Unless noted otherwise, compiled versions of these games are in either | |
games/zcode/ or games/glulx/. | |
6 Subdirectories: | |
dutch | |
french | |
italian | |
old | |
spanish | |
swedish | |
167 items: | |
69105Keys.inf | |
[4-Mar-2009] | |
IFDB entry | |
69,105 Keys, a one room game by David Welbourn. | |
Release 1 / Serial number 090302 | |
Absence_of_Law.txt | |
[22-Nov-2017] | |
IFDB entry | |
Absence of Law, by Brian Rushton. | |
(a compiled version is in | |
games/competition2017/Absence of Law/) | |
Advent.inf | |
[3-Jun-2006] | |
Adventure aka Colossal Cave, the original 350 points | |
version ported to Inform by Graham Nelson, based on Dave | |
Baggett's TADS reconstruction "Colossal Cave Revisited". | |
Release 9 / Serial number 060321 | |
[file is linked to | |
infocom/compilers/inform6/examples/Advent.inf] | |
Advent_Crowther_source.txt | |
[17-Jan-2015] | |
Adventure aka Colossal Cave, by William Crowther. This is | |
Will Crowther's original, pre-Woods 1976 game, ported to | |
Inform 7 by Chris Conley. | |
Release 4 / Serial number 141211 | |
Advent_I7_source.txt | |
[15-Feb-2021] | |
Adventure aka Colossal Cave, the original 350 points | |
version, ported to Inform 7 Aaron Reed, based on the earlier | |
Inform 6 version, and updated by Victor Gijsbers. | |
Adventureland.inf | |
[15-Nov-1996] | |
Scott Adams' Adventureland, ported to Inform by | |
Graham Nelson | |
Release 1 / Serial number 961111 | |
[file is linked to | |
infocom/compilers/inform6/examples/Adventureland.inf] | |
Alabaster.zip | |
[2-Oct-2020] | |
IFDB entry | |
Source code for Alabaster release 1, by John Cater, | |
Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, | |
Kazuki Mishima, Sarah Morayati, Mark Musante, | |
Emily Short, Adam Thornton and Ziv Wities, and | |
illustrated by Daniel Allington-Krzysztofiak. | |
Alpha.inf | |
[25-Oct-1998] | |
IFDB entry | |
Journey to Alpha Centauri (In Real Time), an Interactive | |
Waste of Time, by Julian Fleetwood. Release 3 | |
Arid_and_Pale.txt | |
[1-May-2009] | |
IFDB entry | |
Arid and Pale, version 2, by Michael R. Bacon. | |
ArtOfFugue-source.zip | |
[11-Sep-2010] | |
IFDB entry | |
Source code for Art of Fugue, by Victor Gijsbers, | |
Jimmy Maher, Dorte Lassen and Johan. | |
Licensed under the GPLv3 or any later version. | |
AtroxSrc.zip | |
[8-Feb-1999] | |
IFDB entry | |
Source code for Cattus Atrox, David Cornelson's entry into | |
the 1998 IF Competition. The archive contains the game | |
source plus a customized version of the Inform library and | |
several include files required to build the game. | |
(the compiled game is in games/competition98/inform/atrox/) | |
Aug4Source.zip | |
[31-Mar-2020] | |
IFDB entry | |
Source code for Augmented Fourth, release 4, | |
written by Brian Uri. | |
Balances.inf | |
[19-Dec-1996] | |
IFDB entry | |
Balances: An Exercise in Parsing, by Graham Nelson | |
Release 5 / Serial number 961216 | |
[file is linked to | |
infocom/compilers/inform6/examples/Balances.inf] | |
CaveGlulx.zip | |
[6-Jun-2004] | |
Cave, by William Stott. | |
A demonstration game, based on Dragon Adventure, showing | |
how to put sounds and pictures into a Glulx game. | |
Archive includes commented source code and compiled | |
Glulx game file. | |
[file is linked to games/glulx/CaveGlulx.zip] | |
ChildsPlay.txt | |
[24-Mar-2008] | |
Inform 7 source code for Child's Play, by Stephen Granade. | |
Release 4 / Serial number 080129 | |
Colonists.zip | |
[29-Sep-2013] | |
Colonists, by Andrew Fuller. | |
Release 1 / Serial number 130911 | |
Color_the_Truth.txt | |
[16-Nov-2016] | |
IFDB entry | |
Color the Truth, by Brian Rushton. Release 2. | |
Comp99.zip | |
[19-Feb-2000] | |
IFDB entry | |
Source code for the 'front-end' game for the 1999 | |
competition, providing information on all the games | |
and systems used to run them, plus the ability to | |
sort the games you can play into a random list. | |
Written by Lucian Paul Smith. | |
(a compiled version is in games/competition99/) | |
DashSlapneyPatrolSource.txt | |
[10-May-2012] | |
IFDB entry | |
Source code for Dash Slapney, Patrol Leader, | |
by Andrew Schultz. | |
Deadline.zip | |
[17-Dec-2000] | |
IFDB entry | |
Complete source code for an Inform port of Infocom's | |
Deadline, 17dec2000, by Volker Lanz. | |
Detectivesrc.zip | |
[15-Jul-2000] | |
IFDB entry | |
Detective, originally by Matt Barringer. This is a | |
straight port to Inform, by Stuart Moore. | |
DragonTroll.inf | |
[20-Jan-2007] | |
IFDB entry | |
The Dragon and the Troll, originally written for the C64 | |
in Swedish by Johan Berntsson, and translated to English | |
and ported to Inform by Fredrik Ramsberg. | |
EtherSource.txt | |
[5-Jun-2016] | |
IFDB entry | |
Source code for Ether, by Brian Rushton. | |
Fablesrc.zip | |
[15-Jul-2000] | |
IFDB entry | |
A Fable, originally by Stan Heller. This is a | |
straight port to Inform, by Stuart Moore. | |
Fate-source.zip | |
[11-Sep-2007] | |
IFDB entry | |
Fate, an Interactive Fiction by Victor Gijsbers. | |
Figaro-source.zip | |
[11-Sep-2010] | |
IFDB entry | |
Figaro, a co-authored revenge by Victor Gijsbers. | |
Innovation Comp Entry, released under the GPL v3. | |
FormerlyHiddenNaziMode.zip | |
[11-Sep-2010] | |
IFDB entry | |
IFDB entry | |
The Game Formerly Known as Hidden Nazi Mode. | |
A cute game for unattended young children, | |
by Victor Gijsbers. | |
Archive includes game file, source code and | |
accompanying essay. | |
[file is linked to games/zcode/FormerlyHiddenNaziMode.zip] | |
FragileShells.txt | |
[9-Nov-2011] | |
IFDB entry | |
Inform 7 source code for Fragile Shells, by Stephen Granade. | |
Release 6 / Serial number 111109 | |
Frobozzi.inf | |
[29-Jan-1999] | |
IFDB entry | |
The Encyclopedia Frobozzica (Abridged Edition), | |
edited by Nino Ruffini and ported to the Inform | |
format by Digby McWiggle | |
HLAinform.zip | |
[22-Jul-2005] | |
IFDB entry | |
HLA Inform: A Classic Quest. Originally written by | |
Paul Panks and converted to Inform by "Roger Pepitone". | |
Heliopause.ni | |
[24-Jun-2014] | |
"Hoist Sail for the Heliopause and Home" | |
by Andrew Plotkin. Release 6. | |
Inform 7 (5Z71) source code. | |
IraqiInvasion.zip | |
[31-Jan-2008] | |
Iraqi Invasion: A Text Misadventure, | |
Interactive Propaganda by Anonymous. | |
Release 88 / Serial number 080131 | |
[file is linked to games/zcode/IraqiInvasion.zip] | |
Jason_and_Medea.zip | |
[27-Jun-2019] | |
Jason and Medea, by Victor Gijsbers. Written for the Pax | |
East 2011 interactive fiction event. | |
Release 1 / Serial number 110307 | |
LMS_TVG.txt | |
[31-Jan-2009] | |
IFDB entry | |
LMS The Video Game, an Action Interactive Fiction Game | |
by John Goettle. Release 7. | |
MST3K1src.zip | |
[15-Jul-2000] | |
IFDB entry | |
Detective, An Interactive MiSTing (Mystery Science | |
Theater 3000) of Matt Barringer's AGT game "Detective", | |
by Christopher E. Forman, updated by Stuart Moore. | |
MST3K2src.zip | |
[15-Jul-2000] | |
IFDB entry | |
A Fable, an interactive MiSTing-up of Stan Heller's | |
GAGS game "A Fable". Original AGT MiST-ed version | |
by Graeme Cree, ported to Inform by Stuart Moore. | |
OliviasOrphanorium.zip | |
[18-Nov-2012] | |
Olivia's Orphanorium, a Casual Simulation, | |
by Sam Kabo Ashwell. | |
Release 3 / Serial number 121118 | |
Archive includes game file and source code. | |
(the original competition entry is in | |
games/mini-comps/coverstories/OliviasOrphanorium.zip) | |
[file is linked to games/glulx/OliviasOrphanorium.zip] | |
PlayingGames.txt | |
[28-Nov-2011] | |
IFDB entry | |
Inform 7 source for Playing Games by Kevin Jackson-Mead, | |
Release 2. "Of particular interest will be the code to | |
print the mazes." | |
Ralph.inf | |
[9-Mar-2004] | |
IFDB entry | |
Ralph, An Interactive Sniffing by Miron Schmidt | |
Release 9 / Serial number 040309 | |
Robin_and_Orchid_source.txt | |
[4-Jun-2014] | |
Robin & Orchid, an exercise in photojournalism, by | |
Ryan Veeder & Emily Boegheim. | |
SagebrushCactus-source.zip | |
[18-Sep-2010] | |
IFDB entry | |
`Mid the sagebrush and the cactus, by Victor Gijsbers. | |
Release 1 / Serial number 100918 | |
SameGame.inf | |
[31-Jul-1998] | |
IFDB entry | |
SameGame, another episode in the Z-Machine abuse | |
saga, by Kevin Bracey. SameGame is an implementation | |
of a simple arcade game and is also a stress test | |
of Z-Machine interpreters. | |
Release 1 / Serial number 980731 | |
Snafufun.zip | |
[3-Oct-1999] | |
SNAFUFUN, a simple hypertext adventure | |
originally written in BASIC by Chris Kerton | |
and converted to Inform by Duncan Cross. | |
Archive contains z-code game file, Inform | |
source code and the original BASIC source code. | |
[file is linked to games/zcode/Snafufun.zip] | |
SpAdventure.inf | |
[1-Dec-1997] | |
IFDB entry | |
SpAdventure by Jay Walton. The original Adventure | |
with a twist - you play as an Enchanter with spells. | |
Release 2 / Serial number 971030 | |
SpirI7wrak.zip | |
[18-Dec-2014] | |
SpirI7wrak, an Inform 7 port of Daniel S. Yu's | |
"Spiritwrak", ported by Otis T. Dog. | |
Release 1 / Serial number 141218 | |
Archive contains Glulx game file and Inform 7 source | |
code. | |
(the original game is in games/zcode/spirit.z5) | |
[file is linked to games/glulx/SpirI7wrak.zip] | |
Swigian.txt | |
[22-Nov-2017] | |
IFDB entry | |
Swigian, by Mathbrush (as Rainbus North). | |
(a compiled version is in games/competition2017/Swigian/) | |
TheAlgophilistsPenury.zip | |
[28-May-2012] | |
The Algophilists' Penury, by Jon Stall. | |
Release 1 / Serial number 120528 | |
Archive includes game file and source code. | |
[file is linked to games/zcode/TheAlgophilistsPenury.zip] | |
The_House_of_Mystery.zip | |
[29-Sep-2018] | |
The House of Mystery, An Interactive Fantasy | |
by James G. Lynch. Version 1.1.3. | |
Includes Inform 7 source code. | |
Release 5 / Serial number 180929 | |
[file is linked to games/glulx/The_House_of_Mystery.zip] | |
The_Origin_of_Madame_Time.zip | |
[27-May-2019] | |
IFDB entry | |
The Origin of Madame Time, by Brian Rushton. | |
Release 1 / Serial number 181010 | |
[a compiled version is in games/competition2019/The Origin of Madame Time/Th | |
Throw_Rock_At.zip | |
[11-May-2020] | |
Throw Rock At, by Adam Ferner. Release 1. | |
Time.inf | |
[26-Mar-1998] | |
IFDB entry | |
Time and Dwarves, a small demonstration of how to use | |
the real time functions from within Inform, written | |
by Graham Nelson. | |
Twisted_Tails.zip | |
[10-Apr-2020] | |
Twisted Tails, version 1.0, by Phillip Lovetere. | |
UMW.zip | |
[2-May-2020] | |
IFDB entry | |
Life of a UMW student, by Daley Jennings and Kat Raffa. | |
Vampire_Ltd.txt | |
[29-Jan-2021] | |
IFDB entry | |
Vampire Ltd, a Corporate Espionage Adventure (with Vampires In It), | |
by Alex Harby. | |
Release 4 / Serial number 210129 | |
ZorkI7.zip | |
[13-Feb-2021] | |
Zork: A Computerized Fantasy Simulation Game. | |
This is the more or less public domain version of the | |
original MIT Zork, ported to Inform 7 by Dean Menezes | |
and updated by Jay Midura. | |
Includes Inform 7 source, Glulx game file, and files used for | |
testing, including notes, Glulx debug game file, walkthroughs, | |
result transcripts, maps and map source. | |
Release 4 / Serial number 190920 | |
ZorkI7Source.txt | |
[4-May-2008] | |
atssrc.tar.gz | |
[24-Sep-2001] | |
IFDB entry | |
A Tight Spot, A Z-machine Sokoban by Quim K. Holland. | |
Release 1 / Serial number 000001 | |
awaken.inf | |
[27-Jul-1998] | |
IFDB entry | |
The Awakening, by Dennis Matheson. | |
A horror game based loosely on the work of | |
H.P. Lovecraft. | |
Release 1 / Serial number 980726 | |
back2wakeup.zip | |
[12-Mar-2008] | |
Back to WakeUp, a Backpacker Tale by Daniel Roperto. | |
Release 1 / Serial number 080313. | |
Created as a part of Lab2, Computer Game Design course, | |
UTS, Australia. Archive includes game file, source and | |
a walkthrough. | |
[file is linked to games/zcode/back2wakeup.zip] | |
bad-day-src.zip | |
[28-Mar-2007] | |
Rachel has a bad day, by Sly Old Dog. Originally written | |
with ADRIFT and ported to Inform by Roger Pepitone. | |
bazic-0.1.tar.gz | |
[15-Feb-2002] | |
IFDB entry | |
baZic version 0.1, an implementation of BASIC for the | |
Z-Machine, by David Given. The Z-Code file includes the | |
interpreter and several example BASIC programs. | |
beneath.inf | |
[5-Dec-2007] | |
Beneath: a Transformation, by Graham Lowther. | |
(a compiled Z-code game file is in | |
games/competition2007/zcode/beneath/Beneath.z5) | |
beyond_zork_sample.inf | |
[3-Sep-1998] | |
IFDB entry | |
The sample transcript from the packaging of Beyond | |
Zork, implemented in Inform by Allen Garvin | |
bigmama.inf | |
[8-Apr-2001] | |
IFDB entry | |
The Big Mama, by Brendan Barnwell. | |
bishoes.zip | |
[23-May-2009] | |
IFDB entry | |
Buried In Shoes, by Kazuki Mishima. | |
Release 4 / Serial number 090513 | |
bluechairs-source.zip | |
[2-Feb-2011] | |
IFDB entry | |
Blue Chairs, release 2, by Chris Klimas. | |
bomber.inf | |
[8-Dec-1997] | |
IFDB entry | |
The Mad Bomber - a Z-Machine version of the classic | |
Bomber game, by Neil James Brown. Needs an interpreter | |
that supports timed input, and an interpreter | |
supporting colour is recommended. | |
Release 3 / Serial number 971123 | |
boothdye.inf | |
[18-Jun-2003] | |
IFDB entry | |
Pick up the Phone Booth and Dye, by Eric Schmidt. | |
Release 2 / Serial number 345678 | |
btyt.ni | |
[24-Jun-2014] | |
"Bigger Than You Think" by Andrew Plotkin. | |
Release 4. Inform 7 (6G60) source code. | |
bunny_s.zip | |
[6-Dec-1997] | |
IFDB entry | |
The Night of the Vampire Bunnies by Jason Dyer, | |
somewhat a cross between a black comedy and a B-movie, | |
ported from QBASIC to Inform by Patrick Kellum | |
Release 4 / Serial number 971205 | |
(The original BASIC program is in | |
games/source/basic/bunny.zip) | |
castles-1.1.tar.gz | |
[15-Feb-2002] | |
IFDB entry | |
Silicon Castles, an Interactive Board Game. | |
"Nearly Working" Version 1.1, by David Given. | |
Release 112 / Serial number 011119 | |
caverns.zip | |
[14-Aug-1999] | |
Caverns of Chaos, a multiple-choice adventure. Original | |
written by Paul Martinez and Alison Castro, ported | |
to Inform by Lemonhead. Version 1.6792 | |
Archive includes z-code game file and Inform source. | |
[file is linked to games/zcode/caverns.zip] | |
cia.inf | |
[21-Jun-1997] | |
IFDB entry | |
CIA Adventure by Hugh Lampert, ported to Inform by | |
J. Kevin Thomas, based on a GWBASIC version by Pete Wohlmut | |
Release 1 / Serial number 961218 | |
This game was originally published by CLOAD Magazine. | |
coldiron.ni | |
[24-Jun-2014] | |
"Cold Iron" by Andrew Plotkin (as | |
"Lyman Clive Charles"). Release 6. | |
Inform 7 (6G60) source code. | |
devours.inf | |
[25-Mar-2005] | |
IFDB entry | |
All Things Devours, by "half sick of shadows" (Toby Ord). | |
Release 3 / Serial number 050325 | |
ditch.inf | |
[7-Oct-1996] | |
IFDB entry | |
Ditch Day Drifter, Michael J. Roberts' example TADS game, | |
translated to Inform 5.5 by Chris Markwyn. | |
The translation is only partial, with most of the surface | |
rooms and objects done, but none of the major puzzles. | |
dogslife.inf | |
[17-Oct-1998] | |
IFDB entry | |
It's a Dog's Life, an interactive Heeling, | |
by "Mr. WiggleButt". Release 1 | |
dreamhold-src.tar.gz | |
[24-Jun-2014] | |
IFDB entry | |
The Dreamhold, a tutorial adventure by Andrew Plotkin. | |
dualtransform.ni | |
[24-Jun-2014] | |
"Dual Transform" by Andrew Plotkin | |
(as "Nigel Smith"). Release 5. | |
Inform 7 (5Z71) source code. | |
eliza.zip | |
[7-Feb-1999] | |
Eliza, a version of the well known program which | |
simulates a conversation with a psychiatrist, ported | |
to Inform by Ricardo Dague. | |
The archive contains the zcode file, Inform source, | |
Basic source on which this version is based, and a | |
sample transcript. | |
[file is linked to games/zcode/eliza.zip] | |
fractalz.inf | |
[26-Jul-2001] | |
IFDB entry | |
Source code for a Mandelbrot fractal zoomer, written | |
by Peter De Wachter. | |
freefall.inf | |
[13-Nov-1995] | |
IFDB entry | |
Free Fall, An, uh, Interactive Z-Code Demonstration | |
by Andrew C. Plotkin. Release 2 / Serial number 951111 | |
ghosterington_night.zip | |
[15-Aug-2015] | |
IFDB entry | |
Source code for Ghosterington Night, release 3, | |
by Wade Clarke. | |
glkchess_src.zip | |
[12-Sep-2003] | |
IFDB entry | |
Glk Chess, by Simon Baldwin. A port of the chess playing | |
program MSCP 1.2 (by Marcel van Kervinck) to Glulx. | |
glkebook_src.zip | |
[7-May-2004] | |
IFDB entry | |
GlkeBook, a PalmOS pdb DOC format eBook reader, | |
by Simon Baldwin. | |
greater-than-by-at-sign.txt | |
[22-Jan-2020] | |
Source code to "> by @", written by Aaron Reed. | |
hugoshell.inf | |
[5-Feb-2013] | |
Shell, an Interactive Starting point, by Kent Tessman. | |
A port to Inform 6 of the Hugo v2.5 shell, | |
ported by Gandof. | |
huntdark-src.tar.Z | |
[23-Oct-2000] | |
IFDB entry | |
Source code for Hunter, in Darkness, by "Dave Ahl Jr.", | |
aka Andrew Plotkin. | |
identity.zip | |
[21-Nov-2004] | |
IFDB entry | |
Identity, an interactive science fiction short story | |
by Dave Bernazzani. | |
Release 7 / Serial number 041121 | |
iditchs-html.zip | |
[23-Aug-2000] | |
IFDB entry | |
HTML version of the contents of iditchs.zip. | |
iditchs.zip | |
[23-Aug-2000] | |
IFDB entry | |
Ditch Day Drifter, Michael J. Roberts' example TADS | |
game, translated to Inform 6 by, Neil Cerutti, based | |
on an earlier partial port by Chris Markwyn. | |
illum_src.zip | |
[1-Oct-2018] | |
Inform 6 source code release of Illuminismo Iniziato, | |
for release 2 of game (post-comp release, serial | |
181001), written by Michael J. Coyne. | |
Archive contains all source code, images, audio and | |
libraries necessary for building. | |
killing.zip | |
[21-Feb-2001] | |
Killing the Doctor, by Victor Verbitsky. | |
Release 1 / Serial number 010221 | |
Archive contains z-code game file, Inform source code | |
and a walkthrough. | |
[file is linked to games/zcode/killing.zip] | |
kitten.tar.gz | |
[12-Apr-2013] | |
IFDB entry | |
Source code for robotfindskitten, a Zen Simulation. | |
Originally written by Leonard Richardson, and converted | |
to Inform by David Griffith. | |
lecture.txt | |
[14-Apr-2020] | |
Source code for Lecture Feature, by Paul Equinox Collins. | |
librarian_inform7.zip | |
[11-Feb-2013] | |
Life of A Librarian (Inform 7 version), by Timewalker. | |
Release 1 / Serial number 130211 | |
[file is linked to games/zcode/librarian_inform7.zip] | |
life.zip | |
[10-Jul-1998] | |
Life or Death, an interactive biological diversion, | |
by David S. Glasser. The archive includes a | |
Z-Machine game file and Inform source code | |
Release 1 / Serial number 980702 | |
[file is linked to games/zcode/life.zip] | |
lists.tar.Z | |
[5-Dec-1996] | |
IFDB entry | |
Lists and Lists, an Interactive Tutorial by Andrew Plotkin | |
Release 3 / Serial number 960823 | |
(The game file compiled from this source is in | |
games/zcode/lists.z5, | |
the original competition entry is in | |
games/competition96/lists.z5) | |
magic-toyshop.inf | |
[18-Oct-1995] | |
IFDB entry | |
The Magic Toyshop, a fun game for all the family | |
by Gareth Rees. Release 1, serial number 951018. | |
(The game file compiled from this source is in | |
games/zcode/magic-toyshop.z5, | |
the original competition entry is in | |
games/competition95/magic-toyshop.z5) | |
medusa.inf | |
[16-Mar-2003] | |
IFDB entry | |
Medusa, an Example in NPC Conversations, by Jim Fisher. | |
Release 106 / Serial number 030314 | |
The source code requires the ORLibrary from | |
infocom/compilers/inform6/library/contributions/ORLibrary.zip | |
to compile. | |
(The game file compiled from this source is in | |
games/zcode/medusa.z5) | |
mhpquest.inf | |
[13-Jun-1996] | |
IFDB entry | |
Quest for the Magic Healing Plant, by Adam Crutchlow. | |
Release 2 / Serial number 960613 | |
Ported by the author from AGT to Inform. | |
(the AGT original is in games/pc/mhpquest.zip and | |
games/agt/mhpquest.zip) | |
mimesis.zip | |
[25-Jan-1998] | |
IFDB entry | |
Sins Against Mimesis: An Interactive Theosophy, | |
by Adam Thornton. Release 3. | |
Includes Inform source and makefile. | |
(The game file compiled from this source is in | |
games/zcode/mimesis.z5, | |
the original competition entry is in | |
games/competition97/inform/mimesis/mimesis.z5) | |
mines.inf | |
[29-Oct-2010] | |
Mines version 2010.10.29, a randomly generated maze | |
exploring game, by James L. Dean. | |
minster.tar.gz | |
[22-Jan-1997] | |
IFDB entry | |
Christminster, An Interactive Conspiracy by Gareth Rees | |
release 4, serial number 961117 | |
mst3k1.inf | |
[12-Sep-1996] | |
IFDB entry | |
Detective, An Interactive MiSTing (Mystery Science | |
Theater 3000) of Matt Barringer's AGT game "Detective", | |
by Christopher E. Forman. | |
Silver Screen Edition, release 101, serial number 960831 | |
(The game file compiled from this source is in | |
games/zcode/mst3k1.z5, | |
the original competition entry is in | |
games/competition95/mst3k1.zip) | |
multistub.inf | |
[8-Mar-1999] | |
IFDB entry | |
Multiplayer Inform stub file for use with ifMUD's | |
interpreter-bot Floyd, by Adam Cadre. | |
This file is a starting point for coding multi- | |
player Inform games. | |
night.tgz | |
[19-Nov-1996] | |
IFDB entry | |
Night at the Computer Center, An Interactive Nocturnal | |
Chase, by Bonni Mierzejewska | |
Release 1 / Serial number 961118 | |
noroom.inf | |
[17-Jan-2004] | |
IFDB entry | |
No Room, by Ben Heaton. | |
Release 2 / Serial number 040117 | |
(the original competition entry is in | |
games/competition2003/inform/noroom/noroom.z5 | |
and the game file compiled from this source is in | |
games/zcode/noroom.z5) | |
odieus.inf | |
[16-Dec-1994] | |
IFDB entry | |
Odieus's Quest for the Magic Flingshot | |
an AGT adventure ported to Inform by Teo Kwang Liak | |
omniquest.inf | |
[26-Mar-2006] | |
IFDB entry | |
OMNIQuest, originally written in 1988 in Commodore 64 | |
BASIC by Chris Barden and Chris Ethridge, and adapted | |
for Inform by Chris Barden. | |
Release 2 / Serial number 040127 | |
once.inf | |
[27-Apr-1998] | |
IFDB entry | |
Once: A Fable for the Lost, a TextFire demo by Chris Klimas | |
(branch.h, which is used here, can be found in | |
infocom/compilers/inform6/library/contributions; | |
a compiled game file is in games/demos/textfire/12pack.zip) | |
paperchase.inf | |
[18-Oct-1995] | |
IFDB entry | |
Paper Chase release 2, An Interactive Education | |
by Chris Skapura. | |
This game was originally published as a TRS-80 BASIC | |
listing titled "Collegiate Capers" in '80 Micro' magazine, | |
August 1983. | |
paranoia.zip | |
[9-Jun-1999] | |
Paranoia, a not-very-interactive future. | |
Originally from an article by Sam Shirley, implemented in | |
C on a Vax 11/780 by Tim Lister and converted to Inform | |
by Glenn Hutchings. | |
Release 1 / Serial number 981208 | |
Archive contains a Z-Code game file, Inform source and | |
the original C source on which the game is based. | |
[file is linked to games/zcode/paranoia.zip] | |
permagic.inf | |
[21-Sep-1999] | |
IFDB entry | |
Perilous Magic, a really short interactive comic | |
tragedy, by David Fillmore. | |
Release 10 / Serial number 990821 | |
phlegm.inf | |
[5-Aug-1997] | |
IFDB entry | |
Phlegm, an Interactive Interactive by Adjacent Drooler, | |
(aka Jason Dyer). Release 3 / Serial number 970804 | |
puerto.inf | |
[3-Jan-2005] | |
IFDB entry | |
The board game Puerto Rico, ported to Inform by | |
J. Robinson Wheeler. | |
Release 1.1 / Serial number 20050101 | |
puzzle.inf | |
[24-Sep-1998] | |
IFDB entry | |
Puzzle, an Interactive Quickie by Andrew Schepler. | |
A short game containing a single logic puzzle. | |
reading-src.zip | |
[9-Jan-2012] | |
A Reading in May, a trial on Interactive Flash Fiction, | |
by Bahri Gordebak. | |
reser.inf | |
[5-Mar-2008] | |
IFDB entry | |
Rock'Em Sock'Em Robots, an Interactive Boxing Match | |
by Benjamin Mullins. | |
reverzi.inf | |
[18-Dec-1999] | |
IFDB entry | |
Reverzi, Version 1.0, a port of Reversi to the | |
Z-Machine by John Menichelli | |
risorg_src.zip | |
[9-Mar-2006] | |
IFDB entry | |
Risorgimento Represso, an Interactive Invigoration, | |
written by Michael Coyne. | |
Release 4 / Serial number 060308 | |
robots.inf | |
[15-Jan-1998] | |
IFDB entry | |
Robots - Another Abuse of the Z-Machine - | |
A Nostalgic Diversion by Torbjorn Andersson | |
Release 6 / Serial number 980115 | |
roil.zip | |
[28-Mar-2015] | |
A Roiling Original: Squeeal! A Sequel! by Andrew Schultz. | |
Release 3 / Serial number 150327 | |
Archive includes the game file, source code, release | |
notes, a walkthrough and a map of the Store P area. | |
(the original competition entry is in | |
games/springthing/2013/roil.zip) | |
[file is linked from games/glulx/roil.zip] | |
scary.inf | |
[7-Nov-1998] | |
IFDB entry | |
Rippled Flesh, by Rybread Celsius | |
schooldays.inf | |
[4-Jan-2001] | |
IFDB entry | |
Schooldays, an Interactive Story by Andrew MacKinnon. | |
Release 3 / Serial number 092800 | |
scopa_z6.zip | |
[21-Mar-2011] | |
Scopa, a graphical (Z-code V6) version of the Italian | |
card game of the same name, by Aldo Cumani. | |
Release 1 / Serial number 110321. | |
Archive includes Z-code and source. | |
(file is linked to games/zcode/scopa_z6.zip) | |
sensory.inf | |
[30-Mar-2000] | |
IFDB entry | |
Sensory Jam, a demo Glulx game with graphics | |
and sound. | |
(a compiled version and resources are in games/glulx/) | |
sgate.tar.gz | |
[5-Sep-2004] | |
IFDB entry | |
Shadowgate, originally implemented on the NES by ICOM | |
(1989) and reimplemented in Inform by David Griffith. | |
Release 8 / Serial number 040616 | |
shade-src.tar.Z | |
[12-Aug-2002] | |
IFDB entry | |
Shade, by Ampe R. Sand (Andrew Plotkin). Release 3. | |
shuffling-around.zip | |
[30-Mar-2015] | |
Shuffling Around, by Ned Yompus. | |
Release 4 / Serial number 150328 | |
Included are the Glulx game file, Inform 7 source code, | |
a walkthrough, a PDF map, a heat map of relative | |
difficulties of sub-areas, and a logic document | |
describing the trickier puzzles. | |
[file is linked to games/glulx/shuffling-around.zip] | |
(the original competition entry is in | |
games/competition2012/glulx/shuffling/original/) | |
sittmsrc.zip | |
[26-Aug-2002] | |
IFDB entry | |
Stick it to the Man, by Brendan Barnwell. | |
(a compiled game file is in games/glulx/sittm.ulx) | |
six_source.zip | |
[24-Jul-2017] | |
IFDB entry | |
Source code for Six, release 5, by Wade Clarke. | |
sofar-src.tar.gz | |
[24-Jun-2014] | |
So Far, An Interactive Catharsis by Andrew Plotkin. | |
spacest2.zip | |
[21-Jun-1999] | |
IFDB entry | |
Space Station, a science fiction story based on the | |
example transcript included with Infocom's Planetfall, | |
by David Ledgard, Release 2. | |
spiderandweb-src.tar.gz | |
[24-Jun-2014] | |
Spider And Web, Interactive Fiction by Andrew Plotkin. | |
spiritw_src.zip | |
[19-May-2011] | |
IFDB entry | |
SpiritWrak, An Interactive Fantasy Adventure | |
by Daniel S. Yu. | |
stiffmst.inf | |
[17-Mar-1998] | |
IFDB entry | |
Stiffy Makane: Mystery Science Theater 3000 | |
An Interactive MiSTing of Mark Ryan's AGT game | |
"The Incredibly Erotic Adventures of Stiffy Makane" | |
Release 69 / Serial number 690609 | |
stub.inf | |
[16-May-1999] | |
A stub game file for Inform, providing a very simple | |
starting point for Inform beginners to use as a base | |
to build a game from. Written by Adam Cadre. | |
taipan.tar.gz | |
[20-May-2002] | |
IFDB entry | |
Taipan! A game based on the China trade of the 1800s. | |
Created by Art Canfil and ported to the Z-Machine by | |
D. Jacob Wildstrom. | |
Release 2 / Serial number 020520 | |
teacher.inf | |
[18-Aug-2014] | |
Source code for Teacher Feature, by Paul Equinox Collins. | |
typosrc.tgz | |
[11-Dec-2004] | |
IFDB entry | |
Typo!, by Peter Seebach and Kevin Lynn. | |
Release 1 / Serial number 041119 | |
ugly-oafs.zip | |
[4-Apr-2015] | |
Ugly Oafs. Save Green Terra! Repel the Wrath Pulse! | |
A wordplay game, by Perry Creel. | |
Release 1 / Serial number 150403 | |
Archive includes Glulx game file, source code and hints. | |
[file is linked from games/glulx/ugly-oafs.zip] | |
(the original competition entry is in | |
games/competition2014/Ugly Oafs/Ugly Oafs.gblorb) | |
under.inf | |
[3-Apr-1997] | |
IFDB entry | |
The Underoos that ate New York!, by Gerry Kevin Wilson | |
Release 1 / Serial number 970329 | |
vespers.inf | |
[29-Nov-2005] | |
IFDB entry | |
Vespers, by Jason Devlin. | |
vindaloo.inf | |
[13-Jun-1996] | |
IFDB entry | |
Vindaloo, An Interactive Recipe by Adam G Crutchlow. | |
Release 1 / Serial number 960613 | |
visitor.inf | |
[19-Sep-2000] | |
IFDB entry | |
The Visitor, A Chat, written by Peter Polkinghorne. | |
Release 1 / Serial number 000321 | |
wallpaper.ni | |
[24-Jun-2014] | |
"Delightful Wallpaper" by Andrew Plotkin (as | |
"Edgar O. Weyrd"). Release 6. | |
Inform 7 (3Z95) source code. | |
wasp.inf | |
[29-Nov-2005] | |
IFDB entry | |
Sting of the Wasp, by Jason Devlin. | |
wcastle.inf | |
[18-Sep-2000] | |
IFDB entry | |
Wizard's Castle, originally from the July/August 1980 | |
issue of Recreational Computing magazine. Written for | |
Exidy Sorceror by Joseph R. Power, modified for Heath | |
Microsoft BASIC by J. F. Stetson and ported to Inform | |
by Adam Biltcliffe. | |
weather-src.tar.gz | |
[24-Jun-2014] | |
A Change in the Weather, by Andrew Plotkin. | |
wedding.zip | |
[19-Jan-1997] | |
IFDB entry | |
The Wedding, an Interactive Family Headache | |
by Neil James Brown | |
Source code for Release 2 (v2.19) | |
werewolf.inf | |
[25-Apr-1999] | |
IFDB entry | |
Werewolf, version2, a multi-player Inform game for | |
use with ifMUD's Floyd interpreter-bot, | |
by Evin Robertson. | |
wof.zip | |
[6-Jun-2010] | |
IFDB entry | |
Works of Fiction, by Jean Benoit Ferrant. | |
Release 1 / Serial number 100515 | |
wscholars.txt | |
[5-Mar-2008] | |
Weishaupt Scholars, an Interactive Secret History, | |
written by Michael Martin. | |
Source code for release 2, with some changes for later | |
builds of Inform 7 than were used to compile the | |
released game file. | |
wump2ka.inf | |
[9-Feb-2005] | |
IFDB entry | |
Wumpus 2000, The Virulent Labyrinth Of Yob-Shuggoth. | |
A randomly-generated dungeon crawl by Muffy St. Bernard. | |
Release 1 / Serial number 041119 | |
wumpus.inf | |
[16-Dec-1999] | |
IFDB entry | |
Hunt the Wumpus, originally written in BASIC in | |
1972 by Gregory Yob, and ported to Inform by | |
Magnus Olsson. | |
Release 1 / Serial number 991216 | |
wurm.inf | |
[8-Dec-2002] | |
IFDB entry | |
Wurm, a blatant abuse of the Z-Machine by C.V.F. Knight | |
Release 2 / Serial 021126 | |
yomomma-source.txt | |
[5-May-2010] | |
Raising the Flag on Mount Yo Momma, an interactive | |
insult battle, by Juhana Leinonen. | |
Release 3 / Serial number 100228 | |
z-life.inf | |
[22-Jan-1996] | |
IFDB entry | |
Z-Life, an Inform implementation of Conway's Game of Life, | |
by Julian Arnold. Release 3 / serial number 960121. | |
zbefunge.zip | |
[28-Nov-2002] | |
ZBefunge 0.7 beta, by Francis Irving. | |
Befunge is a 2D programming language, and this | |
archive contains an interpreter for Befunge written | |
in Inform. Includes Z-Code file and Inform source. | |
[file is linked to games/zcode/zbefunge.zip] | |
zcamel.inf | |
[18-Sep-2000] | |
IFDB entry | |
Camel, originally by the Heath Users Group and ported | |
to Inform by Adam Biltcliffe. | |
zchess.zip | |
[25-Jan-2004] | |
Z-Chess, release 4, by Eric Schmidt. An abuse of the | |
Z-Machine that allows two people to play chess. | |
Archive includes Z-code game and Inform source code. | |
[file is linked to games/zcode/zchess.zip] | |
zedfunge.zip | |
[11-Nov-2003] | |
ZedFunge 0.7.3 beta, by Martin Bays, based on | |
ZBefunge by Francis Irving. This is an extension to | |
ZBefunge, adding almost complete support for the | |
Concurrent Funge-98 specification. ZedFunge was | |
originally named ZFunge. | |
Includes Z-Code file and Inform source. | |
[file is linked to games/zcode/zedfunge.zip] | |
zombies.inf | |
[2-Jun-1999] | |
IFDB entry | |
Zombies, yet another abuse of the Z-Machine. Written | |
by David Ledgard, based on Torbjorn Andersson's | |
game Robots. Release 1. | |
ztornado.zip | |
[11-Jul-2003] | |
IFDB entry | |
Z-Tornado, a two-player weather action game. | |
Originally written by Oliver Feiler and Rene Puls, | |
and ported to Inform by Sophie Fruehling. | |
Release 2 / Serial number 030711 | |
ztrek.inf | |
[29-Feb-2000] | |
IFDB entry | |
Super Z Trek, a Z-Machine implementation of the | |
classic Star Trek. Written by John Menichelli, | |
based on Chris Nystrom C port of a BASIC version. | |
zugzwang.zip | |
[10-Jul-1999] | |
Zugzwang: The Interactive Life of a Chess Piece, | |
by Magnus Olsson. | |
Release 2 / Serial number 990710 | |
This is an update to the original, which was part of | |
the TextFire, Inc. hoax. The original is still in | |
games/demos/textfire/12pack.zip. | |
Archive contains zcode game and source code. | |
[file is linked to games/zcode/zugzwang.zip] | |
The IF Archive is a public service of the | |
Interactive Fiction Technology Foundation. | |
http://iftechfoundation.org/ | |
This mirror is a public service of 661.org. | |
http://661.org/ |