Rayman Raving Rabbits (version Wii)
http://en.wikipedia.org/wiki/Rayman_Raving_Rabbids
http://raymanzone.us.ubi.com/index.php
quick guide to minigames in Score Mode
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Table of Contents
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1) Bunny Hunt
i.round (10)
a. survival
b. scores
c. time
ii.multi **supports only two players**
2) Sports
i. workout (15)
ii. precision (15)
iii. get going! (5)
iv. skill (15)
3) Challenges (13)
4) Shake your booty! (15)
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Written by Lord0din69, Lawrence J Lee
version 1.01 - date: 1/28/07
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1)
Bunny Hunt
first person shooter
Bunny Hunt - survival
finish the rounds without being hit, ideally the same as scores rounds
Bunny Hunt - scores
finish the rounds and try to rack up the most points
Bunny Hunt - time
finish the rounds as fast as possible, scores does not matter
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2) i.
Sports - Workout
these challenges test your ability of strength and endurance
W1 Workout - Bunnies are addicted to carrot juice
Shake the Nunchuck to shoot out carrot juice
Use the remote to aim your shot
Tips
*Faster you shake, the straighter the shot
*When bunnies are drinking, they don't walk closer!
this means doing spray of carrot juice is highly effective
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W2 Workout - Bunnies don't give gifts
Shake both controllers up and down as fast as possible
Tips
*Keep the same pace up as long as possible
*Pause if needed
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W3 Workout - Bunnies like surprises
Shake your nunchuck to move left, remote to move right
Tips
*Keep hitting the same items for mulitpliers
*Hit only the rakes to quickly increase your multiplier
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W4 Workout - Bunnies can't fly
Shake both controllers up and down as fast as possible
Tips
*Increase your speed from slow to really fast
*Keeping up the pace and increasing pace is critical
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W5 Workout - Bunnies can't fly part 2
Shake both your controllers up and down as fast as possible,
hit B button for booster
Tips
*Hit the B button when the bunny is at the apex
*Increase your speed from slow to really fast
*Keeping up the pace and increasing pace is critical
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W6 Workout - Bunnies have natural rhythm
Use the Joystick on the nunchuck to move,
flick the wiimote to hit bunnies and radio
Tips
*Hit the radio corresponding to
the bunny color to make them dance
*Try to group the dancing bunnies
so you can hit them all in one swing
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W7 Workout - Bunnies have natural rhythm part 2
Use the Joystick on the nunchuck to move,
flick the wiimote to hit bunnies and radio
Tips
*Hit the radio in a clockwise manner,
so the big bunny doesn't run into you
*The big bunny turns off the radio corresponding
to the time you hit it
*Hit the radio corresponding to
the bunny color to make them dance
*Try to group the dancing bunnies
so you can hit them all in one swing
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W8 Workout - Bunnies are bad at peek-a-boo
Shake both your controllers up and down as fast as possible,
then point with the wiimote
Tips
*You get less than a second to hide yourself
*The bar on the bottom shows you the speed you are going at
*The 3 lights on above the bunny
tells you when he is going to turn
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W9 Workout - Bunnies don't milk cows
Shake both your controllers up and down as fast as possible
Tips
*Faster you shake the faster you go
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W10 Workout - Bunnies don't milk cows part 2
Shake both your controllers up and down as fast as possible,
then point with the wiimote and hit A button
Tips
*Faster you shake the faster you go
*Prepare yourself to point at the
jug of milk and hit the A button
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W11 Workout - Bunnies can't play soccer
Shake both your controllers up and down as fast as possible,
then point with the wiimote
Tips
*Kicking the bunny at the right time gives you a x2 bonus
*Kicking bunny too late is automatic failure
*Kicking bunny too early doesn't give you a bonus
*Aiming the shot so it hits the top right
or left corners gives you another x2 bonus
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W12 Workout - Bunnies can't shear sheep
Shake nunchuck as fast as possible, while pointing with the wiimote
Tips
*Avoid the bunnies
*Finish shearing a sheep gives you extra points
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W13 Workout - Bunnies are oversensitive
Shake nunchuck as fast as possible, while pointing with the wiimote
Tips
*Hit the bunny that has the color of your hammer
*Shake the nunchuck with your dominate hand
*Shake the nunchuck in smaller quick motions
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W14 Workout - Bunnies rarely leave their burrows
Shake your nunchuck to swing, while pointing with the wiimote
Tips
*Hitting bunnies faster allows more bunnies to appear up
*Missing cost you -5 points, which is half a bunny
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W15 Workout - Bunnies rarely leave their burrows part 2
Shake your nunchuck to swing, while pointing with the wiimote
Tips
*Hitting bunnies faster allows more bunnies to appear up
*Missing cost you -5 points, which is half a bunny
*Avoid hitting the pigs, which cost you -5 points
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ii.
Sports - Precision
these challenges test your steady hands
P1 Precision - Bunnies are heartless with pigs
Use the Joystick on the nunchuck to move, listen with the wiimote
Tips
*Slow down to listen to your pig on critical spots on the map
*If you have to turn around more than three times
back you cannot get the top score
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P2 Precision - Bunnies are heartless with pigs part 2
Use the Joystick on the nunchuck to move, listen with the wiimote
Tips
*Slow down to listen to your pig on critical spots on the map
*If you have to turn around more than three times
back you cannot get the top score
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P3 Precision - Bunnies are a-mazing
Hit the A button to pick the token bunny, move with the wiimote
Tips
*Slow and steady wins the race
*Practice slow first before increasing your speed
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P4 Precision - Bunnies don't sleep well
Hit the A button to pick the token bunny, move with the wiimote
Tips
*Avoid touching the boundaries
*Try to stay as far away as possible from the ghost
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P5 Precision - Bunnies can't slide
Aim with the wiimote
Tips
*The other bunnies move accordingly to how you aim
*Try to aim at the target at the last second
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P6 Precision - Bunnies can't slide part 2
Aim with the wiimote
Tips
*The other bunnies move accordingly to how you aim
*Try to aim at the target at the last second
*Avoid the holes in the ice
*Try to sink the other bunnies in with the first try
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P7 Precision - Bunnies have no memory
Aim with the wiimote, and hit the A button
Tips
*The time you are given to choose the bunny reduces overtime
*The playback increase over time
*Keep a sharp eye on what the last bunny is
*Writing down the color pattern helps a lot
*Take your time if you need to pause the game
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P8 Precision - Bunnies have no memory part 2
Aim with the wiimote, and hit the A button
Tips
*The time you are given to choose the bunny reduces overtime
*The playback increase over time
*Keep a sharp eye on what the last bunny is
*Writing down the color pattern helps a lot
*Take your time if you need to pause the game
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P9 Precision - Bunnies have a great ear for music
Aim with the wiimote, and hit the A button.
Flick the nunchuck to slap the bunny
Tips
*Do not hit the wrong bunny
*Always choose the four bunnies in the center as
they are most likely to point you in the right direction
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P10 Precision - Bunnies don't use toothpaste
Aim with the wiimote, and hit the A button.
Move the wiimote to pull out the worm
Tips
*Sometimes, a flick of a wiimote pulls out the worm
*Grab the worm by the neck or lower teeth
*The dirt that comes out indicates
where the next worm is coming
*Know the general location of the four teeth
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P11 Precision - Bunnies don't use toothpaste
Aim with the wiimote, and hit the A button.
Move the wiimote to pull out the worm
Tips
*Sometimes, a flick of a wiimote pulls out the worm
*Grab the worm by the neck or lower teeth
*The dirt that comes out indicates
where the next worm is coming
*Know the general location of the four teeth as they move
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P12 Precision - Bunnies are ticklish
Aim with the wiimote, and hit the A button
Tips
*Remembering the locations by color or
relative to another object help a lot
*Take your time if you are stuck,
hitting the wrong one may cost you more time
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P13 Precision - Bunnies don't like to stuff themselves
Aim with the wiimote, and hold the A button
Tips
*Slow and steady wins the race
*Practice slow first before increasing your speed
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P14 Precision - Bunnies don't like to stuff themselves part 2
Aim with the wiimote, and hold the A button
Tips
*Slow and steady wins the race
*Practice slow first before increasing your speed
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P15 Precision - Bunnies can't herd
Aim with the wiimote, and hold the A button
Tips
*Slow and steady wins the race
*Practice slow first before increasing your speed
*Grouping more than 3 is good
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iii.
Sports - Get Going!
these challenges are all race courses
General Tips
*Cornering is very important
*Using turbo at the right time is critical,
usually use it after finishing a turn
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iv.
Sports - Skill
these challenges test other skills combining precision and strength
S1 Skill - Bunnies are slow to react
Tilt the wiimote to move the ball
Tips
*Reach the blue hole without falling into the other holes
*Quick and smooth turns are critical
*Breaking some brown sticks maybe helpful shortcuts at times
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S2 Skill - Bunnies are slow to react part 2
Tilt the wiimote to move the ball
Tips
*Reach the blue hole without falling into the other holes
*Quick and smooth turns are critical
*Breaking some brown sticks maybe helpful shortcuts at times
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S3 Skill - Bunnies are slow to react part 3
Tilt the wiimote to move the ball
Tips
*Reach the blue hole without falling into the other holes
*Quick and smooth turns are critical
*Breaking some brown sticks maybe helpful shortcuts at times
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S4 Skill - Bunnies are not ostriches
Tilt the wiimote to move, hit the A button to use the hook
Tips
*Missing a bunny means you've lost at least 1 second
*Grab only the superbunnies
*Keep an eye where the superbunnies are landing,
if it flies over you its to the left
*Grabbing more bunnies out faster means
more bunnies are being shot out for you
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S5 Skill - Bunnies don't understand bowling
Flick your wiimote, and tilt your wiimote to curve your barrel
Tips
*Make a strike and you get a second turn
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S6 Skill - Bunnies have a poor grasp of anatomy
Turn the wiimote, and hit the A button to place it in
Tips
*Pause the game when the light is about to go off
*Take your time trying to remember or
make note of the angel and position
*The rotation of your wiimote is similar
to the rotation of the two arms
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S7 Skill - Bunnies can only fly downwards
Use the joystick on the nunchuck to tubro, use your wiimote to turn
Tips
*Tilt down with the wiimote enough to even out
the upwards tilt of the tubro
*Sometimes you have to slow down
*Missing a ring cost you 5 seconds
*Hitting a flying object stuns you can cost you 1 second
*Hitting anything else ends the game
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S8 Skill - Bunnies don't like being shot at
Use the flick the wiimote to fling plungers
Tips
*Hitting the head earns earn points
*Smaller flicks are better
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S9 Skill - Bunnies don't know what to do with cows
Shake your nunchuck to speed up,
and hit the A or B button to release the cow
Tips
*Release time in much more important than the speeding speed
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S10 Skill - Bunnies don't like bats
Turn with your wiimote, flick your nunchuck for turbo
Tips
*Know the locations of the pigs
*Use turbo to speed yourself up
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S11 Skill - Bunnies don't like bats part 2
Turn with your wiimote, flick your nunchuck for turbo
Tips
*Know the locations of the pigs
*Use turbo to speed yourself up
*Time out how long it takes for the bunny to steal a pig
*Try not to be far away when the bunny steals a pig
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S12 Skill - Bunnies never close doors
Aim with your wiimote, flick the nunchuck to close the doors
Tips
*You may need to flick the nunchuck
several times to close a door
*When the bunny screams you have about a second
to close the door before its too late
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S13 Skill - Bunnies never close doors part 2
Aim with your wiimote, flick the nunchuck to close the doors
Tips
*You may need to flick the nunchuck
several times to close a door
*When the bunny screams you have about a second
to close the door before its too late
*Avoid the walking scuba-bunny
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S14 Skill - Bunnies can't jump
Flick the nunchuck to jump
Tips
*Keep your eye on the rope
*Jump only when the rope is halfway falling down towards you
*Jumping at the last seconds earns more points
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S15 Skill - Bunnies can't jump part 2
Flick the nunchuck to jump
Tips
*Keep your eye on the rope
*Jump only when the rope is halfway falling down towards you
*Jumping at the last seconds earns more points
*Having someone else swing at a steady pace is very helpful
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3)
Challenges
a combination of several mini-games, unlock by acquiring points
Animal Farm
Bunny Fair
Bunnies Psychology Volume 1
The jogging pants-tathion
Bunnies Psychology Volume 2
The Dark Side
The Pants-tathlon tracksuit (Pentathlon) 102,000 points
Bunnies Psychology Volume 3 (Triathlon) 120,000 points
Rayman (Decathlon) 129,000 points
Extreme experiences (Triathlon) 147,000 points
Pain-tathlon (Pentathlon) 156,000 points
World Eclecticism Championship (Decathlon) 174,000 points
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4)
Shake your Booty!
a music where you dance to the beat
General Tips
You may notice when you hit the bunny beats theres a beam of light coming out
Red beam = Miss
Yellow beam = Close to missing
White beam = perfect
You may also notice if you get all white beams for
consecutive numbers of hits you get a x2 multiplier
As you may know this later becomes a x3 and keeps growing until you miss,
or nearly miss a beat.