fix: multimon: always spawn client on first monitor if specified with -m 0 - dm… | |
git clone git://git.suckless.org/dmenu | |
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--- | |
commit da0b9eb6c98288e7f9455352a78ba30d4b8b17f5 | |
parent 44b242c76359e21b97418675f253d45feb7c04e0 | |
Author: Hiltjo Posthuma <[email protected]> | |
Date: Sat, 7 Nov 2015 12:43:00 +0100 | |
fix: multimon: always spawn client on first monitor if specified with -m 0 | |
This was always broken. | |
Reproduce: | |
focus client on second monitor, spawn dmenu with -m 0. | |
Result: | |
Old wrong behaviour: dmenu spawns on second monitor (focused client). | |
Now: dmenu spawns on specified monitor (first). | |
Diffstat: | |
M dmenu.c | 2 +- | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- | |
diff --git a/dmenu.c b/dmenu.c | |
@@ -552,7 +552,7 @@ setup(void) | |
XGetInputFocus(dpy, &w, &di); | |
if (mon != -1 && mon < n) | |
i = mon; | |
- if (!i && w != root && w != PointerRoot && w != None) { | |
+ else if (w != root && w != PointerRoot && w != None) { | |
/* find top-level window containing current input focu… | |
do { | |
if (XQueryTree(dpy, (pw = w), &dw, &w, &dws, &… |