LUFIA AND THE FORTRESS OF DOOM
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Character Maximum Guide - Date/Version 1.06.27
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By Apostrophe (
[email protected])
------------------------ Introduction ------------------------
After a grueling couple of hours of experimentation, I created
these three Pro Action Replay codes which will pretty much max
out your characters in the first LUFIA game for the SNES.
Why make a guide simply for three codes? Well, when I started
playing the game, I looked around for codes that would help me
skip all the annoying leveling-up in the game.
I play RPGs for the stories, not the battles. There's nothing
that I hate more than to really get into the game, and then be
forced to put that aside just to level myself up enough to get
past some enemy to continue the game.
Unfortunately, all the codes I found were ones that gave you a
"false high" (so to speak.) For example, try one of the codes
in the other guides that sets one of your attributes to 999.
Save your game after making sure the code works. Now turn off
the game and remove the Pro Action Replay (or disable "cheats"
if you're using an emulator.) Now turn the game back on. Are
you still at 999? Nope, it's been set back to whatever number
you had before using the code.
And how about items? The only codes I could find that'll help
you get a desired item were ones that "might" give you an item
after a battle (with a 70% chance of success.) What does this
mean? More battles...
------------- The Codes: Maximize Your Character -------------
Use the following three codes, and you'll need to win just one
battle to level up your character all the way. Be prepared to
press the "B" button quite a lot though, as it details all the
spells and attribute you've acquired with the experience.
7E141AFF + 7E141BFF + 7E141CFF
--------------- The Codes: Maximize Your Money ---------------
This code will give you the most gold that you can acquire per
battle (65,535 Gold Pieces.) In just a few battles, you'll be
set for life.
7E141DFF + 7E141EFF
------------- The Codes: Maximize Your Inventory -------------
Here's my pride and joy. By using this code, it will give you
any item in the game (and even some that were removed from the
game - Note the "Dummy" items.)
7E16C0??
How it works:
Look at the charts below and find the hex code that represents
the item you want to obtain. Let's say you'd like to have the
Might Sword right now. That's represented by the code: E2
Take the above code and replace the ?? with the item hex code,
which in this case is E2. That makes the code: 7E16C0E2
Enable this code and when you go into the Hero's equip screen,
you'll see that the item you chose is now in your weapon slot.
(This will even work with non-weapon items. Ha ha!) Now just
unequip the item, and you'll find that instead of removing the
item, you simply placed a duplicate of it into your item list.
Now just keep unequipping the item until you have your desired
amount of that item. Then, once you're done with that, change
codes to a different item and repeat the process.
I found this method really easy, since I was using an emulator
to find these codes (they didn't sell Pro Action Replays where
I lived, I own a Game Genie.) And Snes9x has a great debugger
for making codes.
Though, I can imagine that this method would be rather tedious
in a real Pro Action Replay device, because then you'd have to
keep turning on and off the game to change the item.
(Note: You may want to unequip the Hero's weapon before using
this code since it would replace whatever he's holding.)
------------------- The Codes: Items Chart -------------------
00 - Nothing 80 - Dummy (?)
01 - Knife 81 - Brone Breast
02 - Club 82 - Carbo Sword
03 - Mace 83 - Carbo Plate
04 - Dagger 84 - Carbo Shield
05 - Long Knife 85 - Carbo Helm
06 - Short Sword 86 - Carbo Cap
07 - Rod 87 - Gloom Guard
08 - Gladius 88 - Diamond Ring
09 - Glass Robe 89 - Engage Ring
0A - Brone Sword 8A - Monster Ring
0B - Staff 8B - Blue Ring
0C - Scimitar 8C - Yellow Ring
0D - Rapier 8D - Red Ring
0E - Long Sword 8E - Purple Ring
0F - Long Staff 8F - Green Ring
10 - Axe 90 - White Ring
11 - Spear 91 - Black Ring
12 - Morning Star 92 - Heavy Ring
13 - Catwhip 93 - Wave Ring
14 - Battle Axe 94 - Potion
15 - Hammer Rod 95 - Hi Potion
16 - Trident 96 - Ex Potion
17 - Silver Rod 97 - Hi Magic
18 - Silver Sword 98 - Ex Magic
19 - Buster Sword 99 - Antidote
1A - Zircon Rod 9A - Sweet Water
1B - Great Axe 9B - Foul Water
1C - Great Blade 9C - Awaken
1D - Zircon Axe 9D - Stone Cure
1E - Zircon Sword 9E - Mystery Pin
1F - Broad Sword 9F - Shriek
20 - Broad Rod A0 - Swing Wing
21 - Luck Blade A1 - Magic Guard
22 - Gloom Pick A2 - Power Gourd
23 - Dual Blade A3 - Mind Gourd
24 - Dress A4 - Power Potion
25 - Cloth A5 - Spell Potion
26 - Cloth Armor A6 - Speed Potion
27 - Robe A7 - Mind Potion
28 - Tan Armor A8 - Great Potion
29 - Tan Robe A9 - Float
2A - Light Armor AA - Smoke Ball
2B - Light Robe AB - Arrow
2C - Chain Mail AC - Mid Arrow
2D - Chain Cloth AD - Big Arrow
2E - Plate Cloth AE - Arrows
2F - Brone Armor AF - Hi Arrows
30 - Quilted Silk B0 - Ex Arrows
31 - Half Mail B1 - Dragon Arrow
32 - Brone Robe B2 - Sleep Arrow
33 - Silver Armor B3 - Puzzle Arrow
34 - Silver Robe B4 - Stun Arrow
35 - Plate Mail B5 - Gloom Arrow
36 - Zircon Robe B6 - Bomb
37 - Zircon Armor B7 - Hi Bomb
38 - Clear Silk B8 - Ex Bomb
39 - Bracelet B9 - Miracle
3A - Tan Shield BA - Revive
3B - Wood Shield BB - Pear Cider
3C - Buckler BC - Sour Cider
3D - Wood Wrist BD - Lime Cider
3E - Kite Shield BE - Plum Cider
3F - Round Shield BF - Apple Cider
40 - Round Wrist C0 - Hair Band
41 - Brone Shield C1 - Brooch
42 - Tower Shield C2 - Earring
43 - Large Shield C3 - Necklace
44 - Silver Wrist C4 - Stuffed Bear
45 - Silver Plate C5 - Stuffed Dog
46 - Zircon Wrist C6 - Stuffed Pig
47 - Zircon Plate C7 - Emerald
48 - Cloth Helm C8 - Opal
49 - Tan Helm C9 - Goblet
4A - Hair Band CA - Ear Tip
4B - Wood Helm CB - Empty Bottle
4C - Glass Cap CC - Gown
4D - Brone Helm CD - Ribbon
4E - Red Beret CE - Fry Pan
4F - Iron Helm CF - Small Knife
50 - Plate Cap D0 - Pot
51 - Plate Helm D1 - Chop Block
52 - Glass Beret D2 - Apron
53 - Silver Helm D3 - Dragon Egg
54 - Sakret D4 - Crown
55 - Zircon Beret D5 - Secret Map
56 - Zircon Helm D6 - Miracle Gem
57 - Sandal D7 - Silver Wick
58 - Cloth Shoes D8 - Royal Statue
59 - Tan Shoes D9 - Silver Tarot
5A - Spike Shoes DA - Golden Pawn
5B - Heeled Shoes DB - Crown Jewels
5C - Wind Shoes DC - Wind Flute
5D - Wind Heels DD - Escape
5E - Knife Shoes DE - Magic Jar
5F - Needle Heels DF - Dragon Tooth
60 - Sonic Shoes E0 - Grilled Newt
61 - Sonic Heels E1 - Poison Pin
62 - Sword Shoes E2 - Might Sword
63 - Cat Heels E3 - Straw Doll
64 - Mach Shoes E4 - Long Nail
65 - Mach Heels E5 - Bomb
66 - Power Ring E6 - Alumina
67 - HiPower Ring E7 - Power Oil
68 - Daze Ring E8 - Elven Bow
69 - Hi Daze Ring E9 - Artea's Bow
6A - Mind Ring EA - Might Bow
6B - Sonic Ring EB - Dummy (?)
6C - Mach Ring EC - Dummy (?)
6D - Undead Ring ED - Dummy (?)
6E - Ghost Ring EE - Dummy (?)
6F - Dragon Ring EF - Free Door
70 - Sea Ring F0 - Sheran Key
71 - Fly Ring F1 - Letter
72 - Water Ring F2 - Dais Key
73 - Fire Ring F3 - Shrine Key
74 - Ice Ring F4 - Pirate Key
75 - Electro Ring F5 - Light Key
76 - Flash Ring F6 - Oil Key
77 - Flame Ring F7 - Green Jade
78 - Water Ring F8 - Red Sapphire
79 - Blast Ring F9 - Blue Jade
7A - Frost Ring FA - Purple Newt
7B - Might Armor FB - Glasdar Key
7C - Might Shield FC - Magic Flavor
7D - Might Helmet FD - Fairy Kiss
7E - Gloom Ring FE - Not Used
7F - Gloom Voice FF - Not Used
------------------------ Next Version ------------------------
Will there be another version? I doubt it. I originally made
this FAQ back in January 2001, but I was planning on releasing
it once I completed the game again. Due to several unforeseen
events, I haven't had the time to, so I'm releasing it now.
----------------------- Special Thanks -----------------------
Special thanks go out to my good friend, Kailin, who suggested
this game to me. I miss you. May she rest in peace...
------------------------ Copyrighting ------------------------
(c) 2001 Apostrophe. All rights reserved.
I own this FAQ, and I'm giving you permission to distribute it
as long as you keep this document intact and exactly the same.
This permission only applies to this version of the FAQ. If a
never version comes out with different copyrighting, then this
copyright still only applies to this file and not the new one.