Post AuZH7SyJQhSaL0HhZ2 by [email protected] | |
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Post #AuYy1KhBODFtnpdNAW by [email protected] | |
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playing with this concept over the weekend. I like how the colors/glow turned o… | |
Post #AuZDvyruiFAfvV7hhI by [email protected] | |
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@ylegall getting isolines as curves to move oriented quads along is next level … | |
Post #AuZGfm5MlttJVfNagC by [email protected] | |
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@ylegall nice!is there some programmatic relationship between the colors? or ju… | |
Post #AuZGgLV76AHbLeh9Ae by [email protected] | |
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@ylegall @emptyful Awesome ๐คฉ | |
Post #AuZGgOyeAogo87XH7Y by [email protected] | |
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@ylegall This is the most beautiful thing I've seen in a long time! I wish … | |
Post #AuZGgmwh3jO4T0o3PM by [email protected] | |
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@ylegall I need this as a wallpaper | |
Post #AuZGjB9E2zLo6jo9UO by [email protected] | |
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@ylegall pretty! | |
Post #AuZGjq6pkmnb9C0JxA by [email protected] | |
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@ylegall nice cube. | |
Post #AuZGkyL6dhoAxjDhuy by [email protected] | |
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@ylegall ooooooh! ๐ | |
Post #AuZGldg6wVyJAkMYqm by [email protected] | |
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@ylegall @lisamelton Can feel this one in my back.Apparently having anxiety att… | |
Post #AuZGmJra6G6Q0U3JYm by [email protected] | |
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@erosdiscordia Thank you.Here is a basic break down of the approach:1. Start wi… | |
Post #AuZGocxu3B7xpV6slc by [email protected] | |
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@ylegall This is your last chance. After this there is no turning back. You tak… | |
Post #AuZGoreFSXJnMt1tiK by [email protected] | |
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@ylegall Is this for global weather patterns? If not, could it be adopted for … | |
Post #AuZGrEro6UVbxVVIky by [email protected] | |
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@ylegall Does remind me of the Lumen Cold Harbor project in Severance! | |
Post #AuZGrHwAgimZTuZKTY by [email protected] | |
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@ylegall fucking amazing! | |
Post #AuZGtVdqhq7iZ33e4m by [email protected] | |
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@ylegall amazing! | |
Post #AuZGuJJ03d9garghWK by [email protected] | |
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@ylegall whoa that's pretty!My first glance thought was "looks like a … | |
Post #AuZGv1Dsm1ConjdEeW by [email protected] | |
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@ylegall very cool. This is what happens when you take the green tint filter of… | |
Post #AuZGve9e1hzNXswtxg by [email protected] | |
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@ylegall Amazing! ๐๐๐๐ | |
Post #AuZGvoPbtChZMIUnEe by [email protected] | |
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@eagle3 @ylegall Does it roll? No! Itrolls! | |
Post #AuZGwdRq8fmxdyvnI8 by [email protected] | |
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@ylegall that's cool as fuck | |
Post #AuZGxzVdbKjoM5M0sC by [email protected] | |
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@ylegall @erosdiscordia Fantastic. Thank you for explaining the process. I unde… | |
Post #AuZGzYfaMRKZh1kpLU by [email protected] | |
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@ylegall "Trippy digits" if you needed a title. | |
Post #AuZH4NRlVyw8KkaVoe by [email protected] | |
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@ylegall That's lovely!! What did you do? Is this shader code? | |
Post #AuZH4SINUJOlN5EaNU by [email protected] | |
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@ylegall wow i love this!! | |
Post #AuZH4dC2yBs1AdMBXM by [email protected] | |
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@ylegall Looks amazing. | |
Post #AuZH4po44fPYI1EiSe by [email protected] | |
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@cobalt123 @ylegall I recently learned that the word "lumen" describe… | |
Post #AuZH4puRgwW0boDoPI by [email protected] | |
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@corbden @ylegall Oh yes, that is quite serendipitous or magnificent writing. | |
Post #AuZH4rUHpAmLVFzwuW by [email protected] | |
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@ylegall The numbers are scary ๐ | |
Post #AuZH4uK7HRQUIaGMyW by [email protected] | |
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@ylegall that's beautiful, I love the idea and the colors | |
Post #AuZH54cuyOPKFn8WfY by [email protected] | |
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@ylegall would look great as an animated wallpaper ๐ | |
Post #AuZH5KSW6pavMAORg8 by [email protected] | |
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@ylegall Gorgeous! | |
Post #AuZH7SyJQhSaL0HhZ2 by [email protected] | |
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@ylegall That is gooooooorgeous! I love when it jumps to a tight frame of the m… | |
Post #AuZW315sdU5A1vA1Fw by [email protected] | |
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@lritter Thanks, the software I'm using (Houdini) has some nice utilities.F… | |
Post #AuZkFPdsae8UzyruPQ by [email protected] | |
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@ylegall thank you. what you do once you have the points was clear to me but ho… | |
Post #AuZl9vN1oQfjcPvvcW by [email protected] | |
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@lritter @ylegall I assume it's like blender's "distribute points … | |
Post #AuZuRHSPqWeyd8nvX6 by [email protected] | |
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@aeva @ylegall you can snap them with a distance field but how do they move? yo… | |
Post #AuZz3iiPLkXTzRrxWi by [email protected] | |
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@lritter @aeva @ylegall In a previous comment, the algorithm for building the i… | |
Post #Aua2B0HUjph6MLRgNE by [email protected] | |
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@jungkopf @lritter @aeva @ylegall yeah my guess too - the isolines don't ch… | |
Post #Aua2B0NsM6nYg8QmJs by [email protected] | |
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@mmby @jungkopf @aeva @ylegall yes b-spline approximation is not trivial. this … | |
Post #Aua2fTAjt1hWePoSbQ by [email protected] | |
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@lritter @jungkopf @aeva @ylegall there is one very pointy part of an isoline w… | |
Post #Aua3PktGLL1cvJi1om by [email protected] | |
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@mmby @jungkopf @aeva @ylegall spanning and rectifying the b-spline itself is c… | |
Post #Aua4rRoaxSXZpDIK6S by [email protected] | |
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@JustRosy kinda similar vibes: https://earth.nullschool.net/ | |
Post #Aua4yY0WKjWJ3cG3mK by [email protected] | |
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@JustRosy it's not based on anything physical, just a neat animation. | |
Post #Aua50WOVInC8dKPw6C by [email protected] | |
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@mmby @jungkopf @lritter @ylegall yeah, the sphere is just rotating. convert p… | |
Post #Aua53B5OyuxHPrkVjU by [email protected] | |
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@jkanev thank you. it's mostly procedural operations on geometry, and some … | |
Post #Aua54Y0NFsRGmt3CCG by [email protected] | |
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@rdp Thank you, the assignment of color over time is driven by the noise functi… | |
Post #Aua58wJwn9iHMMIfT6 by [email protected] | |
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@lritter @aeva @ylegall That said, there probably are many more ways to do it i… | |
Post #Aua5CsQ5EnbOQ330uO by [email protected] | |
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@ylegall @erosdiscordia It's beautiful! Would you mind sharing some of the … | |
Post #Aua5H0q9s8ZPh3DS5o by [email protected] | |
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@ylegall Is it ฯ | |
Post #Aua5UqZqpJKnuwBXnM by [email protected] | |
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@ylegall Was just thinking, it would be awesome to see the air directions mappe… |