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Post At0to23mJSaBFWS6We by [email protected]
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Post #At0sgGp1RbwKlJHkZ6 by [email protected]
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in the evenings, i'm presently roaming through the world of Assassin's …
Post #At0smquoAAziRP88EC by [email protected]
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so even though the world size isn't unlimited, it already feels that way. i…
Post #At0to23mJSaBFWS6We by [email protected]
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so the design document should not impose 100+ hours of play time.why not instea…
Post #At0zA8VLX2qtNXhr6W by [email protected]
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@lritter AC Valhalla was like that too. Huge world but after a while it wasn&#3…
Post #At10HMFouSfE0HS3ma by [email protected]
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@adaliabooks agreed. i thought it was a one-off, but it keeps happening.
Post #At13UrnVFA3BSbL720 by [email protected]
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one more thing: zip-compression is probably not the best analogy, since you can…
Post #At1Iu7I6H5z4449JiK by [email protected]
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@allo that could become a pretty cool paper. and once you have a metric, you ha…
Post #At1Kr3NKZnLexaGMqm by [email protected]
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@allo who said that the games would be good %)
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