Introduction
Introduction Statistics Contact Development Disclaimer Help
Post Ay0FfkDqfZN7oAyyUC by [email protected]
More posts by [email protected]
Post #Ay0Ffjfoi69M6d3nRQ by [email protected]
0 likes, 0 repeats
void main(){vec3 c,p,K=vec3(3,1,0);for(float a,g,t,i,h,d,w,k=.15;i<1e2;i++,d…
Post #Ay0FfkDqfZN7oAyyUC by [email protected]
0 likes, 0 repeats
Standalone: https://b.pkh.me/2025-09-08-red-alp.htmOn Shadertoy: https://www.sh…
Post #Az24q0xqc8aLFVd03k by [email protected]
0 likes, 0 repeats
@bug Noice! I exptected a shadertoy link tho.
Post #Az24q14aD5yNaOmNYe by [email protected]
0 likes, 0 repeats
@brezelradar here: https://fosstodon.org/@bug/115168472412581903
Post #Az24qCMMFLj8aiBEI4 by [email protected]
0 likes, 0 repeats
@bug I see, my instance was just a little behind 😅
You are viewing proxied material from pleroma.anduin.net. The copyright of proxied material belongs to its original authors. Any comments or complaints in relation to proxied material should be directed to the original authors of the content concerned. Please see the disclaimer for more details.