Resident Evil: The Umbrella Chronicles
                                         Scoring Guide

            This is a scoring guide to help everyone meet their benchmarks in
                               Resident Evil The Umbrella Chronicles.
                       This will let you know what you will need in each
                          level to obtain an “S” an “A” or “B”

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                                          -Tips-
                                     -Clear Time Tips-
                                     -Enemy Hits Tips-
                                    -Critical Hits Tips-
                                  -Objects Destroyed Tips-
                                        -Files Tips-
                                      -Scoring Guide-
                                    -Train Derailment 1-
                                    -Train Derailment 2-
                                    -Train Derailment 3-
                                       -Beginnings 1-
                                       -Beginnings 2-
                                    -Mansion Incident 1-
                                    -Mansion Incident 2-
                                    -Mansion Incident 3-
                                        -Nightmare 1-
                                        -Nightmare 2-
                                        -Rebirth 1-
                                        -Rebirth 2-
                                  -Raccoon’s Destruction 1-
                                  -Raccoon’s Destruction 2-
                                  -Raccoon’s Destruction 3-
                                      -Death’s Door-
                                     -Fourth Survivor-
                                     -Umbrella’s End 1-
                                     -Umbrella’s End 2-
                                     -Umbrella’s End 3-
                                      -Dark Legacy 1-
                                      -Dark Legacy 2-
                                         -Credits-

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                                 Tips on achieving grades.

                                        Clear Time:
Some levels require you to get a quick clear time. The way to do
this is to keep and eye on how many grenades are in your inventory.
The levels with a lot of zombies or monsters would be the best time
to use them, just so you can get through the level faster. You could
also bring a rocket launcher or grenade launcher to do this as well, so you
won’t have to waste your grenades.


                                     Enemy Hits:
      Enemy hits, or enemy kills, is how many creatures you manage to kill
while in that level.Some levels will spend a second or two looking into a
room full of zombies or monsters before quickly retreating. This would be
a good time to chuck a grenade into that room, so for those monsters you
won’t be able to shoot will still hit the floor. Once again you could also
use the rocket launcher or grenadelauncher to do this. Also, on Train Derailment
leaches count as kills,so if you grenade them or bring an SMG you’ll find it
easy to rack up the kills.


                                    Critical Hits:
      A lot of people seem to have problems with critical hits. First,
what is a critical hit? It’s the weak spot on a creature’s body. Your
crosshair will turn into a red dot letting you know that the creature
will definitely feel the bullet you send their way.Everything has weakspots
in which the red dot will appear, however, only zombies and crimson heads will
count as critical hits in your rating at the end of the level. A tip for getting
critical hits on the walking death is to aim for the tip of the head,
not the head itself. By doing this the red dot will appear more frequently.
If you really are getting stuck bring a magnum with you,this makes
the red dot appear more easily and will only take one shot to put them down.


                                   Objects Destroyed:
      This is probably easiest thing to do in the rating system, but you
still might have a problem with some levels. Tip, shoot everything you can!
There are parts on levels where you’ll just be walking without anything to
shoot at, this isn’t true. Anything that has a white crosshairon it is
destructible. This could be anything, lights, pictures, zombies, doors.
Go ahead and explore.You could always chuck a grenade into a room full
of objects to destroy them all.


                                        Files:
    I’m not much of finding files, there is an FAQ above this one for that.
remember that once you obtain certainly help your ratings so remember to
get as many files as you can.Also gernades will destroy everything
in a room, discovering hidden files.

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Chapter
Train Derailment 1

Clear Time    9.6=S  11.9=A  15.6=B

Enemy Hits    243=S   190=A   138=B

Critical Hits  13=S     8=A     4=B

Objects        73=S    49=A    24=B
Destroyed

Files           8=S     6=A     3=B

Please note that after you obtain files
from a level your score shall remain the
same on “files obtained.”

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Chapter
Train Derailment 2

Clear Time     5.2=S   6.7=A   8.0=B

Enemy Hits     224=S   191=A   159=B

Critical Hits    6=S     4=A     2=B

Objects         61=S    41=A    20=B

Destroyed
Files            6=S     4=A     2=B

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Chapter
Train Derailment 3

Clear Time      8.0=S  10.8=A   12.8=B

Enemy Hits      198=S   155=A    113=B

Critical Hits    11=S     7=A      4=B

Objects          30=S    20=A     10=B

Destroyed
Files             3=S     2=A      1=B

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Chapter
Beginnings 1

Clear Time     11.2=S  14.9=A   17.8=B

Enemy Hits      139=S   115=A     92=B

Critical Hits    10=S     6=A      3=B

Objects          66=S    44=A     22=B

Destroyed
Files             3=S     2=A      1=B

-----------------------------------------

Chapter
Beginnings 2

Clear Time     11.0=S  14.8=A   17.7=B

Enemy Hits       68=S    65=A     63=B

Critical Hits    14=S     9=A      5=B

Objects          60=S    40=A     20=B

Destroyed
Files             3=S     2=A      1=B

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Chapter
Mansion Incident 1

Clear Time     7.8=S   10.3=A   12.3=B

Enemy Hits      70=S     68=A     66=B

Critical Hits   18=S     12=A      6=B

Objects        119=S     79=A     40=B

Destroyed
Files            9=S      7=A      4=B

-------------------------------------------

Chapter
Mansion Incident 2

Clear Time      8.6=S   11.4=A   13.7=B

Enemy Hits       84=S     72=A     59=B

Critical Hits     6=S      4=A      2=B

Objects         104=S     69=A     35=B

Destroyed
Files             7=S      4=A      2=B

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Chapter
Mansion Incident 3

Clear Time      8.0=S   10.1=A   12.4=B

Enemy Hits       66=S     65=A    65?=B OK…

Critical Hits    12=S      8=A      4=B

Objects          73=S     48=A     24=B

Destroyed
Files             9=S      7=A      4=B

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Chapter
Nightmare 1

Clear Time      10.1=S   13.5=A   16.3=B

Enemy Hits       224=S    214=A    203=B

Critical Hits      5=S      3=A      2=B

Objects           87=S     58=A     29=B

Destroyed
Files              3=S      2=A      1=B

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Chapter
Nightmare 2

Clear Time      11.6=S   15.5=A   18.7=B

Enemy Hits        38=S     38=A     38=B

Critical Hits      4=S      2=A      1=B

Objects           78=S     52=A     26=B

Destroyed
Files              3=S      2=A      1=B

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Chapter
Rebirth 1

Clear Time        9.2=S   12.2=A   14.6=B

Enemy Hits         40=S     40=A     40=B

Critical Hits       5=S      3=A      2=B

Objects            49=S     32=A     16=B

Destroyed
Files               3=S      2=A      1=B

--------------------------------------------

Chapter
Rebirth 2

Clear Time        9.8=S   12.5=A   15.0=B

Enemy Hits         20=S     19=A     19=B

Critical Hits       3=S      2=A      1=B

Objects            55=S      6=A     18=B

Destroyed
Files               3=S      2=A      1=B

-------------------------------------------

Chapter
Raccoon’s Destruction 1

Clear Time        7=S   9.4=A   11.0=B

Enemy Hits      146=S   155=A    147=B

Critical Hits    71=S    53=A     36=B

Objects         102=S    68=A     34=B

Destroyed
Files             6=S     3=A      2=B

--------------------------------------------

Chapter
Raccoon’s Destruction 2

Clear Time     8.7=S   11.6=A   14.0=B

Enemy Hits     213=S    188=A    163=B

Critical Hits   17=S     11=A      6=B

Objects         35=S     25=A     15=B

Destroyed
Files            5=S      2=A      1=B

---------------------------------------------

Chapter
Raccoon’s Destruction 3

Clear Time      8.1=S    10.7=A   13.1=B

Enemy Hits      109=S     102=A     96=B

Critical Hits    29=S      22=A     15=B

Objects         103=S      69=A     34=B

Destroyed
Files             9=S       7=A      4=B

---------------------------------------------

Chapter
Death’s Door

Clear Time      7.6=S    10.3=A   12.2=B

Enemy Hits       84=S      82=A     80=B

Critical Hits    12=S       8=A      4=B

Objects          56=S      37=A     19=B

Destroyed
Files             4=S       3=A      2=B

---------------------------------------------

Chapter
Fourth Survivor

Clear Time      7.1=S      9.4=A   11.5=B

Enemy Hits       93=S       89=A     86=B

Critical Hits    32=S       27=A     22=B

Objects          92=S       62=A     31=B

Destroyed
Files             3=S        2=A      1=B

---------------------------------------------

Chapter
Umbrella’s End 1

Clear Time        7.0=S    9.4=A   11.3=B

Enemy Hits        174=S    168=A    163=B

Critical Hits      58=S     43=A     29=B

Objects            43=S     29=A     14=B

Destroyed
Files               4=S      3=A      2=B

--------------------------------------------

Chapter
Umbrella’s End 2

Clear Time        6.4=S    8.5=A   10.1=B

Enemy Hits        102=S     99=A     96=B

Critical Hits      14=S      9=A      5=B

Objects            65=S     43=A     22=B

Destroyed
Files               4=S      3=A      2=B

---------------------------------------------

Chapter
Umbrella’s End 3

Clear Time        6.8=S    9.1=A   10.8=B

Enemy Hits         70=S     69=A     68=B

Critical Hits      12=S      9=A      6=B

Objects            56=S     37=A     19=B

Destroyed
Files               3=S      2=A      1=B

---------------------------------------------

Chapter
Dark Legacy 1

Clear Time        7.0=S    9.2=A   11.1=B

Enemy Hits         54=S     52=A     51=B

Critical Hits       4=S      2=A      1=B

Objects            19=S     12=A      6=B

Destroyed
Files               4=S      2=A      1=B

----------------------------------------------

Chapter
Dark Legacy 2

Clear Time        7.2=S    9.6=A   11.5=B

Enemy Hits         69=S     68=A     67=B

Critical Hits      14=S     10=A      7=B

Objects            59=S     39=A     20=B

Destroyed
Files               5=S      2=A      1=B


                                       -Credits-

I would like to thank the people that made this FAQ possible. Myself, mazteryoda

         (Chris Kiefel) my brother, William Sternberg, and Damien.

               Also, for all the people that love this game.