Original SNES Game Genie codes created by:
Tony Hedstrom
[email protected]
These codes are copyright 2000 Tony Hedstrom
Ranma 1/2 RPG
NOTE:
These codes must be used at the start of a new game.
D582-A767
Start with about $2000 Yen (cash) instead of $500.
4582-A767
Start with about $10,000 Yen (cash) instead of $500.
1F82-A767
Start with about $25,000 Yen (cash) instead of $500.
E282-A767
Start with about $65,000 Yen (cash) instead of $500.
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7483-A4A7
Ranma starts with 50 HP instead of 25.
1083-A4A7
Ranma starts with 100 HP instead of 25.
EC83-A4A7
Ranma starts with 250 HP instead of 25.
F383-A7D7
Ranma starts with 30 Attack (instead of 10) and
30 Power (instead of 10).
1083-A7D7
Ranma starts with 100 Attack (instead of 10) and
100 Power (instead of 10).
F383-A707
Ranma starts with 30 Speed instead of 11.
1083-A707
Ranma starts with 100 Speed instead of 11.
F383-A767
Ranma starts with 35 Defense (instead of 15) and
30 Strength (instead of 10).
1083-A767
Ranma starts with 105 Defense (instead of 15) and
100 Strength (instead of 10).
D183-A7A7
Ranma starts with the "Eagle Sword" equipped (instead
of nothing). Change the first 2 digits of the code
to start with other items (in the "Weapon" slot).
4C8E-ADD7
Ranma starts with the "Adamant Armor" equipped (instead
of nothing). Change the first 2 digits of the code
to start with other items (in the "Head Armor" slot).
468E-AD07
Ranma starts with the "Thunder Armor" equipped (instead
of Casual Armor). Change the first 2 digits of the code
to start with other items (in the "Body Armor" slot).
7D8E-AD67
Ranma starts with the "Stardust Armor" equipped (instead
of nothing). Change the first 2 digits of the code to
start with other items (in the "Other" slot).
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46A0-DDDD
Akane starts with 40 HP instead of 20.
9DA0-DDDD
Akane starts with 80 HP instead of 20.
A6A0-DDDD
Akane starts with 200 HP instead of 20.
F6A0-DD0D
Akane starts with 24 Attack (instead of 8) and
24 Power (instead of 8).
9DA0-DD0D
Akane starts with 80 Attack (instead of 8) and
80 Power (instead of 8).
F6A0-DD6D
Akane starts with 24 speed instead of 8.
9DA0-DD6D
Akane starts with 80 speed instead of 8.
F6A0-DDAD
Akane starts with 29 Defense (instead of 13) and
24 Strength (instead of 8).
9DA0-DDAD
Akane starts with 85 Defense (instead of 13) and
80 Strength (instead of 8).
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NOTE: These codes let you start at a higher level but
the stats still stay as if you were at level 1 so I'm
not sure how helpful these 2 codes are. If you use
these 2 codes, please let me know what happens later
on in the game.
D983-A467
Ranma starts on level 5 (instead of level 1).
D9A7-D7AD
Akane starts on level 5 (instead of level 1).
---------------------------------------------------
NOTE: These codes let you start with more experience
points but I'm not sure how it affects the game later
on.
108E-A407
Ranma starts with 100 experience points instead of 0
EC8E-A407
Ranma starts with 250 experience points instead of 0
D08E-A467
Ranma starts with 1,024 experience points instead of 0
468E-A467
Ranma starts with 10,240 experience points instead of 0
=====
Tony Hedstrom
Visit the Code Hut at:
http://www.angelfire.com/games2/codehut/