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| The Legend of Heroes III: Song of the Ocean |
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Equipment and Collectibles List
Version 1.1
Written by RandleHeart

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| Revisions |
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Version 1.1 03/17/2015
-Added Energy location.
-Minor layout change for readability.

Version 1.0 03/13/2015
-Guide completed and submitted.

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| Table of Contents |
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Frequently Asked Question ... [SO1]
Weapon Compendium ........... [S02]
Shield Compendium ........... [SO3]
Armor Compendium ............ [SO4]
Accessory Compendium ........ [SO5]
Orb of Ocean ................ [SO6]
Vermillion Orb .............. [SO7]
Moonlight Orb ............... [SO8]
Sonomemory .................. [SO9]
Doll Knight ................. [SOA]
"Fred" ...................... [SOB]
History ..................... [SOC]
Miscellaneous Reminder ...... [SOD]
Legal Info .................. [LGI]
Credits ..................... [CDT]

_-------------------------------_
| Frequently Asked Question SO1 |
_-------------------------------_

Q: What are the three games in this trilogy?
A: The Legend of Heroes: A Tear of Vermillion
  The Legend of Heroes II: Prophecy of the Moonlight Witch
  The Legend of Heroes III: Song of the Ocean

Q: Do I need to play the two other games to understand this game?
A: No. However I recommend you to do so for full enjoyment and experience.
  Each game have several characters reappearing on another. Learning what
  happened to this character and whatnot is something to look forward to.
------------------------------------------------------------------------------
Q: What order should I play them?
A: For gameplay ~ Moonlight Witch -> Vermillion -> Song of the Ocean
  For flow of events ~ Vermillion -> Song of the Ocean -> Moonlight Witch
  For date of release ~ Vermillion -> Moonlight Witch -> Song of the Ocean

  I recommend the first. The second is for chronological order. The third is
  self-explanatory. No matter which you choose is up to you but I really do
  recommend that you lastly play Song of the Ocean.
------------------------------------------------------------------------------
Q: Where can I find the special scenario?
A: Examine any Tuning Fork you can find in various locations in Weltluna.
------------------------------------------------------------------------------
Q: How does the special scenario work?
A: You are set in an alternate dimension which looks almost the same as Racos
  Palma. Recruit characters from its two predecessors. Beat battle instances.
  Repeat until completion.
------------------------------------------------------------------------------
Q: How can I start recruiting party members in the special scenario?
A: Once you're inside the special scenario, talk to the leftmost Oracle.
  You're given a choice to load a gamesave from either "Prophecy of the
  Moonlight Witch" or "A Tear of Vermillion". When you achieve certain
  requirements, characters will be available on their designated area.

  For Vermillion characters, go to Baldus Church located at the north end.
  For Moonlight characters, go to Amdera Castle located at the lighthouse.

  For Vermillion characters, you have to beat battle instances from the
  middle Oracle.
  For Moonlight characters, you gain two every chapter.
  For Ocean characters, they're available once they've joined your party
  in the main game.
------------------------------------------------------------------------------
Q: Where I can find a gamesave of Vermillion or Moonlight?
A: Either play them or download a gamesave online. I recommend the former.
------------------------------------------------------------------------------
Q: How can I edit my party in the special scenario?
A: You can talk to the rightmost Oracle to edit your party.
------------------------------------------------------------------------------
Q: Which characters do I use to gain orbs?
A: Use the characters you've recruited and talk to the middle Oracle to gain
  access to battle instances. You gain an orb once you beat the boss. Drop
  chance is "random".

  Each character gains a limited amount of orbs. You gain one orb per
  character per completion of an instance. More characters in your party,
  inactive or not, means more orbs per run.

  "Any" characters can work with "any" instance as long as that character has
  orbs you haven't obtained. A blue message will appear when you can no
  longer receive orbs using that character.

  The 1st instance is the best way to obtain orbs since its the fastest one
  you can finish.

  Vermillion characters will gain you Vermillion Orbs. Likewise, Moonlight
  Orbs can be obtained by Moonlight characters. Ocean characters, however,
  have none since you obtain them from the main game.
------------------------------------------------------------------------------
Q: How can I climb up the second floor of Amdera Castle?
A: Bring someone Alfred knows preferably Jurio or Chris in your party.
------------------------------------------------------------------------------
Q: Where can I find the pet?
A: Your can choose your pet when you get trapped inside the well. You can pick
  you heard a "Dog", a "Cat" or "Nothing (Rabbit)" when prompted. The pet
  will join soon after you leave for your journey.
------------------------------------------------------------------------------
Q: How to feed the pet?
A: Press the "Square" button to feed the pet.
------------------------------------------------------------------------------
Q: Which item or equipment do I feed the pet?
A: Go for any armor and the pet will buff your "MDE". Any shield for "AVO".
  Marbles for "ATT". The rest are useless.
------------------------------------------------------------------------------
Q: Should I ignore the pet?
A: Yes. It's recommended.
------------------------------------------------------------------------------
Q: Would it die if not fed?
A: No.
------------------------------------------------------------------------------
Q: How to I play a sonomemory?
A: Feed it to the pet. Don't worry. The sonomemory will return afterwards.
------------------------------------------------------------------------------
Q: How do I use Finishing Move?
A: Press the "Square" button to launch a finishing move. Switch which one who
  will use by "R1/L1" button. Finishing Move is best used after one's move or
  before an enemy attack. Read the combat pop-ups carefully to see who is
  going to move.
------------------------------------------------------------------------------
Q: How can I equip a Resonance Stone?
A: Go to Menu -> Equipment -> Forte/Una/McBain and press the "Right D-Pad".
------------------------------------------------------------------------------
Q: Does Heavy Mail make you move shorter or slower?
A: I tested and it doesn't effect neither SPD nor move distance.
------------------------------------------------------------------------------
Q: Is there any "graphical" change when you equip Mini Skirt?
A: Sadly, there's none.
------------------------------------------------------------------------------
Q: Which is the best armor in the game?
A: Leap Armor. Some may argue it's Miracle Armor however the former provides
  +30 AVO and buffs your AVO during battle which makes any enemy's normal
  attack to miss 90%. Even with Miracle Armor, late game monsters especially
  some enemies in the Special Scenario hit as hard as taking more than half
  of your maximum HP in a single physical attack. Therefore, the slogan
  "Prevention is better than cure" is true for this case.
------------------------------------------------------------------------------
Q: What is the best place to farm money?
A: Second instance of special scenario. Each pirate gives 100R and can be
  defeated in one turn with an AOE spell resonance. You can also try the
  Nephtys Shrine and go straight up to the boss which drops 350R.
------------------------------------------------------------------------------
Q: What is the best place to grind exp?
A: Special Scenario. The best level spots are "Battle on Ship", then
  "Scotia Shrine", "Idun Shrine" and lastly, "Zar Shrine". The rest give
  less exp.

  Zar Shrine would be the best until you reach early 30s when exp will start
  slowing down. Past 35, the best way is to beat end-term bosses in the main
  story or beat "Octum" in "God of Darkness" (which takes up a lot of time
  and hard to kill).
------------------------------------------------------------------------------
Q: Help! I'm can't beat monsters in special scenario.
A: Farm "charms" in "Capital Road Monster". Use Jan to steal charms from the
  giant blue crab.
------------------------------------------------------------------------------
Q: What are element weak against another?
A: Fire is weak against Water and vice versa.
  Wind is weak against Earth and vice versa.
  Dark is weak against Light and vice versa.
  Wood is weak against Fire.
  Metal is neutral.
------------------------------------------------------------------------------
Q: How can I recruit Rutice?
A: Recruit and talk once to all Vermillion and Moonlight characters at
  Chapter 7. This excludes Ocean characters and their level. She can be found
  on the ramp via the underground tunnel in Cathedral, Special Scenario. I
  almost forgot, you can get her on your 1st playthrough and the orbs you've
  collected do not matter.

  If you're having a problem, just disband the party and make sure you've
  finished the "Sealed Land" instance. Then start roaming every corner of
  Cathedral and Amdera Castle.
------------------------------------------------------------------------------
Q: Is the History section 100%?
A: Yes.
------------------------------------------------------------------------------
Q: Is there a New Game+?
A: Yes. Everything is retained except the Resonance Stones.

_-----------------------_
| Weapon Compendium S02 |
_-----------------------_

__________
==Swords==
Bamboo Sword        ATT +5                              Shop
Defense Sword       ATT +8                              Shop
Bandit Sword        ATT +12                             Shop
Steel Sword         ATT +18                             Shop
Sailor Sword        ATT +22                             Shop
Soldier Sword       ATT +28                             Shop
Warrior Sword       ATT +34                             Shop
Severing Sword      ATT +41                             Shop
Slender Sword       ATT +48                             Shop
Sworder Sword       ATT +56                             Shop
Snake Sword         ATT +66                             Shop
Broadsword          ATT +74                             Shop
Knight Sword        ATT +84                             Shop
Moon Sword          ATT +96                             Shop
Veteran Sword       ATT +108                            Shop
Stardust Sword      ATT +114                            Shop
Resona Blade        ATT +120,                           East of Ancient Ruins
Wooden Sword        ATT +12, MP Steal                   Ryutom Island Shop
Blueknight Sword    ATT +114                            "Esil" Grabadel Inn
Freeze Sword        ATT +24, May inflict Freeze         Ezna Road Hidden Cave
Flame Sword         ATT +50, Fire-based attack          Lava Cave
Cure Sword          ATT +18, HP Steal                   1st mineshaft, Quarry
Knock Sword         ATT +14, Pushes enemy farther       Forest Road
Double Edge         ATT +36, Return damage to user      Tical Road hidden path
Collbrande          ATT +105, Fire-based attack         Esfin Armory
Euphoria            ATT +105, HP Steal                  Esfin Armory
Metal Sword         ATT +108, MDE +10                   PlanetosII Armory
Esperancer          ATT +150, MDE +70                   "Mitchell" Leone Cabin

__________
==Gloves==
Thin Glove          ATT +5                              Shop
Leather Glove       ATT +8                              Shop
Thick Glove         ATT +12, DEF +1                     Shop
Rivet Glove         ATT +16, DEF +1                     Shop
Iron Glove          ATT +21, DEF +2                     Shop
Wolf's Glove        ATT +27, DEF +2                     Shop
Shadow Glove        ATT +33, DEF +3                     Shop
Fighter Glove       ATT +40, DEF +3                     Shop
Tiger Glove         ATT +48, DEF +4                     Shop
Roaring Glove       ATT +56, DEF +4                     Shop
Victor Glove        ATT +66, DEF +5                     Shop
Bear Glove          ATT +75, DEF +6                     Shop
Wire Glove          ATT +86, DEF +7                     Shop
Champ Glove         ATT +97, DEF +8                     Shop
Dragon Glove        ATT +110, DEF +9                    Shop
Black Glove         ATT +117, DEF +10                   "Esil" Grabadel Inn
Baseball Glove      ATT +12, DEF +10                    Ryutom Island Shop
Confu Knuckle       ATT +28, May inflict Confuse        The Swamp chest
Thunder Glove       ATT +30, Light-based attack         Levanpasso hidden path
Leash Knuckle       ATT +18, MP Steal                   Arbencottle hidden
Knock Knuckle       ATT +98, DEF +5, Knock-back         Rect Island chest

___________
==Daggers==
Throw Dagger        ATT +5                              Shop
Needle Dagger       ATT +8                              Shop
Skylark Dagger      ATT +12, DEF +1                     Shop
Shot Dagger         ATT +16, DEF +1                     Shop
Swallow Dagger      ATT +21, DEF +2                     Shop
Flash Dagger        ATT +27, DEF +2                     Shop
Shadow Dagger       ATT +33, DEF +3                     Shop
Condor Dagger       ATT +40, DEF +3                     Shop
Hurricane Dagger    ATT +48, DEF +4                     Shop
Crescent Dagger     ATT +56, DEF +5                     Shop
Chase Dagger        ATT +66, DEF +5                     Shop
Eagle Dagger        ATT +74, DEF +6                     Shop
Blast Dagger        ATT +84, DEF +7                     Shop
Beat Dagger         ATT +96, DEF +7                     Shop
Shout Dagger        ATT +108, DEF +8                    Shop

___________
==Hammers==
Take Hammer         ATT +4                              Shop
Light Hammer        ATT +8                              Shop
Thorn Hammer        ATT +12, DEF +1                     Shop
Beetle Hammer       ATT +16, DEF +1                     Shop
Long Hammer         ATT +21, DEF +2                     Shop
Nail Hammer         ATT +27, DEF +2                     Shop
Middle Hammer       ATT +33, DEF +3                     Shop
Shark Hammer        ATT +40, DEF +3                     Shop
Flail Hammer        ATT +48, DEF +4                     Shop
Heavy Hammer        ATT +56, DEF +5                     Shop
Break Hammer        ATT +66, DEF +6                     Shop
Orca Hammer         ATT +75, DEF +7                     Shop
War Hammer          ATT +86, DEF +8                     Shop
Hyper Hammer        ATT +98, DEF +9                     Shop
Whale Hammer        ATT +111, DEF +10                   Shop

________
==Bows==
Target Bow          ATT +5                              Shop
Citrus Bow          ATT +8                              Shop
Rancher Bow         ATT +12                             Shop
Twister Bow         ATT +16, DEF +1                     Shop
Maple Bow           ATT +21, DEF +1                     Shop
Hunter Bow          ATT +27, DEF +2                     Shop
Blizzard Bow        ATT +33, DEF +2                     Shop
Yew Bow             ATT +40, DEF +3                     Shop
Sniper Bow          ATT +48, DEF +3                     Shop
Thunder Bow         ATT +56, DEF +4                     Shop
Holly Bow           ATT +66, DEF +5                     Shop
Armor Bow           ATT +75, DEF +6                     Shop
Cross Bow           ATT +86, DEF +7                     Shop
Fairy Bow           ATT +98, DEF +8                     Shop
Ash Bow             ATT +111, DEF +9                    Shop
Magnolia Catapult   ATT +114, DEF +12                   "Librarian" Grabadel
Sleep Bow           ATT +43, May inflict Sleep          Grass Barrier
Air Bow             ATT +14, Wind-based attack          Monsoon Road Hidden
Angelic Bow         ATT +109, DEF +8, May inflict Sleep Esfin Armory
Meridienne Bow      ATT +109, DEF +8                    Esfin Armory
Metal Bow           ATT +108, MDE +10                   PlanetosII Armory

__________
==Spears==
Short Spear         ATT +5                              Shop
Fork Spear          ATT +8, DEF +1                      Shop
Long Spear          ATT +12, DEF +1                     Shop
Soldier Spear       ATT +16, DEF +2                     Shop
Serpent Spear       ATT +21, DEF +2                     Shop
Horseman Spear      ATT +27, DEF +3                     Shop
Trifurcate Spear    ATT +33, DEF +3                     Shop
Flash Spear         ATT +40, DEF +4                     Shop
Intercept Spear     ATT +48, DEF +5                     Shop
Blue Dragon Spear   ATT +56, DEF +5                     Shop
Pierce Spear        ATT +66, DEF +6                     Shop
Charge Spear        ATT +75, DEF +6                     Shop
Phoenix Spear       ATT +86, DEF +7                     Shop
Lightning Spear     ATT +98, DEF +8                     Shop
Maiden Spear        ATT +111, DEF +9                    Shop

______________
==Boomerangs==
Basic Boomerang     ATT +12                             Shop
Wood Saucer         ATT +30                             Shop
Boomerang           ATT +48                             Shop
High Boomerang      ATT +56                             Shop
Chakrum             ATT +84                             Shop
High Chakrum        ATT +96                             Shop
High Galer          ATT +108                            Shop
Spin Saucer         ATT +120                            Shop
Jaeger              ATT +108, MP Steal                  Esfin Armory
Metal Saucer        ATT +108, MDE +10                   PlanetosII Armory

________
==Rods==
Wooden Staff        ATT +12                             Shop
Iron Staff          ATT +30                             Shop
Hazel Rod           ATT +48                             Shop
Mulberry Rod        ATT +56                             Shop
Rose Bay Rod        ATT +84                             Shop
Fir Rod             ATT +96                             Shop
Elm Rod             ATT +108                            Shop
Ash Rod             ATT +120                            Shop
Rankle Staff        ATT +108, MP Steal                  Esfin Armory

_________
==Whips==
Leather Belt        ATT +8                              Shop
Chain Belt          ATT +15                             Shop
Rupture Rod         ATT +21                             Shop
Glory Ribbon        ATT +44                             Shop
Queen Bute          ATT +86                             Shop
Whip Esprit         ATT +114                            Shop

_______
==Axe==
Hand Axe            ATT +16                             Shop
Battle Axe          ATT +38 2-Handed                    Shop
Valditz             ATT +34                             Shop
Celtis              ATT +42                             Shop
Halberd             ATT +67 2-Handed                    Shop
Great Axe           ATT +79 2-Handed                    Shop
Kaiser Axe          ATT +97                             Shop
Crescent Axe        ATT +129 2-Handed                   Shop

_-----------------------_
| Shield Compendium SO3 |
_-----------------------_

___________
==Shields==
Artist Shield       DEF +1                              Shop
Canvas Shield       DEF +2                              Shop
Small Shield        DEF +3                              Shop
Rattan Shield       DEF +4                              Shop
Circle Shield       DEF +6                              Shop
Pirate Shield       DEF +8                              Shop
Warrior Shield      DEF +10                             Shop
Medium Shield       DEF +12                             Shop
Kite Shield         DEF +13                             Shop
Sworder Shield      DEF +15                             Shop
Large Shield        DEF +16                             Shop
Iron Shield         DEF +18                             Shop
Knight Shield       DEF +20                             Shop
Charge Shield       DEF +22                             Shop
Shield of Blocking  DEF +24                             Shop
Guard Shield        DEF +26                             Water Cloister
Fan                 HIT +5                              Ryutomi Island Shop

_----------------------_
| Armor Compendium S04 |
_----------------------_

__________
==Armors==
Artist Clothes      DEF +2                              Shop
Fur Coat            DEF +4                              Shop
Leather Armor       DEF +7                              Shop
Suede Armor         DEF +10                             Shop
Leather Cuirass     DEF +13                             Shop
River Armor         DEF +17                             Shop
Warrior Armor       DEF +21                             Shop
Chest Guard         DEF +25                             Shop
Ring Armor          DEF +30                             Shop
Sworder Armor       DEF +36                             Shop
Chain Shroud        DEF +43                             Shop
Sheet Armor         DEF +50                             Shop
Knight Armor        DEF +57                             Shop
Warrior Fur         DEF +65                             Shop
Soldier Armor       DEF +72                             Shop
Miracle Armor       DEF +80, MDE +5                     Grabadel Cstl Basement
Heavy Mail          DEF +25                             Casino Trade
Mini Skirt          HIT +10, AVO +20                    Casino Trade
Mirage Mail         DEF +10, AVO +10                    Casino Trade
Earth Armor         DEF +12, Resist Earth Spells        Shmarkasta chest
Water Armor         DEF +16, Resist Water Spells        Ezna Road Hidden Cave
Fire Armor          DEF +40, Resist Fire Spells         Pucasas West Basement
Air Armor           DEF +28, Resist Wind Spells         Grass Barrier chest
Leap Armor          DEF +39, AVO +30, AVO Buff          Esfin Weapon Shop
Norm Armor          DEF +67, Resist Earth Spells        Esfin Weapon Shop
Ciena Armor         DEF +67, Resist Water Spells        Esfin Weapon Shop
Pura Armor          DEF +67, Resist Fire Spells         Esfin Weapon Shop
Genie Armor         DEF +67, Resist Wind Spells         Esfin Weapon Shop

_--------------------------_
| Accessory Compendium SO5 |
_--------------------------_

_______________
==Accessories==
Fighting Band       ATT +2, DEF +2                      Bozerl Hidden Shop
Red Bandana         ATT +6, DEF +2                      Oasis Trade Shop
Horn Helmet         ATT +10, DEF +2                     Cleda Trade Shop
Block Coat          DEF +4                              Bozerl Hidden Shop
Flip Cape           DEF +8                              Oasis Trade Shop
Guard Jacket        DEF +12                             Cleda Trade Shop
Cobalt Ring         MDE +6                              Bozerl Hidden Shop
Whtie Ring          MDE +12                             Oasis Trade Shop
Silver Ring         MDE +22                             Cleda Trade Shop
Dotted Ribbon       MAT +6                              Bozerl Hidden Shop
Hair Pin            MAT +12                             Oasis Trade Shop
Pointed Hat         MAT +18                             Cleda Trade Shop
Jolly Key Ring      HIT +5                              Bozerl Hidden Shop
Happy Key Ring      HIT +10                             Oasis Trade Shop
Lucky Key Ring      HIT +15                             Cleda Trade Shop
Magnet Necklace     Recover HP after each turn          Spoon-Set sidequest
Call Bell           Lure the monsters toward you        Levanpasso hidden path
Noise Bell          Drive the monsters away             Ezna Road Hidden Cave
Resurrect Ring      Revive user once and breaks         Various chests
Economy Ring        Spell cost -1/4 MP                  Dogarna Cave Path
Energy Ring         Spell cost -1/4 MP                  Grass Barrier chest
Chanting Tiara      Speed up spell casting time         Grass Barrier chest
Bless Ring          Healing Spell and Item Potency Up   Badel Cave
Rish Doll           ATT +5, DEF -5                      Ryutomi Island Shop
Memory Coin         Increase Drop Rate                  Ryutomi Island Shop
Blazing Claw        Resistance to Fire Spells           "Esil" Grabadel Inn
Rabbit Ears         N/A                                 Casino Trade Shop
Purifying Charm     Prevent Poison                      Cleda Trade Shop
Stimulant Charm     Prevent Sleep                       Cleda Trade Shop

_------------------_
| Orb of Ocean S06 |
_------------------_

Note: Entries marked with * can only be obtained in NG+.

Orb of Ocean 1  : Southeast of Cabin, Water Gate Cabin, Cranka
Orb of Ocean 2  : Northwest of Opera House (Hidden), Pinzel
Orb of Ocean 3  : Storage basement, Fargot
Orb of Ocean 4  : Chest at the bottom of well, Racos Palma, Special Scenario
Orb of Ocean 5  : Follow the east path on the 2nd area in Garlito Way
Orb of Ocean 6  : Chest at the bottom of well, Racos Palma, Special Scenario
Orb of Ocean 7  : North of Brassle Road right after leaving Pucasas
Orb of Ocean 8  : West of the "Quagmire" chest across the large mud pool
                 in Mud Cave
Orb of Ocean 9  : Chest at the bottom of well, Racos Palma, Special Scenario
Orb of Ocean 10 : East of bridge, Sunbarl Road (Pinzel-Fargot)
Orb of Ocean 11 : Chest at the bottom of well, Racos Palma, Special Scenario
Orb of Ocean 12 : Inside the basement library in Grabadel
Orb of Ocean 13 : Corridor with the Mind Eye's plaque, Water Cloister
Orb of Ocean 14 : Same chest containing Orb of Ocean 1
Orb of Ocean 15 : Second hidden path directly south of Viento, one of 6 chests
                 in Arbencottle Road
Orb of Ocean 16 : Chest at the bottom of well, Racos Palma, Special Scenario
Orb of Ocean 17 : Same chest containing Orb of Ocean 3
Orb of Ocean 18 : Northeast, 1st area, Derligent Road (road before Grabadel)
Orb of Ocean 19*: New chest at the riverbank, Ruth Road (Racos Palma-Cranka)
Orb of Ocean 20*: Chest inside a cove, Ruth Road (Racos Palma-Cranka)
Orb of Ocean 21 : Inside the well or cave in Racos Palma, Special Scenario
Orb of Ocean 22 : East of the stairs, Aquaharp Cave
Orb of Ocean 23 : Southwest of the tuning fork, Shmarkasta (Bozerl-Quarry)
Orb of Ocean 24 : Southeast of The Swamp 1st area
Orb of Ocean 25 : Same chest containing Orb of Ocean 24
Orb of Ocean 26 : North of the village chief's house, Shulf
Orb of Ocean 27 : Northeast corner of the prison where Aria was held, Pucasas
Orb of Ocean 28 : East side of the Calendar Room, Grabadel
Orb of Ocean 29 : Northwest corner of the roof, Ryutom Island
Orb of Ocean 30*: Same chest containing Orb of Ocean 32
Orb of Ocean 31 : Near a cactus along the west wall, 2nd area, Yellow Sand Way
                (Oasis-Selbart)
Orb of Ocean 32 : Middle of the road before Ened, Yellow Sand Way (Oasis-Ened)
Orb of Ocean 33 : Below Planetos II after defeating the Three Assassins
Orb of Ocean 34 : Chest at northwest of the last tuning fork, Heaven Cloister
Orb of Ocean 35*: Chest with Cure Bottle L, 2nd area, Neverdawn Land
Orb of Ocean 36 : Go up the ledge, west of stone marker, Monsoon Road
Orb of Ocean 37 : Same area as Orb of Ocean 75.
Orb of Ocean 38 : West from where you fight five wooden soldiers between
                 Ekyul Waterway and Giraffe Wind Cave
Orb of Ocean 39 : Same chest as Orb of Ocean 38
Orb of Ocean 40 : Chest at northwest of the last tuning fork, Heaven Cloister
Orb of Ocean 41 : West of puzzle stone, above the eyes, Glysis Cave
Orb of Ocean 42 : Chest at northwest of the last tuning fork, Heaven Cloister
Orb of Ocean 43 : 1st area Lake Wyolina Road coming from Edel
Orb of Ocean 44 : Same chest as Orb of Ocean 43
Orb of Ocean 45 : Behind the window in Sinori's house, southeast of Pucasas
Orb of Ocean 46 : Northeast of the fireflies' nest, Fossil Forest
Orb of Ocean 47 : 2nd area, Neverdawn Land
Orb of Ocean 48*: Chest with Restore Snuff, 2nd area, Neverdawn Land
Orb of Ocean 49 : One of the five chest in the area (along west) before Esfin
Orb of Ocean 50 : Top-right corner of Ancient Ruins
Orb of Ocean 51 : Same chest you got Resona Stone, Ancient Ruins
Orb of Ocean 52 : Behind the soldiers' house in Gezalg
Orb of Ocean 53 : Same chest as Orb of Ocean 33
Orb of Ocean 54 : Southeast corner of the floor where a large pool of water
                 is located, Castle Basement, Grabadel
Orb of Ocean 55 : Top-leftmost corner of Ekyul Waterway
Orb of Ocean 56 : Behind Rozet's Workshop
Orb of Ocean 57 : West of the newly wed couple, East Side, Grim Bridge
Orb of Ocean 58 : Behind the northeast corner of the Factory, Cleda
Orb of Ocean 59*: Same chest as Orb of Ocean 85
Orb of Ocean 60*: Same chest as Orb of Ocean 58
Orb of Ocean 61 : Northeast of the healing spot, Undersea Cave
Orb of Ocean 62*: New chest northeast of weapon/item shop in Grabadel
Orb of Ocean 63*: New chest southwest corner of Grabadel Castle
Orb of Ocean 64*: Same chest as Orb of Ocean 54
Orb of Ocean 65 : Behind the city hall of Kavaro
Orb of Ocean 66 : Left of the globe, outside the Oracle Room, Esfin
Orb of Ocean 67 : On the 2nd floor of Water Cloister (with invisible enemies),
                 once the path splits north and east, choose the east path.
                 This path leads to an orb and Stardust Sword.
Orb of Ocean 68*: New chest eastern wall of North Wall, Grabadel
Orb of Ocean 69*: Same chest as Orb of Ocean 13
Orb of Ocean 70 : Roof on the left side of Globe Theater
Orb of Ocean 71 : North of Pucasas' entrance
Orb of Ocean 72*: Same chest containing Orb of Ocean 65
Orb of Ocean 73 : Same chest as Orb of Ocean 45
Orb of Ocean 74 : Chest inside the embassy located at the top-left corner of
                 Envorin
Orb of Ocean 75 : Found beside the tuning fork in Ezna Road. Destroy the brick
                 wall on the north side of the mountain just before you enter
                 Mooth. Once inside, head west for a hidden path. South of
                 the three chest is another breakable wall.
Orb of Ocean 76*: Same chest containing Orb of Ocean 74
Orb of Ocean 77*: Same chest containing Orb of Ocean 74
Orb of Ocean 78*: New chest inside the leftmost room, The Banquet
Orb of Ocean 79*: Same chest as Orb of Ocean 80
Orb of Ocean 80 : Lower-left corner of the casino, Ryutom Island
Orb of Ocean 81 : Docking Area, Ryutom Island
Orb of Ocean 82*: New chest left of reception, Ryutom Island
Orb of Ocean 83 : Same chest as Orb of Ocean 33
Orb of Ocean 84 : North from where you fight Necross at the top of Giraffe
                 Lighthouse
Orb of Ocean 85 : East of item shop, outside the building, Cleda
Orb of Ocean 86 : East of the globe, Oracle Room, Esfin
Orb of Ocean 87*: Same chest as Orb of Ocean 86
Orb of Ocean 88*: Same chest as Orb of Ocean 86
Orb of Ocean 89 : Southwest of Leone's Cabin
Orb of Ocean 90 : South of Pucasas' entrance, northwest of a staircase leading
                 to Mud Cave and being guarded by a soldier
Orb of Ocean 91 : Hidden path east of the chest with Call Bell, Levanpasso,
                 road area before Envorin. Hug the south wall while heading
                 east to find it.
Orb of Ocean 92 : West of Leone's Room, Esfin
Orb of Ocean 93 : Hug the north wall while going east in the 3rd area of
                 Varenke Road (before the entrance of Pucasas)
Orb of Ocean 94 : Chest at the 2nd floor of Kavaro Inn located at southwest
Orb of Ocean 95 : Left backstage, northwest corner, 1F Globe Theater
Orb of Ocean 96 : Same chest as Orb of Ocean 89
Orb of Ocean 97 : West of the weapon shop in Selbart
Orb of Ocean 98 : North of the 2nd pillar, behind a door, Lava Cave
Orb of Ocean 99 : Pig-nose area located at the northeast part of Ryutom Island
Orb of Ocean 100: Same chest as Orb of Ocean 97
Orb of Ocean 101: Same chest as Orb of Ocean 98
Orb of Ocean 102: Before reaching the house, Old Quarry
Orb of Ocean 103:*Same chest as Orb of Ocean 102
Orb of Ocean 104: Same chest as Orb of Ocean 8
Orb of Ocean 105: The room to the left yours, Hotel, Ryutom Island
Orb of Ocean 106: Northwest corner, 2F Globe Theater

_______________
==Ocean Album==
Forte       1-8          Thomas      52-54         Revas XIV   86-88
McBain      9-13         Aida        55-60         Silver-haired girl  89
Una         14-20        Duorl       61-64         Necross     90
Jan         21           DeMille     65            Egool       91
Jan&Rick    22           Revas XIII  66            Merveel     92
Altos       23-25        Stigma      67-69         Palman2     93
Aria        26-28        Balthazar   70            Meritos     94-95
Slade       29-32        Rauzen      71            Leone       96
Mitchell    33-35        Zenon       72-73         Argus       97-98
Rachel      36-40        Pensola     74-77         Kachua      99-101
Shao        41-42        Ramon       78-79         Rupthya     102-103
Palman      43-45        Rish        80-82         Naresa      104
Avin        46-48        Rouca       83            Diva Wendy  105-106
Mile        49-51        Bureger     84-85

_--------------------_
| Vermillion Orb S07 |
_--------------------_

Moonlight (Cathedral)
Characters: Capital Highway Monster - Martie
           Battle on Ship - Conrad
           Scotia Shrine - Douglas and Lucias
           Idun Shrine - Rael and Eleanor
           Nepthys Shrine - Archem and Muse
           Zar Shrine - Gawaine
           Silver-Haired Wizard - Mile Silver Hair
           After they helped you in Kavaros - Avin and Mile
           After meeting him in Shulf - Mitchell
           After recruiting all characters - Rutice (Check the FAQ section

____________________
==Vermillion Album==
Avin           1-7       Lucias           59-62    Avarice        93-94
Young Avin     8-10      Archem           63-66    Rouca          95-98
Eimelle        11-16     Conrad           67-69    Rouca2         99-102
Young Eimelle  17-19     Rael             70-73    Jimmy          103-105
Mile           20-24     Eleanor          74-75    Rita           106-109
Young Mile     25-26     Mitchell         76-78    Reithol        110
Silver Mile1   27-31     Ollesia          79-81    Diren          111-112
Silver Mile2   32-34     Young Ollesia    82-83    Bellias        113
Rutice         35-39     Madram           84-85    Borgeid        114-115
Shannon        40-45     Thomas           86-87    Baster         116-117
Gawaine        46-48*    Lemuras          88       Fatima         118-119
Muse           49-52     Esperius         89-90    Miligan XVI    120
Martie         53-54     Croir            91       Karamus        121-122
Douglas        55-58     Dinerken         92

*There's no Vermillion Orb 47 and there's only 121 spaces despite the last
orb's number is 122.

_-------------------_
| Moonlight Orb SO8 |
_-------------------_

Moonlight (Amdera Castle)
Characters: Prologue - Jurio and Chris
           Chapter 1 - Alf and Lodi
           Chapter 2 - Goose and Shirla
           Chapter 3 - Alfred and Morrison
           Chapter 4 - Badatt and Stella
           Chapter 5 - Roule and Filly
           Chapter 6 - Joanna and Durzel

___________________
==Moonlight Album==
Jurio     1-10           Naje      55            Kandata   79-80
Chris     11-19          Joanne    56-58         Belart    81-82
Goose     19-23          Durzel    59-63         Kari      83
Shirla    23-28          Huck      64-68         Calak     84-86
Lody      28-35          Lap       69            Eneton    87-90
Filly     36-38          Magisa    70            Brit      91-92
Alfred    39-41          Kajim     71            Riz       93
Alf       42-43          Baron     72            Pasia     94
Morrison  44-46          Revas     73            Nappu     95-96
Roule     47             Isabelle  74            Denken    97-99
Badatt    48-51          Torova    75-76         Pilia     100
Stella    52-54          Woolghit  77-78         Rudolf    101

_----------------_
| Sonomemory SO9 |
_----------------_

Note: Entries marked with * can only be obtained in NG+.

Sonomemory 1  : Chest on the basement floor of Amdera Castle, Special Scenario
Sonomemory 2  : Same chest as Sonomemory 1
Sonomemory 3* : Randomly found by the pet in Special Scenario
Sonomemory 4  : Chest on the 2nd floor of Amdera Castle, Special Scenario
Sonomemory 5  : Same chest as Sonomemory 4
Sonomemory 6  : Southwest of Leone's Cabin
Sonomemory 7  : Chest on the lower-left corner of a room, 3rd screen from the
               Love plaque
Sonomemory 8  : Chest near the staircase in 1F Amdera Castle, Special Scenario
Sonomemory 9* : Same chest as Orb of Ocean 26
Sonomemory 10*: New chest on the 2nd floor of Amdera Castle, Special Scenario.
               Available once you've reached the tuning fork in Rozet's
               Workshop
Sonomemory 11*: New chest west of Avin, Cathedral, Special Scenario. Available
               once you've reach the tuning fork in Aroma Road
Sonomemory 12 : Chest in the underground area of Cathedral, Special Scenario
Sonomemory 13*: Randomly found by the pet in Special Scenario
Sonomemory 14 : Chest in "Idun Shrine" instance, Special Scenario
Sonomemory 15 : Chest in "Battle on Ship" instance, Special Scenario
Sonomemory 16*: Same chest as Orb of Ocean 70
Sonomemory 17 : Drop by/Steal from "Silver Mile" in "Sealed Land" instance,
               Special Scenario
Sonomemory 18 : Chest in "Scotia Shrine" instance, Special Scenario
Sonomemory 19 : Chest in "Zar Shrine" instance, Special Scenario
Sonomemory 20 : Drop by/Steal from "Octum" in "God of Darkness" instance,
               Special Scenario
Sonomemory 21*: After you obtain the Resonance Stone of Fire, check the tuning
               for in Yellow Sand Way (Grim Bridge-Oasis), then look inside
               the well in Racos Palma, Special Scenario
Sonomemory 22*: New chest near McBain, Racos Palma Lighthouse
Sonomemory 23 : Drop by/Steal from Nue (boss) in The Swamp
Sonomemory 24 : Same chest as the Resonance Stone of "March"
Sonomemory 25*: New chest before Underground Ruins, Lava Cave
Sonomemory 26*: New chest at the riverbank, Ruth Road (Racos Palma-Cranka)
Sonomemory 27*: Same chest as Orb of Ocean 56
Sonomemory 28*: New chest in the middle of Wyolina Road (Lake Wyolina-Kavaro)
Sonomemory 29*: Same chest as Orb of Ocean 2
Sonomemory 30 : Drop by Karnikos I & II (Boss) in Pucasas
Sonomemory 31*: Same chest where you obtain Resona Blade, north of healing
               circle, east of Ancient Ruins

_-----------------_
| Doll Knight SOA |
_-----------------_

Note: If you miss Doll Knight 1-9, you can buy them at the casino in Ryutom
     Island for 50R each.

Doll Knight 1: Cranka Item Shop
Doll Knight 2: Perform a musical score inside the pub in Fargot.
Doll Knight 3: Trim Item Shop
Doll Knight 4: Give Lebis a Cure Bottle M inside the tavern in Kantus
Doll Knight 5: Hilltop Tavern Item Shop
Doll Knight 6: Talk to Guest and buy it for 30G inside the inn in Checkpoint
              between Borazone Road and (before) Dogarna
Doll Knight 7: Hidden path east of the item shop in Dogarna. Stand directly
              under the ceiling of the city wall then head south.
Doll Knight 8: Mooth Item Shop
Doll Knight 9: Ryutom Island Item Shop
Doll Knight 10: After beating the sailors in the casino, talk to Argus inside
               his room in the hotel, Ryutom Island
Doll Knight 11: Polka Item Shop
Doll Knight 12: Play a song for Munny Member inside the cabin in Wyolina Lake
Doll Knight 13: Talk to Grandma Koon due southwest of Kavaro City Hall
Doll Knight 14: Marcha Item Shop
Doll Knight 15: Exchange a Marble to the Desert Trade inside the tavern in
               Ekyul right after talking to Taby and after Rachel told
               everyone she's making a new Bang Bang
Doll Knight 16: Talk to Balcus the Fisherman before moving the keg north of
               his house
Doll Knight 17: Grim Bridge West Side Item Shop
Doll Knight 18: Talk to the Jeweler after Fred joined your party in Oasis
Doll Knight 19: Ened Item Shop
Doll Knight 20: Talk to Kiska in his house in Gezalg after meeting him at the
               city walls
Doll Knight 21: Cleda Item Shop
Doll Knight 22: Pucasas Item Shop

_------------_
| "Fred" SOB |
_------------_

"Fred" Book 1: Inside the well in Racos Palma
"Fred" Book 2: Talk to Pivin outside the inn in Pinzel. Go inside the inn and
              talk to Parge. Head just outside the tavern in Fargot and talk
              to Anca. Return to Pinzel and talk to Parge.
"Fred" Book 3: Talk to Anessa inside the room on the lower-left corner of the
              mansion in Viento rescuing Una in Aquaharp Cave
"Fred" Book 4: Talk to Excy, the maid, outside Ms. Rupthya's room in Bozerl
"Fred" Book 5: Talk to Matia inside her house to the left of the city entrance
"Fred" Book 6: Talk to Marine in Edel after beating the wooden soldier
"Fred" Book 7: Talk to the Data Manager inside the library of Kavaro City Hall
"Fred" Book 8: Go to Taby and give her Bang Bang after you've obtained it in
              Giraffe Wind Cave
"Fred" Book 9: Talk to Fin outside the tavern in Ened before the Dark Sun is
              unleashed in Selbart
"Fred" Book 10: Talk to Yajji, blue-haired guy, after saving them from wooden
               soldiers, Checkpoint (Pucasas-Grabadel)
"Fred" Book 11: Talk to the Librarian in Grabadel
"Fred" Book 12: Chest north of the 1st abandoned building, Rect Island

_-------------_
| History SOC |
_-------------_

BG 59   No longer prevented prevented from doing so by the Gods, the "Blue
       Tribe" completes the concept of the Resonance Spell.
BG 56   The Resonance Spells see wider use, mostly in the Weltluna region.
       Their influence is seen worldwide, and transfer gates are built in
       numerous locations. A primarily magical civilization flourishes, based
       on the power of the Resonance Spells.
BG 47   The existence of Another World is confirmed.
BG 2    The existence of "Harmful Frequencies" is confirmed. Use of Resonance
       Spells is banned henceforth.
AG 1    Viola Ruhm, which was under construction, and a part of the Harmful
       Frequencies are used to transfer an aggregate of Harmful Frequencies
       to Another World. The resonance generated by part which went out of
       control create the grand fault known today as Gagharv. The remaining
       Harmful Frequencies are locked up and sealed in Selbart, in Ohstern.
       They are henceforth known as the "Dark Sun".
AW 0    Some members of the Blue Trive relocate to Another World to keep watch
       on the transferred "Harmful Frequencies". The transferred aggregate of
       Harmful Frequencies is named the "Otherworldly Moon".
AW 50   Reports are heard of babies being born with natural talent for
       wielding magic.
AW 75   Reports are heard on the effect of the Otherworldly Moon.
AW 147  The existence of a rift in space is recognized again.
AW 149  Travelers successfully reach the world of our forefathers by traveling
       through the rift. Thus begins our pilgrimage to the Shrines.
AW 276  Activity detected in the Harmful Frequencies contained in the
       Otherworldly Moon. Use of magic is confirmed to result in a direct
       discharge of Harmful Frequencies.
AW 464  Enlargement is seen in the now-saturated Otherworldly Moon.
AW 739  Part of the land is contaminated by the Otherworldly Moon, widening
       the "Neverdawn Land". The capital city is moved to Esfin.
AG 873  Grabadel is hit by a massive fire that continues to burn for ten days.
       The fire burns down the entire town and castle, and destroys numerous
       assets.
AG 890  Leone completes the "Water Melody", a recreation of the "Lost Melody".
       The tunes is divided into 24 phrases and each segment is engraved on a
       stone, so as to prevent its misuse. The stones are named the Resonance
       Stones.
AG 893  Grandpa Rayzen meets Leone.
AG 893  Leone gives a historical performance at the International Theater,
       helping Kavaro cement its reputation as the "City of Art."
AG 893  Leone visits Selbart.
AG 893  McBain meets Leone. The encounter inspires McBain to become a
       musician.
AG 923  The Rect Island Prison is closed off.
AW 908  Leone, adrift at sea, is rescued by the villages from Aprout.
AW 908  Leone is appointed Court Musician for the Royal Family of Merveel.
AG 932  DeMille is elected as the new mayor of Kavaro.
AG 933  Hostile monsters appear in a quarry in Greysul. The quarry is
       subsequently sealed off.
AG 933  Rish Campbell visits Kavaro.
AG 933  A child gets lost in the swamp, yet manages to return to Kavaro alone.
AG 935  Rauzen's plot to overthrow the Royal Family succeeds, and he assumes
       power as Emperor.
AG 940  Ryutomi Island is attacked by pirates almost daily. The island becomes
       a private property of Rish.
AW 954  Isabelle, as well as a girl with silver hair, are born.
AW 955  Isabelle is chosen to be the next Queen. Leone and the girl with
       silver hair go missing.
AG 943  McBain receives a package from Shao containing the book "Water Melody"
       by Leone, which McBain had been long seaching for.
AG 943  Forte and Una help Grandma Shela and deliver some dye to Grandma
       Kapero in Cranka.
AG 943  Una plays a tunes on her piccolo on a riverside along the Ruth Road.
AG 943  McBain defeats a monster on the roof of the lighthouse, accidentally
       creating a hole in the terrace, which allows access to a secret room
       inside the lighthouse.
AG 943  Exlored the bottom of a well in Racos Palma, and discovered an old
       key. Escaped from the cave under the well, thanks to McBain's "Rock
       Crash."
AG 943  Discovered a Magic Map in the chest in the secret room inside the
       lighthouse.
AG 943  The waterways in Cranka are contaminated by a large discharge of
       poisonous fluids.
AG 943  Halted the waters in the waterways of Cranka, and found the Resonance
       Stone of "Purification" in the underground waterway.
AG 943  The new McBain Company begins its tour of Weltluna.
AG 943  Received the score for "Happy Traveler", written by Leone himself,
       from Dorso, keeper of the Water Gate, in return for a musical
       performance.
AG 943  The newly founded McBain Company holds its first concert in the
       village of Cranka.
AG 943  The McBain Company holds a concert in front of the fountain in Pinzel
       for some female fans of Forte's.
AG 943  Gave a performance in a tavern in Fargot.
AG 943  Passport stolen at the dock in Fargot.
AG 943  Boarded the Stomach from the port of Fargot. Held a concert on the
       deck of the Stomach.
AG 943  Met Shao and Rachel in Trim.
AG 943  Rescued a child in front of the Glysis Cave.
AG 943  Found the Resonance Stone of "Mind's Eye" in the Glysis Cave.
AG 943  Put up advertising posters for a concert in Trim.
AG 943  The McBain Company holds their "Open Your Mind" concert in Trim.
AG 943  Rescued a desert rat on the Forest Road.
AG 943  Ended up taking a part-time job arranged by Shao in Viento.
AG 943  Gave cookies to a desert rat in the basement of the mansion.
AG 943  Una is kidnapped by the Swiss Gang.
AG 943  Rescued Una from the Aquaharp Cave, with help from a mouse.
AG 943  Found the Resonance Stone of "Water" in the Aquaharp Cave.
AG 943  The desert rat "Rick" joins the McBain Company in Arbencottle.
AG 943  Met Shuber in Kantus.
AG 943  The Swing Gang attacks a concert organized by the Music School.
AG 943  The McBain Company performs at the concert organized by the Music
       School. Obtained the Resonance Stone of "Life".
AG 943  Reunited with Altos in Bozerl.
AG 943  Confronted Boss Dunk and received permission to enter the quarry.
AG 943  Obtained the Resonance Stone of "Earth" at the quarry.
AG 943  Knocked out by the Swiss Gang at the quarry. Robbed of the Resonance
       Stone of "Earth."
AG 943  Faced the Swing Gang at the old quarry. Obtained the Resonance Stones
       of "Earth" and "Lullaby."
AG 943  Rescued Viscount Egool from an attack by monsters in Levanpasso.
AG 943  Obtained the Resonance Stone of "Perseverance" from Viscount Egool.
AG 943  Found Uto, who had been reported missing, in the Cave Path.
AG 943  Received a reference letter from Viscount Egool, along with a
       personal letter from the Viscount to the Duke.
AG 943  Reported back to Viscount Egool. Received a small velvet bag.
AG 943  Distributed bread to the people of Envorin, and held a concert.
AG 943  Handed the small velvet bag to the Duke of Pensola.
AG 943  Received the Resonance Stone of "Technique" from Edger.
AG 943  Set off for Ryutom Island.
AG 943  The McBain Company holds a concert on the deck of the Grumble.
AG 943  Obtained the Resonance Stone of "Bind" on Ryutom Island.
AG 943  The McBain Company participates in the concert on Ryutom Island.
AG 943  Overheard a conversation between Bureger, Ramona and Rish on Ryutom
       Island.
AG 943  The Banquet is attacked by the pirate Ramon.
AG 943  The McBain Company boards the Black Dragon and faces Ramon.
AG 943  The Planetos II appears and drives away the pirates for good.
AG 943  Met the real Diplomat Slade in Polka.
AG 943  Saw a girl with a clear singing voice at Lake Wyolina.
AG 943  Obtained the Resonance Stone of "Target" at the Lakeside Shrine.
AG 943  Encountered Palman and his troops in the swamp.
AG 943  Chased away Nue at the Shrine of Lightning in the swamp. Obtained the
       Resonance Stone of "Light".
AG 943  Saw commander Zenon in Kavaro.
AG 943  Found Captain Palman, wounded, in the swamp.
AG 943  Initiated an operation to rescue Aria.
AG 943  Successfully escaped from Kavaro with Aria.
AG 943  Obtained the Resonance Stone of "March" past the Grass Barrier.
AG 943  Arrived at the hidden village of Shulf.
AG 943  Met a mysterious man looking at the fault of Gagharv.
AG 943  Heard about the Water Tribe from Oratorio, the Tribe Chief in Shulf.
       Obtained the Resonance Stone "Force."
AG 943  Reunited with Shao and Rachel at Rozet's Workshop.
AG 943  Jan smells Bang Bang in the underground waterway in Ekyul.
AG 943  Found Bang Bang in the Giraffe Cave.
AG 943  Rozet is kidnapped.
AG 943  A battle with Bureger and Necross at the lighthouse in Giraffe.
       Rescued Rozet and obtained the Resonance Stone of "Wind."
AG 943  The McBain Company performs for a newlywed couple on the Grim Bridge.
AG 943  The McBain Company holds a concert in Selbart.
AG 943  Obtained the Resonance Stone of "Fire" in the Underground Ruins
       beyond the Lava Cave.
AG 943  Discovered the Dark Sun in the Underground Ruins.
AG 943  Obtained the Resonance Stone of "Darkness" in the Oasis.
AG 943  Obtained the Resonance Stone of "Spirit" in the Lake Cave near the
       Grim Bridge.
AG 943  The Numeros Army and Zenon appear in Selbart and take away the Dark
       Sun and Aria.
AG 943  Caught up with the Numeros ship in Ened, but were unable to prevent
       the enemy from escaping. Saved by the Planetos II.
AG 943  Escaped using fake wood soldiers with Kroto's yarn.
AG 943  Found Kapuri in Cleda.
AG 943  Obtained the Resonance Stone of "Mirror" in the Mirror Cave.
AG 943  A battle with resonance wood soldiers in Cleda. obtained the Resonance
       Stone of "Confusion."
AG 943  A battle with Bureger. Kapuri and Pedro are broken.
AG 943  The McBain company enlists in the Numeros Army.
AG 943  Obtained the Resonance Stone of "Quagmire" in the Mud Cave.
AG 943  The Dark Sun runs amok.
AG 943  Received the Resonance Stones of "Quagmire" and "Love" from Captain
       Naresa.
AG 943  Witnessed the Witch's Island Phenomenon at the North Wall of Castle
       Grabadel.
AG 943  Aria collapses in Castle Grabadel.
AG 943  Received the Resonance Stone of "Time" from Prince Duorl.
AG 943  Traveled to Rect Island in search of a Resonance Stone.
AG 943  Obtained the Resonance Stone of "Hermit" on Rect Island.
AG 943  Learned how to travel to Another World in the Calendar Room.
AG 943  Traveled to Another World on the Planetos II.
AG 943  Met Queen Merveel of Another World.
AG 943  Passed the Ancient Ruins and reached Leone's Cabin.
AG 943  A battle with three assassins sent to eliminate Leone.
AG 943  A battle with Revas the Fourteenth, who had become a monster, in the
       Fossil Forest. Obtained the Resonance Stone of "Birth" from Revas the
       Thirteenth.
AG 943  Prince Duorl operates the barometric pressure adjustment system.
AG 943  Reunited with everyone at the Water Cloister.
AG 943  Caused the Viola Ruhm to rise at the Water Throne.

_---------------------------_
| Miscellaneous Reminder SOD|
_---------------------------_

1. Una playing her piccolo on the riverbank before McBain joins the party.
2. Holding a concert on Cranka before leaving via the ferry.
3. Playing a song for Dorso in Cranka before leaving via the ferry.
4. Holding a concert at the tavern in Fargot.
5. During your part-time job in Viento, go outside the house and talk to the
  old lady in her house south of the mansion.
6. Talking to Nor in Globe Theater after Altos rejoins your party in Kavaro.
7. Getting the Spoon Set for Mayfell in Edel. While figuring out how to get
  past the lightning spot, go back to Polka and talk to Diplomat Slade to
  receive the item then talk to Mayfell in Edel to receive a Magnet Necklace.
  You can also do this after talking to Ms. Meritos and DeMille, and before
  you go to The Swamp looking for Palman.
8. There are 5 combinations in the Grass Barrier:
  a) Dark Blue - Dark Blue - Dark Blue (Items)
  b) Light Blue - Light Blue - Light Blue (Items)
  c) White - Dark Blue - White (Items)
  c) White - Light Blue - Light Blue (Items)
  e) White - Dark Blue - Light Blue (Story)
9. Perform for a newly wed couple in Ground Floor, East Side, Grim Bridge.
10. Read Merveel Timeline inside the Merveel Castle, Esfin.
11. Tuning Fork in Heaven Cloister. There are two narrow paths beside the first
   staircase in this final area.
12. According to hazyice, if you examine the wall north of Gena, you'll get
   some marbles. You will also get Doll Knight 1 if you examine a bookshelf
   in Rozet's Workshop. Both have no exclamation point (!).

_----------------_
| Legal Info LGI |
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_--------------------------------_
| Copyright (c) 2015 RandleHeart |
_--------------------------------_

If you have questions or suggestions, just leave a message to my GameFAQs
or Neoseeker profile.

_-------------_
| Credits CDT |
_-------------_

Falcom, for an awesome trilogy
Silent-Sword, for the list of new orbs and sonomemories in New Game+
flamingo_fan, for listing all special scenario characters and requirements
oldguy2, for the list of pet skills
theflyingninja, for the Spoon-Set sidequest
Ceyx_7, for the History entry "AG 893" and explicitly pointing "Nor"
hazyice, for some hidden stuffs

_-----------------------------------------------_
| Heroes are remembered, but legends never die. |
_-----------------------------------------------_