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               Kirby 64: The Crystal Shards FAQ/Walkthrough
                           For the Nintendo 64
                   Version 1.1 (Last Updated 6/28/2000)
                             By Devin Morgan

   This file is Copyright (c)2000-2007 Devin Morgan. All rights reserved.

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Table of Contents

1. What's New
2. Introduction
3. Story
4. Controls
5. Walkthrough
6. Items
7. Abilities
8. Enemies
9. Bosses
10. Mini-Games
11. Secrets/Tips and Tricks
12. Credits
13. Copyright Notice
14. Contact Information

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-=-=-=-=-=-=-=-=-=-=
-=  1. What's New -=
-=-=-=-=-=-=-=-=-=-=

Version 1.1 (6/28/00): With this update, I added the three possible solutions
to that puzzle in World 4, Level 3.

Version 1.02 (6/27/00): I just decided to add the boss characters to the
Enemies section to make it that much more complete.

Version 1.0 (6/27/00): Here is the complete version of this FAQ, and just in
time since the US version of the game is released today! As for today's
update, I added a complete enemy list, as well as a few secrets. I also
changed a few words around to reflect the US version instead since this FAQ
is meant mainly for the US version of the game!

Version 0.97 (6/26/00): I started to add a list of the enemies for this game
here. I only listed information for 26 out of the 72 regular enemy creatures,
but in the next update, the entire list should be here.

Version 0.95 (6/26/00): I've added information on the last crystal piece, as
well as information on the final boss battle. Also, I included updated names
of each mini-game, as well as the addition of a Secrets/Tips and Tricks
section.

Version 0.9 (6/20/00): Finally, I completed Kirby 64, therefore this
walkthrough covers the entire game from start to finish! Unfortunately, I was
unable to provide information on one of the crystal pieces in the game, which
means if you followed this guide, you should be only at 99% right now. I will
update again sometime with some extra information here and there, as well as
help on finding that crystal piece I left out!

Version 0.7 (6/19/00): Here, I've included a full walkthrough for all of
World 5, including information on defeating the boss there. I've also created
a Credits section because I wish to credit Kirby64.com for the real names of
the bosses.

Version 0.5 (6/18/00): This update includes a walkthrough for all of World 4.
However, in Level 4 of World 4, I could not include information on obtaining
the second crystal piece in that level. I will add help on getting that piece
when I figure out how to reveal it.

Version 0.4 (6/17/00): With this update for today, I've completed the
walkthrough for all of World 3. Look for more additions to the walkthrough
with future updates!

Version 0.35 (6/16/00): So far, my walkthrough covers up to and including
World 3, Level 3. I also added an Items section to this FAQ. Check back soon
for more updates!

Version 0.3 (6/16/00): I finished the walkthrough for World 2, which will
help you through those parts, as well as get all the crystal pieces up to
that point. Also, I finished the ability combination list, so go check that
out to read about some pretty nice combos!

Version 0.25 (6/15/00): I've added a walkthrough for the first two levels of
World 2, as well as more ability combinations. Later on, I'll update again
and finish the walkthrough for World 2, as well as the ability combination
list!

Version 0.2 (6/14/00): This update includes a complete walkthrough for all of
World 1. I also added some more ability combinations to the list.

Version 0.1 (6/14/00): The first version of this FAQ. Only the first couple
of levels, as well as very few of the abilities are covered in this beta
version. Check back daily for more updates as I play further into the game
and try out more new abilities!

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-=-=-=-=-=-=-=-=-=-=-=
-=  2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=

Kirby 64: The Crystal Shards is the long-awaited game starring Kirby on the
Nintendo 64. The game is a side-scrolling game like the other games in the
series, but it has more of a 3D look to it in some parts. You can also use a
combination of two abilities to make your attacks better and stronger. This
game is so great, despite the fact that it's not totally in 3D, anyone would
enjoy playing this game!

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-=-=-=-=-=-=-=-=
-=  3. Story  -=
-=-=-=-=-=-=-=-=

On a nearby planet named Ripple Star, lives a group of fairies. They were
living peacefully until one day when Dark Matter appeared from space and
started attacking Ripple Star. To try and protect their most valuable
resource, a magical crystal, one of the fairies named Ribbon took it and
started flying it away from the danger. While flying through space, Dark
Matter pursued her, then attacked and the crystal was shattered into many
pieces. The fairy landed on nearby Popstar with one of the shards and told
Kirby about what happened. Now, Kirby must go and find all the pieces of the
crystal scattered across 6 planets throughout space.

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-=-=-=-=-=-=-=-=-=
-=  4. Controls -=
-=-=-=-=-=-=-=-=-=

Start: Pause game, bring up submenu

A: Jump in the air (press while in the air to fly), swim underwater

B: Inhale, spit out, use current ability

C, L, and R buttons: Hold enemy/item over your head (press again to throw
                    straight up), take out current ability and hold over
                    your head

Up: Climb up ropes, ladders, chains, etc.

Down: Squat down, swallow enemy/item inside your mouth, drop through some
     ledges, slide (press A while holding Down), put enemy/item back in your
     mouth while holding it overhead, step on switches

Left and Right: Walk in either direction (press twice quickly to run)

Z: Not used

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-=-=-=-=-=-=-=-=-=-=-=
-=  5. Walkthrough  -=
-=-=-=-=-=-=-=-=-=-=-=

================
World 1: Popstar
================

Level 1
-------

From the start, go right and inhale any of the enemies you want to either get
the Fire, Cutter, or Spike abilities. Continue right and take the not-so-
hidden crystal shard in the air. Then, keep going right until you reach the
log cabin. Take the Maxim Tomato in front of the door to recover any lost
health, then go inside. Defeat the mini-boss by using your ability or by
inhaling the small enemies that appear in mid-air and spit them back at the
mini-boss.

After you beat it, go through the other door back outside again. Keep going
all the way right until you meet the small Poppy Bro. Lose your current
ability and inhale and swallow it to obtain the Bomb ability. Continue right
to the water area, then throw a bomb at the black platform in the water to
reveal another crystal piece. Take it, then get out of the water. Take the
Maxim Tomato on the land, then go right to the end. Watch the short cinema
scene, and then get ready to fight the level boss. Defeat it using your
ability or by inhaling/spitting the stars that appear when it falls down
after charging at you. After you beat it, take the crystal piece and play the
Goal Game, then you beat the level!


Level 2
-------

From the start of this stage, go all the way right through the first area
until you reach the next part, which is where you enter the tree. There, take
the Spark ability from the nearby enemy and use it while ascending this tree
trunk to defeat other enemies. Once you make it to the top, go right out of
the tree into the next area. Here, hop onto the platform and the Waddle Dee
will move it down the track. Collect the small stars along the way, then when
you see a vertical row of small stars near the bottom of the screen, jump off
the lift and through those stars. At the bottom, you'll get the crystal
piece.

As soon as you get it, quickly start flying back up to the lift or else Kirby
will run out of breath and fall down the pit, losing a life. If you make it,
go right into the next room. Here, drop down the middle of the room,
collecting the small stars along the way, but fly towards the right so you
don't fall into the hole in the middle just yet. Take the power-up to the
left and the 1-Up to the right, then jump into that hole leading to a mini-
boss battle. Defeat it by either using your current ability or inhaling and
spitting out the small enemies that appear. After you beat it, take the
crystal piece and go right out of the end. Watch the short cinema scene, then
get ready to fight Adeleine, the level boss! Read the Bosses section of this
guide to find out how to beat her. After you beat her and her creations, take
the crystal piece that appears and play the Goal Game and you've cleared the
level!


Level 3
-------

From the start of this level, go right all the way into the castle. It would
help if you obtained an ability along the way there. Once inside the castle,
go right up the stairs into the following room. There, go right and jump onto
the platform and it'll start moving to the right. Avoid the flying enemies
that might get in your way during the short ride. At the other side, take the
Cutter ability and continue right into the next room. Here, make your way to
the top of the room while avoiding the spiked Gordos along the way. Fly
through the hole at the top to get back outside above the castle. If you need
health, go left and take the Maxim Tomato, otherwise go right.

Here, defeat and take two of the Cutter enemies' powers so you'll have two
Cutter abilities combined. Now, go right all the way to the other side, and
then jump into the hold in the floor to the room below. Fall to the floor
below, then use the Cutter ability; the combined Cutter is large enough to
cut through the green block in the floor. Drop through the hole you just made
to obtain a crystal piece. Jump up out of the water and go right into the
next room. Here, you'll see the painter in the background making a picture.
Do not leave this room yet, instead wait for him to finish the picture, which
turns out to be a 1-Up, then take it when he throws it to you!

Now, continue right to the next area. Before you go right and up the steps,
fly up to the ledge above the doorway and take the crystal piece hiding up
there. Next, go right and along the steps all the way around the room. Once
at the top of the path, climb up the chain to the next floor of the room.
There, go left and climb up the second chain you come across (you should see
a ray of light coming down from the ceiling as you approach this chain) to
get outside again to the end area. Here, get ready to battle King Dedede, who
is the boss of this level! Check out the Bosses section of this guide for
help on defeating King Dedede. After you beat him, take the crystal piece,
play the Goal Game, and you're done with this level!


World 1 Boss Stage
------------------

For this world, you'll be fighting Whispy Woods, just like in all the other
Kirby games in the series! Read the Bosses section for details on how to
defeat this boss. After you beat it, you'll receive the first large crystal
shard and gain access to World 2!


==================
World 2: Rock Star
==================

World 2, Level 1
----------------

From the beginning of this level, go all the way right across the long desert
scene to the next area inside the building. There, go right and you'll see a
couple of blocks with eyeballs that'll drop to the ground and try to crush
you if you walk by. Right before the second one, fly all the way up above it
and take the crystal piece. Drop back down and inhale one of the rock enemies
to get the Stone ability. Now, continue right and go up the platforms all the
way to the following room. There, you'll fight a mini-boss that makes enemies
with the Needle ability appear. Inhale one of those enemies and take their
Needle ability, then use it to defeat the mini-boss.

After you beat it, take the crystal piece that appears and go right out of
the room. Here, the room will fill with sand and will scroll upward. Climb
the right wall first, and then jump onto the first ledge. Then, go left and
climb up the left wall to the next set of ledges. Repeat that alternating
pattern until you reach the top and Waddle Dee makes a hole in the ceiling
for you to escape through. Once outside again, go right through the area.
Watch out for the plants with teeth because when you try to walk by them,
they'll come forward and try to attack you. Run by after they pull back to
avoid getting hurt. Inhale the electrical enemy nearby and take the Spark
ability and combine it with your Stone ability. Now, go back to the beginning
of this section of the level. You'll see a striped wall; use your ability to
knock it down. Take the crystal piece that was hiding there, then go all the
way right to reach the end of the level and the Goal Game!


Level 2
-------

From the start, go all the way right through the grassy area. Be careful when
walking past the columns because they'll collapse as you walk by. When you
reach the next area, you'll have to navigate through a maze. First, go all
the way right to the boundary between Kirby and the crystal piece. Then, jump
onto the platform above you, and then fly up through the hole onto the next
platform.  From there, fly up to the second to top level where you can find a
food item to recover some health with. When the floor under you disappears,
drop down to the floor below and go right. Drop down to the platform below
you and go left.

Jump over the small column and drop down to the lower level. Now, stand in
the middle of that platform to drop down to the area with the crystal piece.
Be careful of the enemies that'll attack you when you come down, and take the
crystal piece. Now, get out of the maze and continue right into the building.
Inside, jump up the steps to the middle section where you'll see a small
star. Drop down and take the crystal piece below in mid-air, then quickly fly
up to the ledge you were on. Continue right down the steps and go ahead into
the next room. Go right through the water area and you'll come across white
platforms on the ground. Don't step on them because they'll move up to the
ceiling to crush you! Once you make it to the other end of the room, fly up
to the high ledge with the small stars on them and go through to the next
room.

In this new area, go right while avoiding the enemies and cannonballs being
shot at you, and run all the way to the following room. When you enter this
room, King Dedede will run in and you'll jump on his back. Here, you have to
make your way through the maze and use King Dedede's hammer to break down
dark colored walls. From where you enter, go right and knock down the wall
you come across. Then, climb the chain all the way to the top and jump onto
the platform there. Climb the chain there up to the ledge to the left and
jump onto it. Climb the wall, then when you reach the top, break down the
wall. Next, climb up the ladder on the wall while avoiding getting burned by
the fire enemy.

Once at the top, go right and jump over the two pits and knock down the wall
there. Take the crystal piece there, and go back and drop down the pit to the
chain. Climb down it, then go right to the second chain and go down it for
one level. Jump onto the right ledge and break the wall there, then climb up
the chain there to the top. Go left and break down the wall, and then climb
up the chain all the way to the ceiling. Then, go right and play the Goal
Game, then you'll exit the level!


Level 3
-------

(Please note that before you enter this level, make sure you have the Stone
ability. You can find it near the beginning of World 2, Level 1.)

From where you drop into this level, go right all the way to the fossil-
shaped rock that's barring access to the crystal piece. Fly over it, then go
right down the path a tiny bit; you'll see a section of the path that's a
brownish color. Use your Stone ability on that section to break through, then
defeat the enemy with a skull on top of it. Then go left and collect your
crystal piece. Now, get back out of that little alcove and continue right all
the way to the whirlpool and jump in. When you land, go left and jump into
the first whirlpool you reach.

In the next room, you'll fight a mini-boss that makes these small replicas of
itself fly around. They have the Cutter ability if you were interested in
changing abilities. Defeat this mini-boss quickly and easily by standing
under it and repeatedly using your Stone ability. The rubble that flies in
all direction when you want to become Kirby again will injure this boss. Keep
doing that until you defeat it, then drop through the hole in the floor. When
you land in another room, go left and take the crystal piece floating there
in the air, in a not very hidden place!

Now, go right and drop into the hole at the other end of the room. In the
next room you land in, make your way all the way to the right to the hole
there. Jump into the water there and swim into the next room (I'm referring
to the hole at the far end of the room, not the whirlpools where those
enemies pop out of). When you fall into a pond in the next room, jump out and
go right. Fly over the whirlpools along the way because there are enemies
that'll come out and snap at you. When you reach the pond with the small
stars at the bottom, jump in and swim down to the next room.

In this completely submerged room, swim right and down, following the path of
the stars along the way. Watch out for the enemies along the way since you
can't get away from them as quickly as you can in the air. Follow the path
down and right into the next room. There, continue following the path of the
stars right and up. About halfway up, watch out for the spiked platforms
that'll fall down towards you. Swim around them as they appear on the screen,
then when you have the option of going right, continue moving up instead. Go
up and take the crystal piece in the upper-left corner, then take the right
path out to the Goal Game you play after each level! Play it and you've
finished another level!


Level 4
-------

From the start, head right and inhale the missile enemy to obtain the Bomb
ability. Now continue heading right through this area. You'll notice in the
background that the giant, black pyramid is rising up into the air. You'll be
getting there soon enough, so continue going right. When you cross the small
bridge, watch out because there's a gap in the middle of it. When you finally
reach the area underneath the floating structure, stand on the platform to be
brought inside. When you're being brought up through the pyramid, there will
be cannons from three sides of the room shooting at you. Avoid their shots as
the platform brings you up the shaft.

When your ride brings you into the following room, get off the platform and
you'll see that there are yellow and red ledges that move in and out of the
walls. You'll also see a crystal piece boxed in the middle area. To reach it,
jump when there's a space between the ledges and make your way to the top of
the room. Try not to get caught in between a moving platform and a wall
because you will instantly lose a life. Wait for openings in the platforms
and drop through into the middle area to get the crystal piece. Now, get back
up to the top by waiting for spaces in the platforms, then jumping. Stand on
one of the platforms just below the hole and withdraw your Bomb ability and
throw the star straight at one of the blue diamond shaped enemies in the
upper corners to combine their abilities. Inhale and swallow that new star to
get the Bomb and Spark ability combination. Now, fly through the hold in the
ceiling to reach the next room.

In this darkened room, you'll see Adeleine standing next to the back wall,
which has three dark squares on it. Use your ability combo to light up the
room and view the paintings in the squares. The three paintings are random
each time you go through the level. Now that you've seen those pictures, go
right into the next room. There, you'll find a bunch of switches. Stand on
and activate the three switches that resemble the pictures in the previous
room. If you don't remember them, just step on the second to last switch, the
fourth switch, and the second switch from the left. After you do that, a
crystal piece will appear on the platform to the far right. Take it, then
climb the ladder on the wall to the next room.

Here, go right up the different colored blocks, then ride the large block
platform up to the next ledge. Then, go right and catch a ride on the next
one. When you get to the next ledge to the right, jump off the right side and
you should land on a ledge below you, which has a few small stars and a 1-Up.
Take them, then go left and stand on the purplish colored block and fly up to
the platform you jumped off of. Now, ride the next large block up to another
ledge. Wait for the next block platform to appear from the left, then ride it
to the next moving block. Ride the next one to the following ledge, then
stand on the large purple block to be brought up to the next room.

Here, you'll fight a mini-boss that uses the Spark ability. Inhale one of the
small enemies it spits out if you don't have an ability with you and take its
Spark ability. Use the ability to defeat the mini-boss. After you beat it,
take the crystal piece and climb up the right ladder into the next room.
There, make your way up through the room by climbing on the yellow electrical
poles. Watch out because when you grab onto the pole, an electrical enemy
forms and tries to knock you off the pole. Jump onto one of the ledges to
escape getting hit. When you get to the top, fly through the hole to play the
Goal Game and end the level!


World 2 Boss Level
------------------

Here, you'll be fighting the boss of World 2, Pix. Read the Bosses section
for details on how to beat it. After you win, take the crystal shard and
you'll be ready to go to the next world!


==================
World 3: Aqua Star
==================

Level 1
-------

From the start of this new level, head right. When you reach the small holes
in the ground, watch out because there are fish enemies that jump out of
those holes. After you pass them, keep going all the way right across the
bridge (you can also swim the in the water and collect a bunch of stars and a
food item to recover some health with) and go into the cave to reach the next
area. Go right to the green ball floating in mid-air and jump into it. Let it
shoot you up to another higher ledge, then when you get there, jump into the
next green ball.

When you reach the next ledge, instead of jumping into the next green ball,
fly in the air up and claim the crystal piece floating there. Get back down
to that ledge and continue jumping into the green balls and being shot higher
and higher in the cavern. Jump up a few platforms and defeat the flying
enemies above them, then go right into the next room. In this room, go right
and inhale and swallow the penguin to take its Ice ability, then continue
across the collapsing bridges. Be VERY careful when you reach those holes in
the wall that have eyes peeking out of them. If you walk in front of it, a
huge frog will suddenly pop out and take away some health. Keep going right
to the end, but before you go into the next room, combine your Ice ability
with the Poppy Brother to get the Ice and Bomb combo. Now, go into the next
room.

Here, go right and jump through the many waterfalls you come across
while defeating any enemies that get in your way. Make your way through this
watery room, then go right to the dry part again and enter the following
area. You're going to fight a mini-boss here with the Needle ability. Since
this guy stays in one place, it won't be hard at all to beat it, your only
problem is avoiding getting poked by one of the enemies below you! Defeat it
using your Ice and Bomb combo. When you beat it, drop through the floor and
take the crystal piece that was once hidden inside the block there, then
leave this room.

When you get outside, you'll see Adeleine the painter in the background
painting a picture. Stick around because he's painting a Maxim Tomato, when
he finishes it he'll send it over to you. Now that you have full health
again, go right past the various enemies, then when you reach the section
with the multiple levels of platforms, drop down through them all the way to
the bottom one. Go right on the bridge section and you should come across a
section in the bridge that has blue and black checkered squares. Stand there
and use your ability combo. After you explode, drop into the hole and let the
green ball shoot you up to the crystal piece. After you land on a platform
high above the bridge, go right and survive all the way to the end. Play the
Goal Game, and then you're done here!


Level 2
-------

From where you start, head all the way right and defeat the enemies you pass
along the way. When you cross the wooden bridge, inhale and swallow the stone
enemy to obtain the Stone ability. Keep going right through the shallow water
into the next area. Run to the right across the stone bridge, you MUST run
because it collapses quickly behind you! When you reach the other side,
continue right and jump up to the higher ledge. There, turn your Stone
ability into a star (in case you forgot, press L, R, or any C button) and
throw it at the fire enemy to combine the abilities. Now, take the new
ability combo, which is Burning and Stone, then go right into the next area.

You're going to fight yet another mini-boss in this room. Jump through the
middle platforms with the smaller crab enemies walking around on them, then
stand in the grass patch on the side of the top row. Now, use your ability
combo to attack the larger crab mini-boss until it's defeated. After that,
use your attack on the red and brown checkered wall above you to break it,
then fly up and take the crystal piece. Drop through the platforms and be
careful of the smaller crabs, and fly up the side of the middle structure to
take the food at the top if you need health. Otherwise, go right outside to
the next area.

Go right and wade through the shallow water and you'll meet up with Waddle
Dee, who is in a makeshift boat. Hop in and get ready for a ride down the
river. Don't worry about any enemies in the way because you'll kill them if
you run into them. Jump in the air and collect the stars and food along the
way, and if you see an exclamation point appear, that means to jump over an
obstacle. When you reach the end where you're going to fall, jump and grab
some more stars and the crystal piece. Here's a quick tip: in order to stay
in the air longer when you jump, hold down the A button.

Keep going down the river and jump over the obstacles along the way. When you
reach the very end, you'll drop down a huge waterfall and land by yourself at
the bottom. When you land, go right down the river some more. Be sure to take
the Lollipop in the air to become invincible for a little while. Use that
time to run down the river and not worry about any enemies. Keep your eyes
open though and count how many waterfalls you drop down along the way. When
you drop down the fifth one, turn left and take the crystal piece right in
front of it.

Now, continue right down the river path to the end, and then walk right to
the next area. Here, go right and back into the water, but this time, the
current is pushing you back. It would be easier if you tried flying up the
river and landed on the dry platforms. Defeat the enemies along the way and
watch out for the spiked logs if you're walking in the river. Keep going up
the path to the waterfall, then jump up the platforms and continue onto the
final part of the river. Fly over the three spiked logs there and go right to
play the Goal Game and you'll be done here.


Level 3
-------

From where you begin this level on the long sandy beach, head right and
defeat the enemies along the way. Watch out when you reach the part where
there are two small platforms and a star fragment in the air between them
because there is a creature that'll come out of the sand to attack. Keep
going right after you pass those parts, and continue to the next area. Go
right into the water and watch out for the cannons in the background shooting
at you. After you pass them, continue right and swim through the watery area
while trying to avoid the crab enemies below.

When you reach the dry beach at the other side, inhale the green fish quickly
before it explodes and take its Bomb ability. Then, go back left a little bit
in this section of the level and find that green enemy that throws the spiked
piece on its head at you. Combine your Bomb ability with it to get the Bomb
and Cutter combo. Now, get back to the right side of the area and continue
right into the next section. Here, go right past the Gordo (spiked black
enemy) and walk across the wooden bridge. Watch out because when you walk on
a couple of the planks, they rise out of the water and raise you to a higher
level. Walk right past the bridge and take the piece of cake there, then fly
up to the top of the structure you were under. Drop into the hole at the top
to get inside.

Inside, take the Maxim Tomato, then use your ability combination to break the
checkered wall. Take the crystal piece there, then break the block in the
middle of the room and stand where it was. A platform will come out of the
ground and bring you back outside again. Drop down to the bottom area and
start going across the next wooden bridge. Slide under each Gordo because
you'll move quick enough to avoid getting pulled up by the trap planks below
each Gordo. After that, continue right past the stone enemy up to the teeter-
totter where King Dedede is waiting. Move closer and you'll automatically
jump onto the low end. Dedede will hit the high end with his hammer,
launching you to another area.

When you land, go right while jumping from platform to platform. When you
reach the section with the vertical log platforms, don't stay on them too
long because they'll sink into the water. Keep moving to the right and you'll
reach a wall with a few platforms on the side of it. Jump up those platforms
to the higher ledge and continue to the right. Drop into the hole there to
reach the next room below. You'll be fighting a mini-boss, which is a larger
version of that enemy you took the Cutter ability from earlier in the level.
Just throw your spiked mines at it while jumping over what it throws at you
until it's defeated. Take the crystal piece that appears and go left and drop
down the hole into another room.

After you take a REALLY long plunge down a long corridor, then fall into the
water below, you'll see a brown and green checkered wall to the left
underwater. You can't do anything about it now, but remember this area and
come back later with the Stone and Cutter ability combination to break it,
then swim up through that hole and take the 1-Up on the platform. Now, keep
trying your ability until you become Rick the hamster. Then, get as close to
the left wall as possible and face the wall, then jump in the air, hold Left,
and keep pressing A at a steady pace. Rick will somehow jump up the wall all
the way to the top if you can do it correctly. You'll get the crystal piece
when you reach the top.

Now, if you got the crystal or not, get to the bottom and swim under the
right wall and surface onto the ledge. Watch out because it'll tilt and a
spiked log will roll down towards you! Jump over it and go up the platform
and jump onto the small ledge to the side. Jump up the small ledges, then
jump onto the large wooden platform again and avoid the spiked log. Keep
jumping up the platforms and avoiding the spiked logs until you reach the
very top. At that point, go right and drop down the other shaft. Collect some
stars along the way. At the bottom, go right outside and play the Goal Game,
then you beat the level!


Level 4
-------

From the beginning of this completely submerged area, swim downward all the
way to the bottom. Watch out for the greenish colored bombs that come out of
the holes in the wall, as well as the floating enemies that fan out their
heads to attack. When you finally get to the bottom, go right into the next
room. In this underwater area, swim right and watch out for the fish that are
swimming around. Be careful because there are boulders that'll start falling
when you pass the area with the fish. Try your best to avoid them, then
continue right to an area where those greenish bombs come out of the sand.

Avoid the bombs and keep going right past some more underwater enemies, then
go into the next room. As soon as you enter this new area, start swimming
upward and stay as close to the left as possible. Swim up past the jellyfish
enemies clinging to the walls and the spiked Gordos. Keep going up and take
some star fragments along the way, then continue swimming upward and to the
left until you reach the very top (you'll know you're at the top when you
reach the green fish that explode when you come near). Swim up to the ceiling
and keep holding left to prevent yourself from being pushed away quickly by
the strong current. Swim into the alcove in the ceiling and take the crystal
piece there.

Next, head right through the hole into the next room. There are strong
currents pushing you through this room, so you need to really control your
movements so you don't crash into enemies along the way down. Make your way
past the jellyfish that stick to the walls, the crabs, and the exploding
fish. After you go down past the fish, go right and cling onto the pole you
pass. Climb down it to the very bottom, where you'll automatically get off
and stand on the ground. Walk to the right and get right under the crystal
piece, then jump up and quickly get it before the current pushes you away.

Now, swim back up and continue up and right through the area while trying to
avoid collisions with enemies along the way. After the long tunnel reaches
the end, swim into the next room, where you'll be fighting a mini-boss. There
is a strong current pushing you around this room, which is also where the
mini-boss is floating around, so watch out! Attack it by inhaling the
jellyfish on the walls and spit them at it. Keep doing that while keeping
yourself alive until it's defeated. After you beat it, get to the right wall
and swim through to the next area.

Here, you must really be careful because there's not only a strong current
pushing you, but there are huge rocks being pushed toward you as well! Stay
towards the bottom of the path to avoid getting hit by the bigger rocks, then
take the meat in the small alcove. Continue right through the current and
collect some star fragments along the way. Keep swimming into the alcoves in
the floor and the ceiling because the current doesn't reach there and they
usually have food there to recover your health with. Stay towards the bottom
area and swim past the Gordos. Duck into an alcove you'll pass when you swim
through the Gordo area to get the last crystal piece for this level. Keep
going right and evade the boulders flying towards you and you'll reach an
alcove with the exit above you at the end. Swim up and out to play the Goal
Game and exit this really challenging level!


World 3 Boss Level
------------------

For this world, you'll be fighting Acro the whale. You'll remember him from
Kirby's Dream Land 3 if you played that game. Read the Bosses section for
information on how to defeat it. After you beat it, take the crystal shard
and you'll be brought to World 4!


=================
World 4: Neo Star
=================

Level 1
-------

From the beginning of this new level, go right and defeat any enemies you
come across. After you pass the first spike pit, be very cautious when you
see star fragments hovering over patches of ground that are in a circular
pattern. If you step on them, you'll reveal a trap, which may cost you some
health. The best way to avoid them is by simply flying as much as you can
over the area. Continue going right through the small watery section, then
when you reach the land area again, watch out for those traps!

There is one trap I must tell you to reveal, though. From where you exit the
watery part, go right and reveal the trap underneath the first hanging
ladybug enemy you come across. Take the crystal piece there, and then keep
going right through the area and into the following section of the level.
This section is a vertical area, where you should be heading upward. Before
you go up, drop down and take the crystal piece you wouldn't know about
unless you did some exploring by yourself. Now, climb the vines on the walls
and head upward. When you reach the end for one side of the vine, jump onto
the middle platform, which usually has a star fragment on it, then jump to
the vine on the other side. Keep going up and alternating sides until you
reach the top by the hole in the right wall. Avoid the arrows being shot at
you and go right into the next room.

Here, go right and jump from vine to vine over the large pit. Grab onto the
moving vines as well and collect a few star fragments during the ride. When
you get to the middle platform, wait for the moving vine to come, then jump
onto it. Jump from vine to vine while collecting more star fragments. When
you finally reach the other side, go right into the next area. Here, you'll
fight a mini-boss that shoots fire at you. To defeat it, inhale one of the
small archer enemies standing on the ledges above you and spit them back at
the mini-boss. Do that 5 or 6 more times to defeat it. After you beat it, go
right through the now open doorway into the next room.

In this area, go right and jump from log platform to log platform. Then
you'll reach some that move, so jump on the first one you reach. Ride it,
then jump to the next one. Keep doing that and you'll reach platforms that
don't move, but collapse when you set foot on them. Above the first platform
that collapses, take the crystal piece hiding there, then continue right. If
you stand on one of the thinner platforms, it'll fall very quickly. If you're
standing on one of the log platforms that don't move, it won't fall. Go to
the right until you reach the next area.

Here, go right and take the Lollipop to become invincible. Go to the right
and just run through any enemies or blocks in your way. Jump over any pits in
your way and continue to the right to the end. Then, just walk right into the
next area. There, just play the Goal Game and you're done here.


Level 2
-------

As soon as you enter this level, you'll start freefalling. Quickly fly to the
left side of the area and continue falling. Be sure to grab the crystal piece
that's there as you fall. After you get it, just continue falling right into
the next area. There, you'll still be falling at a pretty quick pace. You'll
then fall into a mine cart with Waddle Dee standing behind it. He'll start
pushing the cart, then jump into the cart. You're ready for a great mine cart
ride through the caverns now! Just plow through the enemies since they won't
hurt you, and jump when the small exclamation point appears on your screen.

When you get to the second jump, tap A to make a small jump, then the
exclamation point will appear again, signaling you to jump again. This time,
hold A so you can get onto the higher track. Follow it and jump lightly when
it asks you to so you can take the crystal piece and keep going. At the end
of the track, you will fall into a pit leading down further into another
area. When you land, go right and watch out when trying to pass the block
with the eye on it. It'll come crashing down on you if you try to go under
it, so go forward, then quickly back to make it drop, then go past as it
moves back up.

Keep going right and be careful when walking past the holes in the wall
because a frog will come out and take away some health. Then, head right and
do like you did before to pass the eyeball block. Fly up the path where you
see the star fragments to get the piece of meat to recover a lost health bar.
Drop to the ground and get past the second block, then make your way past the
holes in the wall with the pairs of eyes peeking out at you. Watch out for
the cannon that'll shoot at you, and take the 1-Up above it. Then, continue
heading right and get past the eyeball block as well as a couple of Gordos
surrounding it. If you pass that all in one piece, go right and defeat some
more enemies and continue into the next room.

Go right and jump from platform to platform, but watch out for the
cannonballs and blue blobs that fall from the ceiling. Keep going right past
those two obstacles into the next area. Here, go right and be careful because
there are many enemies about here. When you're wading through the water area,
stay away from the purplish sections because they'll pull you under, but you
don't drown or lose a life though. Keep going right past some more whirlpools
in the water and take the food and star fragments in most of them.

After you drop down to the lower ledge, fly into the hole in the upper part
of the left wall to get a 1-Up. Also, you'll see a wall section with brown
and black circles in it. You need the Stone and Bomb ability combination in
order to break that wall. You can't get either of those abilities in this
level (find the Stone ability in the first level of this world, and the Bomb
ability in the first level of the third world; sorry for the long trips
you'll have to make in order to get this combo). After you get those
abilities, come back to this spot and break the wall down and take the
crystal piece there.

After that, go right and defeat some more enemies, then go into the next
room. Here, you'll be supposedly fighting a mini-boss because of the boss
meter that appears in place of your star meter, but instead, you're fighting
those blue blobs from earlier in the level! Simply inhale them to take bars
off the meter. Keep killing them as they appear until they're all gone, then
leave the room and go to the next area. In this room, go right and drop down
to a lower ledge and take the Maxim Tomato. Defeat the skull enemy there and
wait for the moving rock wall to give you space to jump through. Here, you're
going to have to jump and be quick when the blocks give you room or else
you'll be crushed if you're not quick enough. Make your way through this room
and take the star fragments, the food, and the 1-Up along the way. After you
finally reach the end, just go right outside to play the Goal Game and you're
out of this level!


Level 3
-------

From the beginning of this new level, head to the right a tiny bit and inhale
the spike-backed enemy and take its Needle ability. Then, continue right and
jump up to the higher platforms as you go right until you reach a section
where the floor is orange. Use your ability there to break through the floor
and take the crystal piece. Get back up and continue right to the next area.
Here, go right as usual and jump over the many pits in this area. Defeat any
enemies you come across here since they'll all be getting in your way.

When you reach the part with the thin ledges over the pit, simply fly over it
while trying your best to avoid the enemies flying by, as well as not running
out of breath while flying. After that, continue through to the next section
of this level. When you enter this area, go right and you'll see Adeleine has
painted a picture on her canvas. The picture is random each time you enter
the level. Remember that picture and continue to the next room. There is a
huge panel made of star blocks with one missing in the middle. The objective
is to make the star blocks resemble the picture Adeleine drew. If you can
make the picture in the blocks, the crystal piece appears. Below are the
solutions to the three different drawings you might have to make:

   Top Hat              Umbrella                Pizza
  _ _ _ _ _                 _                   _ _ _
 |_|_|_|_|_|              _|_|_               _|_|_|_|_
 |_|_|_|_|_|            _|_|_|_|_           _|_|_|_|_|_|_
 |_|_|_|_|_|          _|_|_|_|_|_|_        |_|_|_|_|_|_|_|
 |_|_|_|_|_|         |_|_|_|_|_|_|_|       |_|_|_|_|_|_|_|
 |_|_|_|_|_|               |_|             |_|_|_|_|
_|_|_|_|_|_|_              |_|               |_|_|_|
|_|_|_|_|_|_|_|             |_|                 |_|_|

After you finish with this puzzle and get a crystal piece, go right into the
next area. Here, head right and defeat the enemies as you jump from platform
to platform. You'll find some smaller platforms will fall if you stand on
them, so be quick when jumping around. Keep going right, and after you pass
the bridge of collapsing ledges, you'll have to jump up a few platforms. Be
sure to take the food that's stuffed in each hole in the wall. When you get
to the top, go right, but don't jump across the pit yet. Instead, drop down
where the star fragment is and you'll find the crystal piece. As soon as you
grab it, start flying up to the platforms above you. When you get up there,
go right across yet some more platforms that fall. Then, keep going through
the area, past the floor that spells out the name Kirby, all the way to the
end. Play the Goal Game and you're done here!


Level 4
-------

(Please note that before you enter this level, make sure you have the double
Ice ability combo. You can get it by entering the third level of this world
and inhaling the purplish, flying enemy in the first area of that level, then
move left a bit, then return and defeat the enemy again to get the combo.)

From where you start this fiery level, go right. Watch out above because
there will be rocks of all sizes falling on you! Continue right and jump over
the lava pit, then keep going to the next room. In this room, go right and
fly over the lava pits you come across (there are many of them here). There
are also whole pieces of the ground that move across the lava if you stand on
them, but you go much quicker by running and flying, so stick with running
and flying over everything right into the following area. When you enter this
next room, King Dedede will come running out from behind you and make you
jump on his back.

Now, head to the right and jump over the lava pit, then go up the small
incline and break the wall with Dedede's hammer. Continue right over another
lava pit and break the next wall you reach. Jump across each of the really
small ledges over a lava pit to the other side, where you'll break another
wall. Defeat the enemy there waiting for you, then break another wall and
take the food floating there. Continue right, break through the walls and
defeat another fire enemy, and jump over the lava pit. This time, break both
sections of the wall on the other side of the pit to reveal a crystal piece.
Take it, and then go right over a few small platforms to the larger area at
the other side.

Defeat another enemy sitting there and go right. King Dedede will take you
and throw you into the next room. Walk right across the long bridge over the
lava, making sure to defeat any enemies in your way. Head right and jump over
some pits and walk a bit more. Keep jumping around and making your way to the
right until you reach the area with the many flying enemies waiting in the
background to attack. Walk across that bridge cautiously because those
enemieswill fly in to attack as you walk by. Avoid them and go right, then
jump overyet some more lava areas. When you get to the higher ledge, go right
and jumpover the sections where lava pours out of the wall. Jump over some
more pitsand go right into the next area finally.

Here, you'll see a brown and red mound in the middle of the room. Use your
double Ice ability combo and roll into the mound to destroy it, revealing a
crystal piece. Fly in the air and descend on it, then as soon as you collect
it, fly onto the land because the lava will hurt if you land on it. After
that, go right into the next room. Go right a little bit and defeat any
enemies in your way. You'll hear a rumbling sound and a huge wall of lava
will start to chase you to the right.

Get through this area as quickly as you can while defeating anything in your
way and jumping over any lava pits. Just keep going right all the way into
the next room. As soon as you enter this room, start flying upward and to the
left as fast as you can. Land on a platform on the way up if Kirby gets
tired. Stay flying on the left side until you reach the crystal piece. Take
it, and then make your way up through the center part of this room. Jump up
the small platforms along the way, then when you reach the star blocks that
are blocking your path upward, destroy them and continue moving up. Keep
going upward right out of the volcano. Play the Goal Game and you'll be done
with this level!


World 4 Boss Level
------------------

In this boss level, you'll be fighting a creature named Magman. For
information on how to defeat it, read the Bosses section of this guide. After
you beat it, take the crystal shard and you'll be brought to World 5!


====================
World 5: Shiver Star
====================

World 5, Level 1
----------------
</pre><pre id="faqspan-2">
From the start of this snow-covered level, head right until you see fire
enemy walking around. Inhale it and take its Burning ability, then continue
right a little bit and you'll see another one. Take out your ability and
combine it with that second enemy to get a double Burning ability combo! Now,
just continue right all the way through this wintry area to the next section
of this level. Here, go right and climb up the ladders next to each wall all
the way to the top. Be sure to take the star fragments and food along the way
up. Once at the top, head right into the next area.

In this area, just walk to the right until you automatically stop and see
Waddle Dee come from behind, carrying a sled. You'll hop in and start riding
down the snowy mountain. Just follow the path all the way down while
collecting all the star fragments along the way, but jump when the
exclamation points appear or else you'll either fall and lose a life, or
you'll crash and lose some health. Continue down the path and keep jumping
when it tells you to, and you should come across a crystal piece atop one of
the hills along your path. When you reach the end of the ride, you'll crash
into a snow hill and Kirby will roll into the cave to fight a mini-boss.
Before you attack it, fly to the top of the room and use your Burning combo
to break the ice piece hanging from the ceiling. Now, to quickly dispose of
this mini-boss, keep ramming it by using your double Burning combo until it's
defeated, then take the crystal piece that appears above you.

Leave the room, then in the next area, go right onto the frozen lake. Jump
into the cracks and swim around to get some star fragments or food if you
want, otherwise keep going right and up over the high platforms. When you
reach the third hole in the frozen lake, jump in and swim into the small
alcove down and to the right. Go through it to the other side, then swim
right and take the crystal piece sitting next to the wall in the corner. Take
it, then swim back left through the hole in the wall, then up through the
crack in the ice into the air again. Then, head right into the next area.

Here, go right through this whole icy area and up the hills. Watch out
because there are enemies at the top of each hill that'll push a large
boulder down it to crush you if you don't get out of the way. Keep going
right and be careful when jumping over pits because there will be an enemy
that'll jump out and snap at you if you're not careful. It's easier to just
fly above those gaps to avoid being attacked. After that, go right into the
last area where you'll play the Goal Game, then you're out of this level!


Level 2
-------

From the start, go right up the hill and drop into the hole at the top.
You'll land inside a green ball that'll shoot you high into the clouds. When
you land, go right and jump over the gaps in the clouds you come across. Keep
going right while jumping from platform to platform and defeating the enemies
you pass by. After you pass the part where the platforms move up and down,
move right across the first platform after them, and drop down the hole after
it. Fly to the right and take the crystal piece, then land on the platform to
the right of it. Walk right and take a few star fragments, then fly back up
onto the platforms.

Now, you'll be near an area where the wind blows upward, so try not to jump
as high because you might fly into an enemy above you. Drop down into the
current and take the food that's floating around, then fly up to the
platforms and continue right into the next area. Go right and jump into the
green ball that you see floating about halfway through this room. You'll be
shot up into another ball, which will shoot you into one that's in the center
of the area. This time, you can control what direction you want to be shot
in. Shoot yourself in the upper-left direction to get a crystal piece, then
when you get shot back to the central ball, shoot yourself in the other
directions.

After you take the star fragments and food from the other directions, shoot
yourself upward into another ball, which will shoot you even higher into the
clouds. When you land there, head right and defeat the enemies you come
across. When you jump over the platforms where the spike-headed enemies are
sitting, inhale one of them and take their Needle ability. Then, jump from
platform to platform all the way to the end, where you'll see a couple of
small platforms and a hole in the clouds. Jump up the platforms and into the
hole to reach the next area.

Go right and watch out for the enemies that'll come out of the clouds in
front of you. Defeat the flying enemies that come near you, and keep going
right and you'll see areas where wind is blowing upward. Take my advice and
fly high above those areas because there are enemies that'll come out to
attack if you're too close to the ground area. Go right and combine your
Needle ability with the enemy with the Spark ability to gain that combo.
Continue right and watch out because those enemies that snap at you will come
down from above you as well!

Avoid them as best as you can and make your way through this area to the end.
There, go right into the next room. Here, you'll fight a mini-boss. Defeat it
by using your ability combination to attach when it flies across the room.
Keep doing that until you defeat it, then use the Spark and Needle ability
combination to break the wall in the middle if you didn't already and take
the crystal piece. After that, go right outside, play the Goal Game and
you're out of this level!


Level 3
-------

From the beginning of this snow-covered level, head right to the building and
go inside it. Inside, ride the conveyor belts to the upper parts of this
room. Defeat the enemies you come across and watch out for the enemy that
rolls a boulder down one of the belts. Jump over it, then before you ride the
last conveyor belt up and right, fly up to the ledge above you to find a
crystal piece. Take it, then drop back down to the belt and ride it up and
right while avoiding the Gordos and the boulder-rolling enemy. At the top,
walk into the elevator and ride it up to the next floor. Get off there and go
right through this room.

Defeat the enemies here as you make your way through, then enter the elevator
at the right side and ride it up to the floor above. In this area, go left
and watch out for the frogs that'll pop out of the holes in the walls behind
items. Make them come out, but step back as they appear, then as they go
inside, take the items. Continue left to the elevator, and ride it up to
another floor. Here, you can either take the upper path or the lower path.
Take the lower path since you can just run to the right and you'll only
encounter one enemy along the way. Ride the elevator at the other side up to
the next floor and get off.

On this floor, you'll have to be careful of those giant blocks with the
eyeballs on them. Walk right next to the platform they're above and jump up
to make them come crashing down. As they move up, jump to the left. Avoid the
Gordos and the eyeball blocks, and get on the elevator at the end. Here,
watch out for the cannons that will shoot at you from the moment you set foot
on this floor. Simply jump over their shots and defeat the enemies as you
move to the right. Go through the door at the end to enter the next room.

In this room, you'll be fighting a mini-boss, which is a larger version of
those small ladybug enemies that hang from the ceiling. When it comes down
from the ceiling, inhale one of the smaller enemies and spit it at the
ladybug. Repeat that strategy until you defeat this mini-boss. Grab the
crystal piece that appears in the middle of the room, and go right out the
door. In this new room, you'll see Adeleine behind a glass panel drawing
three pictures on it, which are all outlines of different types of fruit.
Take a look at the pictures in order, then go into the next room.

Here, push the switches down in the order each of the pictures in the
previous room are colored (for example, if the outline of a lemon was the
first drawing Adeleine made, you press the yellow switch first). Press the
three correct switches to make a crystal piece appear. Jump up and take it,
then go right into the next room. In this room, you'll see a few archers
standing on platforms and a few plants with teeth in the background. Walk
past those plants and they'll try to snap at you. If you run past without
getting hit by the arrows from above, you should pass the plants before they
reach you.

Go right into the next part of the room and be careful because the bookcases
will fall as you come near them. Walk near them to make them fall, then just
jump or fly over them. Go right through this area and enter the door at the
end to reach the next part of this long room. Here, jump up the two ledges to
the top of the water tank. Jump into the tank and swim underwater to the
other side. Watch out for the hole with eyes peeking out of it because a frog
will jump out to eat you if you go directly in front of it. When you reach
the other side, get out of the water and drop down the other side of the tank
and go right into the fourth section of this room.

Here, go right and defeat all the enemies that you see. Take the food items
along the way hidden inside of the bolts. After all that, go right into the
next section and continue going right past the yellow poles. If you grab onto
one, get off it quickly because an electrical enemy will form nearby and try
to attack you. Fly near the top of the room and take the food if you need it.
If not, keep going right on the ground through the door into a different
room. In this new room, run to the right while avoiding the cannons placed in
the center of the room that shoot cannonballs at you at a quicker pace than
usual. Hide behind the colored panels to protect yourself from getting hit,
then when you feel safe, run to the right and break through any star blocks
in your way. Keep going right through this area to the elevator. Go inside
and you'll play the Goal Game and end the level!


Level 4
-------

(Note: Make sure that before you enter this level that you have the Needle
ability. You can quickly obtain the Needle ability near the beginning of the
first level of this world.)

From the beginning of this level, go right to the hole surrounded by walls.
Jump into the hole and you'll automatically climb down into the next area.
Once inside, climb down the ladder all the way to the very bottom of the
room, then get off and go right. Defeat the enemies that you see, then when
you can't go right anymore, drop down through the blue platforms while
avoiding the bombs that come out of the small holes in the walls and move
left and right. When you reach the bottom, go left to the wall and drop
through some more platforms.

Go through all the platforms to the bottom conveyor belt and go right a tiny
bit. Press L to pull out your current ability and press B to throw it at the
axe that's running around to combine the two abilities. Inhale the new
ability star to get the Stone and Needle combination. Now, get back up to the
second to top blue platform. Go right into the alcove and use your ability to
send a drill into the top orange and brown block to the right. Then, get out
and go down a level and do the some thing. Do that until you reach the bottom
blue platform, then go right and climb up the ladder to reach the crystal
piece. Take it, then go back down and left, then drop through the platform
and go right into the next area. When you walk into this room, King Dedede
will come running behind you and make you hop on his back.

Get on and continue right to the first boundary. Break it with Dedede's
hammer, then watch out for the giant hammer-wielding enemy in the background.
You can tell when it's about to pound the area in front of it with its huge
hammer because it shakes a bit faster. As soon as it pulls up its hammer
again, go right and break through the other boundary and continue right.
Break another couple boundaries and watch out for that giant hammer enemy
again. Go all the way right through this area breaking through the
boundaries, defeating the enemies, and being careful not to be crushed by the
giant hammer!

When you finally reach the end of this, jump off the conveyor belt and Dedede
will send you into the next room. Go right through this new room and defeat
any enemies along the way with your ability combo. Run on the conveyor belts
while making your way through this room and defeating the enemies along the
way. Keep going right and you'll come across those blocks with the eyeballs
on them again. Be cautious and intentionally make them drop, then run past as
they retract. Keep going right and you'll meet an enemy that throws cutters
at you. Ditch your current combo by pressing L twice, then inhale this enemy
and take its Cutter ability.

Continue right and you'll see those electrical enemies that come down from
the ceiling to attack. Combine your ability with it to get the Spark and
Cutter ability combination. Now, follow the path until you reach the end,
where you can go into the next room. There, drop down to fight a mini-boss.
Defeat it using your light-saber since that's what you attack with in your
ability combo. Keep attacking the flying fiery bird until it's defeated, then
press L once and then down twice to put away your saber and keep the
abilities. Now, fly up to the upper ledge at the top of the room. Use your
saber to cut open the cage hanging from the ceiling, then take the crystal
piece and go right to the next room.

Here, go right and drop down to the lower ledge and stay there for a moment.
You'll notice that the entire ceiling in the next few areas come down to the
ground. There are a couple of alcoves that you can stand in if you're not
quick enough to run before the ceiling comes down on you. This shouldn't be a
problem though since the ceiling moves pretty slowly. When it rises again, go
right and wait in the section where the cannons in the background will shoot
at you. Avoid the shots until the ceiling to the right moves up, then quickly
get past. If you're not in time, drop into an alcove in the floor to stay
safe. Keep going through this area full of moving ceilings until you finally
reach the end. Then, just go right into the following room.

In this room, go right and try to avoid the enemies along the way. When you
reach the star fragments that are in a column, collect them and fly up to the
next floor. Move left and be quick because the right wall will start moving,
and if you don't make it quick enough, you'll lose health or be crushed. Make
your way up through this room while avoiding the enemies and moving walls. As
you're running away from the fourth wall (you should be heading to the right
at this point), go right past the area where you're supposed to fly up to the
next floor and take the crystal piece there.

Now, be quick and get up to the area above before the wall crushes you. You
may have to sacrifice a life to collect this piece. As soon as you get to the
upper platform, you MUST BE QUICK! Quickly get over the wall blocking your
path, then run to the left and fly up through the metal grate like before or
else you WILL be crushed! After you get past that, go right and watch out for
the attacks from the flying enemies above you. Go through the door at the end
and play the Goal Game, then you're out of this very difficult level!


World 5 Boss Level
------------------

In this world, you'll be fighting a huge robot named HR-H as the boss for
this world. As always, check out the Bosses section for information on how to
defeat it. After that, take the crystal shard and you'll be out of World 5
and on to World 6!


====================
World 6: Ripple Star
====================

Level 1
-------

From the start of this level, head right through the area and defeat any
enemies you come across. Continue right until you reach an enemy with a
pointed sword and shield. Inhale and swallow it to take the Needle ability.
Keep going right past the various enemies and take the crystal piece in the
air when you reach it. After you get the crystal piece, continue right
through the shallow water area, and then take the Maxim Tomato when you get
back onto the land at the other side and go into the next room.

In this room, you'll be going against a mini-boss, which is a large metal
blade. It'll come out of the ground on the right side of the room and spin
for a moment, then go back underground and go to the left side of the room.
Now that you know its pattern, avoid falling on it and use your ability to
attack until it's defeated. Jump up and grab the second crystal piece, then
go right through the now open door into the next area. Go right through this
area and defeat the enemies along the way. Pass by the cannons sitting on the
star blocks and take the food in the alcoves underneath them. Then, go right
some more and you'll come across a bomb-throwing enemy (Poppy Bro), so
combine your current Needle ability with it (you should know by now how to do
that) to obtain the Needle and Bomb combo.

After that, go right into the water section and you'll see a black and orange
platform underneath a column of star fragments. Throw dynamite at it using
your ability, then press Down to avoid the blast and break that block. Go
into the small alcove there and take the last crystal piece for this level!
Go right out of the water and take the Maxim Tomato there if you need it,
otherwise defeat the bomb enemy to the right and continue to the Goal Game
and end the level!


Level 2
-------

(Note: Make sure that you enter this level with the Spark ability. You can
obtain it at the beginning of the first level of this world.)

From the beginning of this rather gloomy level, head right until you reach
Waddle Dee. He'll be standing on a wall, pointing downward into a hole. Jump
into the hole to reach the area underground. Drop down into the pool below
and swim down and to the left and take the meat in the small alcove. Use your
Spark ability on the yellow block on the ground to break it, then take the
crystal piece that you reveal. Then, go through the right doorway into the
next area. Here, swim down and to the right while watching out for any
enemies you meet along the way.

When the area curves upward, swim upward with it and inhale the reddish
colored enemy that shoots smaller versions of it ahead to attack you. Take
the Cutter ability from it, and then surface at the top. Go left and take the
food if you need it, then go right and defeat the enemies you come across.
Keep going until you automatically walk to the right and the room starts
shaking. A giant boulder will block your path, and then King Dedede will
appear and destroy the boulder for you with his hammer. After he does that,
go right into the next room. Go right and defeat a couple of enemies and
you'll reach a hole in the ground. Before you drop into it, go right a little
more and take the food there. Then, come back and jump into the hole to reach
the section below.

Go left and cut through the star blocks to the next hole, then drop to the
following level. Go left to the Scarfy (floating enemy) and fly up through
the ceiling above it and take the Maxim Tomato in a hidden room. Now, get
back down and head right into another hole. On the next floor, just avoid the
enemies and drop into the hole to swim underwater. Swim down to the ring of
star fragments, then from there, swim to the left. Take the crystal piece
that you reach at the far left, then swim around the room and collect the
food floating around. Then, get up towards the surface and swim to the right.

Swim up to surface in the second hole, and then go right into the next room.
Go right and you'll meet Adeleine, who is painting a picture of a Lollipop
for you. Take the Lollipop when she finishes it to become invincible. Now, go
down and right, cutting right through the blocks along the way. When you get
to the bottom level of this room, you'll see another crystal piece being
blocked by a wall with green diamonds on it. Use your Cutter ability to break
that wall and take the crystal. Then, continue down and right past the enemy
and into the next room. There, jump onto the platform in the center of the
room and ride it up to the Goal Game and the end of the level!


Level 3
-------

From the beginning of this level, fly around in the first room and collect
all the star fragments floating around. Then, continue right into the next
room. In this room, defeat the enemies that appear on the screen until you
empty the red health meter. As you fight them, inhale and swallow the fire-
breathing dragon that appears near the beginning of the fight and take its
Burning ability. Continue fighting and you'll see an enemy with a pointed
sword and shield. Combine your ability with it to obtain the Burning and
Needle combo. Then, defeat the other enemies and take the crystal piece that
appears as your reward and go right into the following room.

Here, go right up the steps and defeat the enemies along the way. Collect the
star fragments by destroying the star blocks, and then go into the next room.
Here, defeat all the enemies that appear until you empty the health meter at
the bottom of the screen. After that, go right into the next room and head
right up some more steps. Destroy the star blocks and take the star fragments
inside, and defeat the enemies as well. Continue into the next room where
you'll fight some more enemies (what a surprise)! Defeat them all, but before
you continue on to the next room, use your ability combo and shoot an arrow
directly in the middle of the starburst design on the floor to burn a hole
into it. Hop in and take the well-hidden crystal piece, then go right into
the next room.

Go up the steps in the following room and defeat the enemies and take the
star fragments there. After you get to the room at the top of the steps,
you'll have to defeat even more enemies. This time, the battle won't go as
quickly as the previous ones since most of the enemies in this room fly
around towards the ceiling. Defeat them, then continue right into the room
where you go up the steps. Here, avoid the Gordos and destroy the star
blocks. Take the star fragments and the 1-Up in the blocks, then go right up
the steps into the following room. Here, defeat some more high-flying enemies
until they're all defeated, then take the crystal piece that appears and head
into the following room. In this room, go right up the steps while defeating
the black enemies along the way. Go into the doorway at the end to enter a
room where you'll play the Goal Game and exit the level!


World 6 Boss Level
------------------

The final battle of this game is obviously against the Miracle Matter. This
is DEFINITELY going to be a long fight, so read the Bosses section for an in-
depth strategy on how to defeat it and avoid being attacked by surprise!
After you defeat it, take the crystal shard and you've beaten this boss! If
you already beat it, and you have all the crystal pieces throughout the game,
you'll see a different cinema scene, then warp to the Dark Star in the center
of the universe.


==================
World 7: Dark Star
==================

This isn't really an actual world like you're used to. Instead, this is just
one area where you make your way to the final boss! You can only access this
area if you've collected ALL the crystal pieces and shards throughout the
game.

In this area, just head right across all the platforms and defeat the enemies
along the way. When you reach the end, drop through the hole that Waddle Dee
is standing next to in order to reach the next area. Here, take the 1-Up that
Adeleine makes you, and then continue right to the end. You'll stand on the
blue block, then King Dedede will pound the green block with his hammer,
sending you skyward to the final boss battle! Read the Bosses section for
help on defeating this boss. After you win, you'll restore peace to Ripple
Star and win the game with a 100% rating!

*****************************************************************************

-=-=-=-=-=-=-=-=
-=  6. Items  -=
-=-=-=-=-=-=-=-=

1-Up: You obviously gain an extra life when you collect this item.

Enemy Info Card: This mysterious card with a question mark on it is a very
                interesting item. Each time you collect one, a random card
                with information on an enemy from the game will be added to
                your collection (it should be in the second option in your
                Options menu). There are 81 different cards total, and to
                obtain them all, you must try and land on them in the Goal
                Games at the end of each level. You'll also have to replay
                the levels a bunch of times to get a bunch of chances to get
                these cards since there aren't 81 level in the game!

Food: There are different types of food scattered throughout the levels as
     well. Each food item you take recovers one bar in your health meter.
     The four types of food you can find are ice cream, cake, meat, and
     sandwich.

Lollipop: This special lollipop makes Kirby invincible to enemy attacks for a
         limited period of time.

Maxim Tomato: This red tomato with the letter "M" on it recovers all your
             health when you take it.

Star Fragment: There are many of these small stars scattered throughout each
              level in the game. They aren't essential to you beating the
              game, but if you collect a lot of them (30 to be exact) you
              gain an extra life. They'll definitely help you get farther
              without getting a Game Over. There are four different colors
              of Star Fragments: yellow, blue-green, red, and dark blue. You
              only gain one point on your Star Meter if you collect a yellow
              fragment, 3 for the blue-green one, 5 for the red one, and 10
              for the larger, blue one.

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  7. Abilities  -=
-=-=-=-=-=-=-=-=-=-=

In Kirby 64, there are 7 different abilities: Bomb, Burning, Cutter, Ice,
Needle, Spark, and Stone. You can also combine two of them together to create
an amazing new ability! Here I'll list what each ability does by itself, as
well as their effects if being mixed together.

=================
Bomb Combinations
=================

Bomb: Kirby has the ability to throw bombs with this power. Press and hold B
     to take out a bomb and start pulling it back. Release the B button to
     throw the bomb. The longer you hold down the B button, the farther and
     higher the bomb will go when thrown.

Bomb + Bomb: Kirby shoots out missiles to attack with this ability combo.
            Hold down B to make him shoot out up to 3 missiles. The longer
            you hold B, the more missiles he shoots at once (limit of 3).

Bomb + Burning: Kirby makes some fireworks in the sky when using this
               combination! You can press B three times in a row to jump in
               the air three consecutive times, each one making a larger
               fireworks display. The fireworks kill an enemy on contact,
               too!

Bomb + Cutter: Kirby throws a spiked bomb very quickly, and you can't even
              see where it is! Any enemies that happen to be in the
              direction you threw it will get caught by the bomb and will be
              destroyed!

Bomb + Ice: Kirby takes a bomb and covers it with a hat, then becomes a
           snowman. It's pretty much a walking time bomb since after a few
           seconds, it'll explode, killing anything that's nearby!

Bomb + Needle: Kirby becomes a living time bomb in this ability combo! Kirby
              stays suspended in air where he can move around for a couple
              seconds, and then he'll explode. The needles all around Kirby
              will fly in their appropriate directions, killing whatever
              they hit. If Kirby is attacked while in the time bomb form,
              he'll explode instantly.

Bomb + Spark: Kirby turns into a walking bomb-shaped light bulb. Hold B to
             use the ability. As you hold the button down, the ring of light
             around you gets bigger and bigger until the bulb explodes. The
             explosion will defeat any nearby enemies as well.

Bomb + Stone: Kirby throws out a pack of dynamite to attack. It'll explode in
             a few seconds after it lands, so take cover and watch out
             because the rocks that go flying when it explodes damage you as
             well unless you press Down while nearby. That way, you'll be
             covered by a hard hat and won't be damaged.


====================
Burning Combinations
====================

Burning: Kirby darts forward quickly as a fireball, killing anything in his
        path.

Burning + Bomb: Kirby makes some fireworks in the sky when using this
               combination! You can press B three times in a row to jump in
               the air three consecutive times, each one making a larger
               fireworks display. The fireworks kill an enemy on contact,
               too!

Burning + Burning: This is a MUCH better version of the Burning ability used
                  by itself. You have a much larger attack range above and
                  below you, and you go much farther when you use this, too!

Burning + Cutter: With this combination, Kirby wields a flaming sword! It has
                 a pretty good reach and kills anything it touches. Press Up
                 on the D-Pad while holding the sword, then press B again to
                 throw the sword straight ahead at an enemy. No need to
                 worry since you have an infinite number of swords while
                 using this combination!

Burning + Ice: This is a very useless ability combination right from the
              start! Kirby quickly turns into an ice cube and the flames
              engulf him and melt the ice, and that's it. It's only
              effective if an enemy is about to walk into you because you
              can kill it on contact that way.

Burning + Needle: Kirby becomes a bow and shoots flaming arrows at the
                 enemies! The longer you hold B, the higher and farther the
                 arrow will fly.

Burning + Spark: When you use this combination, Kirby rubs something on his
                head, which causes a fire to start engulfing him! Hold B
                while you run around to keep the flames going for about 5
                seconds total before they automatically go out. You can run
                into enemies and instantly kill them while you are burning,
                too!

Burning + Stone: This combination turns Kirby into an active volcano! He
                shoots out balls of fire from the volcano on his head, which
                you can control the direction they fly out with the D-Pad.


===================
Cutter Combinations
===================

Cutter: Kirby becomes a small sized boomerang and flies straight ahead,
       destroying any enemies in its path. Only half of Kirby flies as the
       cutter, his legs and back are left on the ground. You can still move
       his legs around and jump to avoid any danger.

Cutter + Bomb: Kirby throws a spiked bomb very quickly, and you can't even
              see where it is! Any enemies that happen to be in the
              direction you threw it will get caught by the bomb and will be
              destroyed!

Cutter + Burning: With this combination, Kirby wields a flaming sword! It has
                 a pretty good reach and kills anything it touches. Press Up
                 on the D-Pad while holding the sword, then press B again to
                 throw the sword straight ahead at an enemy. No need to
                 worry since you have an infinite number of swords while
                 using this combination!

Cutter + Cutter: This is obviously a much larger version of the Cutter
                ability by itself. Kirby becomes a much larger, spiked
                cutter and flies much farther and can reach places that the
                regular cutter can't.

Cutter + Ice: Kirby turns into an ice skater with this ability combo. To
             attack while he's skating, jump in the air and he'll do a spin.
             Unfortunately, you get injured if you skate into an enemy, but
             that's the only downfall to the ability combination.

Cutter + Needle: This just has to be one of the coolest looking ability
                combinations in the game! Kirby becomes a giant-sized bear
                trap, which immediately kills anything it snaps upon or even
                touches. It has a pretty decent range and the attack is done
                quickly, so enemies won't have time to walk away quick
                enough to avoid being crushed!

Cutter + Spark: With this ability combination, Kirby wields a golden light
               saber like Darth Maul's from Star Wars: Episode I. Press B to
               swing the saber around to attack. Even if you're not
               attacking right now, if an enemy walks into the blade when
               you're standing still, you'll kill it instantly!

Cutter + Stone: This ability combination is one of the more interesting ones
               to try out. When used, Kirby turns into a stone block, which
               is sculpted into the shape of one of your friends from
               Kirby's Dream Land 3. For example, if you become Nago the
               catlike creature, you can jump in the air three consecutive
               times before having to touch the ground. If you become Kine
               the fish, you can't move at all, even if you try to jump, so
               keep that in mind when using this ability. Once you're a
               stone sculpture, you can turn back into Kirby by pressing B
               again.


================
Ice Combinations
================

Ice: Kirby turns blue and spins around, shooting out puffs of freezing air
    all around. If an enemy touches that breath, it'll turn into an ice
    block, which you can easily kick away and destroy.

Ice + Bomb: Kirby takes a bomb and covers it with a hat, then becomes a
           snowman. It's pretty much a walking time bomb since after a few
           seconds, it'll explode killing anything that's nearby!

Ice + Burning: This is a very useless ability combination right from the
              start! Kirby quickly turns into an ice cube and the flames
              engulf him and melt the ice, and that's it. It's only
              effective if an enemy is about to walk into you because you
              can kill it on contact that way.

Ice + Cutter: Kirby turns into an ice skater with this ability combo. To
             attack while he's skating, jump in the air and he'll do a spin.
             Unfortunately, you get injured if you skate into an enemy, but
             that's the only downfall to the ability combination.

Ice + Ice: With this combination, Kirby turns into a large snowball and
          starts rolling in the direction you were facing before using the
          ability. It'll pull in any enemies it hits along the way, then
          when you press B to stop using the ability, all the enemies you
          ran over will be frozen and destroyed!

Ice + Needle: This combination turns Kirby into a giant snowflake! You can
             just tap B to make a small snowflake, or you can hold B and
             turn into a full-blown snowflake!

Ice + Spark: With this combination, Kirby becomes a refrigerator and throws
            out food to recover your health with! The food only lasts for a
            couple seconds, so be quick to pick them up!

Ice + Stone: Now THIS is a worthless ability combination! Kirby turns into a
            puck-like shape with an ability to freeze whatever it hits. It's
            pointless to use because you can hardly control it, plus there
            are much better combinations to use to freeze enemies instead of
            this one!


===================
Needle Combinations
===================

Needle: Kirby becomes a round porcupine when using this ability! Spikes come
       out of all sides and move in and out for a few seconds.

Needle + Bomb: Kirby becomes a living time bomb in this ability combo! Kirby
              stays suspended in air where he can move around for a couple
              seconds, and then he'll explode. The needles all around Kirby
              will fly in their appropriate directions, killing whatever
              they hit. If Kirby is attacked while in the time bomb form,
              he'll explode instantly.

Needle + Burning: Kirby becomes a bow and shoots flaming arrows at the
                 enemies! The longer you hold B, the higher and farther the
                 arrow will fly.

Needle + Cutter: This just has to be one of the coolest looking ability
                combinations in the game! Kirby becomes a giant-sized bear
                trap, which immediately kills anything it snaps upon or even
                touches. It has a pretty decent range and the attack is done
                quickly, so enemies won't have time to walk away quick
                enough to avoid being crushed!

Needle + Ice: This combination turns Kirby into a giant snowflake! You can
             just tap B to make a small snowflake, or you can hold B and
             turn into a full-blown snowflake!

Needle + Needle: This doubled up version of the Needle ability is great! A
                whole arsenal of sharp and pointed objects come out of Kirby
                and have a better range of attacking than if you had just
                the Needle ability combined with nothing.

Needle + Spark: Here is another pretty cool combination of abilities. When
               used, Kirby attracts electricity and causes lightning to
               strike him. The lightning will fry anything it hits, plus
               anything within a small radius of Kirby will be killed by the
               surrounding waves!

Needle + Stone: With this combination, Kirby holds a large drill that carries
               him forward. Release B at any time and the drill will detach
               and continue flying in the direction it was facing. The drill
               can also cut through solid walls while it is flying away.


==================
Spark Combinations
==================

Spark: Kirby charges up electric power and causes a strong starburst of
      electric power to surround him. Anything that hits you will be
      instantly killed!

Spark + Bomb: Kirby turns into a walking bomb-shaped light bulb. Hold B to
             use the ability. As you hold the button down, the ring of light
             around you gets bigger and bigger until the bulb explodes. The
             explosion will defeat any nearby enemies as well.

Spark + Burning: When you use this combination, Kirby rubs something on his
                head, which causes a fire to start engulfing him! Hold B
                while you run around to keep the flames going for about 5
                seconds total before they automatically go out. You can run
                into enemies and instantly kill them while you are burning,
                too!

Spark + Cutter: With this ability combination, Kirby wields a golden light
               saber like Darth Maul's from Star Wars: Episode I. Press B to
               swing the saber around to attack. Even if you're not
               attacking right now, if an enemy walks into the blade when
               you're standing still, you'll kill it instantly!

Spark + Ice: With this combination, Kirby becomes a refrigerator and throws
            out food to recover your health with! The food only lasts for a
            couple seconds, so be quick to pick them up!

Spark + Needle: Here is another pretty cool combination of abilities. When
               used, Kirby attracts electricity and causes lightning to
               strike him. The lightning will fry anything it hits, plus
               anything within a small radius of Kirby will be killed by the
               surrounding waves!

Spark + Spark: Kirby starts out by surrounding himself with electrical power,
              then creates a large forcefield to surround him wherever he
              goes. You must hold down the B button to keep the forcefield
              up, though. As you move in either direction, the shield gets
              smaller and smaller, but when you stand still, it becomes
              large again!

Spark + Stone: Kirby shoots out a large, electrical boulder attached to a
              electrical rope. The boulder bounces around the room,
              destroying nearly everything it hits. The boulder disappears
              when you press B again, or if it flies into Kirby (you don't
              get hurt if it hits you, though).


==================
Stone Combinations
==================

Stone: Using this ability turns Kirby into a stone figure. You can only walk
      while in the stone form, and if you try walking up a hill, you'll roll
      back down. Luckily, you can just walk through enemies without being
      scratched!

Stone + Bomb: Kirby throws out a pack of dynamite to attack. It'll explode in
             a few seconds after it lands, so take cover and watch out
             because the rocks that go flying when it explodes damage you as
             well!

Stone + Burning: This combination turns Kirby into an active volcano! He
                shoots out balls of fire from the volcano on his head, which
                you can control the direction they fly out with the D-Pad.

Stone + Cutter: This ability combination is one of the more interesting ones
               to try out. When used, Kirby turns into a stone block, which
               is sculpted into the shape of one of your friends from
               Kirby's Dream Land 3. For example, if you become Nago the
               catlike creature, you can jump in the air three consecutive
               times before having to touch the ground. If you become Kine
               the fish, you can't move at all, even if you try to jump, so
               keep that in mind when using this ability. Once you're a
               stone sculpture, you can turn back into Kirby by pressing B
               again.

Stone + Ice: Now THIS is a worthless ability combination! Kirby turns into a
            puck-like shape with an ability to freeze whatever it hits. It's
            pointless to use because you can hardly control it, plus there
            are much better combinations to use to freeze enemies instead of
            this one!

Stone + Needle: With this combination, Kirby holds a large drill that carries
               him forward. Release B at any time and the drill will detach
               and continue flying in the direction it was facing. The drill
               can also cut through solid walls while it is flying away.

Stone + Spark: Kirby shoots out a large, electrical boulder attached to a
              electrical rope. The boulder bounces around the room,
              destroying nearly everything it hits. The boulder disappears
              when you press B again, or if it flies into Kirby (you don't
              get hurt if it hits you, though).

Stone + Stone: This combination is basically a much larger version of the
              Stone ability being used by itself. Kirby becomes a stone
              figure and can plow through enemies without getting hurt. You
              must turn back to normal in order to jump or reach a higher
              area, though.

*****************************************************************************

-=-=-=-=-=-=-=-=-=
-=  8. Enemies  -=
-=-=-=-=-=-=-=-=-=

(Please note that this section contains the FULL enemy list for this game,
which includes the bosses. There are no battle strategies for any of the
bosses here, but if you need help defeating a boss, be sure to visit the
Bosses section of this guide.)

Acro
   Enemy Info Card Number: 4
   Ability: N/A
   Description: This large, gray fish is the boss of Aqua Star. For help on
                defeating it, check out the Bosses section of this guide.

Bivolt
   Enemy Info Card Number: 28
   Ability: N/A
   Description: This creature is unique because it only forms when you climb
                up those yellow, electrical poles through certain levels.
                This enemy will form on the pole right where you first
                grabbed onto it, and then it'll move towards you in an
                attempt to knock you off the pole. Just climb away from it
                before it reaches you, and you'll be all right.

Blowfish
   Enemy Info Card Number: 34
   Ability: Bomb
   Description: This round, green colored fish is found in some underwater
                areas in the game. Be careful when encountering it because
                it'll explode if you get too close. If you want its ability,
                quickly swim towards it and inhale it before it gets a
                chance to explode in your face!

Bo
   Enemy Info Card Number: 38
   Ability: N/A
   Description: Here is a pretty harmless enemy because all it does is stay
                suspended in the air. It hardly even moves, and it doesn't
                even try to attack you. Just inhaling or attacking with a
                special ability can defeat this enemy.

Bobo
   Enemy Info Card Number: 37
   Ability: Burning
   Description: This fiery enemy just walks around on a ledge, moving back
                and forth. It doesn't try to attack you, but you will get
                hurt if you accidentally walk or fly into it. Just defeat it
                or inhale and swallow it to obtain its Burning ability.

Bonehead
   Enemy Info Card Number: 35
   Ability: N/A
   Description: This flying skull isn't too much of a problem for you.
                Simply inhale it or use an ability to defeat it.

Bouncy
   Enemy Info Card Number: 17
   Ability: N/A
   Description: This enemy does only one thing, and that is bouncing around
                in the air. It can be easily taken down by being inhaled or
                destroyed with any of your abilities.

Bronto Burt
   Enemy Info Card Number: 12
   Ability: N/A
   Description: Of course you should all remember this creature from nearly
                every Kirby game around! This round, winged, pink enemy
                isn't too much of a threat. All you have to do is inhale it
                or use an ability to kill it.

Bumber
   Enemy Info Card Number: 64
   Ability: N/A
   Description: This creature floats down from the sky with a parasol, which
                is attached to the top of its head. You can easily avoid
                getting hit as it lands since it drifts slowly to the
                ground.

Burnis
   Enemy Info Card Number: 52
   Ability: Burning
   Description: This fiery bird can be pretty annoying when you encounter it
                because it flies at a set pace in the air above you and
                drops flaming rocks down to the ground. You can't obtain any
                abilities from the rocks, but you can inhale the bird as it
                flies near and take its Burning ability instead!

Cairn
   Enemy Info Card Number: 49
   Ability: Stone
   Description: This enemy is in the form of a snowman, but made of rock
                instead. It hops in the air a couple times, then makes a
                higher leap into the air. Then, it repeats its pattern
                endlessly. If you need the Stone ability, you can simply
                inhale this enemy wherever you find it.

Chacha
   Enemy Info Card Number: 62
   Ability: N/A
   Description: This maraca-shaking enemy is pretty annoying to attack
                because if you try using an ability, it'll deflect the
                attack with its maracas. Also, if you come near, it'll try
                to hit you with maracas. It'll be easier to avoid attacking
                this creature altogether.

Chilly
   Enemy Info Card Number: 20
   Ability: Ice
   Description: Here is an actual snowman enemy, which attacks by using a
                snowy attack. It only hits you if you're nearby, so this
                enemy shouldn't be much of a threat to you.

Drop
   Enemy Info Card Number: 45
   Ability: N/A
   Description: This creature's name tells you all you need to know about
                it. It hangs from the ceiling where you can't see it, then
                when you try to pass under it, it'll drop down on you if
                you're not quick enough.

Emp
   Enemy Info Card Number: 67
   Ability: Ice
   Description: This is a penguin enemy that is actually afraid of you! When
                you try to approach it, it just runs in the opposite
                direction to get away. This is obviously a pushover and
                doesn't need to be dealt with in any special way.

Fishbone
   Enemy Info Card Number: 53
   Ability: Cutter
   Description: This red triangular shaped enemy floats in one place and has</pre><pre id="faqspan-3">
                a couple of smaller triangles floating behind it. If you
                pass in front of it, it'll shoot its large, red front ahead
                to attack you. Simply inhale it and take the Cutter ability,
                or you can just spit out the enemy and it'll be defeated.

Flopper
   Enemy Info Card Number: 42
   Ability: N/A
   Description: Here is yet another harmless, so-called enemy in this game.
                It just flips around up and down on land and can't really do
                a thing to you. This is definitely not something you need to
                worry about. It also jumps out of holes filled with water,
                but you can easily avoid them, so there is nothing about
                this enemy you should worry about.

Flora
   Enemy Info Card Number: 75
   Ability: N/A
   Description: This floating flower enemy shouldn't prove much of a threat
                to you, either. It just flies in the air, not really
                bothering anything, so you can either avoid getting hit
                while it's flying or you can attack it with whatever you
                have.

Flutter
   Enemy Info Card Number: 70
   Ability: N/A
   Description: This enemy just flies around and that's about it. You can
                easily defeat it by using an ability or by simply inhaling
                it and spitting it out.

Frigis
   Enemy Info Card Number: 54
   Ability: Ice
   Description: This icy bird is just like its cousin, the Burnis, but it
                drops ice balls on you instead. Just avoid the balls it
                drops and inhale it to take its Ice ability if you want.

Gabon
   Enemy Info Card Number: 30
   Ability: N/A
   Description: This bluish creature carries a large skull on its head and
                attacks by throwing bones at you when you come near. Inhale
                its skull to make it run away. You can then inhale the
                smaller enemy to defeat it.

Galbo
   Enemy Info Card Number: 63
   Ability: Burning
   Description: This fire-breathing dragon is found in many areas throughout
                the game. It usually sits on a platform and breathes a
                stream of fire at you if you come close. You can tell when
                it's about to attack because it'll open its eyes before it
                attacks, so you'll be able to get out of the way before it
                hurts you.

Ghost Knight
   Enemy Info Card Number: 58
   Ability: Needle
   Description: This light blue creature with a pointy sword and a small
                shield attacks by stabbing at you. Be careful because it'll
                deflect anything you shoots at it with its shield, so you'll
                have to inhale it to defeat it.

Glom
   Enemy Info Card Number: 22
   Ability: N/A
   Description: This giant frog enemy is sometimes annoying if you're not
                expecting to be attacked by it. You'll sometimes see a pair
                of eyes peering out of a large hole in a wall in the
                background, then when you try to walk by, it'll pop out and
                eat you, then spit you out, causing damage to you. You
                should just jump over those holes to avoid such an encounter
                and make it that much easier on yourself.

Glunk
   Enemy Info Card Number: 18
   Ability: N/A
   Description: Here is a jellyfish-like enemy that sits on the ground or
                clings to a ceiling, either on land or underwater. It shoots
                a small ball above (or below if it's on the ceiling) to
                attack, but you'll know when it's going to shoot it because
                it'll stop moving around for a moment. You can easily avoid
                that attack, so don't worry about this creature.

Gobblin
   Enemy Info Card Number: 26
   Ability: N/A
   Description: This greenish enemy with teeth is a giant plant enemy that
                sits in the background of a couple of levels. If you try to
                walk past it, it'll snap at you and try to eat you like the
                Glom does. Just run quickly to avoid it, or trigger it to
                attack, then run past as it moves back to its original
                position.

Gordo
   Enemy Info Card Number: 14
   Ability: N/A
   Description: Here is another well-known enemy that has appeared in every
                Kirby game that exists! It's a black enemy with spikes all
                around it, and you cannot inhale it. It usually moves up and
                down or left and right in a pattern, but you can usually run
                or jump past it without getting harmed.

Hack
   Enemy Info Card Number: 51
   Ability: Stone
   Description: This enemy is an axe with legs! If you come close to it,
                it'll charge at you, then try to chop you in half. When you
                see it coming, jump over it or inhale it to take its Stone
                ability if you need it.

HR-E
   Enemy Info Card Number: 7
   Ability: N/A
   Description: Here is the large flying vehicle-like second half of the
                boss of Shiver Star. You fight this half after you defeat
                the first version, known as HR-H. Find out how to beat this
                half by reading the Bosses section of this guide.

HR-H
   Enemy Info Card Number: 6
   Ability: N/A
   Description: This is the first form of the boss in Shiver Star. It is a
                giant robot that attacks you from the background. Read the
                Bosses section to find out how to defeat it, as well as its
                second form.

I3
   Enemy Info Card Number: 32
   Ability: N/A
   Description: This is the giant block with an eyeball in front of it that
                comes crashing down to the ground if you try to pass under
                it. Pretend you're going to go under it, then back up as it
                comes down. Then, run past as it moves back upward to avoid
                getting hit again. You must be quick though because it
                retracts and is ready for another attack quite quickly.

Ignus
   Enemy Info Card Number: 74
   Ability: N/A
   Description: I can't seem to remember anything about this creature. If
                anyone can help me out and let me know anything about this
                enemy, please let me know!

Kacti
   Enemy Info Card Number: 60
   Ability: Needle
   Description: This small, green enemy poses as a cactus, but when you come
                near, it'll roll towards you and try to attack. You can
                inhale and swallow it to take its Needle ability, or you can
                simply defeat it like you normally would.

Kany
   Enemy Info Card Number: 27
   Ability: N/A
   Description: This red crab enemy walks back and forth in an area and
                snaps its claws at you if you come near. It isn't too hard
                to avoid, so you can either evade its attack or you can
                defeat it using an ability or by eating it.

Kapar
   Enemy Info Card Number: 43
   Ability: Cutter
   Description: Here is a small, green enemy with a spiked crown on its
                head. It'll throw its crown straight at you, so be careful
                when you come across this enemy. If you're on a ledge above
                it, it'll jump up and try to attack you like that, so you'll
                have to be careful when being in this creature's vicinity.

Keke
   Enemy Info Card Number: 72
   Ability: N/A
   Description: This witch-like enemy rides a flying broomstick and hovers
                in the air. It doesn't even attack you, so you can easily
                defeat it by eating it or using an ability of your choice.

Magman
   Enemy Info Card Number: 5
   Ability: N/A
   Description: Here is the giant molten rock boss of Neo Star. Use the
                Bosses section if you need help defeating this giant mass of
                molten rock.

Magoo
   Enemy Info Card Number: 68
   Ability: Burning
   Description: This small, fiery ball jumps in and out of the lava in the
                fiery levels. It'll come out of the lava when you come near,
                so watch out. It doesn't jump too high, so you won't have
                too much of a problem avoiding it.

Mahall
   Enemy Info Card Number: 23
   Ability: N/A
   Description: This creature with the round, green, flat surface on top of
                its head hides in the ground. When you come near, it'll come
                out to attack. Luckily, you'll know where it's hiding
                because you'll see the round green surface in the ground.

Mariel
   Enemy Info Card Number: 31
   Ability: N/A
   Description: This is a spider creature created entirely out of Dark
                Matter. When you find it, it's on the ground in a ball form,
                but when you get near, it'll unravel into a spider. Whatever
                you do, don't swallow it because it'll actually take a bar
                from your health meter if you eat it!

Maw
   Enemy Info Card Number: 44
   Ability: N/A
   Description: This creature creatively hides in the clouds (that's why
                it's found in the sky-based levels) waiting to attack you
                when you come by. When you try to pass by, it'll come down
                on you and try to eat you! Quickly run past it or slide on
                the ground under it to avoid being caught by it.

Miracle Matter
   Enemy Info Card Number: 8
   Ability: N/A
   Description: If you don't have all the crystal pieces from throughout the
                game, then this boss would be considered as the final boss
                for you. If you have all the pieces, this will just be
                considered as one hard battle! To find out how to defeat
                this creature, read the Bosses section for a full strategy
                on beating it.

Mite
   Enemy Info Card Number: 40
   Ability: N/A
   Description: This creature is unique because it hides completely under
                the ground and comes out to attack when you come near its
                hiding area. You'll know where it is because when you come
                close to where it's hiding, you'll see the dirt kick up,
                then this enemy will crawl around on the ground. You can
                simply jump over it, so you won't have trouble with this
                enemy one bit.

Mopoo
   Enemy Info Card Number: 80
   Ability: N/A
   Description: Here is a white ball-shaped creature that is only found in
                the cloud areas. It comes out of the clouds and moves
                straight down or up, depending on where it came from. You
                can easily avoid it, so you won't have any problems with it,
                either.

Mumbies
   Enemy Info Card Number: 78
   Ability: N/A
   Description: In some parts of the game, you'll encounter this floating
                ball with bandages all around it. You cannot inhale it, so
                you'll have to use an ability to kill it. If you look at it,
                it doesn't move, but when you turn around, it'll start to
                move towards you, so watch your back to avoid a surprise
                attack!

N-Z
   Enemy Info Card Number: 10
   Ability: N/A
   Description: This walking, black creature is the very first enemy you
                encounter in the entire game. All it does is walk along the
                path, and you can easily defeat it by inhaling it or
                attacking with any ability.

Noo
   Enemy Info Card Number: 47
   Ability: N/A
   Description: This white ball enemy with a face isn't too hard to defeat.
                Just inhale it or use an ability to quickly dispose of it,
                or you can just go past it since it won't really cause a
                problem to you.

Nruff
   Enemy Info Card Number: 66
   Ability: N/A
   Description: Here is another enemy that you've met in an earlier game in
                the Kirby series. This giant brown porcupine runs back and
                forth in a certain area, and it sometimes runs along the
                path, trampling you if you get in its way. It's best to stay
                out of its way, but you can also kill it by using an ability
                or by inhaling it.

02
   Enemy Info Card Number: 9
   Ability: N/A
   Description: Now, this is the real final boss of the game, which you can
                only access if you collected all the crystals and have 100%
                of the game complete. To beat this boss once and for all,
                use my Bosses section if you need help with fighting this
                creature.

Pedo
   Enemy Info Card Number: 46
   Ability: Bomb
   Description: This green colored torpedo comes out of holes in the sides
                of walls in some underwater levels. It comes out of a hole
                and moves to the other side of the room. Watch out and don't
                hit it or it'll explode and hurt you.

Pix
   Enemy Info Card Number: 3
   Ability: N/A
   Description: These three colored cubes are the bosses of the Rock Star.
                For help on defeating this trio, read the Bosses section of
                this guide.

Plugg
   Enemy Info Card Number: 57
   Ability: Spark
   Description: This walking plug enemy isn't too dangerous when it's
                walking around, but it can hurt when it jumps into the air.
                It'll jump and plug itself into the ground, causing
                electrical charges to move to the left and right of it,
                hurting anything they hit. If you need the Spark ability,
                you should definitely inhale and swallow this enemy!

Pompey
   Enemy Info Card Number: 50
   Ability: Stone
   Description: Here is a miniature version of a volcano because this enemy
                spurts out fiery rocks from the hole in its head. Avoid the
                rocks it shoots and defeat it or take its Stone ability if
                you need it.

Poppy Bros. Jr.
   Enemy Info Card Number: 24
   Ability: Bomb
   Description: You should obviously remember this bomb-thrower from the
                previous Kirby adventures. This guy hops around and throws
                bombs at you when you come near. You can inhale the bombs
                and spit them back out to attack (you don't get the Bomb
                ability by inhaling the bombs though). You can also come in
                close and eat this enemy to obtain its Bomb ability.

Propeller
   Enemy Info Card Number: 21
   Ability: Ice
   Description: This floating, purplish enemy just hovers around in one
                spot, not bothering anyone or anything. You wouldn't know it
                otherwise, but you can get the Ice ability by inhaling and
                swallowing this floating enemy.

Pteran
   Enemy Info Card Number: 77
   Ability: N/A
   Description: This small, purple, flying creature isn't much of a threat
                to you at all. It flies left and right in an area, but you
                can easily move past it quickly to avoid getting hit.

Punc
   Enemy Info Card Number: 39
   Ability: Needle
   Description: Here is another of the first creatures you'll encounter in
                this game. It is a green, spike-shelled enemy that walks
                around, and when you come close to it, it'll roll into a
                ball and roll down the path, hurting anything in its path.
                Just defeat it when you come across it, or eat it if you
                need the Needle ability it carries.

Pupa
   Enemy Info Card Number: 79
   Ability: N/A
   Description: This is the ladybug enemy that hangs from the trees by a
                thin string. You cannot inhale the ladybug directly, but you
                can defeat it by jumping through or attacking the rope
                that's holding it in the air. Watch out if you're below it
                because when it hits the ground, it'll explode and hurt you
                if you're too close to the blast!

Putt
   Enemy Info Card Number: 76
   Ability: N/A
   Description: This blue enemy is the one responsible for rolling those
                giant boulders down ramps to crush you as you're coming up
                them. When you see it, it'll push a boulder down the path to
                attack. So, fly over the boulder and defeat this creature
                any way you please.

Rockn
   Enemy Info Card Number: 61
   Ability: Bomb
   Description: This is a blue version of the torpedoes you found that come
                out of the walls underwater. Take care of these torpedoes
                the same way by using either an ability or just eating it
                when you get close to it.

Rocky
   Enemy Info Card Number: 11
   Ability: Stone
   Description: This is a round, brown rock with legs. It usually sits
                motionless on top of a platform, then when you pass under
                it, it'll roll off the platform and come crashing down on
                you. If you're quick enough, you can avoid getting crushed
                by it, then you can take its ability or just kill it.

Sandman
   Enemy Info Card Number: 41
   Ability: N/A
   Description: Here is an enemy that tries to hide in the ground, but you
                can tell where it is because you'll see its eyeballs and a
                tiny hill sticking out of the ground. When you get close to
                it, it'll emerge from the ground and stick out. This is
                definitely not an enemy to worry about since it doesn't even
                move from its original spot.

Sawyer
   Enemy Info Card Number: 55
   Ability: Cutter
   Description: This is a metal spinning blade that rolls around on the
                ground area. You can easily avoid it because it doesn't move
                too fast and it's not a very big enemy. You can also inhale
                and swallow it to obtain the Cutter ability.

Scarfy
   Enemy Info Card Number: 65
   Ability: N/A
   Description: This is definitely an odd enemy, not because it's a floating
                head. When you look at it, it looks like a harmless enemy,
                but when you turn your back to it, it'll become a fearsome
                creature and start to chase you. Don't try to inhale it
                because it'll turn Scarfy into the ugly half and it'll chase
                you around until it explodes.

Shotzso
   Enemy Info Card Number: 15
   Ability: N/A
   Description: This is the small cannon that shoots small cannonballs in
                the direction it's facing to attack. Most of these cannons
                only point in one direction, but some can aim in all
                different directions, so watch out for the ones that can
                move in different directions!

Sirkibble
   Enemy Info Card Number: 29
   Ability: Cutter
   Description: Here is another enemy that you've fought in other Kirby
                games. It is a gold-colored creature with a mask and red
                gloves, and it throws boomerang cutters at you to attack.
                Watch out because the cutters come back after they are
                thrown.

Skud
   Enemy Info Card Number: 13
   Ability: Bomb
   Description: This is a rocket-like enemy that sits on the ground until
                you come near, then it flies into the air and tries to
                follow you around as a homing missile. Don't worry because
                you can move much faster than it can, therefore it isn't
                that much of a threat to you.

Slushy
   Enemy Info Card Number: 19
   Ability: N/A
   Description: I don't really have any details about this enemy. If you
                know something about it, let me know by e-mailing me.

Snipper
   Enemy Info Card Number: 33
   Ability: N/A
   Description: This creature hides in the sand in the desert areas, waiting
                to attack. If you pass above it, it'll pop out of the sand
                and try to eat you and spit you out, taking health away from
                you. Simply fly high to avoid this creature, or use a long-
                range ability to kill it easily.

Spark-I
   Enemy Info Card Number: 16
   Ability: Spark
   Description: This creature disguises itself as a dark blue diamond-shaped
                object, but when you get close to it, it'll open up and send
                an electrical shock your way. Just avoid the shot and inhale
                and swallow this enemy to obtain the Spark ability. If you
                don't want the ability, just defeat it like you would for
                any other enemy.

Sparky
   Enemy Info Card Number: 73
   Ability: Spark
   Description: This creature is green with two ball-like antennas on top of
                it. It hops around and uses its ability to attack. Stay away
                while it's attacking, then defeat it while it's just hopping
                around.

Splinter
   Enemy Info Card Number: 25
   Ability: N/A
   Description: This spiked log is quite annoying whenever you find it
                because it rolls down the path towards you, and if you don't
                move, you get caught in front of it and get stuck being
                pulled back down the path with it. You'll also lose a bit of
                health along the way, too. Just fly high above this obstacle
                whenever you come across it.

Squibby
   Enemy Info Card Number: 36
   Ability: N/A
   Description: This creature is a floating enemy with an orange ball that
                you can see in its transparent head. When you get near this
                enemy, it'll make a few ropes whip out above its head to
                attack anything coming down on it. Since those rope-like
                objects are fanned out from its head, be careful not to get
                hit by them.

Tick
   Enemy Info Card Number: 48
   Ability: Needle
   Description: Here is a white enemy with a red spike on its head pointing
                upward. When you move above it, this enemy will make its
                spike expand to nearly three times its total length to
                attack you. Watch out if you're on a platform above this
                enemy so you don't get poked!

Turbite
   Enemy Info Card Number: 56
   Ability: Spark
   Description: This is a claw-like electrical enemy that hides in an area
                where you might not be able to see it. Then, when you try
                passing it by, it'll come down and try to grab you. Avoid
                getting caught by this claw and defeat it and/or take its
                Spark ability if you need it.

Wall Shotzso
   Enemy Info Card Number: 71
   Ability: N/A
   Description: This is a wall-mounted version of the regular Shotzso
                cannon. This cannon shoots small cannonballs at you, but
                this time it's mounted on a wall and can aim in different
                directions to try and attack you.

Whispy Woods
   Enemy Info Card Number: 1
   Ability: N/A
   Description: This mean tree is the ever-so famous boss of Pop Star, and
                has been found in every previous Kirby game! For help on
                defeating this tree that never gives up, read the Bosses
                section of this guide.

Whispy Woods Jr.
   Enemy Info Card Number: 2
   Ability: N/A
   Description: Here are the small tree stump enemies that you come across
                while fighting Whispy Woods. These aren't considered boss
                characters, but you only fight them during a boss battle.
                Anyway, just inhale apples that fall out of Whispy's
                branches and spit them at these small tree enemies.

Yariko
   Enemy Info Card Number: 69
   Ability: N/A
   Description: Here is the ever-so annoying archer enemy that stands on a
                platform and shoots arrows diagonally at you. This guy can
                really be annoying when you're trying to climb up a pole or
                a vine because it's harder to avoid getting nailed by an
                arrow.

Zebon
   Enemy Info Card Number: 81
   Ability: N/A
   Description: I really have no clue why this thing is considered an actual
                enemy. This is just a green jelly-like blob that shoots you
                in different directions when you jump into it.

Zoos
   Enemy Info Card Number: 59
   Ability: Spark
   Description: This is an electrical enemy that floats around in its own
                cloud, shooting sparks at you. Avoid getting hit by its
                attacks and inhale it or use an ability to quickly defeat
                it.

*****************************************************************************

-=-=-=-=-=-=-=-=
-=  9. Bosses -=
-=-=-=-=-=-=-=-=

Adeleine
   Found: World 1, Level 2
   Strategy: Just inhale the minor enemies that Adeleine draws to attack
             you. After you beat enough of the small enemies, she'll draw
             the larger ice enemy. Defeat it by inhaling the ice blocks it
             sometimes creates and spit them back at it. Keep doing that
             until you defeat it, then Adeleine will create a clone of the
             Dark Matter boss from Kirby's Dream Land 3. Defeat this
             creature by inhaling the small black enemies that it shoots
             out, then spit them back at it. Repeat that process until it's
             defeated. Now Adeleine will jump from her platform and try to
             attack you. Beat her by using a simple Down + A slide!

King Dedede
   Found: World 1, Level 3
   Strategy: This battle with King Dedede is exactly like the battle with
             him at the end of Kirby's Dream Land 3. In his first form,
             he'll just attack using his hammer or by jumping around. He'll
             also try to inhale and spit you into a wall, so be careful! To
             defeat his first form, simply inhale the stars that appear
             after he uses the hammer or jumps and spit them back at him.
             Next, he starts to fly around the room while Dark Matter
             attacks you from within Dedede. It'll chase you around the room
             while trying to eat you, and it'll shoot small black balls
             towards you. To beat this form, inhale those black balls and
             shoot them back at Dedede. Keep doing that until he is defeated
             for real.

Whispy Woods
   Found: World 1 Boss Level
   Strategy: The battle against Whispy Woods in this game is much different
             than in previous Kirby games. This time, Whispy is in the
             center of a circular path and there are 4 miniature "tree"
             enemies moving around the path. Whispy Woods will also shoot
             apples at you to attack. Inhale those apples, then spit them at
             those tree enemies. Two hits per tree will destroy them, so
             this part of the battle will go pretty quick. The next part of
             the battle begins with Whispy Woods getting upset and shoots
             out a single white fireball straight ahead, then it'll shake
             out many apples from its branches. Quickly inhale one or two of
             those apples and keep them in your mouth for now. After the
             apples clear off the path, 4 spikes will come out of the ground
             and sit there for a moment. Spit the apple or apples you
             inhaled and spit them at a spike. Keep inhaling the apples when
             he shakes them down, and then spit them at the spikes. Do that
             about 6 times and you'll defeat Whispy Woods and the first
             world of the game!

Pix
   Found: World 2 Boss Level
   Strategy: When you start this battle, you'll be riding on a round
             platform that circles a middle base. First, a red diamond will
             appear and start to attack you by moving around and trying to
             hit you with a red spike. Simply jump over or duck under it as
             it passes by to avoid getting hurt. After it stops moving, a
             green diamond will appear to join the red one and they'll both
             attack by spinning vertically in the form of spikes trying to
             hit you. Pass by them when the spikes aren't about to come down
             on you. Survive that attack and a blue diamond will appear to
             accompany the red and green diamonds. They'll attack by bobbing
             up and down through the platform you're on trying to hit you.
             Avoid them a while longer and you'll finally reach the top of
             the base and the real battle will begin. After the boss meter
             fills up, a bunch of molecules will come out of the platform.
             Inhale one of them and shoot it at one of those diamonds when
             they come close. The diamonds will still be attacking by
             rotating around the platform as spikes, trying to hit you. They
             will also fly around, dropping energy balls to the platform.
             They won't do anything except hurt you if they happen to fall
             on you. Just keep inhaling those molecules as they show up,
             then shoot them at the diamonds. Three hits to each diamond
             will destroy them. After they're all destroyed, they'll all
             move to the center of the ring and explode, thus ending World
             2!

Acro
   Found: World 3 Boss Level
   Strategy: This whale from previous Kirby games is the boss of World 3.
             It'll start off by swimming back slowly and spitting out
             skulls, enemies, and spiked Gordos at you. Inhale the skulls
             and enemies and spit them back at Acro. When it reaches the
             wall, Acro will get mad and swim in a square shaped pattern
             into the background and then come back and crash into the
             ground, making a couple of rocks appear. Inhale a rock and spit
             it back at Acro to hurt it some more. Repeat the above strategy
             for swimming to the left side of the room. If you don't kill it
             by the time you reach the left side, you'll have to swim to the
             right again and inhale/spit whatever it sends your way, except
             the Gordos. After you reach the right wall, it'll do a flip in
             the water and crash into the ground, making a couple rocks
             appear. If you didn't kill it by now, inhale those rocks and
             shoot them at him until he's defeated. Now, the screen will
             start scrolling upward through this long corridor filled with
             fish. Inhale a fish, and then watch out because Acro will swim
             straight up the corridor and hurt you if you're in the way.
             Spit the fish at it to cause damage. The next time around, Acro
             will float towards the bottom of the screen and spit greenish
             colored bombs at you. Watch out and inhale a fish, then go down
             there and spit it at it. Repeat that as necessary until you
             finally defeat it. Take the crystal shard and you're done with
             World 3!

Magman
   Found: World 4 Boss Level
   Strategy: At the start of this battle, Magman will be in the background
             attacking you. It'll make a few fireball enemies jump out of
             the lava for a moment. Inhale one of them and wait for Magman
             to make hills of lava come towards you. Stand on the ledge that
             one of those hills isn't moving towards, then when they reach
             the other ledges, spit that enemy at one of them to cause
             damage. For the next attack, it'll shoot out the small enemies,
             then make those hills of lava come towards three platforms.
             When those hills reach the platforms, they'll move them upward
             for a moment, giving you a chance to attack them with
             whatever's in your mouth. After that, Magman will make the
             small enemies jump out of the lava for a moment, and then it'll
             make a couple lava hills move closer to you. They'll move in
             between a couple of the ledges, allowing you to hit them before
             they sink again. Repeat the above strategy until you empty this
             boss's first meter. Then, it'll come to the left side of the
             screen and start moving after you, making the action scroll to
             the right onto dry land. When the next meter appears, Magman
             will turn into a large lava puddle and move to the other side
             of the room, then shoot out a few flying fire enemies. Inhale
             one of them, then wait for Magman to take shape again, and then
             spit the enemy at it to attack. Another attack Magman will use
             is the ability to shoot fire from its mouth. You can tell when
             it's going to perform that attack because it'll start shaking
             and take a huge breath. The only way to dodge getting hit by
             this large-ranged attack is by getting really close to the boss
             (not close enough that you'll be touching it), then squat down.
             The attack should miss you because you're in the only safe
             zone. One of the other attacks in store for you is when Magman
             makes stones fall from the ceiling. Inhale them and spit them
             back at Magman to hurt it. Repeat that strategy until you
             defeat Magman. Take the crystal shard and you've completed
             World 4!

HR-H
   Found: World 5 Boss Level
   Strategy: This boss really presents an actual challenge to you as opposed
             to the previous bosses you've fought! As soon as the boss's
             health meter appears, jump out of the way because it'll start
             by clapping its two paddles for arms together and make a couple
             rocks appear. Quickly inhale a rock and shoot it at the arms to
             cause damage to the boss. Some of its other attacks include
             sweeping the ground with a laser that you can easily avoid by
             jumping over. It'll also shoot a few bombs to the main
             platform, so inhale one of them and wait for the boss to sweep
             its arm over the area. Shoot the arm as soon as it comes in
             front of you to hurt it some more. Follow all of the above
             strategy until this boss loses all its energy. Now, it'll
             become a flying ship and come to the right side of the platform
             and gain another health bar. It'll now start flying at a slow
             pace while the screen starts scrolling to the left. This
             version of the boss attacks by shooting missiles, which you can
             inhale the front part of, then spit it at the front of the
             ship. For another attack, it'll try and cut you up with its
             scissor-like arms. It'll also unleash a whole bunch of bombs
             and send them flying to the ground where you are. Inhale one or
             two of them and spit it at its black front area. One more move
             this boss will make is it'll fly high into the air, making the
             camera angle change, then it'll fly back down in the middle of
             the platform. Stay as far to the left as possible to avoid
             getting hit. Then, repeat the strategy for this part of the
             fight against this boss until you defeat it. After it stops
             moving, take the crystal shard that comes out and you'll be
             done with World 5! Now it's time to head to Ripple Star for
             World 6 and the final bunch of levels!

Miracle Matter
   Found: World 6 Boss Level
   Strategy: This is the final battle if you haven't obtained all the
             crystal pieces in the game. If you have, then consider this as
             one of the final battles in the game. First, let's go over each
             of Miracle Matter's different attacks and what to do when he
             uses them in no particular order. In one attack, Miracle Matter
             and four orbs surrounding it turn into metallic looking orbs.
             It'll stay still for a moment, and then the orbs will float
             around the room inside of bubbles. Avoid getting hit by them,
             then after they split into two pieces, keep avoiding them.
             After they fall to the ground, that's when you inhale one of
             them and quickly spit it at Miracle Matter while it's still a
             giant metal orb. For another attack, Miracle Matter takes the
             form of a flying, green, spiked cutter that flies around the
             room, then stops in the center after a while and becomes the
             main, invulnerable form of Miracle Matter. Another form is when
             Miracle Matter becomes an orange spiked circle in the middle of
             the room and then makes long spikes come out of all sides. Then
             it makes them disappear as the pattern comes around again. A
             different attack it uses is when it becomes a large brown block
             that hovers around with rocks rotating around it. It'll crash
             to the ground and a few rocks will fall to the ground. Watch
             out for the matter when it comes near and inhale a rock or two
             that hits the ground, and spit them back at the boss. A
             different attack it uses is when it becomes a huge floating
             spark. A bunch of lasers come flying into the room and bounce
             off the large ball and bounce around the room. When you see a
             small spark fly in, inhale it and spit it at the spark to cause
             damage. Another attack is when Miracle Matter moves to either
             the left side, the middle, or the right side of the room and
             become a large fiery pillar. Then it'll retract and a couple of
             rocks are left behind. Inhale a rock and shoot it at Miracle
             Matter while it's still in a fiery form. One other attack it
             does is by becoming an ice block surrounded by smaller
             diamonds. As it spins around, avoid getting hit and inhale one
             of the smaller crystals when you get a chance and shoot it at
             Miracle Matter. This should cover all of its different forms of
             attacking, so fight accordingly to what Dark Matter does and
             you should be fine. After you finally defeat Miracle Matter,
             grab the final crystal shard and see an ending to the game! If
             you have all the crystals, you'll see a different ending and be
             warped to a new planet made of Dark Matter, called Dark Star.

O2
   Found: Dark Star
   Strategy: This is the final battle of the game, provided you've obtained
             all the crystal pieces throughout the game. This boss battle is
             VERY difficult, and will take quite a few tries to beat, so be
             patient and you'll do fine. Your objective is to shoot O2 in
             the red eye while avoiding the electrical balls it shoots at
             you, as well as the explosions they cause when then reach your
             end of the area. Just shoot it repeatedly in the eye with the
             crystal shard weapon until the view switches so you'll be above
             its head. Shoot the halo until it disappears, then use the L or
             R buttons to rotate around O2 so you'll be in front of its
             green, spiked tail. Shoot at it while avoiding the gas it emits
             until it disappears, then you'll be in front of the boss and
             its red eye again. Keep shooting that eye while avoiding the
             explosions until you are able to shoot at its halo and bandage
             again. After that, rotate under it and attack its tail. Repeat
             the above strategy until you defeat the boss and beat the game!

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=
-=  10. Mini-Games  -=
-=-=-=-=-=-=-=-=-=-=-=

In Kirby 64, there are three different mini-games, which you can access from
the Options menu in a saved game file. There may be more, but I am not
completely sure yet. Here, I'll tell you about all the mini-games in that
menu:

============
100-Yard Hop
============

This race is different than normal races since you have to jump from circle
to circle without stepping in the water. Press A to jump ahead two spaces,
and B to jump only one space ahead. Be careful when jumping so you know not
to jump by pressing the wrong button or you'll lose precious time by falling
in the water! In the harder difficulties, other obstacles are added to the
track as well as the water puddles. The first one to make it all the way to
the end of the track wins.


================
Bumper Crop Bump
================

In this mini-game, you and your opponents are underneath a tree's branches
and must try to catch as much fruit that falls from the tree as possible.
Each fruit that falls is worth a point, and the player with the most points
at the end is obviously the winner. In hard difficulty settings for this
mini-game, bombs are sometimes dropped from the trees. If you catch the bomb
or even get hit by its explosion, you'll lose everything in your basket and
be reduced to 0 points. Since it gets crowded while trying to catch the
fruit, press A while next to an opponent to switch places with them. That
way, you can move around to other areas underneath the tree. When the mini-
game is about to end, all the fruit remaining starts to shake and it all
starts to fall down. After all the fruit falls, the game is over and the
points are tallied.


==================
Checkerboard Chase
==================

This mini-game is probably the most fun of the mini-games around. The
objective is to knock the opponents off the battlefield as much as possible
while they try to do the same to you. You do that by punching the ground,
therefore making the whole row you're looking down collapse along with anyone
standing on them. You can tell which pieces of the level are going to
collapse because each time you "punch" the ground, the row changes color to
signify that the row is going to fall. Press A to punch the ground, and move
around with the Control Pad. There is a meter for each player at the top of
the screen. Each time a player falls off the course, a bar is taken off that
meter. Once all five bars on your meter are gone, you're out of the game.
Also, each time a player is kicked out of the game, the outer rows of blocks
will automatically drop off the course, thus limiting your space.


=========
Goal Game
=========

This isn't one of the mini-games you can access in the Options menu. This is
the one you play at the end of each level, excluding boss levels. You make
Kirby jump to a specific item you want. First, press A when he's looking in
the direction you want him to. Then watch he moves his arms up and down as if
he's stretching. The lower his arms are, the farther he'll jump. The items
available in this little mini-game are all listed in the Items section of
this guide. In other words, all the items are available for you to win in
this mini-game, with the exception of the Lollipop.

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  11. Secrets/Tips and Tricks -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

=================
Unlock Boss Butch
=================

In order to access the Boss Butch mode, where you'll have to fight all the
world bosses in order without breaks, complete the game with a 100% ranking.
The Boss Butch option will appear in the Options menu.


====================================
Unlock Higher Mini-Game Difficulties
====================================

To access the higher difficulty settings for the mini-games, you must beat
the difficulty setting before it. In the beginning, beat the Easy setting to
unlock the Normal level. Beat the Normal level to open the Hard level. Then,
beat the Hard level to access the Intense difficulty level.


======================
View All Cinema Scenes
======================

To be able to view all the cinema scenes in the game in order, beat the game
with a 100% rank and a new selection will appear in the Movies menu that'll
allow you watch all the movies, one after another.

*****************************************************************************

-=-=-=-=-=-=-=-=-=
-=  12. Credits -=
-=-=-=-=-=-=-=-=-=

KIRBY 64 (http://www.kirby64.com): For the real names of each of the bosses
and the worlds for the US version of the game.

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  13. Copyright Notice  -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This file is Copyright (c)2000-2007 Devin Morgan. All rights reserved. Please
view the following URL to see the list of sites that are allowed to post my
work:

http://www.freewebs.com/dbmfaqs/allowlist.html

This list is comprised of sites I know and trust well. If your site is not on
the aforementioned list, you are currently not allowed to post any of my
files on your site. If you wish to acquire permission, feel free to email me
(see the section below); permission may or may not granted at my discretion.
Please respect my work and do not steal it or post it without my permission.
I only want my most recent work to be available and I do not feel that can be
achieved if others take from me without my knowledge or permission.

If you are writing a FAQ for this game as well, and would like to use some
information, contact me and we'll talk. Please do not rip me off, as that is
blatant plagiarism and such will not be tolerated.

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  14. Contact Information -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

As of this version, the file contains all the information I know to date. If
it is a work in progress, give me time before bombarding me with emails about
things being missing. All I ask is that you READ THE FAQ before emailing me,
since that's what it's here for! Don't waste my time (and yours) by asking me
for information obviously covered in the guide. If it's in reference to a
side quest or item, chances are they can be found in another section besides
the walkthrough, so check the appendices as well.

If you have any questions, comments, or things to add that are not already in
this FAQ, feel free to email me. I usually do post submissions, credit given
of course, so long as I feel they are relevant to the game in question. My
email address is: dbmfaqs(at)gmail.com. Thanks for reading, and be sure to
check out the rest of my work at this URL:

http://www.gamefaqs.com/features/recognition/3579.html

=- End of File -=