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| TABLE OF CONTENTS |
| |
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Use CTRL+F if you are looking for something in general.
---------------------------------------------------------------------------
NUMBER | TITLE | STATUS | SHORTCUT |
---------------------------------------------------------------------------
I. | Version History | Complete! | [VRSN] |
---------------------------------------------------------------------------
II. | Introduction | Complete! | [ITRO] |
---------------------------------------------------------------------------
III. | Values and Effects | Complete! | [VALS] |
---------------------------------------------------------------------------
IV. | Weapons | Complete! | [WPNS] |
---------------------------------------------------------------------------
V. | Weapon Locations | Complete! | [WPLO] |
---------------------------------------------------------------------------
VI. | Weapon Skills | Complete! | [SKLS] |
---------------------------------------------------------------------------
VII | Credits | Complete! | [CRDT] |
---------------------------------------------------------------------------
VIII | Contact | Complete! | [CNTC] |
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IX | Disclaimer | Complete! | [DCLM] |
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| I. VERSION HISTORY [VRSN] |
| |
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[29 DEC 2013 - 1.00]
Guide created and hopefully finished; added all weapons and skills. This
should be all of them if I'm not mistaken - the only thing left now are
content corrections and typos, so please help me out. :D
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| II. INTRODUCTION [ITRO] |
| |
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Hello and welcome to my Weapon/Skill List for Gungnir! After completing my
walkthrough for Knights in the Nightmare, I've decided to contribute something
for the next Dept. Heaven game as well since Sting is just that good.
This is going to be a project where I'm trying to include every usable weapon
of the game along with the related skills. Naturally this requires some help
from YOU due to the randomity of enemy drops. So in case you want (and I'm
sure you want) to contribute a piece of information, please e-mail or PM me.
My address can be found at the Contact section.
Enjoy reading!
-Phalanae
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| III. VALUES AND EFFECTS [VALS] |
| |
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This section explains the different values, special effects and ailments. Note
that this guide is designed for players who are at least familiar with the
actual game mechanics (Act Delay, Tactics Points...), but if this is not the
case, you can still check these in the two wakthroughs posted on Gamefaqs.
I'm sometimes using the word "tick" which means 1 full turn of the game
clock (ergo 1 Delay substraction).
-------------
VALUES
-------------
These are stats present on weapons and their skills.
Delay (DEL): After using a skill, this number - along with the personal
parameter "DEL" of the acting unit - will be used to calculate
the Act Delay. The higher it is, the more you will have to wait
until you can take action again.
Cast Time (CT): Some actions require a specific amount of ticks before they
activate which is reflected in this stat.
Capacity (CAP): Determines how many capacity points the weapon adds to
a unit when equipped which in turn increases the individual
Wait Time of the carrier. It also sets a limit on how much
someone can equip which differs unit by unit though.
Range: All skills have a predetermined range
Height (HT): Skills can only go up or down a certain amount of height points
which equals this parameter. You can check the height of squares
by moving the cursor over them.
Affinity (Aff): Shows you what element the weapon or skill represents. This
field has one of six letters which stands for the following:
N = Null (Neutral)
F = Fire
W = Water
A = Air
E = Earth
S = Support
In addition you can check the element of a weapon skill by
checking tbe background of it's name:
Gray = Null (Neutral)
Red = Fire
Blue = Water
Teal = Air
Brown = Earth
White = Support (special case: the weapon skill "Ragnarok")
GRADE: The number of stars (* to ****) equals the rank of the weapon which
roughly shows it's basic strength without any other factors. It also
affects how many gems you have to spend for upgrading.
ATK: The weapon's attack power. If it has been upgraded, you will see a number
with a +X next to it - the number on the left is the raw ATK value which
I'm going to use in my lists.
GRD: The guard rate which determines how likely you'll block a frontal or
side attack (melee only).
Vector: The vector shows you from what side the skill emerges which can be
from the ground (Rise), from the air (Fall) or directly from the
attacker (-). So what does this affect? Well, let's say we have two
enemies: one of them is standing ON a bridge while the other one is
standing BELOW the bridge - technically they are standing on the same
square. If you attack now with a Rise skill, it will hit the unit
below the bridge since the other foe has solid ground between him and
your attack. In reverse, using a Fall skill will hit the unit on the
bridge - the other enemy is safe in that case.
[CREDITS: "Molivious" and "bonemouth" for providing information about
this term)
---------------------
EFFECTS
---------------------
The effects which are present on weapon skills.
Heal X%: Heals a unit's HP by X percent. Does not work on Undead units.
Vit Recovery X%: Restores X percent of the target's Vitality.
Purge Corpse: You will encounter some skeletons during the course of the
story. Depleting their HP to 0 will put them in an idle
recovery state which means they will stand up again at Full HP
after a while. The only way to actually "kill" them is with
a weapon featuring the Purge Corpse effect (the skeleton needs
to have 0 HP before that works though!).
Undead Killer: Attacking a unit with the ailment "Undead" (this includes
all skeleton enemies) will immediately reduce their HP to
0 with this effect. Note that Undead Killer does NOT
include Purge Corpse! You will have to use a weapon with
that effect right after to finish them off.
Knockback: Pushes the target one square back. Does not work on enemy Ace's
and certain monsters.
Void DEF %: Bypasses the DEf parameter of the target.
vs Undead only: The skill only affects Undead targets and ignores any living
units.
Can't guard w/ weapon: Bypasses the ability to guard the attack with a weapon.
Note that this skill has no effect on equipped shields
which makes blocking still possible in these cases.
Pass Through: After attacking, the user will move two squares forward which
leaves his back exposed towards the victim.
Absorb HP: Heals the user by 1/2 of the inflicted damage.
HP 1/4 Dmg: Reduces the target's HP by 25% of the current value.
HP 1/2 Dmg: Reduces the target's HP by 50% of the current value.
Void Float/Water: ?
Summon Gem: Spawns gems around the hit targets with the skill's element.
LV Down: Reduces the target's level by 1.
Steal: Has a chance to steal the target's accessory.
Day Only: Skill can only be used during the Day.
Night Only: Skill can only be used during the Night.
Rain Only: Skill can only be used while it is raining on the battlefield.
Pamela Only: Skill can only be used by Pamela (ergo it's enemy only).
Full HP Only: Skill can only be executed while the user has 100% HP.
Fixed Dmg X: The skill does a fixed amount of X damage.
Split Dmg: Dealt damage is divided among all hit targets.
Armor Break: Skill has a chance to break the target's armor.
Foot Break: Skill has has a chance to break the target's shoes.
Shield Break: Skill has a chance to break the target's shield.
Arm Break: Skill has a chance to break the target's arm equipment.
Helm Break: Skill has a chance to break the target's helm.
Random Break: Skill has a chance to break a random piece of equipment. Cannot
break weapons.
Gold Damage X: You lose a certain amount of gold in exchange for high damage.
Tactics Damage X: Substracts X Tactics Points from the target's army Tactics
Gauge (in addition to the normal damage).
vs Human: The weapon skill's stated attack power is only in effect if you
have a human as the target.
vs Beast: The weapon skill's stated attack power is only in effect if you
have a monster of any kind as the target.
vs Object: The weapon skill's stated attack power is only in effect if you
have an object as the target. This includes treasure chests.
vs Golem X%: Damage against Golem monsters becomes X%.
vs Drake X%: Damage against Drake monsters becomes X%.
vs Wampyr X%: Damage against Wampyr monsters becomes X%.
vs Harpy X%: Damage against Harpy monsters becomes X%.
Near Death X%: Increases the strength of the skill to X% when own HP is low.
-----------
AILMENTS
-----------
[Credits to Broonga for providing data on this.]
Capture: Unit cannot move or act + the personal waiting time stops. Can be
cured by attacking the related Tamer or the captured target.
Stone: Target turns to stone, becomes unable to act and reduces every
kind of damage directed against him to 1 (exception: Ragnarok
still inflicts normal damage). It is possible to step on the
person which will leave the ailment in place as long you stay
there.
Frozen: Unit becomes unable to move, but may still perform actions. Cannot
join in Beats. Can be cured by getting attacked.
Pain: Disables all actions except moving and participating in Beats.
Poor Aim: Doubles the probability of the enemy guarding when initiating a
melee attack.
Blind: Reduces the accuray with ranged weapons by 50%.
Weak: Target's physical attack power goes down.
Silent: Disables any magic and support actions.
Slow Cast: Doubles the required Cast Time for all items and weapon skills
which require this.
Shieldless: Target's shield (if it has one) is disabled which temporarily
disables all stats associated with it.
Half Guard: Victim's guard rate reduces by 50%.
Phys. Aura: Target's resistance to physical attacks rises dramatically while
magic resistance goes down to zero.
Mana Aura: Target's resistance to magical attacks rises dramatically while
physical resistance goes down to zero.
DEF 1/2: Reduces physical defense by 50%.
MDEF 1/2: Reduces magical defense by 50%.
No Counter: Any counter attacks are disabled.
Curse: Cannot recover any HP and disables Passive Actions.
Poison: Target suffers percentual damage (based on MAX HP) in regular
intervals.
Burn: Target suffers percentual damage (based on MAX HP) in regular
intervals. Burn spreads onto other units when they are either
knocked into the affected unit or by executing a "Pass Through"
skill.
Sticky: Unit's Jump and Move parameters go down to 1.
Stun: Victim may not execute any action for a while.
Pyrism: Target's index to Fire goes up to +9 and changes the unit's
element to Fire.
Aquism: Target's index to Water goes up to +9 and changes the unit's
element to Water.
Aerism: Target's index to Wind goes up to +9 and changes the unit's
element to Wind.
Geoism: Target's index to Earth goes up to +9 and changes the unit's
element to Earth.
Sleep: Victim restores HP in regular intervals, but cannot perform any
action. May be cured with an attack.
Nightmare: A counter appears above the unit's head which ticks down as time
goes by. As soon it reaches 0, the victim dies.
Scapegoat: Redirects any damage against allies towards the unit with this
ailment (basically a tank ailment which can be good or bad).
The Scapegoat will receive exactly the same amount of
damage the original target would have received which is why
any bonus (example: 150% vs Wampyr) gets redirected
as well.
[Credits to Molivious walkthrough for this info.]
Sacrifice: Attacks issued against the target restore HP for the attacker.
Branded: Unit suffers additional damage after any received attack.
Gravity: Reduces the Jump stat to 0.
Slippery: Unit may "slip off" to an adjacent square after moving which
cancels the current action if one was issued.
Fleeing: Target becomes unable to control and runs away from enemies during
turns.
Panic: Target becomes unable to control and attacks random targets.
Pam Virus: Randomly inflicts Pam Dream after performing an action.
Pam Dream: Same effect as Sleep.
Charm: Target becomes unable to control and attacks it's allies. Can be
cured by attacks.
Batrified: Victim turns into a bat during Night which can be cured by killing
the ailment inflicter.
Undead: Target turns into a skeleton at night and is rendered as "Undead"
which makes it susceptible to Undead Killer and Purge Corpse.
If the unit gets killed while being in the skeleton form, it will
rise up again after some time with 100% HP. HP restoration is
impossible during both Day and Night; any attacks are disabled
during Day. Curable by killing the ailment inflicter.
Lucky: Unit's damage potential is always the highest possible in
calculations (example: if the weapon attack states 50 - 75 dmg,
you will do 75).
Brave: Removes delay costs from moving and acting, but makes it
impossible to gain Tactics Points.
Move+: Raises target's Move stat by 1.
Jump+: Raises target's Jump stat by 1.
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| IV. WEAPONS [WPNS] |
| |
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[CREDITS: www.cs-wiki.net/gungnir for providing lots of weapon skill stats!]
This section gives you a list of weapons along with a description of the
attack pattern (range/height/radius) at the beginning. If you are looking for
a full list of skills, you can get that in the section after next.
First comes the form:
+-------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|-------------------------------------------------------------------|
| Example | * | 00 | 00 | N | 00 | | |
+-------------------------------------------------------------------+
| I | B/T | D/CT | element | ailment/effects |
|---------------------------------------------------------------|
| II | B/T | D/CT | element | ailment/effects |
|---------------------------------------------------------------|
| III | B/T | D/CT | element | ailment/effects |
|---------------------------------------------------------------|
| IV | B/T | D/CT | element | ailment/effects |
+---------------------------------------------------------------+
[LEGEND]
D - Delay
CT - Cast Time
BEAT - what ailment is possibly inflicted upon doing a Beat action
PASSIVES - any Passive Actions which are imbued into the weapon
I - type I weapon skill
II - type II weapon skill
III - type III weapon skill
IV - type IV weapon skill
B (Base Pow) - the weapon skill's basic power which is always calculated in
the final damage calculation.
T (Tac Pow) - the weapon skill's tactical power which is basically bonus
damage. 1 Tactics Point in the Tactics Gauge adds 5% of the
skill's TAC POW to the final damage calculation, so if you
have 20 Tactics Points, you will get the full TAC POW added.
The other terms are explained in the appropriate section above.
-------------------
SWORDS
-------------------
Equipable by: Giulio, Ragnus, Natalia, Paladin, Knight, Skeleton
Category : 1H Weapon
Comments : Your bread-and-butter weapons in every RPG.
P = Unit
X = Target Area
Height = tolerated amount of height difference
Vector = check the Terms section above
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Blunt Sword | * | 64 | 27 | N | 27 | Poor Aim | |
+----------------------------------------------------------------------------+
| II | 61/13 | 8/0 | N | |
|-------------------------------------------------------------------------|
| IV | 0/0 | 7/0 | N | Fixed Dmg 1, Poor Aim |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Bronze Sword | * | 86 | 21 | N | 28 | | |
+----------------------------------------------------------------------------+
| III | 108/127 | 9/0 | N | Knockback |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Iron Sword | * | 93 | 24 | N | 22 | | |
+----------------------------------------------------------------------------+
| I | 99/77 | 6/0 | N | |
|-------------------------------------------------------------------------|
| II | 61/13 | 8/0 | N | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Rainy Saber | ** | 101 | 18 | W | 31 | | |
+----------------------------------------------------------------------------+
| I | 112/77 | 6/0 | W | |
|-------------------------------------------------------------------------|
| III | 123/145 | 9/0 | W | Knockback |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Flamberge | ** | 108 | 12 | F | 32 | Pyrism | |
+----------------------------------------------------------------------------+
| II | 79/17 | 6/0 | F | |
|-------------------------------------------------------------------------|
| IV | 121/46 | 7/0 | F | Pyrism |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Dark Saber | ** | 114 | 30 | N | 34 | Blind | |
+----------------------------------------------------------------------------+
| I | 125/84 | 6/0 | N | |
|-------------------------------------------------------------------------|
| III | 108/127 | 9/0 | N | Knockback |
|-------------------------------------------------------------------------|
| IV | 131/50 | 7/0 | N | Blind |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Earth Divide | ** | 119 | 18 | E | 35 | | |
+----------------------------------------------------------------------------+
| II | 82/18 | 8/0 | E | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Gran Sabre | *** | 130 | 36 | N | 37 | | |
+----------------------------------------------------------------------------+
| I | 141/93 | 6/0 | N | |
|-------------------------------------------------------------------------|
| III | 127/149 | 9/0 | N | Knockback |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| End of Ages | *** | 140 | 33 | N | 40 | Curse | |
+----------------------------------------------------------------------------+
| I | 125/84 | 6/0 | N | |
|-------------------------------------------------------------------------|
| II | 145/30 | 8/0 | N | |
|-------------------------------------------------------------------------|
| IV | 145/56 | 7/0 | N | Curse |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Zepyhr | *** | 145 | 24 | W | 43 | Mana Aura | |
+----------------------------------------------------------------------------+
| II | 146/28 | 8/0 | N | |
|-------------------------------------------------------------------------|
| III | 123/145 | 9/0 | W | Knockback |
|-------------------------------------------------------------------------|
| IV | 157/60 | 7/0 | W | Mana Aura |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Rosier | **** | 157 | 24 | A | 49 | Sleep | |
+----------------------------------------------------------------------------+
| I | 150/98 | 6/0 | A | |
|-------------------------------------------------------------------------|
| II | 161/30 | 8/0 | A | Undead Killer |
|-------------------------------------------------------------------------|
| III | 127/149 | 9/0 | N | Knockback |
|-------------------------------------------------------------------------|
| IV | 149/57 | 7/0 | A | Sleep |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Aegis | **** | 172 | 21 | N | 58 | DEF 1/2 | |
+----------------------------------------------------------------------------+
| I | 141/93 | 6/0 | N | |
|-------------------------------------------------------------------------|
| III | 157/186 | 9/0 | N | vs Wampyr 150%, Knockback |
|-------------------------------------------------------------------------|
| IV | 155/59 | 7/0 | N | DEF 1/2 |
+-------------------------------------------------------------------------+
-------------------
G. SWORDS
-------------------
Equipable by: Paladin
Category : 2H Weapon
Comments : G. Swords offer CT magic along with regular instant attacks
which makes them a flexible weapon of choice.
P = Unit
X = Target Area
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Magical Sword | * | 84 | 33 | F | 30 | Burn | |
+----------------------------------------------------------------------------+
| II | 145/98 | 2/14 | F | Burn |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Air Blade | * | 91 | 30 | A | 31 | Aerism | |
+----------------------------------------------------------------------------+
| I | 123/145 | 9/0 | A | MDEF 1/2 |
|-------------------------------------------------------------------------|
| IV | 142/118 | 3/10 | A | Aerism |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Black Brand | * | 97 | 21 | E | 32 | Blind | |
+----------------------------------------------------------------------------+
| II | 155/109 | 2/14 | N | |
|-------------------------------------------------------------------------|
| III | 96/58 | 10/0 | E | Knockback |
|-------------------------------------------------------------------------|
| IV | 150/126 | 3/10 | N | Blind |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Holy Sabre | ** | 111 | 33 | W | 35 | Weak | |
+----------------------------------------------------------------------------+
| II | 153/106 | 2/14 | W | Frozen |
|-------------------------------------------------------------------------|
| IV | 163/132 | 3/10 | N | Weak |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Deathbringer | ** | 117 | 24 | W | 36 | Branded | |
+----------------------------------------------------------------------------+
| I | 127/149 | 9/0 | W | Frozen |
|-------------------------------------------------------------------------|
| IV | 176/148 | 3/10 | N | Branded |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| 7-Star Sword | ** | 128 | 36 | A | 38 | Mana Aura | |
+----------------------------------------------------------------------------+
| II | 160/113 | 2/14 | A | Tactics Damage: 3 |
|-------------------------------------------------------------------------|
| III | 105/63 | 10/0 | N | Knockback |
|-------------------------------------------------------------------------|
| IV | 189/184 | 3/10 | N | Mana Aura |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Excalibur | *** | 139 | 36 | E | 40 | | |
+----------------------------------------------------------------------------+
| I | 148/175 | 9/0 | E | Full HP Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Zelos | *** | 141 | 27 | W | 42 | Frozen | |
+----------------------------------------------------------------------------+
| III | 128/77 | 10/0 | W | vs Drake 200%, Knockback |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Volcano | **** | 153 | 27 | F | 48 | Burn | |
+----------------------------------------------------------------------------+
| I | 138/163 | 9/0 | F | Burn |
|-------------------------------------------------------------------------|
| III | 133/79 | 10/0 | N | Knockback |
|-------------------------------------------------------------------------|
| IV | 181/200 | 3/10 | F | Burn |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Balmung | **** | 168 | 33 | A | 57 | | |
+----------------------------------------------------------------------------+
| I | 123/145 | 9/0 | A | MDEF 1/2 |
|-------------------------------------------------------------------------|
| II | 155/109 | 2/14 | N | |
|-------------------------------------------------------------------------|
| III | 226/124 | 10/0 | A | Knockback |
+-------------------------------------------------------------------------+
-------------------
RAPIERS
-------------------
Equipable by: Elise, Natalia
Category : 1H Weapon
Comments : All rapiers have the "Can't guard w/weapon" effect which makes
them formidable tools against the counter-heavy Tamers for
example. They are also a good Beat starter in this sense.
Equipable by: Ragnus, Brute
Category : 2H Weapon
Comments : Some of these feature "Break Equipment" skills which is very
nice for removing unwanted equipment pieces from the drop table.
P = Unit
X = Target Area
Height = tolerated amount of height difference
Vector = check the Terms section above
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Francisca | * | 83 | 15 | N | 27 | | |
+----------------------------------------------------------------------------+
| I | 167/60 | 6/0 | N | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Battleaxe | * | 88 | 18 | N | 29 | | |
+----------------------------------------------------------------------------+
| I | 153/55 | 6/0 | N | |
|-------------------------------------------------------------------------|
| III | 110/10 | 12/0 | N | Armor Break |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Slasher | * | 93 | 27 | N | 31 | | |
+----------------------------------------------------------------------------+
| II | 113/22 | 9/0 | N | |
|-------------------------------------------------------------------------|
| III | 107/9 | 12/0 | N | Shield Break |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Silver Moon | ** | 108 | 24 | N | 34 | | |
+----------------------------------------------------------------------------+
| III | 101/9 | 12/0 | N | Arm Break |
|-------------------------------------------------------------------------|
| IV | 175/32 | 7/0 | N | Night Only, Split Dmg |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Ogre Blade | ** | 117 | 30 | E | 36 | | |
+----------------------------------------------------------------------------+
| I | 233/84 | 6/0 | E | Full HP Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Kill Blade | ** | 126 | 21 | N | 37 | | |
+----------------------------------------------------------------------------+
| I | 153/55 | 6/0 | N | |
|-------------------------------------------------------------------------|
| II | 113/22 | 9/0 | N | |
|-------------------------------------------------------------------------|
| III | 105/9 | 12/0 | N | Helm Break |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Sunrise | *** | 137 | 36 | F | 39 | | |
+----------------------------------------------------------------------------+
| III | 107/9 | 12/0 | N | Shield Break |
|-------------------------------------------------------------------------|
| IV | 194/36 | 7/0 | F | Day Only, Split Dmg |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Berserker | *** | 143 | 30 | N | 43 | | |
+----------------------------------------------------------------------------+
| II | 148/28 | 9/0 | N | |
|-------------------------------------------------------------------------|
| III | 101/9 | 12/0 | N | Arm Break |
|-------------------------------------------------------------------------|
| IV | 155/29 | 7/0 | N | Split Dmg |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Headman's Axe | **** | 156 | 33 | N | 47 | | |
+----------------------------------------------------------------------------+
| I | 167/60 | 6/0 | N | |
|-------------------------------------------------------------------------|
| II | 188/35 | 9/0 | N | vs Human |
|-------------------------------------------------------------------------|
| IV | 188/35 | 7/0 | N | Split Dmg |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Gargarodon | **** | 167 | 36 | E | 56 | | |
+----------------------------------------------------------------------------+
| I | 233/84 | 6/0 | E | Full HP Only |
|-------------------------------------------------------------------------|
| III | 110/10 | 12/0 | N | Armor Break |
|-------------------------------------------------------------------------|
| IV | 215/76 | 7/0 | E | Split Dmg |
+-------------------------------------------------------------------------+
------------------
HAMMERS
------------------
Equipable by: Brute
Category : 2H Weapon
Comments : Just like axes, some of these break specific equipment. There's
also a couple suited for destroying objects which is
always nice to spare in-game time.
P = Unit
X = Target Area
Height = tolerated amount of height difference
Vector = check the Terms section above
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Wild Cat | * | 72 | 21 | N | 27 | Sleep | |
+----------------------------------------------------------------------------+
| III | 89/18 | 6/0 | N | Sleep |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Carnage Claw | * | 91 | 24 | N | 29 | Mana Aura | |
+----------------------------------------------------------------------------+
| I | 129/146 | 11/0 | N | Knockback |
|-------------------------------------------------------------------------|
| II | 81/33 | 7/0 | N | Mana Aura |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Griffin Talon | * | 96 | 9 | A | 31 | Poison | |
+----------------------------------------------------------------------------+
| II | 82/34 | 7/0 | N | Poison |
|-------------------------------------------------------------------------|
| III | 107/21 | 6/0 | A | Aerism |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Snatcher | ** | 103 | 36 | A | 33 | | |
+----------------------------------------------------------------------------+
| I | 134/151 | 11/0 | A | Knockback |
|-------------------------------------------------------------------------|
| IV | 133/11 | 14/0 | N | Night Only, Steal |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Leyte Claw | ** | 113 | 12 | W | 35 | Sleep | |
+----------------------------------------------------------------------------+
| II | 89/37 | 7/0 | N | Sleep |
|-------------------------------------------------------------------------|
| III | 115/23 | 6/0 | W | Aquism |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Jackhand | ** | 125 | 27 | A | 36 | Shieldless| |
+----------------------------------------------------------------------------+
| II | 100/42 | 7/0 | A | Shieldless, vs Human |
|-------------------------------------------------------------------------|
| IV | 27/2 | 14/0 | N | Steal |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Bloody Claw | *** | 132 | 33 | N | 39 | | |
+----------------------------------------------------------------------------+
| I | 164/186 | 11/0 | N | Absorb HP, Knockback |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Wind Tearer | *** | 141 | 30 | A | 45 | Slow Cast | |
+----------------------------------------------------------------------------+
| II | 110/46 | 7/0 | A | Slow Cast |
|-------------------------------------------------------------------------|
| IV | 20/2 | 14/0 | N | Steal |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Evensem | **** | 151 | 33 | E | 46 | Fleeing | |
+----------------------------------------------------------------------------+
| I | 178/202 | 11/0 | E | Knockback |
|-------------------------------------------------------------------------|
| III | 121/24 | 6/0 | E | Full HP Only, Fleeing |
|-------------------------------------------------------------------------|
| IV | 27/2 | 14/0 | N | Steal |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Scarlet Scissor | **** | 159 | 30 | F | 53 | No Counter| |
+----------------------------------------------------------------------------+
| II | 104/43 | 7/0 | F | Weak |
|-------------------------------------------------------------------------|
| III | 138/28 | 6/0 | N | No Counter |
|-------------------------------------------------------------------------|
| IV | 11/1 | 14/0 | F | Steal |
+-------------------------------------------------------------------------+
-------------------
TOOLS
-------------------
Equipable by: Trickster
Category : 1H Weapon
Comments : Tools offer the ability to lay Traps (huge damage when stepped
on). The majority of their skills have infinite height range.
Height: 2 Height: Inf. Height: Inf. Height: Inf.
Vector: - Vector: Fall Vector: - Vector: Rise
Random square
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
S = Sweet Spot (100% hit rate)
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Wolf Fang | * | 80 | 3 | N | 28 | Pain | |
+----------------------------------------------------------------------------+
| IV | 241/289 | 5/0 | N | Night Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Beast Fang | * | 89 | 6 | N | 29 | Poor Aim | |
+----------------------------------------------------------------------------+
| IV | 243/304 | 5/0 | N | Night Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Spider Spike | ** | 98 | 3 | E | 31 | Sticky | |
+----------------------------------------------------------------------------+
| I | 46/9 | 5/0 | E | |
|-------------------------------------------------------------------------|
| IV | 246/320 | 5/0 | N | Sticky, Night Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Naga Fangs | ** | 110 | 6 | N | 33 | Curse | |
+----------------------------------------------------------------------------+
| III | 79/104 | 6/0 | N | |
|-------------------------------------------------------------------------|
| IV | 245/315 | 5/0 | N | Curse, Night Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Scorpion Tail | ** | 112 | 3 | E | 34 | Poison | |
+----------------------------------------------------------------------------+
| II | 143/252 | 9/0 | E | Poison |
|-------------------------------------------------------------------------|
| IV | 248/336 | 5/0 | E | Half Guard, Night Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Shiranui | *** | 119 | 12 | F | 36 | Scapegoat | |
+----------------------------------------------------------------------------+
| III | 84/110 | 6/0 | F | |
|-------------------------------------------------------------------------|
| IV | 249/346 | 5/0 | F | Scapegoat, Night Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Arabian Might | *** | 124 | 9 | E | 36 | Panic | |
+----------------------------------------------------------------------------+
| IV | 252/362 | 5/0 | E | Panic, Night Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Mermaid Fin | *** | 127 | 3 | W | 38 | Slippery | |
+----------------------------------------------------------------------------+
| I | 52/10 | 5/0 | N | |
|-------------------------------------------------------------------------|
| II | 145/255 | 9/0 | W | DEF 1/2 |
|-------------------------------------------------------------------------|
| IV | 255/383 | 5/0 | F | Scapegoat, Night Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Demon Pen | **** | 142 | 3 | N | 47 | Branded | |
+----------------------------------------------------------------------------+
| I | 56/11 | 5/0 | N | |
|-------------------------------------------------------------------------|
| III | 79/104 | 6/0 | N | |
|-------------------------------------------------------------------------|
| IV | 260/420 | 5/0 | N | Branded, Night Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Epitaphios | **** | 152 | 12 | E | 50 | Sacrifice | |
+----------------------------------------------------------------------------+
| II | 152/273 | 9/0 | N | Silent |
|-------------------------------------------------------------------------|
| III | 139/166 | 6/0 | E | |
|-------------------------------------------------------------------------|
| IV | 257/399 | 5/0 | E | Sacrifice, Night Only |
+-------------------------------------------------------------------------+
-------------------
WHIPS
-------------------
Equipable by: Tamer
Category : 1H Weapon
Comments : Whips are your only source to Capture enemies, making them a
critical weapon type on many scenes.
P = Unit
X = Target Area
Height = tolerated amount of height difference
Vector = check the Terms section above
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Thorn Whip | * | 79 | 15 | N | 27 | Poison | |
+----------------------------------------------------------------------------+
| I | 127/21 | 7/0 | N | |
|-------------------------------------------------------------------------|
| II | 106/37 | 5/0 | N | Poison |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Rope | * | 52 | 36 | N | 30 | | |
+----------------------------------------------------------------------------+
| IV | 2/0 | 4/0 | N | Capture |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Flame Whip | ** | 107 | 18 | F | 32 | Pain | |
+----------------------------------------------------------------------------+
| II | 127/51 | 5/0 | F | Pain |
|-------------------------------------------------------------------------|
| III | 144/53 | 6/0 | N | vs Beast |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Thunder Chain | ** | 113 | 24 | A | 34 | | |
+----------------------------------------------------------------------------+
| I | 136/23 | 7/0 | N | |
|-------------------------------------------------------------------------|
| II | 132/53 | 5/0 | A | No Counter |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Dragon Eater | *** | 123 | 18 | N | 36 | | |
+----------------------------------------------------------------------------+
| I | 127/21 | 7/0 | N | |
|-------------------------------------------------------------------------|
| III | 166/61 | 6/0 | N | vs Beast, vs Drake 200% |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Kraken | *** | 124 | 33 | W | 38 | Sticky | |
+----------------------------------------------------------------------------+
| II | 143/28 | 5/0 | N | Sticky |
|-------------------------------------------------------------------------|
| III | 233/82 | 6/0 | W | vs Beast |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Vitra Whip | *** | 139 | 21 | E | 40 | Stone | |
+----------------------------------------------------------------------------+
| I | 153/26 | 7/0 | E | |
|-------------------------------------------------------------------------|
| II | 147/57 | 5/0 | E | Stone |
|-------------------------------------------------------------------------|
| IV | 16/2 | 4/0 | N | Capture |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Kamaitachi | *** | 148 | 21 | A | 43 | | |
+----------------------------------------------------------------------------+
| I | 166/28 | 7/0 | A | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Prominence | **** | 156 | 30 | E | 45 | Gravity | |
+----------------------------------------------------------------------------+
| II | 153/61 | 5/0 | N | Gravity |
|-------------------------------------------------------------------------|
| III | 249/88 | 6/0 | F | vs Beast |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Ouroboros | **** | 162 | 24 | E | 45 | | |
+----------------------------------------------------------------------------+
| I | 153/26 | 7/0 | E | |
|-------------------------------------------------------------------------|
| III | 268/95 | 6/0 | E | Full HP Only, vs Beast |
|-------------------------------------------------------------------------|
| IV | 16/2 | 4/0 | N | Capture |
+-------------------------------------------------------------------------+
-------------------
KATANAS
-------------------
Equipable by: Tamer
Category : 2H Weapon
Comments : Katanas are counter-only weapons which have very high ATK stats
to compensate for this. Please note that none of these skills
trigger while the Tamer is capturing someone.
P = Unit
X = Target Area
Height = tolerated amount of height difference
Vector = check the Terms section above
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Zentetsu | * | 132 | 33 | N | 36 | | |
+----------------------------------------------------------------------------+
| IV | 181/100 | 0/0 | N | Void DEF % |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Suigetsu | ** | 146 | 39 | W | 43 | Frozen | |
+----------------------------------------------------------------------------+
| III | 0/0 | 0/0 | W | Frozen, HP 1/4 Dmg |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Shin Zantetsu | *** | 160 | 36 | N | 45 | | |
+----------------------------------------------------------------------------+
| IV | 202/112 | 0/0 | N | Void DEF % |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Misteltein | **** | 179 | 30 | N | 50 | | |
+----------------------------------------------------------------------------+
| I | 279/449 | 0/0 | N | LV Down, Knockback |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Yashamaru | **** | 188 | 36 | N | 52 | | |
+----------------------------------------------------------------------------+
| II | 195/224 | 0/0 | F | Weak, Near Death 250% |
+-------------------------------------------------------------------------+
-------------------
BOWS
-------------------
Equipable by: Elise, Archer
Category : 2H Weapon
Comments : Bows have the longest range of all ranged weapons, but also the
largest restriction due to their range "sweet spot". Their
projectiles strike in an arch.
S = Sweet Spot (100% hit rate)
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
Rnd 3 squares = the skill hits 3 of the 5 targeted squares (random)
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
If there are X's and T's present on the same skill number, it means that
all vertical X's going straight out from the unit (P) are allowed target
points as well. The X's just show the area of effect.
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Handmade Bow | * | 70 | 3 | N | 24 | | |
+----------------------------------------------------------------------------+
| I | 77/60 | 6/0 | N | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Longbow | * | 84 | 9 | N | 28 | | |
+----------------------------------------------------------------------------+
| I | 77/60 | 6/0 | N | |
|-------------------------------------------------------------------------|
| III | 58/81 | 10/0 | N | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Gust Bow | ** | 90 | 6 | A | 29 | | |
+----------------------------------------------------------------------------+
| I | 87/69 | 6/0 | N | |
|-------------------------------------------------------------------------|
| II | 64/131 | 7/0 | A | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Elfin Bow | ** | 95 | 12 | W | 31 | | |
+----------------------------------------------------------------------------+
| I | 91/73 | 6/0 | W | |
|-------------------------------------------------------------------------|
| II | 61/124 | 7/0 | N | |
|-------------------------------------------------------------------------|
| III | 62/86 | 10/0 | N | Tactics Damage 3 |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Flint Bow | ** | 105 | 6 | F | 32 | Burn | |
+----------------------------------------------------------------------------+
| I | 96/78 | 6/0 | F | |
|-------------------------------------------------------------------------|
| IV | 61/60 | 7/0 | N | Burn |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Lightning Bow | ** | 112 | 6 | A | 34 | DEF 1/2 | |
+----------------------------------------------------------------------------+
| I | 87/69 | 6/0 | N | |
|-------------------------------------------------------------------------|
| III | 67/93 | 10/0 | A | |
|-------------------------------------------------------------------------|
| IV | 67/65 | 7/0 | N | DEF 1/2 |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Raincloud Bow | ** | 122 | 6 | W | 36 | Frozen | |
+----------------------------------------------------------------------------+
| III | 68/95 | 10/0 | W | Rain Only, Frozen |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Spiral Arch | *** | 131 | 18 | N | 36 | Slow Cast | |
+----------------------------------------------------------------------------+
| II | 77/158 | 7/0 | N | |
|-------------------------------------------------------------------------|
| IV | 73/71 | 7/0 | N | Slow Cast |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Burning Sun | *** | 140 | 15 | F | 39 | | |
+----------------------------------------------------------------------------+
| I | 107/88 | 6/0 | N | |
|-------------------------------------------------------------------------|
| III | 74/103 | 10/0 | F | Day Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Bow of Iria | *** | 151 | 6 | W | 45 | No Counter| |
+----------------------------------------------------------------------------+
| I | 107/88 | 6/0 | N | |
|-------------------------------------------------------------------------|
| II | 86/175 | 7/0 | W | |
|-------------------------------------------------------------------------|
| IV | 70/67 | 7/0 | N | Undead Killer, No Counter |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Rainbow Arc | **** | 154 | 12 | N | 47 | Half Guard| |
+----------------------------------------------------------------------------+
| I | 115/95 | 6/0 | N | |
|-------------------------------------------------------------------------|
| III | 58/81 | 10/0 | N | |
|-------------------------------------------------------------------------|
| IV | 79/77 | 7/0 | N | Day Only, Half Guard |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Natalia Starbow | **** | 166 | 9 | A | 55 | Silent | |
+----------------------------------------------------------------------------+
| II | 61/124 | 7/0 | N | |
|-------------------------------------------------------------------------|
| III | 107/137 | 10/0 | A | Night Only |
|-------------------------------------------------------------------------|
| IV | 82/80 | 7/0 | A | Silent |
+-------------------------------------------------------------------------+
------------------
CROSSBOWS
------------------
Equipable by: Valerie, Gunner
Category : 1H Weapon
Comments : Crossbows are mid-range weapons with a direct line of fire.
They have a lower range than bows and javelins.
S = Sweet Spot (100% hit rate)
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
Rnd 3 squares = the skill hits 3 of the 5 targeted squares (random)
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
If there are X's and T's present on the same skill number, it means that
all vertical X's going straight out from the unit (P) are allowed target
points as well. The X's just show the area of effect.
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Slinger | * | 76 | 6 | N | 25 | | |
+----------------------------------------------------------------------------+
| I | 117/58 | 5/0 | N | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Crossbow | * | 87 | 12 | A | 29 | Weak | |
+----------------------------------------------------------------------------+
| I | 113/61 | 5/0 | N | |
|-------------------------------------------------------------------------|
| IV | 100/0 | 7/0 | A | Weak |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Iron Bowgun | * | 96 | 15 | N | 30 | | |
+----------------------------------------------------------------------------+
| I | 110/65 | 5/0 | N | |
|-------------------------------------------------------------------------|
| II | 104/62 | 6/0 | N | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Grief Bowgun | ** | 107 | 9 | E | 32 | Curse | |
+----------------------------------------------------------------------------+
| III | 97/82 | 8/0 | E | |
|-------------------------------------------------------------------------|
| IV | 130/0 | 7/0 | N | Curse |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Arbalest | ** | 114 | 18 | N | 33 | | |
+----------------------------------------------------------------------------+
| I | 110/65 | 5/0 | N | |
|-------------------------------------------------------------------------|
| II | 119/71 | 6/0 | N | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Flare Shooter | ** | 121 | 9 | F | 35 | Pyrism | |
+----------------------------------------------------------------------------+
| I | 113/61 | 5/0 | N | |
|-------------------------------------------------------------------------|
| IV | 140/0 | 7/0 | F | Pyrism |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Tri Shot | *** | 133 | 18 | N | 36 | Mana Aura | |
+----------------------------------------------------------------------------+
| I | 117/58 | 5/0 | N | |
|-------------------------------------------------------------------------|
| III | 118/101 | 8/0 | N | |
|-------------------------------------------------------------------------|
| IV | 143/0 | 7/0 | N | Mana Aura |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Night Raven | *** | 138 | 9 | A | 39 | Fleeing | |
+----------------------------------------------------------------------------+
| II | 135/82 | 6/0 | A | Night Only |
|-------------------------------------------------------------------------|
| III | 111/95 | 8/0 | A | Night Only |
|-------------------------------------------------------------------------|
| IV | 113/0 | 7/0 | N | Fleeing |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Gatling Bow | *** | 152 | 21 | N | 45 | | |
+----------------------------------------------------------------------------+
| I | 140/84 | 5/0 | N | |
|-------------------------------------------------------------------------|
| III | 109/93 | 8/0 | N | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Meteor | **** | 158 | 12 | E | 48 | | |
+----------------------------------------------------------------------------+
| II | 145/86 | 6/0 | E | Full HP Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Fallen Phoenix | **** | 161 | 12 | N | 54 | Gravity | |
+----------------------------------------------------------------------------+
| I | 140/84 | 5/0 | N | |
|-------------------------------------------------------------------------|
| III | 118/101 | 8/0 | N | |
|-------------------------------------------------------------------------|
| IV | 160/0 | 7/0 | N | vs Harpy 150%, Gravity |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Fanelia | **** | 200 | 3 | W | 90 | Pain | |
+----------------------------------------------------------------------------+
| I | 118/70 | 5/0 | W | |
|-------------------------------------------------------------------------|
| II | 121/72 | 6/0 | W | |
|-------------------------------------------------------------------------|
| III | 102/87 | 8/0 | W | |
|-------------------------------------------------------------------------|
| IV | 509/0 | 15/0 | N | Pain |
+-------------------------------------------------------------------------+
-------------------
JAVELINS
-------------------
Equipable by: Thrower
Category : 1H Weapon
Comments : Javelins form the bridge between bows and crossbows in regards
to max range and hit rate. The Thrower can therefore adapt
to various situations.
S = Sweet Spot (100% hit rate)
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
Rnd 1 square = the attack hits 1 of the targeted X's (randomly chosen)
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
If there are X's and T's present on the same skill number, it means that
all vertical X's going straight out from the unit (P) are allowed target
points as well. The X's just show the area of effect.
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Bamboo Pick | * | 60 | 18 | E | 23 | | |
+----------------------------------------------------------------------------+
| I | 89/8 | 9/0 | E | |
|-------------------------------------------------------------------------|
| II | 69/27 | 7/0 | N | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Pilum | * | 86 | 9 | N | 29 | | |
+----------------------------------------------------------------------------+
| II | 99/39 | 7/0 | N | |
|-------------------------------------------------------------------------|
| III | 67/14 | 10/0 | N | Knockback |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Flamme | ** | 92 | 12 | F | 31 | | |
+----------------------------------------------------------------------------+
| II | 97/38 | 7/0 | F | |
|-------------------------------------------------------------------------|
| IV | 341/273 | 7/0 | N | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Gladius | ** | 110 | 15 | E | 34 | | |
+----------------------------------------------------------------------------+
| I | 126/11 | 9/0 | N | |
|-------------------------------------------------------------------------|
| III | 86/18 | 10/0 | E | Knockback |
|-------------------------------------------------------------------------|
| IV | 363/284 | 7/0 | E | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Knight Killer | ** | 120 | 33 | N | 36 | | |
+----------------------------------------------------------------------------+
| I | 134/12 | 9/0 | N | |
|-------------------------------------------------------------------------|
| II | 114/45 | 7/0 | N | vs Wampyr 150% |
|-------------------------------------------------------------------------|
| III | 67/14 | 10/0 | N | Knockback |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Berkut | *** | 131 | 27 | N | 36 | | |
+----------------------------------------------------------------------------+
| II | 121/48 | 7/0 | N | vs Harpy 150% |
|-------------------------------------------------------------------------|
| IV | 379/293 | 7/0 | N | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Salamandora | *** | 137 | 15 | F | 39 | | |
+----------------------------------------------------------------------------+
| I | 126/11 | 9/0 | N | |
|-------------------------------------------------------------------------|
| III | 95/20 | 10/0 | F | Knockback |
|-------------------------------------------------------------------------|
| IV | 407/307 | 7/0 | F | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Babel Spearhead | *** | 149 | 18 | E | 45 | | |
+----------------------------------------------------------------------------+
| II | 137/54 | 7/0 | E | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Wyvern | *** | 153 | 21 | A | 47 | | |
+----------------------------------------------------------------------------+
| III | 100/21 | 10/0 | A | Knockback |
|-------------------------------------------------------------------------|
| IV | 440/324 | 7/0 | A | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Hraesvelger | **** | 160 | 18 | W | 49 | | |
+----------------------------------------------------------------------------+
| II | 130/51 | 7/0 | N | vs Wampyr 150%, vs Harpy 150% |
|-------------------------------------------------------------------------|
| III | 104/22 | 10/0 | W | Knockback |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Gae Bolg | **** | 165 | 15 | N | 54 | | |
+----------------------------------------------------------------------------+
| I | 247/21 | 9/0 | N | Full HP Only |
|-------------------------------------------------------------------------|
| II | 99/39 | 7/0 | N | |
|-------------------------------------------------------------------------|
| IV | 379/293 | 7/0 | N | |
+-------------------------------------------------------------------------+
-----------------
RODS
-----------------
Equipable by: Paulo, Sorceress
Category : 1H Weapon
Comments : Rods have the largest AoE spells at hand and can dish out
incredible damage overall as long there are multiple targets to
hit. Two of them may also heal Vitality.
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
Rnd 3 square = the attack hits 3 of the targeted squares (random mechanic)
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
If there are X's and T's present on the same skill number, it means that
all vertical X's going straight out from the unit (P) are allowed target
points as well. The X's just show the area of effect.
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Ruby Staff | * | 81 | 15 | F | 28 | Pyrism | |
+----------------------------------------------------------------------------+
| I | 90/74 | 3/18 | N | |
|-------------------------------------------------------------------------|
| III | 80/77 | 3/12 | F | Pyrism |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Jewel Rod | * | 92 | 15 | E | 29 | | |
+----------------------------------------------------------------------------+
| I | 93/78 | 3/18 | E | Summon Gem |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Icicle Rod | * | 100 | 15 | W | 30 | Frozen | |
+----------------------------------------------------------------------------+
| I | 95/79 | 3/18 | W | Frozen |
|-------------------------------------------------------------------------|
| III | 81/78 | 3/12 | N | Silent |
|-------------------------------------------------------------------------|
| IV | 68/79 | 4/24 | W | Frozen |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Fire Wyrm Rod | ** | 106 | 9 | F | 32 | MDEF 1/2 | |
+----------------------------------------------------------------------------+
| II | 106/105 | 3/20 | F | MDEF 1/2 |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Moonlight Rod | ** | 116 | 18 | A | 34 | Sleep | |
+----------------------------------------------------------------------------+
| I | 0/0 | 3/20 | S | Night Only, Vit Recovery 4%, Purge Corpse |
|-------------------------------------------------------------------------|
| III | 84/81 | 3/12 | A | Night Only, Sleep |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Gargoyle Rod | ** | 121 | 21 | W | 35 | DEF 1/2 | |
+----------------------------------------------------------------------------+
| II | 123/109 | 3/20 | W | DEF 1/2 |
|-------------------------------------------------------------------------|
| III | 83/80 | 3/12 | N | Stone |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Lava Rod | ** | 130 | 6 | F | 36 | Burn | |
+----------------------------------------------------------------------------+
| I | 101/86 | 3/18 | F | Burn, vs Golem 250% |
|-------------------------------------------------------------------------|
| II | 119/106 | 3/20 | N | Sticky |
|-------------------------------------------------------------------------|
| IV | 70/84 | 4/24 | F | Burn |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Yggdrasil Staff | *** | 133 | 24 | W | 38 | Aquism | |
+----------------------------------------------------------------------------+
| I | 0/0 | 3/20 | S | Vit Recovery 6%, Purge Corpse |
|-------------------------------------------------------------------------|
| III | 87/83 | 3/12 | W | Aquism |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Sandworm Staff | *** | 136 | 6 | E | 40 | Geoism | |
+----------------------------------------------------------------------------+
| II | 126/111 | 3/20 | E | Geoism |
|-------------------------------------------------------------------------|
| IV | 72/92 | 4/24 | E | |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Southern Cross | **** | 157 | 33 | F | 45 | Slow Cast | |
+----------------------------------------------------------------------------+
| II | 138/119 | 3/20 | F | Slow Cast |
|-------------------------------------------------------------------------|
| III | 89/85 | 3/12 | F | Poor Aim |
|-------------------------------------------------------------------------|
| IV | 70/84 | 4/24 | F | Burn |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Jormungandr | **** | 164 | 3 | E | 50 | Poison | |
+----------------------------------------------------------------------------+
| I | 111/97 | 3/18 | E | |
|-------------------------------------------------------------------------|
| III | 160/119 | 3/12 | E | Poison |
|-------------------------------------------------------------------------|
| IV | 71/88 | 4/24 | N | |
+-------------------------------------------------------------------------+
-------------------
TOMES
-------------------
Equipable by: Paulo, Priestess
Category : 1H Weapon
Comments : Tomes are your to-go option for healing and banishing undead
foes. They also offer single-target magic attacks.
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
P = Unit
S = Sweet Spot (100% hit rate)
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
If there are X's and T's present on the same skill number, it means that
all vertical X's going straight out from the unit (P) are allowed target
points as well. The X's just show the area of effect.
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Small Bible | * | 78 | 27 | W | 27 | Poor Aim | |
+----------------------------------------------------------------------------+
| I | 0/0 | 5/0 | | Heal 35%, Purge Corpse |
|-------------------------------------------------------------------------|
| IV | 60/40 | 7/0 | W | Poor Aim |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Sooty Testament | * | 80 | 30 | A | 28 | Blind | |
+----------------------------------------------------------------------------+
| II | 0/0 | 6/0 | | Heal 40%, Purge Corpse |
|-------------------------------------------------------------------------|
| IV | 62/40 | 7/0 | A | Poor Aim |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Sorcery Book | * | 94 | 30 | E | 30 | Gravity | |
+----------------------------------------------------------------------------+
| I | 0/0 | 5/0 | | Heal 50%, Purge Corpse |
|-------------------------------------------------------------------------|
| II | 0/0 | 6/0 | | Heal 30%, Purge Corpse |
|-------------------------------------------------------------------------|
| IV | 66/44 | 7/0 | E | Gravity |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Book of Eleanor | * | 109 | 30 | W | 32 | No Counter| |
+----------------------------------------------------------------------------+
| III | 0/0 | 3/16 | | Heal 60%, Purge Corpse |
|-------------------------------------------------------------------------|
| IV | 71/47 | 7/0 | W | No Counter |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Book of Laura | ** | 118 | 33 | F | 34 | Pyrism | |
+----------------------------------------------------------------------------+
| I | 0/0 | 5/0 | | Heal 80%, Purge Corpse |
|-------------------------------------------------------------------------|
| III | 0/0 | 3/16 | | Heal 25%, Purge Corpse |
|-------------------------------------------------------------------------|
| IV | 74/49 | 7/0 | F | Pyrism |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Book of Gelt | ** | 125 | 33 | A | 35 | Aerism | |
+----------------------------------------------------------------------------+
| I | 0/0 | 5/0 | | Heal 60%, Purge Corpse |
|-------------------------------------------------------------------------|
| II | 0/0 | 6/0 | | Heal 70%, Purge Corpse |
|-------------------------------------------------------------------------|
| IV | 76/51 | 7/0 | A | Aerism |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Book of Nanai | ** | 134 | 33 | W | 36 | Aquism | |
+----------------------------------------------------------------------------+
| II | 0/0 | 6/0 | | Heal 45%, Purge Corpse |
|-------------------------------------------------------------------------|
| III | 0/0 | 3/16 | | Heal 50%, Purge Corpse |
|-------------------------------------------------------------------------|
| IV | 79/53 | 7/0 | W | Aquism |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Book of Kirie | ** | 140 | 33 | E | 36 | Geoism | |
+----------------------------------------------------------------------------+
| I | 0/0 | 5/0 | | Heal 70%, Purge Corpse |
|-------------------------------------------------------------------------|
| II | 0/0 | 6/0 | | Heal 60%, Purge Corpse |
|-------------------------------------------------------------------------|
| III | 0/0 | 3/16 | | Heal 40%, Purge Corpse |
|-------------------------------------------------------------------------|
| IV | 81/54 | 7/0 | E | Geoism |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Alchemia | *** | 145 | 36 | W | 45 | Shieldless| |
+----------------------------------------------------------------------------+
| I | 0/0 | 5/0 | | Heal 85%, Purge Corpse |
|-------------------------------------------------------------------------|
| II | 0/0 | 6/0 | | Heal 50%, Purge Corpse |
|-------------------------------------------------------------------------|
| IV | 82/55 | 7/0 | W | Shieldless |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Chronodict | *** | 155 | 36 | A | 47 | Slow Cast | |
+----------------------------------------------------------------------------+
| II | 0/0 | 6/0 | | Heal 80%, Purge Corpse |
|-------------------------------------------------------------------------|
| III | 0/0 | 3/16 | | Heal 30%, Purge Corpse |
|-------------------------------------------------------------------------|
| IV | 85/57 | 7/0 | A | Slow Cast |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Madorisux | **** | 163 | 36 | F | 54 | Curse | |
+----------------------------------------------------------------------------+
| I | 0/0 | 5/0 | | Heal 40%, Purge Corpse |
|-------------------------------------------------------------------------|
| III | 0/0 | 3/16 | | Heal 75%, Purge Corpse |
|-------------------------------------------------------------------------|
| IV | 87/58 | 7/0 | F | Curse |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Apocalypse | **** | 194 | 39 | E | 80 | Panic | |
+----------------------------------------------------------------------------+
| I | 0/0 | 5/0 | | Heal 100%, Purge Corpse |
|-------------------------------------------------------------------------|
| IV | 85/57 | 7/0 | E | Panic, Void DEF % |
+-------------------------------------------------------------------------+
------------------
BROOMS
------------------
Equipable by: Witch
Category : 1h Weapon
Comments : Brooms offer Grams (basically traps), regular magic attacks and
a few infinite range skills - quite handy overall.
Height: Inf. Height: 9 Height: 9 Height: Inf.
Vector: Fall Vector: Rise Vector: Rise Vector: -
Set Gram
*Skill III has infinite (!) vertical range which can't be depicted here
Set Gram = the attack places a gram (basically a trap) below the user
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
If there are X's and T's present on the same skill number, it means that
all vertical X's going straight out from the unit (P) are allowed target
points as well. The X's just show the area of effect.
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Straw Broom | * | 54 | 9 | E | 31 | Sticky | |
+----------------------------------------------------------------------------+
| IV | 225/193 | 5/0 | E | Sticky, Day Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Lucky Broom | ** | 85 | 15 | A | 35 | Charm | |
+----------------------------------------------------------------------------+
| IV | 234/261 | 5/0 | A | Charm, Day Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Kikimora | ** | 99 | 21 | F | 36 | Mana Aura | |
+----------------------------------------------------------------------------+
| II | 85/8 | 3/16 | F | Burn |
|-------------------------------------------------------------------------|
| IV | 236/280 | 5/0 | N | Mana Aura, Day Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Noir | ** | 109 | 18 | E | 36 | Blind | |
+----------------------------------------------------------------------------+
| I | 180/65 | 11/0 | N | |
|-------------------------------------------------------------------------|
| IV | 237/289 | 5/0 | E | Blind, Day Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Apple Tree | ** | 118 | 24 | A | 41 | Sacrifice | |
+----------------------------------------------------------------------------+
| II | 94/9 | 3/16 | A | |
|-------------------------------------------------------------------------|
| IV | 240/308 | 5/0 | N | Sacrifice, Day Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Inferno | *** | 134 | 6 | F | 43 | Pyrism | |
+----------------------------------------------------------------------------+
| I | 208/75 | 11/0 | F | Burn |
|-------------------------------------------------------------------------|
| IV | 235/275 | 5/0 | F | Pyrism, Day Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Spirit Broom | *** | 136 | 36 | E | 44 | Geoism | |
+----------------------------------------------------------------------------+
| I | 180/65 | 11/0 | N | |
|-------------------------------------------------------------------------|
| II | 98/9 | 3/16 | E | |
|-------------------------------------------------------------------------|
| IV | 244/340 | 5/0 | E | Geoism, Day Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Cryocross | *** | 144 | 21 | W | 45 | Scapegoat | |
+----------------------------------------------------------------------------+
| II | 103/10 | 3/16 | W | Frozen |
|-------------------------------------------------------------------------|
| III | 64/13 | 3/28 | N | Undead Killer, Knockback |
|-------------------------------------------------------------------------|
| IV | 245/349 | 5/0 | W | Scapegoat, Day Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Wind of Eden | *** | 152 | 12 | A | 49 | MDEF 1/2 | |
+----------------------------------------------------------------------------+
| I | 219/79 | 11/0 | A | |
|-------------------------------------------------------------------------|
| III | 88/18 | 3/28 | A | Purge Corpse, Knockback |
|-------------------------------------------------------------------------|
| IV | 245/353 | 5/0 | A | MDEF 1/2, Day Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Pamela's Broom | **** | 128 | 30 | N | 40 | | |
+----------------------------------------------------------------------------+
| III | 162/30 | 3/28 | N | Knockback |
|-------------------------------------------------------------------------|
| IV | 241/321 | 5/0 | N | Pamela Only, Pam Virus |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Magic Comet | **** | 159 | 18 | E | 56 | Branded | |
+----------------------------------------------------------------------------+
| I | 211/76 | 11/0 | E | |
|-------------------------------------------------------------------------|
| II | 112/11 | 3/16 | E | Frozen |
|-------------------------------------------------------------------------|
| IV | 246/358 | 5/0 | W | Scapegoat, Day Only |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Formula | **** | 176 | 6 | F | 71 | Stone | |
+----------------------------------------------------------------------------+
| I | 208/75 | 11/0 | F | Burn |
|-------------------------------------------------------------------------|
| III | 203/38 | 14/0 | F | Full HP Only, Burn |
|-------------------------------------------------------------------------|
| IV | 248/376 | 5/0 | F | Stone, Day Only |
+-------------------------------------------------------------------------+
------------------
MACES
------------------
Equipable by: Priestess, Sorceress
Category : 1H Weapon
Comments : Ever encounter a situation where your precious spellcaster is
surrounded by foes? Smack them with a mace! Well, almost all
maces have only 1 skill which makes their usefulness a bit
limited - normally you should be casting spells from far away
instead of resorting to melee struggles.
P = Unit
X = Target Area
Height = tolerated amount of height difference
Vector = check the Terms section above
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Morning Star | * | 88 | 15 | A | 30 | Shieldless| |
+----------------------------------------------------------------------------+
| I | 66/7 | 7/0 | N | Shieldless |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Sapphire Mace | ** | 115 | 18 | A | 34 | Frozen | |
+----------------------------------------------------------------------------+
| IV | 124/11 | 8/0 | W | Frozen |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Bronze Mace | ** | 120 | 27 | W | 36 | Burn | |
+----------------------------------------------------------------------------+
| IV | 127/11 | 8/0 | F | Burn |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Lost Maiden | *** | 135 | 24 | F | 43 | Geoism | |
+----------------------------------------------------------------------------+
| IV | 133/12 | 8/0 | E | Geoism |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Galactica | **** | 142 | 21 | A | 46 | Aerism | |
+----------------------------------------------------------------------------+
| IV | 139/13 | 8/0 | A | Aerism |
+-------------------------------------------------------------------------+
------------------
WANDS
------------------
Equipable by: Alissa
Category : 1H Weapon
Comments : Wands are the secondary weapons of Alissa which inhabit various
magic spells. They are most useful when you are fighting foes
with a high Guard rate or need some backup healing.
Height = tolerated amount of height difference
Vector = check the Terms section above
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
If there are X's and T's present on the same skill number, it means that
all vertical X's going straight out from the unit (P) are allowed target
points as well. The X's just show the area of effect.
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Honey Stick | * | 58 | 6 | A | 26 | Branded | |
+----------------------------------------------------------------------------+
| III | 0/0 | 7/8 | | Vit Recovery 8%, Heal ?% |
|-------------------------------------------------------------------------|
| IV | 0/0 | 4/0 | A | Branded, Fixed Dmg 8 |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Coral Branch | * | 89 | 9 | A | 31 | Sleep | |
+----------------------------------------------------------------------------+
| II | 62/60 | 3/6 | A | |
|-------------------------------------------------------------------------|
| IV | 10/0 | 4/0 | N | Sleep |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Lilybell Wand | ** | 115 | 3 | W | 34 | Slippery | |
+----------------------------------------------------------------------------+
| I | 49/25 | 3/10 | W | Frozen |
|-------------------------------------------------------------------------|
| IV | 4/0 | 4/0 | N | Slippery |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Arrow Heart | *** | 124 | 15 | F | 36 | Charm | |
+----------------------------------------------------------------------------+
| II | 74/71 | 3/6 | F | Burn |
|-------------------------------------------------------------------------|
| III | 0/0 | 3/12 | | Vit Recovery 3%, Heal 45% |
|-------------------------------------------------------------------------|
| IV | 12/0 | 4/0 | N | Charm |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Aerial | *** | 129 | 6 | A | 42 | Half Guard| |
+----------------------------------------------------------------------------+
| I | 44/23 | 3/10 | A | |
|-------------------------------------------------------------------------|
| II | 75/72 | 3/6 | A | |
|-------------------------------------------------------------------------|
| IV | 7/0 | 4/0 | N | Half Guard |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Twinkle Stick | **** | 147 | 33 | N | 45 | Mana Aura | |
+----------------------------------------------------------------------------+
| I | 55/28 | 3/10 | N | |
|-------------------------------------------------------------------------|
| II | 69/67 | 3/6 | N | |
|-------------------------------------------------------------------------|
| III | 0/0 | 3/12 | | Vit Recovery 5%, Heal 30%, Purge Corpse |
|-------------------------------------------------------------------------|
| IV | 49/0 | 4/0 | N | Mana Aura |
+-------------------------------------------------------------------------+
--------------------
LANCES
--------------------
Equipable by: Alissa
Category : 1h Weapon
Comments : Lances are the broken weapons of this game. Three of them have
percentual damage attacks which are calculated from the MAX HP
of the target. The other skills feature Knockbacks (awesome!),
Ailments (nice!) and Void DEF % bonuses which bypass any defense
values (godly!).
Alissa is therefore basically the Yggdra of this game, both
in appearance and gameplay strength.
Height = tolerated amount of height difference
Vector = check the Terms section above
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Chilled Lance | ** | 135 | 30 | W | 37 | Weak | |
+----------------------------------------------------------------------------+
| I | 107/112 | 8/0 | N | Knockback |
|-------------------------------------------------------------------------|
| II | 115/122 | 8/0 | W | Weak |
|-------------------------------------------------------------------------|
| IV | 0/0 | 4/0 | N | HP 1/4 Dmg, Pass Through |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Darkish | ** | 136 | 27 | E | 39 | No Counter| |
+----------------------------------------------------------------------------+
| I | 115/122 | 8/0 | N | Knockback |
|-------------------------------------------------------------------------|
| II | 119/137 | 8/0 | N | No Counter |
|-------------------------------------------------------------------------|
| III | 139/204 | 8/0 | E | Void DEF % |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Shangri-La | **** | 173 | 36 | A | 45 | Sacrifice | |
+----------------------------------------------------------------------------+
| I | 107/112 | 8/0 | N | Knockback |
|-------------------------------------------------------------------------|
| II | 121/147 | 8/0 | A | Sacrifice |
|-------------------------------------------------------------------------|
| III | 151/226 | 8/0 | A | Void DEF % |
|-------------------------------------------------------------------------|
| IV | 0/0 | 4/0 | N | HP 1/4 Dmg, Pass Through |
+-------------------------------------------------------------------------+
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Oni Lance | **** | 178 | 39 | N | 54 | Pain | |
+----------------------------------------------------------------------------+
| II | 140/145 | 8/0 | N | Pain |
|-------------------------------------------------------------------------|
| III | 162/246 | 8/0 | N | Void DEF % |
|-------------------------------------------------------------------------|
| IV | 0/0 | 4/0 | N | HP 1/2 Dmg, Pass Through |
+-------------------------------------------------------------------------+
-------------------
M. SPEAR
-------------------
Equipable by: Giulio
Category : 2H Weapon
Comments : There's only one M. Spear which is Gungnir itself. The weapon
features a row-attack as main option and offers unique summon
spells which cannot be found on any other weapon. Only one
summon may be used per battlefield - choose wisely.
-Skill I-
[ ][ ][ ]
[X][X][X]
[ ][P][ ]
[ ][ ][ ]
[ ][ ][ ]
Height: 2
Vector: -
Height = tolerated amount of height difference
Vector = check the Terms section above
P = Unit
X = Target Area
+----------------------------------------------------------------------------+
| NAME | GRADE| ATK | GRD | AFF | CAP | BEAT | PASSIVES |
|----------------------------------------------------------------------------|
| Gungnir | **** | 175 | 9 | N | 76 | Curse | |
+----------------------------------------------------------------------------+
| I | 0/233 | 8/0 | N | Absorb HP, Curse |
|-------------------------------------------------------------------------|
| IV | Ragnarok (check the Wpn Skills section for more details) |
|-------------------------------------------------------------------------|
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| V. WEAPON LOCATIONS [WPLO] |
| |
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[CREDITS: www.cs-wiki.net/gungnir which provided ALL of these locations.]
So where can you get a specific weapon? This section lists each Scene where
it's possible to obtain one + the source (enemy drop, object...). Let's
clear up the terms as usual:
Drop: The weapon in question is held by an enemy on that Scene.
Obj: A specific object needs to be destroyed to get it. Broonga's
walkthrough provides excellent lists in this regard.
Chest: A treasure chest holds this weapon. Once again you should use
Broonga's guide for more details.
Shop: After clearing the Scene, you can buy the weapon in the local shop.
Story: The weapon is obtained or held by a story character who joins you on
the stated scene.
Reinf: Dropped by an enemy who might join the battlefield as reinforcement.
As you might have noticed, there are some Retreat Points marked with
a red flag on the battlefield. Bringing an enemy close to this area
while he's low on HP might trigger a Retreat Action where another
unit replaces the injured foe. The best way to achieve this is by
trapping the target directly on a Retreat Point, endlessly enforcing
retreats until your desired enemy arrives.
*Scene 27 can only be accessed by getting the Bad Ending which means you
have to DISAGREE with Alissa in most choice events. If you want to use
New Game+ on your second playthrough, I highly recommend to get the
Bad Ending first (otherwise there would be no room to use the strongest
sword "Aegis").
Height: 2 Height: Inf. Height: Inf. Height: Inf.
Vector: - Vector: Fall Vector: - Vector: Rise
Random square
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
S = Sweet Spot (100% hit rate)
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
+--------------------------------------------------------------------------+
| SOURCE WEAPON | B/T POW | D/CT | AFF | Effects |
|--------------------------------------------------------------------------|
| Wolf Fang | 241/289 | 5/0 | N | Pain, Night Only |
|--------------------------------------------------------------------------|
| Beast Fang | 243/304 | 5/0 | N | Poor Aim, Night Only |
|--------------------------------------------------------------------------|
| Naga Fangs | 245/315 | 5/0 | N | Curse, Night Only |
|--------------------------------------------------------------------------|
| Spider Spike | 246/320 | 5/0 | N | Sticky, Night Only |
|--------------------------------------------------------------------------|
| Scorpion Tail | 248/336 | 5/0 | E | Half Guard, Night Only |
|--------------------------------------------------------------------------|
| Shiranui | 249/346 | 5/0 | F | Scapegoat, Night Only |
|--------------------------------------------------------------------------|
| Arabian Might | 252/362 | 5/0 | E | Panic, Night Only |
|--------------------------------------------------------------------------|
| Mermaid Fin | 255/383 | 5/0 | W | Slippery, Night Only |
|--------------------------------------------------------------------------|
| Demon Pen | 257/399 | 5/0 | E | Sacrifice, Night Only |
|--------------------------------------------------------------------------|
| Epitaphios | 260/420 | 5/0 | N | Branded, Night Only |
+--------------------------------------------------------------------------+
S = Sweet Spot (100% hit rate)
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
Rnd 3 squares = the skill hits 3 of the 5 targeted squares (random)
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
If there are X's and T's present on the same skill number, it means that
all vertical X's going straight out from the unit (P) are allowed target
points as well. The X's just show the area of effect.
S = Sweet Spot (100% hit rate)
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
Rnd 1 square = the attack hits 1 of the targeted X's (randomly chosen)
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
If there are X's and T's present on the same skill number, it means that
all vertical X's going straight out from the unit (P) are allowed target
points as well. The X's just show the area of effect.
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
Rnd 3 square = the attack hits 3 of the targeted squares (random mechanic)
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
If there are X's and T's present on the same skill number, it means that
all vertical X's going straight out from the unit (P) are allowed target
points as well. The X's just show the area of effect.
[SKILL I]
+--------------------------------------------------------------------------+
| SOURCE WEAPON | B/T POW | D/CT | AFF | Effects |
|--------------------------------------------------------------------------|
| Moonlight Rod | 0/0 | 3/20 | S | Night Only, PC, Vit Recovery 4%|
|--------------------------------------------------------------------------|
| Yggdrasil Staff | 0/0 | 3/20 | S | Purge Corpse, Vit Recovery 6% |
|--------------------------------------------------------------------------|
| Ruby Staff | 90/74 | 3/18 | N | |
|--------------------------------------------------------------------------|
| Jewel Rod | 93/78 | 3/18 | E | Summon Gem |
|--------------------------------------------------------------------------|
| Icicle Rod | 95/79 | 3/18 | W | Frozen |
|--------------------------------------------------------------------------|
| Lava Rod | 101/86 | 3/18 | F | Burn, vs Golem 250% |
|--------------------------------------------------------------------------|
| Jormungandr | 111/97 | 3/18 | E | |
+--------------------------------------------------------------------------+
PC = Purge Corpse
[SKILL II]
+--------------------------------------------------------------------------+
| SOURCE WEAPON | B/T POW | D/CT | AFF | Effects |
|--------------------------------------------------------------------------|
| Fire Wyrm Rod | 106/105 | 3/20 | F | MDEF 1/2 |
|--------------------------------------------------------------------------|
| Lava Rod | 119/106 | 3/20 | N | Sticky |
|--------------------------------------------------------------------------|
| Gargoyle Rod | 123/109 | 3/20 | W | DEF 1/2 |
|--------------------------------------------------------------------------|
| Sandworm Staff | 126/111 | 3/20 | E | Geoism |
|--------------------------------------------------------------------------|
| Southern Cross | 138/119 | 3/20 | F | Slow Cast |
+--------------------------------------------------------------------------+
[SKILL III]
+--------------------------------------------------------------------------+
| SOURCE WEAPON | B/T POW | D/CT | AFF | Effects |
|--------------------------------------------------------------------------|
| Ruby Staff | 80/77 | 3/12 | F | Pyrism |
|--------------------------------------------------------------------------|
| Icicle Rod | 81/78 | 3/12 | N | Silent |
|--------------------------------------------------------------------------|
| Gargoyle Rod | 83/80 | 3/12 | N | Stone |
|--------------------------------------------------------------------------|
| Moonlight Rod | 84/81 | 3/12 | A | Night Only, Sleep |
|--------------------------------------------------------------------------|
| Yggdrasil Staff | 87/83 | 3/12 | W | Aquism |
|--------------------------------------------------------------------------|
| Southern Cross | 89/85 | 3/12 | F | Poor Aim |
|--------------------------------------------------------------------------|
| Jormungandr | 160/119 | 3/12 | E | Poison |
+--------------------------------------------------------------------------+
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
P = Unit
S = Sweet Spot (100% hit rate)
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
If there are X's and T's present on the same skill number, it means that
all vertical X's going straight out from the unit (P) are allowed target
points as well. The X's just show the area of effect.
[SKILL I]
+--------------------------------------------------------------------------+
| SOURCE WEAPON | B/T POW | D/CT | AFF | Effects |
|--------------------------------------------------------------------------|
| Small Bible | 0/0 | 5/0 | S | Heal 35%, Purge Corpse |
|--------------------------------------------------------------------------|
| Madorisux | 0/0 | 5/0 | S | Heal 40%, Purge Corpse |
|--------------------------------------------------------------------------|
| Sorcery Book | 0/0 | 5/0 | S | Heal 50%, Purge Corpse |
|--------------------------------------------------------------------------|
| Book of Gelt | 0/0 | 5/0 | S | Heal 60%, Purge Corpse |
|--------------------------------------------------------------------------|
| Book of Kirie | 0/0 | 5/0 | S | Heal 70%, Purge Corpse |
|--------------------------------------------------------------------------|
| Book of Laura | 0/0 | 5/0 | S | Heal 80%, Purge Corpse |
|--------------------------------------------------------------------------|
| Alchemia | 0/0 | 5/0 | S | Heal 85%, Purge Corpse |
|--------------------------------------------------------------------------|
| Apocalypse | 0/0 | 5/0 | S | Heal 100%, Purge Corpse |
+--------------------------------------------------------------------------+
[SKILL II]
+--------------------------------------------------------------------------+
| SOURCE WEAPON | B/T POW | D/CT | AFF | Effects |
|--------------------------------------------------------------------------|
| Sorcery Book | 0/0 | 6/0 | S | Heal 30%, Purge Corpse |
|--------------------------------------------------------------------------|
| Sooty Testament | 0/0 | 6/0 | S | Heal 40%, Purge Corpse |
|--------------------------------------------------------------------------|
| Book of Nanai | 0/0 | 6/0 | S | Heal 45%, Purge Corpse |
|--------------------------------------------------------------------------|
| Alchemia | 0/0 | 6/0 | S | Heal 50%, Purge Corpse |
|--------------------------------------------------------------------------|
| Book of Kirie | 0/0 | 6/0 | S | Heal 60%, Purge Corpse |
|--------------------------------------------------------------------------|
| Book of Gelt | 0/0 | 6/0 | S | Heal 70%, Purge Corpse |
|--------------------------------------------------------------------------|
| Chronodict | 0/0 | 6/0 | S | Heal 80%, Purge Corpse |
+--------------------------------------------------------------------------+
[SKILL III]
+--------------------------------------------------------------------------+
| SOURCE WEAPON | B/T POW | D/CT | AFF | Effects |
|--------------------------------------------------------------------------|
| Book of Laura | 0/0 | 3/16 | S | Heal 25%, Purge Corpse |
|--------------------------------------------------------------------------|
| Chronodict | 0/0 | 3/16 | S | Heal 30%, Purge Corpse |
|--------------------------------------------------------------------------|
| Book of Kirie | 0/0 | 3/16 | S | Heal 40%, Purge Corpse |
|--------------------------------------------------------------------------|
| Book of Nanai | 0/0 | 3/16 | S | Heal 50%, Purge Corpse |
|--------------------------------------------------------------------------|
| Book of Eleanor | 0/0 | 3/16 | S | Heal 60%, Purge Corpse |
|--------------------------------------------------------------------------|
| Madorisux | 0/0 | 3/16 | S | Heal 75%, Purge Corpse |
+--------------------------------------------------------------------------+
[SKILL IV]
+--------------------------------------------------------------------------+
| SOURCE WEAPON | B/T POW | D/CT | AFF | Effects |
|--------------------------------------------------------------------------|
| Small Bible | 60/40 | 7/0 | W | Poor Aim |
|--------------------------------------------------------------------------|
| Sooty Testament | 62/42 | 7/0 | A | Blind |
|--------------------------------------------------------------------------|
| Sorcery Book | 66/44 | 7/0 | E | Gravity |
|--------------------------------------------------------------------------|
| Book of Eleanor | 71/47 | 7/0 | W | No Counter |
|--------------------------------------------------------------------------|
| Book of Laura | 74/49 | 7/0 | F | Pyrism |
|--------------------------------------------------------------------------|
| Book of Gelt | 76/51 | 7/0 | A | Aerism |
|--------------------------------------------------------------------------|
| Book of Nanai | 79/53 | 7/0 | W | Aquism |
|--------------------------------------------------------------------------|
| Book of Kirie | 81/54 | 7/0 | E | Geoism |
|--------------------------------------------------------------------------|
| Alchemia | 82/55 | 7/0 | W | Shieldless |
|--------------------------------------------------------------------------|
| Chronodict | 85/57 | 7/0 | A | Slow Cast |
|--------------------------------------------------------------------------|
| Madorisux | 87/58 | 7/0 | F | Curse |
|--------------------------------------------------------------------------|
| Apocalypse | 236/131 | 7/0 | E | Panic, Void DEF % |
+--------------------------------------------------------------------------+
Height: Inf. Height: 9 Height: 9 Height: Inf.
Vector: Fall Vector: Rise Vector: Rise Vector: -
Set Gram
*Skill III has infinite (!) vertical range which can't be depicted here
Set Gram = the attack places a gram (basically a trap) below the user
Inf. = Infinite
Height = tolerated amount of height difference
Vector = check the Terms section above
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
If there are X's and T's present on the same skill number, it means that
all vertical X's going straight out from the unit (P) are allowed target
points as well. The X's just show the area of effect.
[SKILL I]
+--------------------------------------------------------------------------+
| SOURCE WEAPON | B/T POW | D/CT | AFF | Effects |
|--------------------------------------------------------------------------|
| Noir | 180/65 | 11/0 | N | |
| Spirit Broom | 180/65 | 11/0 | N | |
|--------------------------------------------------------------------------|
| Inferno | 208/75 | 11/0 | F | Burn |
| Formula | 208/75 | 11/0 | F | Burn |
|--------------------------------------------------------------------------|
| Magic Comet | 211/76 | 11/0 | E | |
|--------------------------------------------------------------------------|
| Wind of Eden | 219/79 | 11/0 | A | |
+--------------------------------------------------------------------------+
+--------------------------------------------------------------------------+
| SOURCE WEAPON | B/T POW | D/CT | AFF | Effects |
|--------------------------------------------------------------------------|
| Cryocross | 64/13 | 3/28 | N | Undead Killer, Knockback |
|--------------------------------------------------------------------------|
| Wind of Eden | 88/18 | 3/28 | A | Purge Corpse, Knockback |
|--------------------------------------------------------------------------|
| Pamela's Broom | 162/30 | 3/28 | N | Knockback |
|--------------------------------------------------------------------------|
| Formula | 203/38 | 14/0 | F | Burn, Full HP Only, Knockback |
+--------------------------------------------------------------------------+
[SKILL IV]
+--------------------------------------------------------------------------+
| SOURCE WEAPON | B/T POW | D/CT | AFF | Effects |
|--------------------------------------------------------------------------|
| Straw Broom | 225/193 | 5/0 | E | Sticky, Day Only |
|--------------------------------------------------------------------------|
| Lucky Broom | 234/261 | 5/0 | A | Charm, Day Only |
|--------------------------------------------------------------------------|
| Inferno | 235/275 | 5/0 | F | Pyrism, Day Only |
|--------------------------------------------------------------------------|
| Kikimora | 236/280 | 5/0 | N | Mana Aura, Day Only |
|--------------------------------------------------------------------------|
| Noir | 237/289 | 5/0 | E | Blind, Day Only |
|--------------------------------------------------------------------------|
| Apple Tree | 240/308 | 5/0 | N | Sacrifice, Day Only |
|--------------------------------------------------------------------------|
| Pamela's Broom | 241/321 | 5/0 | N | PamVirus, Pamela Only, Day Only|
|--------------------------------------------------------------------------|
| Spirit Broom | 244/340 | 5/0 | E | Geoism, Day Only |
|--------------------------------------------------------------------------|
| Cryrocross | 245/349 | 5/0 | W | Scapegoat, Day Only |
|--------------------------------------------------------------------------|
| Wind of Eden | 245/353 | 5/0 | A | MDEF 1/2, Day Only |
|--------------------------------------------------------------------------|
| Magic Comet | 246/358 | 5/0 | E | Branded, Day Only |
|--------------------------------------------------------------------------|
| Formula | 248/376 | 5/0 | F | Stone, Day Only |
+--------------------------------------------------------------------------+
Height = tolerated amount of height difference
Vector = check the Terms section above
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
If there are X's and T's present on the same skill number, it means that
all vertical X's going straight out from the unit (P) are allowed target
points as well. The X's just show the area of effect.
Height = tolerated amount of height difference
Vector = check the Terms section above
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
+--------------------------------------------------------------------------+
| SOURCE WEAPON | B/T POW | D/CT | AFF | Effects |
|--------------------------------------------------------------------------|
| Chilled Lance | 0/0 | 11/0 | N | Pass Through, HP 1/4 Dmg |
| Shangri-La | 0/0 | 11/0 | N | Pass Through, HP 1/4 Dmg |
|--------------------------------------------------------------------------|
| Oni Lance | 0/0 | 11/0 | N | Pass Through, HP 1/2 Dmg |
+--------------------------------------------------------------------------+
-----------------
M. SPEAR
-----------------
-Skill I-
[ ][ ][ ]
[X][X][X]
[ ][P][ ]
[ ][ ][ ]
[ ][ ][ ]
Height: 2
Vector: -
Height = tolerated amount of height difference
Vector = check the Terms section above
P = Unit
X = Target Area
T = Allowed target point (the attack can only hit 1 square)
Skill #4 (Ragnarok) consists of several War God summons, each one having a
different effect. Giulio can only summon one of these per battlefield, so you
have to adjust to the situation and pick the right one when it's time.
Note that a War God targets a random selection of allies and foes. This can be
altered though by using the Overclock function, followed by checking what the
summon will target in a new unit of time (it changes after every tick).
[Credits to Friday Azures for the information about Filmbultyr.]
+--------------------------------------------------------------------------+
| WAR GOD | Obtained on... | Effects |
|--------------------------------------------------------------------------|
| Einherjar | Scene 3 | Inflicts MAX HP percentual damage. |
|--------------------------------------------------------------------------|
| Midgarosromr | Scene 8 | Breaks a random piece of equipment.* |
|--------------------------------------------------------------------------|
| Vanagandr | Scene 15 | Inflicts damage + random ailment. |
|--------------------------------------------------------------------------|
| Lifbrasir | Scene 20 | Restores 100% HP. |
|--------------------------------------------------------------------------|
| Filmbultyr | Scene 24** | Bestows "Brave" on all targets |
+--------------------------------------------------------------------------+
* Cannot break weapons.
** You have to meet the following conditions:
-Choose "Stop Alissa" as the story option in Scene 3.
-Choose "Pray with her" as the story option in Scene 6.
-Choose "Choose to fight together" as the story option in Scene 15.
-Choose "Reassure her" as the story option in Scene 20.
-Have Alissa in every battle after she joined your party.
-Alissa must not be defeated in any battles that she participated.
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| VII. CREDITS [CRDT] |
| |
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Apart from those which I credited in the various sections, here are those
who deserve special mention since I found no other place to reference them
elsewhere:
defunct32
---------
Provided the basic format which I started to use in my Knights in the
Nightmare walkthrough - thank you once again! :D
Japanese wiki of Gungnir (cs-wiki.net/gungnir/)
-----------------------------------------------
In my opinion the best source if you need any data or help on this game. I
used it for lots of weapon/skill values and the weapon locations section.
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| VIII. CONTACT [CNTC] |
| |
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You can reach me by PM on Gamefaqs or alternatively by e-mail:
jonathanjacobs(at)web(dot)de
I'm checking them normally every day so you should receive an answer quick.
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| IX. DISCLAIMER [DCLM] |
| |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Copyright 2013 Jonathan Jacobs - All rights reserved
This guide may ONLY be hosted on the following sites:
This document and it's content is not intended for sale or anything alike.
If you'd like to post it anywhere else: please contact me via e-mail and wait
for my permission.