tUse ISO 8601 dates - vaccinewars - be a doctor and try to vaccinate the world | |
git clone git://src.adamsgaard.dk/vaccinewars | |
Log | |
Files | |
Refs | |
README | |
LICENSE | |
--- | |
commit 7cae82044d8c3dec00e6d92b34d87308cfcdda39 | |
parent 106e6938500e2c08c9df26b6462e9a841a955228 | |
Author: Ben Webb <[email protected]> | |
Date: Thu, 10 Dec 2020 22:21:32 -0800 | |
Use ISO 8601 dates | |
Diffstat: | |
M ChangeLog.md | 88 ++++++++++++++++-------------… | |
1 file changed, 44 insertions(+), 44 deletions(-) | |
--- | |
diff --git a/ChangeLog.md b/ChangeLog.md | |
t@@ -1,4 +1,4 @@ | |
-# 1.6.0 06-12-2020 | |
+# 1.6.0 - 2020-12-06 | |
- Fixes to build with OpenWRT (thanks to Theodor-Iulian Ciobanu). | |
- Write server pidfile after fork (thanks to Theodor-Iulian Ciobanu). | |
- Updated German and French Canadian translations from Benjamin Karaca | |
t@@ -25,11 +25,11 @@ | |
- Fix for a DOS against the server using the REQUESTJET message type | |
(thanks to Doug Prostko for reporting the problem). | |
-# 1.5.12 30-12-2005 | |
+# 1.5.12 - 2005-12-30 | |
- Really fix a potential exploit against the Win32 server when running as | |
an NT service (user data was being used as a format string in some cases). | |
-# 1.5.11 30-12-2005 | |
+# 1.5.11 - 2005-12-30 | |
- Add example configuration file to the documentation. | |
- Fixed various typos in the German translation (thanks to Jens Seidel | |
and Francois Marier). | |
t@@ -37,7 +37,7 @@ | |
- High score file on Windows is now written into local application data | |
directory if available, to work more efficiently on multi-user systems. | |
-# 1.5.10 24-10-2004 | |
+# 1.5.10 - 2004-10-24 | |
- High score file is now installed in `${localstatedir}` rather than | |
`${datadir}`, to allow proper Filesystem Hierarchy Standard compliance | |
- Fix for a curses client crash if the D key is pressed during attacks | |
t@@ -52,7 +52,7 @@ | |
- Windows installer no longer hardcodes `C:\Program Files` so should | |
work with non-English versions of Windows | |
-# 1.5.9 07-06-2003 | |
+# 1.5.9 - 2003-06-07 | |
- The messages window in the curses client can now be scrolled with the | |
+ and - keys | |
- The curses client now makes better use of space with screen sizes | |
t@@ -61,7 +61,7 @@ | |
- Addition of -P, --player command line option to set the player name | |
to use (thanks to Michael Mitton) | |
-# 1.5.8 21-10-2002 | |
+# 1.5.8 - 2002-10-21 | |
- Options dialog now allows sounds for all supported game events to be set | |
- BindAddress config variable added, to allow the server to be bound to | |
a non-default IP address | |
t@@ -83,7 +83,7 @@ | |
- Under Windows XP, the "pretty" new common controls are now used | |
- Sounds provided by Robin Kohli of www.19.5degs.com | |
-# 1.5.7 25-06-2002 | |
+# 1.5.7 - 2002-06-25 | |
- Sound support; Windows multimedia, ESD and SDL outputs are supported; | |
the individual modules can be statically linked in, or built as true | |
"plugins" | |
t@@ -105,7 +105,7 @@ | |
- A new server command "save" can be used to save the current configuration | |
to a named config file | |
-# 1.5.6 29-04-2002 | |
+# 1.5.6 - 2002-04-29 | |
- Bug fix: the server will only let you pay back loans or deal with the | |
bank when you are at the correct location, and you can no longer | |
"pay back" negative amounts of cash to the loan shark | |
t@@ -119,7 +119,7 @@ | |
(due to a GTK+/Glib bug) - now fixed | |
- Everything should now build with autoconf-2.53 (if desired) | |
-# 1.5.5 13-04-2002 | |
+# 1.5.5 - 2002-04-13 | |
- On fight termination the player is now allowed to close the "Fight" | |
dialog before any new dialogs pop up | |
- Bug caused by a "fight" interrupting a "deal" fixed | |
t@@ -131,7 +131,7 @@ | |
to Mike Robinson) | |
- GTK+ client should now work with GTK+2.0 | |
-# 1.5.4 03-03-2002 | |
+# 1.5.4 - 2002-03-03 | |
- Basic configuration file editor added to GTK+ client | |
- Annoying flashing on closure of modal windows in Win32 fixed | |
- Win32 client now uses "proper" dialog boxes (i.e. without a window menu) | |
t@@ -141,7 +141,7 @@ | |
- Crash bugs when running on PPC systems fixed (with thanks to Zeke | |
and Brian Campbell) | |
-# 1.5.3 04-02-2002 | |
+# 1.5.3 - 2002-02-04 | |
- Text-mode server is now non-interactive by default (server admin can | |
connect later with the -A option) | |
- Windows server can now be run as an NT Service | |
t@@ -160,7 +160,7 @@ | |
- Win32 install for current user/all users | |
- Code cleanups | |
-# 1.5.2 16-10-2001 | |
+# 1.5.2 - 2001-10-16 | |
- Slightly easier-to-use "run from fight" Jet dialog (avoids the crazy | |
"windows pop up faster than you can close them" syndrome) | |
- Support for HTTP proxies and authentication | |
t@@ -175,17 +175,17 @@ | |
- GNU long command line options now accepted on platforms with `getopt_long` | |
- Simple installer now in place for Win32 systems | |
-# 1.5.1 19-06-2001 | |
+# 1.5.1 - 2001-06-19 | |
- Improved logging in server via LogLevel and LogTimestamp variables | |
- Metaserver (both client and server) moved to SourceForge | |
- Icons (courtesy of Ocelot Mantis) and GNOME desktop entry added | |
-# 1.5.0 13-05-2001 | |
+# 1.5.0 - 2001-05-13 | |
- Fixes for spurious tipoffs | |
- High scores should now be written properly on Win32 systems | |
- Various minor usability fixes on Win32 systems | |
-# 1.5.0beta2 29-04-2001 | |
+# 1.5.0beta2 - 2001-04-29 | |
- Various fixes for installation on BSD systems and Mac OS X | |
- Multiplayer menus (spy on player, etc.) are now greyed out in GTK+ client | |
when in single-player mode | |
t@@ -199,7 +199,7 @@ | |
- "make install" installs dopewars as group "wheel" if "games" is | |
unavailable | |
-# 1.5.0beta1 08-04-2001 | |
+# 1.5.0beta1 - 2001-04-08 | |
- Completely rewritten fighting code | |
- Internationalization (i18n) support | |
- Tense and case-sensitive translated strings handled via `dpg_` analogues | |
t@@ -231,7 +231,7 @@ | |
- Timeouts bug fixed | |
- MaxClients bug fixed | |
-# 1.4.8 09-07-2000 | |
+# 1.4.8 - 2000-07-09 | |
- Several fixes to Win32 networking code | |
- IdleTimeout and ConnectTimeout variables added, to allow the server to | |
break connections that have been idle for too long, or take too long | |
t@@ -256,7 +256,7 @@ | |
- When a player tries to run from a fight, running to the current location | |
now takes them back to the fighting screen | |
-# 1.4.7 14-01-2000 | |
+# 1.4.7 - 2000-01-14 | |
- Minor fixes to Win32 code | |
- dopewars now uses autoconf to (hopefully) build properly on odd sytems | |
such as HP-UX, and also to build "out of the box" under Cygwin (win32) | |
t@@ -277,7 +277,7 @@ | |
maintainer, for an authentication password (MetaServer.Password) linked to | |
your chosen domain name, to use this option successfully. | |
-# 1.4.6 12-11-1999 | |
+# 1.4.6 - 1999-11-12 | |
- Bug fix for message window and "sew you up" prompt | |
- Bug fix for server hanging in LoseBitch function | |
- If player opts to play again, server selection method used last time | |
t@@ -285,7 +285,7 @@ | |
- Terminal resizing now handled properly | |
- Port to Win32 (Windows 95,98,NT) console mode | |
-# 1.4.5 21-10-1999 | |
+# 1.4.5 - 1999-10-21 | |
- Limited support now for terminals at sizes other than 80x24; but response | |
to a resize during the program run doesn't work properly yet... | |
- Minor improvements to AI players | |
t@@ -333,7 +333,7 @@ | |
- "ConfigVerbose" option added to display extra feedback during config | |
file processing (with thanks to Matt Higgins) | |
-# 1.4.4 16-09-1999 | |
+# 1.4.4 - 1999-09-16 | |
- Full compatibility with 1.4.3 servers and clients maintained | |
(although a warning is displayed to upgrade as soon as possible) | |
- dopewars client now properly redraws the screen when Ctrl-L is pressed | |
t@@ -364,7 +364,7 @@ | |
- Minor formatting cleanups to accommodate longer drug names on the | |
screen neatly (provided by: Mike Meyer) | |
-# 1.4.3 23-06-1999 | |
+# 1.4.3 - 1999-06-23 | |
- Bug with random offer of weed/paraquat fixed | |
- `L>ist` command now offers list of logged-on players or high scores | |
- "Out of time" message to explain why the game stops suddenly after 31 days | |
t@@ -416,7 +416,7 @@ | |
- Drugs can now be sorted by name or by price, in forwards or reverse | |
order, with the DrugSortMethod option (can take values 1-4) | |
-# 1.4.2 16-05-1999 | |
+# 1.4.2 - 1999-05-16 | |
- AI player improvements | |
- Message structure changed to use less bandwidth and neater code | |
- Now easier to break out of buy/sell drug prompts etc. (by pressing an | |
t@@ -435,23 +435,23 @@ | |
- Added "helpful" messages when guns cannot be bought or sold in gun shop | |
- Minor cleanups of player-player fighting messages | |
-# 1.4.1b 28-04-1999 | |
+# 1.4.1b - 1999-04-28 | |
- segfault bug in server fixed | |
-# 1.4.1a 28-04-1999 | |
+# 1.4.1a - 1999-04-28 | |
- Interim release before 1.4.2; a few bug fixes in antique mode | |
-# 1.4.1 27-04-1999 | |
+# 1.4.1 - 1999-04-27 | |
- Fix of bug where paying off your debt would actually _increase_ it! | |
Dunno how that one slipped through... I blame my beta testers... ;) | |
-# 1.4.0 27-04-1999 | |
+# 1.4.0 - 1999-04-27 | |
- Fixed bug with server; server now detects if standard input has | |
been closed properly (previously if its input was redirected from | |
/dev/null it would keep trying to read from it, using 100% CPU. Oops.) | |
- First release under GPL | |
-# 1.3.8 26-04-1999 | |
+# 1.3.8 - 1999-04-26 | |
- Message structure changed; separator changed from : to ^ and extra | |
field added to identify messages to AI players | |
- Shorthand routines added for "printmessage" and "question" messages; | |
t@@ -468,17 +468,17 @@ | |
- Read in location of score files, server, port from ~/.dopewars | |
- Fixed bugs in player-player fighting code | |
-# 1.3.7 28-03-1999 | |
+# 1.3.7 - 1999-03-28 | |
- Proper support for tipoffs and spies | |
- Discovered spies cannot now be shot if you don't have a gun... | |
- Option added for computer players (non-functional however) | |
-# 1.3.6 14-03-1999 | |
+# 1.3.6 - 1999-03-14 | |
- BreakoffCombat routine added to terminate fights cleanly when one | |
player runs away from a fight (under 1.3.5 defending player would | |
just hang when this was done...) | |
-# 1.3.5 27-02-1999 | |
+# 1.3.5 - 1999-02-27 | |
- Basic support for meeting other players; `E_MEETOTHER` event added | |
- Simple player-player fights allowed with the use of `E_WAITFIGHT`, | |
`E_DEFEND` and `E_ATTACK` events | |
t@@ -486,12 +486,12 @@ | |
- "question" message extended; server now passes a list of allowed | |
responses in the first "word" of message data | |
-# 1.3.4 25-02-1999 | |
+# 1.3.4 - 1999-02-25 | |
- Client and virtual server now maintain completely separate lists of | |
players | |
- GunShop now works properly; user can actually see what's going on! | |
-# 1.3.3 23-02-1999 | |
+# 1.3.3 - 1999-02-23 | |
- Complete implementation of fighting with Officer Hardass | |
- `E_DOCTOR` event added to handle question "do you want a doctor to | |
sew you up?" after killing Hardass | |
t@@ -501,7 +501,7 @@ | |
- Client now wipes price list on each jet to stop old prices | |
flashing up between messages from the server | |
-# 1.3.2 22-02-1999 | |
+# 1.3.2 - 1999-02-22 | |
- "subwayflash" message added | |
- OfferObject/RandomOffer split into separate event from OfficerHardass | |
- "smoke paraquat" also given separate event (`E_WEED`) and implemented | |
t@@ -509,7 +509,7 @@ | |
- Bugfix for drug price generation code | |
- Partial implementation of fighting with Officer Hardass | |
-# 1.3.1 21-02-1999 | |
+# 1.3.1 - 1999-02-21 | |
- Drugs can now be bought and sold | |
- RandomOffer and OfferObject routines added to handle server-based | |
random events ("a friend gives you..." etc.) and object offers ("do | |
t@@ -518,7 +518,7 @@ | |
- GunShop / LoanShark / Bank / Pub all handled by the server now | |
- Some networking bugfixes | |
-# 1.3.0 20-02-1999 | |
+# 1.3.0 - 1999-02-20 | |
- Development series (moving decision-making from client to server to | |
improve multi-player games and cut down on cheating, in preparation | |
for an OpenSource release) | |
t@@ -531,39 +531,39 @@ | |
of turns (and drug prices) should be easy to implement in the future | |
- Minimal functionality - networking backbone only... | |
-# 1.2.0 13-02-1999 | |
+# 1.2.0 - 1999-02-13 | |
- Stable release; some bugs in fighting code cleaned up | |
-# 1.1.26 13-02-1999 | |
+# 1.1.26 - 1999-02-13 | |
- "PolicePresence" member is now read - when a fight is started, there | |
is a finite chance (varies from location to location) that the | |
perpetrator will get attacked by the police | |
- MinDrug and MaxDrug members added to Location struct - some locations | |
may have a smaller range of drugs on offer than others | |
-# 1.1.25 11-02-1999 | |
+# 1.1.25 - 1999-02-11 | |
- Added an "Inventory" struct to keep track of players' belongings | |
and anything dropped during a fight; winner of a fight now gets | |
whatever the other player dropped (guns and/or drugs) | |
-# 1.1.24 9-02-1999 | |
+# 1.1.24 - 1999-02-09 | |
- Put in code to "finish" fights properly when one player escapes | |
- Attacking player is now told whether they hit the other player or | |
not when in a fight | |
-# 1.1.23 3-02-1999 | |
+# 1.1.23 - 1999-02-03 | |
- "Jet" command replaced with "Run" when in a fight | |
- "PolicePresence" member added to Location struct | |
- GunShop bug fixed (guns were taking up no space) | |
-# 1.1.22 30-01-1999 | |
+# 1.1.22 - 1999-01-30 | |
- Implemented very simple "shoot at another dealers" code; players, on | |
arriving at a location where another dealer already is, can choose | |
to attack (if they have any guns). The attacked player can then | |
choose to return fire or run for it... | |
-# 1.1.21 29-01-1999 | |
+# 1.1.21 - 1999-01-29 | |
- Added support for the "spy on another dealer" bitch errand | |
-# 1.1.20 29-01-1999 | |
+# 1.1.20 - 1999-01-29 | |
- Added support for the "tip off another dealer to the cops" bitch errand |