Post AxfRCPDanmvpOiTsbQ by [email protected] | |
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Post #Axf6tSlROc5loH0G6y by [email protected] | |
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@maddiefuzz My first thought was "wow that's twice as much as 128 byte… | |
Post #Axf6znfgZo0COEKiCe by [email protected] | |
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@maddiefuzz Related: If your interpreter + standard library + compiler exceeds … | |
Post #Axf7GaSYwz36KzCQm8 by [email protected] | |
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@maddiefuzz Oh, that’s easy: It’s the number of rupees Link can carry. | |
Post #Axf9cpOUJ0F4w01hjs by [email protected] | |
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@maddiefuzz No! Just, No! | |
Post #AxfJ3U9GIraIRsgt84 by [email protected] | |
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@maddiefuzz You are absolutely rightWhen someone sits on a system with just an … | |
Post #AxfR8kGEclALVAyHho by [email protected] | |
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@maddiefuzz I seem to recall a chess program on the ZX80 or 81, that clocked in… | |
Post #AxfRCPDanmvpOiTsbQ by [email protected] | |
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@almonds go have fun with your atari, then :BlobCat_Popcorn: | |
Post #AxfbtDBgPIjw4vdbu4 by [email protected] | |
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@subm3rge @maddiefuzz 672? https://en.wikipedia.org/wiki/1K_ZX_Chess288 byte ch… | |
Post #AxfcQYbLoMRm36XnNo by [email protected] | |
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@mathew @maddiefuzz Thanks for finding the actual ones, instead of my poor garb… | |
Post #AxvRsnKWebDos3IMme by [email protected] | |
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@maddiefuzz 256 bytes is your entire stack in the 6502! | |
Post #AxvRsnT28y1lIRHA2q by [email protected] | |
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@kbm0 and 128 bytes is your entire RAM on the Atari 2600 ;) | |
Post #AxvS0HZob19Whq182C by [email protected] | |
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@maddiefuzz My brain almost exploded when I learned that the 6502 only had a 25… | |
Post #AxvS0HgYByXZ2jAVX6 by [email protected] | |
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@me that’s an entire page of memory | |
Post #AxvS0HmDqt4rKJp2NE by [email protected] | |
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@maddiefuzz I mean, if you're only pushing eight bits at a time, it's a… | |
Post #AxvShBGHx03hZZL5to by [email protected] | |
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@maddiefuzz It also just now donned on me why BASIC didn't have variable sc… | |
Post #AxvT0snqI1Oa7DQdDU by [email protected] | |
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@maddiefuzzOr at the very least 8086 assembly where all relative jumps have to … |