Sorry, no cute ASCII here. I don't do it that well. Just the facts, ma'am!
To find a section, use the Ctrl + F function for its 3 letter abbreviation.
===========================================================
TABLE OF CONTENTS
1. Introduction..........................[INT]
2. FAQ.....................................[FAQ]
3. Salvage Book.......................[SBK]
4. Salvage Book Quicklist..........[SBQ]
5. Treasure Rumors..................[TRS]
6. Pride of the Salvage King......[PSK]
7. Salvage Tours......................[SLT]
8. Credits................................[CRT]
9. Copyright Info.....................[CYR]
===========================================================
=====INTRODUCTION [INT]=====
Hello, welcome to ac_helper's Endless Ocean: Blue World Salvage Guide.
My guide will cover the different aspects of salvaging in the game.
Mainly for making loads of game currency, salvaging doesn't have to be
the time-consuming, frustrating hide-and-seek mini-game it seems to be.
So....lets play money making game!!!!
First, the FAQ, then the main list of salvagable items listed in the
game's book. The Salvage Book is on the right hand side of the table
on Nineball Island; the icon is a bunch of scattered coins on a book.
The left side of the book is devoted to the salvage items list; on
the right is the coins.
The info is mainly for the NA (North American) verson; I will accept
info for the EU release.
SPECIAL NOTE: THIS GUIDE CONTAINS SPOILERS OF ALL KINDS.
USE AT YOUR OWN RISK.
A: Salvaging is finding buried items on the seafloor, or the floor
of an indoor area. You will acquire a multisensor tool early in
the game, and will learn how to use it to find buried items.
Q: I didn't read/forgot/don't have the book and don't recall how to
use the multisensor. So how do I use it?
A. The game teaches you how to use the multisensor! Did you forget
ALREADY!? Well, fine....here ya go.
Press "down" on the directional pad, and choose the grid icon.
You will see a white circular line radiating outward from your
location and a small grid on the right side of your screen.
There's also a white dot above the grid screen, with 4 icons
below the dot.
You will hear a "blip" or "echo" type of noise. Now swim around
with the sensor equipped; when the sensor detects something, the
blips get higher pitched and the white dot will change color.
Blue means the item is sort of far away; the closer you get it
changes to yellow, then when you are near enough to grab it, it
turns red. The nearer you get, the faster the dot pulses.
You will also hear a noise when the pointer is over the flash.
Notice the 4 icons? Some (or all) of them will light up, depending
on what the sensor detects. Keep an eye on them! The icons stand for:
Stone (looks like a small rock)
Metal (looks like a soda can)
Wood (looks like a tree or tree branch)
High Density (looks like a weight of some sort)
When close enough to the item, hover the pointer over the "flash"
and press the "A" button. Your hand comes out and wipes the dirt
away, then retrieves the item. A screen comes up and says the
category of item you found, then whether you wish to keep it.
Choose yes or no, then the normal screen returns and you can look
for more items.
Q: OK, my bag is full of dirty, dusty loot! Now what?
A: Go back to your base of operations, aka Nineball Island. Go to
the table, then choose the radio at the very right of the table
screen to call Nancy. When she arrives, choose "appraise items"
from the list of options she gives you. You can have her appraise
items one at a time, or simply choose to have all of them appraised
at once. Pay her, then watch to see what you get! If you get a
new item you've never found before, it will be marked as new.
Nancy has a set appraisal fee for each item category.
It is as follows (this is PER ITEM you have in your bag):
Small Items-
Small Stone: 20P
Small Sphere: 30P
Small Bottle: 40P
Small Book: 50P
Small Ring: 60P
Medium Items-
Small Jar: 80P
Doll: 100P
Painting: 120P
Small Box: 140P
Ingot: 160P
Large Items-
Large Barrel: 200P
Large Crate: 220P
Large Container: 240P
Large Sculpture: 260P
Mysterious Chest: 300P
Q: I found a large salvage item, but my bag isn't big enough
to hold it! How do I get a bigger bag?
A: Good old, faithful Nancy sells whatever you need!
Progress through the main storyline. When you first
begin, you will only be able to carry 5 items and will have a
small bag. After Chapter 2, you will be able to buy a medium bag
from Nancy for 5,000P, and carry 10 items. After Chapter 4, sometime
after GG joins you, you can buy a large bag from Nancy for 10,000P,
and you will be able to carry 15 items.
After GG joins your party, you can take him salvaging with you,
and you can hold an extra 5 items, for a total of 20 items! You
can also ask him, and he tells you how many items are in a
100 ft [30m] radius!
Q: Exactly which items are what size, and which bag holds what?
A: The SMALL BAG holds the first 5 item categories, and has a
capacity of five items:
Small Sphere
Small Stone
Small Bottle
Small Book
Small Ring
The MEDIUM BAG holds all small items & the medium ones, and has
a capacity of ten items:
(NOTE: although there may be the name "small" in a couple of
the category names, they are NOT considered to be small items)
Small Jar
Doll
Painting
Small Box
Ingot
The LARGE BAG holds all small/medium items & the large ones, and
has a capacity of 15 items:
Large Barrel
Large Crate
Large Container
Large Scuplture
Mysterious Chest
Q: I noticed this weird bluish-purple pulse/flash through my screen
when I salvaged an item! My game's glitched, isn't it?
A: NO, it's not a glitch! It's a good thing. I mean, really, REALLY
good! It means you've found an expensive item. KEEP IT!!!
The higher your Salvage Level, the higher the chance when
you salvage an item it will flash to tell you it is valuable.
Q: When salvaging in a certain area, I noticed that a certain item
categories seem to be found in nearly the same place every time.
Is this true?
A: Yes, it is true. The easiest place to see this is Valka Castle.
Once you learn your way around, you will notice each area has a
certain amount of treasure spots, each with a certain category of
item. (For example: In Valka Castle, in the area at the bottom of the
Spiral Tower, there is almost always a ring found there. Now WHICH
ring changes each time, but the fact -A- ring is usually there does
not). Once you find your favorite area to dive in for salvaging, it
would be a good idea to memorize which item category appears where.
Also, the EXACT spot a treasure is found changes, but it stays
in the same general area. At times, however, a few items seem
to not show up at all in their usual areas. Why is not known at this
time, and why some items vanish on a particular dive may never be
fully understood.
Q: I got GG to join up with my party, and now he has salvage requests!
What are the timed requests for, and how do I complete them?
A: The timed requests (ex: 7 days to get an item in Gatama Atoll)
are there as money makers. Take those for some quick currency.
They are also considered part of a salvage quest.
The number of days left in the request helps you to time
whether or not you can complete it before it expires.
It also helps to remember it takes two days for traveling to most
areas (one day there, one day back), all except for Gatama Atoll
and Deep Hole. They are considered local so no extra days are
spent in traveling there.
When you accept a timed request, the client comes and tells you
what they are looking for, and gives you the location of the
requested item. You go to the area and dive (alone or with
another diver/partner, it really doesn't matter). Now press "1"
to bring up your map. If you are in the general area where
the item is, on the right side of the map you will see an
icon of a treasure chest. Click on that to bring up a more
detailed map of the area that has the treasure.
You will know you are close to the right area when the
two close ups (of your main area map AND the treasure map)
agree. You can then begin to search for the item. When you
use the multisensor, you may find normal treasure. Pick it
up if you like. When you find the requested salvage item,
you will know immediately. It will flash RED instead of
white/yellow. Retrieve it, and you will notice you won't
actually SEE the item, just get some on-screen text that you
found it. THE ITEM DOES NOT GO INTO YOUR NORMAL SALVAGE BAG.
So continue salvaging if you want (the client won't mind).
(SPECIAL NOTE: I have confirmed that if you take a salvage
request, the item you look for WILL REPLACE the salvage item
that is usually in that general spot.)
When done, leave the area and return to Nineball Island. Talk
to GG, and the client comes to pick up their item. Depending
on how they liked your service, you will get paid at least
the minimum on the request. They leave with their item, you
have dough, and may notice more requests in the queue.
Happy salvaging!
Q: I did a timed request for a "Silver" item, but now have to
find another one in a different area! How many of these items
ARE there?
A: That's not quite how it works. There are two parts to each item
name; the first one is a descriptive term, and the second is
an item. For each timed salvage request, a descriptive term
is randomly paired with an item name and a request person's
name, and then a location. Once you accept the request, the
salvage item usually in that area vanishes and is replaced by
the requested item. This is likely why there is no in-game
picture for any of the timed salvage items.
Here is a small list of descriptive terms, followed by item names.
There is NO ORDER to the listing here!
Also, this list is not exhaustive. There are quite a few more
terms/names not listed here.
DESCRIPTIVE TERMS | ITEM NAME
Pirate | Brooch
Naval | Sword
Medieval | Cargo
Sapphire | Necklace
Asian | Treasure
Valuable | Cutlery
Scandinavian | Book
Red | Furniture
Jet Black | Shield
Gold | Watch
Explorer's | Bracelet
Occidental | Pottery
Merchant's | Revolver
Opal | Bangle
Ultimate | Armor
Emerald | Telescope
Ancient | Pendant
Q: GG has an untimed salvage request in his queue. What is this,
and how is it different from the timed requests he usually has?
A: The untimed requests are part of a salvage quest that can be
completed at any time; these usually have a nice reward at the
end, although they may be more difficult to complete.
The very first request he has is an untimed request, and
I usually think of it as a tutorial to help you get started
with the salvage requests.
Q: Helperrrrrr.....Help! I can't go up a Salvage Level no matter
how many items I get! How do I up my Salvage Level?
A: The Salvage Levels generally work this way: for every ten NEW
items you pick up, you go up by one Salvage Level.
Since you are already at Salvage Level 1 when you begin to salvage,
you only need 190 items out of the 200 possible to reach the max
Salvage Level. The Salvage Levels work like this:
Salvage Level 1: 0-9 new items
Salvage Level 2: 10-19 new items
Salvage Level 3: 20-29 new items
Salvage Level 4: 30-39 new items
Salvage Level 5: 40-49 new items
Salvage Level 6: 50-59 new items
Salvage Level 7: 60-69 new items
Salvage Level 8: 70-79 new items
Salvage Level 9: 80-89 new items
Salvage Level 10: 90-99 new items
Salvage Level 11: 100-109 new items
Salvage Level 12: 110-119 new items
Salvage Level 13: 120-129 new items
Salvage Level 14: 130-139 new items
Salvage Level 15: 140-149 new items
Salvage Level 16: 150-159 new items
Salvage Level 17: 160-169 new items
Salvage Level 18: 170-179 new items
Salvage Level 19: 180-189 new items
Salvage Level 20: 190-200 new items
The Salvage book lists items left to right, top to bottom, like you'd
read a book. (They are not numbered in the game book, but I numbered
them for ease of use.) The salvage book lists items in rows of 3, with
4 rows per page side, meaning there are 12 items per side (except for
page 9's left side, which only has the last 8 chests on it).
There are 15 categories of salvageable items, and 13 items in each.
The exception is the Mysterious Chest category, which has 18 items.
The last item listed in each category is a one-time treasure, only
found after a rumor about it pops up in the "Treasure Rumor" section
of your black notebook. The exceptions to this are the "Large
Containers" category, which does not seem to have a one-time
treasure, and two-thirds of the Mysterious Chests,
which are only one-time treasures.
NOTE: You may notice this part looks little different
now. This is because I finally added the EU Salvage item
names and descriptions for the EU game players!
The NA name/description comes first, followed by the EU version.
KEY:
Items are found in this guide first by page, then by page side,
then by row, then by which one in the row (1st, 2nd, or 3rd). For
example, if you are looking for what item is on the 4th page, left
side, 3rd row, 2nd item, you would search [4L-R3-2].
One-time treasures are typed ALL IN CAPS for easier location.
===P A G E 1===
+++PAGE 1 LEFT SIDE+++
---SECTION 1: SMALL STONES---
[1L-R1-1] 1. Stone
Appraisal = 10P Materials = stone
NA Description:
A stone. Nothing of value here. Move along.
EU Item:
[9L-R3-2] 200. INCA TREASURE
Appraisal = 15,000P Materials = stone, metal, high density
Description:
Hidden far from the capital Cuzco by the last Inca king
when Spaniards ruined the empire in the 16th century.
T R E A S U R E I T E M S E N D
=================================================
=====SALVAGE BOOK QUICKLIST [SBQ]=====
This quicklist is mainly for reference. It can be printed out and
referred to when you go salvaging so you can see what the item
MIGHT be; this way you can decide quicker whether to keep it or not.
The items ALL IN CAPS are special, one-time treasures.
NOTES: I have added the prices and Nancy's appraisal fee
to each item for easier reference.
KEY:
S = Stone
M = Metal
W = Wood
HD = High Density
---SMALL ITEM CATEGORIES---
SMALL STONES (Ap. fee: 20P per item)
1. Stone (10) = S
2. Seashell (10) = none
3. Granite (20) = S, HD
4. Marble (100) = S, HD
5. Malachite (150) = S, M, HD
6. Nephrite (180) = S, HD
7. Amber (190) = S, HD
8. Silver Ore (220) = S, M, HD
9. Red Coral (300) = S
10. Gold Ore (420) = S, M, HD
11. Ambergris (580) = S
12. Meteorite (700) = S, HD
13. SAGE'S STONE (9,800) = S, M, HD
SMALL SPHERES (Ap. fee: 30P per item)
14. Baseball (10) = none
15. Glass Marble (20) = none
16. Glass Buoy (50) = none
17. Cannonball (70) = M, HD
18. Capsule Toy (110) = none
19. Glass Bead (130) = none
20. Pearl (200) = none
21. Signed Baseball (330) = none
22. Golden Charm (490) = S, M
23. Dinosaur Egg (580) = S
24. Black Pearl (700) = none
25. Crystal Ball (820) = S, HD
26. CRYSTAL SKULL (10,000) = S, HD
SMALL BOTTLES (Ap. fee: 40P per item)
27. Empty Bottle (10) = none
28. Pickled Olives (10) = HD
29. Juice Bottle (100) = HD
30. Glass Vase (130) = none
31. Mercury bottle (220) = M, HD
32. Perfume Bottle (390) = S
33. Soy Sauce (420) = HD
34. Ship in a Bottle (510) = M, W
35. Antique Bottle (600) = S
36. Sparkling Juice (680) = W, HD
37. Decanter (790) = S
38. Magic Potion (850) = S, W, HD
39. AMRITA (11,000) = HD
SMALL BOOKS (Ap. fee: 50P per item)
40. Old Magazine (10) = W
41. Ladies' Magazine (140) = W
42. Fiction Magazine (210) = W
43. Personal Diary (380) = W
44. Old Vellum Book (420) = W
45. Poetry Anthology (500) = W
46. Japanese Book (590) = W
47. History Book (650) = M, W
48. Antique Art Book (720) = M, W
49. Epic Poem (810) = W
50. Grimoire (900) = S, W
51. Rare Book (1,000) = S, W
52. THE 7TH TOME (13,000) = S, W
SMALL RINGS (Ap. fee: 60P per item)
53. Toy Ring (30) = M
54. Bone Ring (70) = M
55. Ivory Ring (390) = M
56. Signet Ring (440) = M
57. Secret Ring (500) = M
58. Silver Ring (580) = M
59. Tourmaline Ring (620) = S, M
60. Gold Ring (700) = M
61. Ruby Ring (800) = S, M
62. Sapphire Ring (850) = S, M
63. Emerald Ring (940) = S, M
64. Diamond Ring (1,100) = S, M
65. TRIDENT RING (9,800) = S
---MEDIUM ITEM CATEGORIES---
SMALL JARS (Ap. fee: 80P per item)
66. Octopus Pot (400) = HD
67. Porcelain Vase (400) = HD
68. Ancient Pottery (710) = HD
69. Earthenware Pot (800) = HD
70. Delft Pottery (890) = S, HD
71. Joseon Baekja (920) = HD
72. Staffordshire Pot (990) = S, W, HD
73. Imari Pottery (1,000) = HD
74. Jingde Pottery (1,100) = HD
75. German Pottery (1,200) = HD
76. Tortoiseshell Pot (1,330) = HD
77. Irish Pottery (1,500) = HD
78. CANOPIC VESSEL (9,200) = S, M, W
DOLLS (Ap. fee: 100P per item)
79. Figurine (390) = none
80. Plastic Figure (500) = M
81. Die-Cast Model (640) = M, HD
82. Marionette (790) = M, W
83. Matryoshka Dolls (830) = W
84. German Doll (900) = W
85. Clockwork Toy (980) = S, M, W
86. Bunraku Puppet (1,050) = S, M, W
87. Spirit Statue (1,150) = S, W
88. Teddy Bear (1,200) = none
89. Bisque Doll (1,400) = HD
90. Primitive Idol (1,690) = S, M, W
91. DARK STATUE (12,000) = S, M, HD
PAINTINGS (Ap. fee: 120P per item)
92. Copied Painting (300) = W
93. Sketch (600) = W
94. Pop Art (720) = S, W
95. Baroque Painting (850) = S, W
96. Flower Painting (1,020) = M, W
97. Gothic Painting (1,190) = S, W
98. Neoclassic Art (1,200) = S, W
99. Chinese Painting (1,480) = M, W
100. Ukiyo-E (1,600) = M, W
101. Portrait Painting (1,700) = S, M, W
102. Impressionist Art (1,810) = S, M, W
103. Cubist Painting (1,900) = S, W
104. RURAL SCENE (10,000) = S, M, W
SMALL BOXES (Ap. fee: 140P per item)
105. Small Box (200) = W
106. Jack-in-the-Box (330) = M, W
107. First-Aid Box (900) = W, HD
108. Japanese Box (990) = M, W
109. Music Box (1,200) = M, W, HD
110. Piggy Bank (1,390) = M, W, HD
111. Shogi Set (1,500) = W
112. Clock (1,560) = M, W, HD
113. Silverware Set (1,660) = S, M, W
114. Chemistry Set (1,720) = S, W, HD
115. Jewelry Case (1,800) = S, W, HD
116. Gem Box (2,000) = S, M, W, HD
117. LOCKED BOX (9,500) = S, W, HD
INGOTS (Ap. fee: 160P per item)
118. Fake Gold Ingot (150) = none
119. Lead Ingot (900) = M, HD
120. Iron Ingot (1,000) = M, HD
121. Aluminum Ingot (700) = M
122. Germanium (1,600) = M, HD
123. Copper Ingot (1,120) = M, HD
124. Silicon Ingot (1,200) = M
125. Silver Ingot (1,700) = M, HD
126. Titanium Ingot (1,250) = M, HD
127. Explorer's Ingot (1,810) = M, HD
128. Gold Ingot (2,000) = M, HD
129. Platinum Ingot (2,500) = M, HD
130. ORICHALCUM INGOT (13,900) = M, HD
---LARGE ITEM CATEGORIES---
LARGE BARRELS (Ap. fee: 200P per item)
131. Empty Oil Drum (10) = M
132. Concrete Drum (180) = S, M, HD
133. Submarine Light (410) = S, M, W, HD
134. Barrel (500) = M, W, HD
135. Live Torpedo (760) = S, M, W, HD
136. Conga Drum (830) = M, W
137. Japanese Drum (1,130) = M, W
138. Totem Pole (1,500) = W
139. Smuggler's Barrel (1,720) = M, W, HD
140. Specimen Tube (2,800) = W, HD
141. Petrified Wood (3,200) = S, W, HD
142. Pirate's Barrel (3,800) = S, M, W, HD
143. HAND MILL (9,900) = S, HD
LARGE CRATES (Ap. fee: 220P per item)
144. Large Box (190) = W
145. Gothic Coffin (1,150) = W, HD
146. Chest of Drawers (1,290) = W, HD
147. Ornamental Box (1,400) = S, W, HD
148. Assault Rifles (1,550) = M, W, HD
149. Flamethrower (1,700) = W, HD
150. Mercury Bottles (1,800) = W, HD
151. Persian Rug (1,980) = W, HD
152. Terra-Cotta Figure (2,050) = W, HD
153. Pieces of Eight (2,200) = M, W, HD
154. Sarcophagus (2,710) = S, M, W, HD
155. Gold Doubloons (3,500) = M, W, HD
156. PANDORA'S BOX (9,666) = S, W, HD
LARGE CONTAINERS (Ap. fee: 240P per item)
157. Packing Straw (150) = M, W, HD
158. Industrial Waste (999) = S, M, W, HD
159. Fridge (1,500) = M, HD
160. Plasma TV (1,620) = M, HD
161. Rations (1,700) = S, M, W, HD
162. Men's Clothes (1,810) = S, M, W, HD
163. Women's Clothes (1,810) = S, M, W, HD
164. Titanium Safe (2,100) = S, M, W, HD
165. Sculpture (2,500) = S, M, W, HD
166. Supercomputer (2,810) = M, HD
167. Silver Ingots (3,300) = M, HD
168. Gold Ingots (4,000) = M, HD
169. Boxed Armor (4,400) = M, HD
LARGE SCULPTURES (Ap. fee: 260P per item)
170. Mannequin (760) = HD
171. Bronze Statue (1,060) = M, HD
172. Wax Figure (1,200) = HD
173. Shadow Statue (1,320) = M, HD
174. Japanese Statue (1,500) = S, HD
175. Doll (1,620) = HD
176. Nanban Armor (2,010) = M, W, HD
177. Guardian Statue (2,500) = W, HD
178. Plate Armor (2,700) = S, M, W, HD
179. Greek Sculpture (3,100) = S, HD
180. Pharoah Statue (4,400) = S, M, HD
181. Marble Statue (4,600) = S, HD
182. STONE STATUE (13,000) = S, HD
MYSTERIOUS CHESTS (Ap. fee: 300P per item)
183. Empty Chest (190) = M, W
184. Ancient Chest (1,500) = S, HD
185. Medieval Chest (1,830) = M, W, HD
186. Treasure Chest (2,000) = S, M, HD
187. Industrial Chest (2,700) = S, M, HD
188. WWII Chest (3,000) = M, HD
189. MOON TREASURE (10,000) = S, M, HD
190. HOLY TREASURE (12,000) = S, M, HD
191. BRITISH TREASURE (13,000) = S, M, HD
192. SPARTAN TREASURE (11,100) = S, M, HD
193. CRUSADER LOOT (12,500) = S, M, HD
194. IMPERIAL TREASURE (13,500) = S, W, HD
195. BEDOUIN TREASURE (10,200) = S, W, HD
196. NILE TREASURE (14,000) = S, M, HD
197. OCEAN TREASURE (65,000) = S, M, HD
198. ROVER'S TREASURE (12,000) = S, M, HD
199. CLEO'S TREASURE (13,000) = S, M, HD
200. INCAN TREASURE (15,000) = S, M, HD
NOTES:
I am putting these in the order they appear in your black notebook;
they will not appear in this order, however. Different parts of the
story, or even quests, can trigger different Treasure Rumors.
Once you get a treasure from a Treasure Rumor, Nancy will comment on
it and give you an item! Some items she gives you are for the Private
Reef, others are diving equipment.
The first of these will only trigger after you get the
multisensor in Chapter 2 of the main plot.
SPECIAL NOTE: you WILL NOT be able to find any of these items UNTIL
YOU GET THE RUMOR IN YOUR BOOK. You can search up and down
until days pass and your eyes are bleary and you WON'T GET THEM
until you see the Treasure Rumor, period.
If you find & have appraised more than one Treasure Rumor treasure
during an appraisal session, before Nancy leaves (when she comments
on finding the Treasure Rumor treasures), when she gives you the bonus
items for each treasure, she will give you the diving equipment items
first, followed by the Private Reef items (in the order they appear
in your items).
At the end of this part, I have added a Treasure
Rumor Checklist so you can easily keep track of which
ones you have, and which ones you still need.
I have also put the way to trigger each Treasure
Rumor as part of the Rumor. When it says "map completion",
you MUST TALK TO OCEANA and get your money
for the map for it to count as a completion!!!
THEN the Treasure Rumor will show up in your book.
Unfinished-
It's said that an ancient tribe hid their treasure
in a secret cave in Gatama Atoll.
Finished-
You found the Moon Treasure in Gatama Atoll!
Trigger-
During Chapter 2, right after Nancy reads the Triton Bracelet
(DO NOT need the Gatama Atoll map completed).
Found-
Gatama Atoll, A-7NC, 60ft [18m], in the Silent Cavern.
Nancy's Gift: Stability BCD (diving equipment).
-------------------------------------------------
2. SALINITY-TESTING RESULTS
Unfinished-
There are reports of abnormal salinity levels around a group
of microatolls somewhere in the Gatama Atoll region.
Finished-
You found the Hand Mill in Gatama Atoll!
Trigger-
After the start of Chapter 4, after GG joins your team, and
you get a talk about The Pride of the Salvage King quest,
part 3, this should trigger.
Found-
Gatama Atoll, somewhere in Doughnut Reef (G-2).
Nancy's Gift: Mermaid (Private Reef item).
-------------------------------------------------
3. LEGEND OF DOLPHIN ISLAND
Unfinished-
It seems salvagers from all over the region have converged on
Dolphin Island to search for the treasure resting there.
Finished-
You found the Holy Treasure in Gatama Atoll!
Trigger-
During Chapter 2, after Nancy reads the Triton Bracelet
(DO NOT need the Gatama Atoll map completed).
Found-
Gatama Atoll, near Dolphin Island (B-4N).
Nancy's Gift: Moon Coral (Private Reef item).
-------------------------------------------------
4. FREIGHT-SALVAGING RUMOR
Unfinished-
There are many stories of freight from a ship that sank long
ago being found around the middle level of Deep Hole.
Finished-
You found the British Treasure in Deep Hole!
Trigger-
After completion of the Deep Hole map.
Found-
Somewhere in the middle level of Deep Hole (B-3).
Nancy's Gift: Small Anchor (Private Reef item).
-------------------------------------------------
5. FISHERMEN'S TALK
Unfinished-
The local fishermen say a moray eel with a ring in its
mouth lurks at the bottom of Deep Hole.
Finished-
You found the Trident Ring in Deep Hole!
Trigger-
During Chapter 2, after Nancy reads the Triton Bracelet
(DO NOT need the Deep Hole map completed).
Found-
Deep Hole (B-3NE), 90ft [27m], in the hole near the ribbon eel.
Nancy's Gift: Barrel Sponge (Private Reef item).
-------------------------------------------------
6. SPARTAN-TREASURE RUMOR
Unfinished-
Legend tells of a treasure sealed away by the Spartans in a cave
surrounded by powerful whirlpools.
Finished-
You and GG found the Spartan Treasure in Ciceros Strait!
Trigger-
After the end of the main plot, parts 5 and 6 of the Pride of the
Salvage King quest will trigger; they deal with this treasure.
It also appears as this Treasure Rumor.
Found-
In the Forgotten Caverns, E-6SE. You can only get into at night,
and only found on a night near a full moon (this is part of the
"Pride of the Salvage King" quest).
Nancy's Gift: Casks (Private Reef item).
-------------------------------------------------
7. SALVAGE RUSH
Unfinished-
Local salvagers have been searching intensely
around the central area of Ciceros Strait.
Finished-
You found the Crusader Loot in Ciceros Strait!
Trigger-
After completion of the Ciceros Strait map.
Found-
Ciceros Strait, D-5, Triton Cove, about 10 ft [3m] (same
cove where you go ashore you find the blue bird).
Nancy's Gift: Large Anchor (Private Reef item).
-------------------------------------------------
8. LEGEND OF TRITON VILLAGE
Unfinished-
Archaelogical study suggests there was a legend in Triton Village
that held "a golden soul rests north of the full moon".
Finished-
You found the Canopic Vessel in Ciceros Strait!
Trigger-
After the end of Chapter 2 (Ciceros Strait
map does NOT need to be completed).
Found-
Ciceros Strait, B-7 or C-7, north of the "Well of the
Full Moon" (where you go to get into Valka Castle);
near the Japanese angelsharks in the sand.
Nancy's Gift: Ancient Columns (Private Reef item).
-------------------------------------------------
9. TREASURE VAULT RUMOR
Unfinished-
Salvagers from all over the world are searching
for the treasury of Valka Castle.
Finished-
You found the Imperial Treasure in Valka Castle!
Trigger-
After the end of Chapter 2 (Ciceros Strait or Valka
Castle map does NOT need to be completed).
Found-
Valka Castle (B-1). Found in the Treasure Vault; this
is the room with a locked door, but a small hole in the
door that Oceana can squeeze through.
(Found on the far right side of the room.)
Nancy's Gift: Titanium Gloves (diving equipment).
-------------------------------------------------
10. LIBRARY RUMOR
Unfinished-
Valka Castle's library is said to hold many rare and
ancient books that are lost to the surface world.
Finished-
You found the 7th Tome in Valka Castle!
Trigger-
After the start of Chapter 4, after GG joins your team, and
you get a talk about The Pride of the Salvage King quest,
part 3, this should trigger.
Found-
Valka Castle, in the King's Chamber (B-3NW),
on one of the higher bookshelves.
Nancy's Gift: Pillar (Private Reef item).
-------------------------------------------------
11. VALKA CASTLE RUMOR
Unfinished-
There are rumored to be priceless works of art
among the treasures hidden in Valka Castle.
Finished-
You found the Rural Scene painting in Valka Castle!
Trigger-
After the end of Chapter 2 (Ciceros Strait or Valka
Castle map does NOT need to be completed).
Found-
Valka Castle (D-3NE), on the floor under the map on the wall.
Nancy's Gift: Venus's Basket (Private Reef item).
-------------------------------------------------
12. RIDDLE OF THE PRINCE
Unfinished-
The prince of Valka Castle is rumored to have had a strange
habit of hiding valuable items in high places for safekeeping.
Finished-
You found the Locked Box in Valka Castle!
Trigger-
After completion of the Valka Castle map.
Found-
Valka Castle, Mermaid's Ballroom, B-3NE, on
the arch above the throne (left hand side).
Nancy's Gift: Pumpkin (Private Reef item).
-------------------------------------------------
13. SURVEY OF THE DEPTHS
Unfinished-
Recent surveys by the most advanced deepwater submersibles
have reported atypical readings at a depth of 500 feet in the
Twin Crevasses, which may be caused by metallic objects.
Finished-
You found Cleo's Treasure in the Zahhab Region Depths!
Trigger-
Find and befriend the special Risso's dolphin in the Zahhab
Region Depths, in part 7 of the "Be the Best Trainer" quest.
Found-
Zahhab Region Depths (C-4NW; in the Twin Caves, the
left cave with the Gravekeeper); 530 feet (162m).
Nancy's Gift: Bio Gloves (diving equipment).
-------------------------------------------------
14. LEGEND OF THE PIRATE KING
Unfinished-
Research conducted in recent years hints that a famous pirate
became lost and ran aground on an iceberg near the South Pole.
Finished-
You found the Rover's Treasure in the Weddell Sea!
Trigger-
After completion of the Weddell Sea map (Iceberg Cavern
map NOT needed for this to trigger).
Found-
Weddell Sea, in Lower Ice Cave 2 (C-2), 160 ft [49m].
Nancy's Gift: Pirate BCD (diving equipment).
-------------------------------------------------
15. CURSED RUMOR
Unfinished-
Local rumors of a skeleton that can sometimes be seen peering out
of the shadows of the mangroves along the Cortica River at night...
Finished-
You found the Crystal Skull in the
midstream region of the Cortica River!
Trigger-
After Cortica, Midstream map completion. (You need to get
to part 7 of the "Be the Best Trainer" quest and befriend the
Amazon river dolphin to help you with unblocking part of
the river to complete the map.)
Found-
Cortica River Midstream, Mangrove Maze (B-1NW); night.
Note: it is found in one of the off the main Mangrove areas;
coming from the giant otter area, it's the very far left bank,
behind the plants. You may have to dodge an Electric eel
that sometimes sneaks back there too.
Nancy's Gift: Doll B (Private Reef item).
-------------------------------------------------
16. GOLDEN LEGEND
Unfinished-
The legend of El Dorado tells of a South American tribal
chief who was said to be the personification of gold.
Finished-
You discovered the Incan Treasure in the
upstream region of the Cortica River!
Trigger-
After you complete the Cortica River, Upstream map.
Found-
Cortica River Upstream, in the Twilight Temple: in the
Sacred Chamber (D-1 & D-2, the room with the dorados).
Nancy's Gift: Team Tank (diving equipment).
-------------------------------------------------
17. LEGEND OF THE GIANT
Unfinished-
Legends from the distant past speak of a giant who
once guarded the temples along the Cortica River.
Finished-
You found the Stone Statue in the
upstream region of the Cortica River!
Trigger-
After Chapter 4 end (no Cortica, Midstream map completion needed).
Found-
Cortica River Upstream, inside the Twilight
Temple (D-1C), left side of the back wall.
Nancy's Gift: Ancient Statue (Private Reef item).
-------------------------------------------------
18. LEGEND OF THE DARK GOD
Unfinished-
According to local legend, a dark god lies hidden
in the murky depths of the Cortica River.
Finished-
You found the Dark Statue in the
midstream region of the Cortica River!
Trigger-
This is part A-3 of the "Pride of the Salvage King" quest.
Found-
Cortica River, Midstream (B-1C), in the Mangrove Maze (during rain
only). It is found in the area behind the Mangrove plants, in the
middle of the Maze area. From the Upstream dive site, it's on
the right-hand side.
Nancy's Gift: Stone Tablet (Private Reef item).
-------------------------------------------------
19. SONG OF THE BEDOUIN
Unfinished-
An old song passed down in the desert says that "the treasure
of the desert is hidden behind the sun, beyond the ocean".
Finished-
You found the Bedouin Treasure in the Zahhab Region!
Trigger-
After completion of the Zahhab Region map.
Found-
Zahhab Region, in The Cavern of the
Sun (enter at F-4NW), 120 ft [37m].
Nancy's Gift: Trek Fins (diving equipment).
-------------------------------------------------
20. LEGEND OF THE PHAROAH
Unfinished-
Legend has it that "the guardian of the pharoah's
treasure judges the usurper with countless hands".
Finished-
You found the Nile Treasure in the Zahhab Region Depths!
Trigger-
After completion of the Zahhab Region Depths map.
Found-
In the Zahhab Region Depths (Osiris's Courtyard, D-3, near the HD-9).
Nancy's Gift: Deity Statue (Private Reef item).
-------------------------------------------------
21. OKEANOS TABLET 1
Unfinished-
A verse inscribed on the mysterious tablet found in the Zahhab Region
reads as follows: "The metal of the gods was offered to Horus".
Finished-
You found the Orichalcum Ingot in the Cavern of the Gods!
Trigger:
Finding the Cavern of the Gods during the main plot
(return to Nineball Island and find this in your book).
This CAN be obtained before end of main plot!
Found-
Cavern of the Gods, in the room with the Statue of
Horus (B-2NW, lower area), 225 ft [69m].
Nancy's Gift: Doll A (Private Reef item).
-------------------------------------------------
22. OKEANOS TABLET 2
Unfinished-
A verse inscribed on the mysterious tablet found in the Zahhab Region
reads as follows: "the stone of the secret arts was offered to Osiris".
Finished-
You found the Sage's Stone in the Cavern of the Gods!
Trigger:
Finding the Cavern of the Gods during the main plot
(return to Nineball Island and find this in your book).
This CAN be obtained before the end of the main plot.
Found-
Cavern of the Gods, in the room with the statue of
Osiris (C-2NE, lower area), 225 ft [69m].
Nancy's Gift: Ruined Pillar (Private Reef item).
-------------------------------------------------
23. OKEANOS TABLET 3
Unfinished-
A verse inscribed on the mysterious tablet found in the Zahhab
Region reads as follows: "the last hope was offered to Nephthys".
Finished-
You found Pandora's Box in the Cavern of the Gods!
Trigger-
Find and focus on the Living Fossil, one of the Cavern of
the Gods' legendaries, only after the CotG re-opening.
Found-
Cavern of the Gods, in the room with the Nephthys
statue (C-3SE lower area), 225 ft [69m].
Nancy's Gift: Flasks (Private Reef item).
-------------------------------------------------
24. OKEANOS TABLET 4
Unfinished-
A verse inscribed on the mysterious tablet found in the Zahhab Region
reads as follows: "the elixir of immortality was offered to Isis".
Finished-
You found a flask of Amrita in the Cavern of the Gods!
Trigger-
Find and focus on Kraken Jr., one of the Cavern of
the Gods' legendaries, only after the CotG re-opening.
Found-
Cavern of the Gods, in the room with the Isis
statue (B-3SW, lower area), 225 ft [69m].
Nancy's Gift: Bottles (Private Reef item).
-------------------------------------------------
25. OKEANOS TABLET 5
Unfinished-
A verse inscribed on the mysterious tablet found in the Zahhab
Region reads as follows: "the sea god made an offering of gold
to the heavens".
Finished-
You found the Ocean Treasure in the Cavern of the Gods!
Trigger-
The Cavern of the Gods map completion. (Yes you can get
this BEFORE the end of the main plot. Swim through the lower
Altar rooms under the Pillars rooms, and all the hallways, and
don't forget the Subterranean Reception Room as well;
then return to boat and go back to the Island; then talk to
Oceana, get your map money, and this will trigger.)
Found-
Cavern of the Gods, the Treasure Room
(B-2NE, upper area), 60 ft (18m).
Nancy's Gift: Alloy Tank (diving equipment).
-------------------------------------------------
SPECIAL NOTE: Nancy gives you a VERY special item when you find
every single treasure listed in the Treasure Rumor section:
an Avante-Garde diving suit!
-------------------------------------------------
=====T R E A S U R E R U M O R C H E C K L I S T=====
This is here so you can keep track of your found Treasure Rumor
treasures. It is meant only as a checklist, so some info is not
included here.
1. LEGEND OF PELAGO (Moon Treasure): Gatama Atoll, A-7NC (60 ft [18m])
=====P R I D E O F T H E S A L V A G E K I N G Q U E S T [PSK]=====
I decided to add this because some of these quests pop up as
Treasure Rumors. Going through the main story, doing quests,
requests, and filling in the maps trigger the different parts
of this sidequest.
Note: Parts A and B of the quest CAN trigger at the same
time if the requirements for both have been fulfilled.
-------------------------------------------------
1. SALVAGE TRIAL
This appears in your black notebook sometime after you are done with
the events in Valka Castle (Chapter 2). If you talk to him, Jean-Eric
will tell you that someone named "FF" (Franklin Fischer) wants you to
find something for him. After FF arrives, he lets you know this is a
trial to see how good of a salvager you really are. He has no map, BUT
he has a good idea where the item might be:
REQUEST:
What- Tourmaline Ring
Where- near the Wreck of the Demeter, Ciceros Strait (C-3 & D-3)
Reward- 3,000P
Unlike some salvage requests, this is not timed. The ring
will NOT show up as a red flash, either. It will be a normal
flash. Remember a tourmaline ring will show up on the sensor
as metal AND stone.
It seems there is only one small ring item in that area,
and that it's the Tourmaline Ring; near the Demeter wreck. The
exact location changes for each save file. After this part of the
quest is over, you will not find another Tourmaline Ring anywhere.
When you do get the Tourmaline Ring after an appraisal, talk to
Jean-Eric again. FF arrives to pick up his request, and you get
your reward! Not bad. Now this request is over and you
should get a "clear" stamp on it.
-------------------------------------------------
2. MYSTERY CLIENT
Well, FF likes your salvage skills. After talking to Jean-Eric again,
he arrives with a new request: he wants you to find some German
Pottery. O-K. Can do! What? No map again! No biggie. He knows
about where it might be:
REQUEST:
What- German Pottery (small jar)
Where- Shipwreck near the Triton Village ruins (Blood Lotus, D-7)
Reward- Rockabilly (Haircut)
Again, this will flash like a normal treasure. You are looking
for a small jar item with high density.
It seems there is only one small jar item in that area,
and that it's the German Pottery; near the Blood Lotus wreck (bow).
NOTE: you MAY be able to find another one near the
unnamed broken ship part south of the Blood Lotus wreck.
After all, when Jean-Eric mentions that it can be found "near the
shipwrecks by the Triton Village Ruins", he never does specify
WHICH shipwreck he means.
After this part of the quest is over, you will not be able to find
another German Pottery anywhere.
After you do get one, talk to Jean-Eric again. Here comes FF!
He is so thrilled, you get a new haircut as a reward! All clear!
-------------------------------------------------
3. SALVAGE REQUEST
For this one, GG is now with you on Nineball Island. He handles
the main requests after he joins up with you after Chapter 4.
This shows up as an untimed request in GG's queue, and is the first
one you have to take before you can get any timed requests.
A client named Kiyoko wants a specific item: the Explorer's Treasure.
She says it is in a specific area in Ciceros Strait. Ah! She actually
has a map. Nice:
REQUEST:
What- Explorer's Treasure
Where- Ciceros Strait (C-3C, on or near Demeter shipwreck)
Reward- 3,500P (but only 3,000P listed)
This item WILL flash red, like a timed salvage request. The item
picture does NOT exist in the game, and when you salvage it, you
will only get the text that you found it.
(NOTE: the multisensor shows this request as Stone and Metal.)
So you know the drill. Return to Nineball Island, talk to GG.
A happy Kiyoko will give you your reward!
-------------------------------------------------
4. G & F
Good ol' FF is back again! Seems he REALLY likes your salvaging
skills. This time he wants something from Valka Castle. By now,
you should be getting to know that place like the back of your
hand. One look at the map he gives you is enough to pinpoint
where the item he wants is.
NOTE: this may trigger after the end of Chapter 4 of the main plot.
This should be a really easy one. The map of Valka Castle is really
simple to learn, if you've been there a few times for salvaging.
Get the item, do some salvaging if you want, then off to home and
your reward.
-------------------------------------------------
5. SALVAGE DREAM
GG starts this request. He tells you he and his partner were
going to go after a treasure known as the "Spartan Treasure",
thought to be located in a secret cave in Ciceros Strait. It's
surrounded by whirlpools, and nearly impossible to get to except
at night. He wants you to go there with him and find this long-
lost treasure.
After he talks to you, this shows up in your notebook as a
"Treasure Rumor". So who's up for some night diving?
So, dive at night with GG once there. Dive at the East Undines,
it's right near where you need to go. Go into the cave, and use
your multisensor. Nothing. NOTHING?! Wait, that can't be right!
All the clues pointed here! Return to boat, then go home.
Have another chat with GG, and FF will show up. This leads into
part #6.
NOTE: this may not trigger until AFTER the end of the main plot.
-------------------------------------------------
6. END OF A DREAM
NOTE: this may not trigger until AFTER the end of the main plot, and
after part #5 is over.
After some jawing about this and that, FF tells GG that of course
there was nothing there! His partner's notes included one fact that
GG either didn't remember, or know about: the treasure is only
obtainable when the ground in the area rises, and it only does it
on the night near a full moon!
Well, with that bit of info, guess where we're off to again!
Well, here we are again. So dive at night with GG, and swim
to the cave. Go almost inside and you should trigger a cutscene.
WAIT FOR THE CUTSCENE!!! That tells you it's the right time!
No cutscene? Return to boat, rest until next night, repeat.
Now use the multisensor and get a hit! Unbury your find, and
return home. After Nancy's appraisal, talk to GG again.
Now FF shows up, and is so pleased, he gives you a sweet new
tank-a Ninja Sword!
NOTE: Use the telescope on Nineball Island at midnight; wait until
you get the "moon is waxing" message (this happens for 3 nights);
travel the last night of this message to Ciceros Strait. Then rest
until midnight and dive; you should only have to dive from 3-5
nights to get the correct night. The correct night is the night
right before the first night of the full moon.
-------------------------------------------------
NOTE: Parts A1-A3 are all handled by Jean-Eric.
A1. THE ULTIMATE TASTE
(This should trigger right after you hit Salvage Level 5 or over.)
Jean-Eric has a special request for you. His friend wants a
vinegar bottle, but not just any bottle: one from the wreck of the
Flamingo in Ciceros Strait. Very special vinegar, indeed!
Oh, great. Not THAT wreck! the whole area is filled with
great white sharks just waiting to take a bite out of YOU!
Well. -sigh- Off you go then.
(NOTE: wait until night to get this. The sharks all move over a
few squares and leave this area alone, so it's much easier to get!)
REQUEST:
What- Vinegar Bottle
Where- Ciceros Strait, wreck of the Flamingo (C-1)
Reward- 5,000P and Stardust (male-swim shorts; female-bikini)
This does NOT flash red; you do NOT need the multisensor
for this; it is a gold sparkly area near the wreck.
After getting it, go home and get a cutscene where
Jean-Eric gives you your reward for finding this.
-------------------------------------------------
A2. ANCIENT ICE
(This should trigger after you hit Salvage Level 7 or over.)
A research establishment tells Jean-Eric they want some ancient ice
from the Antarctic. 'Ancient' ice? Doesn't it all look the same?
Well, they want ice, we'll go get them some! Bundle up and head for
the Weddell Sea.
REQUEST:
What- Ancient Ice
Where- Weddell Sea (B-4, iceberg tip about 145 ft [44m] down)
Reward- 5,000P and Bubble Bubble (male-swim shorts; female-bikini)
This request requires you to dive with Hayako to finish it. It
seems she knows about how far down the requested ice is.
Go to where she tells you, and look for a sparkly, glowing area
far down one of the icebergs.
UH OH...we got company! Where'd HE come from? Somehow a great
white shark is right IN FRONT of the very piece of ice you need!
Well, that's what the trusty pulsar was made for, so get to it!
After the shark is driven off, go take the ice and head for home.
During a cutscene when you return, you get your reward.
-------------------------------------------------
A3. WEIGHT OF KNOWLEDGE
(This should trigger right after you hit Salvage Level 9 or over;
also may not trigger until AFTER end of main plot.)
After talking to Jean-Eric again, FF appears. (Doesn't he EVER
go away?) He then tells you he likes your salvaging skills so much,
he wants YOU to find an item he could not: a Dark Statue in the
Cortica Midstream area, likely near the Mangrove Maze. He said he
searched and searched, but had no luck.
Just then, GG pops his head into the conversation and casually
notes there is a reason FF couldn't find it. He was missing a
vital piece of info: it only shows up when it's RAINING.
Cute. Not only do you have to brave the eels, you have to wait
until you get wet ON the boat, too. Guess where you're headed next.
REQUEST:
What- Dark Statue
Where- Cortica River, Midstream, Mangrove Maze (B-1); (raining ONLY)
(mid-Mangrove area BEHIND plants, from Upstream it's on
the right-hand side)
Reward- Wyvern Wings (special tank)
This one shows up in your Treasure Rumors, too, as
"The Legend of the Dark God".
After you get it, talk to Jean-Eric again, and FF appears
just in time to congratulate you, and hand you your reward!
-------------------------------------------------
NOTE: Parts B1-B3 are all handled by GG.
The last 3 requests (B1-B3) show up after a certain amount
of successful timed salvage requests are fulfilled.
NOTE: the UNtimed requests that are part of this Quest
(only the red flash ones) ARE counted toward this.
This means the salvage requests as part of 3, 4, and 6 DO
count. Apparently the items in parts 1 and 2 do NOT count.
Also, for parts B2 and B3, the other B parts of the request
DO count towards the total.
It seems parts B1-B3 may not trigger until after the
end of the main plot; if you have more than the
needed number of successful salvage requests,
these parts should trigger one right after the other
as you finish them.
-------------------------------------------------
B1. TREASURE HUNT 1
After 5 successful timed & untimed salvage requests, you may notice
GG wants to have a talk with you. It seems FF has been bugging
him for your salvage services again. There's a catch this time,
though: although his request is untimed, he only has a map.
FF does NOT have a clue as to where the location is! Oh, you
have to be KIDDING!
No wonder he wanted YOU to do it! He doesn't want to have to
traipse all over the world looking for this thing. What's he
want this time? He wants WHAT?! Although FF says he'll make it
worth your while, he better have some nice coin for you at the
end of THIS request! GG has it in his queue; take when ready.
Look carefully at the map FF gives you; you know where that
looks like, right?
REQUEST:
What- Silver Shield (metal, high density; or M, HD)
Where- Gatama Atoll (E-7)
Reward- 10,500P (but only 10,000 listed)
This item shows up as a red flash, and does not have an
in game picture for it. After you find it, go talk to GG.
FF shows up to claim the prize, and give you a nice reward.
-------------------------------------------------
B2. TREASURE HUNT 2
After 5 more successful salvage requests done (for a grand total
of 10), GG wants to have another chat. Yep, you guessed it, FF
has yet ANOTHER map with no location. What's WITH this guy?
As soon as you think you're ready, take the request (this one
also ends up in GG's queue, and is untimed).
REQUEST:
What- Gold Armor (metal, high density; or M, HD)
Where- Ciceros Strait (H-6, middle)
Reward- 15,500P (but only 15,000 listed)
This also shows up as a red flash, and like the first, has no
in game picture.
After finding, go talk to GG. He will call a grateful and
happy FF, who appears out of thin air to claim his prize
and give you your reward.
-------------------------------------------------
B3. TREASURE HUNT 3
You really didn't think you were off the hook from those
awful locationless requests yet, did you? After another 5
successful requests (grand total: 15), GG wants to have yet
another chat. Oh NO! Not AGAIN! FF has another map with...
no location. Doesn't he know when to STOP?! GG swears this IS
the final one, and it WILL be well worth your while.
Grumble, grumble...it BETTER be.
REQUEST:
What- Platinum Sword (metal, high density; or M, HD)
Where- Zahhab Region (D-3SE)
Reward- 20,500P (only 20,000 listed); Ninja Fins
This shows up as a red glow, and has no in game picture.
After you finally identify the area and get the item, talk
to GG; and one last time, FF shows up. A VERY happy and VERY
grateful FF. So grateful, in fact, he has a special gift just
for you. A set of very...odd...fins. Ninja fins?
They look like wooden boards! Well, they're supposed to go
with that Ninja Sword tank you got at the end of the 6th
quest, so you almost have a full Ninja outfit. You only
need a Ninja diving suit, now. (You can get one by completing
one of the other quests, the "Find the Blue Bird" quest).
[] Talk to Jean-Eric
[] Talk to FF (Franklin Fischer)
[] Receive request for Tourmaline Ring
(Ciceros Strait, near Demeter shipwreck, C&D-3)
[] Pick up ring(s)
[] Get Tourmaline Ring after Nancy's appraisal
[] Talk to Jean-Eric; FF arrives
[]Receive 3,000P as a reward!
-------------------------------------------------
2. MYSTERY CLIENT
[] Talk to Jean-Eric, then to FF
[] Receive request for German Pottery (Small Jar item)
[] Find Small Jar item near Blood Lotus (shipwreck near Triton
Village ruins, D-7)
[] Get German Pottery after Nancy's appraisal
[] Talk to Jean-Eric; FF arrives
[] Receive haircut - Rockabilly as a reward
-------------------------------------------------
3. SALVAGE REQUEST
[] Talk to GG; Kiyoko arrives
[] Receive request for Explorer's Treasure
(Ciceros Strait, C-3C, on or near Demeter shipwreck)
[] Go salvage Explorer's Treasure (red flash); return home
[] Talk to GG again; Kiyoko arrives
[] Receive from 3,000-3,500P as a reward
-------------------------------------------------
4. G & F
[] Talk to Jean-Eric/GG; FF arrives
[] Receive request for Noble Cargo
(Valka Castle, A&B-1&2 corner, in Treasure Vault room)
[] Go salvage Noble Cargo (red flash); return home
[] Talk to GG; FF arrives
[] Receive 5,000-5,500P and Monster (diving suit)
-------------------------------------------------
5. SALVAGE DREAM
[] Talk to GG about the "Spartan Treasure"
(Ciceros Strait, E-6NC; Hidden Caverns; night)
[] Dive with GG at Ciceros Strait, East Undines, night
[] Enter cavern; use multisensor; nothing there
[] Go home; talk to GG again
-------------------------------------------------
6. END OF A DREAM
[] Continue talk with GG; FF arrives
[] Get new info about when the Treasure shows up
(Ciceros Strait, E-6NC, night only; NEAR a full moon)
[] Dive again at Ciceros, night, with GG
[] Swim to cavern; if no cutscene, rest until next night, repeat
[] After cutscene, use multisensor; unearth mysterious chest
[] Return home; ask Nancy to appraise; get Spartan Treasure
[] Talk to GG; FF arrives
[] Receive Ninja Sword (tank) from FF
-------------------------------------------------
A1. THE ULTIMATE TASTE
[] Talk to Jean-Eric
[] Receive request for special Vinegar Bottle
(Ciceros Strait, C-1; on the wreck of the Flamingo)
[] Dive at Ciceros Strait; pulsar sharks, salvage Vinegar Bottle
[] Return home
[] Talk to Jean-Eric
[] Receive 5,000P and Stardust (male-swim trunks; female-bikini)
-------------------------------------------------
A2. ANCIENT ICE
[] Talk to Jean-Eric
[] Receive request for Ancient Ice (Weddell Sea)
[] Dive at weddell Sea with Hayako; follow her instructions
[] Pulsar great white shark to drive it away
[] Take ice; return home
[] Receive 5,000P and Bubble Bubble (male/female; swim trunks)
-------------------------------------------------
A3. WEIGHT OF KNOWLEDGE
[] Talk to Jean-Eric, FF arrives
[] Receive request for "Dark Statue"
(Cortica River, Midstream; Mangrove Maze, B-1, raining)
[] Go salvage doll items in Mangroves (B-1) when raining
[]Return home; get Nancy to appraise item
[] Receive Dark Statue
[] Talk to Jean-Eric; FF arrives
[] Receive Wyvern Wings (tank) as a reward
-------------------------------------------------
B1. TREASURE HUNT 1
[] Do five successful salvage requests
[] Talk to GG; FF arrives
[] Receive request for Silver Shield (Gatama Atoll, E-7; red flash)
[] Go to Gatama Atoll; dive and salvage Silver Shield
[] Return home
[] Talk to GG; FF arrives
[] Receive 10,000-10,500P as a reward
-------------------------------------------------
B2. TREASURE HUNT 2
[] Do five more successful salvage requests
[] Talk to GG; FF arrives
[] Receive request for Gold Armor (Ciceros Strait, H-6C; red flash)
[] Dive at Ciceros Strait; salvage Gold Armor
[] Return home
[] Talk to GG; FF arrives
[] Receive 15,000-15,500P as a reward
-------------------------------------------------
B3. TREASURE HUNT 3
[] Do five more successful salvage requests
[] Talk to GG; FF arrives
[] Receive request for Platinum Sword (Zahhab Region, D-3SE; red flash)
[] Dive at Zahhab Region; salvage Platinum Sword
[] Return home
[] Talk to GG; FF arrives
[] Receive 20,000-20,500P and Ninja Fins as a reward!
Welcome to a very special section of the guide! I thought it would
be nice to give you a tour of the different smaller areas of the
game for salvage items.
First I will take you on a tour in a specific pattern around
the area, then at the end put a summary (quicklist) of items
and locations from that area.
The large, open areas can be a little frustrating to salvage in;
it seems they have a lot more swimming time than finding items.
Those are listed as a separate category.
So without further ado, here are the small areas to salvage in.
They go in order they are unlocked in the main story.
NOTE: Only the GENERAL area is listed because the exact spot the
treasure is in changes each time you go to that area. (I refer to this
this as "item drift". ALERT: Items CAN drift into neighboring squares!)
SPECIAL NOTE: I know there are more than 20 items in most places.
You will simply need to pick and choose which items to take
and which to leave if you are going for Pelagos.
Several general guidelines I use are:
1. I usually take the larger items, like the Sculptures, Paintings,
Crates, and Containers and before smaller items like Books or Rings.
2. I take Rings IF they show up as metal AND stone, as most of the
more expensive rings are both of those.
3. I may take Books IF they show up as more than just wood.
4. If an Ingot shows up as having NONE of the 4 properties
the multisensor looks for, I leave it. It's usually the item
known as the "Fake Gold Ingot", which isn't worth much.
5. If a Large Barrel only shows up as metal, I leave it.
It's usually just the cheap "Empty Oil Drum".
6. If a Mysterious Chest only shows up as metal and wood, I
leave it. It's usually just the cheap "Empty Chest".
7. If a Large Crate shows up only as wood, I leave it. It's
usually just the "Large Box", which isn't worth very much.
Remember: KEEP the items that flash/pulse; they are valuable.
-------------------------------------------------
1. DEEP HOLE (Gatama Atoll)
This is the first small area you open in the main story. A lot
of the items here are also small, so most of them can fit into
the small salvage bag you start off with. A few you will need to
wait to get, until you get the medium salvage bag.
</pre><pre id="faqspan-4">
For these items, I will post the grid co-ordinates I found them
in; although they may be close to the area listed, they may not be
exactly where listed every time (the aforementioned "item drift").
Deep Hole will be abbreviated as DH.
---DEEP HOLE TOUR START---
After swimming here from Gatama Atoll, you find yourself in a large
kelp area called the Kelp Tunnel. You'd think there would be too
much green to see any flashes, but there ARE two salvage items here.
--Kelp Tunnel (C-2NC, near the bend): Small Stone
--Kelp Tunnel (B-2NE, near the bend): Small Sphere
After emerging from the tunnel, you are in the Deep Hole area.
I usually salvage in a spiral pattern, starting from the right
side and working inward, and doing the Deep Hole inside last.
If you look closely, you may notice the map shades the far outside
area a darker color, then the middle is slightly lighter, with the
innermost area right by the edge of Deep Hole a bit darker again.
I see about 3 different "circles" of color, and will refer to each
"circle" as 1, 2, or 3. The first outer circle (green, hilly area)
is circle 3. The middle "circle" (includes a lot of sandy areas) is
circle 2, with the inner circle (green, hilly area nearest the edge)
is circle 1. Most items are in circle 2.
Swim to these two areas for the two items in the circle 3 area.
--DH, circle 3, green hilly outer area,(A-4NE): Small Box
--DH, circle 3, tiny sandy area (C-3NC): Small Sphere
Go back to the area near the Kelp Tunnel opening and start to
salvage circle 2; swim to the right to begin.
--DH, circle 2, sandy area near stuck out rock (B-2SW): Ingot
--DH, circle 2, sandy area (A-3E): Small Jar
--DH, circle 2, upper sandy area (B-3SW): Ingot
--DH, circle 2, sandy area (line of B-3 & 4C): Small Jar
--DH, circle 2, sandy area (C-3NW): Small Stone
Now you can focus on the area close to the edge, or mouth, of
Deep Hole.
--DH, circle 1, green, hilly area (B-3NW): Small Box
Now for the inside of Deep Hole. The item here is in the top
level, the largest area with the Giant grouper swimming around.
--DH, inside area, upper level (B-3NW): Ingot
All done!
+++DEEP HOLE TOUR SUMMARY+++
--Kelp Tunnel (C-2NC, near the bend): Small Stone
--Kelp Tunnel (B-2NE, near the bend): Small Sphere
--DH, circle 3, green hilly outer area,(A-4NE): Small Box
--DH, circle 3, tiny sandy area (C-3NC): Small Sphere
--DH, circle 2, sandy area near stuck out rock (B-2SW): Ingot
--DH, circle 2, sandy area (A-3E): Small Jar
--DH, circle 2, upper sandy area (B-3SW): Ingot
--DH, circle 2, sandy area (line of B-3 & 4C): Small Jar
--DH, circle 2, sandy area (C-3NW): Small Stone
--DH, circle 1, green, hilly area (B-3NW): Small Box
--DH, inside area, upper level (B-3NW): Ingot
THERE ARE: 11 items here
---DEEP HOLE TOUR END---
-------------------------------------------------
2. VALKA CASTLE (Ciceros Strait)
Valka Castle is one of the best areas to get some great stuff faster,
at least until you re-open the Cavern of the Gods.
So this will be a room by room tour of Valka Castle, complete with
what items are in each room; use the quicklist in section 4 to
determine if you want to keep the item you find or not.
I am not going to do the grid co-ordinates for each item; this is
impractical here. Since this is an enclosed area with separate
rooms, I am simply going room by room.
NOTE: I am assuming you have already been through here and
unlocked all the doors/solved the puzzles in the main plot.
I have taken the liberty of naming a few rooms that are unnamed
simply for reference's sake. The rooms I named are not capitalized.
Valka Castle will be abbreviated as VC.
---VALKA CASTLE TOUR START---
Enter the Well of the Full Moon in Ciceros Strait. After the area
loads, swim down to the end of the entrance; now you are ready to
enter the Spiral Tower. There is nothing in the well passage itself.
--VC, Spiral Tower, bottom: Small Ring
Now swim upwards and to the South (watch your compass!); at the top
of the Tower, use the multisensor. On top, (20 ft [6m]) is the item.
It is usually on or near a small mound of sand in front of what
could have once been a doorway.
--VC, Spiral Tower, Top (south): Small Book
Now swim down again and to the east into the Collapsed Gallery.
The item is at the VERY end of the Gallery.
--VC, Collapsed Gallery, end: Large Barrel
Swim out and to the north, into the main part of the Castle.
Go through the first long corridor, then into the second; enter
the first door on your right. You are now in the right side of the
Armory. There are two items here.
--VC, Armory, right side: Doll
--VC, Armory, left side: Small Book
Swim out either door, and turn right. Go past the Sea robins
on the floor into the first room with three Luna lionfish.
Look right, and use the multisensor for your next item.
--VC, luna lionfish room I: Small Book
Swim around the Luna Lionfish to the other door; enter another room
with more Lionfish. (This room is before the Underwater Gallery, and
has a window in it.) Again, look right and use the multisensor.
--VC, luna lionfish room II: Small Ring
Swim around the Lionfish again and to your left, through the door.
Go down the hall and turn left, into the Treasure Vault. (This is
the room you need to ask Oceana to get into, as she is the only
one small enough to fit through the hole in the door.) There are
usually three items in here. Sometimes the Chest will not appear.
--VC, Treasure Vault, left side: Mysterious Chest
--VC, Treasure Vault, center: Large Sculpture
--VC, Treasure Vault, right side: Painting
Now swim out and back down the hall. Re-enter the luna lionfish
room II, then go through the door that is almost directly across
and to your right. You should be in a room with two tables.
This room is right before the King's Chamber.
--VC, room before King's Chamber, left side: Large Barrel
--VC, room before King's Chamber, right side: Painting
Now swim straight ahead into the King's Chamber proper.
--VC, King's Chamber, left side (near/on table): Large Sculpture
--VC, King's Chamber, left side (near/in fireplace): Small Book
--VC, King's Chamber, right side (near bookshelves): Small Book
Now go right, into the Secret Room.
Sometimes the Chest will not appear.
--VC, Secret Room, center/left (near vase): Ingot
--VC, Secret Room, center right/right: Large Sculpture
--VC, Secret Room, far right: Mysterious Chest
Now swim out of the Secret Room and leave the King's Chamber.
You should be back in the room before the King's Chamber.
Turn right and enter the door here into the Mermaid's Ballroom.
Turn right and go past the Throne, into the corner opposite the
door you just came through.
--VC, Mermaid's Ballroom, corner near the Throne: Painting
Turn to the left and use the multisensor; this item has a large
area it could be in.
--VC, Mermaid's Ballroom, central area: Doll
Swim slightly to the left or center left; near the fallen chandelier
is the next item.
--VC, Mermaid's Ballroom, near fallen chandelier: Ingot
Now swim to the left side, into the corner for the next item.
--VC, Mermaid's Ballroom, far left corner: Doll
Now turn right and sweep the other corner for the last Ballroom item.
--VC, Mermaid's Ballroom, far right corner: Large Sculpture
You should be near a door in the center now. Go through it. The
circular map of the Earth is in this room. There are 2 large tables
and one small table in this room.
--VC, map room, right side (near the far table): Painting
--VC, map room, center (near central table): Large Sculpture
--VC, map room, left side (near small table): Doll
After the Doll, you will see a door in front of you. Go through
it to find you are in the last section of the Underwater Gallery.
Turn right to find the last item.
--VC, Underwater Gallery, far end: Painting
You can now leave if you have no other business here.
+++VALKA CASTLE TOUR SUMMARY+++
--VC, Spiral Tower, bottom: Small Ring
--VC, Spiral Tower, Top (south): Small Book
--VC, Collapsed Gallery, end: Large Barrel
--VC, Armory, right side: Doll
--VC, Armory, left side: Small Book
--VC, luna lionfish room I: Small Book
--VC, luna lionfish room II: Small Ring
--VC, Treasure Vault, left side: Mysterious Chest
--VC, Treasure Vault, center: Large Sculpture
--VC, Treasure Vault, right side: Painting
--VC, room before King's Chamber, left side: Large Barrel
--VC, room before King's Chamber, right side: Painting
--VC, King's Chamber, left side (near/on table): Large Sculpture
--VC, King's Chamber, left side (near/in fireplace): Small Book
--VC, King's Chamber, right side (near bookshelves): Small Book
--VC, Secret Room, center/left (near vase): Ingot
--VC, Secret Room, center right/right: Large Sculpture
--VC, Secret Room, far right: Mysterious Chest
--VC, Mermaid's Ballroom, corner near the Throne: Painting
--VC, Mermaid's Ballroom, central area: Doll
--VC, Mermaid's Ballroom, near fallen chandelier: Ingot
--VC, Mermaid's Ballroom, far left corner: Doll
--VC, Mermaid's Ballroom, far right corner: Large Sculpture
--VC, map room, right side (near the far table): Painting
--VC, map room, center (near central table): Large Sculpture
--VC, map room, left side (near small table): Doll
--VC, Underwater Gallery, far end: Painting
THERE ARE: 27 items here
---VALKA CASTLE TOUR END---
-------------------------------------------------
3. ICEBERG CAVERN (Weddell Sea)
You would think there'd be nothing in a small, icy, bowl
shaped cavern with no discernable floor; and you'd be WRONG.
There actually are two items in here!
Iceberg Cavern will be abbreviated as IC.
---ICEBERG CAVERN TOUR START---
Swim down to the Lower Ice Cave 3 entrance and enter it. Swim right
through the Crystal Globe and through the tunnel; there is nothing
in either area. Now enter the Hall of Radiance in the Iceberg Cavern.
--IC, near large ice pillar (C-3NW): Large Crate
--IC, near other large ice pillar (C-3NW): Small Box
You can now exit to the Weddell Sea, or return to the boat.
+++ICEBERG CAVERN TOUR SUMMARY+++
--IC, near large ice pillar (C-3NW): Large Crate
--IC, near other large ice pillar (C-3NW): Small Box
THERE ARE: 2 items here
---ICEBERG CAVERN TOUR END---
-------------------------------------------------
4. CORTICA RIVER UPSTREAM (Cortica River)
This area mostly consists of the Twilight Temple, but there are a
couple of areas outside the Temple as well. There are enough items
to fill up the large salvage bag without really needing GG's 5
extra spaces.
Cortica River Upstream will be abbreviated as CRU.
Twilight Temple will be abbreviated as TT.
---CORTICA RIVER UPSTREAM TOUR START---
There's still a little bit of river to go through before you get
to the Temple, and there ARE a few items here.
--CRU, river above Spirit Falls (in grassy area) (B-3SW): Small Ring
--CRU, river above Spirit Falls (near basin edge) (B-3C): Small Book
Move into the small bowl shaped area (the river "basin"), where the
large Piraiba (or Golden) catfish is. There is one item here.
--CRU, river basin left/central: Doll
Now swim into King Amaru's Aqueduct. There are 3 items in here.
--CRU, Aqueduct, near the grate: Small Book
--CRU, Aqueduct, near the bend to the right: Large Sculpture
--CRU, Aqueduct, near the end: Painting
By this time you have entered into the main part of the Twilight
Temple. There are several items here. I usually go counter-
clockwise, beginning on the right hand side of the Temple.
Right Side:
--CRU, TT, near a broken pillar (C-2NC): Large Sculpture
--CRU, TT, sandy area (platform right) (C-2C): Small Ring
--CRU, TT, near rocky "hill": Mysterious Chest
--CRU, TT, near back wall: Doll
Now turn almost all the way around and focus on the raised platform
with the pillars one more time.
--CRU, TT, among pillars (line of C & D-2C): Painting
Now turn right and swim past the Sacred Chamber. The next item
is just past the Sacred Chamber doorway.
--CRU, TT, among the alcoves/pillars: Large Sculpture
Go around the end of the Chamber, to the back wall, then go up the
other side.
Left Side:
--CRU, TT, in back near rocky "hill": Small Book
Now turn around and face Southwest:
--CRU, TT, among pillars (C-1C): Doll
--CRU, TT, left of above, among pillars (C-1C): Doll
Full large salvage bag. All done!
+++CORTICA RIVER UPSTREAM TOUR SUMMARY+++
--CRU, river above Spirit Falls (in grassy area) (B-3SW): Small Ring
--CRU, river above Spirit Falls (near basin edge) (B-3C): Small Book
--CRU, river basin left/central: Doll
--CRU, Aqueduct, near the grate: Small Book
--CRU, Aqueduct, near the bend to the right: Large Sculpture
--CRU, Aqueduct, near the end: Painting
--CRU, TT, near a broken pillar (C-2NC): Large Sculpture
--CRU, TT, sandy area (platform right) (C-2C): Small Ring
--CRU, TT, near rocky "hill": Mysterious Chest
--CRU, TT, near back wall: Doll
--CRU, TT, among pillars (line of C & D-2C): Painting
--CRU, TT, among the alcoves/pillars: Large Sculpture
--CRU, TT, in back near rocky "hill": Small Book
--CRU, TT, among pillars (C-1C): Doll
--CRU, TT, left of above, among pillars (C-1C): Doll
THERE ARE: 15 items here
---CORTICA RIVER UPSTREAM TOUR END---
-------------------------------------------------
5. ZAHHAB REGION DEPTHS (Zahhab Region)
Staying down here for any length of time helps to quickly raise
your diving level; but unless you have one of the largest tanks,
you may not be able to go through the entire Depths in one trip.
Targeting a specific category or area to salvage may help more here.
I start at the Northern Crevasse because if starting at the
Southern Crevasse instead, it drops me nearly into the middle of the
area, instead of a place where it's easy to swim down to the start
of the area.
That said, there is a little bit of backtracking to do in the
Northern Crevasse, but not much.
Northern Crevasse will be abbreviated as NC.
Southern Crevasse will be abbreviated as SC.
---ZAHHAB REGION DEPTHS TOUR START---
Dive at the Twin Crevasses and swim into the Crevasse to the right;
this the Northern Crevasse.
From the start, turn around and swim down into the "finger" at
A&B-2.
--NC, top left "finger" (A&B-2): Ingot
Turn back around and go to the east for the next item.
--NC, near rocky "hill" (B-2NE): Large Barrel
Now move up the north face to the Northern Cavern (B-1SE).
--NC, Northern Cavern (B-1S, 315 ft [96m]): Large Barrel
Leave the Cavern and swim back down to floor; head southeast, into
the Giant's Lair (the cave that the Giant Squid comes out of).
There is nothing in the Lair itself. At the end of the Giant's Lair
is the Osiris's Courtyard (where the HD-9 submarine rests.)
There are 2 items here.
--NC, Osiris's Courtyard, left: Large Container
--NC, Osiris's Courtyard, right: Large Container
Now backtrack west through the Lair, and back to where you began.
At the junction, go left and point the multisensor at the other
"finger" at B-3NC. There is one item here.
--NC, SW "finger" (B-3NC): Small Ring
Now turn to your right and enter the Secret Passage to the
Southern Crevasse. There is nothing in the Passage.
Enter the Southern Crevasse and move up the south face, to the
Southern Cavern (B-4NE). There is one item in here.
Now leave the Cavern and swim back down to the floor. Although
this area is large, there are only three items here. Move east
toward the bend.
--SC, middle of Chimney Forest (B-3C): Small Jar
--SC, near SW bend (C-2&3): Small Jar
--SC, bend end "leafy" area (C-2SW): Large Container
Turn south onto the path leading to the Twin Caves. Near the end of
the "finger" there is one item.
--SC, near "finger" end (C-3SC): Small Jar
The Twin Caves are now a little above you; the left one has a
treasure rumor treasure, and has nothing in it after that.
Now swim up into the right side Cave. There is one item here.
--SC, right Twin cave (C-3SW): Large Barrel
+++ZAHHAB REGION DEPTHS TOUR SUMMARY+++
--NC, top left "finger" (A&B-2): Ingot
--NC, near rocky "hill" (B-2NE): Large Barrel
--NC, Northern Cavern (B-1S, 315 ft [96m]): Large Barrel
--NC, Osiris's Courtyard, left: Large Container
--NC, Osiris's Courtyard, right: Large Container
--NC, SW "finger" (B-3NC): Small Ring
--SC, Southern Cavern (B-4NE, 400ft [122m]): Ingot
--SC, middle of Chimney Forest (B-3C): Small Jar
--SC, near SW bend (C-2&3): Small Jar
--SC, bend end "leafy" area (C-2SW): Large Container
--SC, near "finger" end (C-3SC): Small Jar
--SC, right Twin cave (C-3SW): Large Barrel
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
NOTE: Gamefaqs/Gamespot user Sabeythang has informed me that there
are several items on the Depth WALLS. So as you descend, feel free to
look for these items. There MAY be more than the ones listed, but
these are the only ones we can find at the moment. There is no tour
for these, since they are pretty well scattered over the rocky wall
faces. Most items are small, except for a few Ingots (medium).
If you can find any more items, and can see they are not clearly the
same items listed in a slightly different place due to item drift,
please post where and what you found on the Gamefaqs/Gamespot message
board and I will be happy to add them here, and credit you for the
find.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+++SALVAGE ITEMS ON ZAHHAB DEPTH WALLS+++
--NC, north "finger" (B-2NW, 260 ft [79m]): Small Ring
--NC, wall near passage (B-2C, 260 ft [79m]): Ingot
--NC, north wall corner (C-1SW, 260 ft [79m]): Ingot
--NC, north wall (B&C-1&2, 280 ft [85m]): Small Stone
--NC, south wall (C-2NW, 280 ft [85m]): Small Stone
--NC, north finger "tip" (A-2W, 305 ft [93m]): Small Stone
--NC, south finger "tip" (B-3N, 305 ft [93m]): Small Stone
--NC, east cavern wall (B-2E, 360 ft [110m]): Small Ring
--NC, south finger "tip" (B-3N, 360 ft [110m]): Ingot
--SC, south wall "tip" (C-3NW, 260 ft [79m]): Small Stone
--SC, north finger "tip" (C-2C, 270 ft [83m]): Small Ring
--SC, south wall end (C-4NE, 285 ft [87m]): Small Stone
--SC, north wall (B-3NE, 330 ft [101m]): Small Stone
--SC, north wall (B-3SW, 330 ft [101m]): Small Ring
--SC, south wall "tip" (C-3C, 345 ft [105m]): Small Stone
THERE ARE: 27 items here
---ZAHHAB REGION DEPTHS TOUR END---
-------------------------------------------------
6. CAVERN OF THE GODS (Zahhab Region)
This area, after it's re-opened, is a great place to salvage.
It even beats Valka Castle!
I do the two largest rooms, the Pillars of Light and the Pillars
of Shadow, last because they are so large.
I am going to start this tour a little different. There is an area
directly outside the entrance with a few items worth picking up,
and I will begin the tour there.
The Pillars of Light/Shadow are 175 ft [53m].
The Subterranean Reception Room is the deepest area at 290 ft [88m].
The other areas of the CotG-the hallways/rooms are all 195 ft [59m].
---CAVERN OF THE GODS AREA TOUR START---
Cavern of the Gods, for ease of use, is abbreviated here as "CotG".
Right outside the "Stone Cavern Entrance" is a sandy area with
a few items you should consider picking up, or at least looking at.
The area is shaped like a squished bowl; the long tunnel leading into
and out of the area spits you out about in the middle-right side of
this "bowl". "Left" and "right" refer to the directions coming into
the area from the long tunnel from the Echoing Terrace.
Left side:
--CotG Outside, far left side, near corner: Small Jar
--CotG Outside, left, around fallen pillar: Large Barrel
Right side:
--CotG Outside, right side, near stone squares/debris: Large Crate
--CotG Outside, far right, near corner: Large Barrel
NOTE: Gamefaqs user SliverQ has noted there are two more items in
the "bowl"; they are on the edge of the Cavern face, the "second"
floor", if you want to call it that. It's the ledge that you find
one of the coins on.
--CotG Outside, "second floor", near the middle: Large Container
--CotG Outside, "second floor", almost above entrance: Large Crate
Now you can proceed into the Cavern, if you decided to take a look
at anything outside.
Enter the Cavern and turn left (south). Swim down to the end, there
is a small room here at the junction, with one item.
--CotG, small room (D-4SE): Small Stone
Now turn right and swim to the end of the blocked hallway (C-4SW).
There is one item here.
--CotG, blocked hallway (C-4SW): Small Sphere
Turn around and swim into the left side door; this is the Altar
of Nephthys. There are two items in here.
--CotG, Nephthys room, left side (C-3SE, 225 ft [69m]): Doll
--CotG, Nephthys room, right side (C-3SE, 225 ft [69m]): Painting
Backtrack to the entrance, then keep going north, down the hallway.
At the end is a room with one item in it.
--CotG, small room (D-1NE): Small Bottle
Turn left and travel down the hall (westward). Go into the first
left hand door, into the Altar of Osiris. There are two items here.
--CotG, Osiris room, left side (C-2NE, 225 ft [69m]): Large Container
--CotG, Osiris room, right side (C-2NE,225 ft [69m]): Large Sculpture
Now go up the stairs to leave, and turn left again. Swim until you
get to the end of the blocked hallway, there is one item here.
--CotG, blocked hallway (A-1NE): Small Ring
Turn around and go right, into the door to reach the Altar of
Horus. There are two items here.
--CotG, Horus room, left side (B-2NW, 225 ft [69m]): Small Jar
--CotG, Horus room, right side (B-2NW, 225 ft [69m]): Small Book
This room has the secret passageway to get to the other side
of the Cavern; there are actually items in here.
--CotG, secret passage, step below Horus statue: Large Container
Now swim through the hole into the Subterranean Reception
Room (B-2&3). There are 4 items here, one in or near each corner.
The Subterranean Reception Room is abbreviated SRR.
--CotG, SRR, corner with small debris: Large Barrel
--CotG, SRR, corner with no debris: Large Crate
--CotG, SRR, corner with large pots/jars: Small Box
--CotG, SRR, corner near two fallen blocks: Ingot
Now swim up through the hole to the Altar of Isis. But before
you get there, there IS an item on the step leading into the room.
Swim into the Altar of Isis room proper, where there are two items.
(Note: left and right still refer to the directions as you come in
the DOOR, NOT come up from the secret passage.)
--CotG, Isis room, left side (B-3SW, 225 ft [69m]): Painting
--CotG, Isis room, right side (B-3SW, 225 ft [69m]): Doll
Leave the room and turn left, and go to the end of the blocked
hallway. There is one item here.
--CotG, blocked hallway (B-4SE): Small Jar
Now turn around and swim to the west, to a small room at the end
of the hallway. There is one item here.
--CotG, small room (A-4SW): Small Ring
Turn right (northward) and swim to an alcove that holds the
entrance to the Pillars of Shadow. There is an item here.
--CotG, alcove (A-2SW & A-3NW): Small Book
Keep going northward through the hallway to the room at the
end, there are two items here.
--CotG, small room at end of hallway (A-1NW): Small Sphere
--CotG, small room at end of hallway (A-1NW): Small Bottle
Right off the room is a blocked hallway with one item.
--CotG, blocked hallway (A-1NE): Small Stone
Now turn around and go back to the Pillars of Shadow entrance.
Enter the VERY large, tall room. With all the floor space this room
has, you'd think there would be quite a few items, but that is not
true. There are only...two items here. Yes, you read that right. TWO.
--CotG, Pillars of Shadow, left corner (A-2NW): Large Barrel
--CotG, Pillars of Shadow, far middle (B-3NE): Large Crate
Now swim up into the Celestial Mausoleum. There are no items
in here. BUT...
Turn left, into the Treasure Chamber. There are two items here.
--CotG, Treasure Chamber, left side: Mysterious Chest
--CotG, Treasure Chamber, right side: Large Sculpture
Usually the items I find in here are valuable; more often than
not they flash/pulse.
Now leave, and swim down into the other side of the Pillars;
the Pillars of Light. This is where you managed to get out
at the end of the main plot. There are two items here.
--CotG, Pillars of Light, middle (C-3C): Ingot
--CotG, Pillars of Light, middle/end (C-2C): Small Box
All done! You can leave if you have nothing else to do in here.
+++CAVERN OF THE GODS AREA TOUR SUMMARY+++
--CotG Outside, far left side, near corner: Small Jar
--CotG Outside, left, around fallen pillar: Large Barrel
--CotG Outside, right side, near stone squares/debris: Large Crate
--CotG Outside, far right, near corner: Large Barrel
--CotG Outside, "second floor", near the middle: Large Container
--CotG Outside, "second floor", almost above entrance: Large Crate
--CotG, small room (D-4SE): Small Stone
--CotG, blocked hallway (C-4SW): Small Sphere
--CotG, Nephthys room, left side (C-3SE, 225 ft [69m]): Doll
--CotG, Nephthys room, right side (C-3SE, 225 ft [69m]): Painting
--CotG, small room (D-1NE): Small Bottle
--CotG, Osiris room, left side (C-2NE, 225 ft [69m]): Large Container
--CotG, Osiris room, right side (C-2NE,225 ft [69m]): Large Sculpture
--CotG, blocked hallway (A-1NE): Small Ring
--CotG, Horus room, left side (B-2NW, 225 ft [69m]): Small Jar
--CotG, Horus room, right side (B-2NW, 225 ft [69m]): Small Book
--CotG, secret passage, step below Horus statue: Large Container
--CotG, SRR, corner with small debris: Large Barrel
--CotG, SRR, corner with no debris: Large Crate
--CotG, SRR, corner with large pots/jars: Small Box
--CotG, SRR, corner near two fallen blocks: Ingot
I finally decided all the areas in the game should be salvage mapped
for reference, large and small. So here are the largest game areas,
salvage mapped either north to south, or west to east.
Which way depends on how the map goes and how many items in
each map there are.
The order the items are listed in go as more of a listing than
a true "tour", as most areas are large enough for you to not
be able to get all the items, or go through the entire area in
one dive.
NOTE: the grid co-ordinates are APPROXIMATE; they depend on
"item drift" (where any item CAN show up on any given dive),
and also on which direction your diver is facing.
-------------------------------------------------
1. GATAMA ATOLL
The items are listed going in a southernly direction, from
A-1 to 8, A-H.
Note: I have added a landmark, area, or creature(s) the item
may be near for clarity, if an item is near anything.
Gatama Atoll will be abbreviated as GA.
---GATAMA ATOLL LISTINGS START---
+++Gatama Atoll, A-1 through A-8+++
GA, A-1SE (in Atoll Gate): Small Stone
GA, A-3SE (near Dolphin Island): Small Bottle
GA, A-7SE: (near Blue Cliff) Ingot
GA, A-2, A-4, A-5, A-6: nothing
GA, A-8: open sea
+++Gatama Atoll, B-1 through B-8+++
GA, B-1SE (in Atoll Gate): Small Stone
GA, B-2NW (in Atoll Gate): Small Sphere
GA, B-3SE (near Dolphin Island): Small Ring
GA, B-4NE (near Dolphin Island): Small Stone
GA, B-4NW (near Dolphin Island): Small Bottle
GA, B-4SW (near Dolphin Island): Small Stone
GA, B-5NE (near Dolphin Island): Small Sphere
GA, B-6NE (near Spring Garden): Small Ring
GA, B-7NE (near Spring Garden): Small Bottle
GA, B-8: nothing
+++Gatama Atoll, C-1 through C-8+++
GA, C-2SE (near Manta ray pair): Small Box
GA, C-3SW (near Manta ray pair): Small Stone
GA, C-4NW (near Manta ray pair): Small Sphere
GA, C-4SW (near Dolphin Island): Small Bottle
GA, C-6NE (near Spring Garden): Small Stone
GA, C-6SE & C-7NE line (in/near Spring Garden): Small Box
GA, C-1, C-5, C-8: nothing
+++Gatama Atoll, D-1 through D-8+++
GA, D-2NC (near land area): Small Sphere
GA, D-4SW (near Cake Rock): Small Jar
GA, D-8NW (near Deep Hole entrance): Small Jar
GA, D-1, D-3, D-5, D-6, D-7: nothing
+++Gatama Atoll, E-1 through E-8+++
GA, E-4SW (near Cake Rock): Small Bottle
GA, E-5SW & E-6NW line (near Gatama's Navel): Small Bottle
GA, E-7SC (near Deep Hole entrance): Small Sphere
GA, E-7SE & E-8NE line (near Deep Hole entrance): Ingot
GA, E-3, E-5: nothing
GA, E-1, most of E-2: island
+++Gatama Atoll, F-1 through F-8+++
GA, F-2SE & F-3NE line (near Doughnut Reef): Small Sphere
GA, F-6SC (near Cabbage Patch): Small Stone
GA, F-7NE (in/near Cabbage Patch): Small Box
GA, F-4: nothing
GA, F-1, F-5, most of F-8: island
+++Gatama Atoll, G-1 through G-8+++
GA, G-1SC & G-2NC line (in Doughnut Reef): Small Stone
GA, G-2SW (in/near Doughnut Reef): Small Jar
GA, G-3SC & G-4NC line (before Doughnut Reef): Small Stone
GA, G-4SW (near Bird Island): Small Bottle
GA, G-6SW (near Cabbage Patch): Small Stone
GA, G-3, G-5, G-7: nothing
GA, G-8: island
GA, H-1 through H-8: mostly island or the area end barrier
This area, although bounded by land areas, is a rich and varied
place, with lots of treasure! The shipwreck areas provide a lot of
treasure spots, and only two of them are a little difficult to
get to (there being great white sharks near them). This listing
is the largest of the large areas, by far, so pick a spot to dive
depending on what types of items you are looking for.
The listing this time will go in an easterly direction, starting
with A-1, then B-1, C-1, etc, from north (top) to (south) bottom.
Note: I have added a landmark, area, or creature(s) the item
may be near for clarity, if an item is near anything.
Ciceros Strait will be abbreviated as CS.
---CICEROS STRAIT LISTING START---
+++Ciceros Strait, A-1 through H-1+++
CS, A&B-1, A&B-2 corner (green area), 10 ft (3m): Small Ring
CS, B-1SW (green area), 10 ft (3m): Small Bottle
CS, C-1SW (hill near Flamingo wreck), 80 ft (24m), SHARKS: Small Box
CS, D-1NE (sandy floor among bottles), 120 ft (37m): Small Bottle
CS, D-1SE (green area near Pride of Athens), 50 ft 15m: Small Jar
CS, D-1SE & E-1SW line (sandy floor), 105 ft (32 m): Small Box
CS, D-1SE&E-1SW line (on Athens wreck), 55 ft (17m): Large Container
CS, E-1SE (small underwater island), 45 ft (14m): Small Bottle
CS, E-1NW (sandy floor near eels), 120 ft (37m): Small Ring
CS, E-1SE & F-1SW line (sandy finger), 100 ft (30m): Ingot
CS, F-1NW (rock ledge; North Canyon area), 15ft (5m): Ingot
CS, G-1NE (sandy floor; North Canyon area): Small Ring
CS, G-1WC (green hilly area; North Canyon), 65ft (20m): Small Bottle
CS, G-1SW (sand; North Canyon): Small Bottle
CS, H-1SW (sand): Small Box
+++Ciceros Strait, A-2 through H-2+++
CS, B-2C (green area) 15 ft (5m): Small Bottle
CS, B-2SE & B-3NE line (tiny rock tunnel), 15 ft (5m): Small Box
CS, D-2SC (sand near Demeter bow), 20 ft (6m): Small Ring
CS, E-2NE (green hilly area), 65 ft (20m): Small Jar
CS, F-2SC & F-3SC line (green hilly area), 15 ft (5m): Small Box
CS, G-2NW (sandy floor; North Canyon), 60 ft (18m): Small Ring
CS, most of A-2 and H-2: land
+++Ciceros Strait, A-3 through H-3+++
CS, A-3EC (Western Shallows), 10 ft (3m): Small Bottle
CS, B-3C (Western Shallows), 10 ft (3m): Large Barrel
CS, C-3NC (sand near Demeter/moray), 30 ft (9m): Large Container
CS, C-3C (sand near Demeter), 30 ft (9m): Small Jar
CS, C-3SW (on/near Demeter), 30 ft (9m): Ingot
CS, D-3NC (sand near Demeter), 25ft (8m): Small Bottle
CS, E-3NW (green area near land), 15 ft (5m): Small Box
CS, E-3, F-3, most of G-3, H-3: land
+++Ciceros Strait, A-4 through H-4+++
CS, A&B-4,A&B-5 corner (near Blue Dome entrance), 10 ft (3m): Small Jar
CS, B-4NC 10 ft (3m) (Western Shallows): Large Barrel
CS, C-4SE (near Amphitrite's Sanctuary shipwreck), 30 ft (9m): Ingot
CS, C-4SW & C-5NW line (in Sanctuary wreckage), 30 ft (9m): Large Crate
CS, D-4SE (sand near bottles), 30 ft (9m): Small Bottle
CS, E-4NW (junk above Arktos), 15 ft (5m): Large Container
CS, E-4SC (sand near Arktos), 35 ft (11m): Small Bottle
CS, E-4SE (sand near Arktos), 40 ft (12m): Large Container
CS, E-4SW (near mast on Arktos), 15 ft (5m): Ingot
CS, F-4NW (sand near Arktos), 35 ft (11m): Small Box
CS, G-4NE (sand inside White Cove), 15 ft (5m): Small Bottle
CS, G-4SC&G-5SC line (outside White Cove), 15 ft (5m): Small Bottle
CS, most of H-4: land
+++Ciceros Strait, A-5 through H-5+++
CS, A-5C & A-6C line (in Blue Dome), 30 ft (9m): Large Crate
CS, B-5NW (in bottles nr Blue Dome entrance), 10 ft (3m): Small Bottle
CS, B-5C (near Sanctuary back wall),30 ft (9m): Mysterious Chest
CS, D-5NW (among Sanctuary wreckage), 30 ft (9m): Large Barrel
CS, E-5NE (sandy area left of Cross Rift), 10 ft (3m): Small Ring
CS, E-5SC (cove near whirlpool), 15 ft (5m): Small Box
CS, E-5SC (behind whirlpool, night),30 ft (9m): Large Barrel
CS, F-5NW (near Cross Rift), 60 ft (18m): Small Jar
CS, F-5SW (top of Cross Rift), 15 ft (5m): Small Bottle
CS, F-5SW (right outside Cross Rift), 70 ft (21m): Small Ring
CS, F & G-5, F & G-6 corner (IN Cross Rift), 75 ft (23m): Ingot
CS, G-5NC (top of Cross Rift), 15 ft (5m): Small Bottle
CS, G-5NW (outside Cross Rift), 60 ft (18m): Small Jar
CS, G-5SE&G-6SE line (near Cross Rift), 65 ft (20m): Small Jar
CS, H-5SW (sandy "finger"), 20 ft (6m): Small Ring
+++Ciceros Strait, A-6 through H-6+++
CS, A&B-6&7 corner (in Red Dome), 30 ft (9m): Large Crate
CS, D-6EC (outside Triton Cove), 15 ft (5m): Small Ring
CS, E-6&7 line (nr Blood Lotus barrels), 65 ft (20m): Large Container
CS, G-6SE (sandy area), 90 ft (27m): Small Box
CS, B-6, C-6, F-6, H-6: nothing
+++Ciceros Strait, A-7 through H-7+++
Note:"ruins" here refer to the Triton Village ruins
CS, C-7C (ruins, paved street remains), 60 ft (20m): Small Ring
CS, C-7SE (ruins, pillar debris), 60 ft (20m): Small Jar
CS, C-7NE & D-7NW line (ruins, wall/debris), 60 ft (20m): Small Box
CS, D-7NW (ruins, near bump), 60 ft (20m): Small Bottle
CS, D-7NW (ruins, near square debris), 60 ft (20m): Ingot
CS, E-7NC (near Blood Lotus bow), 55ft (17m): Large Crate
CS, E-7SE (near mid Blood Lotus debris), 65 ft (20m): Large Barrel
CS, F-7WC (green hilly area), 45 ft (14m): Small Bottle
CS, F-7NE & G-7NW line (green hilly area), 120 ft (37m): Small Jar
CS, G-7SE (green hilly area), 120 ft (37m): Small Bottle
CS, G-7SE (sandy area), 120 ft (37m): Small Ring
CS, H-7NE (in/near wreckage), 120 ft (37m): Large Container
CS, H-7SE (near Emerald Lady), 110 ft (34m) THANATOS: Large Crate
CS, H-7SE (top of Emerald Lady), 100 ft (30m): Large Container
CS, A-7, half of B-7: land
+++Ciceros Strait, A-8 through H-8+++
CS, D-8SC (green area near shipwreck bottles), 15 ft (5m): Ingot
CS, E-8SW (near shipwreck bow), 85 ft (26m): Large Crate
CS, F-8C (near sand; South Canyon), 95 ft (29m): Small Bottle
CS, G-8NE (sand near Emerald Lady), 110 ft (34m): Small Box
CS, A-8, most of B-8, some of C-8: land
CS, H-8: open sea
THERE ARE: 77 items here!
---CICEROS STRAIT LISTINGS END---
-------------------------------------------------
3. WEDDELL SEA
There are a few items here, mainly in the Ice Caves.
This is starting from the Northeast diving area.
Weddell Sea is abbreviated as WS.
---WEDDELL SEA LISTING START---
Go a bit north from where you start to begin.
--WS, ice shelf short cut (C-2EC): Small Bottle
The rest of the items are all found inside the Ice Caves. It's
difficult to explain HOW to get to each one, so they will be
listed in order of higher caves 1-3 first, then the lower cave.
You will likely have to use an external map as a reference for
the exact cave entrance locations.
Phisheep has put up some excellent maps in the Gamefaqs Maps
and charts section for each area; you can find the
Weddell Sea map here:
All of the entrances to the smaller Ice Caves are marked, as
well as their depths, so you can find them more easily.
WS, Higher Ice Cave 1 (C-1SE, 70 ft [21m]): Small Box
WS, Higher Ice Cave 2 (C-2SE, 70 ft [21m]): Large Barrel
WS, Higher Ice Cave 3 (B-2SE, 70 ft [21m]): Large Crate
WS, Lower Ice Cave 1 (C-2NW, 110 ft [34m]): Large Container
Lower Ice Cave 2 is where a treasure rumor treasure is, and
there is nothing in there afterwards.
Lower Ice Cave 3 is the Iceberg Cavern, and is large enough to have
its own map. It was covered here in part 3 of this section.
THERE ARE: 5 items here
---WEDDELL SEA LISTING END---
-------------------------------------------------
4. CORTICA RIVER MIDSTREAM
For the river being the size it is, the midstream part of the
Cortica River does not have that many items in it. Then again,
fending off the piranhas and caimans while trying to salvage
sure isn't MY idea of fun!
The listing starts at the midstream diving area (the first
area where you start in the plot), and goes northward,
following the way the river winds.
Because of the way the river winds through the grid, straight
listings of either A-D or 1-4 will not work here.
Cortica river Midstream will be abbreviated as CRM.
---CORTICA RIVER MIDSTREAM LISTING START---
CRM, C-4SE (near dive start): Small Stone
CRM, C-4C (near right bend, on/near bank): Small Sphere
CRM, C-3SW (near rock in midstream): Small Bottle
CRM, C-3SE (among the piranhas): Small Box
CRM, D-3C (among the piranhas): Small Stone
CRM, A-4NE (Queen's Lake middle): Large Crate
CRM, C-2NC (above island): Small Sphere
CRM, A & B-2 line (above island, in the grass): Doll
CRM, A-3NE (near island tip): Small Bottle
CRM, A-2NW (before mangroves): Small Stone
CRM, B-1NC (Mangrove Maze, left side): Doll
CRM, B-1SW (Mangrove Maze, right side): Small Box
CRM, C-1C (after Mangrove Maze): Small Sphere
THERE ARE: 13 items here
---CORTICA RIVER MIDSTREAM LISTING END---
-------------------------------------------------
5. ZAHHAB REGION
Most of this map is deep, open ocean, so only the areas with
underwater "land" to salvage are listed.
There are two distinct areas, a shallow area near the shoreline,
and a deeper area closer to the open ocean. The listing starts
with the shallower area first, following the shoreline, then
the deeper area. The "shallow" area is around 30 ft (9m).
Zahhab Region will be abbreviated as ZR.
---ZAHHAB REGION LISTINGS START---
+++ZAHHAB REGION, SHALLOW AREA+++
ZR, B-4SE & B-5NE line (rocky coral): Small Stone
ZR, B-5SE (sand/rocky coral): Small Bottle
ZR, B-7NW (near/on lettuce coral; Coral Valley): Small Stone
ZR, C-3SC (rocky coral; near Aquarius Corner): Small Sphere
ZR, C-3NE (sand; near Aquarius Corner): Small Jar
ZR, C-7NW (sand; in Coral Valley): Small Jar
ZR, C-7SE (yellow coral; near Coral Valley): Small Sphere
ZR, D&E 1&2 corner (near Long Fissure end): Large Crate
ZR, D-8C (rocky coral): Small Bottle
+++ZAHHAB REGION, DEEPER AREA+++
ZR, C-6&7 line (sand; near Coral Valley), 40 ft (12m): Small Jar
ZR, C-6EC (sand; near Southern Crevasse), 60 ft (18m): Small Sphere
ZR, C-5C (sand; near Northern Crevasse), 45 ft (14m): Small Sphere
ZR, C-4NW (sand; near Aquarius Corner), 45 ft (14m): Small Bottle
ZR, D-3SE (sand near upper level, base), 50 ft (15m): Small Stone
ZR, D-6&7 line (near large clam), 75ft (23m): Small Stone
ZR, E-3NC (sandy floor in Stone Castle), 65 ft (20m): Small Jar
ZR, E-4NW & E-5SW line (coral rock), 85 ft (26m): Small Stone
ZR, F-2NC (sand near Super Drop-Off), 90 ft (27m): Small Jar
ZR, F-3SW (sandy area), 90 ft (27m): Small Stone
A-1 through 8; B-1 through 2, most of B-3, B-8; C-1, most of
C-2, most of C-8 is LAND.
Most of F-1, most of F-5, F-6 through F-8; G-1 through G-8;
H-1 through H-8 is OPEN OCEAN.
Thanks to Arika and Nintendo for another great, beautful diving game!
Thanks to Gamefaqs for a great site with all the help for a game anyone
ever needs.
Thanks to everyone on the Gamefaqs message boards for lots of help, time
and patience, even with the seemingly most trivial of questions.
Thanks to "moonkit" for info about the "Legend of the Dark God" rumor,
and where it was found.
Thanks to "SliverQ" about the two salvage items on the Cavern
ledge, outside the Cavern of the Gods.
Thanks to "Mahareth" and "josh_emblem" about being able to trigger the
Okeanos Tablets 1&2 Treasure Rumors before you finish the main plot.
Thanks to "Sabeythang" for letting me know about the salvage item areas
on the Zahhab Region Depths walls.
===========================================================
===COPYRIGHT INFO [CYR]===
All trademarks and copyrights contained in this document are
owned by their respective trademark and copyright holders.
This guide may be not be reproduced under any circumstances except
for personal, private use. It may not be placed on any web site or
otherwise distributed publicly without advance written permission.
Use of this guide on any other web site or as a part of any public
display is strictly prohibited, and a violation of copyright.
Gamefaqs is the ONLY website allowed to host this guide.