I've written two more random character generators, one for Moldvay
Basic D&D [0], and one for Labyrinth Lord (LL) [1]. While I do have
them on the WWW, I'm linking here to the gopher CGIs. It was always
my intent to have resources for old-school gamers on gopher [2], it
seems somehow fitting to use an old protocol for old games.

The Moldvay generator is largely by-the-book, except for the Dwarf
and Halfling saves, which are from the Cook/Marsh Expert rules (from
what I can gather, these are seen as the "correct" saves).

There were also a few assumptions I made for the LL generator, most
due to the expanded weapon and armor tables in LL as compared to
B/X.

1. It is possible to generate a thief with studded leather
  armor. The rulebook says they are limited to leather armor, but
  does not say precisely which type.

2. Halflings and Dwarves are not prohibited from using _all_
  two-handed weapons, just the larger ones like polearms,
  two-handed swords and long bows. This was always widely
  house-ruled in the LL community, since the LL rule as-written
  prevented Dwarves from using a Battle Axe, for example.

3. Magic-Users can use darts as a missile weapon. The LL rules just
  say they can use "small weapons such as a dagger", so I added the
  dart to the mix in keeping with the AD&D weapons table that LL is
  based on.

[0]: gopher://gopher.smolderingwizard.com/0/cgi-bin/random_bx_char.cgi
[1]: gopher://gopher.smolderingwizard.com/0/cgi-bin/random_ll_char.cgi
[2]: gopher://gopher.smolderingwizard.com/1/rpg/player_and_gm_resources