Post AkjWLHHHhbrdKs01OC by [email protected] | |
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Post #AkiGUSpILFEPKnJ1ma by [email protected] | |
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Have you heard of the 'Stop Killing Games' initiative on YouTube?Origin… | |
Post #AkiGUTEooLeEbxFPZA by [email protected] | |
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To be clear, by "distributing source” I don't mean "making open… | |
Post #AkiIkdALrnWLwZzY4u by [email protected] | |
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@comex yeah no, game publishers (and pretty much all commercial software vendor… | |
Post #AkiNxB469iyqKGrvkW by [email protected] | |
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@siguza @comex to be fair, giving source code to regulatory parties is not unhe… | |
Post #AkibOWtyNH6PH3VPHc by [email protected] | |
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@comex If it's unprofitable to run the servers, just let users have the ser… | |
Post #AkibbpqdFDd9nbHt7A by [email protected] | |
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@comex Also, that counter-argument guy admits that there is some problem, but h… | |
Post #AkjFJzv53VWZzRPwjg by [email protected] | |
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@haifisch @comex I guess an escrow thing would be nice in case the company goes… | |
Post #AkjWLHHHhbrdKs01OC by [email protected] | |
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@siguza why do escrow? Computer games are culture. If you publish something wri… | |
Post #AkjWLHNJLCgVdYopma by [email protected] | |
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@aurorus damn, that's really interesting! What is that tied to, the assignm… | |
Post #AkkBatd3UZzCkBkTdQ by [email protected] | |
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@siguza limits vary state-to-state. ideally software running on a machine in th… |