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Kirby's Adventure / Kirby: Nightmare in Dreamland
NES/GBA | Mix-Tables
version 1.5 | January 15th 2007
by Vincent Leeuw
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[1. Info]
Developer: HAL Laboratory/Nintendo
Publisher: Nintendo
NES/Virtual Console:
Save Pak: Yes
Multiplayer: No
GBA:
GBA Link: Yes (2-4 players)
GC Link: No
Single Pak Play: Yes
Releasedates: NES: Released
GBA: Available now
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[2. Contents]
1. Info
2. Contents
3. Mixing Rules
4. Mix-Table
5. Credits
6. Contact
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[3. Mixing Rules]
1. Enemies are mixed as follows:
a) enemy + enemy = nothing
b) power-enemy A + enemy = power A
c) power-enemy A + power-enemy B = mix AB
2. If a power is released (with Select) and the released star is
mixed with another enemy, the star is favoured as the resulting
power. Note, that it is impossible to gain a mix by using a power-
star and a power-enemy.
Also, any hopes of getting two weapon stars are in vain. If Kirby
gets a new power, any power-stars present on screen will be
destroyed.
3. The combinations only work if you let the Mix-roulette finish by
itself! If you press a button before it finishes, you'll gain a
random power!
4. Some mixtures of enemies can result into one out of two powers,
this is always level-dependent.
5. It is impossible to get the Star Rod through mixing.
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[4. Mix-Tables]
Ball + Ball = Fire
Ball + Beam = Throw
Ball + Cutter = Parasol
Ball + Sleep = Fire
Ball + Tornado = Fire
Beam + Beam = Throw
Beam + Cutter = Parasol
Beam + Light = Throw
Beam + Needle = Tornado
Beam + Parasol = Throw
Beam + Sleep = Throw
Beam + Spark = Hammer
Beam + Sword = Sleep/Throw
Beam + Tornado = Throw
Crash + Crash = Cutter
Crash + Hi-Jump = Cutter
Crash + Parasol = Cutter/Stone
Cutter + Hi-Jump = Back Drop/Parasol
Cutter + Light = Sword
Cutter + Parasol = Stone
Cutter + Tornado = Parasol
Fire + Fire = Wheel
Fire + Fireball = Wheel
Fire + Hi-Jump = Wheel
Fire + Laser = Wheel
Fire + Spark = Wheel
Fire + Sword = Wheel
Fireball + Fireball = Needle
Fireball + Laser = Ice
Fireball + Spark = Hammer/Needle
Freeze + Needle = Light
Freeze + Spark = Hammer
Freeze + Stone = U.F.O
Hi-Jump + Hi-Jump = Back Drop
Hi-Jump + Light = Sword
Hi-Jump + Parasol = Stone
Ice + Ice = Crash
Ice + Needle = Crash
Ice + Spark = Hammer
Ice + Stone = Ball
Laser + Laser = Ice
Laser + Sleep = Ice
Laser + Spark = Ice
Laser + Wheel = Ice
Light + Sword = Sleep/Sword
Needle + Spark = Tornado
Needle + Stone = U.F.O.
Parasol + Parasol = Stone
Parasol + Sword = Sleep/Stone
Parasol + Tornado = Spark
Sleep + Sleep = Ball
Sleep + Tornado = Spark
Sleep + Sword = Sleep
Spark + Spark = Hammer
Spark + Stone = Hammer/U.F.O.
Spark + Sword = Hammer
Stone + Stone = U.F.O.
Sword + Sword = Sleep
Sword + Tornado = Spark
Sword + Wheel = Hi-Jump
Tornado + Tornado = Spark
U.F.O + U.F.O = Mike
Wheel + Wheel = Hi-Jump
This list does not contain every imaginable combination, simply
because there may be no possibility of getting that combination
within the game.
Also it should be fully compatible with 'Kirby: Nightmare in
Dreamland' for the GBA. If you find any differences please contact
me. You can find the necessary details in the Contact section.
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[5. Credits]
Written by:
Vincent Leeuw
Special thanks for cooperation:
Jackson Duncan (ice+stone combination)
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[6. Contact]
If you have anything to add to this document or would like to comment
on, feel free to mail me at:
vincent at cyhwuhx dot com
Please state your real name and surname so you can be credited if
needed. Nicknames/handles will also be accepted but real names are
preferred.
Individual game questions will not be answered.
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Copyright 1994-2007 Vincent Leeuw
"Vincent Leeuw is a Dutch freelance writer. He currently writes for
Dutch magazines [N]Gamer and GMR, Dutch website Bashers.nl and
English website Gamestyle.net.
vincent at cyhwuhx dot com
http://www.cyhwuhx.com/