To LoveRu Trouble: Doki Doki! Rinkaigakkou-Hen
FAQ and Guide

by: Shiroi 0079

This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any
other web site or as a part of any public display is strictly prohibited,
and a violation of copyright.

Updates/ News:

October 16, 2008

First installment up. Haruna, Yui, Yami and Saki routes are up. Basic controls
added. More information about omake and mechanics to be added later.

If there are any errors, clarifications or suggestions, send me a message at
[email protected] with the subject heading "FAQ". If possible, I'll
fix/add/check it and upload it in the next update.

October 17, 2008

Added game system and miscellaneous data. Lala route added. Added info on
unlocking mechanics.

If there are any errors, clarifications or suggestions, send me a message at
[email protected] with the subject heading "FAQ". If possible, I'll
fix/add/check it and upload it in the next update.

Version 0.4 (40% complete)

Table of Contents:

1. Game System

2. Controls

3. Routes

4. Miscellaneous

5. Recognition

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1. Game System
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This game plays like a regular multiple ending dating simulator with a few
unique features:

1. Trouble Scene

This mechanic is triggered at certain points in the game, it usually happens
when an ecchi scene is imminenent. When this happens, you will be prompted to
press the L and R buttons to get a hold of yourself. If you are successful,
then you have to focus on a certain point of the next screen and press the L
and R buttons again. If you manage to get the correct scene (Rito's head pops
up when around the proper area) you will get the CG. Refer to the controls
section for more detailed information.

2. Minigames

There are two minigames in this game, both are relatively simple to succeed
at. Success at the minigames unlocks CGs. Getting certain scores in them may
unlock special events or CGs but this is unconfirmed on my part at this time.

3. Dual Episode

This occurs at certain points in the game. In this mode, you can talk to both
Lala and Haruna. (Right now I am not certain if it is just for building
affection with either, or if certain combinations unlock anything)

4. Scene Viewer

This occurs at every end of the day in the story mode, and can also be
reached in the omake menu (once you finish one playthrough). In this mode,
you are able to combine different CGs in order to unlock special scenes
(like dates) CGs, or voices.

5. Omake Mode

This is unlocked after you complete the game once, and can be accessed from
the title screen. In this mode, you can view your CGs, access the scene
viewer, listen to special voice segments, replay events that you have
experienced in the game (scenario chart), replay minigames and listen
to BGMs.

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2. Controls
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Normal:

Directional Buttons (Up and Down) - Select Choices

A - Menu

O - Select

X - Cancel

Hold Circle - Auto Mode

Start - Skip (Only active if current scene has already been seen)

[] - Back Log


Dual Episode:

L - Talk to Lala

R - Talk to Haruna


Trouble Scenes:

L + R - Activate 2nd Mode

Second Mode:

L or R - Hold down to Focus Screen. Raises DokiDoki meter. If
        DokiDoki meter reaches 100, the scene will fail.

D-pad - Move Focus area around the Screen

L + R - Select screen area


Minigames:

Watermelon Splitting

L - Drift Left

R - Drift Right

Tug of War:

X, O, A, [] - Follow the commands onscreen

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3. Routes
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(Note: As far as I know, certain characters have a "special event" unique to
them. If you manage to unlock this event, chances are that you will get their
ending.)

(Note 2: This is not meant to unlock all event scenes or CGs, just to get
certain endings.)

(Note 3: Contains some spoilers)

Format:

<Name Route>: <Special Event>

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Lala (ララ) Route: Haruna gets kidnapped by Emi; Run and Yami help

Just be nice to Lala and select her every time a choice comes up.

(Barbeque)
(Tell Ghost Story)

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Haruna (春菜) Route: She gets kidnapped by Emi; Saki and Kotegawa help

Same as Lala route, except for Haruna.

(Curry)
(Play Trump)
(During chase, don't give up)

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The following routes are only unlocked after finishing a Lala or Haruna route.
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Yui (唯) Route: Rito teaches her to swim

Day 1: Bus

3rd option. Then the 2nd option.

Day 1: Boy's room

Any choice

Day 1: Inn Lobby

2nd option

<Trouble Scene: Saki>

<Trouble Scene: Everyone>

2nd option

Day 1: Bath

Any option. Then the 1st option.

<Trouble Scene: Haruna>

1st option.

End of Day 1.

Day 2: Boy's Room

1st or 2nd option.

Day 2: Beach

3rd option. Then the 2nd option. Then the 1st option.

<Yui event scene>

Day 2: Sea

2nd option. Then the 1st option. (?)

Day 2: Beach

Any option.

<Watermelon Splitting Minigame>

1st option. Then the 3rd option.

Day 2: Bath

1st option. Then any option. Then the 1st option.

End of Day 2.

Day 3: Boy's Room

1st option.

Day 3: Hallway

1st option. Then the 1st option (?).

Day 3: Beach

Any option. Then the 2nd Option. Then any option.

<Tug of War Minigame>

<Trouble Scene: Everyone>

Day 3: Boy's Room

3rd option.

End of Day 3.

Day 4: Yui Ending.

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Saki (沙姫) Route: Rito and Saki take care of a lost puppy

Day 1: Bus

3rd option. Then the 2nd option.

Day 1: Boy's room

Any choice

Day 1: Inn Lobby

2nd option

<Trouble Scene: Saki>

<Trouble Scene: Everyone>

Day 1: Lobby (after dinner)

3rd option.

Day 1: Outside the inn.

2nd option.

Day 1: Bath

Any option. Then the 2nd option.

<Trouble Scene: Haruna>

Day 1: Lobby

1st option.

End of Day 1.

Day 2: Boy's Room

1st or 2nd option.

Day 2: Beach

1st option. Then the 1st option. Then any option.

<Watermelon Splitting Minigame>

3rd choice. Then 3rd Choice (Doesn't matter)

Day 2: Outside of Inn

<Meet Saki to take care of the puppy>

Day 2: Hallway

1st option.

Day 2: Bath

2nd option.

Day 2: Lobby

Any choice. Then the 1st Choice.

End of Day 2.

Day 3: Boy's Room

3rd option.

Day 3: Beach

2nd option. Then the 1st option.

Day 3: Beach (night)

<Meet Saki to take care of the puppy>

1st option.

Day 3: Boy's Room

Any option.

End of Day 3.

Day 4: Saki Ending.

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Yami (金色の闇,ヤミ) Route: Yami and Rito get stuck in a cave together

Day 1: Bus

3rd option. Then the 3nd option.

Day 1: Boy's room

Any choice

Day 1: Lobby

1st option

<Trouble Scene: Everyone>

Day 1: Lobby (after dinner)

1st or 2nd option.

Day 1: Bath

Any option. Then the 3rd option. Then the 2nd option.

Day 1: Lobby

1st option.

End of Day 1.

Day 2: Boy's Room

1st or 2nd option.

Day 2: Beach

2nd option. Then the 2nd option. Then any option.

<Watermelon Splitting Minigame>

Day 2: Under the Sea

1st option. Then the 2nd option.

Day 2: Bath

3rd option. Then the 2nd option.

Day 2: Lobby

Any option. Then 2nd option.

End of Day 2.

Day 3: Boy's Room

2nd option.

Day 3: Lobby

3rd option.

<Cave scene>

Day 3: Cave

2nd option. Then the 1st option. Then the 3rd option.

End of Day 3.

Day 4: Yami Ending.

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Run (ルン) Route: <Not Completed>

Day 1: Bus

3rd option. Then the 1st option.

Day 1: Boy's room

Any choice

Day 1: Lobby

2nd option

<Trouble Scene: Saki>

<Trouble Scene: Everyone>

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4. Miscellaneous
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Regarding CGs, only certain combinations in the Scene viewer will unlock them.

Keep experimenting with combinations of responses to unlock scenarios in
story mode.

In order to get date scenes and special events, keep trying to combine
different CGs to see the results. (Though you end up getting sick of
seeing Saruyama most of the time) The general rule of thumb is to select a
Character, and combine it with Activity CG. The first CG you select is always
a Character and every other CG becomes an Activity CG. Most CGs will share
its type with other CGs, so keep that in mind when trying out combinations.
(example: CG XXXX belongs to Lala, and is a Bath type) Also, some
combinations allow you to select a third CG which in turn unlocks special
scenes or voices if the proper trio is selected.


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5. Recognition
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Saki Hasemi and Kentaro Yabuki - for creating the manga that began it all.

Masterworks - for making the game.