Post AfecHVVyEluVfIMnXk by [email protected] | |
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Post #AfecHRsrjhqcP931fs by [email protected] | |
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Have you ever thought about playing around with the original DOOM source code? … | |
Post #AfecHT3XNVyi2X33wm by [email protected] | |
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The repo is here: https://github.com/mattiasgustavsson/doom-crtand to build it,… | |
Post #AfecHTZRStUzdTyXg0 by [email protected] | |
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I also made it so you can build it for WebAssembly, so you can run it in a brow… | |
Post #AfecHU2Viokd5dZkzA by [email protected] | |
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There are a lot of great windows ports, fixing bugs and adding features, and mo… | |
Post #AfecHUUW2h9WUUg7dY by [email protected] | |
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I think it might be useful to make available a simple and minimalistic port. On… | |
Post #AfecHV2C1U5iAwR184 by [email protected] | |
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I am applying me CRT shader to it, because, well, I think it looks nice, and it… | |
Post #AfecHVVyEluVfIMnXk by [email protected] | |
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One cool thing about the web build, is that if you just open it in your browser… | |
Post #AfecHVzkS3jJ9eIZxQ by [email protected] | |
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And one thing I specifically wanted to do for this, is to make it as an actual … | |
Post #AfecHWUEci7GgCYvTc by [email protected] | |
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If you want to learn more about how DOOM works, how the code and engine is stru… | |
Post #AfecHWvsxuEa3xV0Zk by [email protected] | |
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And if you want to know more about the people who made the game, I whole-hearte… | |
Post #AfecHXTCy0tBjJ5cW0 by [email protected] | |
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And of course, I can't miss out recommending Masters of Doom, by David Kush… |