A Labyrinth Lord Character
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Name: Ek Jo the Searcher

Level 1 Dwarf
Alignment: Lawful
Age: 111

STR: 11 (+0 to-hit, damage, forcing doors)
INT: 16 (Able to read and write, +2 additional languages)
WIS: 12 (+0 save vs. all magical effects)
CON:  9 (+0 hit points/hit die)
DEX: 14 (+1 A/C, missile, initiative)
CHA: 14 (-1,5,8 reaction, retainers, morale)

HP: 7
AC: 6
XP Bonus: None
Saves:
  Breath Attacks:              13
  Poison or Death:             8
  Petrify or Paralyze:         10
  Wands:                       9
  Spells:                      12

Armor: Leather
Shield: Yes
Helm: None

Weapons:
Short Sword (1d6)
Light Crossbow (1d6)

Equipment:
backpack
tinder box
large sack
water/wine skin
lantern
4 flasks oil
1 week trail rations
10' pole
12 iron spikes & hammer
5 GP
case & 30 quarrels

Class Abilities:

Dwarves have the ability to see in the dark with infravision up to
60 feet.

From their experience underground, dwarves have a 2 in 6 (1-2 on
1d6) chance of detecting traps, false walls, hidden construction, or
noticing if passages are sloped. Dwarves must be actively searching
for these abilities to function.

A dwarf character will speak the common tongue, dwarvish, and his
own alignment language, as well as goblin, gnome, and kobold.