| Post AtgIf6MbPGoIKFS6zI by [email protected] | |
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| Post #AtgBKOafkEs75xDGt6 by [email protected] | |
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| Sometimes a disk image just strikes you not because it's got some weird lay… | |
| Post #AtgBKdzKUqVYqlrfu4 by [email protected] | |
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| You can tell this game doesn't use any form of compression - that tends to … | |
| Post #AtgBKqTC5dWjYrvh7Q by [email protected] | |
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| Some game disks are basically just containers for compressed data that an insta… | |
| Post #AtgBKzKf8j3B310VZQ by [email protected] | |
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| In contrast, check out the data disk for "Borodino", a 3D military si… | |
| Post #AtgBdS1nBlILG3z6ci by [email protected] | |
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| @gloriouscow valid zoetrope | |
| Post #AtgIf6MbPGoIKFS6zI by [email protected] | |
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| @gloriouscow time to create hidden messages that only show when looking at a di… | |
| Post #AtgIf6TL0ECKf8bUUC by [email protected] | |
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| @jbqueru shenanigans are possible | |
| Post #AtgIf6aQZrrx17v9XM by [email protected] | |
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| @gloriouscow I don't even... | |
| Post #AtgIjPlfCiVHfIEOcS by [email protected] | |
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| @gloriouscow only slightly related: disk access patterns can also look interest… | |
| Post #AtgIpzeKi34AghwIq0 by [email protected] | |
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| @jbqueru my visualization code scans uv coordinates and converts to radial coor… | |
| Post #AtgIpzlQHgjn2hFxtA by [email protected] | |
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| @jbqueru To keep the image constrained to sectors, we can simply use sector bou… | |
| Post #AtgIvzhNRKXMZsDzEG by [email protected] | |
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| @gloriouscow @lritter MetaGame Idea: Identifying games by their disk images | |
| Post #AtgfFgKFNNMFHCCNAu by [email protected] | |
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| @gloriouscow I like making a similar visualization for my NES games, reinterpre… | |
| Post #AtgfFgRgvhJReHgJmK by [email protected] | |
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| @slembcke Graphical visualizations are awesome | |
| Post #AtgfFgYmVKz40GzypU by [email protected] | |
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| @gloriouscow Even after using and programming for older systems like these, I�… | |
| Post #AtgfjYtjYYAavZ2rbs by [email protected] | |
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| @rich @lritterWhats fun is you can recognize copy protections, certain studios … | |
| Post #AtgfjZ07ApH3FM1xYW by [email protected] | |
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| @gloriouscow @lritter that's gaming the system! | |
| Post #Atgfrmhe75XA3lJPZg by [email protected] | |
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| @gloriouscow wow, cool!what exactly is this representing? is it "dark gree… | |
| Post #Atgg7x79AjIqz0wvR2 by [email protected] | |
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| @gloriouscow This is entirely useless, and therefore absolutely necessary to hu… | |
| Post #AtggIQXUcr0B8fGd6W by [email protected] | |
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| @slembcke This is the 386 microcode ROMamazing to think that this bitmap runs D… | |
| Post #AtghiKrSSVGb0oWWsC by [email protected] | |
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| @gloriouscow @0xabad1dea Very cool.Even looks like actual eyes! | |
| Post #Ath5UKpACIa7k8J78C by [email protected] | |
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| @gloriouscow that's a neat visualization! similar to the way CAV LaserDiscs… | |
| Post #Ath5UKvXoZga3vID4q by [email protected] | |
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| @th maybe need to add laser disc images to fluxfox :) | |
| Post #Ath5UL1DTUDsLVwjuy by [email protected] | |
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| @gloriouscow @th a lot of people would be happy if we had a laserdisc flux imag… | |
| Post #AtlE1SRCUJTNB5FAH2 by [email protected] | |
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| @foone @th alas i am way too busy doing important things like getting cheese th… |