K.O.F. 97 Moves List
Contact:
[email protected]
Newest Version:
http://mai.home.ml.org
-=Format=-
Teams in official 97 order using original names.
Move & character names are in abbreviated/common form.
No word wrap.
Motions are SNK released. [Chinese version]
-Directions-
u = up d = down
f = forward b = back
df = down forward
db = down back
-Buttons-
P = Punch (small - A, big - C)
K = Kick (small - B, big - D)
-Motions-
qcf = d, df, f
qcb = d, db, b
hcf = b, db, d, df, f
hcb = f, df, d, db, b
dp = f, d, df
rdp = b, d, db
(ch)d, u = charge d then u
(ch)b, f = charge b then f
mash = press repeatedly
-Other-
(close) = beside opponent
--- = optional "follow previous move with"
(hold ...) = continue pressing button down
(counter) = counter attacks when hit
-Direction + Button Attacks-
Indicated with ~
-Super/POW/MAX/DM Moves-
Indicated with *
-=Team Japan=-
<Kyo>
~f + B
~df + D
~jump, d + C
100 type = dp + P
R.E.D Kick = rdp + K
212 type = hcb + K
75 type = qcf + K * K
[114 type] qcf + A ---[128 type] qcf + P ---[foreign type] P
---[127 type] hcb + P ---[foreign type] P
---[128 type] qcf + P ---[125 type] K
---[127 type] hcb + P ---[125 type] K
[115 type] qcf + C ---[401 type] hcb + P ---[402 type] f + P
910 type = (counter) qcb + P
*Reverse 108 type = qcb, hcf + P (hold P to delay)---if connected, mash P for e
xtra taunt
*"Non Type" = qcf, qcf + P ---if connected, mash P for extra taunt
<Benimaru>
~f + B
~jump, d + D
Raijinken = (can be done in air) qcf + P
Shinkuu Katategoma = qcb + P
Super Inazuma Kyaku = dp + K
Iai Geri = qcf + K ---[Handou Sandangeri] d, u + K
Handou Sandangeri = hcb + K
Benimaru Collider = (close) hcb, f + P
*Raikouken = qcf, qcf + P
*Electrigger = hcb, hcb + P
<Daimon>
~f + A
~df + C
Earthquake = dp + P
Super Body Tumble = qcb + K
Grab Cloud Throw = hcf + A
Cut Stump Return = hcf + C
Super Trip = (close) dp + K
Root Return = (counter) qcf + K
Heaven and Earth Return = (close) hcb, f + P
Reverse Throw = hcb, f + K
*Heaven to Hell Drop = (close) hcb, hcb + P
*Mountain Storm
[Root Extract] = (close) hcf, hcf + K ---[Continue Cut Stump Return] hcf + K --
-[Extract Back Throw]/[Continue Heaven and Earth Return if on MAX] dp + K
---[Continue Cut Stump Return] hcf + K --
-[Cut Stump Return] hcf + C (escapable, but does better damage than dp + K)
-=New Face Team=-
<Yashiro>
~f + B
Missile Might Bash = hcb + P
Upper Duel = (counter) dp + P
Sledge Hammer = qcb + P
Jet Counter = hcf + P
*Million Bash Stream = qcb, hcf + P
*Final Impact = qcf, qcf + P (hold P to make attack more powerful)
<Shermie>
~f + B
Shermie Spiral = (close) hcf + P
Shermie Whip = dp + K
Shermie Shoot = hcf + K
Axel Spin Kick = qcb + K
*Shermie Flash = (close) hcb, hcb + P
*Shermie Carnival = (close) hcf, hcf + P
<Chris>
~f + A
Slide Touch = qcf + P
Haunting Air = dp + K
Shooting Dancer Thrust = hcb + P ---[palm] P
Shooting Dancer Step = hcb + K ---[palm] K
Glider Stamp = jump, qcf + K
*Twister Drive = qcb, qcb + K
*Chain Slide Touch = qcf, qcf + P
-=Team Italy=-
<Terry>
~f + A
~df + C
Burn Knuckle = qcb + P
Power Wave = qcf + P
Crack Shoot = qcb + K
Rising Tackle = dp + P
Power Dunk = dp + K
Power Charge = hcf + K
*Power Geyser = qcb, db, f + P
*High Angle Geyser = qcf, qcf + K
<Andy>
~f + B
Hishouken = qcb + P
Zan'eiken = db, f + P ---[Gadankou] qcf + P
Shouryuudan = dp + P
Kuuhadan = hcf + K
Gekihekihaisuishou = (close) hcf + P
Gen'ei Shiranui = jump, qcf + K ---[Shimo Agito] f + P (during landing)
---[Uwa Agito] f + K (during landing)
*Choreppadan = qcb, hcf + K
*Hishou Ryuseiken = qcf, qcf + P
<Joe>
~f + B
~df + B
Hurricane Upper = hcf + P
Bakuretsuken = mash P ---[Finish] qcf + P
Tiger Kick = dp + K
Slash Kick = hcf + K
Golden Heel = qcb + K
*Screw Upper = qcf, qcf + P
*Bakuretsu Hurricane Tiger Heel = qcf, hcb + P
-=Team Mexico=-
<Ryo>
~f + A
Koouken = qcf + P
Kohou = dp + P
Hienshippuukyaku = hcb + K
Kyokugen Renbuken = (close) hcf + P
Mokou Raijingou = qcb + P ---[Kohou] dp + P
Mokou Raijinsatsu = qcf + K
*Ryuukoranbu = qcf, hcb + P
*Haohshoukouken = f, hcf + P
*Tenchihakouken = qcf, qcf + P
<Robert>
~f + B
Ryuugekiken = qcf + P
Ryuuga = dp + P
Hiensenpuukyaku = hcb + K
Hienryuujinkyaku = jump, qcb + K
Kyokugen Renbukyaku = (close) hcf + K
Ryuuzanshou = dp + K
*Ryuukoranbu = qcf, hcb + P
*Haohshoukouken = f, hcf + P
*Mueishippuujuudankyaku = qcf, qcf + K
<Yuri>
~f + B
Koouken = qcf + P
Chou Upper = dp + P ---[Double] dp + P after C Upper
Raiouken = qcf + K
Hyakuretsu Binta = hcb + P
Chou Knuckle = qcb + P
Chou Mawashigeri = qcb + K
*Hien Hououkyaku = qcf, hcb + K
*Haohshoukouken = f, hcf + P
*Yuri Cho Reppa = qcf, qcf + P
-=Team Brazil=-
<Leona>
Moon Slasher = (ch)d, u + P
Grand Saber = (ch)b, f + K ---[Sonic Kick] f + D
X-Caliber = (ch)d, u + K
Baltic Launcher = (ch)b, f + P
Eye Slasher = qcb + P
*V Slasher = jump, qcf, hcb + P
*Revolve Spark = qcb, hcf + K
*Gravity Storm = qcf, qcf + P
<Ralf>
Vulcan Punch = mash P
Gatling Attack = (ch)b, f + P
Blitzkrieg Punch = (ch)d, u + P OR jump, qcf + P
Super Argentine Back Breaker = (close) hcf + K
Ralf Kick = (ch)b, f + K
*Bari Bari Vulcan Punch = qcf, hcb + P
*Mount Position Vulcan Punch = qcb, hcf + K
*Galactic Phantom = qcf, qcf + P
<Clark>
~f + B
Vulcan Punch = mash P
Rolling Cradle = hcf + P
Super Argentine Back Breaker = (close) hcf + D
Napalm Stretch = dp + P
Frankensteiner = dp + K
After any special throw ---[Flash Elbow] qcf + P
*Ultra Argentine Back Breaker = hcb, hcb + P
*Running Spree = hcf, hcf + K
-=Team China=-
<Athena>
~f + B
~jump, d + B
Psycho Ball = qcb + P
Phoenix Arrow = jump, qcb + P
New Psycho Reflector = hcb + K
Psycho Sword = (can be done in air) dp + P
Psychic Teleport = qcf + K
Super Psychic Through = (close) hcf + C
*Shining Crystal Bit = (can be done in air) b, hcb + P ---[Crystal Shoot] qcb +
P (hold P to delay shoot)
*Phoenix Fang Arrow = jump, qcf, qcf + P
<Kensou>
~f + A
~f + B
Choukyuudan ya = qcb + P
Ryuugakusai ya = rdp + K
Ryuurenga Chiryuu = hcf + A
Ryuurenga Tenryuu = hcf + C
Ryuusougeki = jump, qcf + P
Ryuurenda = (close) dp + P (mash P for more hits)
*Shinryuu Seikourekkyaku = qcf, hcb + B
*Shinryuu Tenbukyaku = qcf, hcb + D
*Senkihagin = (close) qcf, qcf + P
*Mighty Bun = qcb, qcb + A
(C version fakes, you can manually counter with another super OR if the opponen
t attacks Kensou, Kensou will counterattack with Senkihagin)
Counter info: Jerome G. Ebuenga (
[email protected])
<Chin>
~f + A
Gourd Attack = qcb + P
Ryuurin Hourai = dp + P
Yokkorasai = hcf + K
Choushuurikugyo = qcf + P (hold P)
Suikankanou qcf + P ---[cancel] A+B+C+D
---[Kaitenteki Kuutotsuken] f + K
---[Choushuurikugyo] f + P
Bogetsusui qcb + K ---[cancel] A+B+C+D
---[Kaitenteki Kuutotsuken] f + K
---[Roja Hanou] u + B
---[Rigyo Hanou] u + D
*Goranenpou = qcf, qcf + P
*Goenshourai = qcf, hcb + P
-=Team England=-
<Chizuru>
100 resurrection = dp + P
212 resurrection = hcb + P/K ---[212 resurrection 2nd type] qcb + P/K (same but
ton)
108 resurrection = hcf + P
212 resurrection = qcf + P/K
*Inter Mask 85 Resurrection = qcb, hcf + P (opponent cannot use special attacks
)
*Inter Mask 1st Resurrection = qcf, qcf + K ---do anything but special attacks
<Mai>
~df + B
Kachousen = qcf + P
Ryuuenbu = qcb + P
Hishouryuuenjin = dp + K
Hissatsu Shinobibachi = hcf + K
Musasabi no Mai = (ch)d, u + P (Hold P to continue attack) OR jump, qcb + P
Hakurou no Mai = dp + P
*Chou Hissatsu Shinobibachi = qcb, hcf + K
*Houou Ryusei = qcb, qcb + P
*Suichou no Mai = qcf, qcf + P
<King>
~df + D
Venom Strike = qcf + K
Double Strike = qcf, qcf + K
Trap Shot = dp + K
Tornado Kick = hcb + K
Surprise Rose = dp + P
Mirage Kick = hcf + K
*Illusion Dance = qcf, hcb + K
*Silent Flash = qcb, qcb + K
-=Team Korea=-
<Kim>
~f + A
~f + B
Hien Zan = (ch)d, u + K ---[Finish] d + D
Hangetsuzan = qcb + K
Hishoukyaku = jump, qcf + K
Ryuuseiraku = (ch)b, f + K
Kuusajin = (ch)d, u + P
*Hououkyaku = qcb, db, f + K
*Hououtenbukyaku = jump, qcf, hcb + K
<Chang>
~df + A
Tekkyuu Funsaigeki = (ch)b, f + P
Tekkyuu Daikaiten = mash P
Tekkyuu Hien Zan = (ch)d, u + K
Daihakai Nage = hcb, f + C
*Tekkyuu Daibousou = qcf, hcb + P (different finishers)
*Tekkyuu Daiasatsu = qcf, qcf + P
<Choi>
~f + B
Tatsumakishippuuzan = (ch)d, u + P
Hishoukuretsuzan = (ch)d, u + K (hold K to continue attack)
Hishoukyaku = jump, qcf + K
Senpuu Hien Shitotsu = (ch)b, f + K ---[Houkoutenkan] lever + Button (to change
directions)
Shisouhishouzan = (ch)b, f + P
*Shin! Chouzetsu Tatsumaki Shinkuuzan = hcb, hcb + P
*Hououkyaku = qcf, hcb + K
-=97' Special Team=-
<Yamazaki>
~f + A
Hebi Tsukai = qcb + A/B/C ---[delay] hold button
---[cancel] D
Sadomasochism = (counter) hcf + K
Bai Kaeshi = (counter projectile) qcf + P (hold P to delay)
Sabaki no Aikubi = dp + P
Budan Bachiki = (close) hcf + P
Sunakake = dp + K
*Guillotine = qcf, qcf + P
*Drill = (close) hcb, hcb + P (mash P for more damage)
<Mary>
~df + B
~f + A
Spin-Fall = qcf + K
M * Spider = qcf + P
Straight Slicer = (ch)b, f + K ---[Crab Clutch] qcf + K
Vertical Arrow = dp + K ---[M * Snatcher] dp + K
M * Reverse Facelock = (counter) qcb + B
M * Head Buster = (counter) qcb + D
Backdrop Real = (close) hcf + P
*M * Typhoon = (close) hcb, hcb + K
*Splash Rose = qcf, hcb + P
*M * Dynamite Swing = qcf, qcf + K
<Billy>
~f + A
~f + B
Sansetsukon Chuudanuchi = hcf + P ---[Kaen Sansetsukon Chuudanuchi] qcf + P
Senpuu Kon = mash A
Shuutenreha Kon = mash C
Kyoushuuhishou Kon = dp + K
Karyuu Tsuigeki Kon = (counter) qcb + B
Suiryuu Tsuigeki Kon = (counter) qcb + D
Senensa Kon = dp + P
*Chou Kaen Senpuu Kon = qcf, hcb + P
*Taisenpuu = qcf, qcf + P
-=Team Edit / Self Entry=-
<Iori>
~f + A, A
~f + B
~jump, b + B
100 type= dp + P
212 type = hcb + K
207 type = qcb + P ---can be done 3 times
108 type = qcf + P
KuzuKaze = (close) hcf + P
*Forbidden 1211 type = qcf, hcb + P
*Reverse 108 type = qcb, hcf + P
<Shingo>
~f + B
100 type = dp + P
114 type = qcf + A
115 type = qcf + C
101 type = qcb + K
Shingo Kick = hcf + K
*Foreign Type = qcf, qcf + P
*Burning Shingo = qcb, hcf + P
-=Bosses=-
<Orochi Iori>
Same as Iori but faster.
<Orochi Leona>
Same as Leona but faster.
-=Other Characters=-
<94 Kyo>
~f + B
~df + D
100 type = dp + P
108 type = qcf + P
R.E.D Kick = rdp + K
*Reverse 108 type = qcb, hcf + P (hold P to delay)
FIN