My Sims (PC) Walkthrough/Complete Guide
Author: SuperOtakuAlex
Version: 0.8
Console: Microsoft Windows PC
Created: 7/28/12
Last Update: 10/7/12
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Table of Contents
[1] Introduction
[1.1] Game Overview/Intro
[1.2] Version History
[2] My Sims Brief Information
[2.1] Plot
[2.2] Your Sim
[2.3] Your House
[2.4] Your Workshop
[2.5] Your Garden
[2.6] Gameplay
[3] Sims
[3.1] Interests
[3.2] Interest Percentages
[3.3] Rosalyn
[3.4] Buddy
[3.5] Poppy
[3.6] Violet
[3.7] Patrick
[3.8] Maria
[3.9] Gino
[3.10] Ray
[3.11] Travis
[3.12] Daryl
[3.13] Star
[3.14] Bob
[3.15] Mel
[3.16] Hopper
[3.17] Cassandra
[3.18] Ikara
[3.19] Candy
[3.20] Vincent
[3.21] Roxie
[3.22] Nicole
[3.23] Rhonda
[3.24] Clara
[3.25] Elmira
[3.26] Vic
[3.27] Roger
[3.28] Gordon
[3.29] Bean
[3.30] Matt
[3.31] Raven
[3.32] Stephen
[3.33] Jenny
[3.34] Aran
[3.35] Goth Boy
[3.36] Dolly
[3.37] Sandra
[3.38] Hisao
[3.39] Shirley
[3.40] Trevor
[3.41] Edwin
[3.42] Gertrude
[3.43] Ian
[3.44] Jeremy
[3.45] Liberty
[3.46] Odin
[3.47] Dr. F
[3.48] Amelia
[3.49] Ruthie
[3.50] Sasha
[3.51] Annie
[3.52] Makoto
[3.53] Linda
[3.54] Yuki
[3.55] Esma
[3.56] Taylor
[3.57] Clayton
[3.58] Renée
[3.59] Summer
[3.60] Yvette
[3.61] Eliza
[3.62] Billy
[3.63] Abigail
[3.64] Beebee
[3.65] Blaine
[3.66] Rob
[3.67] Iggy
[3.68] Penelope
[3.69] Luis
[3.70] Brandi
[3.71] Chaz
[3.72] Spencer
[3.73] Karine
[3.74] Morcubus
[3.75] Jimmy
[3.76] Pablo
[3.77] Noelle
[3.78] Pinky
[3.79] Nova
[3.80] Zoe
[3.81] Ginny
[3.82] Crystal
[3.83] Brendan
[3.84] Wendalyn
[3.85] Terry
[3.86] Natalia
[3.87] Tad
[3.88] Alexa
[3.89] Cedella
[5] Essences
[5.1] Location Codex
[5.2] List of Essences
[6] Furniture
[6.1] List of Blueprints
[6.2] Decoratives
[7] Planting
[7.1] Planting
[8] Building
[8.1] Buildings
[8.2] Objects
[9] Prospecting
[9.1] Prospecting
[10] Fishing
[10.1] Fishing
[11] Essentials
[11.1] Task Book
[11.2] List of Tasks
[11.3] Relationship Book
[11.4] Backpack
[11.5] Blueprint Book
[11.6] Essence Book
[12] Best Friend Rewards
[12.1] Best Friend Rewards
[13] Star Level 0: Welcome to Your Town!
[13.1] Rosalyn’s Welcome
[13.2] All Settled In
[13.3] Check Out the Town
[14] Star Level 1: Return of the Sims!
[14.1] Task Master
[15] Star Level 2: Check in at the Hotel!
[15.1] Sims Galore
[16] Star Level 3: A Bustling Town!
[16.1] Tasks, Tasks, and More Tasks
[17] Star Level 4: Success is Near!
[17.1] A Cycle of Sims
[18] Star Level 5: A Town is Reborn!
[18.1] The Town Hero
[19] Final Word
[19.1] Final Word
[A] Email/Contact Information
[B] FAQs
[C] Credits
[D] Copyright
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[1] Introduction
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[1.1] Game Overview/Introduction
Welcome to my walkthrough of the PC version of Maxis and Electronics
Art’s MySims. Because this game can be played and/or completed in
various different ways, this guide will follow what I have done in
the past. However, it’s entirely up to you how you want to complete
the game, as this is really just a reference! Enjoy!
MySims is a kid-friendly version of the Sims; however, it is very
different compared to its mature counterpart. Your Sims are not
relying on you for their necessities and you form no true
relationships with any other Sims. The object is to complete tasks
for other Sims and make them happy.
There are two versions of My Sims, the DS version and the Wii/PC
version. Though both games are very similar, their gameplay mechanics
are much different and the game’s story, though identical, is not
100% the same. This guide is specifically for the PC/Wii version.
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[1.2] Version History
Version 0.1 [7/28/12]
I started this guide on this date.
Version 0.2 [7/29/12]
I worked plenty on the character information and added more info on
the brief information
Version 0.3 [7/30/12]
I finished the character information on this date.
Version 0.4 [8/1/12]
I started working on the actual walkthrough.
Version 0.5 [8/3/12]
I got through a majority of Star Level 0.
Version 0.6 [10/6/12]
I achieved Star Level 1 and added information on Sims’ tasks and Best
Friend rewards.
Version 0.7 [10/7/12]
I achieved Star Level 2 and added information on Prospecting,
Fishing, and the Task Book. I also achieved Star Level 3 and 4.
Version 0.8 [10/8/12]
I achieved Star Level 5 and tidied up the guide a bit. I also added
information on interests and their percentages. I finished the guide
on this date.
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[2] My Sims Brief Information
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[2.1] Plot
MySims’ story involves your Sim arriving at a town that used to
thrive with other Sims due to a Sim that was the Master of Essences.
However, the Master of Essences vanished one day, taking his magic
phenomena with him. Soon, Sims began to leave the town, leaving it
with only a few Sims remaining. Mayor Rosalyn believes you are the
new Master of Essences and that you have the power to restore the
town to its former glory! There are a total of 5 Star Levels which
are completed by moving Sims in and giving them the happiest
experience in your town.
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[2.2] Your Sim
This is your own personalized Sim. At the start of the game, you are
able to pick your Sim’s gender, change skin color and the shape of
the eyes. You are also able to pick your hair color and style, as
well as default clothing. This Sim can reflect you or look any way
you’d like it to.
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[2.3] Your House
This is your Sim’s residence in the game. You’re able to build your
own house and design the exterior. You can also design the interior
and add furniture to add a more colorful and personal touch to your
Sim’s home. Despite the ability to make a two-story house, your house
is one-story regardless. It’s possible that if you have enough items
to peak Sim’s interests, they’ll visit your house more often. It’s
even possible for a Sim Party to happen if enough Sims come over!
Don’t make the mistake I’ve made so many times, and neglect to do
much with your house. It’s a really great and fun feature, especially
when you unlock new things to put inside and decorate to your liking!
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[2.4] Your Workshop
This is where the magic happens! Your workshop is usually right
beside your house and is where you can build items according to
different blueprints you receive throughout the game. You’re able to
design the exterior of the workshop.
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[2.5] Your Garden
The garden is a special place for your Sim that is accessed a bit
further into the game. The garden has many Essences for grabs in the
trees and also has plenty of lots for you to build houses for extra
storage. You cannot move other Sims onto these lots however. By
taking the train in the town, you can reach the your garden, an
online garden where you can meet other people’s Sims, as well as a
friend’s garden. There’s even a second workshop for you to build
things in!
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[2.6] Gameplay
This version of MySims is identical to the Wii version and can be
used for that version as well, just apply the Wii’s controls to the
Wii version.
Using the keyboard, you can maneuver your Sim.
The up key moves your Sim north, the down key moves your Sim south,
the left key moves your Sim west, and the right key moves your Sim
east. You can also use the W, A, S, and D keys or press and hold the
right-click on the mouse and drag in the desired direction.
You can zoom in and zoom out by using the R key (zoom in) and the F
key (zoom out). You can also use the scroll wheel on the mouse.
The C key resets the camera. Press the Enter key to interact with
Sims or other objects. A diamond appears above your Sim’s head when
you’re able to interact with something.
The Z key allows you to cycle through interactions when the
interaction menu has appeared. Pressing the C key centers the camera
when on the interaction menu.
To shake a tree, click and hold with the mouse and move the cursor
back and forth rapidly.
To pick up an Essence, have your Sim walk over it or click on it with
the mouse.
The spacebar pauses the game and brings you to the menu. This menu
allows you to save your game, exit the game, go back to the main
menu, or adjust options.
The V key opens up the map screen. It can also be accessed by the map
button in the lower right corner of the screen. You can scroll around
the map using the arrow keys and place a map marker by clicking on an
area on the map.
To access your item menu, press the G key or click the book icon in
the upper right corner.
To access the Task Book, press the T key or click the Task Book icon.
To access the backpack, press the B key or click the backpack icon.
You can exit the pause menu by pressing the Esc key.
To take a photo and save it to your computer press the F1 key.
The game mainly follows your Sim completing tasks for other Sims. For
finishing these tasks, your Sim will earn a cash reward consisting of
the Sim currency referred to as Simoleons (§), as well as a new
blueprint for an item. The further you progress, the more Sims arrive
in your town.
Each Sim falls under one of the six categories, Studious (A green
smiley with a hat and glasses), Cute (A pink bear symbol), Spooky (A
purple ghost symbol), Geeky (A blue robot symbol), Fun (A yellow
smiley with a party hat and horn) and Tasty (An orange turkey leg
symbol). These categories make a huge difference when taking in
consideration what Essences you use for items they want. Each Sim has
a particular interest preference over another, be sure to pay
attention to this.
While Sims are each separated into six categories, they are also
separated into two types. There are Townie Sims that just act as
residents, as well as Commercial Sims that bring a business to your
town. All Commercial Sims offer a different business to your town,
which is useful for attracting other Sims.
The meter in the top left is your Star Level meter. This increases
each time you help out and move Sims into your town. When the meter
fills all the way, another Star is added to the rating and your town
will advance to the next level.
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[3] Sims
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[3.1] Interests
All the Sims in MySims have main interests, secondary interests, and
dislikes. These interests are separated into 6 categories;
Cute
Tasty
Fun
Spooky
Geeky
Studious
Each Sim has a primary interest, and a secondary interest, but also
an interest they particularly dislike. There are many different
combinations of primary and secondary interests!
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[3.2] Interest Percentages
Your town’s interest comes out to a percentage, depending on what
kinds of Sims live there and what their main interests are.
Getting 100% for a certain type of interest is important if you’re
interested in seeing the Uber Sims. These Sims gives out rare and
valuable blueprints when you befriend them! There are 6 Uber Sims;
Mel (Spooky)
Star (Geeky)
Hopper (Cute)
Ikara (Tasty)
Bob (Studious)
Daryl (Fun)
The majority of the town’s interest percentage comes from the Sims
that move in and the percentage of how well their house suits that
particular interest. To insure that a house gets 100% of a type of
interest, you must use only that type of item when building the
house. For example, a Studious interest home would do best with a LOT
of columns, statues, and other architectural features.
While the exterior of the home makes up for a lot of that percentage,
the interior is a factor as well. When building furniture for Townie
Sims, be sure that the furniture pertains to their main interest, if
not their secondary interest. Painting the furniture completely with
Essences related to their interests will provide a huge boost in the
percent. However, you can only add 30 pieces of furniture to their
home and only 10 decoratives.
Your Sim’s house also acts as a factor of interest. The Essences,
decorative, and other exterior designs will add to the town’s
percentage. The same goes for your Sim’s workshop, but the percentage
is smaller than your Sim’s house would be.
*Note: The percentages don’t add up to a whole. All the interests can
be at max simultaneously.
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[3.3] Rosalyn
Rosalyn is the mayor of the town in the game. She’s very smart and
has high hopes for improving the town. Rosalyn is always kind and
considerate of others.
Interests: Studious, Tasty
Dislikes: Geeky
*Note, Rosalyn’s aunt, Helen, is the mayor of the town in the DS
version.
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[3.4] Buddy
Buddy is the bellhop at the local hotel. He’s klutzy and a bit nerdy,
but he’s an all-around sweet guy. He appears to run the hotel as
well.
Interests: Geeky, Tasty
Dislikes: Spooky
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[3.5] Poppy
Poppy is the owner of the florist in the town. She has a love for all
things involving flowers and is very gentle. She has an older sister
named Violet, that is opposite of her.
Interests: Cute, Fun
Dislikes: Spooky
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[3.6] Violet
Violet is the older sister of Poppy. Violet has a penchant for the
scarier things in life. She often performs séances which bring forth
the ghost girl known as Cassandra.
Interests: Spooky, Fun
Dislikes: Cute
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[3.7] Patrick
Patrick is a trucker that has a love for food. While traveling, he
discovered the town’s food and fell in love with it, ultimately
deciding he’d like to stay.
Interests: Tasty, Spooky
Dislikes: Geeky
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[3.8] Maria
Maria is a Sim that enjoys good food. She wishes to move to the town
in search of some good eats.
Interests: Tasty, Studious
Dislikes: Geeky
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[3.9] Gino
Gino is an Italian chef that wishes to create the food of his
homeland and sell it in a restaurant.
Interests: Tasty, Fun
Dislikes: Geeky
*Note, Gino’s cousin, Charlie, is the chef who specializes in cakes
and appears in the DS version.
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[3.10] Ray
Ray is a Sim that seems to enjoy dark or emo things. He’s a self-
proclaimed emo, but he appears to live a pretty care-free and laid-
back life.
Interests: Spooky, Studious
Dislikes: Fun
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[3.11] Travis
Travis was the CEO of a party supplies company that chose to retire
and hopes to take it easy in your town. He loves to party and just
plain have a good time.
Interests: Fun, Geeky
Dislikes: Cute
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[3.12] Daryl
Daryl is a magician that likes to have fun and perform magic for all
to enjoy. Spreading happiness is what he does best!
Interests: Fun, Spooky
Dislikes: Studious
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[3.13] Star
Star is a jonin ninja that travels under the name Julie. She loves to
practice the ways of ninja, but has a fear of not having enough speed
or stealth.
Interests: Geeky, Spooky
Dislikes: Tasty
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[3.14] Bob
Bob is a traditional samurai swordsman that takes great pride in his
skills. While he’s very skilled in swordsmanship, Bob also has a
quick-wit and intelligent nature.
Interests: Studious, Fun
Dislikes: Cute
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[3.15] Mel
Mel is a Sim that poses as a mummy by wearing wraps, dragging
himself, and making guttural groans. His wraps can be removed to see
what his face looks like. It’s unknown if he’s actually deceased or
not.
Interests: Spooky, Fun
Dislikes: Tasty
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[3.16] Hopper
Hopper is a Sim that has an obsession with frogs. He likes frogs so
much that he’s even dressed up like one!
Interests: Cute, Fun
Dislikes: Tasty
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[3.17] Cassandra
Cassandra is a ghost girl that roams around the town. She’s often
summoned by séances conducted by spooky Sims. Cassandra loves to
scare people for fun.
Type: Spooky, Geeky
Dislikes: Fun
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[3.18] Ikara
Ikara is chef that was originally a famous cooking show host. He’s
chosen to retire and perhaps wants to move into your town.
Interests: Tasty, Geeky
Dislikes: Fun
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[3.19] Candy
Candy is a DJ that goes by DJ Candy “Supergroove”. She absolutely
adores music and being a DJ.
Interests: Fun, Geeky
Dislikes: Tasty
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[3.20] Vincent
Vincent is an explorer and archaeologist that loves to explore the
unknown. His biggest fear is having nothing left to explore and
discover. Vincent has a very vampire-esque appearance.
Interests: Spooky, Studious
Dislikes: Cute
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[3.21] Roxie
Roxie is a young girl that enjoys making and eating ice cream. She
wears a bee costume, which shows what a busy bee she is as she loves
cleaning and tidying up places.
Type: Tasty, Cute
Dislikes: Studious
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[3.22] Nicole
Nicole is a fashionista that takes her appearance very seriously.
She’s a model that often dresses in peacock fashion, and has a goal
to inspire people to embrace fashion. She has a sister named Shirley
that she can’t stand.
Interests: Cute, Studious
Dislikes: Tasty
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[3.23] Rhonda
Rhonda is a Sim that loves to party and lives it too! She lives in
the now and makes sure she enjoys every second.
Interests: Fun, Tasty
Dislikes: Cute
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[3.24] Clara
Clara is a young Sim that loves cute things and enjoys playing with
toys and dolls. Her middle name is Belle.
Interests: Cute, Studious
Dislikes: Spooky
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[3.25] Elmira
Elmira is a grumpy librarian that hates loud noises and being
disrupted. She’s very particular about how things are. Apparently,
she grew up between a construction site and an airport, in a house
with thin walls. Both of her parents were very loud, thus her
reasoning for hating noise.
Interests: Studious, Spooky
Dislikes: Fun
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[3.26] Vic
Vic is a gamer and huge geek that spends his time playing video
games, collecting action figures, and doing other nerdy hobbies. And
he’s completely fine with that.
Interests: Geeky, Spooky
Dislikes: Cute
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[3.27] Roger
Roger is a balding Sim that is a total exercise buff. He can be seen
randomly exercising anywhere. Despite all the exercise, he loves to
have fun!
Interests: Fun, Studious
Dislikes: Tasty
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[3.28] Gordon
Gordon is an intelligent man that enjoys the quiet town life. He
spends most of his time reading and will believe nearly everything,
as long as it’s in a book.
Type: Studious, Geeky
Dislikes: Tasty
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[3.29] Bean
Bean is a cute young boy that lived his life as a commercial star,
until he chose to retire. He longs to have a quiet life in town away
from the big city and stardom.
Interests: Cute, Fun
Dislikes: Studious
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[3.30] Matt
Matt is a big fan of game shows. Trivia is his forte, which is
heavily influenced by his historian background. Matt likes to read
and join book clubs in his spare time.
Type: Studious, Geeky
Dislikes: Tasty
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[3.31] Raven
Raven is a creepy girl that loves the dark and is self-proclaimed
“sister of the night”. Her past occupation was as a make-up artist
for one wedding. Black lipstick wasn’t traditional enough.
Interests: Spooky, Studious
Dislikes: Geeky
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[3.32] Stephen
Stephen is a young boy with an interest in inventing and engineering.
He has perfect grades and wants to build bridges someday.
Type: Geeky, Fun
Dislikes: Cute
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[3.33] Jenny
Jenny is a nerdy girl that loves rockets. She’s a science-fiction
fanatic and is considered really sociopathic. Jenny doesn’t need
sleep, as she’s too busy playing video games, watching her favorite
sci-fi shows, and writing fan fiction.
Interests: Geeky, Studious
Dislikes: Spooky
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[3.34] Aran
Aran is a kickboxing instructor that owns several dojos. His passion
for martial arts is exemplified by his desire to build a school and
gym for martial arts in your town.
Interests: Fun, Studious
Dislikes: Cute
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[3.35] Goth Boy
Goth Boy is an over-dramatic and highly emotional Goth that is self-
proclaimed “child of the night”. He seems to like wallowing in his
own sorrows and writing bad poetry.
Interests: Spooky, Geeky
Dislikes: Fun
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[3.36] Dolly
Dolly is an adorable young girl that has a line of costumes which she
has sold in multiple stores. She loves to play with dolls and dress-
up.
Interests: Cute, Fun
Dislikes: Spooky
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[3.37] Sandra
Sandra is a Sim that loves the night life, which is when she wants to
party. She doesn’t need sleep, as long as she has something fun to
do.
Interests: Fun, Studious
Dislikes: Geeky
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[3.38] Hisao
Hisao is a traditional Japanese chef that specializes in sushi. He
wishes his son Jimmy would get into his line of work, despite having
a fear of knives and an allergy to fish.
Interests: Tasty, Studious
Dislikes: Cute
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[3.39] Shirley
Shirley is a Sim with a passion for hair. She is a hairdresser, and
believes hair is way more important than clothing. Her sister is
Nicole, whom is her twin and rival.
Interests: Cute, Tasty
Dislikes: Spooky
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[3.40] Trevor
Trevor is a Sim that is a patron of the arts. He loves performing in
theater and shows excellent skill in staying in character.
Interests: Studious, Fun
Dislikes: Geeky
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[3.41] Edwin
Edwin is a food fanatic that has a heavily-acquired taste for
mayonnaise. He loves mayonnaise so much that he’s willing to eat it
straight from the jar!
Interests: Tasty, Geeky
Dislikes: Spooky
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[3.42] Gertrude
Gertrude is a nerdy girl that loves bugs and anything to do with
nature. Her hobby is bug collecting; it’s just too bad she didn’t
keep them in jars.
Interests: Geeky, Spooky
Dislikes: Fun
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[3.43] Ian
Ian is an intellectual and geeky boy that enjoys peace and quiet. He
speaks in a sophisticated manner and always talks about machinery.
Ian was raised by his aunt, Elmira.
Interests: Geeky, Tasty
Dislikes: Fun
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[3.44] Jeremy
Jeremy is a Sim that loves to sleep and is tend to be found sleeping
no matter where he’s at.
Interests: Cute, Tasty
Dislikes: Fun
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[3.45] Liberty
Liberty is a girl that has an obsession with snakes and often blurts
out random facts about them. She has an incredibly crazy sense of
fashion.
Interests: Geeky, Cute
Dislikes: Studious
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[3.46] Odin
Odin is a rock star that loves to jam on his guitar. His favorite
band is “Nothin’ But Drums” and he claims to be named after the Norse
God, Odin.
Interests: Fun, Spooky
Dislikes: Studious
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[3.47] Dr. F
Dr. F is a mad scientist that loves to invent and conduct crazy
experiments. Despite his insanity, Dr. F’s a very nice person.
Interests: Geeky, Tasty
Dislikes: Cute
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[3.48] Amelia
Amelia is a book-worm that loves to read books. She lives by herself,
which leaves her to read in peace with no distractions.
Interests: Studious, Tasty
Dislikes: Geeky
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[3.49] Ruthie
Ruthie is an elderly woman that is kind, but also slightly greedy.
She bakes oatmeal cookies as her business and runs the business
herself.
Interests: Tasty, Studious
Dislikes: Spooky
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[3.50] Sasha
Sasha is a Sim that loves food, especially bananas. She even eats the
peel!
Interests: Tasty, Cute
Dislikes: Geeky
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[3.51] Annie
Annie is a songstress that loves to rock and roll. Besides her love
for music, Annie’s passion is singing.
Interests: Fun, Geeky
Dislikes: Studious
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[3.52] Makoto
Makoto is an artificial humanoid robot created by Dr. F. She’s highly
advanced, making her very smart. She gets good grades due to her
artificial intelligence and tends to speak in all capital letters.
Interests: Studious, Spooky
Dislikes: Fun
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[3.53] Linda
Linda is an intelligent woman with a love for reading and plays. She
tends to apologize for things she hasn’t said.
Interests: Studious, Tasty
Dislikes: Geeky
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[3.54] Yuki
Yuki is a wild young girl with crazy hair and fangs. She loves to
watch spooky anime and talk in the third person. Yuki has a tendency
to want to bite people’s faces.
Interests: Spooky, Cute
Dislikes: Fun
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[3.55] Esma
Esma is a conceited, creepy girl that holds herself high, believing
to be royalty. She looks at other Sims as her subjects. Esma likes to
wear bunny ears.
Interests: Spooky, Cute
Dislikes: Fun
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[3.56] Taylor
Taylor is a Sim who brags about her curly hair as well as herself.
She often talks about her grandfather.
Interests: Cute, Studious
Dislikes: Spooky
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[3.57] Clayton
Clayton is a smart boy who excels at math. However, he suffers from
anxiety and is nervous towards new people.
Interests: Geeky, Cute
Dislikes: Spooky
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[3.58] Renée
Renée is a girl that adores pigs. Ever since she saw a baby pig at a
nature preserve, she swore off meat. However, she still has a secret
craving for bacon.
Interests: Cute, Tasty
Dislikes: Geeky
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[3.59] Summer
Summer is a bubbly girl that is pretty popular. She loves to
cheerlead and showed the team she had what it takes. After surpassing
all the other cheerleaders, Summer chose to just wind down and enjoy
herself.
Interests: Fun, Cute
Dislikes: Tasty
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[3.60] Yvette
Yvette is a Sim that is a mime. She doesn’t speak and expresses words
and feelings through miming.
Interests: Studious, Spooky
Dislikes: Tasty
---------------------------------------------------------------------
[3.61] Eliza
Eliza is a Sim that is a therapist and loves to ask questions. She’s
found through psychiatry how to pretty much turn anything into the
form of a question.
Interests: Studious, Tasty
Dislikes: Cute
---------------------------------------------------------------------
[3.62] Billy
Billy is a young boy that enjoys stargazing as a hobby. He’s very
kind and would be happy to live in your town.
Interests: Cute, Tasty
Dislikes: Geeky
---------------------------------------------------------------------
[3.63] Abigail
Abigail is a smart old woman that loves peace and order. She enjoys
the art of language and doing crossword puzzles.
Interests: Studious, Cute
Dislikes: Fun
---------------------------------------------------------------------
[3.64] Beebee
Beebee is a sweet young girl and self-proclaimed “bunny princess”.
She wears floppy bunny ears and nearly every piece of furniture in
her home is bunny related.
Interests: Cute, Geeky
Dislikes: Tasty
---------------------------------------------------------------------
[3.65] Blaine
Blaine is a vampire with a penchant for biting others’ necks. He goes
by “Count Blaine” and never studied the subject of dark magic.
Interests: Spooky, Fun
Dislikes: Tasty
---------------------------------------------------------------------
[3.66] Rob
Rob is a nerdy boy that is obsessed with video games. He takes
particular interest in mastering combos, as he is widely known as the
“King of the Combo”.
Interests: Geeky, Spooky
Dislikes: Cute
---------------------------------------------------------------------
[3.67] Iggy
Iggy is a laidback, carefree Sim that just loves to live and loves to
eat. If he’s not already snacking, he’s going to do so.
Interests: Tasty, Spooky
Dislikes: Studious
---------------------------------------------------------------------
[3.68] Penelope
Penelope is a happy girl that is very kind to everyone she meets.
When she wakes up, the first thing she does is a happy dance.
Interests: Cute, Fun
Dislikes: Studious
---------------------------------------------------------------------
[3.69] Luis
Luis is a college student that likes to volunteer for as many things
as possible. His whole life has revolved around college. Luis can be
very moody.
Interests: Studious, Cute
Dislikes: Spooky
---------------------------------------------------------------------
[3.70] Brandi
Brandi is a trouble-maker that can’t help but lie, prank, and bully
her way through life. No matter what she says, it’s most likely a
lie.
Interests: Spooky, Geeky
Dislikes: Cute
---------------------------------------------------------------------
[3.71] Chaz
Chaz is an sports legend and extreme sport athlete. He does daredevil
stunts and bares no fear toward what life throws at him.
Interests: Fun, Spooky
Dislikes: Geeky
---------------------------------------------------------------------
[3.72] Spencer
Spencer is an intense gamer and nerd that enjoys dressing up in
costumes. With his two interests combined, Spencer never wants to
remove his knight armor.
Interests: Geeky, Tasty
Dislikes: Fun
---------------------------------------------------------------------
[3.73] Karine
Karine is a Sim that is obsessed with different foods. She loves
trying different things and talking about new flavors. Karine is very
kind and has a somewhat southern accent.
Interests: Tasty, Cute
Dislikes: Spooky
---------------------------------------------------------------------
[3.74] Morcubus
Morcubus is a wicked and frightening man that is known as the “Prince
of Monsters”. He’s very sinister and claims to be the master of
darkness. Apparently, his name was supposed to be Marcus, but his
parents made a spelling error.
Interests: Spooky, Tasty
Dislikes: Cute
---------------------------------------------------------------------
[3.75] Jimmy
Jimmy is Hisao’s son and supposed heir to Hisao’s business. Jimmy has
a fear of knives and allergy to fish, but he tries hard to please his
father.
Interests: Tasty, Fun
Dislikes: Studious
---------------------------------------------------------------------
[3.76] Pablo
Pablo is a young boy who likes to pretend to be a pirate. He has a
stutter and is usually seen playing pirate with Ginny.
Interests: Fun, Geeky
Dislikes: Spooky
---------------------------------------------------------------------
[3.77] Noelle
Noelle is a baker who particularly enjoys cookies. Her dream is to
invent the world’s first dough-less cookie and sell them.
Interests: Tasty, Cute
Dislikes: Studious
---------------------------------------------------------------------
[3.78] Pinky
Pinky is a girl that, oddly enough, is in love with the color blue.
Everything she wears is blue, even her eyes and hair are blue.
Interests: Cute, Geeky
Dislikes: Studious
---------------------------------------------------------------------
[3.79] Nova
Nova is a professor that majors in astronomy and astrology. She’s
always enjoyed the stars and wants to get away from the city lights,
which ruin the light from the stars at night.
Interests: Geeky, Studious
Dislikes: Fun
---------------------------------------------------------------------
[3.80] Zoe
Zoe is a fortune teller spiritualist. She uses her crystal ball to
see into ones’ future. She takes an interest in the spirit world. Zoe
loves the supernatural.
Interests: Spooky, Geeky
Dislikes: Tasty
---------------------------------------------------------------------
[3.81] Ginny
Ginny is an adventurous young girl that likes to pretend she’s a
pirate. Her real name is Virginia and her best friend is Pablo.
Ginny’s always had a liking for the pirate lore.
Interests: Fun, Cute
Dislikes: Studious
---------------------------------------------------------------------
[3.82] Crystal
Crystal is a loner that is incredibly scary. She has cat-like eyes
and prefers to stay alone. Crystal has many sisters who cheerlead,
which is the one thing she can’t stand.
Interests: Spooky, Fun
Dislikes: Cute
---------------------------------------------------------------------
[3.83] Brendan
Brendan is a Sim that takes gaming very seriously. He claims to never
lose to anyone and he’s entirely obsessed with winning. Brendan never
accepts defeat.
Interests: Geeky, Studious
Dislikes: Spooky
---------------------------------------------------------------------
[3.84] Wendalyn
Wendalyn is a young witch girl that specializes in potions and
elixirs. She loves to experiment, and is never afraid to make it up
as she goes. Wendalyn loves cute hats.
Interests: Spooky, Tasty
Dislikes: Geeky
---------------------------------------------------------------------
[3.85] Terry
Terry is an old man that loves to make toys. Ever since youth, he
loved to fix toys, which was helpful because his family never had a
lot of money when he was growing up. Terry is a very jolly,
optimistic guy.
Interests: Cute, Fun
Dislikes: Studious
---------------------------------------------------------------------
[3.86] Natalia
Natalia is a secret agent working under the organization called
S.I.M. She’s one Sim that nobody knows for sure about, but she
certainly knows everything about everyone else.
Interests: Studious, Geeky
Dislikes: Fun
---------------------------------------------------------------------
[3.87] Tad
Tad is a swimmer that has idolized his favorite water superhero since
youth. He’s better known as “Flipper” and takes his passion very
seriously.
Interests: Fun, Cute
Dislikes: Spooky
---------------------------------------------------------------------
[3.88] Alexa
Alexa is a budding scientist that looks up to Dr. F. She’s good at
building robots and tends to follow unconventional science.
Interests: Geeky, Cute
Dislikes: Spooky
---------------------------------------------------------------------
[3.89] Cedella
Cedella is a patron of the arts that enjoys music, art and culture.
She can own a café in your town, but her deepest secret is that she
doesn’t like coffee. Cedella drinks it to look cool.
Interests: Tasty, Studious
Dislikes: Cute
---------------------------------------------------------------------
[5] Essences
---------------------------------------------------------------------
Throughout the game, your Sim can collect objects known as Essences.
These Essences were once wielded by a man who vanished under
mysterious circumstances. Essences are applied to items made using
blueprints, which help give the item the vibe of whatever kind of Sim
type that Essence falls under.
Essences can be found by shaking trees, socializing with other Sims,
fishing, prospecting, chopping down trees, etc.
Below, I’ll list the types of Essences, what category they fall
under, what level is needed to get them, and where they can be found.
---------------------------------------------------------------------
[5.1] Location Codex
Below are the various locations of Essences, consisting of fishing
grounds, prospecting grounds, and gardening grounds.
Town:
=Fishing=
1st Spot: There’s a pond right outside of your Sim’s home. This pond
connects to stream that runs all the way through the town.
=Prospecting=
1st Spot: There’s a prospecting ground at the left side in front of
the train station.
2nd Spot: There’s a prospecting ground in the cave near the stream in
town.
=Gardening=
1st Spot: There’s a garden patch located at the top of the hill to
the right of your Sim’s house.
Forest:
=Fishing=
1st Spot: There’s a huge pond towards the back of the forest. This
connects to a stream that runs throughout the forest.
=Prospecting=
1st Spot: There’s a prospecting ground right after the log bridge.
2nd Spot: There’s a prospecting ground beside the cave at the back of
the forest.
3rd Spot: There’s a prospecting ground inside the cave at the back of
the forest.
=Gardening=
1st Spot: There’s pretty much gardening ground everywhere you are in
the forest.
Desert:
=Fishing=
1st Spot: There’s an entire ocean front on the outskirts of the
desert.
=Prospecting=
1st Spot: There’s a prospecting ground right after the three housing
lots at the entrance
2nd Spot: There’s a prospecting ground in a cemetery towards the
right in the back of the desert.
3rd Spot: There’s a prospecting ground in a cave near some ruins
towards the back.
4th Spot: There’s a prospecting ground in the junkyard in the south
of the desert.
5th Spot: There’s a prospecting ground on the hill at the right of
the entrance.
6th Spot: There’s a second prospecting ground on the hill at the
right of the entrance.
7th Spot: There’s a prospecting ground beneath the dinosaur bones
beside the cemetery.
8th Spot: There’s a prospecting ground in a cave in the opposite
direction of the dinosaur bones and cemetery.
=Gardening=
1st Spot: There’s a garden patch in the cave at the cemetery.
2nd Spot: There’s a garden patch to the right of the desert’s
entrance.
3rd Spot: There’s a garden patch in the cave in the junkyard.
4th Spot: There’s a cave in some ruins in the south of the desert.
---------------------------------------------------------------------
[5.2] List of Essences
=Cute Essences=
Garnet – Found in the desert by prospecting, achieved at Star Level
3.
Gold – Found in the desert by fishing, achieved at Star Level 4.
Happy – Found by being nice to all Sims (except Spooky type) and also
after finishing food and other instances, achieved at Star Level 0.
Kissing Fish – Found in the desert by fishing, achieved at Star Level
4.
Plum Blossom – Found in the forest by shaking a plum tree, achieved
at Star Level 2.
Puppy – Found in the desert by prospecting near the ruins, achieved
at Star Level 3.
Purple Crayon – Found in the town by prospecting near the train
station, achieved at Star Level 0.
Red Crayon – Found in the desert by prospecting, achieved at Star
Level 3.
Rose – Found in the forest by shaking a rose tree, achieved at Star
Level 2.
Sunflower – Found in the desert by shaking a sunflower tree, achieved
at Star Level 3.
Tim Doll – Found in the desert by prospecting, achieved at Star Level
3.
Tina Doll – Found in the desert by prospecting, can also be found
after a Sim’s tea party or being nice to a cute Sim, achieved at Star
Level 0
Yellow Blossom – Found in the town by shaking a yellow blossom tree,
achieved at Star Level 0.
Yellow Crayon – Found in the desert by prospecting, achieved at Star
Level 3.
=Fun Essences=
8-Ball – Found in the town by prospecting near the train station, can
also be found after being nice to a fun Sim, and achieved at Star
Level 0.
Angry – Found by being mean to most Sims, achieved at Star Level 0.
Beach Ball – Found in the desert by fishing, achieved at Star Level
4.
Clown Fish – Found in the town square by fishing in the fountain,
achieved at Star Level 0.
Clubs – Found in the desert by shaking a club tree, achieved at Star
Level 3.
Diamonds – Found in the desert by shaking a diamond tree, achieved at
Star Level 3.
Hearts – Found in the desert by shaking a heart tree, achieved at
Star Level 3.
Hopi Doll – Found in the desert by prospecting, achieved at Star
Level 3.
Magic Carpet – Found in the forest by prospecting, achieved at Star
Level 3.
Musical Note – Found in the forest by prospecting, achieved at Star
Level 3.
Soccer Ball – Found in the forest by prospecting, achieved at Star
Level 3.
Spades – Found in the desert by shaking a spade tree, achieved at
Star Level 3.
Tiger – Found in the desert by prospecting, achieved at Star Level 3.
Topaz – Found in the desert by prospecting, achieved at Star Level 3.
=Geeky Essences=
Action Figure – Found in Geeky Cave in town by prospecting, achieved
at Star Level 1.
Alien – Found in the desert by prospecting, achieved at Star Level 4.
Gears – Found in the Orchard Cave in the desert by shaking a gear
tree, achieved at Star Level 4.
Mega Lizard- Found in the desert by prospecting, achieved at Star
Level 3.
Metal – Found by chopping Geeky-type trees, achieved at Star Level 4.
Robot – Found in the Orchard Cave in the desert by shaking a robot
tree, or watching a small television, achieved at Star Level 4.
Rocket – Found in the desert by prospecting or rocket launches held
by geeky Sims, achieved at Star Level 4.
Sapphire – Found in the desert by prospecting, achieved at Star Level
3.
Snake – Found in the forest by fishing, achieved at Star Level 2.
Spring – Found in the Orchard Cave in the desert by shaking a spring
tree, achieved at Star Level 4.
Star – Found in the desert by prospecting, achieved at Star Level 4.
Tiny Shark – Found in the desert by fishing, achieved at Star Level
4.
Tire – Found in the town by fishing, achieved at Star Level 0.
Video Game – Found in a cave in the town, or playing an arcade game,
achieved at Star Level 1.
=Spooky Essences=
Amethyst – Found in the desert by prospecting, achieved at Star Level
3.
Black Apple – Found in the Orchard Cave in the forest by shaking a
black apple tree, achieved at Star Level 3.
Black Rose – Found in the desert by shaking a black rose tree,
achieved at Star Level 3.
Dead Wood – Found by chopping trees killed by fertilizer overuse, or
a living spooky tree, achieved at Star Level 0.
Eyeball – Found in the Orchard Cave in the forest by shaking an
eyeball tree, achieved at Star Level 3.
Fish Bones – Found in the desert by fishing, achieved at Star Level
4.
Ghost – Found in the Orchard Cave in the desert by shaking a ghost
tree, achieved at Star Level 0.
Jack O’Lantern – Found in the Orchard Cave in the forest by shaking a
jack o’lantern tree, achieved at Star Level 3.
Sad – Found by being nice or mean to Sims, achieved at Star Level 0.
Scary – Found by being nice to spooky Sims.
Skeleton – Found in the desert by prospecting, achieved at Star Level
3.
Spider – Found in the desert by prospecting, achieved at Star Level
3.
Thorn – Found in the town square by shaking a thorn tree, achieved at
Star Level 0.
Voodoo Doll – Found in the desert by prospecting, achieved at Star
Level 3.
=Studious Essences=
Dark Wood – Found by chopping studious or cute trees, achieved at
Star Level 0.
Dinosaur Fossil – Found in the desert by prospecting, achieved at
Star Level 3.
Elephant – Found in the desert by prospecting, achieved at Star Level
3.
Globe – Found in the desert by prospecting, achieved at Star Level 4.
Jade – Found in the desert by prospecting, achieved at Star Level 3.
Knight – Found in the forest by shaking a knight tree, achieved at
Star Level 4.
Light Wood – Found by chopping tasty or fun trees, achieved at Star
Level 0.
Moai – Found in the desert by prospecting, achieved at Star Level 3.
Organic – Found in the desert by prospecting, achieved at Star Level
2.
Pawn – Found in the Orchard Cave in the forest by shaking a pawn
tree, achieved at Star Level 4.
Pencil – Found in the desert by prospecting, or from a studious Sim’s
book party, achieved at Star Level 4.
Rook – Found in the forest by shaking a rook tree, achieved at Star
Level 4.
Stone – Found in the town square by prospecting, achieved at Star
Level 0.
Terra Cotta – Found in the 2nd forest area by prospecting, achieved
at Star Level 2.
=Tasty Essences=
Amber – Found in the desert by prospecting, achieved at Star Level 3.
Bacon – Found in the forest by prospecting, from Patrick or a Sim’s
picnic, achieved at Star Level 0.
Cake – Found in the forest by prospecting or by cooking with a stove,
achieved at Star Level 0.
Cherry Blossom – Found in the forest by shaking a cherry blossom tree
or singing karaoke, achieved at Star Level 2.
Chocolate Cake – Found in the forest by prospecting, achieved at Star
Level 2.
Crab – Found in the forest by fishing, achieved at Star Level 2.
Gingerbread Man – Found in the forest by prospecting, achieved at
Star Level 2.
Green Apple – Found in the town square by shaking a green apple tree,
achieved at Star Level 0.
Lemon – Found in the desert by shaking a lemon tree, achieved at Star
Level 3.
Lime – Found in the desert by shaking a lime tree, achieved at Star
Level 3.
Octopus – Found in the forest by fishing, achieved at Star Level 0.
Orange – Found in the forest by shaking an orange tree, achieved at
Star Level 2.
Rainbow Trout – Found in the town square by fishing, achieved at Star
Level 0.
Red Apple – Found in the town square by shaking an apple tree,
achieved at Star Level 0.
---------------------------------------------------------------------
[6] Furniture
---------------------------------------------------------------------
Blueprints are designs that are used to make furniture. When working
on a blueprint, a ghost outline shows you where to set up the pieces
to make the item, however, you can make it any way you’d like to.
Blueprints can be obtained from other Sims. Many of these blueprints
come from completing a task for them or becoming their best friend.
Below, I will list the types of blueprints;
---------------------------------------------------------------------
[6.1] List of Blueprints
=Blueprints=
Arcade Game -
Arcade Game - Antennae
Arcade Game - Retro
Arcade Game - Spike
Bathtub
Bathtub - Bamboo
Bathtub - Hourglass
Bathtub - Naval
Bathtub - Palatial
Bathtub - Sammich
Bathtub - Spider
Bed
Bed - Book
Bed - Burger
Bed - Canopy
Bed - Classic
Bed - Cradle
Bed - Designer
Bed - Froggy
Bed - Jenny's
Bed - Nails
Bed - Princess
Bed - Rainclouds
Bed - Tree
Bookshelf
Bookshelf - Art Deco
Bookshelf - Hearts
Bookshelf - Magnetic
Bookshelf - Notched
Bookshelf - Ornate
Chair
Chair - Bunny
Chair - Futuristic
Chair - Modern
Chair - Monster Head
Chair - Monster Paw
Chair - Monster Paw 2
Chair - Ornate
Chair - Racecar
Chair - Recharger
Chair - Rickshaw
Chair - Rocker
Chair - Science
Changing Booth
Changing Booth - Aquarium
Changing Booth - Cobra
Coffee Table
Coffee Table - Mouse
Costume Chest
Costume Chest - Capsule
Couch
Couch - Checkers
Couch - Club
Couch - Froggy
Couch - Funky
Couch - Medusa
Couch - Puzzle
Couch - Soccer
Counter
Counter - Island
Desk
Desk - Bridge
Desk - Galactic
Desk - Puzzle
Desk - Torii
Dresser
Dresser - Classic
Dresser - Colonial
Flower Stand
Flower Stand - Watanabe's
Flower Stand - Designer
Flower Stand - Totem
Fortune Crystal
Hot Tub</pre><pre id="faqspan-2">
Hot Tub - Naval
Hot Tub - Raven
Hot Tub - Robohead
Ice Cream Freezer
Ice Cream Freezer - Pagoda
Ice Cream Freezer - Piggy
Jukebox
Karaoke Machine
Karaoke Machine - Guitar
Karaoke Machine - Lovely
Karaoke Machine - Mime
Mirror
Mirror - Elegant
Mirror - Origami
Organ
Pirate Ship
Pizza Oven
Pizza Oven - Pizza
Podium
Refrigerator
Refrigerator - Deluxe
Refrigerator - Framed
Refrigerator - Rounded
Salon Chair
Salon Chair - Bubbles
Sarcophagus
Sarcophagus - Mel's
Sculpture - Fireplace
Shelf
Sink
Sink - Art Deco
Sink - Floral
Sink - Vanity
Small Television
Small Television - Soda
Small Television - Framed
Small Television - Question
Stage
Stage - Fancy
Stereo
Stereo - Drumset
Stereo - Funky
Stereo - Trevor's
Stove
Stove - Apple
Stove - Claw
Stove - Deluxe
Stove - Hourglass
Sculpture - Wall
Sculpture
Table
Table - Atom
Table - Bamboo
Table - Castle
Table - Designer
Table - Lattice
Telescope
Telescope - Octopus
Television
Television - Club
Television - Daikon
Television - Giant Claw
Television - Lighting Round
Television - Spaceship
Television - Wavy
Tesla Coil
Toilet
Toilet - Insidious
Town Monument
Training Dummy
Training Dummy - Doll
Turntable
Wall Cabinet
=Cheat Code Blueprints=
Bed - Bunk
Bed - Racecar
Bed - Rickshaw
Couch - Hourglass
Couch – Modern
=PC Exclusive Blueprints=
Amusement Ride
Cauldron
Drink Dispenser
Pool
Robot Table
Sculpture - Locker
Sculpture - Generator
Super Computer
Arcade Game-Antique
Arcade Game-Robot
Sink-Flipper
Bathtub-Whale
Stove-Witch
Bookcase-Cafe
Stereo-Antique
Pizza Oven-Café
---------------------------------------------------------------------
[6.2] Decoratives
---------------------------------------------------------------------
Decoratives are neat little objects you can use to decorate your
home. You often receive them after completing all the tasks for a
Commercial Sim, but you can also receive them after becoming best
friends with a Sim. Only 10 decoratives can be in your Sim’s house at
once, as they clutter up the space in your Sim’s home.
---------------------------------------------------------------------
[7] Planting
---------------------------------------------------------------------
[7.1] Planting
Planting is a basic activity in the game. Trees are found throughout
the game, mainly growing Essences. With these Essences, you’re able
to plant a tree anywhere where there’s a dry-looking patch of land. A
tree can also be dug up and replaced with something else. If there’s
a certain Essence that you need more of, plant a tree of it!
To plant, an option for it should appear when you approach a dry
patch of land. Select it and click on a plant type Essence to plant a
tree that blooms those Essences. Sometimes, this is a better
alternative and makes that particular Essence easy to come by.
---------------------------------------------------------------------
[8] Building
---------------------------------------------------------------------
[8.1] Buildings
In this game, you’re required to do quite a lot of building, mainly
for Sims that need housing. By asking a Sim to move in at the hotel,
you gain access to building by approaching any empty lot. In the
building mode, you are given a checkered plot of land where you can
place building bases and other accessories to the lot. Some lots are
smaller than others, but even so, the lots aren’t very big. Anyways,
the small yellow area lets you know where the front of the building
is. By cycling through with the arrows, you can view your options as
far as building bases, windows, doors, roofs, yard accessories,
building accessories, etc. As you progress and meet new Sims, your
options expand. For commercial Sims, it’s required that their
building have a sign to let other Sims know what the building is. As
for Townie Sims, their houses need a sign to let other Sims know what
type of Sim they are. The house can only be two stories high, and
some objects will not be able to overlap. You can change the color of
the base and the roof using the paint mode. By clicking with the left
and right clicks, you will be able to cycle through a variety of
colors and textures. Also, be sure to make sure that a Sim’s house
has items that represent their interests. A Sim that’s Spooky isn’t
going to care much for dolls or flowerbeds on their home, or a Sim
that’s Tasty isn’t going to care much for columns and architecture.
---------------------------------------------------------------------
[8.2] Objects
Another essential to the game is building objects for other Sims. As
you advance in the game, Sims will ask favors of you, which is key to
reaching the next level. These Sims will request a piece of
furniture, in which they give you a blueprint for and expect it to be
made with a certain amount of a particular Essence. How do you build
you may ask? Well, your Sim owns a workshop that they can create
these objects in. Your workshop works similar to building houses, but
it’s a bit different. Depending on the blueprint, a ghost of the
design for the furniture will be set on a circular base. By cycling
through with the arrows, you can see the different block shapes that
are needed to build. The ones highlighted in green are the basic
blocks necessary to build the desired object. If the snap mode is
enabled, picking up these blocks and dragging them to the ghost will
snap the block in its correct spot. However, some of the blocks
cannot overlap each other or disturb the design. The paint mode
allows you to cycle through a variety of colors and textures, but the
Essence paint allows you to use a texture based on a particular
Essence. This is the most basic way to implement Essences into the
design. Another way is to add the physical Essence itself and place
it on the design. All objects made in the workshop are saved in the
inventory.
---------------------------------------------------------------------
[9] Prospecting
---------------------------------------------------------------------
[9.1] Prospecting
Prospecting involves using a detector device to find things hidden
underground. This is key to finding some Essences! If you walk near
an area where there are crystals in a patch on the ground, you’ll
have the option to prospect. The device makes a sound at a certain
frequency when it detects something. No frequency means nothing is
nearby. A blue, slow frequency detects something. A yellow, medium
frequency detects something nearby. An orange, quick frequency
detects something extremely close. And a red, fast frequency detects
something right underneath you. After it flashes red, you’ll have the
option to dig up whatever is underground. And that’s how you
prospect!
---------------------------------------------------------------------
[10] Fishing
---------------------------------------------------------------------
[10.1] Fishing
Fishing is another way to get Essences, mainly marine types. By
approaching any body of water, you have the option to fish. When a
crop of bubbles appear at the water’s surface that means an Essence
is there. Use the left click on the mouse to cast your line and pull
the mouse back to yank in your catch.
---------------------------------------------------------------------
[11] Essentials
---------------------------------------------------------------------
[11.1] Task Book
The task book is where all the tasks you receive from various Sims
are kept as a checklist for you to use.
---------------------------------------------------------------------
[11.2] List of Tasks
These are tasks that are given by commercial Sims in the town.
Frequently talk to these Sims to obtain these tasks;
=Star Level 0 Tasks=
=Mayor Rosalyn=
Task #1: Chair
Rewards: Bed, Sculpture, Wall, Table, Sculpture - Wall, Counter
Task #2: Podium w/ 4 Red Apples
Rewards: Potted Plant Decorative, Chair-Ornate
=Poppy=
Task #1: Flower Stand w/ 2 Happy
Rewards: Table – Designer
Task #2: Bed w/ 2 Yellow Blossoms
Rewards: Flower Stand – Designer
Task #3: Flower Stand w/ 8 Yellow Blossoms
Rewards: Poppy’s Fern Decorative
=Star Level 1 Tasks=
=Chef Gino=
Task #1: Pizza Oven w/ 4 Stones and 8 Red Apples
Rewards: Bed – Classic
Task #2: Chair w/ 5 Green Apples, Table w/ 4 Red Apples & 4 Green
Apples
Rewards: Refrigerator – Framed
Task #3: Sink w/ 3 Stones & 5 Red Apples, Stove w/ 3 Stones & 5 Red
Apples, Refrigerator w/ 2 Stones & 5 Red Apples
Rewards: Pizza Decorative
=DJ Candy=
Task #1: Stereo w/ 9 Happy
Rewards: Couch – Funky
Task #2: Couch w/ 4 Clown Fish & 2 8-Balls, Table w/ 1 8-Ball
Rewards: Bathtub – Hourglass
Task #3: Turntable w/ 6 8-Balls & 14 Clown Fish
Rewards: Disco Ball Decorative
=Vincent=
Task #1: Sculpture w/ 8 Stones, Sculpture w/ 8 Dead Wood
Rewards: Chair – Modern
Task #2: Desk w/ 7 Dead Wood, Chair w/ 5 Dead Wood
Rewards: Desk – Puzzle
Task #3: Sarcophagus w/ 20 Scary & 10 Stones
Rewards: Museum Aztec Statue Decorative
=Star Level 2 Tasks=
=Elmira=
Task #1: Bookshelf w/ 12 Dark Wood
Rewards: None
Task #2: Desk w/ 4 Terra Cotta & 4 Dark Wood, Chair w/ 9 Dark Wood
Rewards: Bookshelf – Notched
Task #3: Small Television w/ 5 Dark Wood, Couch w/ 16 Dark Wood
Rewards: Table – Bamboo
Task #4: Bookshelf w/ 20 Scary, Bookshelf w/ 20 Happy, Bookshelf w/
20 Roses
Rewards: Book Pile Decorative
=Nicole=
Task #1: Bed w/ 8 Roses & 4 Purple Crayons
Rewards: None
Task #2: Mirror w/ 14 Plum Blossoms
Rewards: Dresser – Classic
Task #3: Dresser w/ 10 Dark Wood & 10 Roses, Dresser w/ 10 Light Wood
& 10 Plum Blossoms
Rewards: Couch – Club
Task #4: Changing Booth w/ 20 Roses & 20 Plum Blossoms
Rewards: Pile o’ Shirts Decorative
=Roxie=
Task #1: Ice Cream Freezer w/ 14 Happy & 12 Gingerbread Men
Rewards: None
Task #2: Refrigerator w/ 10 Happy & 10 Gingerbread Men, Sink w/ 10
Happy & 4 Chocolate Cakes
Rewards: Sink – Art Deco
Task #3: Table w/ 14 Cherry Blossoms & 10 Cakes, Chair w/ 16 Cherry
Blossoms
Rewards: Stove – Deluxe
Task #4: Bathtub w/ 20 Cherry Blossoms & 20 Cakes, Sink w/ 20 Cherry
Blossoms & 10 Cakes
Rewards: Ice Cream Column Decorative
=Vic=
Task #1: Arcade Game w/ 10 Video Games
Rewards: None
Task #2: Couch w/ 10 Action Figures, Television w/ 10 Action Figures
Rewards: Arcade Game – Retro
Task #3: Refrigerator w/ 10 Bacons
Rewards: Chair – Futuristic
Task #4: Arcade Game w/ 4 Tires, Arcade Game w/ 16 Snakes, Arcade
Game w/ 6 Octopus & 14 Crabs
Rewards: Wall Rocket Decorative
=Star Level 3 Tasks=
=Chef Watanabe=
Task #1: Sink w/ 20 Rainbow Trout
Rewards: None
Task #2: Bathtub w/ 30 Crabs
Rewards: Counter – Island
Task #3: Hot Tub w/ 20 Octopus & 30 Rainbow Trout
Rewards: Flower Stand – Watanabe’s
Task #4: Karaoke Machine w/ 10 Stones & 20 Organics
Rewards: Sushi Lantern Decorative
=Dolly=
Task #1: Costume Chest w/ 30 Sunflowers
Rewards: None
Task #2: Mirror w/ 15 Purple Crayons & 20 Sunflowers
Rewards: Refrigerator – Deluxe
Task #3: Bed w/ 14 Yellow Crayons & 14 Red Crayons
Rewards: Bed – Canopy
Task #4: Table w/ 15 Puppy, Chair w/ 15 Tim Dolls, Chair w/ 15 Tina
Dolls
Rewards: Costume Shop Carpet Decorative
=Goth Boy=
Task #1: Couch w/ 16 Sad, Chair w/ 10 Sad
Rewards: None
Task #2: Bed w/ 20 Thorns & 20 Spiders
Rewards: Mirror – Elegant
Task #3: Bathtub w/ 30 Black Roses
Rewards: Dresser - Colonial
Task #4: Organ w/ 30 Jack O’ Lanterns & 30 Thorns
Reward: Haunted House Armor Decorative
=Master Aran=
Task #1: Training Dummy w/ 10 Tigers & 10 Elephants
Rewards: None
Task #2: Training Dummy w/ 15 Angry & 15 Spiders
Rewards: Training Dummy – Doll
Task #3: Training Dummy w/ 15 Octopus & 15 Crabs
Rewards: Bathtub – Bamboo
Task #4: Training Dummy w/ 15 Mega Lizards & 30 Tiny Sharks
Rewards: Kickboxing Gloves Decorative
=Shirley=
Task #1: Salon Chair w/ 10 Red Crayons
Rewards: None
Task #2: Flower Stand w/ 20 Yellow Blossoms & 20 Roses
Rewards: Bed – Designer
Task #3: Stove w/ 20 Limes, Refrigerator w/ 20 Orange, Counter w/ 20
Lemons
Rewards: Sink – Vanity
Task #4: Salon Chair w/ 20 Gold, Salon Chair w/ 40 Kissing Fish
Rewards: Salon Screen Decorative
=Star Level 4 Tasks=
=Cap’n Ginny=
Task #1: Jukebox w/ 16 Angry & 20 Musical Notes
Rewards: None
Task #2: Dresser w/ 20 Hearts & 20 Spades, Costume Chest w/ 15
Diamonds & 15 Clubs
Rewards: Television – Club
Task #3: Hot Tub w/ 30 Beach Balls
Rewards: Mirror – Origami
Task #4: Pirate Ship w/ 20 Magic Carpets & 30 Angry
Rewards: Ship in a Bottle Decorative
=Dr. F=
Task #1: Stereo w/ 20 Springs & 20 Gears
Rewards: None
Task #2: Turntable w/ 30 Robots, Refrigerator w/ 10 Tires
Rewards: Costume Chest – Capsule
Task #3: Karaoke Machine w/ 20 Soccer Balls, Toilet w/ 15 Tiny Sharks
Rewards: Table – Atom
Task #4: Zap-O-Tron “Tesla Coil” w/ 25 Gears ^ 25 Robots
Rewards: Mad Robot Decorative
=Madame Zoe=
Task #1: Chair w/ 20 Snakes, Table w/ 10 Voodoo Dolls & 5 Eyeballs
Rewards: None
Task #2: Mirror w/ 16 Skeletons & 14 Fish Bones
Rewards: Stove – Hourglass
Task #3: Sarcophagus w/ 20 Ghosts & 20 Black Apples
Rewards: Bookshelf – Hearts
Task #4: Fortune Crystal w/ 30 Eyeballs & 25 Ghosts
Rewards: Floor Candle Decorative
=Professor Nova=
Task #1: Bookshelf w/ 20 Pencils & 15 Light Wood
Rewards: None
Task #2: Couch w/ 10 Stars & 10 Metals, Small Television w/ 10 Aliens
& 10 Metals
Rewards: Desk – Galactic
Task #3: Telescope w/ 20 Stars & 25 Metals
Rewards: None
Task #4: Arcade Game w/ 15 Aliens & 20 Rockets
Rewards: Observatory Chart Decorative
=Trevor=
Task #1: Changing Booth w/ 20 Pawns & 20 Knights, Costume Chest w/ 30
Rooks
Rewards: None
Task #2: Salon Chair w/ 30 Hopi Dolls & 10 Moai
Rewards: Stereo – Trevor’s
Task #3: Counter w/ 15 Pawns & 15 Rooks
Rewards: Arcade Game – Antennae
Task #4: Stage w/ 30 Globe & 20 Dinosaur Fossil
Rewards: Mardi Gras Mask Decorative
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[11.3] Relationship Book
The Relationship Book keeps track of the relationships you hold with
various Sims in your town. This book provides a bit of information
about the Sims. The different smiley faces tell how you and that Sim
are familiar with each other. The yellow neutral face means you’re an
acquaintance and are neutral with that Sim. The green happy face
means you’re a friend of that Sim and generally have a good
relationship. The green grinning happy face means that you and the
Sim are best friends. By being nice to these Sims, their relationship
with your Sim improves. A Sim can never be your enemy nor can they be
higher than a best friend.
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[11.4] Backpack
The Backpack acts as your inventory. Inside is where your Essences
are kept, as well as any items you’ve created in your workshop.
---------------------------------------------------------------------
[11.5] Blueprint Book
The Blueprint Book is where all your obtained blueprints are kept.
---------------------------------------------------------------------
[11.6] Essence Book
The Essence Book records all types of Essences you’ve discovered in
the Town. They are separated by category.
---------------------------------------------------------------------
[12] Best Friend Rewards
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[12.1] Best Friend Rewards
These are blueprint rewards that are given after becoming best
friends with Townie Sims. Because these Sims don’t request you with
tasks, you may have to take it upon yourself to make things for them
as gifts, but also frequently talk to them and join in on their
activities. The rewards are as follows;
=Buddy=
Reward: Sculpture – Fireplace
=Patrick=
Rewards: Refrigerator – Rounded
=Violet=
Rewards: Flower Stand – Totem
=Clara=
Rewards: Coffee Table – Mouse
=Gordon=
Rewards: Couch – Puzzle
=Maria=
Rewards: Small Television – Soda
=Ray=
Rewards: Couch – Medusa
=Rhonda=
Rewards: Table – Lattice
=Roger=
Rewards: Chair – Rickshaw
=Travis=
Rewards: Couch – Soccer
=Bean=
Rewards: Television – Wavy
=Jenny=
Rewards: Bed – Jenny’s, Television – Spaceship
=Matt=
Rewards: Television – Lightning Rod
=Raven=
Rewards: Hot Tub – Raven
=Sandra=
Rewards: Small Television – Framed
=Stephen=
Rewards: Desk – Bridge
=Amelia=
Rewards: Bookshelf – Art Deco
=Annie=
Rewards: Karaoke Machine – Guitar
=Crystal=
Rewards: Bookshelf – Ornate
=Edwin=
Rewards: Ice Cream Freezer – Pagoda
=Gertrude=
Rewards: Chair – Science
=Ruthie=
Rewards: Chair – Rocker
=Ian=
Rewards: Bookshelf – Magnetic
=Jeremy=
Rewards: Bed – Cradle
=Liberty=
Rewards: Changing Booth – Cobra
=Linda=
Rewards: Bathtub – Naval
=Makoto=
Rewards: Chair - Recharger
=Odin=
Rewards: Stereo – Drum Set
=Pinky=
Rewards: Bathtub – Palatial
=Sasha=
Rewards: Stove – Apple
=Yuki=
Rewards: Television – Giant Claw
=Abigail=
Rewards: Bed – Book
=Beebee=
Rewards: Chair – Bunny
=Billy=
Rewards: Telescope – Octopus
=Blaine=
Rewards: Stove – Claw
=Brandi=
Rewards: Bathtub – Spider
=Brendan=
Rewards: Couch – Checkers
=Chaz=
Rewards: Chair – Racecar
=Clayton=
Rewards: Hot Tub – Robohead
=Eliza=
Rewards: Small Television – Question
=Esma=
Rewards: Bed – Nails
=Iggy=
Rewards: Bathtub – Sammich
=Jimmy=
Rewards: Changing Booth – Aquarium
=Karine=
Rewards: Bed – Burger
=Luis=
Rewards: Stereo – Funky
=Morcubus=
Rewards: Toilet – Insidious
=Noelle=
Rewards: Pizza Oven – Pizza
=Pablo=
Rewards: Hot Tub – Naval
=Penelope=
Rewards: Bed – Princess, Sink – Floral
=Renee=
Rewards: Ice Cream Freezer – Piggy
=Rob=
Rewards: Arcade Game – Spiked
=Spencer=
Rewards: Table – Castle
=Summer=
Rewards: Bed – Rainclouds
=Taylor=
Rewards: Karaoke Machine – Lovely
=Yvette=
Rewards: Karaoke Machine – Mime
=Uber Sims Rewards=
=Ikara=
Rewards: Television – Daikon, Ikara’s clothing
=Hopper=
Rewards: Bed – Froggy, Couch – Froggy, Animal Costumes
=Mel=
Rewards: Sarcophagus – Mel’s, Mel’s clothing
=Bob=
Rewards: Desk – Torii, Bob’s clothing
=Star=
Rewards: Bed – Tree, Star’s clothing
=Daryl=
Rewards: Stage – Fancy, Daryl’s clothing
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[13] Star Level 0: Welcome to Your Town!
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[13.1] Rosalyn’s Welcome
When you start the game, you’ll be brought to the introduction story.
Rosalyn will take a moment to tell you about the history of the town
you’re moving to. She starts by saying the town used to be a unique
and lively town with many essentials to suit the interests of the
different Sims that lived there. Rosalyn explains that this was
because of a mysterious Sim with the power to use Essences to build
great things. One day, the Sim vanished, taking all its’ greatness
with them. The town underwent a change and lost all of its charm.
Sims began to move away, despite Rosalyn’s pleas to stay. Luckily,
she’s heard that a new Sim is arriving that supposedly has the power
of the Essences. And that Sim is yours!
From here, you’re brought to the Sim creator. Here you can pick what
your Sim looks like, what your Sim’s voice is like, your Sim’s
clothing and accessories, and of course, a name. To change hair,
clothing, the mouth, and eyes, click on those parts of the Sim to
cycle through the different options. Your Sim’s complexion and hair
color can be changed by the two buttons on the top left panel. You
can also randomize your Sim’s qualities by pressing the bottom button
on the left panel. Below that is the voice changer. Here you can pick
which voice type you’d like, as well as how high or low the pitch of
that voice is. On the tab in the top right, you can choose glasses
and add facial marks to your Sim. A name can be given to the Sim by
clicking the button at the bottom left. The Sim can reflect you or
anything you’d like! When you’re ready, click the button in the
bottom right to continue with the game.
You’ve arrived at your town! Before you can jump in and get to
explore, you have to meet Mayor Rosalyn at the Town Hall. Your Sim
will walk there automatically. Once inside, find Mayor Rosalyn and
click on her. The option to talk will appear. Go ahead and do so.
Rosalyn will give you a warm welcome to your town and ask if you’ve
signed your resident registration form yet. You’ll need it filed to
be recorded as a citizen. Don’t worry, all you have to do is click on
Rosalyn again and select the “Give Form” option. Great! With the
documents given to Rosalyn, she can now take you to your new home.
Rosalyn will leave and wait outside so she can lead the way. Exit the
Town Hall and she’ll say that the town’s a bit run down and there
aren’t many Sims living here, but she knows you have the power to
restore the town’s charm and luster. As she leads the way, you’ll see
the bellhop who works at (and manages) the local hotel. You’ll meet
him later. As Rosalyn brings you to your house, unfortunately, you’ll
both find that there’s no house there. That means you’re going to
have to build your own house!
---------------------------------------------------------------------
[13.2] All Settled In
You’re brought to the building creator. Your workspace is the
checkered platform. The building can go anywhere on that space as
long as it isn’t too large. Your building options are set out in
front of the platform. The arrows show you even more options! You can
choose from different roofs to bases to accessories to windows to
lighting. What you choose says a lot about your Sim’s personality and
adds to a percentage of what the town’s main interests tend to be.
The two buttons on the top left panel allow you to change colors of
parts of your house and select the different options available. The
gray hexagon shows you a percentage of what interests are conveyed by
your house depending on what items you choose. If you want to remove
an item from your house, drag it to the trash can button that
appears. If you want to rotate an item, select it and rotate it using
the arrow keys. When you’re done designing, click the door button in
the top right corner. After building, Rosalyn will explain how rare
your ability to use Essences is and wants to try out your powers in
action. She’ll lead you to the garden, give you 2 Red Apple Essences,
and tell you to shake the trees to get the apples. You’ll have
obtained some Red Apple Essences! After getting 10, return to Town
Hall and talk to Rosalyn. She’ll be happy to see you completed the
task and then explains that you can use your workshop to build
things. Head back outside and she’ll take you to your workshop. Just
like your house was, it’s non-existent right now. Build up your
workshop the same way you did with your house! Afterward, Rosalyn
will ask you to build a chair. In your workshop, follow the ghost
guidelines to make a chair using the blocks in front of you. Use the
arrow keys to rotate the needed blocks to the correct positions. The
buttons at the top allow you to turn the ghost on and off, paint the
furniture, enable or disable snap mode, and enable or disable slide
under mode.
After completing the chair, it’s time to put the chair in your house!
Rosalyn will take you inside your home. There isn’t much, but there’s
a living room, a kitchen, a bedroom, and a bathroom. As far as
furniture, there’s a wooden table and chair, a couple of countertops,
and some bedroom furniture. You’ll be able to get blueprints for some
really cool stuff as you progress in the game. Press the “Decorate My
House” button in the lower right corner. In this mode, you’ll be able
to decorate your home by adding new flooring or wall textures, as
well as move furniture, and place furniture you’ve created into your
home. Click on the backpack button to access the furniture you’ve
made. Drag the chair into your home and click to place it anywhere
you’d like. The chest button is where decorative are kept. The top
two buttons allow you to move furniture and change textures on the
walls and floors. After placing the chair, click the door button to
exit the decorate mode. Rosalyn will have taught you the basics and
rewards you with a few blueprints to get you started. She mentions
having a job for you. Congratulations, you’ve completed the tutorial!
*Note: Now would be a good time to save your game to insure that you
don’t have to go through that again.
---------------------------------------------------------------------
[13.3] Check Out the Town
Go ahead and visit Rosalyn at the Town Hall and talk to her. She’ll
explain that she needs a podium so that she can deliver her important
speeches to the town. She’ll give you the blueprint and requests that
you add 4 Red Apple Essences to the podium’s design. With that,
return to your workshop. At your workshop, you’re given two options
“Work on a Task”, which allows you to create something for another
Sim, and “Create an Item”, which allows you to create something for
your home. Select the first option and click on Mayor Rosalyn’s
picture. Click the podium on the checklist to get started. Build a
podium for Mayor Rosalyn, but you must also incorporate 4 Red Apple
Essences into the design. You can either place the Essences
physically on the item or apply to the item through a texture.
Personally, the textures look better for some things, but it’s up to
you. Click on the paintbrush and you’ll be brought to the textures
and paint mode. The rainbow bucket has your basic colors, but the
bucket with the shapes is the Essence textures. Select the big
inventory button and you’ll see the Essences you do have. You should
have at least 10 Red Apples from earlier. After applying the
Essences, select the door and you’ll have completed your task. Bring
the podium to Rosalyn at the Town Hall. Approach her and select the
“Give Stuff” option. You’re brought to similar mode as when you
decorate your home. You’re able to decorate the Town Hall the same
way, but it should probably reflect that particular Sim’s interests.
Take the podium from your inventory and place it somewhere in the
Town Hall. Rosalyn will thank you and give you a blueprint for the
chairs in the meeting room. She will also give you a potted plant, a
decorative, for your home. Exit the Decorating mode and Rosalyn will
suggest you check on Poppy and see if she needs help in her flower
shop. Exit the Town Hall and walk towards the right towards the
pinkish building with lots of flowers. Go inside and talk to Poppy,
the girl with the pigtails. Poppy will explain that she needs a
flower stand because she’s running out of room for her flowers.
She’ll give you the flower stand blueprint and request that 2 Happy
Essences be added to the design. Head to your workshop and create the
flower stand, and be sure to incorporate 2 Happy Essences into it.
Once it’s completed, return to Poppy’s shop and give it to her. After
placing the flower stand, Poppy will reward you with a table
blueprint. By talking to Poppy again, you’ll find that Poppy wants a
bed with flowers. She’ll give you a bed blueprint and ask that you
use at least 2 Yellow Blossoms. After giving her the bed, she’ll
reward you with a flower stand blueprint. Congratulations, your town
has reached Star Level 1! You’re now able to access new areas that
were boarded up before, as well as obtaining new blocks and
blueprints for your workshop!
---------------------------------------------------------------------
[14] Star Level 1: Return of the Sims!
---------------------------------------------------------------------
[14.1] Task Master
At this point, more Sims are ready to move into town! The hotel is
where all the Sims without residences gather. It’s located right
across from the Town Hall. Every morning, new Sims arrive at the
hotel. You can move in any of the Sims you’d like by talking to them
and allowing them to move in. The Sims that have arrived include Chef
Gino, DJ Candy Supergroove, and Vincent Skullfinder. Talk to any of
those Sims and they’ll offer to bring their commercial business to
your town. You can move them in on the empty lots throughout the
town. Just select “Move In” and click on the Sim you want in that
spot. I would highly recommend moving all 3 Sims in, as they provide
business opportunities that will attract more Townie Sims to your
town.
After moving in those Sims, you have a choice of completing some of
their tasks now, or waiting until later when you have a better
opportunity to find the Essences they want in their blueprints.
However, you do have the ability to remove the boards blocking off
the cave next to the stream. Walk towards where the desert gate is
and head to the right. The option to remove the boarding appears and
you have access to that cave. The cave is dark, but also pretty cool,
making it an excellent spot for spooky or geeky Sims. Sims don’t have
to like a particular spot you put them, but sometimes it’s easier to
have them mingle with similar crowds.
For this guide, I’m going to start by completing tasks for Chef Gino,
as he requests a stove, a table, and chair from you. Those are fairly
easy to build, only requiring Red Apples, Green Apples, and Stones.
After helping out Gino with his business, he’ll give you a reward of
a Pizza Decorative for your home. The next person to help would be
Vincent. Visit him at his museum and talk to him. Vincent requests
two sculptures for his museum, and later a desk and a chair for his
office. His last request, a sarcophagus, has Essences that are a bit
difficult to come by at this point in time. The best thing to do next
would be to visit DJ Candy and also Poppy and complete tasks for
them. Candy first asks for a stereo, while Poppy would like another
flower stand. Complete both of those tasks. Poppy will reward you
with a fern decorative for your house. After helping out so many of
the Sims, your town has now reached Star Level 2! You’ve been
rewarded with a saw to remove the logs blocking the forest as well as
obtaining some more blueprints!
---------------------------------------------------------------------
[15] Star Level 2: Check in at the Hotel!
---------------------------------------------------------------------
[15.1] Sims Galore
Now would be a good time to check out the hotel to see if any Sims
have arrived. The majority that arrive in this level are Townie Sims.
The Sims that have arrived so far are Clara, Nicole, and Ray. Buddy
will inform you that Sims are starting to come back and stay at the
hotel while waiting to be moved in. You’ll also be informed that the
train is now in service and traverses from the town to the gardens.
Sweet! Talk to any of those three Sims you want and move them in. By
the next day, Roger, Roxie, and Elmira will have arrived. And with
the forest region now open, you have even more empty lots. Time to
complete more tasks! Go ahead and speak with Candy (who needs a couch
and a table), Roxie (who needs an ice cream freezer), and Elmira (who
needs a bookshelf). Afterward, all Candy needs is a turntable, while
Roxie needs a refrigerator and a sink to keep the ice cream from
melting and so she can wash her hands. Elmira will need a desk and a
chair. Now would also be a good time to finish Vincent’s sarcophagus
if you haven’t already! And if you check out the hotel, Travis and
Rhonda should have arrived as well. By moving one of them in, the
town earns another star. Congratulations on reaching Star Level 3!
You now have a pickaxe to break apart boulders blocking entrances and
also gained more blueprints!
---------------------------------------------------------------------
[16] Star Level 3: A Bustling Town
---------------------------------------------------------------------
[16.1] Tasks, Tasks, and More Tasks
After giving Roxie a refrigerator and a sink, she’ll need a table and
a chair. It’d also be a good idea to break the boulders blocking the
desert entry, since there will be even more Sims waiting at the
hotel. Bean, Sandra, Matt, Gordon, or Matt should be there. It’d be
wise to move them in. The Sims that you’ve probably already completed
tasks for are Vincent, Candy, and Gino. Complete the chair and desk
for Elmira, and she’ll ask for a small television so she can watch
her soap operas, as well as a couch. And if you check in at the
hotel, you’ll find that Vic Vector and Jenny have also arrived. It
would be good to move them in. Also, be sure to talk to Ms. Nicole,
as she’ll have a task in which she needs a bed. After finishing a
couple of Ms. Nicole’s tasks, make sure you finish up Elmira’s and
Roxie’s task, as these give you a huge boost on the Star Meter!
Congratulations, you’ve reached Star Level 4! Rosalyn gives you the
blowtorch, which means metal doors will be at your mercy! All the
regions are available to you now, and you’ve also gained some new
blueprints!
---------------------------------------------------------------------
[17] Star Level 4: Success is Near!
---------------------------------------------------------------------
[17.1] A Cycle of Sims
At this point in the game, you’ll find that there are little free
lots left. You won’t be able to fit every single Sim into the town at
one time, so you may have to cycle. The easiest way to do so, is to
maybe cycle Townie Sims in and out, upon achieving the best friend
status with them. Commercial Sims are needed to advance to the final
Star Level, so be sure to include them into the cycle as well! Go
ahead and finish up Ms. Nicole’s tasks to increase the Star Meter a
bit. In order to increase the meter more, you’ll have to move in more
Commercial Sims if you haven’t. After moving in some more Commercial
Sims, complete their tasks. The Star Meter fills much faster when you
complete tasks for Commercial Sims over trying to make Townie Sims
happy. Besides, you can move Townie Sims back in afterward.
Congratulations, you have reached Star Level 5! Although there aren’t
any new areas or tools available for you, you have obtained another
set of blueprints and reached the town to its full potential!
---------------------------------------------------------------------
-
[18] Star Level 5: A Town is Reborn!
---------------------------------------------------------------------
-
[18.1] The Town Hero
Upon achieving Star Level 5, you’ll find the Star Meter will remain
full, which means you’ve completed the game as far as the main story.
In your honor, the citizens of the town throw you a big party to
celebrate the town’s success thanks to you. Rosalyn will congratulate
you and say that even more Sims will want to move in now. The credits
will begin to roll, but afterward, you have an opportunity to build
the town monument. You can use any Essences you want to build the
monument and you can place it anywhere you’d like in your town, as a
reward for your hard work!
---------------------------------------------------------------------
-
[19] Final Word
---------------------------------------------------------------------
-
[19.1] Final Word
MySims is a game that you can really just play any way you’d like.
The purpose of this guide was to show you one of the many ways you
CAN play, and to possibly help those that find themselves in a rough
spot in the game. I hope I made the guide as thorough as possible! I
really had a lot of fun with this walkthrough and this game, and I
can’t wait to start my next guide! (: Adieu, my readers!
~SuperOtakuAlex
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[A] Email/Contact Information
Below is my e-mail, which you can contact me at if you have any
questions or something to add to the guide. *However, read through
the ENTIRE guide before you send me an e-mail. If I’ve already
answered something in the guide, your e-mail will be ignored.*
[email protected]
When you e-mail me, don’t be rude, inconsiderate, or use profanity.
Also, have a subject for your e-mail so I know what it’s about. Don’t
send me spam, something unrelated to the guide, technical
difficulties regarding the game and/or console, or something already
answered in the guide.
I speak English primarily, so I won’t be able to understand an e-mail
written in Spanish, Italian, French (I only know the basics of the
language), German, or any other language. The e-mail should be
straight-forward and to the point. I don’t want an e-mail that is
off-topic. I also don’t want the e-mail to be written in horrible
English. Nobody is going to understand someone that types like this,
“so how you paly gaem. Am stuk. Hallp meh.” You don’t have to be
formal with the e-mail, but simple, casual writing will do.
If you send me an e-mail with any information to add to the guide,
you will be credited in the Credits section in the guide.
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[B] FAQs
There are no FAQs at the moment.
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[C] Credits
This section is where credits towards this guide and any other
information will go. Your name used on the site will be used to
credit you on your information.
Thanks goes to;
Electronic Arts and Maxis, for the development of MySims
Me, for making this guide
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[D] Copyright
MySims is Copyright 2007-2008 Maxis and Electronic Arts. All Rights
Reserved.
This document is the property of SuperOtakuAlex and should not be
copied, used for financial gain, or stolen under any circumstance.
You may use this guide for personal purposes, but for nothing else.
This guide should not be found on any other sites than the ones I
have verified for.