| ~stilbruch | |
| |>>> | |
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| _ _|_ _ | |
| |;|_|;|_|;| | |
| \\. . / | |
| \\: . / | |
| cobble ||: | | |
| ||:. | | |
| a minecraft server in c99 ||: .| | |
| ||: | \,/ | |
| ||: , | /` | |
| ||: | | |
| ||: . | | |
| __ _||_ | | |
| ____--`~ '--~~__ __ ----~ ~`---, | |
| -~--~ ~---__ ,--~' ~~----_____- | |
| about | |
| = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = | |
| cobble is an implementation of the minecraft server in c99. cobble | |
| provide most of the features of the vanilla client although current | |
| lacking most functionality. cobble is great for lobbies or minigame | |
| due to it's low memory usage and ease of use. cobble is written in | |
| spirit of suckless software, meaning that there are no config files | |
| dependencies. everything is done in pure c. | |
| features | |
| = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = | |
| * server list ping support | |
| * config.h based configuration | |
| planned features | |
| = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = | |
| * offline and online login | |
| * support for multiple users | |
| * async world handling | |
| * chat | |
| * commands | |
| * plugins (in c of course) | |
| * protocol compression | |
| comparisons | |
| = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = | |
| /* TODO */ | |
| releases | |
| = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = | |
| /* TODO */ | |
| code | |
| = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = | |
| currently, source code can be found at https://tildegit.org/stilbru | |
| but this will likely change in the future. | |