# Return to the Known Lands - Back to the Dungeon
# Session #30 (8/14/21)

## PCs:

* Louis (FM 3)
* Osan (Elf F/MU 3/1)
* Omes (Half FM 3)
* Arro (MU 2)

## NPCs:

* Bunco (Knave 1 - Omes)
* Marnes (Cleric 3)

## Hirelings:

* Arvay (Wagon driver - Osan)
* Semtik (Porter - Osan)
* Burdar (Dwarf FM 0 - Arro)

## Session Notes:

In our last session [0], the party had wrapped things up in Dolmvay
with the arrest of the Harbourmaster and the successful hand-off of
Claudia, the Mayor of Larm's daughter, to her new family. Before
leaving Dolmvay, as a reward, Arro was gifted the deed to the hill
and surrounding land near Larm under which sprawled the dungeon they
had been exploring. They named it "Arro's Hill". They made it back
to Larm without any major incidents, and once back in town, they set
about preparing for another excursion into the dungeon beneath
Arro's Hill.

They were able to pick up the services of a Cleric named Marnes and
a Dwarf named Burdar, and set out for the dungeon a few days after
arriving in Larm. They entered from the main hilltop entrance, and
headed down the stairs and east, towards what they thought was an
abandoned temple. They first came upon a small storage room, inside
of which were several dark robes and a crate of candles. Across from
the storage area the party went through an archway into an empty
chamber with a dried and cracked font. The lawful PCs in the group
felt uneasy here, and the font crumbled to dust when Marnes emptied
some holy water onto it.

They crossed a silver line in the floor to the west, into what
appeared to be an old torture chamber. There the party battled two
wights, whom they suspected were former torture victims. In the
melee, Omes, Osan and Louis were struck and drained of energy (LL
note: 3 pts. of CON lost with each hit), but eventually the wights
were slain and the party took some time to explore their
surroundings. On a small altar, Omes found a finely crafted bone
dagger. Bunco picked a cupboard lock and found a manual on torture
and 3 cure light wounds scrolls.  A brief skim of the torture manual
told Arro that the former priests of this temple would torture their
prisoners near to death, then heal them and start over.

Exploring further into the temple, the party came across a wraith in
the living quarters of a former priest. In the ensuing melee, Louis
was drained of energy completely and died. The party decided to cut
their losses and head back to Larm with the body of Louis in tow.

## LL Notes:

Marnes the Cleric was unable to turn the undead they encountered,
and they drained CON points with a successful hit. Louis was struck
one too many times, and dropped to zero CON. I hinted that he might
need the services of the local church in Larm to prevent him from
coming back as a wight or wraith himself. I don't like level
draining undead, and find the CON or STR drain is a decent, and
still scary option that is not quite as deadly.

[0]: gopher://gopher.smolderingwizard.com/0/rpg/play_reports/known-lands/return-known-lands-28-29.txt