Post ApPtL8PNsIu7nj2W4e by [email protected] | |
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Post #ApPsqrp0yl7rffayvo by [email protected] | |
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Oh my god, I just learned of a hilariously obvious bug that Nintendo (of all co… | |
Post #ApPsvJ5VXwidOSQXJo by [email protected] | |
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but with a worn out controller (and a lot of force) you can do this, or you can… | |
Post #ApPsy4OCeSHKfxUNhQ by [email protected] | |
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emulators usually prevent you from pressing up+down/left+right at once, because… | |
Post #ApPt0TQUXHdsuChoS8 by [email protected] | |
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@foone the instant you posted this I started cackling because I think I know wh… | |
Post #ApPt5QYEeXFbR7gpe4 by [email protected] | |
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but Nintendo makes emulators too (a lot of them, actually), and while they usua… | |
Post #ApPt8IAIHxreIPrE2a by [email protected] | |
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and Zelda has a bug where if you press left+right in front of a dungeon door, t… | |
Post #ApPtAOsmHggti1faQS by [email protected] | |
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okay, so you can crash Legend of Zelda inside Animal Crossing, big woop. What&#… | |
Post #ApPtDdJH6GirK7bZUe by [email protected] | |
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The GameCube has a D-pad on the controller, so they could have just mapped that… | |
Post #ApPtJ1EXa1OOy9xVU8 by [email protected] | |
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meaning that all you need to do to crash the game is press LEFT on the DPAD and… | |
Post #ApPtL8PNsIu7nj2W4e by [email protected] | |
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someone in QA should have spotted that. You can crash the whole gamecube game b… | |
Post #ApPtNqBM61VO8rlgX2 by [email protected] | |
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I learned this from this amazing video where a speedrunner is trying to crash e… | |
Post #ApPtQMCU1Z6G1XUmwq by [email protected] | |
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_EVERY_ Zelda. Are there different glitches in a demo? in the Zelda Game & … | |
Post #ApPtVTB1VtHv6oFbBQ by [email protected] | |
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@sycophantic try it in Zelda: Link to the Past, it basically turns off collisio… | |
Post #ApPtW45II9gpZkr2tE by [email protected] | |
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@foone does this count as official hardware, and therefore is legal in speedruns | |
Post #ApPtW4C1t74rue0QO8 by [email protected] | |
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@Mae I GUESS? but it's a different version, so it'd probably be a diffe… | |
Post #ApPtcSLczg3GZ5XgKO by [email protected] | |
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as someone who has speedran crashing windows 95, I appreciate this runners moxie | |
Post #ApPtewD6w6k7lGk3Qu by [email protected] | |
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maybe I should do a similar video for "every windows version" | |
Post #ApPthmMlzd326CcFvc by [email protected] | |
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win9x is easy. win-r "c:\con\con" and you bluescreen and then lock up | |
Post #ApPtkSfdg4lzsmifNg by [email protected] | |
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I'm not sure how you'd "crash" DOS. what even counts?I mean, … | |
Post #ApPtrpVVAdCojgUWWm by [email protected] | |
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@foone update you are in fact going a different direction than "nintendo s… | |
Post #ApPtrpdegJjB8yJ2Ei by [email protected] | |
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@xarph that's how Nintendo has always done D-pads! They just rely on the ph… | |
Post #ApPtuLPBXqqUFGjgLA by [email protected] | |
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@foone Pretty sure I've seen it crash in a danooct1 video. Specificially th… | |
Post #ApPu11qSfQehbkgJKi by [email protected] | |
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@foone The original doom game relied at the time on 10baseT connectors, doom ra… | |
Post #ApPu9vrcH7ZHfBT1lo by [email protected] | |
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I'm guessing for purity you'd want to crash it from the command prompt,… | |
Post #ApPuGh2lm4S5j6uLpI by [email protected] | |
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@foone CTTY NUL | |
Post #ApPuLGKGXPbKJKGot6 by [email protected] | |
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@sillyCoelophysis I would really, really doubt it. This particular glitch just … | |
Post #ApPuThi6bgQbYiRk9o by [email protected] | |
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@foone those code exec bugs look fun :D | |
Post #ApPvLR76Wse9iqlF56 by [email protected] | |
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@foone ugh, Arbitrary Code Execution just ruins some speedruns </s> | |
Post #ApPxFZHzQ599FWBLsG by [email protected] | |
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@foone Damn crafty foxes, crashing Windows 95 all the time. | |
Post #ApPxFZO13fy1YD0AGe by [email protected] | |
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@kewliomzx foxes? I don't get the reference | |
Post #ApPxO5lKZKLSHPyEue by [email protected] | |
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@foone you can crash COMMAND.COM for (some releases of) MS-DOS 5 by just starti… | |
Post #ApPxw2phxzbJ2ZCxU0 by [email protected] | |
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@foone needs testing but: setting the CON to invalid value? | |
Post #ApPyHdyB5YzCIaT85I by [email protected] | |
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@fooneI imagine they didn't notice because you can only get Zelda through a… | |
Post #ApPyg4RyHoPVNQ3Iie by [email protected] | |
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@foone The onomatopœia for foxes in Japanese is "kon kon". | |
Post #ApPyg4Xdwiwnf0hpYm by [email protected] | |
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@kewliomzx oh I see! cool | |
Post #ApQFzRbC8t2VtVBque by [email protected] | |
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@foone also fun: Famicom games that do weird things since they had one controll… | |
Post #ApQIWNvqzoxbzDgjya by [email protected] | |
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@foone yeah and it makes it impossible to play rhythm games correctly! I rememb… | |
Post #ApQZUtgDgaQb5mFgPY by [email protected] | |
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@foone I'm surprised at how some of these end up surviving. Marvel vs Capco… | |
Post #ApQfwT4CpGIWO108eW by [email protected] | |
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@foone COPY CON PROG.COM (insert memorized keystrokes to generate a com file th… | |
Post #ApQgGuKJBV0WirHO9g by [email protected] | |
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@foone I mean, copy con code writing would be its own genre - speed run a progr… | |
Post #ApQoIeadSmXW82GB2u by [email protected] | |
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@foone in security we call this "living off the land" means only use … | |
Post #ApRMzUcXnjUW6Skev2 by [email protected] | |
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@fooneWriting bad code that still compiles or interprets correctly and causes a… | |
Post #ApSVZTrf5EpeyTSCOG by [email protected] | |
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@foone a lot of C64 games assume this same lock-out, but yeah with a worn down … |