~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~ Ratchet and Clank: Size Matters ~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Weapon FAQ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Version 1.03 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~ Copyright 2008. Nick E. aka best at games ~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Table of Contents:

1. Intro to The Guide..................................[I00000]
2. Version History.....................................[VH0000]
3. Weapons.............................................[W00000]
  a. Lancerator.......................................[W00001]
  b. Acid Bomb Glove..................................[W00002]
  c. Concussion Gun...................................[W00003]
  d. Agents of Doom...................................[W00004]
  e. Scorcher.........................................[W00005]
  f. Suck Cannon......................................[W00006]
  g. Bee Mine Glove...................................[W00007]
  h. Sniper Mine......................................[W00008]
  i. Shock Rocket.....................................[W00009]
  j. Mootator.........................................[W00010]
  k. Static Barrier...................................[W00011]
  l. Laser Tracer.....................................[W00012]
4. Challenge Mode Weapons..............................[CMW000]
  a. RYNO (Rip Ya a New One)..........................[CMW001]
  b. Titan Dual Lancerators...........................[CMW002]
  c. Titan Concussion Cannon..........................[CMW003]
  d. Titan Acid Detonator.............................[CMW004]
  e. Titan Agents of Dread............................[CMW005]
  f. Titan Killer Bee Mine............................[CMW006]
  g. Titan Electro Rocket.............................[CMW007]
  h. Titan Deadeye Mine...............................[CMW008]
  i. Titan Incinerator................................[CMW009]
  j. Titan Vortex Cannon..............................[CMW010]
  k. Titan Armoogeddon................................[CMW011]
  l. Titan Repulser Field.............................[CMW012]
  m. Titan Optical Maser Array........................[CMW013]
5. Gadgets.............................................[G00000]
  a. Hypershot........................................[G00001]
  b. Sprout-O-Matic...................................[G00002]
  c. Polarizer........................................[G00003]
  d. PDA..............................................[G00004]
  e. Shrink Ray.......................................[G00005]
  f. Bolt Grabber.....................................[G00006]
  g. Box Breaker......................................[G00007]
  h. Map-O-Matic......................................[G00008]
6. FAQ.................................................[FAQ000]
7. Future Updates......................................[FUTURE]
8. Credits/Copyright/Contact...........................[3C0000]

Note: To skip what you don't want to read or see, please press and hold
Ctrl and then hit the "F" key on your keyboard. Then copy whichever code you
want to use, with the []'s around them. You will be taken to that section.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1. Intro [I00000]

This here is my first FAQ. I decided to write this out of boredom, and just
because I want to contibute to GameFAQs in some way. I was looking through
the games that I have and I noticed that there was no Weapon FAQ here. What
kind of Ratchet and Clank game doesn't get its own weapon FAQ? I mean, it's
ALL about the weapons. So, I hope you enjoy this FAQ and I hope it helps you.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

2. Version History [VH0000]

~ Version 1.00
Date: 3/2/08 - 3/13/08
-Finished first complete guide.

~ Version 1.01
Date: 3/22/08
-Minor spelling errors fixed.
-Added questions in the FAQ section.

~ Version 1.02
Date: 6/18/08
-Added a new site that this guide is allowed to be hosted on.
-Fixed minor things.

~ Version 1.03
Date: 8/03/08
-Added a new site that this guide is allowed to be hosted on.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

3. Weapons [W00000]

Here is a big part of the guide. You level up the weapons so that way they
gain more power and do more damage, because you will need more powerful
weapons in the game. Just kind of logical, ya know?

The only problems you may have here is the fact that you may not be able to
afford all the weapons as you get to them.

There are also mods for most weapons, but that will be included in a future
update.

Explaination of how to use this guide:

~[Name of Weapon]~ [Code of weapon from the Contents section]

-Available Since: This tells you when you can get the weapon or buy it.
-Price: How much it costs.
-Upgradeable: Tells you if it's upgradeable or not.
-Upgrades to: The name of the upgraded weapon.
-Max Ammo: tells you how much ammo it can be used at each level.

-Comments:
My comments on the weapon.

-Level of Difficulty to Upgrade: Tells you how hard it MAY be to upgrade.
This is all a matter of opinion, though. Also, it goes by your own style of
playing. Some weapons are meant for close range while others are meant for
long range.

-----

a. ~Lancerator~ [W00001]

-Available Since: Beginning of The Game
-Price: Free
-Upgradeable: Yes
-Upgrades to: Dual Lacerators
-Max Ammo:
  -Lv1: 60/60
  -Lv2: 70/70
  -Lv3: 80/80
  -Upgraded: 120/120

-Comments:
Standard Type of Gun. Fires Super-heated Plasma Slugs at enemies. Not the
best gun, but in one-on-one situations, you can use this very well.

-Level of Difficulty to Upgrade: Very Easy
This is because at the start of the game, this is your prime weapon, besides
the Acid Bomb Glove. You will use it a lot, because the ammo will die
quickly from your Acid Bomb Glove.

-------

b. ~Acid Bomb Glove~ [W00002]

-Available Since: Beginning of The Game
-Price: Free
-Upgradeable: Yes
-Upgrades to: Acid Detonator
-Max Ammo:
   -Lv1: 5/5
   -Lv2: 7/7
   -Lv3: 9/9
   -Upgraded: 10/10

-Comments:
Standard Bomb. Explodes on contact, spraying acid all around the area. Use
this against a group of enemies, not just one target. You don't have the
ammo for doing that sort of thing.

-Level of Difficulty to Upgrade: Very Easy
You will tend to use this a lot, it does more damage then most weapons early
in the game, and it will hit more eniemies.

-------

c. ~Concussion Gun~ [W00003]

-Available Since: Beginning of The Game
-Price: 10,000 Bolts
-Upgradeable: Yes
-Upgrades to: Concussion Cannon
-Max Ammo:
   -Lv1: 25/25
   -Lv2: 25/25
   -Lv3: 30/30
   -Upgraded: 30/30

-Comments:
Every game with guns needs a shotgun, right? Well, here you go. Works better
when you are close. Still fun to use.

-Level of Difficulty to Upgrade: Easy-Hard
It depends on if you like to be close and attack without caring much. If you
stay back, this one can be hard to upgrade, because you can't really kill
anything.

-------

d. ~Agents of Doom~ [W00004]

-Available Since: Ryllus
-Price: 25,000 Bolts
-Upgradeable: Yes
-Upgrades to: Agents of Dread
-Max Ammo:
   -Lv1: 6/6
   -Lv2: 8/8
   -Lv3: 10/10
   -Upgraded: 10/10

-Comments:
These little guys run/fly around you and fire at any enemies you fire at,
plus the ones that get too close to you. Very easy to use and are very very
helpful.

At level 1, these guys just run on the ground toward the oppenent and attack
them, just like Clank's bots do when they are set to attack.

At level 2, they still run, but now they have cannons for arms, which they
use to fire at people.

At level 3, it's basically the same as level 2, just with more damage.

When upgraded, They now fly next to Ratchet and fire off shots from there.

-Level of Difficulty to Upgrade: Easy
Using these to take care of bosses and taking care of enemies when you don't
want to fire a gun yourself. These are very helpful when you need to take on
a lot of enemies and you can't cover yourself on all sides.

-------

e. ~Scorcher~ [W00005]

-Available Since: Kalidon
-Price: 20,000 Bolts
-Upgradeable: Yes
-Upgrades to: Incinerator
-Max Ammo:
   -Lv1: 60/60
   -Lv2: 90/90
   -Lv3: 90/90
   -Upgraded: 90/90

-Comments:
This is one of my favorites. Burning everything in sight. That's what you
need. Problem with the weapon is getting close and not taking a hit from
your enemy.

-Level of Difficulty to Upgrade: Medium-Hard
Just from my own experence, it's harder to use, due to the small range,
and that you have to face the right type of enemy to do real damage and
not get killed.

-------

f. ~Suck Cannon~ [W00006]

-Available Since: Dreamtime
-Price: 30,000 Bolts
-Upgradeable: Yes
-Upgrades to: Vortex Cannon
-Max Ammo:
   -Lv1: 0/8
   -Lv2: 0/10
   -Lv3: 0/12
   -Upgraded: 0/16

-Comments:
You don't buy ammo for this thing, you suck up your enemies for ammo!
Very handy if there are a LOT of small enemies around. Just suck them all
up and then fie them at the enemies left. Very fun.

-Level of Difficulty to Upgrade: Easy-Medium
You really don't need much skill to use this thing, it's a lot of fun too,
especially with the Bouncer Mod. Just finding some enemies that can get
sucked in may be hard, if you are quick to kill.

-------

g. ~Bee Mine Glove~ [W00007]

-Available Since: Surgical Facility, Medical Outpost Omega
-Price: 50,000 Bolts
-Upgradeable: Yes
-Upgrades to: Killer Bee Mine
-Max Ammo:
   -Lv1: 8/8
   -Lv2: 8/8
   -Lv3: 8/8
   -Upgraded: 8/8

-Comments:
These guys are very useful. It's like you just throew them out, they do
all the work, and you sit there and watch everything get blown to bits.

-Level of Difficulty to Upgrade: Easy-Medium
Upgrading these guys shouldn't take too long. You don't need to do much
with them, so it helps.

------

h. ~Sniper Mine~ [W00008]

-Available Since: Chillax
-Price: 50,000 Bolts
-Upgradeable: Yes
-Upgrades to: Deadeye Mine
-Max Ammo:
   -Lv1: 8/8
   -Lv2: 8/8
   -Lv3: 10/10
   -Upgraded: 10/10

-Comments:
This is a fun gun to use for distances, and if you can do well without
scoping in, it is very good for bosses. It does more damage than most
guns from my experence.

-Level of Difficulty to Upgrade: Easy-Hard
How this gun upgrades depends on how you use it. If you use it often and
snipe from distances, this will upgrade fairly quickly.

------

i. ~Shock Rocket~ [W00009]

-Available Since: Dayni Moon
-Price: 55,000 Bolts
-Upgradeable: Yes
-Upgrades to: Electro Rocket
-Max Ammo:
   -Lv1: 20/20
   -Lv2: 20/20
   -Lv3: 22/22
   -Upgraded: 22/22

-Comments:
Very useful against bosses. It's your rocket launcher. It's fun.

-Level of Difficulty to Upgrade: Medium-Hard
This weapon takes a lot of killing to upgrade. It is very useful, but it
just takes a lot to upgrade.

------

j. ~Mootator~ [W00010]

-Available Since: Danyi Moon
-Price: Can't be bought.
-To Obtain: Beat all the Clank Challenges On Dayni Moon.
-Upgradeable: Yes
-Upgrades to: Armoogeddon
-Max Ammo:
   -All levels: N/A

-Comments:
It's not that special. But... you turn your enemies into cows. MOO!

-Level of Difficulty to Upgrade: Medium-Very Hard
This is dependant on how many small enimes you can kill with this when you
get it. You will probably have to upgrade this one in challenge mode.

------

k. ~Static Barrier~ [W00011]

-Available Since: Inside Clank
-Price: 65,000 Bolts
-Upgradeable: Yes
-Upgrades to: Repulser Field
-Max Ammo:
   -Lv1: 5/5
   -Lv2: 5/5
   -Lv3: 5/5
   -Upgraded: 5/5

-Comments:
One of the most useful weapons in the entire game. This will be a very great
defense, and if you give it time to recover after being hit, it will last
even longer.

-Level of Difficulty to Upgrade: Medium-Very Hard
This weapon is very useful, and if you use it all the time after you get it,
you should be close to having it fully upgraded, but upgrading this one
before getting to challenge mode is hard.

------

l. ~Laser Tracer~ [W00012]

-Available Since: Quadrona
-Price: 85,000 Bolts
-Upgradeable: Yes
-Upgrades to: Optical Maser Array
-Max Ammo:
   -Lv1: 200/200
   -Lv2: 200/200
   -Lv3: 300/300
   -Upgraded: 300/300

-Comments:
This happens to be a very good gun. When you fire it, part of the lazer will
protect you from enemy fire from in front. As it upgrades farther, this
protection width with increase.

-Level of Difficulty to Upgrade: Hard
This is probably the hardest gun to upgrade in the entire game. You will have
to go to challenge mode to upgrade this one, because it is gotten so late in
the game.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

4. Challenge Mode weapons [CMW000]

Here is the challenge mode. Stronger enemies. Tougher times ahead. This calls
FOR STRONGER WEAPONS! So here they are:

------

New Weapons:

a. RYNO (Rip Ya a New One) [CMW001]

-Available Since: Beginning of Challenge Mode
-Price: 9,999,000 Bolts. (Yes, I am serious. No joke.)
-Upgradeable: Yes
-Upgrades to: Rynocerator
-Max Ammo:
   -Lv1: 30/30
   -Lv2: 30/30
   -Lv3: 40/40
   -Upgraded: 50/50

-Comments:
Supposed best gun in the game. Worth the most, too. It isn't even that cool
of an effect... it's just like 4 or 5 missle shots at once.

Now, the fully upgraded version of this bad boy can eliminate everything,
including the final boss, in like 10 shots.

-Level of Difficulty to Upgrade: Hard
Takes a lot of experence to upgrade this thing. It is worth it, though.

------

Titan Weapons:

b. Titan Dual Lancerators [CMW002]

-Available Since: Anytime in challenge mode, as long as you have the V4 of
the weapon that you could buy in the first playthrough.
-Price: 250,000 Bolts
-Upgradeable: No. Levels, though.
-Max Ammo:
   -Lv1: 120/120
   -Lv2: 120/120
   -Lv3: 120/120
   -Lv4: 120/120

------

c. Titan Concussion Cannon [CMW003]

-Available Since: Anytime in challenge mode, as long as you have the V4 of
the weapon that you could buy in the first playthrough.
-Price: 250,000 Bolts
-Upgradeable: No. Levels, though.
-Max Ammo:
   -Lv1: 25/25
   -Lv2: 25/25
   -Lv3: 25/25
   -Lv4: 25/25

------

d. Titan Acid Detonator [CMW004]

-Available Since: Anytime in challenge mode, as long as you have the V4 of
the weapon that you could buy in the first playthrough.
-Price: 250,000 Bolts
-Upgradeable: No. Levels, though.
-Max Ammo:
   -Lv1: 8/8
   -Lv2: 8/8
   -Lv3: 8/8
   -Lv4: 8/8

------

e. Titan Agents of Dread [CMW005]

-Available Since: Anytime in challenge mode, as long as you have the V4 of
the weapon that you could buy in the first playthrough.
-Price: 250,000 Bolts
-Upgradeable: No. Levels, though.
-Max Ammo:
   -Lv1: 10/10
   -Lv2: 10/10
   -Lv3: 10/10
   -Lv4: 10/10

------

f. Titan Killer Bee Mine [CMW006]

-Available Since: Anytime in challenge mode, as long as you have the V4 of
the weapon that you could buy in the first playthrough.
-Price: 250,000 Bolts
-Upgradeable: No. Levels, though.
-Max Ammo:
   -Lv1: 8/8
   -Lv2: 8/8
   -Lv3: 10/10
   -Lv4: 12/12

------

g. Titan Electro Rocket [CMW007]

-Available Since: Anytime in challenge mode, as long as you have the V4 of
the weapon that you could buy in the first playthrough.
-Price: 1,250,000 Bolts
-Upgradeable: No. Levels, though.
-Max Ammo:
   -Lv1: 18/18
   -Lv2: 20/20
   -Lv3: 22/22
   -Lv4: 24/24

------

h. Titan Deadeye Mine [CMW008]

-Available Since: Anytime in challenge mode, as long as you have the V4 of
the weapon that you could buy in the first playthrough.
-Price: 500,000 Bolts
-Upgradeable: No. Levels, though.
-Max Ammo:
   -Lv1: 8/8
   -Lv2: 8/8
   -Lv3: 8/8
   -Lv4: 8/8

------

i. Titan Incinerator [CMW009]

-Available Since: Anytime in challenge mode, as long as you have the V4 of
the weapon that you could buy in the first playthrough.
-Price: 250,000 Bolts
-Upgradeable: No. Levels, though.
-Max Ammo:
   -Lv1: 90/90
   -Lv2: 90/90
   -Lv3: 90/90
   -Lv4: 90/90

------

j. Titan Vortex Cannon [CMW010]

-Available Since: Anytime in challenge mode, as long as you have the V4 of
the weapon that you could buy in the first playthrough.
-Price: 300,000 Bolts
-Upgradeable: No. Levels, though.
-Max Ammo:
   -Lv1: 0/10
   -Lv2: 0/12
   -Lv3: 0/14
   -Lv4: 0/16

------

k. Titan Armoogeddon [CMW011]

-Available Since: Anytime in challenge mode, as long as you have the V4 of
the weapon that you could buy in the first playthrough.
-Price: 1,500,000 Bolts
-Upgradeable: No. Levels, though.
-Max Ammo: N/A For all.

------

l. Titan Repulser Field [CMW012]

-Available Since: Anytime in challenge mode, as long as you have the V4 of
the weapon that you could buy in the first playthrough.
-Price: 2,500,000 Bolts
-Upgradeable: No. Levels, though.
-Max Ammo:
   -Lv1: 5/5
   -Lv2: 5/5
   -Lv3: 5/5
   -Lv4: 5/5

------

m. Titan Optical Maser Array [CMW013]

-Available Since: Anytime in challenge mode, as long as you have the V4 of
the weapon that you could buy in the first playthrough.
-Price: 3,000,000 Bolts
-Upgradeable: No. Levels, though.
-Max Ammo:
   -Lv1: 300/300
   -Lv2: 300/300
   -Lv3: 300/300
   -Lv4: 300/300

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

5. Gadgets [G00000]

Gadgets are a huge part of this game, as you can't complete the game without
some of these things.

Explaination:

-Available Since: Where you get this gadget.
-Price: How much it will cost you.
-Event: The event you must complete in order to gain this gadget.

Comments: My comments.

------

a. Hypershot [G00001]

-Available Since: Beginning of the game.
-Price: N/A
-Event: Start the game? >_> Really. That's all.

Comments: There is no point in having this on your quick select. When you
need it, just hit the circle button while jumping towards it and it will
automatically happen.

------

b. Sprout-O-Matic [G00002]

-Available Since: Ryilus
-Price: N/A
-Event: Play through Ryilus, you cannot finish this world without it, and it
WILL be given in a cutscene, so don't worry.

Comments: This will probably stay on your Quick select list for the whole
game, except for bosses. This is one of those gadgets that you will use very
often.

Use it to water plants, and then water the dirt patches. This shouldn't
really need any explaination, since it is explained in the game.

------

c. Polarizer [G00003]

-Available Since: Where you can re-enter Dreamtime. The medical Outpost that
gets blown up.
-Price: N/A
-Event: Win skyboard/hoverboard race. Namely "Interior Decorating".

Comments: This is a lesser used gadget, but you should probably still have it
on your Quick Select anyway.

------

d. PDA [G00004]

-Available Since: Chillax
-Price: 50,000 Bolts
-Event: Just play through the game. Nothing special to unlock it to buy it.

Comments: I find this gadget to be completely useless. I don't use it for
Ammo, since everything is way overpriced. Bottom line, don't waste your money
on buying it in the first place.

------

e. Shrink Ray [G00005]

-Available Since: Kaildon
-Price: N/A
-Event: Win a single Hoverboard/skyboard race. Namely "Learner's Permit"

Comments: You don't choose when to use this, it is used only when Ratchet
needs it. It's a pretty fun item, though. Too bad you can't control it.

------

f. Bolt Grabber [G00006]

-Available Since: Surgical Facility, Medical Outpost Omega
-Price: 5,000
-Event: Just play through the game. Nothing special to unlock it to buy it.

Comments: This isn't a selectable item, but it does make grabbing bolts a lot
easier. Works well with the Box Breaker.

------

g. Box Breaker [G00007]

-Available Since: Surgical Facility, Medical Outpost Omega
-Price: 20,000 Bolts
-Event: Just play through the game. Nothing special to unlock it to buy it.

Comments: This isn't a selectable item, but it is a great buy. You smash your
wrench into the ground and then all the boxes around you break. Works very
well with the Bolt Grabber, and makes your life quite a bit easier.

------

h. Map-O-Matic [G00008]

-Available Since: Dayni Moon
-Price: 50,000 Bolts
-Event: Just play through the game. Nothing special to unlock it to buy it.

Comments: Show all areas, including secret areas... useless. You will find
these "secret" areas on your own if you like exploring just a bit.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

6. FAQ [FAQ000]

This will be short. There may be more questions in future updates.


Q: How come my weapon won't gain any more experence, when just like before,
it was gaining so much?

A: If you are dying and redoing same points over and over in the game, your
weapons tend to stop gaining experence, and stop you from upgrading them.
This isn't confirmed(as far as I know), but that is from my own personal
experence.


Q: How many times did you have to play through the game to finish this FAQ?

A: I had beaten this game a few times. Just because I am a huge fan. To be
exact, I have beaten it 5 or 6 times. To collect all my info and everything.


Q: Why can't I find [insert something]?

A: Ctrl + F. Or I haven't added it yet. Or you can e-mail me to tell me to
add it and I will give you proper credit. If it makes sense, that is.


Q: What is your favorite weapon?

A: Personally, I love the Suck Cannon. It's so much fun.


Q: What is the strongest weapon?

A: Most likely the RYNO. It's worth all that time and money.


Q: Why aren't there a lot of questions here?

A: You guys haven't asked any questions. Silly.


--- Questions recived in E-mails ---


Q: What is the Maximum Health(Nanotec) you can have?

A: Before the challenge mode: 50. In the challenge mode: 75.


Q: Why is the above question here?

A: Because someone asked me it in an e-mail, and I don't want to see the
question again.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

7. Future Updates [FUTURE]

For the Future, I have some things I'd like to update. The first thing that
will be included in the next major update will be the prices for ammo. The
next thing is to add the Mods for each weapon, the prices for each of those
mods, and so on. After that, I may expand on this more and add the armor.

Other than that, I don't see much left to add on. But, if you have any ideas
on what should be added to this FAQ, please contact me. Look for that in the
contacts section.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

8. Credits/Copyright/Contact [3C0000]

Copyright:

Please do not copy this and post this on other sites without my permission or
say that it is your writing. If you would like to print out this FAQ, you may.
If you post this FAQ anyplace, like on your own site or anything, you should
ask me for that permission first.

Whatever you do, don't post this anyplace else without my permission. Simple
as that.

The sites allowed to host this are:

www.GameFAQs.com
www.pwnGuide.com
www.freewebs.com/ratchet-and-clank-online-clan-aj/index.htm

~~~ Copyright 2008 Nick E. aka. best at games ~~~

If you see this anyplace else(than what is listed), please contact me and
tell me, as it shouldn't be there.

---

Contact:

Now, you may contact me for many reasons. To make a suggestion, to show me an
error I made, or anything of the like.

Do NOT contact me with anything that is stupid or is spam. I will just delete
it. Do NOT add attachments to the e-mail, because I will ignore them and
delete them then.

Now, if you have something to say that isn't a total waste of my time, you
may do it in two different ways.

-First way:

Email. Simple. If you choose this method, please place this isn't the subject
line of the e-mail: "Ratchet and Clank: Size Matters Weapon FAQ" If the
subject line doesn't have that, or something similar, I will ignore it and
delete it.

My other request for this: TALK IN FREAKING WORDS. Do not be like "ur so
lam3. i am 1337" or something crap like that. Please type out your damn
words, or I will ignore the e-mail.

Now, that you have read that, here is the e-mail:

[email protected]

-Second way:

Use that same e-mail I just gave, and add me on MSN and talk to me there.
Same rule applies; Talk to me in complete sentences(and full words), or you
will be blocked.

---

Credits:

-Me. For this FAQ.
-High Impact Games, for this great game.
-GameFAQs/pwnGuide for hosting this.
-The gaming gods, for creating games. =O

That's all. I hope you enjoyed this FAQ and found it helpful.

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-----------------~ Copyright 2008 Nick E. aka best at games ~-----------------
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