Post ApMobtKStSBg5W4hP6 by [email protected] | |
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Post #ApMkgp59i9bwY10gIi by [email protected] | |
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The most common tiles used by 2240 NES/Famicom games.(The tiles are in decreasi… | |
Post #ApMobtKStSBg5W4hP6 by [email protected] | |
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Same but no tiles that are unlikely to be graphics data (less than 3 distinct b… | |
Post #ApMttWq1ki3zJi4EFc by [email protected] | |
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Same as previous but 2-color, 3-color and 4-color tiles in separate images. I t… | |
Post #ApMuHgmcQdQF6vzeue by [email protected] | |
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@0x10f How easy would it be to deduplicate rotations and mirrors of tikes? | |
Post #ApMxRGAyVYMrLfdokS by [email protected] | |
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2-colour tiles with their colors normalised (more common = dark, less common = … | |
Post #ApMxVjRXdRCxHGWSWm by [email protected] | |
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@mikeful I may look into it. | |
Post #ApNCu0WtG7IIX33eWe by [email protected] | |
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2-color tiles normalised by colouring, mirroring and rotation (less common colo… |