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'98: the slugfest / dream match never ends
-----------------------------------------------------------------------
THE KING OF FIGHTERS '98 FAQ v0.6
for the Sony PSX (import) and Arcade versions
by Chris MacDonald
<
[email protected]>
Unpublished work Copyright 1998-2001 Chris MacDonald
This document is protected by US Copyright Law, and the Berne Copyright
Convention of 1976. It is for private and personal use only--it cannot
be reprinted in part or in whole, or reproduced in any way or in any
form (written or otherwise). It is a free document that cannot be used
in any sort of commercial transaction, including selling it or giving
it away as a gift. This FAQ cannot be referenced, altered, or used by
anybody (including webmasters, publishers, and magazine staff) without
my express written permission. This FAQ was created and is owned by
me, Chris MacDonald <kmegura (at) yahoo (dot) com>. It can be found
exclusively at (www.GameFAQs.com). All copyrights and trademarks are
acknowledged and respected that are not specifically mentioned herein.
I expressly forbid the following publishers/publications from using this
FAQ, namely: Ziff-Davis Video Game Group (publishers of Expert Gamer),
Future Publishing, Ltd. (publishers of PlayStation Power, Official UK
PlayStation Magazine, etc.), IDG Media, Game 13th Magazine, Brady Games,
and Prima Games. Remember, plagiarism is a crime and is punishable by
law.
This game is known in Japan by sub-title "Dream Match Never Ends"
instead of "The Slugfest" here in the US and in Europe. The KOF series
and all related material is (c) SNK of Japan.
=================
TABLE OF CONTENTS
=================
1. HOW TO PLAY
- FAQ Notation
- Using Advanced or Extra Mode
- The Power Gauge in Advanced Mode
- The Power Gauge in Extra Mode
- Using Command Attacks
2. CHARACTER MOVELISTS
- Hero Team : Kyo, Benimaru, Goro
- Fatal Fury Team : Terry, Andy, Joe
- Art of Fighting Team : Ryo, Robert, Yuri
- Ikari Team : Leona, Ralf, Clark
- Psycho Soldier Team : Athena, Sie, Chin
- Fighting Women Team : Chizuru, King, Mai
- Kim Team : Kim, Choi, Chang
- Orochi Team : Yashiro, Shermie, Chris
- '97 Special Team : Ryuji, Mary, Billy
- Iori Team : Iori, Mature, Vice
- Father Team : Heidern, Takuma, Saishu
- American Sports Team : Heavy, Lucky, Brian
- Rugal Bernstein
- Shingo Yabuki
3. ALTERNATE CHARACTERS
- KoF '95 Style Kyo Kusanagi
- Real Bout 2 Style Terry Bogard
- Real Bout 2 Style Andy Bogard
- KoF '94 Style Joe Higashi
- KoF '94 Style Ryo Sakazaki
- KoF '94 Style Robert Garcia
- KoF '94 Style Yuri Sakazaki
- Real Bout 2 Style Mai Shiranui
- Real Bout 2 Style Billy Kane
- Yashiro of the Parched Earth
- Shermie of the Insanely Violent Lightning
- Chris of the Flame of Destiny
- Omega Rugal
4. SECRETS AND TRICKS
- Play as the Hidden Characters
- Using the Roulette
- Fight Shingo Yabuki
- Choose Your Win Pose
- Choi's Special Win Pose
- Hidden Survivor Mode
5. MISCELLANEOUS
- Relationship Information
- Ending Pictures Listing
- Pre-Fight Pose Information
6. AUTHOR'S NOTE
- Translation Notes
- Special Thanks
- Revision History
This FAQ is dedicated to the memory of Stefano Frigerio. Thank you
for all your contributions to my FAQs in the past. I hope you're
still playing KoF in Heaven, buddy, I'll miss your advice.
========================================================================
1. HOW TO PLAY
========================================================================
------------------------------------------------------------------------
FAQ NOTATION
------------------------------------------------------------------------
Here's a quick representation of the game's controls:
ub u uf Jump Backward Jump Up Jump Forward
\ | /
b -- n -- f Retreat/Block Neutral Approach
/ | \
db d df Defensive Crouch Crouch Offensive Crouch
The buttons are layed out like so:
B C D Weak Kick Strong Punch Strong Kick
A Weak Punch
Notation used in this FAQ includes:
P - Press A / C.
K - Press C / D.
qcf - Press d,df,f (reverse is qcb or d,db,b)
hcf - Press b,db,d,df,f (reverse is hcb or f,df,d,db,b)
(air) - the move can be performed while you're jumping.
dir. - any of the eight directions can be used.
Charge - Hold in the listed direction for two seconds, then push the
joystick in the second direction.
From - Some moves can be followed with another move. This will be
followed by the move you can use to interrupt what your
character is currently doing.
=# - =1 means that the move is only cancellable on the first hit.
=2 means that it's only cancellable on the second hit.
=e means that it's cancellable on either hit.
------------------------------------------------------------------------
USING ADVANCED OR EXTRA MODE
------------------------------------------------------------------------
KoF '98, like it's predecessor, has two basic modes of gameplay. They
are explained in greater detail below:
------------------------------------------------------------------------
IN ADVANCED MODE
------------------------------------------------------------------------
Block / Mid-Air Block Hold b / db (air)
Backstep Tap b,b
Dash (Running) Tap f,f (hold f to run)
Small Jump Tap ub~uf
Middle Jump Press ub~uf
Big Jump Tap d,ub / tap d,uf / dash, then jump
Emergency Evade (Forward) A + B
Emergency Evade (Backward) b + A + B
Down Evade Press A + B as you land
Throw Escape b / f + P / K as you're thrown
Guard Cancel Emergency Evade Block, then A + B
Guard Cancel Strike Attack Block, then C + D
Strike Attack Press C + D (air)
Activate Power Gauge Press A + B + C (1 point)
Cover Attack Tap A + B + C rapidly when dizzied
Taunt Press Start
- When you block against an attack, you take no damage from normal
moves and command attacks, but you do take reduced damage from
specials and (S)DMs. Throws and certain other moves may be
unblockable, though.
- You're semi-invincible during either Emergency Evade, although you
can still be hit by command throws (throws that are specific to each
character and not the b / f + C / D variety).
- Using the Down Evade makes your character leap back just as he or she
hits the ground, and land on their feet, instead of crashing to the
floor. This move can be used after knockdown attacks, or other
standard knockdown moves like most character's crouching D attack.
- The GC Emergency Evade works just like a backwards Emergency Evade,
except that you can do it while blocking against an attack. Ditto
with the GC Strike Attack. In order to use these moves, you must
have activated your Power Gauge by pressing A + B + C. However,
using these moves does not detract from the time bar, so you can use
them as often as you want until your power runs out normally.
- Someone hit by a Strike Attack is knocked down to the floor.
- The Cover Attack has several prerequisites that must be met in
order fo it to work. First, your life must be at 50% or less.
Second, you must be dizzy, _or_ be stuck in a grab or repeated
attack, such as Choi's Zujou Sashi (his C-button throw), or Chang's
Dai Hakai Nage. Thirdly, you must have an undefeated teammate
standing on-screen and nearby. Finally, that teammate must have a
neutral or friendly relationship towards you. Also note that if
your life is lower than your opponent's, you have a higher chance
of being helped by your teammates. On a personal note, I haven't
been able to get this to work yet, so I'm unsure if it's just hard
to pull off, or if the command I have listed is wrong.
------------------------------------------------------------------------
IN EXTRA MODE
------------------------------------------------------------------------
Guard / Mid-Air Guard Hold b / db (air)
Dash (Quick Hop) Tap f,f
Backstep Tap b,b
Small Jump Tap ub~uf
Middle Jump Press ub~uf
Big Jump Tap d,ub / tap d,uf
Attack Evade Press A + B
Counter Attack Press P / K during Attack Evade
Down Evade Press A + B as you land
Guard Cancel Emergency Evade Block, then A + B
Guard Cancel Strike Attack Block, then C + D
Strike Attack Press C + D (air)
Power Gauge Charge Hold A + B + C until gauge maxes out
Cover Attack Tap A + B + C rapidly when dizzied
Taunt Press Start
- When you block against an attack, you take no damage from normal
moves and command attacks, but you do take reduced damage from
specials and (S)DMs. Throws and certain other moves may be
unblockable, though.
- You're semi-invincible during the Attack Evade, although you can
still be hit by command throws (throws that are specific to each
character and not the b / f + C / D variety). However, you can
also make an attack while evading--just press any button before
the Attack Evade ends and you step back into the line of fire.
- Using the Down Evade makes your character leap back just as he or she
hits the ground, and land on their feet, instead of crashing to the
floor. This move can be used after knockdown attacks, or other
standard knockdown moves like most character's crouching D attack.
- The GC Emergency Evade works just like a backwards Emergency Evade,
except that you can do it while blocking against an attack. Ditto
with the GC Strike Attack. In order to use these moves, you must
have activated your Power Gauge by pressing A + B + C. However,
using these moves does not detract from the time bar, so you can use
them as often as you want until your power runs out normally.
- Someone hit by a Strike Attack is knocked down to the floor.
- The Cover Attack has several prerequisites that must be met in
order fo it to work. First, your life must be at 50% or less.
Second, you must be dizzy, _or_ be stuck in a grab or repeated
attack, such as Choi's Zujou Sashi (his C-button throw), or Chang's
Dai Hakai Nage. Thirdly, you must have an undefeated teammate
standing on-screen and nearby. Finally, that teammate must have a
neutral or friendly relationship towards you. Also note that if
your life is lower than your opponent's, you have a higher chance
of being helped by your teammates. On a personal note, I haven't
been able to get this to work yet, so I'm unsure if it's just hard
to pull off, or if the command I have listed is wrong.
------------------------------------------------------------------------
THE POWER GAUGE IN ADVANCED MODE
------------------------------------------------------------------------
You can fill up your Power Gauge by:
1. Performing special moves (whether or not they hit).
2. Damaging your opponent with anything aside from a DM/SDM.
3. Getting damaged by your opponent.
When it's full, it then empties, but you gain 1 green POW point.
You can hold:
1. Three points when playing with your first character.
2. Four points when using your second character.
3. Five points when you're controlling your last team member.
Accumulated POW points can be expended to:
1. Use the 'Activate Power Gauge' move (press A + B + C).
2. Use a DM (Desperation Move).
When you activate your Power Gauge, it turns into a timer bar that
slowly empties. While the timer bar is on-screen:
1. You can use the GC Emergency Evade or GC Strike Attack. They
can be used repeatedly without draining any power from the timer
bar or Power Gauge.
2. You can perform a SDM (Super Desperation Move). This is done
with the same command as a DM and costs an additional POW point
(just like when using a DM), but since your Power Gauge has been
activated, you'll perform the SDM version instead.
3. Your body will flash, and any attack you make does 25% more
damage.
You can lose Power Gauge energy, POW points, or your activated Power
Gauge under these conditions:
1. Activating your Power Gauge or performing a DM or SDM all cost
one point.
2. Between rounds, POW points are carried over, but Power Gauge
energy that has been accumulated is not (the gauge empties.
Even if it is almost full, you still won't gain a point).
3. If your Power Gauge has been activated, it returns to normal
between rounds.
4. If you perform an SDM, your Power Gauge returns to normal
whether or not the move hit or not.
5. If you wait too long after activating your Power Gauge, then
the timer bar empties and the Power Gauge goes back to normal.
------------------------------------------------------------------------
THE POWER GAUGE IN EXTRA MODE
------------------------------------------------------------------------
You can fill up your Power Gauge by:
1. Charging up your Power Gauge (hold down A + B + C).
2. Getting damaged by your opponent.
The Power Gauge shrinks every time you lose, making it easier to
fill it up. It shrinks to:
1. 75% of it's normal size when playing with your second character.
2. 50% of it's normal size when using your final character.
When your Power Gauge is filled, it says 'MAXIMUM' and slowly begins
to empty. While the Power Gauge is emptying:
1. You can use the GC Emergency Evade or GC Strike Attack. Using
either one of them will completely empty the Power Gauge.
2. You can perform a DM (Desperation Move).
3. Your body will flash, and any attack you make does 50% more
damage.
If you take enough damage (if your life is at 20% or less), your
Life Gauge begins flashing red. When this happens:
1. You can perform DMs repeatedly.
2. You can use the GC Emergency Evade or GC Strike Attack. They
can be used repeatedly without draining any power from the
Power Gauge.
3. If your Power Gauge was maxed out and is now emptying, then
you can use SDMs instead of DMs. Doing so will not affect
your life, but it will empty your Power Bar completely.
Note that if your life is raised beyond 20% (this may happen if
you win the round, since you gain back some life, or if you're
using Heidern's restorative "Bringer" moes), then your Life Gauge
stops flashing and you lose all benefits of having a low Life Gauge.
You can lose Power Gauge energy under these conditions:
1. Performing a DM or SDM when the Power Gauge is full will empty
it.
2. Between rounds, all accumulated Power Gauge energy is lost,
even if it was almost full.
3. If your Power Gauge had been maxed out and is now emptying,
it returns to normal between rounds.
4. If you perform an SDM, your Power Gauge returns to normal
whether or not the move hit or not.
5. If you wait too long after maxing out your Power Gauge, then
it empties and the Power Gauge goes back to normal.
------------------------------------------------------------------------
USING COMMAND ATTACKS
------------------------------------------------------------------------
There are three rules to keep in mind when using a command attack:
- Some command attacks are overhead moves, most can be comboed into,
and most be cancelled into a special move.
- _But_, if you combo into a command attack, it loses any special
properties it had (it won't work as an overhead or knockdown
attack, for example).
- However, for some command attacks, you _have_ to combo into
them first if you want to then cancel them into a special move.
The general idea is that, if a command attack has a special feature
(overheads or knockdowns), it must be comboed into if you want to
cancel from it. Otherwise, you should be able to cancel it into a
special move just fine (but like I said earlier, not all command
attacks can be cancelled from--see each characters's move list below
for more information).
Let's use Saishu for an example (and not just because he's one of my
favorite characters):
- Saishu's Gou Tsui (f + A) is an overhead attack. Normally, he
_cannot_ cancel it into a special move (such as a Yami Barai).
- However, if he uses a close standing C, then combos that into the
Gou Tsui, he can then cancel the Gou Tsuchi into the Yami Barai.
This 3-hit combo looks like this:
Crouching C, f + A, qcf + P
- Saishu's other command attack is the Kubu Tsuchi (f + B). This
move doesn't have any special properties. However, it can be
comboed from. For instance, Saishu could use the Kubu Tsuchi, then
the Oniyaki, like this:
When close, f + B, f,d,df + P
- If he wanted to he could even combo into the Kubu Tsuchi, like so:
Standing C, f + B, f,d,df + P
Remember that these rules apply to every command attack. Even in rare
cases like Leona's Strike Arch (which is both an overhead and a
knockdown attack), if you proceeded it with a standing C, then inputted
f + B for the Strike Arch, it would not knock down and a crouching
blocking opponent would be able to guard against it.
========================================================================
2. CHARACTER MOVELISTS
========================================================================
Each character movelist is composed of several parts: at the top is
the character's name and the team they're in, followed by a short bio
sheet, then their win quote and a short list of moves. After that comes
a longer, more detailed list of moves. Both lists are written in this
order: normal throws, command attacks, special moves, and (S)DMs. After
the detailed moveslist is a chart of cancelable attacks, although some
characters may also have a 'notes' section or a flowchart of their
special move chains.
As for specifics, the number of hits for each move was determined using
Chang as my opponent (since he's so big, you have a better chance of
discovering what the total number of hits for each move actually is).
All translations were done by me, with help from others in certain
casesm, so there may be some mistakes, as I don't know much Japanese.
To make matters even worse, the move names for the Real Orochi Team
were originally written, or at least sounded out, in Russian (just like
Goenitz's moves back in '96). While I've been able to find kana so as
to properly spell the names, I can't figure out what the move names
mean, since I don't have the kanji. If anyone has the specific kanji
for their move names, I'd love to hear from ya.
------------------------------------------------------------------------
KYO KUSANAGI (Hero Team)
------------------------------------------------------------------------
Fighting Style: Kusanagi-ryuu Kobujutsu and Garyuu Kempo
(Kusanagi-style weapon fighting and Chinese art
of self-defense with own variations)
Birthday: 12 / 12
Age: 20
Birthplace: Japan
Blood Type: B (RH-)
Height: 181cm
Weight: 75kg
Hobby: Writing poetry
Favorite Food: Yakizakana (grilled fish)
Best Sport: Ice hockey
Most Important: His motorcycle and his girlfriend (Yuki)
Dislikes: Hard work
"You just ain't got it. So stop whining and get lost."
------------------------ [ Short Moves List ] ------------------------
Hatsugane When close, b / f + C
Issetsu Seoi Nage When close, b / f + D
Ge Shiki: Naraku Otoshi In air, d + C
Ge Shiki: Goufu You f + B
88 Shiki df + D
114 Shiki: Aragami qcf + A
128 Shiki: Kono Kizu qcf + P from Aragami
127 Shiki: Yano Sabi hcb + P from Aragami
Ge Shiki: Migiri Ugachi Press P from Kono Kizu / Yano Sabi
125 Shiki: Nanase Press K from Kono Kizu / Yano Sabi
115 Shiki: Dokugami qcf + C
401 Shiki: Tsumi Yomi hcb + P from Dokugami
402 Shiki: Batsu Yomi f + P from Tsumi Yomi
100 Shiki: Oniyaki f,d,df + P
R.E.D. Kick b,d,db + K
75 Shiki Kai qcf + K,K
212 Shiki: Kototsuki You hcb + K
910 Shiki: Nue Tsumi qcb + P
Ryuu Iri Use Nue Tsumi as a high reversal
Tora Fuse Use Nue Tsumi as a low reversal
Ura 108 Shiki: Orochi Nagi qcb,hcf + P (hold P to delay)
Saishuu Kessen Ougi "Mu Shiki" qcf,qcf + P
Chouhatsu Tap any button after DM Mu Shiki hits
-------------------------- [ Normal Throws ] -------------------------
Move Name: Hatsugane
Translation: Forged Iron
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Issetsu Seoi Nage
Translation: Single Arm Over-the-Shoulder Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Ge Shiki: Naraku Otoshi
Translation: Foreign Style: Hades Drop
Move Command: In air, d + C
# of Hits: Heavy 1
Comments: A knockdown attack, if it hits an airborne opponent.
Move Name: Ge Shiki: Goufu You
Translation: Foreign Style: Thunder Axe Positive
Move Command: f + B
# of Hits: Light 2
Comments: The second hit is an overhead attack, unless you cancel
into it (in which case it becomes cancelable on the 2nd
hit).
Move Name: Hachi Juu Hachi Shiki
Translation: Style No. 88
Move Command: In air, df + D
# of Hits: Heavy 2
This attack hits low and must be crouch blocked.
------------------------- [ Special Moves ] --------------------------
Move Name: Hyaku Juu Yon Shiki: Aragami
Translation: Style No. 114: Wild Bite
Move Command: qcf + A
# of Hits: Light 1
Comments: Can follow with Kono Kizu or Yano Sabi. This move has
autoguard.
Move Name: Hyaku Ni Juu Hachi Shiki: Kono Kizu
Translation: Style No. 128: Nine Wounds
Move Command: qcf + P during Aragami
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Migiri Ugachi or Nanase. This move has
autoguard.
Move Name: Hyaku Ni Juu Nana Shiki: Yano Sabi
Translation: Style No. 127: Eight Rust
Move Command: hcb + P during Aragami
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Migiri Ugachi or Nanase. This move has
autoguard.
Move Name: Hyaku Ni Juu Go Shiki: Nanase
Translation: Style No. 125: Seven Torrents
Move Command: Press K during Kono Kizu or Yano Sabi
# of Hits: Light 1 / Heavy 1
Move Name: Ge Shiki: Migiri Ugachi
Translation: Foreign Style: Time Drill
Move Command: Press P during Kono Kizu or Yano Sabi
# of Hits: Light 1 / Heavy 1
Move Name: Hyaku Juu Go Shiki: Dokugami
Translation: Style No. 115: Poison Bite
Move Command: qcf + C
# of Hits: Heavy 1
Comments: Can follow with Tsumi Yomi.
Move Name: Yon Hyaku Itsu Shiki: Tsumi Yomi
Translation: Style No. 401: Sin Composition
Move Command: hcb + P during Dokugami
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Batsu Yomi.
Move Name: Yon Hyaku Ni Shiki: Batsu Yomi
Translation: Style No. 402: Punishment Composition
Move Command: f + P during Tsumi Yomi
# of Hits: Light 1 / Heavy 1
Move Name: Hyaku Hachi Shiki: Oniyaki
Translation: Style No. 100: Demon Scorcher
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 2
Move Name: R.E.D. Kick (Nana Hyaku Juu Nana Shiki: Koma Hofuri)
Translation: Rainbow Energy Dynamite Kick (Style No. 717: Spinning
Slaughter)
Move Command: b,d,db + K
# of Hits: Light 1 / Heavy 1
Comments: This move is _not_ an overhead attack.
Move Name: Nana Juu Go Shiki Kai
Translation: Style No. 75 Modified
Move Command: qcf + K,K
# of Hits: Light 1,1 / Heavy 1,1
Comments: A hit opponent is knocked into the air and can be
juggled.
Move Name: Ni Hyaku Juu Ni Shiki: Kototsuki You
Translation: Style No. 212: Koto Moon Positive
Move Command: hcb + K
# of Hits: Light 2 / Heavy 2
Move Name: Nue Tsumi
Translation: Clipping Chimera
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Comments: If you use this move to reverse a high attack, it
becomes the Ryuu Iri. If it's used to reverse a low
attack, it becomes the Tora Fuse.
Move Name: Ryuu Iri
Translation: Shooting Dragon
Move Command: Use the Nue Tsumi to reverse a high attack
# of Hits: Light 1 / Heavy 1
Move Name: Tora Fuse
Translation: Lying Tiger
Move Command: Use the Nue Tsumi to reverse a high attack
# of Hits: Light 1 / Heavy 1
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Ura Hyaku Hachi Shiki: Orochi Nagi
Translation: Reverse Style No. 108: Great Serpent Mow Down
Move Command: qcb,hcf + P (hold P to delay)
# of Hits: Light 1 / Heavy 1 (DM)
Light 3 / Heavy 3 (SDM) [body burns for 3 hits]
Comments: During a delayed SDM Orochi Nagi, Kyo's body is set on
fire and can damage an enemy who's close by. It's even
possible to juggle your enemy in the corner for 3 hits,
then release P for a six-hit combo.
Move Name: Saishuu Kessen Ougi "Mu Shiki"
Translation: Final Battle Hidden (Technique) "No Style"
Move Command: qcf,qcf + P
# of Hits: Light 5 / Heavy 5 (DM)
Light 13 / Heavy 13 (SDM)
Comments: Can follow with Chouhatsu.
Move Name: Chouhatsu
Translation: Taunt
Move Command: Press or tap P / K after Mu Shiki DM hits
# of Hits: Light 0 / Heavy 0 (DM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 L C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Aragami > Kono Kizu > Migiri Ugachi
Aragami > Kono Kizu > Nanase
Aragami > Yano Sabi > Migiri Ugachi
Aragami > Yano Sabi > Nanase
Dokugami > Tsumi Yomi > Batsu Yomi
(all chains can be done entirely even if all the hits miss)
------------------------------------------------------------------------
BENIMARU NIKAIDO (Hero Team)
------------------------------------------------------------------------
Fighting Style: Shooting
Birthday: 6 / 6
Age: 21
Birthplace: Japan (but he's half-American)
Blood Type: O
Height: 180cm
Weight: 70kg
Hobby: Sky cruising
Favorite Food: Sashimi (sliced raw fish), pasta
Best Sport: Clay shageki (shooting), high jump
Most Important: Himself
Dislikes: Otaku (japanese animation fan), repentance
"My reason for winning? I'm just cool. Real cool."
------------------------ [ Short Moves List ] ------------------------
Catch and Shoot When close, b / f + C
Front Suplex When close, b / f + D
Spinning Knee Drop When close, b~d~f + C / D (both in air)
Flying Drill In air, db~df + D (an overhead)
Jackknife Kick f + B
Raijin Ken qcf + A
Taikuu Raijin Ken qcf + C
Kuuchuu Raijin Ken In air, qcf + P
Shinkuu Katategoma qcb + P
Iai Geri qcf + K
Handou Sandan Geri hcb + K
Super Inazuma Kick f,d,df + K
Benimaru Collider When close, hcb,f + P
Raikou Ken qcf,qcf + A (qcf,qcf + P on SDM)
Taikuu Raikou Ken qcf,qcf + C (DM only)
Elec-Trigger When close, hcb,hcb + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Catch and Shoot
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Front Suplex
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Spinning Knee Drop
Move Command: In air, b / db / d / df / f + C / D when close
# of Hits: Heavy 1
Comments: An unblockable attack. Your enemy has to be in air in
order for you to grab them. Just remember that if you
try to do this move with db~df + D, you'll get the Flying
Drill instead.
------------------------ [ Command Attacks ] -------------------------
Move Name: Flying Drill
Move Command: In air, d + D
# of Hits: Heavy 5
Move Name: Jackknife Kick
Move Command: f + B
# of Hits: Light 1
Comments: This move can be canceled into a special move.
------------------------- [ Special Moves ] --------------------------
Move Name: Raijin Ken
Translation: Quivering Lightning Fist
Move Command: qcf + A
# of Hits: Light 3
Move Name: Taikuu Raijin Ken
Translation: Anti-Air Quivering Lightning Fist
Move Command: qcf + C
# of Hits: Heavy 3
Move Name: Kuuchuu Raijin Ken
Translation: Mid-Air Quivering Lightning Fist
Move Command: In air, qcf + P
# of Hits: Light 1 / Heavy 3
Move Name: Shinkuu Katategoma
Translation: One-Handed Vacuum Top
Move Command: qcb + P
# of Hits: Light 3 / Heavy 6
Move Name: Iai Geri
Translation: Sword-Drawing Kick
Move Command: qcf + K
# of Hits: Light 1 / Heavy 1
Move Name: Handou Sandan Geri
Translation: Reactionary Three Part Kick
Move Command: hcb + K
# of Hits: Light 3 / Heavy 3
Move Name: Super Inazuma Kick
Translation: Super Lightning Flash Kick
Move Command: f,d,df + K
# of Hits: Light 1 / Heavy 1
Move Name: Benimaru Collider
Move Command: When close, hcb,f + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Raikou Ken
Translation: Lightning Gleam Fist
Move Command: qcf,qcf + A (qcf,qcf + P for the SDM version)
# of Hits: Light 5 (DM)
Light 10 / Heavy 10 (SDM)
Move Name: Taikuu Raikou Ken
Translation: Anti-Air Lightning Gleam Fist
Move Command: qcf,qcf + C
# of Hits: Heavy 5 (DM)
Move Name: Elec-Trigger
Move Command: When close, hcb,hcb + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 L C S D 1 L C S D 1 - C*S*- 1 - C*S*-
(C) 1 - - - - 1 - C S D 1 - C S D 1 - C - - 1 - C S*-
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - S -
* Only works if you do a Small Jump (tap ub / u / uf).
------------------------------------------------------------------------
GORO DAIMON (Hero Team)
------------------------------------------------------------------------
Fighting Style: Judo plus Garyuu Kakutou Jutsu (Self-made
fighting techniques)
Birthday: 5 / 5
Age: 29
Birthplace: Japan
Blood Type: A
Height: 204cm
Weight: 138kg
Hobby: Understanding nature
Favorite Food: Zaru soba
Best Sport: Judo
Most Important: His geta (wooden shoes)
Dislikes: Detailed machinery
"Lightweight!"
------------------------ [ Short Moves List ] ------------------------
Juuji Shime When close, b / f + C
Okuri Ashi Barai When close, b / f + D
Tsukami Tataki Tsuke Within throw range, b / f + C / D
Tama Tsubushi f + A
Zujou Barai df + C
Jiraishin f,d,df + P
Chou Oosotogari When close, f,d,df + K
Chou Ukemi qcb + K
Nekko Gaeshi qcf + K
Tenchi Gaeshi When close, hcb,f + P
Ura Nage hcb,f + K
Kumo Tsukami Nage hcf + A
Kirikabu Gaeshi hcf + C
Jigoku Gokuraku Otoshi When close, hcb,hcb + P
Arashi no Yama (Nekko Nuki) When close, hcf,hcf + K
A.n.Y. (Zoku Kirikabu Gaeshi) hcf + K from Nekko Nuki
A.n.Y. (Bukko Nuki Ura Nage) f,d,df + K from Z.K.G. (DM only)
A.n.Y. (Zoku Tenchi Gaeshi) f,d,df + K from Z.K.G. (SDM only)
-------------------------- [ Normal Throws ] -------------------------
Move Name: Juuji Shime
Translation: Crossbar Choke
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Okuri Ashi Barai
Translation: Escorting Leg Sweep
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Tsukami Tataki Tsuke
Translation: Grabbing Assault Grip
Move Command: When just within throw range, b / f + C / D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Tama Tsubushi
Translation: Treasure Smasher
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
Move Name: Zujou Barai
Translation: Overhead Sweep
Move Command: df + C
# of Hits: Heavy 1
Comments: This move can be canceled into a special move.
------------------------- [ Special Moves ] --------------------------
Move Name: Jiraishin
Translation: Mine Quake
Move Command: f,d,df + P
# of Hits: Light 0 / Heavy 1
Comments: The (A) version is a fake-out. The (C) version must be
blocked low. It can also be avoided by being in air when
Goro hits the ground.
Move Name: Chou Oosotogari
Translation: Super Great Outer Reaping
Move Command: When close, f,d,df + K
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
Move Name: Chou Ukemi
Translation: Super Tumble
Move Command: qcb + K
# of Hits: Light 0 / Heavy 0
Comments: Can be used to pass through certain attacks.
Move Name: Nekko Gaeshi
Translation: Root Return
Move Command: qcf + K
# of Hits: Light 0 / Heavy 0
Comments: This move reverses high and low attacks.
Move Name: Tenchi Gaeshi
Translation: Heaven and Hell Return
Move Command: When close, hcb,f + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
Move Name: Ura Nage
Translation: Reverse Throw
Move Command: hcb,f + K
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
Move Name: Kumo Tsukami Nage
Translation: Cloud Grabbing Throw
Move Command: hcf + A
# of Hits: Light 1
Comments: An unblockable attack. It's best used to grab jumping
enemies out of the air, but can also hit tall characters
who are standing (like Chang or Ryuji).
Move Name: Kirikabu Gaeshi
Translation: Cut Stump Return
Move Command: hcf + C
# of Hits: Heavy 1
Comments: An unblockable attack. This move can pick up opponents
off the floor (such as after a sweep, or after the Nekko
Nuki).
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Jigoku Gokuraku Otoshi
Translation: Hell to Paradise Drop
Move Command: When close, hcb,hcb + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack.
Move Name: Arashi no Yama (Nekko Nuki)
Translation: Mountain of Storms (Root Pulling)
Move Command: When close, hcf,hcf + K
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack. Can follow with Zoku Kirikabu
Gaeshi, or the normal Kirikabu Gaeshi.
Move Name: Arashi no Yama (Zoku Kirikabu Gaeshi)
Translation: Mountain of Storms (Continued Cut Stump Return)
Move Command: hcf + K after Nekko Nuki
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack. Can follow with Bukko Nuki Ura
Nage (or if done as an SDM), the Zoku Tenchi Gaeshi.
Or, you can use the normal Kirikabu Gaeshi
Move Name: Arashi no Yama (Bukko Nuki Ura Nage)
Translation: Mountain of Storms (Root Pulling Reverse Throw)
Move Command: f,d,df + K after DM Zoku Kirikabu Gaeshi
# of Hits: Light 1 / Heavy 1 (DM)
Comments: An unblockable attack.
Move Name: Arashi no Yama (Zoku Tenchi Gaeshi)
Translation: Mountain of Storms (Continued Heaven to Hell Return)
Move Command: f,d,df + K after SDM Zoku Kirikabu Gaeshi
# of Hits: Light 1 / Heavy 1 (SDM)
Comments: An unblockable attack.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - C S D 1 L C S D 1 - C S D 1 - - - - 1 - - - -
(B) 1 - C S D 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Nekko Nuki > Kirikabu Gaeshi
Nekko Nuki > Zoku Kirikabu Gaeshi > Kirikabu Gaeshi
Nekko Nuki > Zoku Kirikabu Gaeshi > Bukko Nuki Ura Nage (DM)
Nekko Nuki > Zoku Kirikabu Gaeshi > Zoku Tenchi Gaeshi (SDM)
------------------------------------------------------------------------
TERRY BOGARD (Fatal Fury Team)
------------------------------------------------------------------------
Fighting Style: Martial arts plus Jeff-style Kenka Sappou
(Deadly Brawling Arts)
Birthday: 3 / 15
Age: 24
Birthplace: America
Blood Type: O
Height: 182cm
Weight: 77kg
Hobby: Video games
Favorite Food: Fast food
Best Sport: Basketball
Most Important: Jeff's gloves
Dislikes: Slugs
"Say what? It's no fluke. This is why I'm here every year."
------------------------ [ Short Moves List ] ------------------------
Grasping Upper When close, b / f + C
Buster Throw When close, b / f + D
Back Knuckle f + A
Rising Upper df + C
Power Wave qcf + P
Burn Knuckle qcb + P
Crack Shoot qcb + K
Rising Tackle f,d,df + P
Power Dunk f,d,df + K
Power Charge hcf + K
Power Geyser qcb,db,f + P
High Angle Geyser qcf,qcf + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Grasping Upper
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Buster Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Back Knuckle
Move Command: f + A
# of Hits: Light 2
Comments: This move can be canceled into a special move on either
hit.
Move Name: Rising Upper
Move Command: df + C
# of Hits: Heavy 1
Comments: This move can be canceled into a special move.
------------------------- [ Special Moves ] --------------------------
Move Name: Power Wave
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Burn Knuckle
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Move Name: Crack Shoot
Move Command: qcb + K
# of Hits: Light 3 / Heavy 3
Move Name: Rising Tackle
Move Command: f,d,df + P
# of Hits: Light 5 / Heavy 7
Move Name: Power Dunk
Move Command: f,d,df + K
# of Hits: Light 2 / Heavy 2
Move Name: Power Charge
Move Command: hcf + K
# of Hits: Light 1 / Heavy 1
Comments: Can interrupt with the Rising Tackle.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Power Geyser
Move Command: qcb,db,f + P
# of Hits: Light 1 / Heavy 1 (DM)
Light 3 / Heavy 3 (SDM)
Move Name: High Angle Geyser
Move Command: qcf,qcf + K
# of Hits: Light 5 / Heavy 5 (DM)
Light 10 / Heavy 10 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(C) 1 - - - - =e - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - C S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Power Charge > Rising Tackle
------------------------------------------------------------------------
ANDY BOGARD (Fatal Fury Team)
------------------------------------------------------------------------
Fighting Style: Koppou (basic mastery of Shiranui martial arts?)
Birthday: 8 / 16
Age: 23
Birthplace: America
Blood Type: A
Height: 171cm
Weight: 69kg
Hobby: Shugyou (training / discipline)
Favorite Food: Natto spaghetti
Best Sport: Short track
Most Important: Photograph of his days of training
Dislikes: Dogs
"If you want to be the best, it's practice everyday pal."
------------------------ [ Short Moves List ] ------------------------
Gourin Kai When close, b / f + C
Kakaekomi Nage When close, b / f + D
Age Men df + A
Uwa Agito f + B
Hishou Ken qcb + P
Zan'ei Ken db,f + P
Gadankou qcf + P from Zan'ei Ken
Shouryuu Dan f,d,df + P
Kuuha Dan hcf + K
Gekiheki Haisui Shou When close, hcf + P
Gen'ei Shiranui In air, qcf + K
Gen'ei Shiranui: Uwa Agito Press P upon landing from Gen'ei S.
Gen'ei Shiranui: Shimo Agito Press K upon landing from Gen'ei S.
Chou Reppa Dan qcb,db,f + K
Hishou Ryuusei Ken qcf,qcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Gourin Kai
Translation: Strong Fall Modified
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Kakaekomi Nage
Translation: Hugging Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Age Men
Translation: (Blow) to the Face (?)
Move Command: df + A
# of Hits: Light 2
Comments: This move can be canceled into a special move on either
hit.
Move Name: Uwa Agito
Translation: Upper Jaw
Move Command: f + B
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
------------------------- [ Special Moves ] --------------------------
Move Name: Hishou Ken
Translation: Flying Fist
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Move Name: Zan'ei Ken
Translation: Phantom Fist Slash
Move Command: db,f + P
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Gadankou.
Move Name: Gadankou
Translation: Self Bullet Bliss
Move Command: qcf + P during Zan'ei Ken
# of Hits: Light 1 / Heavy 1
Move Name: Shouryuu Dan
Translation: Rising Dragon Bullet
Move Command: f,d,df + P
# of Hits: Light 7 / Heavy 6
Move Name: Kuuha Dan
Translation: Sky Ripping Bullet
Move Command: hcf + K
# of Hits: Light 5 / Heavy 5
Move Name: Gekiheki Haisui Shou
Translation: Dam Breaking Palm
Move Command: When close, hcf + P
# of Hits: Light 4 / Heavy 4
Comments: An unblockable attack. This move has no 'missed'
animation.
Move Name: Gen'ei Shiranui
Translation: Phantom Shiranui
Move Command: In air, qcf + K
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Shimo Agito or Uwa Agito.
Move Name: Gen'ei Shiranui: Shimo Agito
Translation: Phantom Shiranui: Lower Jaw
Move Command: Press P upon landing from Gen'ei Shiranui
# of Hits: Light 1 / Heavy 1
Move Name: Gen'ei Shiranui: Uwa Agito
Translation: Phantom Shiranui: Upper Jaw
Move Command: Press K upon landing from Gen'ei Shiranui
# of Hits: Light 1 / Heavy 1
Comments: An overhead attack.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Chou Reppa Dan
Translation: Super Rending Bullet
Move Command: qcb,db,f + K
# of Hits: Light 7 / Heavy 8 (DM)
Light 16 / Heavy 16 (SDM)
Move Name: Hishou Ryuusei Ken
Translation: Flying Meteor Fist
Move Command: qcf,qcf + P
# of Hits: Light 3 / Heavy 3 (DM)
Light 6 / Heavy 6 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 L C S D 1 L C S D 1 - - S - 1 - - S -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - =e - C S D 1 - C S D 1 - - S - 1 - - S -
(D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - S D 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Zan'ei Ken > Gadankou
Gen'ei Shiranui > Gen'ei Shiranui: Shimo Agito
Gen'ei Shiranui > Gen'ei Shiranui: Uwa Agito
------------------------------------------------------------------------
JOE HIGASHI (Fatal Fury Team)
------------------------------------------------------------------------
Fighting Style: Muay Thai
Birthday: 3 / 29
Age: 23
Birthplace: Japan
Blood Type: AB
Height: 180cm
Weight: 72kg
Hobby: Kenka (quarreling / drunken brawling)
Favorite Food: Fried wani (alligator)
Best Sport: Any kind of fighting techniques
Most Important: His headband
Dislikes: School
"How's that? I'm the Satan of martial arts."
------------------------ [ Short Moves List ] ------------------------
Hiza Jigoku When close, b / f + C
Leg Throw When close, b / f + D
Low Kick f + B
Sliding Kick df + B
Hurricane Upper hcf + P
Slash Kick hcf + K
Ougon no Kakato qcb + K
Tiger Knee f,d,df + K
Bakuretsu Ken Tap P rapidly
Bakuretsu Finish qcf + P from Bakuretsu Ken
Screw Upper qcf,qcf + P
Bakuretsu Hurricane Tiger Kakato qcf,hcb + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Hiza Jigoku
Translation: Knee Hell
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Leg Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Low Kick
Move Command: f + B
# of Hits: Light 1
Comments: This move can be canceled into a special move.
Move Name: Sliding
Move Command: df + B
# of Hits: Light 1
Comments: This attack hits low and must be crouch blocked.
------------------------- [ Special Moves ] --------------------------
Move Name: Hurricane Upper
Move Command: hcf + P
# of Hits: Light 1 / Heavy 2
Move Name: Slash Kick
Move Command: hcf + K
# of Hits: Light 1 / Heavy 1
Move Name: Ougon no Kakato
Translation: Golden Heel
Move Command: qcb + K
# of Hits: Light 3 / Heavy 3
Move Name: Tiger Kick
Move Command: f,d,df + K
# of Hits: Light 2 / Heavy 2
Move Name: Bakuretsu Ken
Translation: Exploding Fists
Move Command: Tap P rapidly
# of Hits: Light 8 / Heavy 10
Comments: Can follow with Bakuretsu Finish.
Move Name: Bakuretsu Finish
Translation: Exploding Finish
Move Command: qcf + P during Bakuretsu Ken
# of Hits: Light 1 / Heavy 1
Comments: The (A) version is an overhead attack.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Screw Upper
Move Command: qcf,qcf + P
# of Hits: Light 7 / Heavy 7 (DM)
Light 15 / Heavy 9 (SDM)
Move Name: Bakuretsu Hurricane Tiger Kakato
Translation: Exploding Hurricane Tiger Heel
Move Command: qcf,hcb + P
# of Hits: Light 11 / Heavy 11 (DM)
Light 19 / Heavy 19 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - - - 1 - C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - C S D 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Bakuretsu Ken > Bakuretsu Finish
------------------------------------------------------------------------
RYO SAKAZAKI (Art of Fighting Team)
------------------------------------------------------------------------
Fighting Style: Kyokugen-ryuu Karate (Extreme Style Karate)
Birthday: 8 / 2
Age: 24 years old
Birthplace: Japan (but he's half-American)
Blood Type: O
Height: 179cm
Weight: 68kg
Hobby: Doing carpentry on weekends
Favorite Food: Mochi (rice cake), and natto (fermented soybeans)
Best Sport: Sumo Wrestling
Most Important: Restored motorcycle and his horse, 'Tatsumaki'
Dislikes: Multi-legged insects (centipedes, etc.)
"Extreme karate. That's Kyokugen. And don't forget it, dweebenheimer!"
------------------------ [ Short Moves List ] ------------------------
Tani Otoshi When close, b / f + C
Tomoe Nage When close, b / f + D
Hyouchuu Wari f + A
Ko'ou Ken qcf + P
Mouko Raijin Setsu qcf + K
Mouko Raijin Gou qcb + P
Kohou f,d,df + P (or from Mouko Raijin Gou)
Hien Shippuu Kyaku hcb + K
Kyokugen-ryuu Renbu Ken When close, hcf + P
Ryuuko Ranbu qcf,hcb + P
Tenchi Haou Ken qcf,qcf + P
Haou Shoukou Ken f,hcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Tani Otoshi
Translation: Valley Drop
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Tomoe Nage
Translation: Overhead Judo Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Hyouchuu Wari
Translation: Ice Pillar Splitter
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it.
------------------------- [ Special Moves ] --------------------------
Move Name: Ko'ou Ken
Translation: Tiger Gleam Fist
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Mouko Raijin Setsu
Translation: Wild Tiger (Thunder God's Arm)
Move Command: qcf + K
# of Hits: Light 1 / Heavy 1
Comments: An overhead attack.
Move Name: Mouko Raijin Gou
Translation: Wild Tiger (Thunder God's Strength)
Move Command: qcb + P
# of Hits: Light 2 / Heavy 3
Comments: Can follow with Kohou.
Move Name: Kohou
Translation: Tiger Cannon
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 2
Light 1 / Heavy 1 (if done from Mouko Raijin Gou)
Move Name: Hien Shippuu Kyaku
Translation: Flying Gale Kick
Move Command: hcb + K
# of Hits: Light 2 / Heavy 3
Move Name: Kyokugen-ryuu Renbu Ken
Translation: Extreme Limit Style Rapid Punch Dance
Move Command: When close, hcf + P
# of Hits: Light 4 / Heavy 4
Comments: An unblockable attack. This move has no 'missed'
animation.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Ryuuko Ranbu
Translation: Dragon / Tiger Boisterous Dance
Move Command: qcf,hcb + P
# of Hits: Light 15 / Heavy 15 (DM)
Light 28 / Heavy 28 (SDM)
Move Name: Tenchi Haou Ken
Translation: Heaven and Earth Supreme King Fist
Move Command: qcf,qcf + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: This move will Guard Break a blocking opponent (SDM
version only). Someone who is hit by the SDM version
will be dizzied.
Move Name: Haou Shoukou Ken
Translation: Supreme King Flying Roaring Fist
Move Command: f,hcf + P
# of Hits: Light 1 / Heavy 1 (DM)
Light 5 / Heavy 5 (SDM)
Comments: This attack can negate and pass through some projectiles.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Mouko Raijin Gou > Kohou
------------------------------------------------------------------------
ROBERT GARCIA (Art of Fighting Team)
------------------------------------------------------------------------
Fighting Style: Kyokugen-ryuu Karate (Extreme Style Karate)
Birthday: 12 / 25
Age: 24 years old
Birthplace: Italy
Blood Type: AB
Height: 180cm
Weight: 85kg
Hobby: Collecting cars
Favorite Food: Yakisoba (fried noodles) and sushi (raw fish)
Best Sport: Motor sports
Most Important: His car collection
Dislikes: Rakkyou (?)
"Underestimate my strength, huh? You're dumber than you look!"
------------------------ [ Short Moves List ] ------------------------
Kubikiri Nage When close, b / f + C
Ryuuchou Kyaku When close, b / f + D
Kouryuu Koukyaku Geri f + A
Ryuu Hanshuu f + B
Ryuugeki Ken qcf + P
Ryuuga f,d,df + P
Ryuu Zanshou f,d,df + K
Hien Ryuujin Kyaku In air, qcb + K
Hien Senpuu Kyaku hcb + K
Kyokugen-ryuu Renbu Kyaku When close, hcf + K
Ryuuko Ranbu qcf,hcb + P
Muei Senpuu Juudan Kyaku qcf,qcf + K
Haou Shoukou Ken f,hcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Ryuuchou Kyaku
Translation: Hopping Dragon Kick
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Kubikiri Nage
Translation: Neck Cutting Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Kouryuu Koukyaku Geri
Translation: Slanting Dragon Falling Leg Kick
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
Move Name: Ryuuhan Shuu
Translation: Dragon Flip Kick
Move Command: f + B
# of Hits: Light 1
Comments: This move can be canceled into a special move.
------------------------- [ Special Moves ] --------------------------
Move Name: Ryuugeki Ken
Translation: Dragon Attack Fist
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Ryuuga
Translation: Dragon Fang
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 2
Move Name: Ryuu Zanshou
Translation: Flying Dragon Slash
Move Command: f,d,df + K
# of Hits: Light 1 / Heavy 2
Move Name: Hien Ryuujin Kyaku
Translation: Flying Dragon God Kick
Move Command: In air, qcb + K
# of Hits: Light 1 / Heavy 1
Move Name: Hien Senpuu Kyaku
Translation: Flying Whirlwind Kick
Move Command: hcb + K
# of Hits: Light 3 / Heavy 4
Move Name: Kyokugen-ryuu Renbu Kyaku
Translation: Extreme Limit Style Rapid Kick Dance
Move Command: When close, hcf + K
# of Hits: Light 4 / Heavy 4
Comments: An unblockable attack. This move has no 'missed'
animation.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Ryuuko Ranbu
Translation: Dragon / Tiger Boisterous Dance
Move Command: qcf,hcb + P
# of Hits: Light 12 / Heavy 12 (DM)
Light 28 / Heavy 28 (SDM)
Move Name: Muei Shippuu Juudan Kyaku
Translation: Invisible Gale Heavy Step Kick
Move Command: qcf,qcf + K
# of Hits: Light 9 / Heavy 9 (DM)
Light 12 / Heavy 12 (SDM)
Move Name: Haou Shoukou Ken
Translation: Supreme King Flying Roaring Fist
Move Command: f,hcf + P
# of Hits: Light 1 / Heavy 1 (DM)
Light 5 / Heavy 5 (SDM)
Comments: This attack can negate and pass through some projectiles.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 - - - - 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L C S D 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 2 - - - - 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
------------------------------------------------------------------------
YURI SAKAZAKI (Art of Fighting Team)
------------------------------------------------------------------------
Fighting Style: Kyokugen-ryuu Karate (Extreme Style Karate)
Birthday: 12 / 7
Age: 20 years old
Birthplace: Japan (but she's half-American)
Blood Type: A
Height: 168cm
Weight: 53kg
Hobby: Karaoke
Favorite Food: Sweet curry
Best Sport: Softball
Most Important: Her friends, her late mother's (Ronnet's)
pearl earrings, and her father
(it then says 'toietoiwareta' (?) -km)
Dislikes: Octopus, people who like octopus, and Mr. Karate
Three Sizes: Bust 82, Waist 56, Hips 80
"I'm Kyokugen! Face it, Ryo! You're not good enough to sweep for me!"
------------------------ [ Short Moves List ] ------------------------
Oni Harite When close, b / f + C
Silent Nage When close, b / f + D
Tsubame Otoshi When close, b~d~f + C / D (both in air)
En Yoku f + A
Ko'ou Ken qcf + P
Raiou Ken qcf + K
Yuri Chou Upper f,d,df + P
Double Yuri Chou Upper f,d,df + P from (C) Yuri Chou Upper
Yuri Chou Knuckle qcb + P
Yuri Chou Mawashi Geri qcb + K
Hien Hou'ou Kyaku qcf,hcb + K
Hien Rekkou qcf,qcf + K
Haou Shoukou Ken f,hcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Oni Harite
Translation: Demon Hand Slap
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Silent Nage
Translation: Silent Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Tsubame Otoshi
Translation: Swallow Drop
Move Command: In air, b / db / d / df / f + C / D when close
# of Hits: Heavy 1
Comments: An unblockable attack. Your enemy has to be in air
in order for you to grab them.
------------------------ [ Command Attacks ] -------------------------
Move Name: En Yoku
Translation: Swallow Wing
Move Command: f + B
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it.
------------------------- [ Special Moves ] --------------------------
Move Name: Ko'ou Ken
Translation: Tiger Gleam Fist
Move Command: qcf + P (keep holding P for the Haou Shoukou Ken)
# of Hits: Light 1 / Heavy 1
Move Name: Raiou Ken
Translation: Lightning Sparkle Fist
Move Command: qcf + K
# of Hits: Light 1 / Heavy 1
Move Name: Yuri Chou Upper (Kuuga)
Translation: Yuri Super Upper (Air Fang)
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 2
Comments: Can follow the (C) version with Double Yuri Chou Upper.
Move Name: Double Yuri Chou Upper (Ura Kuuga)
Translation: Double Yuri Super Upper (Reverse Air Fang)
Move Command: f,d,df + P after (C) Yuri Chou Upper
# of Hits: Light 1 / Heavy 1 (if Yuri Chou Upper hit)
Light 2 / Heavy 2 (if Yuri Chou Upper missed)
Move Name: Yuri Chou Knuckle (Hien Shippuu Ken)
Translation: Yuri Super Knuckle (Flying Gale Fist)
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Move Name: Yuri Chou Mawashi Geri (Hien Shippuu Kyaku)
Translation: Yuri Super Spinning Kick (Flying Gale Kick)
Move Command: qcb + K
# of Hits: Light 2 / Heavy 3
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Hien Hou'ou Kyaku
Translation: Flying Phoenix Kick
Move Command: qcf,hcb + K
# of Hits: Light 16 / Heavy 16 (DM)
Light 26 / Heavy 26 (SDM)
Move Name: Hien Rekkou
Translation: Flying Violent Pierce
Move Command: qcf,qcf + K
# of Hits: Light 11 / Heavy 11 (DM)
Light 21 / Heavy 21 (SDM)
Move Name: Haou Shoukou Ken
Translation: Supreme King Flying Roaring Fist
Move Command: f,hcf + P
# of Hits: Light 1 / Heavy 1 (DM)
Light 5 / Heavy 5 (SDM)
Comments: This attack can negate and pass through some projectiles.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
(A) Yuri Chou Upper > Double Yuri Chou Upper
------------------------------------------------------------------------
LEONA (Ikari Team)
------------------------------------------------------------------------
Fighting Style: Martial Arts and Heidern-style Assassination
Techniques
Birthday: 1 / 10
Age: 18 years old
Birthplace: Unknown
Blood Type: B
Height: 176cm
Weight: 66kg
Hobby: Inspecting factories
Favorite Food: Vegetables
Best Sport: None in particular
Most Important: Nothing in particular
Dislikes: Blood
Three Sizes: Bust 84, Waist 60, Hips 87
"Had enough? Then beat it, fool!"
------------------------ [ Short Moves List ] ------------------------
Leona Crush When close, b / f + C
Order Buckler When close, b / f + D
Heidern Inferno When close, b~d~f + C / D (both in air)
Strike Arc f + B
Moon Slasher Charge d,u + P
X Calibur Charge d,u + K
Baltic Launcher Charge b,f + P
Ground Saber Charge b,f + K
Gliding Buster f + K from (D) Ground Saber
Eye Slasher qcb + P
Earring Bakudan qcb + K
V Slasher In air, qcf,hcb + P
Gravity Storm qcf,qcf + P
Rebel Spark qcb,hcf + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Leona Crush
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Order Buckler
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Heidern Inferno
Move Command: In air, b / db / d / df / f + C / D when close
# of Hits: Heavy 1
Comments: An unblockable attack. Your enemy has to be in air
in order for you to grab them.
------------------------- [ Command Attack ] -------------------------
Move Name: Strike Arch
Move Command: f + B
# of Hits: Light 1
Comments: An overhead and knockdown attack, unless you cancel into
it (in which case it becomes cancelable into the V
Slasher).
------------------------- [ Special Moves ] --------------------------
Move Name: Moon Slasher
Move Command: Charge d,u + P
# of Hits: Light 1 / Heavy 1
Move Name: X Calibur
Move Command: Charge d,u + K
# of Hits: Light 1 / Heavy 1
Move Name: Baltic Launcher
Move Command: Charge b,f + P
# of Hits: Light 6 / Heavy 12
Comments: You can move around and attack during this move--you can
even use other specials or a DM / SDM!
Move Name: Ground Saber
Move Command: Charge b,f + K
# of Hits: Light 1 / Heavy 1
Comments: Can follow the (D) version with Gliding Buster.
Move Name: Gliding Buster
Move Command: f + D during (D) Ground Saber
# of Hits: Heavy 1
Move Name: Eye Slasher
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Move Name: Earring Bakudan
Move Command: qcb + K
# of Hits: Light 1 / Heavy 1
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: V Slasher
Move Command: In air, qcf,hcb + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Move Name: Gravity Storm
Move Command: qcf,qcf + P
# of Hits: Light 3 / Heavy 3 (DM)
Light 5 / Heavy 5 (SDM)
Move Name: Rebel Spark
Move Command: qcb,hcf + K
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: When you use this move as an SDM, Leona turns into
"Yami no naka Orochi no chi ni mezameru Leona", which
in English means "In the middle of the night, Leona
is awakened by Orochi blood".
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - - - 1 L C S D 1 L C S D 1 - - S*D* 1 - - S*D*
(B) 1 - - - - 1 L C S D 1 L - - - 1 - - S D 1 - - S D
(C) 1 - C S D =e - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - =e - C S D 1 - - - - 1 - - S D 1 - - S D
(CD) 1 - - S D GC - - - - 1 - - S D
* Only works if you do a Small Jump (tap ub / u / uf).
---------------------- [ Special Move Chains ] -----------------------
(D) Ground Saber > Gliding Buster
------------------------------------------------------------------------
RALF JONES (Ikari Team)
------------------------------------------------------------------------
Fighting Style: Martial Arts and Heidern-style Assassination
Techniques
Birthday: 8 / 25
Age: 39 years old
Birthplace: America
Blood Type: A
Height: 188cm
Weight: 110kg
Hobby: Collecting knives
Favorite Food: Gum
Best Sport: Baseball
Most Important: Medal awarded to him by the President
Dislikes: Snakes
"That's enough for now. I can only be forgiving so much."
------------------------ [ Short Moves List ] ------------------------
Dynamite Headbutt When close, b / f + C
Northern Light Bomb When close, b / f + D
Vulcan Punch Tap P rapidly, move f
Gatling Attack Charge b,f + P
Ralf Kick Charge b,f + K
Kyuukouka Bakudan Punch (Chijou) Charge d,u + P
Kyuukouka Bakudan Punch (Kuuchuu) In air, qcf + P
Super Argentine Backbreaker When close, hcf + K
Baribari Bakudan Punch qcf,hcb + P
Umanori Bakudan Punch qcb,hcf + K
Galactica Phantom qcf,qcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Dynamite Headbutt
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Northern Light Bomb
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------- [ Special Moves ] --------------------------
Move Name: Vulcan Punch
Move Command: Tap P rapidly, move f
# of Hits: Light 1 / Heavy 1
Move Name: Gatling Attack
Move Command: Charge b,f + P
# of Hits: Light 4 / Heavy 4
Move Name: Ralf Kick
Move Command: Charge b,f + K
# of Hits: Light 1 / Heavy 1
Move Name: Kyuukouka Bakudan Punch (Chijou)
Translation: Diving Bomb Punch (Ground)
Move Command: Charge d,u + P
# of Hits: Light 1 / Heavy 3 (Light 1 / Heavy 1 from afar)
Move Name: Kyuukouka Bakudan Punch (Kuuchuu)
Translation: Diving Bomb Punch (Mid-Air)
Move Command: In air, qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Super Argentine Backbreaker
Move Command: When close, hcf + K
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Baribari Vulcan Punch
Translation: Exploding Vulcan Punch
Move Command: qcf,hcb + P
# of Hits: Light 15 / Heavy 15 (DM)
Light 28 / Heavy 28 (SDM)
Move Name: Umanori Vulcan Punch
Translation: Horse Mounted Vulcan Punch
Move Command: qcb,hcf + K
# of Hits: Light 14 / Heavy 14 (DM)
Light 28 / Heavy 28 (SDM)
Move Name: Galactica Phantom
Move Command: qcf,qcf + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack. This move has autoguard during
the SDM version.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 - - - - 1 - - S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - - S D 1 - - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - - S D 1 - - S D 1 - - S - 1 - - - -
(D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - S -
------------------------------------------------------------------------
CLARK STEEL (Ikari Team)
------------------------------------------------------------------------
Fighting Style: Martial Arts and Heidern-style Assassination
Techniques
Birthday: 5 / 7
Age: 34 years old
Birthplace: America
Blood Type: A
Height: 187cm
Weight: 105kg
Hobby: Collecting guns
Favorite Food: Oatmeal
Best Sport: Wrestling
Most Important: Sunglasses
Dislikes: Slugs
"Loser's [sic] have no rights. That's what history is all about."
------------------------ [ Short Moves List ] ------------------------
Nageppanashi German When close, b / f + C
Fisherman Buster When close, b / f + D
Death Lake Drive When close, b~d~f + C / D (both in air)
Stomping f + B
Vulcan Punch Tap P rapidly, move f
Flashing Elbow qcf + P from any non-DM command throw
Napalm Stretch f,d,df + P
Frankensteiner f,d,df + K
Rolling Cradle hcf + P
Super Arabian Burglary B.B. hcf + B
Super Argentine Backbreaker When close, hcf + D
Ultra Argentine Backbreaker When close, hcb,hcb + K
Running Three hcf,hcf + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Nageppanashi German
Translation: German Throwing
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Fisherman Buster
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Death Lake Drive
Move Command: In air, b / db / d / df / f + C / D when close
# of Hits: Heavy 1
Comments: An unblockable attack. Your enemy has to be in air
in order for you to grab them.
------------------------- [ Command Attack ] -------------------------
Move Name: Stomping
Move Command: f + B
# of Hits: Light 1
------------------------- [ Special Moves ] --------------------------
Move Name: Vulcan Punch
Move Command: Tap P rapidly, move f
# of Hits: Light 3 / Heavy 6
Move Name: Flashing Elbow
Move Command: qcf + P after any command throw
# of Hits: Light 1 / Heavy 1
Move Name: Napalm Stretch
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack. Only hits opponents who are
in mid-air. Can follow with Flashing Elbow.
Move Name: Frankensteiner
Move Command: f,d,df + K
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack. Can follow with Flashing Elbow.
Move Name: Rolling Cradle
Move Command: hcf + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack. Can follow with Flashing Elbow.
Move Name: Super Arabian Burglary Backbreaker
Move Command: hcf + B
# of Hits: Light 1
Comments: An unblockable attack. Can follow with Flashing Elbow.
Move Name: Super Argentine Backbreaker
Move Command: When close, hcf + D
# of Hits: Heavy 1
Comments: An unblockable attack. Can follow with Flashing Elbow.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Ultra Argentine Backbreaker
Move Command: When close, hcb,hcb + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack.
Move Name: Running Three
Move Command: hcf,hcf + K
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 - - - - 1 - C S D 1 - - - - 1 - - - -
(B) 1 L - - - 1 L C S D 1 - - - - 1 - - - - 1 - - - -
(C) 1 - - - - =1 - C S D 1 - - - - 1 - - - - 1 - - - -
(D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - S D 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Napalm Stretch > Flashing Elbow
Frankensteiner > Flashing Elbow
Rolling Cradle > Flashing Elbow
Super Arabian Burglary Backbreaker > Flashing Elbow
Super Argentine Backbreaker > Flashing Elbow
------------------------------------------------------------------------
ATHENA ASAMIYA (Psycho Soldier Team)
------------------------------------------------------------------------
Fighting Style: Superpowers plus Chinese Martial Arts
Birthday: 3 / 14
Age: 18 years old
Birthplace: Japan
Blood Type: B
Height: 163cm
Weight: 49kg
Hobby: Astrology
Favorite Food: Ichigo-daifuku (strawberry shortcake), churros
Best Sport: Lacrosse
Most Important: Peter Rabbit tea set and a letter sent to her
from a fan
Dislikes: Butter
Three Sizes: Bust 83, Waist 57, Hips 82
"Sorry about that. Are you hurt? I guess I got a bit carried away."
------------------------ [ Short Moves List ] ------------------------
Psychic Throw When close, b / f + C
Bit Throw When close, b / f + D
Psychic Shoot When close, b~d~f + C / D (both in air)
Phoenix Bomb In air, d + B
Renkan Tai f + B
Psycho Ball Attack qcb + P
Phoenix Arrow In air, qcb + K
Psychic Teleport qcf + K
Psycho Sword f,d,df + P (air)
Psycho Reflector hcb + B
Nu Psycho Reflector hcb + D
Super Psychic Throw When close, hcf + P
Shining Crystal Bit hcb,hcb + P, ABCD to cancel (air)
Crystal Shoot qcb + P from S.C. Bit (hold P to delay)
Phoenix Fang Arrow In air, qcf,qcf + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Bit Throw
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Psychic Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Psychic Shoot
Move Command: In air, b / db / d / df / f + C / D when close
# of Hits: Heavy 1
Comments: An unblockable attack. Your enemy has to be in air
in order for you to grab them.
------------------------ [ Command Attacks ] -------------------------
Move Name: Sankaku Tobi
Translation: Triangle Jump
Move Command: Jump against a wall, then press in the opposite direction
(i.e., if you jumped ub to a wall, you'd then press uf).
# of Hits: Light 0
Comments: You can still do mid-air moves after a triangle jump.
Move Name: Phoenix Bomb
Move Command: In air, d + B
# of Hits: Light 1
Comments: A knockdown attack. You can follow this attack with the
Phoenix Arrow, mid-air Psycho Sword, or either of
Athena's (S)DMs.
Move Name: Renkan Tai
Translation: Chain Thigh
Move Command: f + B
# of Hits: Light 2
Comments: You can cancel this attack with the Phoenix Arrow,
mid-air Psycho Sword, or either of Athena's (S)DMs,
but only on the second hit.
------------------------- [ Special Moves ] --------------------------
Move Name: Psycho Ball Attack
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Move Name: Phoenix Arrow
Move Command: In air, qcb + K
# of Hits: Light 4 / Heavy 6
Move Name: Psychic Teleport
Move Command: qcf + K
# of Hits: Light 0 / Heavy 0
Comments: A teleport move. The button used determines the
distance travelled.
Move Name: Psycho Sword
Move Command: f,d,df + P (air)
# of Hits: Light 7 / Heavy 7
Move Name: Psycho Reflector
Move Command: hcb + B
# of Hits: Light 1
Comments: This move can reflect long-range projectiles.
Move Name: Nu Psycho Reflector
Translation: New Psycho Reflector
Move Command: hcb + D
# of Hits: Heavy 3
Comments: This move can reflect long-range projectiles.
Move Name: Super Psychic Throw
Move Command: When close, hcf + P
# of Hits: Light 1 / Heavy 1
Comments: A hit opponent is knocked into the air and can be
juggled.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Shining Crystal Bit
Move Command: hcb,hcb + P, press ABCD to cancel (air)
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: Can follow with Crystal Shoot. She'll randomly appear
in a bikini outfit (from the old "Athena" game on the
NES) when this move is performed. I don't think it gives
you any sort of bonus or benefit, though.
Move Name: Crystal Shoot
Move Command: qcb + P during Shining Crystal Bit (hold P to delay)
# of Hits: Light 1 / Heavy 1 (DM)
Light 3 / Heavy 3 (SDM)
Comments: When done on the ground, the (C) version flies
diagonally up-forward. This attack can negate and pass
through some projectiles.
Move Name: Phoenix Fang Arrow
Move Command: In air, qcf,qcf + K
# of Hits: Light 10 / Heavy 12 (DM)
Light 29 / Heavy 29 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - C S D 1 - C S D
(B) 1 - C S D 1 - C S D 1 L C S D 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - C S D 1 - C S D
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - C S D
---------------------- [ Special Move Chains ] -----------------------
Shining Crystal Bit > Crystal Shoot
------------------------------------------------------------------------
SIE KENSOU (Psycho Soldier Team)
------------------------------------------------------------------------
Fighting Style: Superpowers plus Chinese Martial Arts
Birthday: 9 / 23
Age: 19 years old
Birthplace: China
Blood Type: B
Height: 172cm
Weight: 61kg
Hobby: Reading manga (japanese comics)
Favorite Food: Nikuman (meat bun)
Best Sport: Soccer
Most Important: Yu Hayami's debut album and a stuffed toy
given to him by a fan
Dislikes: Shugyou (training / discipline)
"New threads. New attitude. The new Kensou's coming at you!"
------------------------ [ Short Moves List ] ------------------------
Hakkei When close, b / f + C
Tomoe Nage When close, b / f + D
Kobokushu f + A
Kousentai f + B
Choukyuu Dan qcb + P
Ryuu Sougeki In air, qcb + P
Ryuu Renga: Tenryuu hcf + A
Ryuu Renga: Chiryuu hcf + C
Ryuu Renda When close, f,d,df + P (tap P rapidly)
Ryuu Gakusai b,d,db + K
Shinryuu Seiou Rekkyaku qcf,hcb + B
Shinryuu Tenbu Kyaku qcf,hcb + D
Senki Hakkei When close, qcf,qcf + P
Niku Man o Kuu qcb,qcb + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Hakkei
Translation: Mental Energy Emission
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Tomoe Nage
Translation: Overhead Judo Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Kobokushu
Translation: Tiger Hand Slap
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
Move Name: Kousentai
Translation: Backspin Thigh
Move Command: f + B
# of Hits: Light 1
Comments: You can cancel this attack with the Ryuu Sougeki.
------------------------- [ Special Moves ] --------------------------
Move Name: Choukyuu Dan
Translation: Super Ball Bullet
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Move Name: Ryuu Sougeki
Translation: Dragon Talon Attack
Move Command: In air, qcb + P
# of Hits: Light 4 / Heavy 5
Move Name: Ryuu Renga: Chiryuu
Translation: Rapid Dragon Fang: Earth Dragon
Move Command: hcf + A
# of Hits: Light 3
Move Name: Ryuu Renga: Tenryuu
Translation: Rapid Dragon Fang: Heaven Dragon
Move Command: hcf + C
# of Hits: Heavy 3
Move Name: Ryuu Renda
Translation: Dragon Barrage
Move Command: When close, f,d,df + P, tap P rapidly
# of Hits: Light 4 / Heavy 4 (Light 6 / Heavy 6 if P is tapped)
Comments: An unblockable attack. This move has no 'missed'
animation.
Move Name: Ryuu Gakusai
Translation: Dragon Jaw Smash
Move Command: b,d,db + K
# of Hits: Light 3 / Heavy 3
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Shinryuu Seiou Rekkyaku
Translation: Divine Dragon Horrible Gleaming Rending Kick
Move Command: qcf,hcb + B
# of Hits: Light 11 (DM) / Light 21 (SDM)
Move Name: Shinryuu Tenbu Kyaku
Translation: Divine Dragon Heavenly Kick Dance
Move Command: qcf,hcb + D
# of Hits: Heavy 11 (DM) / Heavy 21 (SDM)
Move Name: Senki Hakkei
Translation: Hermit's Mental Energy Emission
Move Command: When close, qcf,qcf + P
# of Hits: Light 5 / Heavy 5 (DM)
Light 12 / Heavy 12 (SDM)
Comments: An unblockable attack. This move has no 'missed'
animation.
Move Name: Niku Man o Kuu
Translation: Eat a Meat Bun
Move Command: qcb,qcb + P
# of Hits: Light 0 / Heavy 0 (DM / SDM)
Comments: When the DM version is used, Kensou gains back a bit
of lost life. The SDM version works in the same way,
but after a while, Kensou will choke on the bun, and
lose any of the life he had regained. This makes the
SDM version seemingly useless, although way back when
'97 came out in the arcades, I remember someone saying
that you could use the Senki Hakkei if your enemy tried
to hit you out of this move. I've never been able to
do it myself, though.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - - S - 1 - - S -
(B) 1 - - - - 1 L C S D 1 L - - - 1 - - - - 1 - - S -
(C) =2 - C S D 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - S -
------------------------------------------------------------------------
CHIN GENTSAI (Psycho Soldier Team)
------------------------------------------------------------------------
Fighting Style: All kinds of Chinese martial arts, but he mainly
uses Suikan (Drunken Fist)
Birthday: 4 / 27
Age: 89 years old
Birthplace: China
Blood Type: A
Height: 164cm
Weight: 53kg
Hobby: Playing mah-jongg
Favorite Food: Sake (rice wine)
Best Sport: Taking a stroll, skipping
Most Important: Sake
Dislikes: Pandas
"O, ouch! Whew! I can beat you! But age is something different!"
------------------------ [ Short Moves List ] ------------------------
Gou Inshu When close, b / f + C
Gyaku Ashi Nage When close, b / f + D
Suiho Hyoutan Shuu f + A
Kisui Shuu qcf + P
Hyoutan Geki qcb + P
Ryuurin Hourai f,d,df + P
Kaiten-teki Kuutotsu Ken hcf + K (f + K from S. Kanou / Bougetsu)
Suikan Kanou d,d + P (ABCD cancels)
Choushuu Rikugyo f + P from Suikan Kanou
Bougetsu Sui d,d + K, move b / f (ABCD cancels)
Rouja Hanhou u + B from Bougetsu Sui
Rigyo Hanhou u + D from Bougetsu Sui
Gouran Enpou qcf,qcf + P
Gou'en Shourai qcf,hcb + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Gou Inshu
Translation: Drinking Strong Sake
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Gyaku Ashi Nage
Translation: Reverse Leg Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------- [ Command Attack ] -------------------------
Move Name: Suiho Hyoutan Shuu
Translation: Drunken Step Gourd Advance
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
------------------------- [ Special Moves ] --------------------------
Move Name: Kisui Shuu
Translation: Demonic Drink Attack
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Comments: This move only hits airborne opponents, or tall enemies.
Move Name: Hyoutan Geki
Translation: Gourd Attack
Move Command: qcb + P
# of Hits: Light 1 / Heavy 2
Comments: This move can negate projectiles.
Move Name: Ryuurin Hourai
Translation: Willow Phosphorous Sagebrush Pigweed
Move Command: f,d,df + P
# of Hits: Light 6 / Heavy 9
Move Name: Kaiten-teki Kuutotsu Ken
Translation: Rotary Target Air-Piercing Fist
Move Command: hcf + K (or f + K during Suikan Kanou / Bougetsu Sui)
# of Hits: Light 1 / Heavy 1
Comments: Can go under projectiles.
Move Name: Suikan Kanou
Translation: Drunken Old Man's Coiled Pipe
Move Command: d,d + P (press ABCD to cancel)
# of Hits: Light 0 / Heavy 0
Comments: You cannot move, but become partially invincible. Can
follow with Choushuu Rikugyo or Kaiten-teki Kuutotsu Ken.
Move Name: Choushuu Rikugyo
Translation: Butterfly Attack Land Fish
Move Command: f + P during Suikan Kanou
# of Hits: Light 2 / Heavy 2
Move Name: Bougetsu Sui
Translation: Full Moon Drunkard
Move Command: d,d + K, move b / f (press ABCD to cancel)
# of Hits: Light 0 / Heavy 0
Comments: You can still be attacked while lying on the ground.
Can follow with Rigyo Hanhou, Rouja Hanhou, or Kaiten-
teki Kuutotsu Ken.
Move Name: Rouja Hanhou
Translation: Dragon Snake Anti-Strike
Move Command: u + B during Bougetsu Sui
# of Hits: Light 1
Move Name: Rigyo Hanhou
Translation: Carp Fish Anti-Strike
Move Command: u + D during Bougetsu Sui
# of Hits: Heavy 2
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Gouran Enpou
Translation: Roaring Flame Inferno
Move Command: qcf,qcf + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: During the DM version, using the (A) button makes
Chin spew flames diagonally up-forward.
Move Name: Gou'en Shourai
Translation: Roaring Blazing Invitation
Move Command: qcf,hcb + P
# of Hits: Light 10 / Heavy 14 (DM)
Light 28 / Heavy 28 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 L - - - 1 L - - - 1 L - - - 1 - - - - 1 - - - -
(C) 1 - C S D 1 - C S D 1 - - - - 1 - - - - 2 - - - -
(D) 1 - - - - 2 - - - - 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Suikan Kanou > Choushuu Rikugyo
Suikan Kanou > Kaiten-teki Kuutotsu Ken
Bougetsu Sui > Rigyo Hanhou
Bougetsu Sui > Rouja Hanhou
Bougetsu Sui > Kaiten-teki Kuutotsu Ken
------------------------------------------------------------------------
CHIZURU KAGURA (Women's Fighting Team)
------------------------------------------------------------------------
Fighting Style: Kagura-ryuu Kobujutsu
(Kagura-style Weapon Fighting)
Birthday: 6 / 26
Age: 22
Birthplace: Japan
Blood Type: AB
Height: 169cm
Weight: 52kg
Hobby: Taking naps, bike racing
Favorite Food: Spicy food
Best Sport: Bike racing
Most Important: The ped bird she raised, "Chii-chan"
Dislikes: Unreasonable things
Three Sizes: Bust 85, Waist 57, Hips 84
"Play time's over. Winning's to [sic] easy.
You can't lay a finger on me!"
------------------------ [ Short Moves List ] ------------------------
Reigetsu When close, b / f + C
Kaiten When close, b / f + D
Jokatsu: Sousou (Zheng Zheng) f + A
Jokatsu: Sousou (Cang Cang) f + B
Jokatsu: Sousou (Cong Cong) df + B
108 Katsu: Tamayura no Shitsune qcf + P
100 Katsu: Tenjin no Kotowari f,d,df + P
212 Katsu: Shinsoku no Norito hcb + P / K
212 Katsu: Shinsoku no Norito ~ Tenzui qcb + same button from Norito
212 Katsu Otsu Shiki: Choumon no Isshin d,d + P / K
Rimen 85 Katsu: Reigi no Ishizue qcb,hcf + P
Rimen 1 Katsu: Sanrai no Fujin qcf,qcf + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Reigetsu
Translation: Moon Decree
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Kaiten
Translation: Revolving Heavens
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Jokatsu: Sousou (Zheng Zheng)
Translation: Unrevived Gong
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
Move Name: Jokatsu: Sousou (Cang Cang)
Translation: Unrevived Treasury
Move Command: f + B
# of Hits: Light 1
Comments: If you cancel into this move, it becomes cancelable.
Move Name: Jokatsu: Sousou (Cong Cong)
Translation: Unrevived Sound of Running Water
Move Command: df + B
# of Hits: Light 1
Comments: This attack hits low and must be crouch blocked.
------------------------- [ Special Moves ] --------------------------
Move Name: Hyaku Hachi Katsu: Tamayura no Shitsune
Translation: 108th Revival: Jewel-like Sound of the Large Koto
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Comments: This move can reflect long-range projectiles. Chizuru is
semi-invincible while spinning during the (C) version.
Move Name: Hyakkatsu: Tenjin no Kotowari
Translation: 100th Revival: Reasoning of the Heavenly Gods
Move Command: f,d,df + P
# of Hits: Light 2 / Heavy 2
Comments: Use (A) to make Chizuru attack with her double, or (C)
to make her perform the attack herself.
Move Name: Ni Hyaku Juu Ni Katsu: Shinsoku no Norito
Translation: 212nd Revival: Shinto Ritual Prayer
Move Command: hcb + P
# of Hits: Light 1 / Heavy 1
Comments: Use (A) or (B) to make Chizuru attack with her double,
or (C) or (D) to mak her perform the attack herself.
Can follow with Tenzui.
Move Name: Ni Hyaku Juu Ni Katsu: Shinsoku no Norito ~ Tenzui
Translation: 212nd Revival: Quick Shinto Prayer ~ Heavenly
Congratulations
Move Command: qcb + same button type (P or K) used for Shinsoku
# of Hits: Light 1 / Heavy 1
Comments: When you use this move, Chizuru performs the attack
herself, regardless of what button you used for the
Shinsoku no Norito (i.e. If you input hcb + B, Chizuru
will attack with her double, and if you then perform
the Tenzui with qcb + K, Chizuru will make her attack
herself from wherever her double was).
Move Name: Ni Hyaku Juu Ni Katsu Otsu Shiki: Choumon no Isshin
Translation: 212nd Revival Duplicate Style: Lone Needle at the
Mountain Peak's Gate
Move Command: d,d + P / K
# of Hits: Light 1 / Heavy 1
Comments: Use (P) to make Chizuru attack with her double, or (K)
to make her perform the attack herself. The weak
versions make her jump a small distance forward, while
the strong versions make her leap across the screen.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Rimen Hachi Juu Go Katsu: Reigi no Ishizue
Translation: Alternate 85th Revival: Foundation of the Zero Technique
Move Command: qcb,hcf + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: When an opponent is hit by this move, they will flash
purple for a period of time. During this period, they
cannot use special moves or (S)DMs--all they can perform
are normal attacks, throws, and command attacks.
Move Name: Rimen Ichi Katsu: Sanrai no Fujin
Translation: Alternate 1st Revival: Battle Array of the Three Rattling
Winds
Move Command: qcf,qcf + K
# of Hits: Light 19 / Heavy 19 (DM)
Light 23 / Heavy 23 (SDM)
Comments: When this move is used, Chizuru's double appears and
starts attacking. The move ends after a certain period
of time, or once Chizuru herself is hit. While Chizuru's
double is onscreen, she can only use normal punches and
kicks--no command attacks, special moves, (S)DMs, or
throws are available. However, she can still roll around
or use the Body Blow attack, and she can even use a stock
or charge up her meter, depending on what mode she's
using.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Shinsoku no Norito > Tenzui
------------------------------------------------------------------------
KING (Women's Fighting Team)
------------------------------------------------------------------------
Fighting Style: Muay Thai
Birthday: 4 / 8
Age: 24 years old
Birthplace: France
Blood Type: A
Height: 175cm
Weight: 58kg
Hobby: Wine glass collecting
Favorite Food: Wine, vegetables (she's a vegetarian)
Best Sport: Billiards
Most Important: Her younger brother, Jan
Dislikes: Unclean people, like Jack Turner
Three Sizes: Bust 86, Waist 56, Hips 85
"In battle, one's sex means nothing.
It's who's left standing that matters."
------------------------ [ Short Moves List ] ------------------------
Hold Rush When close, b / f + C
Hook Buster When close, b / f + D
Sliding Kick df + D
Venom Strike qcf + K
Double Strike qcf,qcf + K
Surprise Rose f,d,df + P
Trap Shot f,d,df + K
Mirage Kick hcb + P
Tornado Kick hcb + K
Illusion Dance qcf,hcb + K
Silent Flash qcb,qcb + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Hold Rush
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Hook Buster
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Sliding Kick
Move Command: df + D
# of Hits: Heavy 1
Comments: This attack hits low and must be crouch blocked.
------------------------- [ Special Moves ] --------------------------
Move Name: Venom Strike
Move Command: qcf + K
# of Hits: Light 1 / Heavy 1
Move Name: Double Strike
Move Command: qcf,qcf + K
# of Hits: Light 2 / Heavy 2
Move Name: Mirage Kick
Move Command: hcb + P
# of Hits: Light 4 / Heavy 4
Move Name: Tornado Kick
Move Command: hcb + K
# of Hits: Light 4 / Heavy 6
Move Name: Surprise Rose
Move Command: f,d,df + P
# of Hits: Light 4 / Heavy 4
Move Name: Trap Shot
Move Command: f,d,df + K
# of Hits: Light 12 / Heavy 12
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Illusion Dance
Move Command: qcf,hcb + K
# of Hits: Light 14 / Heavy 14 (DM)
Light 20 / Heavy 20 (SDM)
Move Name: Silent Flash
Move Command: qcb,qcb + K
# of Hits: Light 3 / Heavy 3 (DM)
Light 11 / Heavy 11 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - =e - C S D 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
------------------------------------------------------------------------
MAI SHIRANUI (Women's Fighting Team)
------------------------------------------------------------------------
Fighting Style: Shiranui-ryuu Ninpou (Shiranui-style Ninja Arts)
Birthday: 1 / 1
Age: 21
Birthplace: Japan
Blood Type: B
Height: 164cm
Weight: 50kg
Hobby: Making box lunches
Favorite Food: Ozouni (New Year's dish)
Best Sport: Badminton
Most Important: Grandmother's kanzashi (hair ornament)
Dislikes: Spiders
Three Sizes: Bust 85, Waist 54, Hips 90
"With a body and strength like this, you thought you stood a chance?"
------------------------ [ Short Moves List ] ------------------------
Shiranui Gourin When close, b / f + C
Fuusha Kuzushi When close, b / f + D
Yume Zakura When close, b~d~f + C / D (both in air)
Sankaku Tobi Jump ub against a wall, then press uf
Dairin Fuusha Otoshi In air, d + A
Benitsuru no Mai f + B
Koku'en no Mai df + B
Kachou Sen qcf + P
Ryuu Enbu qcb + P
Hakuro no Mai f,d,df + P
Hishou Ryuu'en Jin f,d,df + K
Hissatsu Shinobi Bachi hcf + K
Musasabi no Mai (Chijou) Charge d,ub~uf + P (hold P to attack)
Musasabi no Mai (Kuuchuu) In air, qcb + P
Chou Hissatsu Shinobi Bachi qcb,hcf + K
Mizudori no Mai qcf,qcf + P
Hou'ou no Mai qcb,qcb + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Shiranui Gourin
Translation: Shiranui Strong Fall
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Fuusha Kuzushi
Translation: Windmill Demolisher
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Yume Zakura
Translation: Dream Cherry
Move Command: In air, b / db / d / df / f + C / D when close
# of Hits: Heavy 1
Comments: An unblockable attack. Your enemy has to be in air in
order for you to grab them.
------------------------ [ Command Attacks ] -------------------------
Move Name: Sankaku Tobi
Translation: Triangle Jump
Move Command: Jump against a wall, then press in the opposite direction
(i.e., if you jumped ub to a wall, you'd then press uf).
# of Hits: Light 0
Comments: You can still do mid-air moves after a triangle jump.
Move Name: Dairin Fuusha Otoshi
Translation: Great Windmill Drop
Move Command: In air, d + A
# of Hits: Light 1
Comments: A knockdown attack, if it hits an airborne opponent.
If you cancel into it, it won't knock down (in which
case it becomes cancelable).
Move Name: Benitsuru no Mai
Translation: Dance of the Flamingo
Move Command: df + B
# of Hits: Light 2
Comments: This attack hits low and must be crouch blocked.
Move Name: Koku'en no Mai
Translation: Dance of the Black Swallow
Move Command: f + B
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
------------------------- [ Special Moves ] --------------------------
Move Name: Kachou Sen
Translation: Flower-Butterfly Fan
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Ryuu Enbu
Translation: Dragon Blaze Dance (Waltz)
Move Command: qcb + P
# of Hits: Light 1 / Heavy 2
Move Name: Hakuro no Mai
Translation: Dance of the Snowy Heron
Move Command: f,d,df + P
# of Hits: Light 3 / Heavy 5
Move Name: Hishou Ryuu'en Jin
Translation: Flying Dragon Blazing Formation
Move Command: f,d,df + K
# of Hits: Light 2 / Heavy 2
Move Name: Hissatsu Shinobi Bachi
Translation: Deadly Ninja Bees
Move Command: hcf + K
# of Hits: Light 2 / Heavy 2
Move Name: Musasabi no Mai (Chijou)
Translation: Dance of the Giant Flying Squirrel (Ground)
Move Command: Charge d,ub~uf + P (hold P to attack)
# of Hits: Light 0 / Heavy 0 (Light 1 / Heavy 1 if you hold P)
Comments: Normally Mai always jumps up to the wall behind her, but
you can charge d,uf to make her fly to the wall in front
of her. If you hold P, she will attack; otherwise she'll
just fall down after touching the wall.
Move Name: Musasabi no Mai (Kuuchuu)
Translation: Dance of the Giant Flying Squirrel (Mid-Air)
Move Command: In air, qcb + P
# of Hits: Light 1 / Heavy 1
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Chou Hissatsu Shinobi Bachi
Translation: Ultra Deadly Ninja Bees
Move Command: qcb,hcf + K
# of Hits: Light 6 / Heavy 6 (DM)
Light 12 / Heavy 12 (SDM)
Move Name: Mizudori no Mai
Translation: Dance of the Waterfowl
Move Command: qcf,qcf + P
# of Hits: Light 3 / Heavy 3 (DM / SDM)
Move Name: Hou'ou no Mai
Translation: Dance of the Phoenix
Move Command: qcb,qcb + P
# of Hits: Light 5 / Heavy 7 (DM) [opponent on the ground]
Light 7 / Heavy 9 (DM) [opponent in the air]
Light 14 / Heavy 14 (SDM) [opponent on the ground]
Light 30 / Heavy 30 (SDM) [opponent in the air]
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 - C S D 1 L - S D 1 - - - - 1 - C S -
(B) 1 - - - - 1 L C S D 1 L - S D 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - C S -
(D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - C S -
(CD) 1 - - S D GC - - - - 1 - C S -
------------------------------------------------------------------------
KIM KAPHWAN (Kim Team)
------------------------------------------------------------------------
Fighting Style: Taekwondo
Birthday: 12 / 21
Age: 30 years old
Birthplace: Korea
Blood Type: A
Height: 176cm
Weight: 78kg
Hobby: Karaoke
Favorite Food: Yakiniku (Korean barbeque)
Best Sport: Physical exercise (gymnastics)
Most Important: His two sons
Dislikes: Evil
"Hey guys, how about it! Let's do the Tae Kwon Do thing!"
------------------------ [ Short Moves List ] ------------------------
Kubikime Otoshi When close, b / f + C
Sakkyaku Nage When close, b / f + D
Dora Yup Chagi f + A
Neri Chagi f + B
Sanren Geki qcb + P (perform 3 times)
Hangetsu Zan qcb + K
Haki Kyaku d,d + K (can follow with Hou'ou Kyaku)
Hishou Kyaku In air, qcf + K
Ryuusei Raku Charge b,f + K
Kuu Sajin Charge d,u + P
Hien Zan Charge d,u + K
Tenshou Kyaku d + D from (D) Hien Zan
Hou'ou Kyaku qcb,db,f + K (air)
Hou'ou Tenbu Kyaku In air, qcf,qcf + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Kubikime Otoshi
Translation: Extreme Neck Drop
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Sakkyaku Nage
Translation: Deadly Leg Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Dora Yup Chagi
Translation: Turning Side Kick
Move Command: f + A
# of Hits: Light 1
Comments: Can interrupt with Hishou Kyaku or Hou'ou Kyaku.
Move Name: Neri Chagi
Translation: Descending Leg
Move Command: f + B
# of Hits: Light 2
Comments: The second hit is an overhead attack, unless you cancel
into it (in which case it becomes cancelable on either
hit).
------------------------- [ Special Moves ] --------------------------
Move Name: Sanren Geki
Translation: Three Rapid Attacks
Move Command: qcb + P (perform 3 times)
# of Hits: Light 1,1,2 / Heavy 1,1,1
Comments: The (A) version finishes with a Neri Chagi (which is an
uncancelable overhead attack), while the (C) version
finishes with a Kuu Sajin.
Move Name: Hangetsu Zan
Translation: Full Moon Slash
Move Command: qcb + K
# of Hits: Light 4 / Heavy 4
Move Name: Haki Kyaku
Translation: Ambition Kick
Move Command: d,d + K
# of Hits: Light 1 / Heavy 1
Comments: You can interrupt this move with the Hou'ou Kyaku. It
hits low and must be crouch blocked.
Move Name: Hishou Kyaku
Translation: Flying Kick
Move Command: In air, qcf + K
# of Hits: Light 4 / Heavy 5
Move Name: Ryuusei Raku
Translation: Meteor Drop
Move Command: Charge b,f + K
# of Hits: Light 2 / Heavy 2
Comments: This attack hits low (1st hit only) and must be crouch
blocked.
Move Name: Kuu Sajin
Translation: Air Grit
Move Command: Charge d,u + P
# of Hits: Light 2 / Heavy 3
Move Name: Hien Zan
Translation: Flying Slash
Move Command: Charge d,u + K
# of Hits: Light 1 / Heavy 3
Comments: Can follow with Tenshou Zan.
Move Name: Tenshou Zan
Translation: Rising Heaven Slash
Move Command: d + K after (D) Hien Zan
# of Hits: Light 1 / Heavy 1
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Hou'ou Kyaku
Translation: Phoenix Kick
Move Command: qcb,db,f + K (air)
# of Hits: Light 12 / Heavy 12 (DM)
Light 21 / Heavy 21 (SDM)
Move Name: Hou'ou Tenbu Kyaku
Translation: Heavenly Phoenix Kick Dance
Move Command: In air, qcf,qcf + K
# of Hits: Light 12 / Heavy 12 (DM)
Light 21 / Heavy 21 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(B) 1 - - - - =e - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - =1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - =e - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - S -
---------------------- [ Special Move Chains ] -----------------------
(D) Hien Zan > Tenshou Zan
------------------------------------------------------------------------
CHOI BOUNGE (Kim Team)
------------------------------------------------------------------------
Fighting Style: Taekwondo plus speed attacks
Birthday: 10 / 25
Age: 36 years old
Birthplace: Korea
Blood Type: B
Height: 153cm
Weight: 44kg
Hobby: He likes to chop up things
Favorite Food: Crabs
Best Sport: New gymnastics
Most Important: The claws he made himself
Dislikes: Cognac
"A quick win. A quick victory. This time, I'm really free!"
------------------------ [ Short Moves List ] ------------------------
Zujou Sashi When close, b / f + C
Geketsu Tsuki When close, b / f + D
Sankaku Tobi Jump ub against a wall, then press uf
Nidan Zan f + A
Toorima Geri f + B
Shissou Hishou Zan Charge b,f + P
Senpuu Hien Sashi Charge b,f + K
Tatsumaki Shippuu Zan Charge d,u + P
Hishou Kuuretsu Zan Charge d,ub~uf + K, hold K to attack
Houkou Tenkan Dir. + P / K (x3) from HKZ / SHS
Kaiten Hien Zan qcb + P
Kishuu Hien Zuki Press P from Kaiten Hien Zan
Hishou Kyaku In air, qcf + K
Shin! Chouzetsu T. Shinkuu Zan hcb,hcb + P, move b / f
Hou'ou Kyaku qcf,hcb + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Zujou Sashi
Translation: Head Riding Stab
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Geketsu Tsuki
Translation: Bloody Bowel Thrust
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Sankaku Tobi
Translation: Triangle Jump
Move Command: Jump against a wall, then press in the opposite direction
(i.e., if you jumped ub to a wall, you'd then press uf).
# of Hits: Light 0
Comments: You can still do mid-air moves after a triangle jump.
Move Name: Nidan Zan
Translation: Two-Part Slash
Move Command: f + A
# of Hits: Light 2
Comments: This move can be canceled into a special move on either
hit.
Move Name: Toorima Geri
Translation: Phantom Killer Kick
Move Command: b / f + B
# of Hits: Light 1
------------------------- [ Special Moves ] --------------------------
Move Name: Hishou Shissou Zan
Translation: Flying Running Slash
Move Command: Charge b,f + P
# of Hits: Light 1 / Heavy 1
Move Name: Senpuu Hien Sashi
Translation: Whirlwind Flying Monkey Stabbing Pierce
Move Command: Charge b,f + K
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Houkou Tenkan.
Move Name: Tatsumaki Shippuu Zan
Translation: Tornado Gale Slash
Move Command: Charge d,u + P
# of Hits: Light 2 / Heavy 2 (if close)
Light 8 / Heavy 12 (from a distance)
Move Name: Hishou Kuuretsu Zan
Translation: Flying Sky-Ripping Slash
Move Command: Charge d,u + K, hold K to attack
# of Hits: Light 1 / Heavy 1
# of Hits: Light 0 / Heavy 0 (Light 1 / Heavy 1 if you hold K)
Comments: Normally Choi always jumps up to the wall behind him, but
you can charge d,uf to make him fly to the wall in front
of him. If you hold K, he will attack; otherwise he'll
just fall down after touching the wall. You can follow
this move with the Houkou Tenkan.
Move Name: Houkou Tenkan
Translation: Direction Divert
Move Command: Any direction + P / K (perform 3 times)
[during Hishou Kuuretsu Zan or Senpuu Hien Sashi]
# of Hits: Light 1 / Heavy 1
Comments: You can change direction (or just keep attacking) up
to three times, as long as you remain in the air.
Move Name: Kaiten Hien Zan
Translation: Spinning Flying Monkey Slash
Move Command: qcb + P
# of Hits: Light 9 / Heavy 9
Comments: Can use Kishuu Hien Zuki before this move hits.
Move Name: Kishuu Hien Zuki
Translation: Surprise Attack Flying Monkey Stab
Move Command: Press P before Kaiten Hien Zan hits
# of Hits: Light 1 / Heavy 1
Move Name: Hishou Kyaku
Translation: Flying Kick
Move Command: In air, qcf + K
# of Hits: Light 4 / Heavy 5
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Shin! Chouzetsu Tatsumaki Shinkuu Zan
Translation: True! Super Suppressed Tornado Vacuum Slash
Move Command: hcb,hcb + P, move b / f
# of Hits: Light 1 / Heavy 1 (DM)
Light 3 / Heavy 3 (SDM)
Move Name: Hou'ou Kyaku
Translation: Phoenix Kick
Move Command: qcf,hcb + K
# of Hits: Light 14 / Heavy 14 (DM)
Light 28 / Heavy 28 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - C S D 1 L C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - =1 - - S D
(D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - S D
---------------------- [ Special Move Chains ] -----------------------
Senpuu Hien Sashi > Houkou Tenkan > Houkou Tenkan > Houkou Tenkan
Hishou Kuuretsu Zan > Houkou Tenkan > Houkou Tenkan > Houkou Tenkan
------------------------------------------------------------------------
CHANG KOEHAN (Kim Team)
------------------------------------------------------------------------
Fighting Style: Taekwondo plus power attacks
Birthday: 10 / 21
Age: 39 years old
Birthplace: Korea
Blood Type: B
Height: 227cm
Weight: 303kg
Hobby: He likes to destroy things
Favorite Food: Roasted cows (then eggs, afterwards)
Best Sport: Ping-pong
Most Important: His iron ball
Dislikes: Centipedes
"A crushing victory! Heh heh heh!"
------------------------ [ Short Moves List ] ------------------------
Hagan Geki When close, b / f + C
Kusari Jime When close, b / f + D
Hiki Nige df + A
Tekkyuu Dai Kaiten Tap P rapidly, move b / f (ABCD cancels)
Tekkyuu Funsai Geki Charge b,f + P
Tekkyuu Hien Zan Charge d,u + K
Dai Hakai Nage When close, hcb,f + P
Tekkyuu Dai Bousou qcf,hcb + P
Tekkyuu Dai Assatsu qcf,qcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Hagan Geki
Translation: Face Breaking Attack
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Kusari Jime
Translation: Chain Strangle
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------- [ Command Attack ] -------------------------
Move Name: Hiki Nige
Translation: Sliding Evade
Move Command: df + A
# of Hits: Light 1
Comments: This attack hits low and must be crouch blocked.
------------------------- [ Special Moves ] --------------------------
Move Name: Tekkyuu Dai Kaiten
Translation: Great Revolving Iron Ball
Move Command: Tap P rapidly, move b / f (press ABCD to cancel)
# of Hits: Light 1 / Heavy 1
Comments: This move has autoguard.
Move Name: Tekkyuu Funsai Geki
Translation: Smashing Iron Ball Attack
Move Command: Charge b,f + P
# of Hits: Light 1 / Heavy 1
Comments: This move has autoguard.
Move Name: Tekkyuu Hien Zan
Translation: Iron Ball Flying Slash
Move Command: Charge d,u + K
# of Hits: Light 2 / Heavy 1
Comments: When Chang is falling, this move becomes an overhead
attack.
Move Name: Dai Hakai Nage
Translation: Great Destroying Throw
Move Command: When close, hcb,f + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Tekkyuu Dai Bousou
Translation: Great Iron Ball Reckless Run
Move Command: qcf,hcb + P
# of Hits: Light 11 / Heavy 11 (DM)
Light 17 / Heavy 17 (SDM)
Comments: The SDM version of this move will Guard Break a blocking
opponent. Chang randomly performs a finishing blow at
the end of this move; it may be a Hien Zan, delayed
backflop, standing body blow, forward roll, upward roll,
or his standing B kick. Anyone seen any others?
Move Name: Tekkyuu Dai Assatsu
Translation: Great Iron Ball Deadly Pressure
Move Command: qcf,qcf + P
# of Hits: Light 1 / Heavy 2 (DM)
Light 1 / Heavy 1 (SDM)
Comments: In the DM version, Chang runs forward before doing his
belly flop if you use the (C) button; this can get two
hits if you're close enough. In the SDM version, Chang
can not only hit while falling, but also when he hits
the ground, it shakes, and you take damage no matter
where you're standing. However you can crouch-block
both his fall and the ground shake. Any version of
the Tekkyuu Dai Assatsu can hit on the way up as well as
on the way down.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(B) 1 - C S D 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(C) 1 - - - - 2 - - - - *1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
* Chang's crouching C will only ever hit once, but it has three
possible 'hit points'. On the first or second hit points (when he's
holding the iron ball close to the ground), you can cancel this
attack as listed. On the third hit point (when the ball is above
Chang's head), it is an uncancelable attack.
------------------------------------------------------------------------
RYUJI YAMAZAKI ('97 Special Team)
------------------------------------------------------------------------
Fighting Style: Garyuu Kenka Sappou
(Self-Made Brawling Deadly Arts)
Birthday: 8 / 8
Age: 33
Birthplace: Japan
Blood Type: A
Height: 192cm
Weight: 96kg
Hobby: Collecting knives
Favorite Food: Umazashi (sliced horsemeat)
Best Sport: None
Most Important: Anything that will profit himself
Dislikes: Manual labor
"Annoying! Annoying! Annoying! You're just bleeding annoying!"
------------------------ [ Short Moves List ] ------------------------
Shime Age When close, b / f + C
Bun Nage When close, b / f + D
Bussashi f + A
Hebi Tsukai (Joudan) qcb + A (hold A to delay)
Hebi Tsukai (Chuudan) qcb + B (hold B to delay)
Hebi Tsukai (Gedan) qcb + C (hold C to delay)
Hebi Damashi Press D while delaying Hebi Tsukai
Sabaki no Aikuchi f,d,df + P
Yakiire f,d,df + B
Suna Kake f,d,df + D
Bai Gaeshi (Kyuushuu) qcf + A
Bai Gaeshi (Dan Hassha) qcf + C
Sadomazo hcf + K
Bakudan Pachiki When close, hcb,f + P
Guillotine qcf,qcf + P
Drill When close, hcb,hcb + P, tap P rapidly
Punch Ranbu Tap P 0-4 times during DM Drill
Kick Ranbu Tap P 5-8 times during DM Drill
Rapid Pachiki Tap P 9-12 times during DM Drill
Repeated Hebi Tsukai Tap P 13+ times during DM Drill
Rapid Aikuchi Tap P 5-8 times during SDM Drill
Rapid Stomps Tap P 0-4 times during SDM Drill
Rapid Shime Age Tap P 9-12 times during SDM Drill
Chou Repeated Hebi Tsukai Tap P 13+ times during SDM Drill
Chouhatsu Tap any button after Drill ends
-------------------------- [ Normal Throws ] -------------------------
Move Name: Shime Age
Translation: Strangle Lift
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Bun Nage
Translation: ('bun' emphasizes 'nage', which means 'throw')
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------- [ Command Attack ] -------------------------
Move Name: Bussashi
Translation: ('butsu' emphasizes 'nage', which means 'stabbing')
Move Command: f + A
# of Hits: Light 2
Comments: The second hit is an overhead attack, unless you cancel
into it (in which case it becomes cancelable on either
hit).
------------------------- [ Special Moves ] --------------------------
Move Name: Hebi Tsukai (Joudan)
Translation: Snake Tamer (Upper Level)
Move Command: qcb + A (hold A to delay)
# of Hits: Light 2
Comments: If you delay this move, you can stop it by using the
Hebi Damashi.
Move Name: Hebi Tsukai (Chuudan)
Translation: Snake Tamer (Middle Level)
Move Command: qcb + B (hold B to delay)
# of Hits: Light 2
Comments: If you delay this move, you can stop it by using the
Hebi Damashi.
Move Name: Hebi Tsukai (Gedan)
Translation: Snake Tamer (Lower Level)
Move Command: qcb + C (hold C to delay)
# of Hits: Heavy 2
Comments: If you delay this move, you can stop it by using the
Hebi Damashi.
Move Name: Hebi Damashi
Translation: Snake Trick
Move Command: While delaying Hebi Tsukai, press D
# of Hits: Heavy 0
Comments: An easy way to earn Power Gauge energy is to perform
and delay a Hebi Tsukai, then cancel it with this move,
then repeat.
Move Name: Sabaki no Aikuchi
Translation: Dagger of Judgment
Move Command: f,d,df + P
# of Hits: Light 2 / Heavy 4
Move Name: Yakiire
Translation: Tempering
Move Command: f,d,df + B
# of Hits: Light 2
Comments: An overhead attack.
Move Name: Suna Kake
Translation: Sand Spray
Move Command: f,d,df + D
# of Hits: Heavy 1
Comments: Can be cancelled into Hebi Tsukai.
Move Name: Bai Gaeshi (Kyuushuu)
Translation: Double Return (Absorption)
Move Command: qcf + A
# of Hits: Light 2
Comments: This move can absorb long-range projectiles. When used,
Ryuji takes no damage, and gains a small amount of Power
Gauge energy from the absorbed projectile.
Move Name: Bai Gaeshi (Dan Hassha)
Translation: Double Return (Bullet Fire)
Move Command: qcf + C
# of Hits: Heavy 2
Comments: This move can absorb long-range projectiles. When used,
Ryuji takes no damage, and retorts with a projectile of
his own.
Move Name: Sadomazo
Translation: Sadism / Masochism
Move Command: hcf + K
# of Hits: Light 0 / Heavy 0 (Light 1 / Heavy 1 as a reversal)
Comments: If Ryuji is hit while taunting, he'll strike back. This
move can reverse most attacks, excluding low attacks and
projectiles.
Move Name: Bakudan Pachiki
Translation: Bomb Headbutt
Move Command: When close, hcb,f + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Guillotine
Move Command: qcf,qcf + P
# of Hits: Light 3,3 / Heavy 3,3 (DM)
Light 3,7 / Heavy 3,7 (SDM)
Move Name: Drill
Move Command: When close, hcb,hcb + P, then tap P rapidly
# of Hits: Varies, see below
Comments: An unblockable attack. You can change the outcome of
the Drill by tapping P while Ryuji's opponent is in the
air and he is charging up (before he catches them again).
----------------------- [ DM Drill Listings ] ------------------------
Move Name: Punch Ranbu
Translation: Boisterious Punch Dance
Move Command: Tap P 0 - 4 times while Yamazaki is charging up
# of Hits: Light 11 / Heavy 11
Move Name: Kick Ranbu
Translation: Boisterious Kick Dance
Move Command: Tap P 5 - 8 times while Yamazaki is charging up
# of Hits: Light 12 / Heavy 12
Move Name: Rapid Pachiki
Translation: Rapid Headbutt
Move Command: Tap P 9 - 12 times while Yamazaki is charging up
# of Hits: Light 16 / Heavy 16
Move Name: Repeated Hebi Tsukai
Translation: Repeated Snake Tamer
Move Command: Tap P 13+ times while Yamazaki is charging up
# of Hits: Light 27 / Heavy 27
----------------------- [ SDM Drill Listings ] -----------------------
Move Name: Rapid Stomps
Move Command: Tap P 0 - 4 times while Yamazaki is charging up
# of Hits: Light 20 / Heavy 20
Move Name: Rapid Aikuchi
Translation: Rapid Dagger
Move Command: Tap P 5 - 8 times while Yamazaki is charging up
# of Hits: Light 23 / Heavy 23
Move Name: Rapid Shime Age
Translation: Rapid Strangle Lift
Move Command: Tap P 9 - 12 times while Yamazaki is charging up
# of Hits: Light 27 / Heavy 27
Move Name: Chou Repeated Hebi Tsukai
Translation: Super Repeated Snake Tamer
Move Command: Tap P 13+ times while Yamazaki is charging up
# of Hits: Light 43 / Heavy 43
Move Name: Chouhatsu
Move Command: Tap any button after the Drill
# of Hits: Light 0 / Heavy 0
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 L - - - 1 L C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - =1 - C S D 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Suna Kake -> Hebi Tsukai
------------------------------------------------------------------------
BLUE MARY ('97 Special Team)
------------------------------------------------------------------------
Fighting Style: Command Sambo
Birthday: 2 / 4
Age: 23
Birthplace: America
Blood Type: AB
Height: 168cm
Weight: 49kg
Hobby: Bike touring
Favorite Food: Beef cup
Best Sport: Baseball
Most Important: Leather jacket
Dislikes: Cats
Three Sizes: Bust 86, Waist 54, Hips 85
"This isn't about logic! It's about smashing your face in!"
------------------------ [ Short Moves List ] ------------------------
Victor Nage When close, b / f + C
Head Throw When close, b / f + D
Hammer Arch f + A
Double Rolling f + B
Climbing Arrow df + B
M. Spider qcf + P
Spin Fall qcf + K
Vertical Arrow f,d,df + K
M. Snatcher f,d,df + K from Vertical Arrow
Straight Slicer Charge b,f + K
Crab Clutch qcf + K from Straight Slicer
M. Reverse Facelock qcb + B
M. Head Buster qcb + D
Backdrop Real When close, hcb,f + P
M. Splash Rose qcf,hcb + P
M. Dynamite Swing qcf,qcf + K
M. Typhoon hcb,hcb + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Victor Nage
Translation: Victor Throw
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Head Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Hammer Arch
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
Move Name: Double Rolling
Move Command: f + B
# of Hits: Light 2
Comments: The second hit of this attack hits low and must be
crouch blocked.
Move Name: Climbing Arrow
Move Command: df + B
# of Hits: Light 1
Comments: This move can be canceled into a special move.
------------------------- [ Special Moves ] --------------------------
Move Name: M. Spider
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
Move Name: Spin Fall
Move Command: qcf + K
# of Hits: Light 1 / Heavy 1
Move Name: Vertical Arrow
Move Command: f,d,df + K
# of Hits: Light 2 / Heavy 2
Comments: Can follow with M. Snatcher.
Move Name: M. Snatcher
Move Command: f,d,df + K when Vertical Arrow hits
# of Hits: Light 1 / Heavy 1
Move Name: Straight Slicer
Move Command: Charge b,f + K
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Crab Clutch.
Move Name: Crab Clutch
Move Command: qcf + K when Straight Slicer hits
# of Hits: Light 1 / Heavy 1
Move Name: M. Reverse Facelock
Move Command: qcb + B
# of Hits: Light 0 (Light 1 as a reversal)
Comments: This move reverses jumping attacks.
Move Name: M. Head Buster
Move Command: qcb + D
# of Hits: Heavy 0 (Heavy 1 as a reversal)
Comments: This move reverses standing and crouching attacks.
Move Name: Backdrop Real
Move Command: When close, hcb,f + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: M. Splash Rose
Move Command: qcf,hcb + P
# of Hits: Light 9 / Heavy 9 (DM)
Light 28 / Heavy 28 (SDM)
Move Name: M. Dynamite Swing
Move Command: qcf,qcf + K
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Move Name: M. Typhoon
Move Command: When close, hcb,hcb + K
# of Hits: Light 1 / Heavy 1 (DM / SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 L C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - =e - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - =2 - C S D 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Vertical Arrow > M. Snatcher
Straight Slicer > Crab Clutch
------------------------------------------------------------------------
BILLY KANE ('97 Special Team)
------------------------------------------------------------------------
Fighting Style: Boujutsu (Pole Techniques)
Birthday: 12 / 15
Age: 28
Birthplace: England
Blood Type: B
Height: 179cm
Weight: 77kg
Hobby: Doing laundry
Favorite Food: Egg dishes
Best Sport: Pole vaulting
Most Important: His younger sister (Lily)
Dislikes: Orders / commands
"How doe's [sic] it feel to be well done? I bet you taste terrible."
------------------------ [ Short Moves List ] ------------------------
Jigoku Otoshi When close, b / f + C
Ippon Zuri Nage When close, b / f + D
Dai Kaiten Geri f + A
Boutaka Tobigeri f + B
Senpuu Kon Tap A rapidly
Shuuten Renpa Kon Tap C rapidly
Sansetsu Kon: Chuudan Uchi hcf + P
Kaen Sansetsu Kon: Chuudan Tsuki qcf + P from Sansetsu Kon Chuudan Uchi
Sen'en Sakkon f,d,df + P
Kyoushuu Hishou Kon f,d,df + K, move b / f
Karyuu Tsuigeki Kon qcb + B
Suiryuu Tsuigeki Kon qcb + D
Chou Kaen Senpuu Kon qcf,hcb + P
Dai Senpuu qcf,qcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Jigoku Otoshi
Translation: Hell Drop
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Ippon Zuri Nage
Translation: 'Fish caught on a hook' Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Dai Kaiten Geri
Translation: Great Spinning Kick
Move Command: f + A
# of Hits: Light 2
Move Name: Boutaka Tobigeri
Translation: Pole Vault Kick
Move Command: f + B
# of Hits: Light 1
------------------------- [ Special Moves ] --------------------------
Move Name: Senpuu Kon
Translation: Whirlwind Cane
Move Command: Tap A rapidly
# of Hits: Light 9
Move Name: Shuuten Renpa Kon
Translation: Focus Point Destruction Cane
Move Command: Tap C rapidly
# of Hits: Heavy 6
Move Name: Sansetsu Kon: Chuudan Uchi
Translation: Three-Part Cane: Mid-Level Strike
Move Command: hcf + P
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Kaen Sansetsu Kon: Chuudan Tsuki.
Move Name: Kaen Sansetsu Kon: Chuudan Tsuki
Translation: Blazing Three-Part Cane: Mid-Level Thrust
Move Command: qcf + P during Sansetsu Kon: Chuudan Uchi
# of Hits: Light 1 / Heavy 1
Move Name: Sen'en Sakkon
Translation: Spinning Circle Cane Slash
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 2
Move Name: Kyoushuu Hishou Kon
Translation: Flying Assault Cane
Move Command: f,d,df + K, move b / f while in air
# of Hits: Light 3 / Heavy 5 (Light 2 / Heavy 2 from afar)
Move Name: Karyuu Tsuigeki Kon
Translation: Fire Dragon Pursuit Cane
Move Command: qcb + B
# of Hits: Light 0 (Light 2 as a reversal)
Comments: This move reverses high attacks, and has autoguard.
Move Name: Suiryuu Tsuigeki Kon
Translation: Water Dragon Pursuit Cane
Move Command: qcb + D
# of Hits: Heavy 0 (Heavy 5 as a reversal)
Comments: This move reverses low attacks.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Chou Kaen Senpuu Kon
Translation: Super Blazing Whirlwind Cane
Move Command: qcf,hcb + P
# of Hits: Light 6 / Heavy 6 (DM)
Light 10 / Heavy 10 (SDM)
Move Name: Dai Senpuu
Translation: Great Whirlwind
Move Command: qcf,qcf + P
# of Hits: Light 3 / Heavy 3 (DM)
Light 5 / Heavy 5 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - C S D 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Sansetsu Kon: Chuudan Uchi > Kaen Sansetsu Kon: Chuudan Tsuki
------------------------------------------------------------------------
YASHIRO NANAKASE (Orochi Team)
------------------------------------------------------------------------
Fighting Style: Mainly a striking system of attack
Birthday: 12 / 31
Age: 23
Birthplace: Japan
Blood Type: O
Height: 190cm
Weight: 99kg
Hobby: His band, taking trips
Favorite Food: Memma eartip, ramen (especially the instant kind)
Best Sport: Swimming
Most Important: Kohaku (amber)
Dislikes: Eggplants, narrow places
"You're not too bad. That is, you're second!"
------------------------ [ Short Moves List ] ------------------------
Lever Blow When close, b / f + C
Hatchet Throw When close, b / f + D
Regret Bash f + A
Step Side Kick f + B
Upper Duel f,d,df + P
Missile Might Bash hcb + P
Sledgehammer qcb + K
Jet Counter hcf + P
Jet Counter: Still qcf + P from Jet Counter
Million Bash Stream qcb,hcf + P, tap P rapidly
Final Impact qcf,qcf + P (hold P to power-up)
-------------------------- [ Normal Throws ] -------------------------
Move Name: Lever Blow
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Hatchet Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Regret Bash
Move Command: f + A
# of Hits: Light 1
Comments: An overhead and knockdown attack, unless you cancel into
it (in which case it becomes cancelable).
Move Name: Step Side Kick
Move Command: f + B
# of Hits: Light 1
Comments: This move can be canceled into a special move.
------------------------- [ Special Moves ] --------------------------
Move Name: Upper Duel
Move Command: f,d,df + P
# of Hits: Light 2 / Heavy 3
Comments: This move has autoguard.
Move Name: Missile Might Bash
Move Command: hcb + P
# of Hits: Light 2 / Heavy 4
Move Name: Sledgehammer
Move Command: qcb + K
# of Hits: Light 1 / Heavy 1
Comments: An overhead attack.
Move Name: Jet Counter
Move Command: hcf + P
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Jet Counter Still
Move Name: Jet Counter Still
Move Command: qcf + P during Jet Counter
# of Hits: Light 1 / Heavy 1
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Million Bash Stream
Move Command: qcb,hcf + P, tap P rapidly
# of Hits: Light 5-13 / Heavy 5-13 (DM)
Light 7-23 / Heavy 7-23 (SDM)
Move Name: Final Impact
Move Command: qcf,qcf + P (hold P to power-up)
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: When fully powered-up, this move is unblockable.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 L C S D 1 - - - - 1 - - - - 1 - - - -
(C) 1 - C S D 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Jet Counter > Jet Counter Still
------------------------------------------------------------------------
SHERMIE (Orochi Team)
------------------------------------------------------------------------
Fighting Style: Mainly centered around throws
Birthday: 2 / 13
Age: 21
Birthplace: France
Blood Type: B
Height: 173cm
Weight: 68kg
Hobby: Her band, seeing French movies, playing with
her pet hamster
Favorite Food: Fish (especially ones with bright bodies),
rolled up natto (fermented soybeans), gyuudon
(beef bowl) tail (?)
Best Sport: Figure skating
Most Important: Her personal computer, and her hamster
Dislikes: Celery, high school baseball
Three Sizes: Bust 92, Waist 63, Hips 87
"Game over, pal! Don't forget to save! Sweet dreams!"
------------------------ [ Short Moves List ] ------------------------
Shermie Flash: Original When close, b / f + C
Front Flash When close, b / f + D
Shermie Stand f + B
Shermie Whip qcb + P
Axle Spin Kick qcb + K
Shermie Shoot hcf + K
Shermie Spiral When close, hcf + P
Shermie Clutch f,d,df + K
Shermie Cute qcf + K from any command throw
Shermie Flash When close, hcb,hcb + P
Shermie Carnival When close, hcf,hcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Shermie Flash: Original
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Front Flash
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Shermie Stand
Move Command: f + B
# of Hits: Light 2
Comments: The second hit is an overhead attack, unless you cancel
into it (in which case it becomes cancelable on the 2nd
hit).
------------------------- [ Special Moves ] --------------------------
Move Name: Shermie Whip
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack. Can follow with Shermie Cute.
Move Name: Axle Spin Kick
Move Command: qcb + K
# of Hits: Light 1 / Heavy 1
Move Name: Shermie Shoot
Move Command: hcf + K
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
Move Name: Shermie Spiral
Move Command: When close, hcf + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack. Can follow with Shermie Cute.
Move Name: Shermie Clutch
Move Command: f,d,df + K
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack. Can follow with Shermie Cute.
Move Name: Shermie Cute
Move Command: qcf + K after any command throw but the Shermie Shoot
# of Hits: Light 1 / Heavy 1
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Shermie Flash
Move Command: When close, hcb,hcb + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack.
Move Name: Shermie Carnival
Move Command: When close, hcf,hcf + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) =1 - C S D =1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Shermie Spiral > Shermie Cute
Shermie Clutch > Shermie Cute
Shermie Whip > Shermie Cute
------------------------------------------------------------------------
CHRIS (Orochi Team)
------------------------------------------------------------------------
Fighting Style: Makes use of speed attacks
Birthday: 5 / 3
Age: 14
Birthplace: Sweden
Blood Type: AB
Height: 160cm
Weight: 48kg
Hobby: Cooking
Favorite Food: Buutan (?)
Best Sport: Orienteering
Most Important: Nature
Dislikes: Gummy candy, people who playfully touch his head,
people who lie
"You make me laugh, chump. And laugh. And laugh. And laugh."
------------------------ [ Short Moves List ] ------------------------
Step Turn When close, b / f + C
Aerial Drop When close, b / f + D
Spinning Array f + A
Reverse Anchor Kick f + B
Carry Off Kick df + B
Slide Touch qcf + P
Scramble Dash qcf + K
Direction Change f,d,df + P
Hunting Air f,d,df + K
Glider Stamp In air, qcf + K
Shooting Dancer: Thrust hcb + P
Shooting Dancer: Step hcb + K
Chain Slide Touch qcf,qcf + P
Twister Drive qcb,qcb + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Step Turn
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Aerial Drop
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Spinning Array
Move Command: f + A
# of Hits: Light 1
Comments: This move can be canceled into a special move.
Move Name: Reverse Anchor Kick
Move Command: f + B
# of Hits: Light 2
Comments: The second hit is an overhead attack, unless you cancel
into it (in which case it becomes cancelable on the 2nd
hit).
Move Name: Carry Off Kick
Move Command: df + B
# of Hits: Light 1
Comments: This attack hits low and must be crouch blocked.
------------------------- [ Special Moves ] --------------------------
Move Name: Chain Slide Touch
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Scramble Dash
Move Command: qcf + K
# of Hits: Light 0 / Heavy 0
Comments: A teleport move. The button used determines the
distance travelled.
Move Name: Direction Change
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack. When used, Chris switches
sides with his oppoenents.
Move Name: Hunting Air
Move Command: f,d,df + K
# of Hits: Light 1 / Heavy 2
Move Name: Glider Stamp
Move Command: In air, qcf + K
# of Hits: Light 1 / Heavy 1
Move Name: Shooting Dancer: Thrust
Move Command: In air, hcb + P
# of Hits: Light 2 / Heavy 2
Comments: The (A) version hits low and must be blocked crouching.
Move Name: Shooting Dancer: Step
Move Command: In air, hcb + K
# of Hits: Light 1 / Heavy 1
Comments: An overhead attack. You can interrupt the 'rebound'
of the (D) version with the Glider Stamp.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Chain Slide Touch
Move Command: qcf,qcf + P
# of Hits: Light 5 / Heavy 5 (DM)
Light 8 / Heavy 8 (SDM)
Move Name: Twister Drive
Move Command: qcb,qcb + K
# of Hits: Light 10 / Heavy 10 (DM)
Light 15 / Heavy 15 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 - C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) =1 - C S D 1 - C S D =1 - C S D 1 - - S - 1 - - S -
(D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - S -
------------------------------------------------------------------------
IORI YAGAMI (Yagami Team)
------------------------------------------------------------------------
Fighting Style: Yagami-ryuu Kobujutsu plus Honnou (Yagami-style
Weapon Fighting Techniques plus his instinct)
Birthday: 3 / 25
Age: 20
Birthplace: Japan
Blood Type: O
Height: 182cm
Weight: 76kg
Hobby: His band
Favorite Food: Meat
Best Sport: All sports
Most Important: Daytona's exotics (?)
Dislikes: Violence
"There's no value to a broken toy. Which is what you losers are."
------------------------ [ Short Moves List ] ------------------------
Sakahagi When close, b / f + C
Saka Sakahagi When close, b / f + D
Ge Shiki: Yuri Ori In air, b + B
Ge Shiki: Yumebiki f + A,A
Ge Shiki: Goufu In "Shinigame" f + B
108 Shiki: Yami Barai qcf + P
127 Shiki: Aoi Hana qcb + P (perform 3 times)
100 Shiki: Oniyaki f,d,df + P
311 Shiki: Tsumagushi f,d,df + K
212 Shiki: Kototsuki In hcb + K
Kuzukaze When close, hcb,f + P
Kin 1211 Shiki: Ya Otome qcf,hcb + P
Ura 108 Shiki: Ya Sakazuki qcb,hcf + P (hold P to delay)
-------------------------- [ Normal Throws ] -------------------------
Move Name: Sakahagi
Translation: Reverse Flayer
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Saka Sakahagi
Translation: Reversed Reverse Flayer
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Ge Shiki: Yuri Ori
Translation: Foreign Style: Lily Break
Move Command: In air, b + B
# of Hits: Light 1
Comments: Only hits if you cross-up your opponent by jumping over
them.
Move Name: Ge Shiki: Yumebiki
Translation: Foreign Style: Dream Bullet
Move Command: f + A,A
# of Hits: Light 1,1
Comments: This move can be canceled into a special move (on
either hit).
Move Name: Ge Shiki: Goufu In "Shinigame"
Translation: Foreign Style: Thunder Axe Negative "Death God"
Move Command: f + B
# of Hits: Light 2
Comments: The second hit is an overhead attack, unless you cancel
into it (in which case it becomes cancelable on the 2nd
hit).
------------------------- [ Special Moves ] --------------------------
Move Name: Hyaku Hachi Shiki: Yami Barai
Translation: Style No. 108: Darkness Sweep
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Hyaku Ni Juu Nana Shiki: Aoi Hana
Translation: Style No. 127: Hollyhock Flower
Move Command: qcb + P (perform 3 times)
# of Hits: Light 1,1,1 / Heavy 1,1,1
Comments: The third hit of this move is an overhead attack.
Can be used after the Tsumagushi.
Move Name: Hyaku Shiki: Oniyaki
Translation: Style No. 100: Demon Scorcher
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 3
Move Name: San Hyaku Juu Itsu Shiki: Tsumagushi
Translation: Style No. 311: Claw Comb
Move Command: f,d,df + K
# of Hits: Light 1 / Heavy 1
Comments: Can be canceled into the Aoi Hana.
Move Name: Ni Hyaku Juu Ni Shiki: Kototsuki In
Translation: Style No. 212: Moon Harp Negative
Move Command: hcb + K
# of Hits: Light 2 / Heavy 2
Move Name: Kuzukaze
Translation: Scum Gale
Move Command: When close, hcb,f + P
# of Hits: Light 1 / Heavy 1
Comments: This move does no damage, and makes your opponent
switch sides with you.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Kin Sen Ni Hyaku Juu Itsu Shiki: Ya Otome
Translation: Forbidden Style No. 1211: Eight Maidens
Move Command: qcf,hcb + P
# of Hits: Light 8 / Heavy 8 (DM)
Light 1 / Heavy 1 (SDM)
Move Name: Ura Hyaku Hachi Shiki: Ya Sakazuki
Translation: Reversed Style No. 108: Eight Wine Cups
Move Command: qcb,hcf + P
# of Hits: Light 1 / Heavy 1 (DM)
Light 1 / Heavy 1 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - - - 1 L C S D 1 - - - - 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - C S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Tsumagushi -> Aoi Hana
------------------------------ [ Notes ] -----------------------------
Iori has a long-range backstep. Just tap b,b to backstep and press
b + B to do his Yuri Ori. He'll sail back quite far as a result.
------------------------------------------------------------------------
MATURE (Yagami Team)
------------------------------------------------------------------------
Fighting Style: Primarily speed-based attacks
Birthday: 4 / 8
Age: 28
Birthplace: Unknown
Blood Type: O
Height: 177cm
Weight: 58kg
Hobby: Meddling with machines, making dolls out of
sculpy
Favorite Food: Poultry (especially chicken)
Best Sport: Snowboarding
Most Important: Her legs
Dislikes: Pigeons, the Kagura family
Three Sizes: Bust 88, Waist 57, Hips 87
"Good night. Forever. Have a million sweet dreams."
------------------------ [ Short Moves List ] ------------------------
Death Blow When close, b / f + C
Back Rush When close, b / f + D
Crematory f + B
Death Row qcb + P (perform 3 times)
Metal Massacre qcb + K
Despair qcf + P
Decide hcf + K
Ebony Tears qcf,hcb + P
Sacrilege f,d,df + P
Heaven's Gate qcb,hcf + K
Nocturnal Lights qcf,qcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Death Blow
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Back Rush
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Crematory
Move Command: f + B
# of Hits: Light 2
------------------------- [ Special Moves ] --------------------------
Move Name: Death Row
Move Command: qcb + P (perform 3 times)
# of Hits: Light 3,3,3 / Heavy 3,3,3
Comments: In KoF '96, it was impossible to chain together three
(C) button Death Rows, but now in '98, you can mix the
strengths up any way you like and get a 9-hit combo
every time.
Move Name: Metal Massacre
Move Command: qcb + K
# of Hits: Light 3 / Heavy 3
Move Name: Despair
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Comments: An overhead attack.
Move Name: Decide
Move Command: hcf + K
# of Hits: Light 1 / Heavy 1
Move Name: Ebony Tears
Move Command: qcf,hcb + P
# of Hits: Light 1 / Heavy 1
Comments: This attack can negate and pass through some projectiles.
Move Name: Sacrilege
Move Command: f,d,df + P
# of Hits: Light 7 / Heavy 7
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Heaven's Gates
Move Command: qcb,hcf + K
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Move Name: Nocturnal Lights
Move Command: qcf,qcf + P
# of Hits: Light 5 / Heavy 5 (DM)
Light 10 / Heavy 10 (SDM)
Comments: If the SDM version is blocked, Mature stops after the
fifth hit.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - =e - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - S D 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - =2 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
------------------------------------------------------------------------
VICE (Yagami Team)
------------------------------------------------------------------------
Fighting Style: Primarily strength-based attacks
Birthday: 11 / 28
Age: 27
Birthplace: Unknown
Blood Type: A
Height: 178cm
Weight: 59kg
Hobby: Collecting American comics
Favorite Food: Plums
Best Sport: Bench press
Most Important: Comic book signed by Dan Brereton
Dislikes: Saishu Kusanagi
Three Sizes: Bust 90, Waist 58, Hips 88
"Well, I guess I'm through. There are no more bones to break."
------------------------ [ Short Moves List ] ------------------------
Death Blow When close, b / f + C
Back Rush When close, b / f + D
Monstrosity f + A
Mayhem qcb + P
Outrage qcb + K
Ravenous In air, qcb + K
Gore Fest When close, hcb,f + P
Blackend When close, hcf + P
Decide hcf + K
Mithan's Robe qcf + P from Blackend or Mayhem
Negative Gain When close, hcb,hcb + K
Withering Surface qcf,qcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Death Blow
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Back Rush
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Monstrosity
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
------------------------- [ Special Moves ] --------------------------
Move Name: Mayhem
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Mithan's Robe.
Move Name: Outrage
Move Command: qcb + K
# of Hits: Light 5 / Heavy 6
Move Name: Ravenous
Move Command: In air, qcb + K
# of Hits: Light 6 / Heavy 7
Move Name: Gore Fest
Move Command: When close, hcb,f + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
Move Name: Blackend
Move Command: When close, hcf + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack. Can follow with Mithan's Robe.
Move Name: Decide
Move Command: hcf + K
# of Hits: Light 1 / Heavy 1
Move Name: Mithan's Robe
Move Command: qcf + P from Mayhem / Blackend
# of Hits: Light 1 / Heavy 1
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Negative Gain
Move Command: When close, hcb,hcb + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack.
Move Name: Withering Surface
Move Command: qcf,qcf + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 - C S D 1 - - S - 1 - - S -
(B) =1 - C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - S - 1 - - S -
(D) 1 - - - - =2 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Mayhem > Mithan's Robe
Blackend > Mithan's Robe
------------------------------------------------------------------------
HEIDERN (Father Team)
------------------------------------------------------------------------
Fighting Style: Martial Arts plus Garyuu Ansatsu Jutsu
(Self-Made Assassination Techniques)
Birthday: 9 / 1
Age: 43
Birthplace: Unknown
Blood Type: B
Height: 192cm
Weight: 90kg
Hobby: Collecting metal figurines, master fishing
Favorite Food: Dark beer, homemade wieners
Best Sport: Hunting
Most Important: Photograph of his family
Dislikes: Rugal
"You say you let your guard down? I think you're just a weenie!"
------------------------ [ Short Moves List ] ------------------------
Backstabbing When close, b / f + C
Lead Belcher When close, b / f + D
Critical Drive When close, b~d~f + C / D (both in air)
Shooter Narnagel f + B
Cross Cutter Charge b,f + P
Moon Slasher Charge d,u + P
Neck Rolling Charge d,u + K
Storm Bringer When close, hcb + P
Killing Bringer hcb + K
Final Bringer qcf,qcf + P
Heidern End qcb,hcf + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Backstabbing
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Lead Belcher
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Critical Drive
Move Command: In air, b / db / d / df / f + C / D when close
# of Hits: Heavy 1
Comments: An unblockable attack. Your enemy has to be in air in
order for you to grab them.
------------------------- [ Command Attack ] -------------------------
Move Name: Shooter Narnagel
Move Command: f + B
# of Hits: Light 2
Comments: The second hit is an overhead attack, unless you cancel
into it (in which case it becomes cancelable on either
hit).
------------------------- [ Special Moves ] --------------------------
Move Name: Cross Cutter
Move Command: Charge b,f + P
# of Hits: Light 1 / Heavy 1
Move Name: Moon Slasher
Move Command: Charge d,u + P
# of Hits: Light 1 / Heavy 1
Move Name: Neck Rolling
Move Command: Charge d,u + K
# of Hits: Light 1 / Heavy 1
Move Name: Storm Bringer
Move Command: When close, hcb + P
# of Hits: Light 1 / Heavy 1
Comments: When used, Heiden will regain a small amount of life.
Move Name: Killing Bringer
Move Command: hcb + K
# of Hits: Light 0 / Heavy 0 (Light 1 / Heavy 1 as a reversal)
Comments: This move is a reversal--it only hits when Heidern is
struck the moment he performs this move (not once he
is posing with his hand out). When used successfully,
Heiden will regain a small amount of life.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Final Bringer
Move Command: qcf,qcf + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: When used, Heiden will regain a moderate amount of life.
Move Name: Heidern End
Move Command: qcb,hcf + K
# of Hits: Light 2 / Heavy 2 (DM / SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - - - 1 - - - - 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(C) 1 - - - - =2 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
------------------------------------------------------------------------
TAKUMA SAKAZAKI (Father Team)
------------------------------------------------------------------------
Fighting Style: Kyokugen-ryuu Karate (Extreme Style Karate)
Birthday: 2 / 4
Age: 50
Birthplace: Japan
Blood Type: O
Height: 180cm
Weight: 70kg
Hobby: Soba-uchi (making wheat noodles)
Favorite Food: White rice, miso soup
Best Sport: All fighting arts
Most Important: His students, his self-made Kyokugen-ryuu karate
Dislikes: Snakes
"Wow. You're an [sic] disgrace! You'd better hang it up, kid!"
------------------------ [ Short Moves List ] ------------------------
Oosotogari When close, b / f + C
Ippon Seoi When close, b / f + D
Oni Guruma f + A
Kawara Wari f + B
Ko'ou Ken qcf + P
Mouko Burai Gan qcb + P
Shouran Kyaku hcb + K
Zanretsu Ken f,b,f + P
Haou Shikou Ken f,hcf + P (hold P to power-up)
Hien Shippuu Kyaku Charge db,f + K
Ryuuko Ranbu qcf,hcb + P
Shin Kishin Geki When close, qcf,qcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Ippon Seoi
Translation: Single Arm Over-the-Shoulder
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Oosotogari
Translation: Great Outer Reaping
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Oni Guruma
Translation: Demon Wheel
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
Move Name: Kawara Wari
Translation: Tile Splitter
Move Command: f + B
# of Hits: Light 1
Comments: A knockdown attack, unless you cancel into it (in which
case it becomes cancelable).
------------------------- [ Special Moves ] --------------------------
Move Name: Ko'ou Ken
Translation: Tiger Gleam Fist
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Mouko Burai Gan
Translation: Wild Tiger (Trustless Boulder)
Move Command: qcb + P
# of Hits: Light 2 / Heavy 2
Comments: This move can negate projectiles. It also has autoguard
(for the 1st hit only). The second hit will Guard Break
a blocking opponent.
Move Name: Shouran Kyaku
Translation: Soaring Riot Kick
Move Command: hcb + K
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
Move Name: Zanretsu Ken
Translation: Momentary Violence Fist
Move Command: f,b,f + P
# of Hits: Light 13 / Heavy 13
Move Name: Haou Shikou Ken
Translation: Supreme King Final Limit Fist
Move Command: f,hcf + P (hold P to power-up)
# of Hits: Light 1 / Heavy 1
Light 3 / Heavy 3 (if power-up)
Comments: This attack can negate and pass through some projectiles.
Move Name: Hien Shippuu Kyaku
Translation: Flying Gale Kick
Move Command: Charge db,f + K
# of Hits: Light 1 / Heavy 2
Comments: A hit opponent is knocked into the air and can be
juggled.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Ryuuko Ranbu
Translation: Dragon / Tiger Boisterous Dance
Move Command: qcf,hcb + P
# of Hits: Light 10 / Heavy 10 (DM)
Light 14 / Heavy 14 (SDM)
Move Name: Shin Kishin Geki
Translation: True Terrible God Attack
Move Command: When close, qcf,qcf + P
# of Hits: Light 3 / Heavy 3 (DM)
Light 6 / Heavy 6 (SDM)
Comments: Normally this move is throw-like in that it must be done
up close and is unblockable. However, if your opponent
evades the first hit, all remaining hits will Guard Break
a blocking opponent. If your foe's guard is broken, and
there are still more hits to be performed, they'll get
hit by the remaining blows.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - - - - 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
------------------------------------------------------------------------
SAISHU KUSANAGI (Father Team)
------------------------------------------------------------------------
Fighting Style: Kusanagi-ryuu Kobujutsu
(Kusanagi-style Weapon Fighting Techniques)
Birthday: 11 / 27
Age: 50
Birthplace: Japan
Blood Type: B
Height: 177cm
Weight: 69kg
Hobby: Fishing, oyaji-gari-gari
(Beating up people who beat up older men)
Favorite Food: Curry udon, strawberry charlotte
Best Sport: Golf
Most Important: Pride of the Kusanagi family, his wife
(Shizuka Kusanagi)
Dislikes: High places--he has acrophobia (fear of heights)
"Defeat is defeat. Fighting's no picnic, kid!"
------------------------ [ Short Moves List ] ------------------------
Hikiri Tsuchi When close, b / f + C
Issetsu Seoi Nage When close, b / f + D
Ge Shiki: Gou Tsui f + A
Ge Shiki: Kubu Tsuchi f + B
108 Shiki: Yami Barai qcf + P
721 Shiki: Homura Gasane qcb + P (perform 2 times)
100 Shiki: Oniyaki f,d,df + P
110 Shiki: Nata Guruma f,d,df + K
427 Shiki: Kamu Kakari hcb + K
Ura 108 Shiki: Orochi Nagi qcb,hcf + P (hold P to delay)
1127 Shiki: Tsumugari qcf,qcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Hikiri Tsuchi
Translation: Signal Fire Hammer
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Ippon Seoi Nage
Translation: Single Arm Over-the-Shoulder Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Ge Shiki: Gou Tsui
Translation: Foreign Style: Roaring Hammer
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
Move Name: Ge Shiki: Kubu Tsuchi
Translation: Foreign Style: Head Mallet
Move Command: f + B
# of Hits: Light 1
------------------------- [ Special Moves ] --------------------------
Move Name: Hyaku Hachi Shiki: Yami Barai
Translation: Style No. 108: Darkness Sweep
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Nana Hyaku Ni Juu Shiki: Homura Gasane
Translation: Style No. 721: Piled Blaze
Move Command: qcb + P (perform 2 times)
# of Hits: Light 1,1 / Heavy 1,1
Move Name: Hyaku Shiki: Oniyaki
Translation: Style No. 100: Demon Scorcher
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 2
Move Name: Hyaku Juu Shiki: Nata Guruma
Translation: Style No. 110: Hatchet Wheel
Move Command: f,d,df + K
# of Hits: Light 2 / Heavy 3
Comments: The last hit is an overhead attack.
Move Name: Yon Hyaku Ni Juu Nana: Kamu Kakari
Translation: Style No. 427: Godly Consultation
Move Command: hcb + K
# of Hits: Light 2 / Heavy 2
Comments: An overhead attack.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Ura Hyaku Hachi Shiki: Orochi Nagi
Translation: Reverse Style No. 108: Great Serpent Mow Down
Move Command: qcb,hcf + P (hold P to delay)
# of Hits: Light 1 / Heavy 1 (DM)
Light 3 / Heavy 3 (SDM)
Move Name: Sen Hyaku Ni Juu Nana: Tsumugari
Translation: Style No. 1127: Reaping Eye of the Metropolis
Move Command: qcf,qcf + P
# of Hits: Light 3 / Heavy 3 (DM)
Light 14 / Heavy 14 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - S D =e - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - - - - 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
------------------------------------------------------------------------
HEAVY D! (American Sports Team)
------------------------------------------------------------------------
Fighting Style: Boxing
Birthday: 3 / 25
Age: 29
Birthplace: America
Blood Type: A
Height: 208cm
Weight: 113kg
Hobby: Listening to "New Jack Swing"
Favorite Food: Mainichi*tai ("Something big every day")
(as there is a circle in the text, indicating
a censored kanji, I think this is a slogan or
something like that).
Best Sport: Wrestling
Most Important: The cat he raised, "Puu"
Dislikes: Tidyness, (kanji are too small to read -km)
"Slow. You're attack's too slow. I read you like a storybook."
------------------------ [ Short Moves List ] ------------------------
Stomach Buster When close, b / f + C
Reverse Stomach Buster When close, b / f + D
Rock Crush f + A
R.S.D. (Rolling Soul Diver) qcf + P
Ducking Combination qcb + P (perform 2 times)
Blast Upper qcf + K
Soul Flower qcb + K
Shadow d,d + P (then perform a special move)
Dancing Beat When close, f,d,df + P
D. Crazy qcb,hcf + P
D. Magnum qcf,qcf + P (hold P to delay)
-------------------------- [ Normal Throws ] -------------------------
Move Name: Stomach Buster
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Reverse Stomach Buster
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Rock Crush
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
------------------------- [ Special Moves ] --------------------------
Move Name: R.S.D. (Rolling Soul Diver)
Move Command: qcf + P
# of Hits: Light 1 / Heavy 3
Light 3 / Heavy 3 (when used after Shadow)
Move Name: Ducking Combination
Move Command: qcb + P (perform 2 times)
# of Hits: Light 1,1 / Heavy 1,1
Light 1,3 / Heavy 1,2 (Shadowed and performed twice)
Light 3 / Heavy 3 (Shadowed and performed once)
Comments: When you perform this move a second time, qcb + A is an
overhead attack, and qcb + C is a low-hitting attack.
When done normally, you must finish with qcb + C to make
the hits combo. When Shadowed, you can finish it any
way you like to have it combo. Furthermore, the
Shadowed version, if done twice, ends in either a R.S.D.
(if qcb + A is used), or a Blast Upper (if qcb + C is
used).
Move Name: Blast Upper
Move Command: qcf + K
# of Hits: Light 1 / Heavy 1
Light 2 / Heavy 2 (when used after Shadow)
Move Name: Soul Flower
Move Command: qcb + K
# of Hits: Light 1 / Heavy 1
Light 2 / Heavy 2 (when used after Shadow)
Move Name: Shadow
Move Command: d,d + P
# of Hits: Light 0 / Heavy 0
Light 5 / Heavy 5 (when used after Shadow)
Comments: When used, Heavy D! throws some punches and taunts.
After this move has been used once, all of his special
moves are enhanced (even the Shadow itself), and will
hit more times, but once any special move is performed,
the Shadow effect ends and you must perform another
Shadow to enhance your moves. Note that doing a
enhanced Shadow will not enhance the other moves--only
a normal Shadow can do that.
Move Name: Dancing Beat
Move Command: When close, f,d,df + P
# of Hits: Light 5 / Heavy 5
Light 6 / Heavy 6 (when used after Shadow)
Comments: An unblockable attack. This move has no 'missed'
animation. When Shadowed, you can juggle someone
after the move ends.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: D. Crazy
Move Command: qcb,hcf + P
# of Hits: Light 7 / Heavy 7 (DM)
Light 18 / Heavy 18 (SDM)
Move Name: D. Magnum
Move Command: qcf,qcf + P (hold P to delay)
# of Hits: Light 1 / Heavy 1 (DM / SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 L C S D 1 L C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 2 - - - - 2 - - - -
(D) 1 - - - - =e - C S D 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
------------------------------------------------------------------------
LUCKY GLAUBER (American Sports Team)
------------------------------------------------------------------------
Fighting Style: Basketball plus Karate
Birthday: 12 / 2
Age: 28
Birthplace: America
Blood Type: AB
Height: 222cm
Weight: 105kg
Hobby: (something about postcard subscriptions) -km
Favorite Food: Nimame (cooked beans)
Best Sport: Baseball
Most Important: Using his basketball when fighting
Dislikes: The sound of glass being scratched
"Wake up!! It's too early for bedtime."
------------------------ [ Short Moves List ] ------------------------
Dunk Buster When close, b / f + C
Lucky Crash When close, b / f + D
Dunk Otoshi In air, d + A
Lucky Kick f + B
Death Bound qcf + P
Death Dunk qcb + P
Cyclone Break qcb + K
Lucky Vision qcf + K
Death Shoot d,d + P / K
Death Heel f,d,df + K
Hell Bound qcf,qcf + P
Lucky Driver qcf,qcf + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Dunk Buster
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Lucky Crush
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Dunk Otoshi
Translation: Dunk Drop
Move Command: In air, d + A
# of Hits: Light 1
Comments: A knockdown attack.
Move Name: Lucky Kick
Move Command: f + B
# of Hits: Light 1
Comments: This move can be canceled into a special move.
------------------------- [ Special Moves ] --------------------------
Move Name: Death Bound
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Comments: If you attempt to cancel into this move from a normal
attack or the Lucky Kick, Lucky hits with his hand
instead of the basketball.
Move Name: Death Dunk
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Move Name: Cyclone Break
Move Command: qcb + K
# of Hits: Light 5 / Heavy 5
Move Name: Lucky Vision
Move Command: qcf + K
# of Hits: Light 0 / Heavy 0
Comments: A teleport move. The button used determines the
distance travelled. There is a minor glitch with this
move--after using it, your opponent's sprite will
overlap you, instead of the other way around. It ends
when you make any sort of attack.
Move Name: Death Shoot
Move Command: d,d + P / K
# of Hits: Light 1 / Heavy 1
Comments: The button used determines where the basketball falls
from (A - close...D - far). If you attempt to cancel
into this move from a normal attack or the Lucky Kick,
Lucky will attack with a kick instead.
Move Name: Death Heel
Move Command: f,d,df + K
# of Hits: Light 2 / Heavy 2
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Hell Bound
Move Command: qcf,qcf + P
# of Hits: Light 1 / Heavy 1 (DM)
Light 3 / Heavy 3 (SDM)
Move Name: Lucky Driver
Move Command: qcf,qcf + K
# of Hits: Light 8 / Heavy 8 (DM)
Light 15 / Heavy 15 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(D) 1 - - - - 1 - - - - 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
------------------------------------------------------------------------
BRIAN BATTLER (American Sports Team)
------------------------------------------------------------------------
Fighting Style: Power-centered attacks
Birthday: 4 / 15
Age: 28
Birthplace: America
Blood Type: O
Height: 219cm
Weight: 152kg
Hobby: Car racing
Favorite Food: Mashed potatoes
Best Sport: Hunting
Most Important: His car (a Viper)
Dislikes: Steady exertion
"Your defense means nothing. Nothing to my tackling, that is!"
------------------------ [ Short Moves List ] ------------------------
Atomic Drop When close, b / f + C
Rock Buster When close, b / f + D
Buster Tomahawk In air, d + A
Screw Body Press In air, qcf + P
Brian Tornado hcf + P
Hyper Tackle hcf + K
Rocket Tackle f,d,df + K
Brian Hammer qcb + P
Double Hammer qcb + P from Brian Hammer
D.D.T. qcb + P from Double Hammer
Tiger Driver hcf + P from Brian Hammer
Samurai Bomb d,d + P from Tiger Driver
Shoulder Backbreaker d,d,d + K from Tiger Driver
Buster & Bomb d,u + P from Shoulder Backbreaker
American Supernova qcf,qcf + P
Big Bang Tackle qcf,qcf + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Atomic Drop
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Rock Buster
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Buster Tomahawk
Move Command: In air, d + C
# of Hits: Light 1
Comments: A knockdown attack, if it hits an airborne opponent.
------------------------- [ Special Moves ] --------------------------
Move Name: Screw Body Press
Move Command: In air, qcf + P
# of Hits: Light 6 / Heavy 10 (if your opponent's on the ground)
Light 9 / Heavy 10 (if you do an EX dash, then qcf + P)
Light 1 / Heavy 1 (if your opponent's in the air)
Light 2 / Heavy 2 (if you counterhit an enemy in air)
Move Name: Brian Tornado
Move Command: hcf + P
# of Hits: Light 3 / Heavy 5
Move Name: Hyper Tackle
Move Command: hcf + K
# of Hits: Light 5 / Heavy 5
Move Name: Rocket Tackle
Move Command: f,d,df + K
# of Hits: Light 1 / Heavy 1 (Light 2 on a counter hit)
Move Name: Brian Hammer
Move Command: qcb + P
# of Hits: Light 2 / Heavy 2
Light 1 / Heavy 1 (if you follow it with another move)
Comments: Can follow with Double Hammer or Tiger Diver.
Move Name: Double Hammer
Move Command: qcb + P during Brian Hammer
# of Hits: Light 1 / Heavy 1
Comments Can follow with D.D.T.
Move Name: D.D.T.
Move Command: qcb + P during Double Hammer
# of Hits: Light 1 / Heavy 1
Move Name: Tiger Driver
Move Command: hcf + P during Brian Hammer
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Samurai Bomb or Shoulder Backbreaker.
Move Name: Samurai Bomb
Move Command: d,d + P during Tiger Driver
# of Hits: Light 1 / Heavy 1
Comments: Try waiting until Brian actually 'sits' down on the
floor before inputting the command.
Move Name: Shoulder Backbreaker
Move Command: d,d,d + K during Tiger Driver
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Buster & Bomb
Comments: Try waiting until Brian actually 'sits' down on the
floor before inputting the command.
Move Name: Buster & Bomb
Move Command: d,u + P during Shoulder Backbreaker
# of Hits: Light 1 / Heavy 1
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: American Supernova
Move Command: qcf,qcf + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack. This is a throw-type move that
will only hit an airborne opponent.
Move Name: Big Bang Tackle
Move Command: qcf,qcf + K
# of Hits: Light 5 / Heavy 5 (DM)
Light 5 / Heavy 4 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 L - S D 1 - - S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 L - S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - S D =e - - S D 1 - - S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - - S D 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Brian Hammer > Double Hammer > D.D.T.
Brian Hammer > Tiger Driver > Samurai Bomb
Brian Hammer > Tiger Driver > Shoulder Backbreaker > Buster & Bomb
------------------------------------------------------------------------
RUGAL BERNSTEIN (Edit Character)
------------------------------------------------------------------------
Fighting Style: A synthesis of all the fighting techniques that
he is a master of
Birthday: 2 / 10
Age: Unknown
Birthplace: Unknown
Blood Type: Unknown
Height: 197cm
Weight: 103kg
Hobby: Revival (bringing himself back to life)
Favorite Food: Has no likes or dislikes regarding food
Best Sport: None in particular; he's good at anything
Most Important: Having an evil heart
Dislikes: Justice, immediate problems (like guys getting
in the way of him doing evil things)
"Repeat this after me, I'll never take on a god again."
------------------------ [ Short Moves List ] ------------------------
Scorpion Deathlock When close, b / f + C
Scorpion Blow When close, b / f + D
Double Tomahawk f + B
Reppuu Ken qcf + P
Dark Barrier qcf + K
God Press hcb + P
Kaiser Wave f,hcf + P (hold P to power-up)
Genocide Cutter f,d,df + K
Gigantic Pressure qcf,hcb + P
Dead End Screamer qcf,qcf + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Scorpion Deathlock
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Scorpion Blow
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Double Tomahawk
Move Command: f + B
# of Hits: Light 2
Comments: The second hit is an overhead attack, unless you cancel
into it (in which case it becomes cancelable on either
hit).
------------------------- [ Special Moves ] --------------------------
Move Name: Reppuu Ken
Translation: Violent Wind Fist
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Dark Barrier
Move Command: qcf + K
# of Hits: Light 1 / Heavy 1
Comments: This move can reflect long-range projectiles.
Move Name: God Press
Move Command: hcb + P
# of Hits: Light 1 / Heavy 1
Move Name: Kaiser Wave
Move Command: f,hcf + P (hold P to power-up to three levels)
# of Hits: Light 1-3 / Heavy 1-3 (depending on power level)
Comments: This attack can negate and pass through some projectiles.
Move Name: Genocide Cutter
Move Command: f,d,df + K
# of Hits: Light 2 / Heavy 2
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Gigantic Pressure
Move Command: qcf,hcb + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Move Name: Dead End Screamer
Move Command: qcf,qcf + K
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An overhead attack.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 - C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - =e - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - =1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
------------------------------------------------------------------------
SHINGO YABUKI (Edit Character)
------------------------------------------------------------------------
Fighting Style: (Self-styled) Kusanagi-ryuu Kobojutsu transmitted
directly to him by Kyo Kusanagi
Birthday: 4 / 8
Age: 17
Birthplace: Japan
Blood Type: O
Height: 179cm
Weight: 69kg
Hobby: Reading ghost stories
Favorite Food: Refrigerated udon, sardines
Best Sport: Swimming, water polo
Most Important: Destiny, his girlfriend, the glove given to him
by Kyo Kusanagi, and his notebook, in which he
records the Kusanagi techniques (being Kyo's
pupil, afterall).
Dislikes: Milk, cruel people like Yamazaki, Yagami, and
(Yashiro) Nanakase.
"Did you see me, Mom? I... I won! King of the World!"
------------------------ [ Short Moves List ] ------------------------
Hatsugane When close, b / f + C
Issetsu Seoi Nage Fukanzen When close, b / f + D
Ge Shiki: Goufu You Kakkodake f + B
104 Shiki: Aragami Mikansei qcf + A
105 Shiki: Dokugami Mikansei qcf + C
100 Shiki: Oniyaki Mikansei f,d,df + P
Shingo Kinsei Ore Shiki: Nie Togi When close, f,d,df + K
Shingo Kinsei Ore Shiki: Tsuki Hiji qcb + P
101 Shiki: Oboro Guruma Mikansei qcb + K
Shingo Kick hcf + K
Ge Shiki: Kake Hourin qcf,qcf + P
Burning Shingo qcb,hcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Hatsugane
Translation: Forged Iron
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Issetsu Seoi Nage Fukanzen
Translation: Unfinished Single Arm Over-the-Shoulder Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------- [ Command Attack ] -------------------------
Move Name: Ge Shiki: Goufu Kakkodake
Translation: Foreign Style: Thunder Axe "Only In Looks"
Move Command: f + B
# of Hits: Light 2
Comments: _Not_ an overhead attack. The second hit can be canceled
into a special move.
------------------------- [ Special Moves ] --------------------------
Move Name: Hyaku Juu Yon Shiki: Aragami Mikansei
Translation: Incomplete Style No. 114: Wild Bite
Move Command: qcf + A
# of Hits: Light 1
Move Name: Hyaku Juu Go Shiki: Dokugami Mikansei
Translation: Incomplete Style No. 115: Poison Bite
Move Command: qcf + C
# of Hits: Heavy 1 (Heavy 2 if it hits on a counter)
Move Name: Hyaku Shiki: Oniyaki Mikansei
Translation: Incomplete Style No. 100: Demon Scorcher
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 1
Move Name: Shingo Kinsei Ore Shiki: Nie Togi
Translation: Shingo's Self Made Style: Studying the Pattern on the
Sword Blade
Move Command: When close, f,d,df + K
# of Hits: Light 3 / Heavy 3
Comments: This move has no 'missed' animation. You can follow it
with an attack as your opponent falls.
Move Name: Shingo Kinsei Ore Shiki: Tsuki Hiji (Hiji Otoshi: Kari)
Translation: Shingo's Self Made Style: Moon Elbow (Elbow Drop:
Temporary Name)
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Comments: This move works like Kyo's Nue Tsumi in that if Shingo
is attacked while performing this move, he counters with
a kick attack. As for the two different names for this
move, back when KoF '98 was first released in the
arcades, SNK didn't have a name for this move yet, so
they called it the 'Hiji Otoshi' initially.
Move Name: Hyaku Isshiki: Oboro Guruma Mikansei
Translation: Incomplete Style No. 101: Twilight Wheel
Move Command: qcb + K
# of Hits: Light 1 / Heavy 3
Comments: Shingo may randomly fall during the (D) Oboro Guruma.
If he does, the fall becomes an overhead attack.
Move Name: Shingo Kick
Move Command: hcf + K
# of Hits: Light 1 / Heavy 1
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Ge Shiki: Kake Hourin
Translation: Foreign Style: Driving Phosphorous Phoenix
Move Command: qcf,qcf + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: This move will Guard Break a blocking opponent; a hit
opponent is knocked up into the air and can be juggled.
Even better, the moment this move hits, you can cancel
it into another special move or (S)DM!
Move Name: Burning Shingo
Move Command: qcb,hcf + P
# of Hits: Light 4 / Heavy 4 (DM)
Light 7 / Heavy 7 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - C S D GC - - - - 1 - - - -
========================================================================
3. ALTERNATE CHARACTERS
========================================================================
------------------------------------------------------------------------
KYO KUSANAGI (KoF '95 Style Character)
------------------------------------------------------------------------
------------------------ [ Short Moves List ] ------------------------
Hatsugane When close, b / f + C
Issetsu Seoi Nage When close, b / f + D
Ge Shiki: Naraku Otoshi In air, d + C
Ge Shiki: Goufu You f + B
88 Shiki df + D
108 Shiki: Yami Barai qcf + P
100 Shiki: Oniyaki f,d,df + P
101 Shiki: Oboro Guruma b,d,db + K
75 Shiki Kai qcf + K,K
212 Shiki: Kototsuki You hcb + K
Ura 108 Shiki: Orochi Nagi qcb,hcf + P (hold P to delay)
-------------------------- [ Normal Throws ] -------------------------
Move Name: Hatsugane
Translation: Forged Iron
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Issetsu Seoi Nage
Translation: Single Arm Over-the-Shoulder Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Ge Shiki: Naraku Otoshi
Translation: Foreign Style: Hades Drop
Move Command: In air, d + C
# of Hits: Heavy 1
Comments: A knockdown attack, if it hits an airborne opponent.
Move Name: Ge Shiki: Goufu You
Translation: Foreign Style: Thunder Axe Positive
Move Command: f + B
# of Hits: Light 2
Comments: The second hit is an overhead attack, unless you cancel
into it (in which case it becomes cancelable on the 2nd
hit).
Move Name: Hachi Juu Hachi Shiki
Translation: Style No. 88
Move Command: In air, df + D
# of Hits: Heavy 2
This attack hits low and must be crouch blocked.
------------------------- [ Special Moves ] --------------------------
Move Name: Hyaku Hachi Shiki: Yami Barai
Translation: Style No. 108: Darkness Sweep
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Hyaku Shiki: Oniyaki
Translation: Style No. 100: Demon Scorcher
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 2
Move Name: Hyaku Isshiki: Oboro Guruma
Translation: Style No. 101: Twilight Wheel
Move Command: b,d,db + K
# of Hits: Light 1 / Heavy 3
Move Name: Nana Juu Go Shiki Kai
Translation: Style No. 75 Modified
Move Command: qcf + K,K
# of Hits: Light 1,1 / Heavy 1,1
Comments: A hit opponent is knocked into the air and can be
juggled.
Move Name: Ni Hyaku Juu Ni Shiki: Kototsuki You
Translation: Style No. 212: Koto Moon Positive
Move Command: hcb + K
# of Hits: Light 2 / Heavy 2
-------------------- [ (Super) Desperation Move ] --------------------
Move Name: Ura Hyaku Hachi Shiki: Orochi Nagi
Translation: Reverse Style No. 108: Great Serpent Mow Down
Move Command: qcb,hcf + P (hold P to delay)
# of Hits: Light 1 / Heavy 1 (DM)
Light 3 / Heavy 3 (SDM) [body burns for 3 hits]
Comments: During a delayed SDM Orochi Nagi, Kyo's body is set on
fire and can damage an enemy who's close by. It's even
possible to juggle your enemy in the corner for 3 hits,
then release P for a six-hit combo.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 L C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
------------------------------------------------------------------------
TERRY BOGARD (Real Bout 2 Style Character)
------------------------------------------------------------------------
------------------------ [ Short Moves List ] ------------------------
Grasping Upper When close, b / f + C
Buster Throw When close, b / f + D
Back Knuckle f + A
Rising Upper df + C
Power Wave qcf + P
Burn Knuckle qcb + P
Crack Shoot qcb + K
Fire Kick hcf + K
Rising Tackle Charge d,u + P
Power Geyser qcb,db,f + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Grasping Upper
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Buster Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Back Knuckle
Move Command: f + A
# of Hits: Light 2
Comments: This move can be canceled into a special move on either
hit.
Move Name: Rising Upper
Move Command: df + C
# of Hits: Heavy 1
Comments: This move can be canceled into a special move.
------------------------- [ Special Moves ] --------------------------
Move Name: Power Wave
Move Command: qcf + P
# of Hits: Light 1
Move Name: Burn Knuckle
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Move Name: Crack Shoot
Move Command: qcb + K
# of Hits: Light 3 / Heavy 3
Move Name: Fire Kick
Move Command: hcf + K
# of Hits: Light 2 / Heavy 2
Comments: Can interrupt with the Rising Tackle.
Move Name: Rising Tackle
Move Command: Charge d,u + P
# of Hits: Light 5 / Heavy 7
-------------------- [ (Super) Desperation Move ] --------------------
Move Name: Power Geyser
Move Command: qcb,db,f + P
# of Hits: Light 1 / Heavy 1 (DM)
Light 3 / Heavy 3 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(C) 1 - - - - =e - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - C S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Fire Kick > Rising Tackle
------------------------------------------------------------------------
ANDY BOGARD (Real Bout 2 Style Character)
------------------------------------------------------------------------
------------------------ [ Short Moves List ] ------------------------
Gourin Kai When close, b / f + C
Kakaekomi Nage When close, b / f + D
Age Men df + A
Uwa Agito f + B
Hishou Ken qcb + P
Zan'ei Ken db,f + P
Gadankou qcf + P from Zan'ei Ken
Shouryuu Dan f,d,df + P
Kuuha Dan hcf + K
Chou Reppa Dan qcb,db,f + K
Dan Da Dan qcf,qcf + P, tap P rapidly
-------------------------- [ Normal Throws ] -------------------------
Move Name: Gourin Kai
Translation: Strong Fall Modified
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Kakaekomi Nage
Translation: Hugging Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Age Men
Translation: (Blow) to the Face (?)
Move Command: df + A
# of Hits: Light 2
Comments: This move can be canceled into a special move on either
hit.
Move Name: Uwa Agito
Translation: Upper Jaw
Move Command: f + B
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
------------------------- [ Special Moves ] --------------------------
Move Name: Hishou Ken
Translation: Flying Fist
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Move Name: Zan'ei Ken
Translation: Phantom Fist Slash
Move Command: db,f + P
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Gadankou.
Move Name: Gadankou
Translation: Self Bullet Bliss
Move Command: qcf + P during Zan'ei Ken
# of Hits: Light 1 / Heavy 1
Move Name: Shouryuu Dan
Translation: Rising Dragon Bullet
Move Command: f,d,df + P
# of Hits: Light 4 / Heavy 4
Move Name: Kuuha Dan
Translation: Sky Ripping Bullet
Move Command: hcf + K
# of Hits: Light 5 / Heavy 5
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Chou Reppa Dan
Translation: Super Rending Bullet
Move Command: qcb,db,f + K
# of Hits: Light 7 / Heavy 8 (DM)
Light 16 / Heavy 16 (SDM)
Move Name: Dan Da Dan
Translation: Masculine Bullet Strike
Move Command: qcf,qcf + P, tap P rapidly
# of Hits: Light 3-6 / Heavy 3-6 (DM)
Light 6-12 / Heavy 6-12 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - =e - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - S D 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Zan'ei Ken > Gadankou
------------------------------------------------------------------------
JOE HIGASHI (KoF '94 Style Character)
------------------------------------------------------------------------
------------------------ [ Short Moves List ] ------------------------
Hiza Jigoku When close, b / f + C
Leg Throw When close, b / f + D
Low Kick f + B
Sliding Kick df + B
Hurricane Upper hcf + P
Slash Kick hcf + K
Tiger Knee f,d,df + K
Bakuretsu Ken Tap P rapidly, move f
Bakuretsu Finish qcf + P from Bakuretsu Ken
Screw Upper qcf,qcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Hiza Jigoku
Translation: Knee Hell
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Leg Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Low Kick
Move Command: f + B
# of Hits: Light 1
Comments: This move can be canceled into a special move.
Move Name: Sliding
Move Command: df + B
# of Hits: Light 1
Comments: This attack hits low and must be crouch blocked.
------------------------- [ Special Moves ] --------------------------
Move Name: Hurricane Upper
Move Command: hcf + P
# of Hits: Light 1 / Heavy 2
Move Name: Slash Kick
Move Command: hcf + K
# of Hits: Light 1 / Heavy 1
Move Name: Tiger Kick
Move Command: f,d,df + K
# of Hits: Light 2 / Heavy 2
Move Name: Bakuretsu Ken
Translation: Exploding Fists
Move Command: Tap P rapidly, move f
# of Hits: Light 6 / Heavy 8
Comments: Can follow with Bakuretsu Finish.
Move Name: Bakuretsu Finish
Translation: Exploding Finish
Move Command: qcf + P during Bakuretsu Ken
# of Hits: Light 1 / Heavy 2
Comments: The (A) version is an overhead attack.
-------------------- [ (Super) Desperation Move ] --------------------
Move Name: Screw Upper
Move Command: qcf,qcf + P
# of Hits: Light 7 / Heavy 7 (DM)
Light 15 / Heavy 9 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L - - - 1 - C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - C S D 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Bakuretsu Ken > Bakuretsu Finish
------------------------------------------------------------------------
RYO SAKAZAKI (KoF '94 Style Character)
------------------------------------------------------------------------
------------------------ [ Short Moves List ] ------------------------
Tani Otoshi When close, b / f + C
Tomoe Nage When close, b / f + D
Hyouchuu Wari f + A
Ko'ou Ken qcf + P
Kuuchuu Ko'ou Ken In air, qcf + P
Zanretsu Ken f,b,f + P
Kohou f,d,df + P
Hien Shippuu Kyaku hcb + K
Ryuuko Ranbu qcf,hcb + P
Haou Shoukou Ken f,hcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Tani Otoshi
Translation: Valley Drop
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Tomoe Nage
Translation: Overhead Judo Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Hyouchuu Wari
Translation: Ice Pillar Splitter
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it.
------------------------- [ Special Moves ] --------------------------
Move Name: Ko'ou Ken
Translation: Tiger Gleam Fist
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Kuuchuu Ko'ou Ken
Translation: Mid-Air Tiger Gleam Fist
Move Command: In air, qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Zanretsu Ken
Translation: Momentary Violence Fist
Move Command: f,b,f + P
# of Hits: Light 13 / Heavy 13
Move Name: Kohou
Translation: Tiger Cannon
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 2
Move Name: Hien Shippuu Kyaku
Translation: Flying Gale Kick
Move Command: hcb + K
# of Hits: Light 2 / Heavy 3
Move Name: Kyokugen-ryuu Renbu Ken
Translation: Extreme Limit Style Rapid Punch Dance
Move Command: When close, hcf + P
# of Hits: Light 4 / Heavy 4
Comments: An unblockable attack. This move has no 'missed'
animation.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Ryuuko Ranbu
Translation: Dragon / Tiger Boisterous Dance
Move Command: qcf,hcb + P
# of Hits: Light 15 / Heavy 15 (DM)
Light 28 / Heavy 28 (SDM)
Move Name: Haou Shoukou Ken
Translation: Supreme King Flying Roaring Fist
Move Command: f,hcf + P
# of Hits: Light 1 / Heavy 1 (DM)
Light 5 / Heavy 5 (SDM)
Comments: This attack can negate and pass through some projectiles.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
------------------------------------------------------------------------
ROBERT GARCIA (KoF '94 Style Character)
------------------------------------------------------------------------
------------------------ [ Short Moves List ] ------------------------
Kubikiri Nage When close, b / f + C
Ryuuchou Kyaku When close, b / f + D
Kouryuu Koukyaku Geri f + A
Ryuu Hanshuu f + B
Ryuugeki Ken qcf + P
Ryuuga f,d,df + P
Gen'ei Kyaku f,b,f + K
Hien Ryuujin Kyaku In air, qcb + K
Hien Senpuu Kyaku hcb + K
Ryuuko Ranbu qcf,hcb + P
Haou Shoukou Ken f,hcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Ryuuchou Kyaku
Translation: Hopping Dragon Kick
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Kubikiri Nage
Translation: Neck Cutting Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Kouryuu Koukyaku Geri
Translation: Slanting Dragon Falling Leg Kick
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
Move Name: Ryuuhan Shuu
Translation: Dragon Flip Kick
Move Command: f + B
# of Hits: Light 1
Comments: This move can be canceled into a special move.
------------------------- [ Special Moves ] --------------------------
Move Name: Ryuugeki Ken
Translation: Dragon Attack Fist
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Ryuuga
Translation: Dragon Fang
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 2
Move Name: Gen'ei Kyaku
Translation: Illusion Kicks
Move Command: f,b,f + K
# of Hits: Light 13 / Heavy 13
Move Name: Hien Ryuujin Kyaku
Translation: Flying Dragon God Kick
Move Command: In air, qcb + K
# of Hits: Light 1 / Heavy 1
Move Name: Hien Senpuu Kyaku
Translation: Flying Whirlwind Kick
Move Command: hcb + K
# of Hits: Light 1 / Heavy 2
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Ryuuko Ranbu
Translation: Dragon / Tiger Boisterous Dance
Move Command: qcf,hcb + P
# of Hits: Light 12 / Heavy 12 (DM)
Light 28 / Heavy 28 (SDM)
Move Name: Haou Shoukou Ken
Translation: Supreme King Flying Roaring Fist
Move Command: f,hcf + P
# of Hits: Light 1 / Heavy 1 (DM)
Light 5 / Heavy 5 (SDM)
Comments: This attack can negate and pass through some projectiles.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 - - - - 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L C S D 1 - - S - 1 - - S -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 2 - - - - 1 - C S D 1 - - S - 1 - - S -
(CD) 1 - - S D GC - - - - 1 - - S -
------------------------------------------------------------------------
YURI SAKAZAKI (KoF '94 Style Character)
------------------------------------------------------------------------
------------------------ [ Short Moves List ] ------------------------
Oni Harite When close, b / f + C
Silent Nage When close, b / f + D
Tsubame Otoshi When close, b~d~f + C / D (both in air)
En Yoku f + A
Ko'ou Ken qcf + P
Raiou Ken qcf + K
Saiha qcb + P
Hyakuretsu Binta hcb + K
Hien Hou'ou Kyaku qcf,hcb + K
Shin! Yuri Chou Upper qcf,qcf + P
Haou Shoukou Ken f,hcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Oni Harite
Translation: Demon Hand Slap
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Silent Nage
Translation: Silent Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Tsubame Otoshi
Translation: Swallow Drop
Move Command: In air, b / db / d / df / f + C / D when close
# of Hits: Heavy 1
Comments: An unblockable attack. Your enemy has to be in air
in order for you to grab them.
------------------------ [ Command Attacks ] -------------------------
Move Name: En Yoku
Translation: Swallow Wing
Move Command: f + B
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it.
------------------------- [ Special Moves ] --------------------------
Move Name: Ko'ou Ken
Translation: Tiger Gleam Fist
Move Command: qcf + P (keep holding P for the Haou Shoukou Ken)
# of Hits: Light 1 / Heavy 1
Move Name: Raiou Ken
Translation: Lightning Sparkle Fist
Move Command: qcf + K
# of Hits: Light 1 / Heavy 1
Move Name: Saiha
Translation: Smash Break
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Move Name: Hyakuretsu Binta
Translation: One Hundred Violent Slaps
Move Command: hcb + K
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Hien Hou'ou Kyaku
Translation: Flying Phoenix Kick
Move Command: qcf,hcb + K
# of Hits: Light 16 / Heavy 16 (DM)
Light 26 / Heavy 26 (SDM)
Move Name: Shin! Yuri Chou Upper (Ura Mekki Zan Kuuga)
Translation: True! Yuri Super Upper (Reverse Devil-Slaying Air Fang)
Move Command: qcf,qcf + P
# of Hits: Light 3 / Heavy 3 (DM / SDM)
# of Hits: Light 1 / Heavy 1 (DM / SDM) [vs. an airborne foe]
Move Name: Haou Shoukou Ken
Translation: Supreme King Flying Roaring Fist
Move Command: f,hcf + P
# of Hits: Light 1 / Heavy 1 (DM)
Light 5 / Heavy 5 (SDM)
Comments: This attack can negate and pass through some projectiles.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
------------------------------------------------------------------------
MAI SHIRANUI (Real Bout 2 Style Character)
------------------------------------------------------------------------
------------------------ [ Short Moves List ] ------------------------
Shiranui Gourin When close, b / f + C
Fuusha Kuzushi When close, b / f + D
Yume Zakura When close, b~d~f + C / D (both in air)
Dairin Fuusha Otoshi In air, d + A
Benitsuru no Mai f + B
Kou'en no Mai df + B
Kachou Sen qcf + P
Ryuu Enbu qcb + P
Sachiyo Dori qcb + K
Hissatsu Shinobi Bachi hcf + K
Musasabi no Mai (Chijou) Charge d,ub~uf + P (hold P to attack)
Musasabi no Mai (Kuuchuu) In air, qcb + P
Chou Hissatsu Shinobi Bachi qcb,hcf + K
Hana Arashi qcf,qcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Shiranui Gourin
Translation: Shiranui Strong Fall
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Fuusha Kuzushi
Translation: Windmill Demolisher
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Yume Zakura
Translation: Dream Cherry
Move Command: In air, b / db / d / df / f + C / D when close
# of Hits: Heavy 1
Comments: An unblockable attack. Your enemy has to be in air in
order for you to grab them. Just remember that if you
try to do this move with db~df + D, you'll get the
Ukihane instead.
------------------------ [ Command Attacks ] -------------------------
Move Name: Sankaku Tobi
Translation: Triangle Jump
Move Command: Jump against a wall, then press in the opposite direction
(i.e., if you jumped ub to a wall, you'd then press uf).
# of Hits: Light 0
Comments: You can still do mid-air moves after a triangle jump.
Move Name: Dairin Fuusha Otoshi
Translation: Great Windmill Drop
Move Command: In air, d + A
# of Hits: Light 1
Comments: A knockdown attack, if it hits an airborne opponent.
If you cancel into it, it won't knock down (in which
case it becomes cancelable).
Move Name: Benitsuru no Mai
Translation: Dance of the Flamingo
Move Command: df + B
# of Hits: Light 2
Comments: This attack hits low and must be crouch blocked.
Move Name: Koku'en no Mai
Translation: Dance of the Black Swallow
Move Command: f + B
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
------------------------- [ Special Moves ] --------------------------
Move Name: Kachou Sen
Translation: Flower-Butterfly Fan
Move Command: qcf + P
# of Hits: Light 1 / Heavy 1
Move Name: Ryuu Enbu
Translation: Dragon Blaze Dance (Waltz)
Move Command: qcb + P
# of Hits: Light 1 / Heavy 2
Comments: Can use during Sachiyo Dori.
Move Name: Sachiyo Dori
Translation: Night Plover
Move Command: qcb + K
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Ryuu Enbu.
Move Name: Hissatsu Shinobi Bachi
Translation: Deadly Ninja Bees
Move Command: hcf + K
# of Hits: Light 2 / Heavy 2
Move Name: Musasabi no Mai (Chijou)
Translation: Dance of the Giant Flying Squirrel (Ground)
Move Command: Charge d,ub~uf + P (hold P to attack)
# of Hits: Light 0 / Heavy 0 (Light 1 / Heavy 1 if you hold P)
Comments: Normally Mai always jumps up to the wall behind her, but
you can charge d,uf to make her fly to the wall in front
of her. If you hold P, she will attack; otherwise she'll
just fall down after touching the wall.
Move Name: Musasabi no Mai (Kuuchuu)
Translation: Dance of the Giant Flying Squirrel (Mid-Air)
Move Command: In air, qcb + P
# of Hits: Light 1 / Heavy 1
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Chou Hissatsu Shinobi Bachi
Translation: Ultra Deadly Ninja Bees
Move Command: qcb,hcf + K
# of Hits: Light 6 / Heavy 6 (DM)
Light 12 / Heavy 12 (SDM)
Move Name: Hana Arashi
Translation: Flower Tempest
Move Command: qcf,qcf + P
# of Hits: Light 6 / Heavy 6 (DM)
Light 12 / Heavy 12 (DM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 - C S D 1 L - S D 1 - - - - 1 - C S -
(B) 1 - - - - 1 L C S D 1 L - S D 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - C S -
(D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - C S -
(CD) 1 - - S D GC - - - - 1 - C S -
---------------------- [ Special Move Chains ] -----------------------
Sachiyo Dori > Ryuu Enbu
------------------------------------------------------------------------
BILLY KANE (Real Bout 2 Style Character)
------------------------------------------------------------------------
------------------------ [ Short Moves List ] ------------------------
Jigoku Otoshi When close, b / f + C
Ippon Zuri Nage When close, b / f + D
Dai Kaiten Geri f + A
Boutaka Tobigeri f + B
Senpuu Kon Tap A rapidly
Shuuten Renpa Kon Tap C rapidly
Sansetsu Kon: Chuudan Uchi hcf + P
Kaen Sansetsu Kon: Chuudan Tsuki qcf + P from Sansetsu Kon Chuudan Uchi
Suzume Otoshi qcb + P
Kyoushuu Hishou Kon f,d,df + K, move b / f
Chou Kaen Senpuu Kon qcf,hcb + P
Salamander Stream qcf,qcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Jigoku Otoshi
Translation: Hell Drop
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Ippon Zuri Nage
Translation: 'Fish caught on a hook' Throw
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Dai Kaiten Geri
Translation: Great Spinning Kick
Move Command: f + A
# of Hits: Light 2
Move Name: Boutaka Tobigeri
Translation: High Pole Vault Kick
Move Command: f + B
# of Hits: Light 1
------------------------- [ Special Moves ] --------------------------
Move Name: Senpuu Kon
Translation: Whirlwind Cane
Move Command: Tap A rapidly
# of Hits: Light 9
Move Name: Shuuten Renpa Kon
Translation: Focus Point Destruction Cane
Move Command: Tap C rapidly
# of Hits: Heavy 6
Move Name: Sansetsu Kon: Chuudan Uchi
Translation: Three-Part Cane: Mid-Level Strike
Move Command: hcf + P
# of Hits: Light 1 / Heavy 1
Comments: Can follow with Kaen Sansetsu Kon: Chuudan Tsuki.
Move Name: Kaen Sansetsu Kon: Chuudan Tsuki
Translation: Blazing Three-Part Cane: Mid-Level Thrust
Move Command: qcf + P during Sansetsu Kon: Chuudan Uchi
# of Hits: Light 1 / Heavy 1
Move Name: Suzume Otoshi
Translation: Sparrow Killer (lit. 'Sparrow Dropper')
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Move Name: Kyoushuu Hishou Kon
Translation: Flying Assault Cane
Move Command: f,d,df + K, move b / f while in air
# of Hits: Light 3 / Heavy 5 (Light 2 / Heavy 2 from afar)
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Chou Kaen Senpuu Kon
Translation: Super Blazing Whirlwind Cane
Move Command: qcf,hcb + P
# of Hits: Light 6 / Heavy 6 (DM)
Light 10 / Heavy 10 (SDM)
Move Name: Salamander Stream
Move Command: qcf,qcf + P
# of Hits: Light 3 / Heavy 4 (DM)
Light 6 / Heavy 6 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - C S D 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
---------------------- [ Special Move Chains ] -----------------------
Sansetsu Kon: Chuudan Uchi > Kaen Sansetsu Kon: Chuudan Tsuki
------------------------------------------------------------------------
KAWA ITA DAICHI NO YASHIRO (Real Orochi Team)
[ Yashiro of the Parched Earth ]
------------------------------------------------------------------------
------------------------ [ Short Moves List ] ------------------------
Baku When close, b / f + C
Beki When close, b / f + D
Saku f + A
Bu f + B
Kujiku Daichi qcb + P
Odoru Daichi hcf + K
Niragu Daichi When close, hcf + P
Musebu Daichi When close, hcb,f + P
Araburu Daichi qcf,qcf + K
Hoeru Daichi qcf,qcf + P (hold P to power-up)
Ankoku Jigoku Gokuraku Otoshi When close, hcb,hcb + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Baku
Translation: Outrage
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Beki
Translation: Power
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Saku
Translation: Scheme
Move Command: f + A
# of Hits: Light 1
Comments: An overhead attack, unless you cancel into it (in which
case it becomes cancelable).
Move Name: Bu
Translation: Scorn
Move Command: f + B
# of Hits: Light 1
Comments: This move can be canceled into a special move.
------------------------- [ Special Moves ] --------------------------
Move Name: Kujiku Daichi
Translation: Wrenching Earth
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
Move Name: Odoru Daichi
Translation: Dancing Earth
Move Command: hcf + K
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
Move Name: Niragu Daichi
Translation: Authority of the Earth
Move Command: When close, hcf + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
Move Name: Musebu Daichi
Translation: Smothering Earth
Move Command: When close, hcb,f + P
# of Hits: Light 1 / Heavy 1
Comments: An unblockable attack.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Araburu Daichi
Translation: Wildly Quaking Earth
Move Command: qcf,qcf + K
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack.
Move Name: Hoeru Daichi
Translation: Howling Earth
Move Command: qcf,qcf + P (hold P to power-up)
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: When fully charged up, this move is unblockable.
Move Name: Ankoku Jigoku Gokuraku Otoshi
Translation: Dark Hell to Paradise Drop
Move Command: When close, hcb,hcb + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Comments: An unblockable attack.
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L - - - 1 - - - - 1 - - - -
(B) 1 - - - - 1 L C S D 1 - - - - 1 - - - - 1 - - - -
(C) 1 - C S D 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - - -
------------------------------------------------------------------------
AREKURUU INABIKARI NO SHERMIE (Real Orochi Team)
[ Shermie of the Insanely Violent Lightning ]
------------------------------------------------------------------------
------------------------ [ Short Moves List ] ------------------------
Bakurai When close, b / f + C
Enrai When close, b / f + D
Kourai f + B
Mugetsu no Raiun hcf + P / K
Yatanagi no Muchi qcb + P
Shajitsu no Odori qcb + K
Raijin no Tsue In air, qcf + K
Shukumei, Gen'ei, Shinshi qcf,qcf + K
Ankoku Raikou Ken qcf,qcf + P
-------------------------- [ Normal Throws ] -------------------------
Move Name: Bakurai
Translation: Exploding Lightning
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Enrai
Translation: Blazing Lightning
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Kourai
Translation: Lightning Gleam
Move Command: f + B
# of Hits: Light 2
Comments: The second hit can be canceled into a special move.
------------------------- [ Special Moves ] --------------------------
Move Name: Mugetsu no Raiun
Translation: New Moon Thundercloud
Move Command: hcf + P / K
# of Hits: Light 1 / Heavy 1
Move Name: Yatanagi no Muchi
Translation: Yata Clan's Mowing Whip
Move Command: qcb + P
# of Hits: Light 2 / Heavy 2
Move Name: Shajitsu no Odori
Translation: Dance of Realism
Move Command: qcb + K
# of Hits: Light 5 / Heavy 5
Move Name: Raijin no Tsue
Translation: Thunder God's Cane
Move Command: In air, qcf + K
# of Hits: Light 1 / Heavy 1
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Shukumei, Gen'ei, Shinshi
Translation: Fate, Illusion, Sincerity
Move Command: qcf,qcf + K
# of Hits: Light 1 / Heavy 1 (DM)
Light 5 / Heavy 5 (SDM)
Move Name: Ankoku Raikou Ken
Translation: Dark Lightning Gleam Fist
Move Command: qcf,qcf + P
# of Hits: Light 5 / Heavy 5 (DM)
Light 8 / Heavy 8 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - -
(B) =1 - C S D =1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - -
(D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - S -
------------------------------------------------------------------------
HONOO NO SADAME NO CHRIS (Real Orochi Team)
[ Chris of the Flame of Destiny ]
------------------------------------------------------------------------
------------------------ [ Short Moves List ] ------------------------
Chi no Batsu When close, b / f + C
Ten no Tsumi When close, b / f + D
Muyou no Ono f + A
Jukei no Oni f + B
Setsudan no Koto df + B
Taiyou o Iru Honoo qcf + P
Kagami o Hofuru Honoo qcb + P
Tsuki o Tsumu Honoo f,d,df + P
Shishi o Kamu Honoo When close, hcf + K
Daichi o Harau Gouka qcf,qcf + P
Ankoku Orochi Nagi qcb,hcf + P (hold P to delay)
-------------------------- [ Normal Throws ] -------------------------
Move Name: Chi no Batsu
Translation: Punishment of Blood
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Ten no Tsumi
Translation: Sin of Heaven
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Muyou no Ono
Translation: Futile Axe
Move Command: f + A
# of Hits: Light 1
Comments: This move can be canceled into a special move.
Move Name: Jukei no Oni
Translation: Demon's Severance
Move Command: f + B
# of Hits: Light 2
Comments: The second hit is an overhead attack, unless you cancel
into it (in which case it becomes cancelable on the 2nd
hit).
Move Name: Setsudan no Koto
Translation: Judging Harp
Move Command: df + B
# of Hits: Light 1
------------------------- [ Special Moves ] --------------------------
Move Name: Taiyou o Iru Honoo
Translation: Sun Frying Blaze
Move Command: qcf + P
# of Hits: Light 3 / Heavy 3
Move Name: Kagami o Hofuru Honoo
Translation: Mirror Slaying Blaze
Move Command: qcb + P
# of Hits: Light 1 / Heavy 1
Move Name: Tsuki o Tsumu Honoo
Translation: Moon Clipping Blaze
Move Command: f,d,df + P
# of Hits: Light 1 / Heavy 4
Move Name: Shishi o Kamu Honoo
Translation: Limb Biting Blaze
Move Command: When close, hcf + K
# of Hits: Light 6 / Heavy 6
Comments: An unblockable attack. This move has no 'missed'
animation.
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Daichi o Harau Gouka
Translation: Fire of Sin that Sweeps Over The Earth
Move Command: qcf,qcf + P
# of Hits: Light 1 / Heavy 1 (DM)
Light 2 / Heavy 2 (SDM)
Move Name: Ankoku Orochi Nagi
Translation: Dark Great Serpent Mow Down
Move Command: qcb,hcf + P (hold P to delay)
# of Hits: Light 1 / Heavy 1 (DM)
Light 3 / Heavy 3 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 L C S D 1 L C S D 1 - C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) =1 - C S D 1 - C S D =1 - C S D 1 - - S - 1 - - S -
(D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - -
(CD) 1 - - S D GC - - - - 1 - - S -
------------------------------------------------------------------------
OMEGA RUGAL (KoF '95 Style Character)
------------------------------------------------------------------------
------------------------ [ Short Moves List ] ------------------------
Scorpion Deathlock When close, b / f + C
Scorpion Blow When close, b / f + D
Double Tomahawk f + B
Gravity Smash qcf + P, hold P to delay (air)
Dark Barrier qcf + K
Vanishing Rush hcb + P
Dark Genocide f,d,df + K
Gigantic Pressure qcf,hcb + P
Rugal Execution qcf,qcf + P
Destruction Omega qcf,qcf + K
-------------------------- [ Normal Throws ] -------------------------
Move Name: Scorpion Deathlock
Move Command: When close, b / f + C
# of Hits: Heavy 1
Comments: An unblockable attack.
Move Name: Scorpion Blow
Move Command: When close, b / f + D
# of Hits: Heavy 1
Comments: An unblockable attack.
------------------------ [ Command Attacks ] -------------------------
Move Name: Double Tomahawk
Move Command: f + B
# of Hits: Light 2
Comments: The second hit is an overhead attack, unless you cancel
into it (in which case it becomes cancelable on either
hit).
------------------------- [ Special Moves ] --------------------------
Move Name: Gravity Smash
Move Command: qcf + P, hold P to delay (air)
# of Hits: Light 2 / Heavy 2
Comments: This attack can negate and pass through some projectiles.
Move Name: Dark Barrier
Move Command: qcf + K
# of Hits: Light 1 / Heavy 1 (Light 2 / Heavy 2 if it juggles)
Comments: This move can reflect long-range projectiles.
Move Name: Vanishing Rush
Move Command: hcb + P
# of Hits: Light 6 / Heavy 6
Move Name: Dark Genocide
Move Command: f,d,df + K
# of Hits: Light 3 / Heavy 3
------------------- [ (Super) Desperation Moves ] --------------------
Move Name: Gigantic Pressure
Move Command: qcf,hcb + P
# of Hits: Light 1 / Heavy 1 (DM / SDM)
Move Name: Rugal Execution
Move Command: qcf,qcf + P
# of Hits: Light 1 / Heavy 1 (DM)
Light 1 / Heavy 1 (SDM)
Move Name: Destruction Omega
Move Command: qcf,qcf + K
# of Hits: Light 8 / Heavy 8 (DM)
Light 15 / Heavy 15 (SDM)
----------------------- [ Cancelable Attacks ] -----------------------
Standing Stand Close Crouching Jumping Up J-Diagonal
(A) 1 - - - - 1 - C S D 1 L C S D 1 - - - - 1 - - - -
(B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - -
(C) 1 - - - - =e - C S D 1 - C S D 1 - - S - 1 - - S -
(D) 1 - - - - =1 - C S D 1 - C S D 1 - - S - 1 - - S -
(CD) 1 - - S D GC - - - - 1 - - S -
========================================================================
4. SECRETS AND TRICKS
========================================================================
------------------------------------------------------------------------
PLAY AS THE HIDDEN CHARACTERS
------------------------------------------------------------------------
To play as a hidden character, just highlight their counterpart, hold
Start, then press any button. The characters with hidden counterparts
include: Kyo, the Fatal Fury Team, the Art of Fighting Team, Mai
Shiranui, Billy Kane, the Orochi Team, and Rugal Bernstein (you
can only select Omega Rugal in the home versions, though).
------------------------------------------------------------------------
USING THE ROULETTE
------------------------------------------------------------------------
To pick a random character, go to the roulette (the box with a question
mark in it between Rugal and Shingo). You can select a random character
for one, two, or all of your team's characters. Afterwards, you'll get
a new character to fight with in each battle.
------------------------------------------------------------------------
FIGHT SHINGO YABUKI
------------------------------------------------------------------------
To fight Shingo Yabuki alone, you have to fulfill one of these
requirements:
- Prior to the fourth match, you have to have over 200,000 points.
If you do this, Shingo challenges you on your 4th match. If not,
read below:
- Prior to the fifth match, you have to have fulfilled the first
condition (over 200,000 points), as well as having gotten a
perfect victory in the previous rounds (i.e. one character is
never hit). If you do this, Shingo challenges you on the 5th
match. If not, read below:
- Prior to the sixth match, make sure that you've fulfilled the
previous requirements (over 200,000 points and one perfect victory),
and make sure that none of your fellow members die (get a straight
win) during the previous match. If you do this, Shingo challenges
you on the sixth match.
To be honest, though, I always end up fighting Shingo no matter what I
do. Maybe he's not that hard to get to.
------------------------------------------------------------------------
CHOOSE YOUR WIN POSE
------------------------------------------------------------------------
Normally, when you win, you perform a random win pose. However, if you
hold down any button (A through D) right after you win the round, your
character will do a specific win pose.
------------------------------------------------------------------------
CHOI'S SPECIAL WIN POSE
------------------------------------------------------------------------
I'm afraid to say I don't really know what the heck this is. I guess
these two people (Takeshi and Mika) who were in some sort of KoF audio
drama or something, will ride by on a bicycle? Anyway, you can see it
by doing the following:
- Fight on the Korea stage?
- Make sure you're on the third round, and using Choi.
- Make sure there are 30 seconds or less remaining.
- Kill your opponent with a special move (SDM?)
- Hold the D button for your win pose.
Er, hey, that's just what I read at Ura no Ura, dunno what it's
supposed to be. I've tried this trick on all of the stages, using
either of Choi's DMs (and SDMs), and having it so that the third
round was the last round for both my team as well as for my opponent's
team, but I can't get the trick to work. Anyone who can, I'd love to
hear how you did it. I've had people write into me before explaining
how to do this but I never could get it to work.
------------------------------------------------------------------------
HIDDEN SURVIVOR MODE
------------------------------------------------------------------------
On the home version, you can activate an harder Survivor mode by
highlighting 'Survivor' in the menu and pressing A + C.
=========================================================================
5. MISCELLANEOUS
=========================================================================
------------------------------------------------------------------------
ATTITUDE INFORMATION
------------------------------------------------------------------------
Knowing how your characters are feeling is important because it
determines the chance of them helping you when you attempt a Cover
Attack. In addition, if you're using Advanced Mode, it affects the
number of POW points you have. I haven't noticed any effect that it
has if you're using Extra Mode. The faces and their meanings are
as follows:
Yellow, happy-looking face:
- You're more likely to be helped / Advanced users gain 1 point.
Gray, bored face:
- You might not be helped / No change in points for Advanced users.
Angry, red face:
- You'll never be helped / Advanced users lose all points.
Unlike KoF '97, a character's attitude does not change depending on
his or her partners--it just represents that character's attitude
in general. In the arcade version, each person's attitude changed
daily, but in the home version, each person always has a specific
attitude, listed below:
Happy characters: Billy, Chang Koehan, Heavy D!, Iori, King, Saishu,
Shingo, Sie Kensou, Takuma, Terry Bogard, Vice.
Angry characters: Choi, Chris, Heidern, Joe Higashi, Kim Kaphwan,
Leona, Lucky, Mature, Rugal, Ryo Sakazaki.
Bored characters: Everyone else.
To see the attitude of your characters, select your team. Then, when
asked to arrange who fights in what order, hold Start and the faces
will be displayed. To understand how the faces work, I'll make up a
mock example of a certain character line-up:
- Goro is going first and has a bored face.
- Leona is going second and has an angry face.
- Shingo is going third and has a happy face.
In this setup, Goro will never be helped by Leona, since Leona has an
angry face and so will never take part in a Cover Attack. Let's say
Goro loses and Leona is now fighting. If he attempts a Cover Attack,
Shingo will always try to help her since Shingo has a happy face (he
likes everybody, even psychos like Leona). If Leona loses and Shingo
is fighting, he cannot use a Cover Attack. This is simply because
there are now no more undefeated teammates left.
On the other hand, if, for example, Shingo went first and Goro went
second, then Shingo would sometimes get help from Goro, and sometimes
not. This is because Goro has a neutral face and so he doesn't really
feel like helping Shingo all the time.
Now, let's use the same characters, but this time we'll look at what
happens to your DM points if you're in Advanced Mode.
- Goro is going first and has a bored face.
- Leona is going second and has an angry face.
- Shingo is going third and has a happy face.
Goro amasses enough power during the round to earn 2 POW points, but
he's defeated before he can use them. Leona, who's up next, will
have those 2 POW points, since Goro is netural and there is no change
in points. However, if Leona loses with 2 POW points still remaining,
then Shingo will start off with nothing, because Leona is angry and
is probably hoping Shingo will lose.
However, let's say Shingo was the second character and Leona was
third. Shingo would still have those two points that he earned from
Goro. If he's defeated in battle, then Leona will start off with
three points, since Shingo's a happy fellow and wants to help her
out.
Got it? Yep, I know it's confusing! You can check out Section 1
(FAQ Notation) for more information on using Cover Attacks.
------------------------------------------------------------------------
ENDING PICTURES LISTING: RANDOM PICTURES
------------------------------------------------------------------------
Listed here are the fifteen ending pictures you can see when you beat
the game (they're shown at random). I'd like to thank Hisamatsu Iuchi
for most all of the information in this section.
- Benimaru and Goro are fighting in the background. In the
foreground, Yuki is stitching up Kyo's jacket while looking up at
him with a look that can best be described as adoring. Of Kyo
himself, all that's visible is his arm and gloved hand.
- Terry and Andy are practicing in Joe's preparation room, while Joe
himself watches from a bench.
- This is done in an unusual style--very angular lines, and a 45-
degree perspective (i.e. that's the tilt of the floor). Anyway,
Ryo is shown splitting a stack of ice panels with his hand, while
Robert and Yuri watch with VERY worried expressions.
- A shot of a military report signed by Ralf Jones. You can see
Heidern's hand as he applies his signature to the document.
- A shot of Athena and the (former) invalid from KOF '97 apparently
studying together. Curiously, Athena is in her battle uniform.
- A shot of a newspaper front page anouncing that Chizuru, Mai, and
King have reached the finals (headline: It's a Woman's World!).
King is in the center of the group photo, holding Jean.
- A picture of Koehan and Bounge in their '94/'95 outfits, apparently
dancing. Clearly supposed to be a child's work, since it's done in
_crayon_ (there's even a butterfly between the two ex-convicts!).
The Korean symbols in the lower left, though, are done in either
pencil or pen.
- The CYS in casual clothes, practicing for their next concert.
Yashiro, with a guitar pick in his mouth, is looking over his
shoulder at Shermie, while Chris looks on.
- Ryuji, Mary, and Billy on a police lineup (no, there are no prison
plaques). Don't ask me what Mary is doing there...
- A shot of a broken compact (Mature's?) lying on the ground. In the
broken, bloodspecked mirror. Iori, apparently undergoing the Blood
Riot, can be seen.
- Heidern and Saishu are relaxing in an onsen (hot spring). Takuma,
however, isn't--he's too busy chasing a pair of snow monkeys who
have stolen some of their clothes.
- An overhead shot of a beach, with the Sports Team walking along it.
- Rugal's panther, looking down at one of his discarded gloves.
- Shingo, fresh out of a bath or shower, with a towel on his head, has
his notebook in hand. He's looking over his shoulder at Kyo, who's
currently snoozing on a bench.
- A shot of Saishu training a young Kyo and another character.
Apparently, he's a character from the Japanese KOF: KYO manga
series.
------------------------------------------------------------------------
SPECIFIC LINEUP PICTURES
------------------------------------------------------------------------
The pictures described here are only shown if you're playing with
certain characters in your team:
ANDY BOGARD / BENIMARU NIKAIDO / ROBERT GARCIA
- Benimaru and Robert are holding each other by the neck, ready to
hit each other. Andy is standing in the background, shrugging.
BILLY KANE / CHANE KOEHAN / JOE HIGASHI
- All three of them are close together with very tough looks on
their faces.
CHANG KOEHAN / CHIN GENTSAI / CHOI BOUNGE
- The trio are shown within a little picture frame with Choi in the
middle blowing a kiss. On the frame there is a double overlapped
heart that says "CUTE" on it.
CHIZURU KAGURA / IORI YAGAMI / KYO KUSANAGI
- Chizuru is standing between Iori and Kyo, who have turned away from
each other.
CHRIS / KYO KUSANAGI / SAISHU KUSANAGI
- Kyo and Saishu are standing on either side of Chris, surrounded by
flames. Chris has his back towards them, but is looking back at
them and is holding up one finger which is covered in flame.
CHRIS / RYUJI YAMAZAKI / YASHIRO NANAKASE
- Ryuji (with his fur coat on) and Yashiro are standing back to back.
Chris is neraby on a little hill, looking like he's praying. Above
them, the eyes of Orochi are hanging in the sky.
CHRIS / SHERMIE / YASHIRO
- All three people are wearing the "Heavenly King" costume that
Goenitz wore in '96. Yashiro is sitting on a throne, with Shermie
leaning over him and Chris standing beside her.
CHRIS / SHINGO YABUKI / SIE KENSOU
- All three kids are smiling. Kensou is holding a meat bun, and
Chris is next to him. Shingo is on the other side of Chris and
has his arm around him.
CLARK STEEL / LUCKY GLAUBER / TERRY BOGARD
- Clark is facing left with sunglass on. Lucky's in the middle
of the picture, with Terry holding Lucky's basketball and both
are smiling.
HEIDERN / LEONA / RALF JONES
- Heidern and Ralf are standing back-to-back with shotguns and Leona
is standing in front of them with a beret and holding up a pistol.
IORI YAGAMI / KYO KUSANAGI / SHINGO YABUKI
- Kyo and Iori are facing in opposite directions with flames coming
from their hands. Shingo is in front of them, looking back at the
duo with a smile on his face.
IORI YAGAMI / MATURE / VICE
- All three of them or shown standing in the darkness, with the full
moon overhead. All that can be seen of them is their outline and
one sparkling eye for each person.
KIM KAPHWAN / SAISHU KUSANAGI / TAKUMA SAKAZAKI
- Three polaroid pictures are shown of the fathers teaching their
sons martial arts.
KYO KUSANAGI / RYO SAKAZAKI / TERRY BOGARD
- A close up of each person's face is shown as well as the game they
are from.
KYO KUSANAGI / SAISHU KUSANAGI / SHINGO YABUKI
- The pictures shows Kyo and Saishu performing fire-based moves while
Shingo is looking very frustrated, trying to do the same move but
unable to produce any fire.
MATURE / RUGAL BERNSTEIN / VICE
- Rugal is holding up a glass of wine and Vice and Mature are standing
behind him, bowing.
MATURE / SHERMIE / VICE
- All three women are in bikinis, sunbathing on a raft. Shermie is
topless, with her back to the screen. You can see the Orochi
symbol on her back, it's slightly lighter than the rest of her
skin (the same symbol that appeared on Orochi's chest--if you want
to see an ASCII interpretation, check out the logo for my KoF '97
FAQ, which can be found at the same places this FAQ can).
RYO SAKAZAKI / TAKUMA SAKAZAKI / YURI SAKAZAKI
- Takuma has his Mr. Karate mask on top of his head. He's apparently
cooking something (rolling some dough), while Yuri and Ryo are
nearby with their backs to him.
------------------------------------------------------------------------
PRE-FIGHT POSE INFORMATION
------------------------------------------------------------------------
Most of the information here comes from other contributors (I'm checking
what I can as I play). I'd like to give a big big thanks to Kailu
Lantis and Hisamastu Iuchi for much of this info.
ANDY BOGARD VS. MAI SHIRANUI
- Andy and Mai clap hands and bow at each other simultaneously, but
they smile at each other afterwards.
ATHENA ASAMIYA VS. SIE KENSOU
- Kensou crouches and wiggles, with a very happy look in his face.
He extends his arms towards Athena (as if to hug her), and mutters
"Athena!" (a heart symbol flies afterwards). Athena gives a look
of annoyance as the heart disappears, puts her hands on her waist,
and says something like "I'm so ashamed".
BENIMARU NIKAIDO VS. ANY FEMALE CHARACTER
- Benimaru holds his open palm in front of him, and says "Ikuze,
kawaiinochan" (Let's go, my dear cutesy), and then runs his hands
through his hair.
BILLY KANE VS. IORI YAGAMI
- Eiji appears next to Billy, both clench their fists towards Iori, and
Billy says "I wish I could tear him apart!" Eiji then vanishes,
leaving Billy to look around him in confusion. Iori does his normal
intro.
BLUE MARY VS. TERRY BOGARD
- Mary holds her hand next to her face and says "Hi, handsome boy".
Terry, who has his cap turned backwards, gives Mary the thumbs-up,
and then straightens his cap.
BRIAN BATTLER VS. HEAVY D! / LUCKY GLAUBER
- Brian gives the thumbs-up pose towards Heavy D! / Lucky and says
something.
CHANG KOEHAN VS. CHOI BOUNGE
- Chang and Choi are surprised to see each other, Chang puts down his
iron ball, and both begin to wiggle their "skirts" (the thing that
hangs below their belly), while chanting ridicously.
CHIN GENTSAI VS. ATHENA ASAMIYA
- Athena puts her hands together and says something to Chin. Chin,
with hands behind his back, nods his head.
CHIZURU KAGURA VS. IORI YAGAMI / KYO KUSANAGI
- Chizuru motions her hand in front of her in a circle motion. She
raises her hand, and a mirror appears in front of her. Kyo and
Iori do their normal intros.
CHIZURU KAGURA VS. CHRIS / MATURE / RUGAL / RYUJI / SHERMIE / VICE /
YASHIRO NANAKASE
- Chizuru dresses up as a Shinto priestess, takes a purification wand
from the floor, and shakes it in front of her. She then puts it
back to the floor.
CHRIS VS. SHERMIE
- Chris rises his hand and says "Shermie!", and Shermie waves towards
Chris, saying "Hi!"
CHRIS VS. YASHIRO NANAKASE
- Chris rises his hand and says "Yashiro!", and Yashiro strikes a pose
with two fingers above his head, saying "Yo!"
CLARK STEEL VS. HEIDERN / LEONA
- Clark removes his cap, extends it towards Heidern / Leona, then
puts it back on.
GORO DAIMON VS. BENIMARU NIKAIDO / KYO KUSANAGI
- Goro bows slightly, and then rises both arms and shouts (like in
his taunt). Benimaru and Kyo do their normal intros.
HEAVY D! VS. BRIAN BATTLER / LUCKY GLAUBER
- Heavy D! points towards Brian / Lucky and says something.
HEIDERN VS. CLARK STEEL / RALF JONES
- Heidern taps his baton on his hand a couple of times, points it
towards Ralf/Clark, and flicks it to the ground.
HEIDERN VS. RUGAL BERNSTEIN
- Heidern points towards Rugal with his back turned towards the screen,
and says something that translates to "You were like a shooting star.
Your ambition was the cause of your destruction". Rugal, who has his
arms crossed and a confident smile in his face, chuckles and says
something that translates to "Think again!"
IORI YAGAMI VS. KYO KUSANAGI
- Kyo holds his arm up, which crosses his face, with flames in it, as
he says something that translates to "The flames are calling for
you!" Iori extends his arm in front of him with purple flames on
it, and says something that translates to "Then burn, as you
should!" Then, both put their hands back down quickly, creating a
flame arc in front of them of their respective color.
JOE HIGASHI VS. KING
- Joe has back towards screen, seems to put something on his waist.
Then, he turns to King, showing his championship belt as he laughs.
King touches her forehead and shakes her head with embarassment,
saying "Haa, atama itai ne." (Ha, what a headache.)
KIM KAPHWAN VS. BILLY / CHRIS / IORI / MATURE / RUGAL / RYUJI / SHERMIE
/ VICE / YASHIRO NANAKASE
- Kim has back towards screen, slowly rises his head, and his eye
glimmers, saying "Aku wa yurusan!" (Evil is unforgivable), and then
enters a battle pose, shouting (like in his normal intro).
KIM KAPHWAN VS. CHANG KOEHAN / CHOI BOUNGE
- Kim, with hands on waist, shakes his head, and then enters a battle
pose saying "Ikuzo!" (Let's go!), like in his normal intro. Chang
and Choi do their normal intros.
KING VS. RYO SAKAZAKI
- King is tapping one foot. She looks over her shoulder at Ryo,
then pats her cheeks. Ryo smiles at her as she turns to face him.
He then tugs on his shirt, like in his intro (but with no smile on
his face).
KYO KUSANAGI VS. BENIMARU NIKAIDO
- Benimaru pauses for a moment, with his hand near face level, and
then extends it towards Kyo saying "Ikuze, Kyo!" (Let's go, Kyo!),
and then Kyo fixes his glove (which is extended towards the
screen), and says "Yarou ka, Benimaru" (Shall we, Benimaru?)
LEONA VS. CLARK STEEL
- Leona salutes Clark military-style.
LEONA VS. HEIDERN
- Leona tugs on her shirt and her shorts, dusts herself off, and then
salutes to Heidern saying something that translates to "Leona
reporting, commander Heidern. I will complete my duty without fail".
Heidern (who had his hands behind his back and has been smiling the
whole time), slowly salutes Leona afterwards.
LEONA VS. ATHENA / CHOI / IORI / JOE / RALF / SHINGO / SIE / YURI
- Leona grabs her arm, gives a deep sigh, and shakes her head saying
something that translates to "I don't want to do this".
LUCKY GLAUBER VS. BRIAN BATTLER / HEAVY D!
- Lucky has cap straight, and is facing the screen. He then puts it
backwards as he says "Whoa!"
MATURE VS. RUGAL BERNSTEIN
- Mature gets into a pose similar to her Marilyn Monroe win pose,
and bats her eyes at Rugal while smiling. She then leans forward
and blows him a kiss while saying, "Toriko ne shitte agemosu wa...."
(I shall enthrall you....)
RALF JONES VS. CLARK STEEL
- Ralf folds his arm towards the screen, saying "Ikuze, Clark!" (Let's
go, Clark!), and then Clark removes his shades, putting himself in
the same pose as Ralf, saying "Ou!" Then both extend their hands
towards the screen, put their fists together (creating a chi blast
with it), and then Ralf puts himself in a Greek statue position (has
his fist towards screen), and Clark ends up crouching and extending
both arms towards the screen, both saying "Cross Changer!" as they do
all this.
RALF JONES VS. HEIDERN / LEONA
- Ralf puts hand in pocket, and lazily salutes Heidern / Leona with
two fingers.
ROBERT GARCIA VS. SIE KENSOU
- Kensou nods his finger and says "Donai de ka?" (How's it going?),
and Robert responds by inviting him with his index finger, saying
"Bochi bochi, dennaa" (Pretty good, I guess).
RUGAL BERNSTEIN VS. CHRIS
- Rugal faces the sky and his hands to his side while shaking. He says
something that translates to "I have been waiting for this chance!"
RYUJI YAMAZAKI VS. CHRIS / SHERMIE / YASHIRO NANAKASE
- Yamazaki takes his hand to his head, and begins to bend his head back
and forth, while laughing like a maniac. After that, he drops his arm
(like in the first frame of the Snake Arm), and smiles.
SAISHU KUSANAGI VS. KYO KUSANAGI
- Saishu, arms crossed, says something that I THINK means "Come and
fight, Kyo". He then puts his hands to his side and gives a mean
face towards Kyo saying "Doushita?" (What's wrong?). Kyo does his
normal intro.
SAISHU KUSANAGI VS. RUGAL BERNSTEIN
- Saishu flexes his shoulders with his back towards the screen, and
says something that translates to "Are you sure you can beat me?".
Rugal cracks his knuckles and says, "Yeah!"
SIE KENSOU VS. CHIN GENTSAI
- Kensou holds out two rice buns in front of him, and Chin holds out
two sake jugs in front of him. Kensou and Chin begin to eat and
drink (respectively), like two maniacs. Kensou winds up getting
choked, and Chin gets pretty much drunk!
SHERMIE VS. ANY MALE CHARACTER
- Shermie blows a kiss and chuckles.
SHINGO YABUKI VS. KYO KUSANAGI
- Shingo points to Kyo, and then points his gloves. He then does Kyo's
"Moetarou?" (Are you burned?) pose, and then slaps his head as he
laughs like an idiot. Kyo scratches his head and says something that
translates to "What are you doing?".
TAKUMA SAKAZAKI VS. ROBERT / RYO / YURI
- Takuma appears with his 'tengu' mask of Mr. Karate, arms crossed,
and laughing. He then removes his mask, throws it upwards, and
demolishes it with a kick. As for the others:
* Robert covers his face and shakes his head.
* Ryo scratches the back of his head and smiles nervously.
* Yuri first reacts in surprise (almost falling backwards),
and she then bows towards Takuma saying "Anta, oto-san?"
(Are you Father?)
TERRY BOGARD VS. ANDY BOGARD
- Terry and Andy clap hands and bow at each other simultaneously.
VICE VS. SAISHU KUSANAGI
- Vice points towards Saishu and says "Anta mitetto hara tatte
kundayo!" (The sight of your face ticks me off!) She then spits
on the ground. Saishu does his normal intro.
YASHIRO NANAKASE VS. IORI YAGAMI
- Yashiro has back towards Iori, then turns around fixing his glove,
saying "Yadanaa, tsuyosu" (Oh no, he looks strong), but ends with
something that means "Not!" Iori does his normal intro.
YASHIRO NANAKASE VS. SHERMIE
- Shermie waves towards Yashiro and says "Hi!", and Yashiro strikes a
pose with two fingers above his head, saying something that
translates to "Let's have some fun".
========================================================================
6. AUTHOR'S NOTE
========================================================================
------------------------------------------------------------------------
TRANSLATION NOTES
------------------------------------------------------------------------
The Japanese move names were mainly translated by myself, so there are
probably a few mistakes or misinterpretations. Feel free to drop me
a line and let me know what I slipped up on should you spot anything.
Regarding the move names; SNK originally gave generic names to some of
the new moves in KoF '98, then went back later and came up with the
real, "offical" names. In the KoF '98 booklet that was being sold with
the home version of the Japanese Neo*Geo cart, the temporary move names
were simply crossed out, and the real ones written nearby. However,
the handwriting is near impossible for me to make out (plus I was
reading it from a scanned photo, since I don't own the book nor the
Neo*Geo home version myself). As a result, I don't have the official
name for Shingo's "Hiji Otoshi", and I can't be entirely sure of some
of the other move names (I'm pretty sure Omega Rugal's "Gravity Smash"
is wrong as well). If I don't have the official or temporary name for
a move, it's written in parentheses, in lowercase.
In other cases where I'm unsure of a translation, a question mark
appears in the brackets. This is mainly due to the fact that a kanji
character written in kana could mean just about anything--all you
know is it's spelling, and you have to make educated guesses. (Then
again, in the case of the Orochi Team, I'd rather have all the moves
in hiragana than in Russian, as they were originally written!)
Also, some moves have more than one name (for Kyo and Yuri, in
particular). SNK just gave the same move two different names, they're
not for the different button strengths, as far as I know. Go figure.
Finally, although his name is spelled 'Saisyu' in the game, it's
spelled here as "Saishu". It's not incorrect, just a different (and
a little more pronouncable) spelling.
------------------------------------------------------------------------
REVISION HISTORY
------------------------------------------------------------------------
Version 0.6 (July 11, 2000)
- Another update; the entire moveslist was rewritten using more
current info. from my KoF '99 FAQ, and personally translated all
the bios from SNK of Japan's page. I wasn't able to get all of it
because the original text was taken from these little bio movelists
that had really squished kanji. Since it wasn't text, I couldn't
look it up in a Japanese text reader, either. I have this game for
the PSX, so I was able to double-check everything in the FAQ as
well.
Version 0.5 (March 21, 1998)
- I know, more changes! Yay! Aside from being upgraded to FAQ
status, you may have noticed that every last little thing has
been translated, tested, and so on. Quite a bit of stuff
remains to be added (example combos, quotes, move information,
etc.), but that'll have to wait for later revisions. Since a
friend of mine is getting the import PSX version at the end of
March, I'll be able to add info. about that version of KoF '98
into this FAQ as well.
I still need help with quotes (especially translations, since I
suck at them), so if anyone would like to write in with move
quotes, win pose quotes, intro. quotes, whatever, it'd be really
appreciated.
Version 0.4 (December 10, 1998)
- The list is now back in it's handy shorthand format. It's the
last big change (for a long time), I swear! ;) I'll stick notes
and translations into the next revision, I wanted to get this up
because I've been saying I would for a while now :)
Version 0.3 (November 28, 1998)
- Lots of info sent in this time around, which is nice considering
that this game is getting a lot less attention then I would have
thought (play it, it's got Takuma, for goodness' sakes!) Even
better is that most of it came from the same people who helped me
so much with the last KoF FAQ. Mostly additions and a few general
corrections, otherwise.
Version 0.0 started a long time ago (I forgot!) ^^;
------------------------------------------------------------------------
SPECIAL THANKS
------------------------------------------------------------------------
There's no way I could have done this without help from the following
people:
Various KoF '99 FAQ contributors
- I used some KoF '99 info. in this FAQ, so all you guys deserve a
round of applause.
SNK of Japan (www.neogeo.co.jp)
- Character bios and some move names were taken from their KoF '98
section, and all of the alternate character move names (and titles,
in the case of the Orochi characters) were taken from their KoF
'98 section as well.
Gunsmith (
http://w3.to/wu-tech)
- For bio information taken from his Measurements FAQ, and a ton of
official names taken from his KoF '99 Gamest scans.
Kailu Lantis <
[email protected]>
- For lots of win pose information (thanks!), and for some bio info.
taken from his Storyline FAQ.
Dark Blaze <
[email protected]>
- For various information.
Hisamatsu Iuchi <
[email protected]>
- For King's Mirage Kick correction and lots of quote additions.
Rivera Andre <
[email protected]>
- For lots of information--on the game, on the ending pictures, on
character moves, on Omega Rugal's move names, etc. Thanks!
Mehdi <
[email protected]>
- For some ending picture and vs. pose information.
Gar Hong <
[email protected]>
- For some "Fight Shingo" corrections and ending information.
AKUMA HOKORU <
[email protected]>
- For lots of character vs. character introduction pose info.
Spider <
[email protected]>
- For information on the POW meter and new win poses.
Professor Henry Moriarty (mmcafe.telnet.or.jp)
- For letting me use some info from his KoF '98 Perfect Players Guide.
Ura no Ura (www2.airnet.ne.jp/~tac/)
- The remaining move names not found in the Gamest scans or SNK of
Japan's page were found at this excellent site. I also used quite
a bit of new move info. from here as well.
I'd also like to thank everyone who contributed to the KoF '97 FAQ and
Mini-FAQ, as well as my KoF '99 FAQ since a lot of the stuff in here
came from there as well.
Unpublished work Copyright 1998-2001 Chris MacDonald