Tales of Monkey Island:
                    Chapter 3: Lair of the Leviathan

                       This Walkthrough is lovingly
                          written by Evil Sponge

                        Version 1.0 December 4, 2009


Table of Contents:
 I. Introduction  [int]
 II. Version History  [his]
 III. Walkthrough  [wlk]
     A. Gain DeCava's Trust  [wlk1]
     B. Join the Brotherhood  [wlk2]
        1. Noogie's Vote  [wlk21]
        2. Moose's Vote  [wlk22]
        3. Bugeye's Vote  [wlk23]
        4. Santino's Vote  [wlk24]
     C. Matchmaker, Matchmaker [wlk3]
        1. Retrieve the Tongue [wlk31]
        2. Learn the Lingo  [wlk32]
        3. Yenta Threepwood  [wlk33]
 IV.  Legal Stuff  [lgl]


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|                          PART I. INTRODUCTION     [int]                     |
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    Well, here we are at the walkthrough for the third part of the fifth
Monkey Island game.  So far I have mixed feelings about this game as a whole...
but those details are not suited for this document.  Although, I must say that
things are starting to look up with this episode.  The story begins to
intrigue me.  Overall I'm enjoying it, and it gives me an excuse to get back
into video game writing.

    At any rate, there are a couple things that should be noted here.  The
first is that I'm downloading this for the Wii, so I'm about a month behind
everyone else.  The next is that I like to break things down in referance to
what you need to do when.  What does that mean, you ask?  Simply put, I'll
only tell you to pick up an item right before I give you the solution to the
problem. So I won't tell you to grab the U-Tube until near the end of the
chapter.  This is to avoid any backtracking through the document to find the
pertinant info.

    Another thing you may have noted is that I do not go into detail about
the control scheme.  The controls can be easily gleaned by looking them up in
the Operations Manual.  I don't feel the need to copy those down.

    Once more ancilary note.  You can easily navigate this guide by hitting
CTRL + F and typing in the short string of text found in the table on
contents.  So for the Legal junk, you would type "[lgl]".

    Well, that's enough out of me.  Enjoy!

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|                          PART II. VERSION HISTORY    [hst]                  |
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    Version 1.0: first version, added everything.

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|                         PART III. WALKTHROUGH  [wlk1]                       |
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    Once in control, head to the right to find an encamptment. Turns out it's
inhabited by Coronado De Cava. Tell him about the locket, and Guybrush'll hand
it over. De Cava will press the arrow button in the middle and be temporarily
possessed by the Voodoo Lady (this should be noted for future reference).
She'll tell him what not to tell De Cava, and when Coronado asks you for the
information you're not supposed to give just pick any response to…give him all
the information. Guybrush weasels his way out of the situation, but now we
have to pretend that Morgan's his wife. First, we need to wake her up.

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|                           Gain DeCava's Trust  [wlk1]                       |
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    Talk to Van Winslow for helpful tips on reviving the unconscious. Follow
his instructions, and pay attention to all the clues thrown your way. After
some wrist grabbing, sword commandeering, and feet lifting, it's time to find
some smelling salts. Head around the side of the ship to climb the gangplank.
Now climb the mast and grab some Stinky Earwax. Use the wax on Morgan to
revive her.

    Guybrush explains the plan and the two head over to De Cava. He quizzes
them on their maritals. Just remember that they met through work and went
sailing on their first date. He'll then trap you both in cages and grill
Guybrush about certain details of Morgan's life. After each question is asked,
you can choose to flash back to Morgan's ramblings to gain clues to all the
answers. If you're horribly stuck, I've got the full list below.

     Q: What was the name of her first love?
     A: Gustavo

     Q: What is the name of her greatest idol?
     A: Guybrush Threepwood

     Q: She was recently affected by the death of very close to her.
        Uncle…what?
     A: Jugbender

     Q: She is quite a skilled fighter. Who trained her in the ways of combat?
     A: Dante Dragotta

     Q: What was the name of her favorite pet?
     A: Gomez

     Q: She recently purchased a ship. This vessel is known as the Knave
        of…blank?
     A: Toro


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|                           Join the Brootherhood  [wlk2]                     |
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    Once you succeed, just work your way through the dialogue choices, and
then watch a scene that ends with you in the belly of the manatee. Pick any
choice you like, then watch the rest of the conversation. Once in control,
wander down the path and talk to the Surly Pirate, who's name happens to be
Bugeye. Tell him you want to joint the Brotherhood, and ask to call a vote. It
will be a unanimous and resounding "no." Well, time to go procure some votes...

****  [wlk21]   Noogie's Vote   [wlk21]  ****

    Talk to Noogie, the guy playing the bongos. Tell him you want to get his
vote for the Brotherhood, then tell him you'll get hook him up on a date with
Morgan. When you exit the conversation, Noogie will hand you the Brotherhood
Manual. Go talk to Morgan and reference Noogie. She needs some incentive to
actually go on the date with him, so tell her it's a recon mission. First:
slyly interrogate him. Second: Test his grip, in case it comes to fisticuffs.
Third: check for weapons. After the conversation with Noogie, you've got his
vote.


****  [wlk22]   Moose's Vote   [wlk22]  ****

    To get Moose's Vote, you need to get Santino's vote.

****  [wlk23]   Bugeye's Vote   [wlk23]  ****

    Talk to Bugeye and ask him for his vote. He'll agree to give it to
you...assuming you can defeat him in a pirate face off. He starts off with the
Stinky Lazyeyed Meanie. You can defeat this easily with a…well, actually, you
can't defeat him yet since you don't know any other faces. Just copy his move
to dismally fail. In order to defeat him, you're going to need all twelve
possible expressions.

   Expression #1: Talk to Noogie and choose "ARRR!"
   Expression #2: Talk to Moose and choose "ARRR!"
   Expression #3: Talk to Morgan and choose "ARRR!"
   Expression #4: There's a shipwreck at the bottom of the belly. Look at
                  the figurehead to get this one.
   Expression #5: Exit to the mouth and De Cava will hand you a mug and ask
                  for a drink that isn't bile. Head back down to the stomach,
                  watch the convo, then talk to Noogie. Have him play
                  something upbeat to raise the bile level, then hop into the
                  Weird Bump and use the mug with the bile. Return to De Cava.
                  He won't drink yellow liquid, so wait for him to set down
                  his Monocular. Pick it up and combine it with the Fish Eye
                  of the Manatee. Give the Fish Eye Monocular back to him,
                  then hand him the mug.
   Expression #6: Use the mug of bile with the Painting and look at said
                  portrait.

    To get the rest, challenge Bugeye to another face off. He'll show them
off in the second round. The easiest way to beat him is to choose the
expression that's adjacent to the ones Bugeye just used, since the repeat of
ANY facet will be dubbed unoriginal. So with him starting with Stinky, pick
Nasty. Just follow the same method for the second round and you'll top him
easily.

    Except that he had a hidden third face this whole time. When you get
conversation options, chose "Your vote or you're a dead man." You'll win, and
his vote is yours.

****  [wlk24]   Santino's Vote   [wlk24]  ****

    Walk down the ramp until you encounter a talking treasure chest. Click on
it to discover that it's locked. Use your hook with the chest to unlock it,
then click on the chest to open it. Murray! Once you have Murray in your
possession, there's a brief fun thing you can do with him that makes no impact
at all on the quest. The otherwise useless grubs wandering around can be
picked up. If a grub and Murray are both in your pockets, anytime you open
your inventory, Murray will be freaking out about the grub. It amuses me, but
is totally unnecessary.

    Anyway, with Murray in tow, head back to the bar. Talk to Moose, and ask
him about the drinking apparatus. Then announce that it's a special occasion.
Pick one, any one will do. While he's drinking, use Morgan's Sword to loosen
Santino's head. Use Murray with Santino to swap the skulls. You'd think that
giving Murray a body would secure his vote. It doesn't, but it might be worth
calling a vote to see the hilariously evil betrayal.

    Use the Mug ‘o Bile you aquired earlier, refilling it if necessary, on
the Clogged Protuberance to unclog it. Hop in and open the Iron Monkey to
receive the torture manual. Combine that with the Brotherhood Manual and then
use the false-covered pamphlet on Murray to secure his vote.

    Once you've secured a vote from everyone, just talk to Bugeye to call a
vote and you'll be in the Brotherhood. And they'll just hand you the cochlea.
With that done, head back to the mouth. Van Winslow will call you over to the
ship to warn you about something threatening left behind. Once the Seahorse
Head is automatically picked up, board your ship and climb the mast. From the
crow's nest, just use the Cochlea with the flesh wound. After a scene, pick
any of the dialogue options you want. Once you're being chased, talk to Morgan
about all three choices. Pick the new choice and then realize that she needs
her sword. Watch the scene, and you'll be back outside the manatee.


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|                          Matchmaker, Matchmaker [wlk3]                      |
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    After De Cava finds out that you can hold your breath for ten minutes,
he'll shove you overboard. Once on the ocean floor, click on the treasure
chest by the bones. That nets you some useless money, an even more useless
crown, and a Wrench. Follow the path to the cave and you'll be greeted with
the Leviathan...a giant female manatee.

    Ask how Santino learned to speak manatee to find out that he learned from
De Singe. Ask how he made the sounds to find out about the Tongue of the
Manatee, and that it's in the safekeeping of one of his crew. Exit that convo
and talk to Morgan to get some insight into the manatee…which of course has a
double meaning which further complicates the romantic relationships in this
game.

****  [wlk31]   Retrieve the Tongue   [wlk31]  ****

    Talk to Bugeye and ask him who had the tongue. He cracks instantly, but
he never had it and he doesn't know who did. The other two are a little
tougher. It doesn't matter what order you break Moose and Noogie in, but
whichever one goes second will know where the tongue is.

    To break Noogie, head up to the ship's wheel and inspect De Cava's file
chest. Look at Noogie's file to see a picture of Sister Agnes. Hmmm...looks a
bit like a Stinky Crosseyed Geezer, to me. Talk to Noogie, choose "ARRR!" and
copy Sister Agnes' face. He'll spill all he knows.

    To break Moose, chat with him to find that he and Santino stand firm
together. Talk to Morgan and ask to borrow her sword. Use the sword on Murray
to lob off his head and Moose will crack like a walnut.

    When the final one spills his guts, you'll know what and where the Tongue
of the Manatee is. Pick up the Flopping Fish near the quarters door, then hop
off the plank. Once back on the ocean floor, head left and use the Seahorse
Head on the Giant Manatee. In order to get the tongue, you need to use the
Flopping Fish on the bongos to raise the bile. Then just use the Weird Bump to
reach the Tongue. Use the Manatee Lax with the Bile Pool to return to the
ocean.

****  [wlk32]   Learn the Lingo   [wlk32]  ****

    Inside the Manatee, if you haven't gotten it already, is the picture of
you that Morgan dropped in disgust near the bongos earlier. Use the Seahorse
Head with the Giant Manatee to enter, then snag the pic and dump the Manatee
Lax into the bile pool and return to the ship via the anchor.

    Head up to De Cava and click on the locket lying on the barrel. Use the
Guybrush Picture on the De Cava picture. Now use the Golden Wrench on the
button. Press the button to inhabit the body of the Voodoo Lady.

    Click on the Voodoo Mat and pick up all the cards. First you need to
bring the Marquis to you, so place the cards in this order: Fracture, Journey,
Curse. Once they're set, ring the bell. After he arrives, pick any of the
options in the two sets of choices you get. On the third, ask about the
language of the manatees. Ask if you can have it, then threaten him with a
hex. Click on the Voodoo Mat again and rearrange the cards thus: Journey,
Curse, Fracture. Now click on the just-deposited book to learn the beautiful
language of the manatees. When you're ready to leave, just make sure the cards
are ordered as: Curse, Fracture, Journey.

****  [wlk33]   Yenta Threepwood   [wlk33]  ****

    Now that you have the means to speak and the language know-how, it's time
to unite the love birds. Head to the sea bed and use the Tongue of the Manatee
on the Giant Manatee. Start with Courtesy, and say that it's pleasant to meet
him. The two will then head over to the Leviathan.

   Q: You think you're clever, don't you? You should know that I detest know-
      it- alls.
   A: I'm sorry, I don't understand.

   Q: What are you, a glutton for punishment? Haven't you had enough?
   A: Please repeat that.

   Q: Let's say I let you keep your pathetic life and I take a swim with you,
      where will we go?
   A: I'd like to visit the aquarium.

   Q: Watch where you swim. Nobody knows the way to my heart.
   A: Do you have a map?

   Q: I can't stand you insecure males! I don't want anyone with a lot of
      baggage.
   A: I have nothing to declare.

   Q: I'm not going to let some lummox buy my love with clever words.
   A1: How much is it?
   A2: Do you accept traveler's cheques?

   Q: All of you male manatees are imbeciles. Why do I even bother?
   A: The television does not work.

   Q: This mating ground is as dead as my victims. You males are a bunch of
      cold fish.
   A: I prefer it hot and spicy.

   Q: You know what I'll say after I devour your bloody heart!?
   A: The meal was excellent.

   Q: Why should I give you the time of day?
   A: I've lost my watch.

   Q: You're not nervous, are you?
   A: Where is the bathroom?

   Q: You think your words can sway me. What will you say when I rip off your
      head for my collection?
   A1: Stop, thief!
   A2: I've been kidnapped.

   Q: You dare to disturb me! Would you like me to dye the ocean depths with
      your blood!?
   A: Is that blood or ketchup?

    Enter the newly vacated cave and obtain the sponge. Once Guybrush wakes
up, give Morgan her sword back. Now click on the rope above your cage. Now
talk to Morgan and ask if she can reach the rope above your cage. Click on the
mast, and the cannonball from De Cava's ship with bounce back and break his
cannon. While Bugeye's getting another one, use the Seahorse Head with the
cannon. Now enjoy the ending and hilarious credits.

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|                          PART IV: LEGAL STUFF    [lgl]                      |
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    This guide is currently hosted on the following sites:
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            http://www.neoseeker.com
            http://www.supercheats.com
            http://www.the-evil-sponge.com

    If you want this on your site, then email me and ask.  I'll only give out
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provide a link to this document.


    Any questions not answered? Just e-mail me at:
[email protected].  Bear in mind that a huge pet peeve of mine is
people requesting answers that are clearly and explicitly stated in this
document.  If I do answer those, it'll just be with a copy and paste of the
appropriate paragraph.  In order to not waste everyone's time, please make
sure the answer is not here.

   This Walkthrough is (C)copyright to Evil Sponge. Please do not use this
document, or any part therein, without the permission of Evil Sponge.