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Return to: Project cars 2
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#Post#: 4476--------------------------------------------------
Re: Project Cars 2
By: Simon J Date: September 21, 2017, 5:08 am
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- Nissan Skyline GT-R (R32) Group A
this car should be fun ;D miss my R33GTR
old pic of it ;D
http://www.mediafire.com/convkey/e795/3qi8xi6kvtikb7s6g.jpg
#Post#: 4478--------------------------------------------------
Re: Project Cars 2
By: Simon J Date: September 21, 2017, 9:35 am
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it is 35gb install had to pre down load to non ssd for moment
till i make more room :)
#Post#: 4486--------------------------------------------------
Re: Project Cars 2
By: Scott Arrington Date: September 21, 2017, 10:02 pm
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Well finally got to try Pcars 2.I had thought it pre-downloaded
all the necessary files last night when I purchased it,but at
3pm my time today,it needed another 4 hours to download some
more files.I was surprised that my PC ran this game at about the
same FPS as RF2,with almost everything on high or ultra
settings.The game looks really good,probably the best that I
have tried so far of all the popular titles.I have to be
brutally honest though,I was let down with the FFB,I tried all 3
settings they have and just don"t get that much feedback through
my wheel like I do in RF2.There is a custom setting that allows
you to modify your wheel settings,so I guess thats what I need
to do to get it felling better.Sound wise it"s the best out
there,also was able to do a rain race and was quite easy to
drive aggressive in heavy rain.The rain looked amazing,can"t
wait for RF2"s rain update.Anways,I won"t be uninstalling RF2
anytime soon ;D.Unless I can get more feedback from my
Thrustmaster T300 wheel,I"ll have to say the FFB is similar to
Assetto Corsa,which for me is a huge step down from RF2.Haven"t
tried Multiplayer yet,maybe me and Simon can do that
Tomorrow.Good Improvement from Pcars 1 but still a good distance
away from Rf2 IMO.Have to see what Simon thinks about it
tomorrow.
#Post#: 4487--------------------------------------------------
Re: Project Cars 2
By: Simon J Date: September 22, 2017, 12:39 am
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I fell asleep at 9:30 prob best as would have had wait for
update even if only 40mins on my connection.
Bar loading and mapping wheel and buttons at 5am that's all i
have done :)
Did get P Cars 1 and Automoblista setup on my OSW while waiting
there is allot that you can change in P Cars 1 ffb wise.
So far have setup Race Room, Automoblista, P Cars 1, RF2, Dirt
Rally, Assetto Corsa
RF2 bar far thw best and then some but there is allot of files
you can play with not expecting anything to feel like RF2.
But i am sure i can get them all feeling better i use the Jack
Spade FFB file for P Cars 1 with good results on the standard
one he supplied.
So will try PCars 2 after 3pm when i finish work ;D
#Post#: 4495--------------------------------------------------
Re: Project Cars 2
By: Tech G Date: September 22, 2017, 11:44 am
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Well it seems like the 'serious' racer are all getting the same
impression about the FFB, that its not even up to Assetto Corsa
standards. How about the tire feel and general car physics, how
do they feel with what you have tried so far?
I really hope S-397 can start to improve their marketing and
polish on the rF2 brand, as I fear they may not survive unless
they get with the program and give it more mass market sim
racing appeal. The new UI will help but that alone will not be
enough. They missed out on a huge opportunity when they got
all that great publicity for the WFG, they really should have be
able to present more of the future and some firmer launch dates
for the updates.
#Post#: 4496--------------------------------------------------
Re: Project Cars 2
By: Scott Arrington Date: September 22, 2017, 1:05 pm
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I"m not getting any feel through the tires except the Rally
cars,maybe because they are front wheel drive don"t know.I"m
sure someone will figure out some settings to improve FFB,but at
the momment it"s a huge let down to what I was hoping for.Maybe
we all need a 1500.00 direct drive wheel to feel the tires on
the road better,my Thrustmaster T300 isnt giving me any Feedback
at all when the car loses grip.
I think this will help Studio 397 because to me only RF2 and
Iracing are the true sim racing games and Iracings cost turns
alot of people off and hopefully over to RF2 when the new GT3
car pack is released.If Studio 397 continue to release new
product down the road I think they will survive just
fine,obviously Slightly Mad Studios cares more about console
racing customers than diehard Sim racers like all of us.If you
have an extra 60 bucks laying around and you can afford it I say
buy Pcars 2 as it does look nice,and their version of Longbeach
looks amazing but it will probably just be a game that I fire up
maybe once a week just for fun.
#Post#: 4497--------------------------------------------------
Re: Project Cars 2
By: Simon J Date: September 22, 2017, 1:22 pm
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yes at moment lack of tyre feel there is a big ffb text file
lots to change and settings look like the p cars .xml
got p car 1 feeling ok will copy setting from .xml to ne text
ffb file see what happens hand ready on emergency stop button
Also none of these have setting for OSW yet so there is allot i
can change that you don't get in normal wheels
Also allot more that can go wrong as i found out in raceroom
left max ffb in simcube at 60% you cant hold on to these wheels
even at 60% hole desk lifted ;D
lost a button cap lucky my usb cable from wheel is short with
extension just under the motor which unplugged as it span lol
iRacing and rf2 are only supported at moment even before the new
firmware so it is guinea pig stage for all other sims and
entirely at your own risk 20% is were i start in max force now
8)
def a fiddlers dream and allot of help in OSW thread on various
forums so allot of hard work has been done everyone generally
like it to feel a bit different bit like setups there are quite
a few different options for all sims :)
I will see what people come up with settings wise for there OSW
and the in game ffb controller file settings.
So before i can really comment will wait for some feed back
while tweaking it. sure has the potential to be very good but
not even close to RF2 at moment
Must have felt good at the the sim expo show see what settings
people come up with :)
#Post#: 4499--------------------------------------------------
Re: Project Cars 2
By: Simon J Date: September 22, 2017, 1:25 pm
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[quote author=Scott Arrington link=topic=244.msg4496#msg4496
date=1506103536]
I"m not getting any feel through the tires except the Rally
cars,maybe because they are front wheel drive don"t know.I"m
sure someone will figure out some settings to improve FFB,but at
the momment it"s a huge let down to what I was hoping for.Maybe
we all need a 1500.00 direct drive wheel to feel the tires on
the road better,my Thrustmaster T300 isnt giving me any Feedback
at all when the car loses grip.
I think this will help Studio 397 because to me only RF2 and
Iracing are the true sim racing games and Iracings cost turns
alot of people off and hopefully over to RF2 when the new GT3
car pack is released.If Studio 397 continue to release new
product down the road I think they will survive just
fine,obviously Slightly Mad Studios cares more about console
racing customers than diehard Sim racers like all of us.If you
have an extra 60 bucks laying around and you can afford it I say
buy Pcars 2 as it does look nice,and their version of Longbeach
looks amazing but it will probably just be a game that I fire up
maybe once a week just for fun.
[/quote]
same for me no tyre feel when brakes lock feels odd like force
stops
#Post#: 4500--------------------------------------------------
Re: Project Cars 2
By: Simon J Date: September 22, 2017, 2:03 pm
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ok so in the ffb i had selected RAW at the top just read that is
the ffb file so it reads from that there is immersive and few
others just tried immersive peset feels great road feel now
there tyre feel too was in C7r on ring :)
#Post#: 4501--------------------------------------------------
Re: Project Cars 2
By: Guiga Date: September 22, 2017, 2:14 pm
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I'd play pCARS 2 if it was gifted to me on PC or especially the
PS4. Excluding the laser scanned ones, its circuits are as "bad"
as rFactor2's (rF1 is the king of what is bad) but they comport
the series available. Plus it has group C cars and two oldies
from Le Mans that I'd love to drive. I enjoyed the 787B and 908
in Gran Turismo 4 as they were, for that game. With a gamepad
and casual fun in mind, I probably could have a decent time
taking those cars through the good circuits.
The pCARS series of games is also a better fit for most of the
active rF2 forum users in terms of ability. It's certainly a
better fit for the older crowd that also ventured into rF2. Bar
the ocean of glitches, bugs and exploits from the last 4 SMS
games, it should do well.
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