Posts by [email protected] | |
Post #AvLlDATJRrpOuXUoN6 by [email protected] | |
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@pythno good open world games always have that 'hey what's that thing o… | |
Post #AvLlDTAVvz52tjqZCy by [email protected] | |
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@WAHa_06x36 @mcc Windows has a similar tool called WinMerge, I guess manually d… | |
Post #AvLlE8vOgZwaP165Tc by [email protected] | |
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@MikkoMononen I actually want to do something similar to tagged unions soon in … | |
Post #AvLlEb1kCZerYoHYG0 by [email protected] | |
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@wolfpld is this just because their JPEG encoder sucks, or are there still actu… | |
Post #AvLlFnBuShl7ZlbiNM by [email protected] | |
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I have moved the sokol headers WebGPU backend code from the deprecated webgpu.h… | |
Post #AvLlFnJ02LQjvkvNQW by [email protected] | |
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...when using sokol_app.h, WebGPU is still only usable on the web, but I did so… | |
Post #AvexhMmp7MPPFG1j1s by [email protected] | |
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sokol_imgui.h has been updated to work with Dear ImGui 1.92.0. Some minor updat… | |
Post #AvexhUuut9dUSfsIkq by [email protected] | |
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It feels like there's a very recognizable uptick in contributions for the S… | |
Post #AvexhmB8i5iJzuaztw by [email protected] | |
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Great example of "when switching to a different general purpose allocator … | |
Post #AvexhmPJrN3YhtEK0G by [email protected] | |
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@zeux IMHO, if a C stdlib has the choice between simplicity and performance, it… | |
Post #AvexhmbN8YhJJGrwn2 by [email protected] | |
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@zeux ok, but memcpy and memset are a bit special because they are essentially … | |
Post #AvexhmxLoqHKPR9V32 by [email protected] | |
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@zeux ...it's also not just malloc/free, filesystem operations drastically … | |
Post #AvexiY5SaVgwaCJ8iG by [email protected] | |
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@dotstdy @zeux that almost sounds like a bug tbh... I wonder if jemalloc and MU… | |
Post #Avexkr2v4NcxxjDd6e by [email protected] | |
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@ocornut @dougbinks @zeux @MikkoMononen I, for one, would welcome a brutalist D… | |
Post #Avexl11VySRguGdeIy by [email protected] | |
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sokol-zig: integration of the Sokol shader compiler in the Zig build system ju… | |
Post #Avexl1G36Q4VdLRFxY by [email protected] | |
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@avokado ...I think if sokol-shdc would have a SPIRV input option that scenario… | |
Post #Avexl1M4k0tNw2G4Lw by [email protected] | |
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@avokado ...not sure though how far the Zig shader support is for anything that… | |
Post #Avexl1SoKyHQGvPRqq by [email protected] | |
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@avokado PS: the devil is in the details of course, e.g. sokol-shdc currently u… | |
Post #Avmw15PCntk8UFvzuK by [email protected] | |
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@whitequark I actually like that I can just setup emsdk in a project subdirecto… | |
Post #AwBynLEyI3bOMHHdCq by [email protected] | |
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@olafurw It's probably Doom (2016) scrolling. |