tDocumentation added on the various Sounds.xxx variables. - vaccinewars - be a … | |
git clone git://src.adamsgaard.dk/vaccinewars | |
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--- | |
commit 297c9f9cf5819561f2bb420d0cb8fc7decbae076 | |
parent fcc8db8b4351d718fcee43f57e1b1d2b26ceaeef | |
Author: Ben Webb <[email protected]> | |
Date: Tue, 25 Jun 2002 19:44:21 +0000 | |
Documentation added on the various Sounds.xxx variables. | |
Diffstat: | |
M doc/configfile.html | 10 +++++++++- | |
1 file changed, 9 insertions(+), 1 deletion(-) | |
--- | |
diff --git a/doc/configfile.html b/doc/configfile.html | |
t@@ -620,12 +620,20 @@ feature.)</dd> | |
<dd>If TRUE, then the server will keep track of the price you paid for | |
any drugs, and clients will display this information if available.</dd> | |
+<dt><b>Sounds.FightHit=<i>"hit.wav"</i></b></dt> | |
+<dd>Plays the sound file <i>"hit.wav"</i> when you fire a gun and hit your | |
+target. The sound must be installed on your system, and you must be using | |
+a functioning sound system, in order to hear anything. Other sounds that | |
+can be configured in the same way are: <b>FightMiss</b>, <b>FightReload</b>, | |
+<b>Jet</b>, <b>TalkToAll</b>, <b>TalkPrivate</b>, <b>JoinGame</b>, and | |
+<b>LeaveGame</b>.</dd> | |
+ | |
</dl> | |
<hr /> | |
<ul> | |
<li><a href="index.html">Main index</a></li> | |
</ul> | |
-<p>Last update: <b>23-06-2002</b></p> | |
+<p>Last update: <b>25-06-2002</b></p> | |
</body> | |
</html> |