Posts by [email protected] | |
Post #AwrulRLK3KIY4ZkCGm by [email protected] | |
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Let's give in #GLSL: void f(out float x) {}Doing float x=1.;f(x) should lea… | |
Post #AwrulYuJvbS7X9AkIC by [email protected] | |
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@slembcke the specs says that for "out", no matter the local value se… | |
Post #Awu6dFQE4tTqYAokzo by [email protected] | |
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I just made a heatmap to visualize the number of iterations required for the qu… | |
Post #Awu8mYB5ufILEeIsNc by [email protected] | |
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@mmby Aberth–Ehrlich with an initial tight Cauchy bound estimate. | |
Post #AwuBBBFIVl35GC8qnI by [email protected] | |
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Cubic bézier curves, time to go back working on these fuckers. | |
Post #AwuBBG7gNUvcO1cL7Q by [email protected] | |
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A lot of code golfer on #shadertoy rely on local variables being initialized to… | |
Post #AwuBBGFTuVAOmDGZH6 by [email protected] | |
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I'm starting to wonder that in practice everything is always zero initializ… | |
Post #AwuBBHByP1xFhcdHRg by [email protected] | |
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@mmozeiko ooh this is excellent information, thank you! | |
Post #AwuBBUEvtL2wAZ7KMa by [email protected] | |
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This looks like a very interesting project to find more numerically stable expr… | |
Post #AwuBBVwDZtGTR6NPTE by [email protected] | |
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@fabricandink Catastrophic cancellation is not limited to floats though 🙃 | |
Post #AwuBCf6cyemK9wnE3M by [email protected] | |
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In #GLSL there is no isfinite(), so when you're doing an unsafe division, y… | |
Post #AwuBCfJODCzEnWlPwe by [email protected] | |
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@mmozeiko mmh, as unfortunate as it is, while r*0.0==0.0 works on CPU it doesn&… | |
Post #AwuBCfVRUOczOuP2jQ by [email protected] | |
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@mmozeiko my understanding is that for highp floats, they do have to implement … | |
Post #AwuBD1WFe4LZfmx02y by [email protected] | |
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@mmozeiko ooh awesome, I like this trick, simpler than my bithack; not sure whi… | |
Post #AwuBD3lDJPVIclxye8 by [email protected] | |
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In #C the f suffix is necessary to prevent the automatic float to double promot… | |
Post #AwuBDeDpkTmthxdLFo by [email protected] | |
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@lynne smells like:if (v == FOO_X) return BAR_X;if (v == FOO_Y) return BAR_Y;..… | |
Post #Ay0FfiIjoQ5vqlFqpU by [email protected] | |
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CSS alignment problems have been addressed since a few years, for the most part… | |
Post #Ay0FfiYgr6r4eEiah6 by [email protected] | |
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@tomw yeah I wish to break it all...Anyway, the problem is not in the breaking … | |
Post #Ay0Ffjfoi69M6d3nRQ by [email protected] | |
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void main(){vec3 c,p,K=vec3(3,1,0);for(float a,g,t,i,h,d,w,k=.15;i<1e2;i++,d… | |
Post #Ay0FfkDqfZN7oAyyUC by [email protected] | |
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Standalone: https://b.pkh.me/2025-09-08-red-alp.htmOn Shadertoy: https://www.sh… |