Post Auv2KYFnsUxueLMjXk by [email protected] | |
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Post #AuoReZDp7sPYBvMRjk by [email protected] | |
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The speed of light was implemented into the universe so that players don't … | |
Post #AuoTeF0qSoDlQCGM5o by [email protected] | |
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@foone And still we have 8-hour long loading screens... | |
Post #Auofh9ZkKlXesSk6ee by [email protected] | |
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@foone well now see that just feels like a challenge. | |
Post #AuofiBDdi1t0GQtM5A by [email protected] | |
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@foone there's a Stephen Baxter short story that's basically that idea.… | |
Post #AuofiBLnDiPMfihrn6 by [email protected] | |
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@dtl @foone A quick search led me to the text of the story, which is called &qu… | |
Post #Auogi3Mp0CVzrkgqxs by [email protected] | |
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@foone | |
Post #AuoiwCtaZWtnNetSeu by [email protected] | |
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@foone Amusing, but be careful; some people actually believe this sort of thing… | |
Post #AuopIPohoMPJYDaAoC by [email protected] | |
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@foone And quantum mechanics is just rounding errors in the simulation. | |
Post #AuotWgP5L2umrfeoy0 by [email protected] | |
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@kelidanovus yeah, exactly. It switches between wave and particle modes dependi… | |
Post #Aup3LxpRDAErGPVl1k by [email protected] | |
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@foone The speed of light is actually a symptom of that, not an intentional imp… | |
Post #AupVbIrc5D65YydD16 by [email protected] | |
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@foone What about Einsteins spooky action at a distance? | |
Post #AupdJju3bzHtqSuVaC by [email protected] | |
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@foone So that's what The Langoliers was about. | |
Post #Auv2KYFnsUxueLMjXk by [email protected] | |
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@foone Wonder if our telescope use will lead to memory errors at some point. Ho… | |
Post #AuvC58eflrCASDHsOG by [email protected] | |
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@[email protected] @[email protected] That's the levels loading :neoca… | |
Post #AuvCb6ZZ34mLGK8mbA by [email protected] | |
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@foone every time we build a better telescope they have to increase the render … | |
Post #AuvCia7xYyOkx4nHzU by [email protected] | |
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@alpatron @foone Plank's constant is the resolution that the physics engine… |