Dungeon Siege: Throne of Agony for PSP
Ability Progression charts
---------------------------------------------------------------------
John Tucker (yeah, like the movie)
Version 1.1
(Corrected mistakes in two headers from version 1.0.)
---------------------------------------------------------------------
Table of Contents:
Intro [INTRO]
Class Changes [CLASS]
Mogrim [M]
Initial Class: Warlord [MW00]
Survival (Passive) [MW01]
Cleaving Attack [MW02]
War Cry [MW03]
Fortitude (Passive) [MW04]
Slam Attack [MW05]
Weapon Mastery (Passive) [MW06]
Leap Attack [MW07]
Battle Hardened (Passive) [MW08]
Deadly Strike [MW09]
Rune of Restoration [MW10]
Dual Wield (Passive) [MW11]
Glyph of Binding [MW12]
Ranged Mastery (Passive) [MW13]
Penetrate (Passive) [MW14]
Rune of Resilience [MW15]
Sense Magic [MW16]
Hero Class: Berserker [MHB0]
Berserker Rage (Passive) [MHB1]
Taunting Shout [MHB2]
Battle Frenzy (Passive) [MHB3]
Sweeping Attack [MHB4]
Bloodlust (Passive) [MHB5]
Blade Storm [MHB6]
Legendary Class: Battle Rager [MLBR0]
Retaliation (Passive) [MLBR1]
Unstable Mind (Passive) [MLBR2]
Mindless Slaughter [MLBR3]
Legendary Class: Slayer [MLS0]
Sunder (Passive) [MLS1]
Ignore Pain (Passive) [MLS2]
Crushing Blow [MLS3]
Hero Class: Rune Master [MHRM0]
Imbued Attacks (Passive) [MHRM1]
Demoralizing Shout [MHRM2]
Ancient Knowledge (Passive) [MHRM3]
Rune of Restraint [MHRM4]
Focused Power (Passive) [MHRM5]
Glyph of Judgement [MHRM6]
Legendary Class: Titan [MLT0]
Epic Warfare (Passive) [MLT1]
Massive Frame (Passive) [MLT2]
Tremor Shout [MLT3]
Legendary Class: Rune Lord [MLRL0]
Eternal Wisdom (Passive) [MLRL1]
Blessing of the Ancients (Passive) [MLRL2]
Invoke Ancestors [MLRL3]
---------------------------------------------------------------------
Serin [S]
Initial Class: Shadow Stalker [SSS00]
Dual Wield (Passive) [SSS01]
Blink Attack [SSS02]
Rapid Strike [SSS03]
Evasion (Passive) [SSS04]
Crippling Blow [SSS05]
Disorienting Strike (Passive) [SSS06]
Fleet of Foot (Passive) [SSS07]
Forceful Strike [SSS08]
Mortal Wound (Passive) [SSS09]
Bleed (Passive) [SSS10]
Death Trance [SSS11]
Biting Arrow (Passive) [SSS12]
Elemental Rage [SSS13]
Alacrity (Passive) [SSS14]
Stunfire Trap [SSS15]
Counterattack (Passive) [SSS16]
Hero Class: Ranger [SHR0]
Thunderous Blow [SHR1]
Knockback (Passive) [SHR2]
Stickybomb Trap [SHR3]
Improved Accuracy (Passive) [SHR4]
Zzap Trap [SHR5]
Wildshroud (Passive) [SHR6]
Legendary Rank: Sniper [SLS0]
Homing Arrow (Passive) [SLS1]
Shadowshroud (Passive) [SLS2]
Slay Foe [SLS3]
Legendary Class: Huntress [SLH0]
Fanatical (Passive) [SLH1]
Ironshroud (Passive) [SLH2]
Syphon Trap [SLH3]
Hero Class: Blademaster [SHB0]
Whirling Strike [SHB1]
Blade Mastery (Passive) [SHB2]
Battle Trance [SHB3]
Combat Endurance (Passive) [SHB4]
Shadow Trance [SHB5]
Deflect Blow (Passive) [SHB6]
Legendary Class: Ninja [SLN0]
Place Caltrops [SLN1]
Cleaving Strike (Passive) [SLN2]
Dance of a Hundred Blades [SLN3]
Legendary Class: Blood Assassin [SLBA0]
Blood Thirst (Passive) [SLBA1]
Battle Fury (Passive) [SLBA2]
Blood Trance [SLBA3]
---------------------------------------------------------------------
Allister [A]
Special note on ToA's magic system [ASN]
Initial Class: Battle Mage [ABM00]
Fire Mastery (Passive) [ABM01]
Spell Blast* [ABM02]
Spell Armor* [ABM03]
Brilliance (Passive) [ABM04]
Spell Cone* [ABM05]
Staff Mastery (Passive) [ABM06]
Imbue Weapon* [ABM07]
Frost Mastery (Passive) [ABM08]
Arcane Renewal (Passive) [ABM09]
Spell Bolt [ABM10]
Devastating Blast (Passive) [ABM11]
Spell Ray* [ABM12]
Lightning Mastery (Passive) [ABM13]
Aspect of the Master (Passive)* [ABM14]
Spell Nova* [ABM15]
Summon Minion [ABM16]
Hero Class: Vile Wizard [AHV0]
Death Mastery (Passive) [AHV1]
Acid Cloud [AHV2]
Animate Dead (Passive) [AHV3]
Vile Curse [AHV4]
Crippling Aura (Passive) [AHV5]
Detonate Corpse [AHV6]
Legendary Class: Lich [ALL0]
Mark of Damnation (Passive) [ALL1]
Dark Mantle (Passive) [ALL2]
Destroy All [ALL3]
Legendary Class: Death Knight [ALDK0]
Mark of Death (Passive) [ALDK1]
Bone Ward (Passive) [ALDK2]
Dismissal [ALDK3]
Hero Class: White Wizard [AHW0]
Arcane Mastery (Passive) [AHW1]
Repulse [AHW2]
Guardian Aura (Passive) [AHW3]
Spirit Shield (Passive) [AHW4]
Release Spirits [AHW5]
Sanctuary [AHW6]
Legendary Class: Archmage [ALA0]
Mark of Wisdom (Passive) [ALA1]
Arcane Secrets (Passive) [ALA2]
Supreme Spellcasting [ALA3]
Legendary Class: Arcane Champion [ALAC0]
Mark of Discipline (Passive) [ALAC1]
Light of Faith (Passive) [ALAC2]
Supreme Strength [ALAC3]
* Skill's effects change based on the active mode. See [ASN] for
more information about modes.
---------------------------------------------------------------------
Acknowledgements and contact info [Just go to the end]
*********************************************************************
Intro [INTRO]
Two of the tough things in any RPG are deciding which character/class
to choose and figuring out how to distribute your ability points.
This list is here to help you make those choices by showing you what
abilities you'll be able to choose for each character and how they
improve through each rank.
*********************************************************************
Class Changes [CLASS]
In Dungeon Siege: Throne of Agony, you begin in a basic class
determined by the character you chose, and then get choose a "Hero"
class at level 30 and a "Legendary" class at level 60. There are
two Hero classes and four Legendary classes for each character - two
for each of the Hero classes. the abilities in this list appear in
the order they appear in the game, and I've put the Legendary classes
after the Hero class they fall under.
*********************************************************************
Mogrim: The Half-Giant Warlord [M]
*********************************************************************
Initial Class: Warlord [MW00]
---------------------------------------------------------------------
Survival (Passive) [MW01]
Passively improves the character's health regeneration rate and
chance to find bonus gold or magic items.
Find Find Health Key Ranks
Rank Gold Magic Regen
1 +1% +1% +0.10% +1% Find Gold & Magic Items
2 +1% +1% +0.13%
3 +1% +1% +0.15%
4 +1% +1% +0.18%
5 +2% +1% +0.2%
6 +2% +1% +0.23%
7 +2% +1% +0.25%
8 +2% +1% +0.28%
9 +2% +1% +0.3%
10 +3% +2% +0.33% +3% Find Gold, 2% Magic Items
11 +3% +2% +0.35%
12 +3% +2% +0.38%
13 +3% +2% +0.4%
14 +3% +2% +0.43%
15 +4% +2% +0.45%
16 +4% +2% +0.48%
17 +4% +2% +0.5%
18 +4% +2% +0.53%
19 +4% +2% +0.55%
20 +5% +3% +0.58% +5% Find Gold, 3% Magic Items
30 +7% Find Gold, 4% Magic Items
---------------------------------------------------------------------
Cleaving Attack [MW02]
A sweeping attack that damages enemies in an arc.
Mana
Rank Cost Damage Key Ranks
1 20 5-15 180-degree arc
2 25 8-22
3 30 11-29
4 35 14-36
5 40 17-43
6 45 20-50
7 50 23-57
8 55 26-64
9 60 29-71
10 70 37-83 270-degree arc
11 80 45-95
12 90 53-107
13 100 61-119
14 110 66-134
15 120 71-149
16 130 76-164
17 140 81-179
18 150 86-194
19 160 91-209
20 180 111-239 360-degree arc
30 Damage boost
---------------------------------------------------------------------
War Cry [MW03]
Bolsters the spirits of nearby allies and enhances
their effectiveness.
Mana Max
Rank Cost Health Damage Key Ranks
1 10 +3% 1-3 Lasts 20 seconds
2 15 +3.25% 1-4
3 20 +3.5% 2-4
4 25 +3.75% 2-5
5 30 +4% 2-6
6 35 +4.25% 2-7
7 40 +4.5% 2-8
8 45 +4.75% 3-8
9 50 +5% 3-9
10 55 +5.25% 3-10 Lasts 25 seconds
11 60 +5.5% 4-10
12 65 +5.75% 4-11
13 70 +6% 4-12
14 75 +6.25% 4-13
15 80 +6.5% 4-14
16 85 +6.75% 5-14
17 90 +7% 5-15
18 95 +7.25% 5-16
19 100 +7.5% 6-16
20 105 +7.75% 6-17 Lasts 30 seconds
30 Lasts 45 seconds
---------------------------------------------------------------------
Fortitude (Passive) [MW04]
Passively increases the character's maximum health.
Max
Rank Health Key Ranks
1 1 None
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9
10 10
11 10.5
12 11
13 11.5
14 12
15 12.5
16 13
17 13.5
18 14
19 14.5
20 15
30
---------------------------------------------------------------------
Slam Attack [MW05]
Slams the ground with such force that all nearby enemies are dazed.
Mana Stun
Rank Cost Damage Duration Key Ranks
1 20 10-30 1 Lasts 1 second
2 25 16-44 1
3 30 22-58 1
4 34 28-72 1
5 40 34-86 1
6 45 40-100 1
7 50 46-114 1
8 55 52-128 1
9 60 58-142 1
10 75 64-156 2 Lasts 2 seconds
11 90 70-170 2
12 105 76-184 2
13 120 82-198 2
14 135 88-212 2
15 150 94-226 2
16 165 100-240 2
17 180 106-254 2
18 195 112-268 2
19 210 118-282 2
20 230 124-296 3 Lasts 3 seconds
30 Lasts 4 seconds
---------------------------------------------------------------------
Weapon Mastery (Passive) [MW06]
Passively increases the character's damage with melee weapons.
Rank Damage Key Ranks
1 +5 None
2 +7
3 +9
4 +11
5 +13
6 +15
7 +17
8 +19
9 +21
10 +23
11 +25
12 +27
13 +29
14 +31
15 +33
16 +35
17 +37
18 +39
19 +41
20 +43
30
---------------------------------------------------------------------
Leap Attack [MW07]
You leap into the air and land next to an enemy with a vicious strike.
Mana Ability Stun
Rank Cost Crit. Damage Duration Key Ranks
1 30 +10% 10-30 2 +10% Crit. Chance
2 35 +10% 16-44 2
3 40 +10% 22-58 2
4 45 +10% 28-72 2
5 50 +10% 34-86 2
6 55 +10% 40-100 2
7 60 +10% 46-114 2
8 65 +10% 52-128 2
9 70 +10% 58-142 2
10 75 +20% 64-156 2 +20% Crit. Chance
11 80 +20% 70-170 2
12 85 +20% 76-184 2
13 90 +20% 82-198 2
14 95 +20% 88-212 2
15 100 +20% 94-226 2
16 105 +20% 100-240 2
17 110 +20% 106-254 2
18 115 +20% 112-268 2
19 120 +20% 118-282 2
20 125 +30% 124-296 2 +30% Crit. Chance
30 +50% Crit. Chance
---------------------------------------------------------------------
Battle Hardened (Passive) [MW08]
Passively increases the character's armor.
Rank Armor Key Ranks
1 +1% None
2 +1.25%
3 +1.5%
4 +1.75%
5 +2%
6 +2.25%
7 +2.5%
8 +2.75%
9 +3%
10 +3.25%
11 +3.5%
12 +3.75%
13 +4%
14 +4.25%
15 +4.5%
16 +4.75%
17 +5%
18 +5.25%
19 +5.5%
20 +5.75%
30
---------------------------------------------------------------------
Deadly Strike (Passive) [MW09]
Passively increases the character's chance to cause critical hits.
Crit.
Rank Chance Damage Key Ranks
1 +2% 5 None
2 +2% 6
3 +2% 7
4 +2% 8
5 +3% 9
6 +3% 10
7 +3% 11
8 +3% 12
9 +3% 13
10 +3% 14
11 +4% 15
12 +4% 16
13 +4% 17
14 +4% 18
15 +4% 19
16 +5% 20
17 +5% 21
18 +5% 22
19 +5% 23
20 +5% 24
30
---------------------------------------------------------------------
Rune of Restoration [MW10]
Summons a magical Rune that heals all nearby allies.
Mana Health Mana
Rank Cost Regen Regen Key Ranks
1 100 +2% +2% Lasts 24 seconds
2 105 +2.05% +2.05%
3 110 +2.1% +2.1%
4 115 +2.15% +2.15%
5 120 +2.2% +2.2%
6 125 +2.25% +2.25%
7 130 +2.3% +2.3%
8 135 +2.35% +2.35%
9 140 +2.4% +2.4%
10 150 +2.45% +2.45% Lasts 30 seconds
11 160 +2.5% +2.5%
12 170 +2.55% +2.55%
13 180 +2.6% +2.6%
14 190 +2.65% +2.65%
15 200 +2.7% +2.7%
16 210 +2.75% +2.75%
17 220 +2.8% +2.8%
18 230 +2.85% +2.85%
19 240 +2.9% +2.9%
20 260 +2.95% +2.95% Lasts 36 seconds
30 Lasts 45 seconds
---------------------------------------------------------------------
Dual Wield (Passive) [MW11]
Allows two melee weapons to be wielded at the same time and
improves the character's damage output when doing so.
Rank Damage Key Ranks
1 +10 None
2 +14
3 +18
4 +22
5 +26
6 +30
7 +34
8 +38
9 +42
10 +45
11 +48
12 +51
13 +54
14 +57
15 +60
16 +63
17 +66
18 +69
19 +72
20 +74
30
---------------------------------------------------------------------
Glyph of Binding [MW12]
Ensnares a single enemy with magical bindings.
Mana Move Health
Rank Cost Speed Regen Key Ranks
1 60 -100% -1.5% Lasts 4 seconds
2 70 -100% -1.5%
3 80 -100% -1.5%
4 90 -100% -1.5%
5 100 -100% -1.5%
6 110 -100% -1.5%
7 120 -100% -1.5%
8 130 -100% -1.5%
9 140 -100% -1.5%
10 150 -100% -1.5% Lasts 6 seconds
11 165 -100% -1.5%
12 180 -100% -1.5%
13 195 -100% -1.5%
14 210 -100% -1.5%
15 225 -100% -1.5%
16 240 -100% -1.5%
17 255 -100% -1.5%
18 270 -100% -1.5%
19 285 -100% -1.5%
20 300 -100% -1.5% Lasts 8 seconds
30 Lasts 10 seconds
---------------------------------------------------------------------
Ranged Mastery (Passive) [MW13]
Passively increases the character's damage with ranged weapons.
Rank Damage Key Ranks
1 +10 None
2 +14
3 +18
4 +22
5 +26
6 +30
7 +34
8 +38
9 +42
10 +45
11 +48
12 +51
13 +54
14 +57
15 +60
16 +63
17 +66
18 +69
19 +72
20 +74
30
---------------------------------------------------------------------
Penetrate (Passive) [MW14]
Provides a chance for the characer's ranged attacks to
pierce through multiple enemies.
Chance to Pierce
Rank With Ranged Attack Key Ranks
1 +10% None
2 +10.5%
3 +11%
4 +11.5%
5 +12%
6 +12.5%
7 +13%
8 +13.5%
9 +14%
10 +14.5%
11 +15%
12 +15.5%
13 +16%
14 +16.5%
15 +17%
16 +17.5%
17 +18%
18 +18.5%
19 +19%
20 +19.5%
30
---------------------------------------------------------------------
Rune of Resilience [MW15]
Summons a magical Rune that protects all nearby allies.
Note: "View Ability" text says "Depending on what elemental force
is added to this rune effects will change to match: Stoneskin,
Wall of Air, Fire Shield."
Mana
Rank Cost Armor Defense Key Ranks
1 100 +10% +10 None
2 110 +10.5% +12
3 120 +11% +14
4 130 +11.5% +16
5 140 +12% +18
6 150 +12.5% +20
7 160 +13% +22
8 170 +13.5% +24
9 180 +14% +26
10 190 +14.5% +28
11 200 +15% +30
12 210 +15.5% +32
13 220 +16% +34
14 230 +16.5% +36
15 240 +17% +38
16 250 +17.5% +40
17 260 +18% +42
18 270 +18.5% +44
19 280 +19% +46
20 290 +19.5% +48
30
---------------------------------------------------------------------
Sense Magic [MW16]
Passively increases the character's Arcane and Death Resistances
and chance to find bonus magic items.
Resist Resist Find
Rank Arcane Death Magic Key Ranks
1 +5 +5 +2% +2% to find Magic items
2 +8 +8 +2%
3 +11 +11 +2%
4 +14 +14 +2%
5 +17 +17 +2%
6 +20 +20 +2%
7 +23 +23 +2%
8 +26 +26 +2%
9 +29 +29 +2%
10 +32 +32 +3% +3% to find Magic items
11 +35 +35 +3%
12 +38 +38 +3%
13 +41 +41 +3%
14 +44 +44 +3%
15 +47 +47 +3%
16 +50 +50 +3%
17 +53 +53 +3%
18 +56 +56 +3%
19 +59 +59 +3%
20 +62 +62 +4% +4% to find Magic items
30 +5% to find Magic items
*********************************************************************
Hero Class: Berserker [MHB0]
---------------------------------------------------------------------
Berserker Rage [MHB1]
Passively returns a portion of damage received in combat back
to the character in the form of mana.
Dmg back
Rank as mana Key Ranks
1 10% None
2 11%
3 12%
4 13%
5 14%
6 15%
7 16%
8 17%
9 18%
10 19%
11 20%
12 21%
13 22%
14 23%
15 24%
16 25%
17 26%
18 27%
19 28%
20 29%
30
---------------------------------------------------------------------
Taunting Shout [MHB2]
Crude, off-color insults cause nearby enemies to attack you.
Mana
Rank Cost Damage Duration Key Ranks
1 60 -10 4 Lasts 4 seconds
2 70 -20 4
3 80 -30 4
4 90 -40 4
5 100 -50 4
6 110 -60 4
7 120 -70 4
8 130 -80 4
9 140 -90 4
10 150 -100 5 Lasts 5 seconds
11 160 -110 5
12 170 -120 5
13 180 -130 5
14 190 -140 5
15 200 -150 5
16 210 -160 5
17 220 -170 5
18 230 -180 5
19 240 -190 5
20 250 -200 6 Lasts 6 seconds
30 Lasts 7 seconds
---------------------------------------------------------------------
Battle Frenzy (Passive) [MHB3]
Provides a chance for critical hits to temporarily improve
the character's attack speed and strength.
Damage Attack
Rank Per Crit Strength Speed Key Ranks
1 +8 +20 +5% None
2 +10 +21 +5.5%
3 +12 +22 +6%
4 +14 +23 +6.5%
5 +16 +24 +7%
6 +18 +25 +7.5%
7 +20 +26 +8%
8 +22 +27 +8.5%
9 +24 +28 +9%
10 +26 +29 +9.5%
11 +28 +30 +10%
12 +30 +31 +10.5%
13 +32 +32 +11%
14 +34 +33 +11.5%
15 +36 +34 +12%
16 +38 +35 +12.5%
17 +40 +36 +13%
18 +42 +37 +13.5%
19 +44 +38 +14%
20 +46 +39 +14.5%
30
---------------------------------------------------------------------
Sweeping Attack [MHB4]
A sweeping strike that knocks all enemies in front of
the caster backwards.
Mana Stun
Rank Cost Dmg. Knockback Duration Key Ranks
1 150 100 4 2 Lasts 2 seconds
2 160 110 4 2
3 170 120 4 2
4 180 130 4 2
5 190 140 4 2
6 200 150 4 2
7 210 160 4 2
8 220 170 4 2
9 230 180 4 2
10 240 190 4.5 2
11 250 200 4.5 3 Lasts 3 seconds
12 260 210 4.5 3
13 270 220 4.5 3
14 280 230 4.5 3
15 290 240 4.5 3
16 300 250 4.5 3
17 310 260 4.5 3
18 320 270 4.5 3
19 330 280 4.5 3
20 340 290 4.5 4 Lasts 4 seconds
30 Lasts 5 seconds
---------------------------------------------------------------------
Bloodlust (Passive) [MHB5]
Passively increases the bonus damage caused by critical hits.
Crit. Ability
Rank Dmg. Crit. Dmg. Key Ranks
1 +10% +10% None
2 +11% +11%
3 +12% +12%
4 +13% +13%
5 +14% +14%
6 +15% +15%
7 +16% +16%
8 +17% +17%
9 +18% +18%
10 +19% +19%
11 +20% +20%
12 +21% +21%
13 +22% +22%
14 +23% +23%
15 +24% +24%
16 +25% +25%
17 +26% +26%
18 +27% +27%
19 +28% +28%
20 +29% +29%
30
---------------------------------------------------------------------
Blade Storm [MHB6]
Extradimensional swords are called into being to protect the
caster from harm.
Note: the display on this ability is bugged. It shows a
different Damage in "Next Rank" than it assigns when you actually
add a point to the ability. These numbers are the actual damage,
not the "next rank" numbers.
Mana
Rank Cost Dodge Parry Dmg. Key Ranks
1 220 +10% +10% 15 +10% Dodge and Parry
2 230 +10% +10% 18
3 240 +10% +10% 21
4 250 +10% +10% 24
5 260 +10% +10% 27
6 270 +10% +10% 30
7 280 +10% +10% 33
8 290 +10% +10% 36
9 300 +10% +10% 39
10 310 +15% +15% 42 +15% Dodge and Parry
11 320 +15% +15% 45
12 330 +15% +15% 48
13 340 +15% +15% 51
14 350 +15% +15% 54
15 360 +15% +15% 57
16 370 +15% +15% 60
17 380 +15% +15% 63
18 390 +15% +15% 66
19 400 +15% +15% 69
20 410 +20% +20% 72 +20% Dodge and Parry
30 +30% Dodge and Parry
*********************************************************************
Legendary Class: Battle Rager [MLBR0]
---------------------------------------------------------------------
Retaliation (Passive) [MLBR1]
Passively counterattacks anyone who damages the character
in melee combat.
Note: "View Ability" text says "Once struck an attacker can return
a strike of their own; do not be stunned by being touched in combat."
Perhaps this ability means you can't be stunned, but I don't know.
Counter
Rank Agility Chance Dmg. Key Ranks
1 +5 5% 200 None
2 +7 5% 205
3 +9 5% 210
4 +11 5% 215
5 +13 5% 220
6 +15 5% 225
7 +17 5% 230
8 +19 5% 235
9 +21 5% 240
10 +23 10% 245
11 +25 10% 250
12 +27 10% 255
13 +29 10% 260
14 +31 10% 265
15 +33 10% 270
16 +35 10% 275
17 +37 10% 280
18 +39 10% 285
19 +41 10% 290
20 +43 15% 295
30
---------------------------------------------------------------------
Unstable Mind (Passive) [MLBR2]
Passively increases the character's offensive capabilities
at the cost of reduced defensive effectiveness.
Crit. To
Rank Hit Hit Armor Dmg. Defense Key Ranks
1 +2% +3% -50 30 -20 None
2 +3% +4% -75 35 -30
3 +3% +5% -100 40 -40
4 +4% +6% -125 45 -50
5 +4% +7% -150 50 -60
6 +5% +8% -175 55 -70
7 +5% +9% -200 60 -80
8 +6% +10% -225 65 -90
9 +6% +11% -250 70 -100
10 +7% +12% -275 75 -110
11 +7% +13% -300 80 -120
12 +8% +14% -325 85 -130
13 +8% +15% -350 90 -140
14 +9% +16% -375 95 -150
15 +9% +17% -400 100 -160
16 +10% +18% -425 105 -170
17 +10% +19% -450 110 -180
18 +11% +20% -475 115 -190
19 +11% +21% -500 120 -200
20 +12% +22% -525 125 -210
30
---------------------------------------------------------------------
Mindless Slaughter [MLBR3]
Enters a whirlwind attack mode that damages all nearby enemies.
Mana Move
Rank Cost Dodge Speed Dmg. Key Ranks
1 250 +30% +13% +50 Lasts 8 seconds
2 265 +31% +13% +52
3 280 +32% +13% +54
4 295 +33% +13% +56
5 310 +34% +13% +58
6 325 +35% +13% +60
7 340 +36% +13% +62
8 355 +37% +13% +64
9 370 +38% +13% +66
10 385 +39% +13% +68 Lasts 10 seconds
11 400 +40% +13% +70
12 415 +41% +13% +72
13 430 +42% +13% +74
14 445 +43% +13% +76
15 460 +44% +13% +78
16 475 +45% +13% +80
17 490 +46% +13% +82
18 505 +47% +13% +84
19 520 +48% +13% +86
20 535 +49% +13% +88 Lasts 12 seconds
30 Lasts 15 seconds
*********************************************************************
Legendary Class: Slayer [MLS0]
---------------------------------------------------------------------
Sunder (Passive) [MLS1]
Provides a chance for the character's attacks to reduce a
target's armor and melee attack power.
Rank Strength Chance Armor Dmg. Key Ranks
1 +5 5% -200 -50 None
2 +6 5% -220 -55
3 +7 5% -240 -60
4 +8 5% -260 -65
5 +9 5% -280 -70
6 +10 5% -300 -75
7 +11 5% -320 -80
8 +12 5% -340 -85
9 +13 5% -360 -90
10 +14 7% -380 -95
11 +15 7% -400 -100
12 +16 7% -420 -105
13 +17 7% -440 -110
14 +18 7% -460 -115
15 +19 7% -480 -120
16 +20 7% -500 -125
17 +21 7% -520 -130
18 +22 7% -540 -135
19 +23 7% -560 -140
20 +24 10% -580 -145
30
---------------------------------------------------------------------
Ignore Pain (Passive) [MLS2]
Passively grants the character a limited amount of damage reduction.
Dmg.
Rank Absorb Key Ranks
1 10 None
2 12
3 14
4 16
5 18
6 20
7 22
8 24
9 26
10 28
11 30
12 32
13 34
14 36
15 38
16 40
17 42
18 44
19 46
20 48
30
---------------------------------------------------------------------
Crushing Blow [MLS3]
Strikes a target so hard that it is knocked backwards and stunned.
Mana Stun
Rank Cost Dmg. Knockback Duration Key Ranks
1 250 1800 4 3 Stuns for 3 seconds
2 265 1850 4 3
3 280 1900 4 3
4 295 1950 4 3
5 310 2000 4 3
6 325 2050 4 3
7 340 2100 4 3
8 355 2150 4 3
9 370 2200 4 3
10 385 2250 4 4 Stuns for 4 seconds
11 400 2300 4 4
12 415 2350 4 4
13 430 2400 4 4
14 445 2450 4 4
15 460 2500 4 4
16 475 2550 4 4
17 490 2600 4 4
18 505 2650 4 4
19 520 2700 4 4
20 535 2750 4 5 Stuns for 5 seconds
30 Stuns for 6 seconds
*********************************************************************
Hero Class: Rune Master [MHRM0]
---------------------------------------------------------------------
Imbued Attacks [MHRM1]
Passively adds bonus Arcane damage to every one of the
character's attacks.
Arcane
Rank Dmg. Key Ranks
1 35 None
2 40
3 45
4 50
5 55
6 60
7 65
8 70
9 75
10 80
11 85
12 90
13 95
14 100
15 105
16 110
17 115
18 120
19 125
20 130
30
---------------------------------------------------------------------
Demoralizing Shout [MHRM2]
Releases a battle cry so fearsome that it demoralizes all
nearby enemies.
Mana Resist
Rank Cost All Key Ranks
1 60 -50 Lasts 24 seconds
2 70 -55
3 80 -60
4 90 -65
5 100 -70
6 110 -75
7 120 -80
8 130 -85
9 140 -90
10 150 -95 Lasts 36 seconds
11 160 -100
12 170 -105
13 180 -110
14 190 -115
15 200 -120
16 210 -125
17 220 -130
18 230 -135
19 240 -140
20 250 -145 Lasts 48 seconds
30 Lasts 60 seconds
---------------------------------------------------------------------
Ancient Knowledge (Passive) [MHRM3]
Passively increases the character's maximum mana and
magic attack power.
Max
Rank Mana Dmg. Key Ranks
1 +30 +30 None
2 +40 +35
3 +50 +40
4 +60 +45
5 +70 +50
6 +80 +55
7 +90 +60
8 +100 +65
9 +110 +70
10 +120 +75
11 +130 +80
12 +140 +85
13 +150 +90
14 +160 +95
15 +170 +100
16 +180 +105
17 +190 +110
18 +200 +115
19 +210 +120
20 +220 +125
30
---------------------------------------------------------------------
Rune of Restraint [MHRM4]
Summons a magical Rune that impedes enemy movement and slows
their attacks.
Mana Move Attack
Rank Cost Speed Speed Key Ranks
1 150 -40% -20% Lasts 12 seconds
2 155 -40.5% -21%
3 160 -41% -22%
4 165 -41.5% -23%
5 170 -42% -24%
6 175 -42.5% -25%
7 180 -43% -26%
8 185 -43.5% -27%
9 190 -44% -28%
10 195 -44.5% -29%
11 200 -45% -30% Lasts 18 seconds
12 205 -45.5% -31%
13 210 -46% -32%
14 215 -46.5% -33%
15 220 -47% -34%
16 225 -47.5% -35%
17 230 -48% -36%
18 235 -48.5% -37%
19 240 -49% -38%
20 245 -49.5% -39% Lasts 24 seconds
30 Lasts 35 seconds
---------------------------------------------------------------------
Focused Power (Passive) [MHRM5]
Passively increases the character's chance to cause critical hits
with his spells.
Ability Ability
Rank To Hit Crit Key Ranks
1 +2% +2% None
2 +2% +2%
3 +2% +2%
4 +2% +2%
5 +4% +2%
6 +4% +2%
7 +4% +2%
8 +4% +2%
9 +4% +2%
10 +6% +3%
11 +6% +3%
12 +6% +3%
13 +6% +3%
14 +6% +3%
15 +8% +3%
16 +8% +3%
17 +8% +3%
18 +8% +3%
19 +8% +3%
20 +10% +4%
30
---------------------------------------------------------------------
Glyph of Judgement [MHRM6]
Calls down a column of flame to ignite a targeted enemy.
Mana Fire
Rank Cost Dmg. Key Ranks
1 220 1100 3 meter radius
2 235 1120
3 250 1140
4 265 1160
5 280 1180
6 295 1200
7 310 1220
8 325 1240
9 340 1260
10 355 1280 3.5 meter radius
11 370 1300
12 385 1320
13 400 1340
14 415 1360
15 430 1380
16 445 1400
17 460 1420
18 475 1440
19 490 1460
20 505 1480 4 meter radius
30 4.5 meter radius
*********************************************************************
Legendary Class: Titan [MLT0]
---------------------------------------------------------------------
Epic Warfare (Passive) [MLT1]
Provides a chance for the character's attacks to explode and
deal damage to all nearby enemies.
Crit. Chance to
Rank Dmg. Explode Dmg. Key Ranks
1 +5% 5% 160 None
2 +6% 5% 165
3 +7% 5% 170
4 +8% 5% 175
5 +9% 5% 180
6 +10% 5% 185
7 +11% 5% 190
8 +12% 5% 195
9 +13% 5% 200
10 +14% 7% 205
11 +15% 7% 210
12 +16% 7% 215
13 +17% 7% 220
14 +18% 7% 225
15 +19% 7% 230
16 +20% 7% 235
17 +21% 7% 240
18 +22% 7% 245
19 +23% 7% 250
20 +24% 10% 255
30
---------------------------------------------------------------------
Massive Frame (Passive) [MLT2]
Passively increases the character's carry capacity and maximum health
Max Carry
Rank Health Capacity Key Ranks
1 +5% +5 None
2 +5.5% +6
3 +6% +7
4 +6.5% +8
5 +7% +9
6 +7.5% +10
7 +8% +11
8 +8.5% +12
9 +9% +13
10 +9.5% +14
11 +10% +15
12 +10.5% +16
13 +11% +17
14 +11.5% +18
15 +12% +19
16 +12.5% +20
17 +13% +21
18 +13.5% +22
19 +14% +23
20 +14.5% +24
30
---------------------------------------------------------------------
Tremor Shout [MLT3]
Releases a shout that shakes the ground and knocks enemies
off balance.
Mana Move
Rank Cost Damage Speed Duration Knockback Key Ranks
1 400 175-325 -25% 1 4 Pulses 6 times
2 410 180-340 -25% 1 4
3 420 185-355 -25% 1 4
4 430 190-370 -25% 1 4
5 440 195-385 -25% 1 4
6 450 200-400 -25% 1 4
7 460 205-415 -25% 1 4
8 470 210-430 -25% 1 4
9 480 215-445 -25% 1 4
10 490 220-460 -25% 1 4 Pulses 7 times
11 500 225-475 -25% 1 4
12 510 230-490 -25% 1 4
13 520 235-505 -25% 1 4
14 530 240-520 -25% 1 4
15 540 245-535 -25% 1 4
16 550 250-550 -25% 1 4
17 560 255-565 -25% 1 4
18 570 260-580 -25% 1 4
19 580 265-595 -25% 1 4
20 590 270-610 -25% 1 4 Pulses 8 times
30 Pulses 10 times
*********************************************************************
Legendary Class: Rune Lord [MLRL0]
---------------------------------------------------------------------
Eternal Wisdom (Passive) [MLRL1]
Passively increases the rate of experience gain for all nearby allies
Rank Exp. Key Ranks
1 +5% None
2 +5.5%
3 +6%
4 +6.5%
5 +7%
6 +7.5%
7 +8%
8 +8.5%
9 +9%
10 +9.5%
11 +10%
12 +10.5%
13 +11%
14 +11.5%
15 +12%
16 +12.5%
17 +13%
18 +13.5%
19 +14%
20 +14.5%
30
---------------------------------------------------------------------
Blessing of the Ancients (Passive) [MLRL2]
Passively increases the attributes of nearby allies.
Rank Strength Agility Stamina Willpower Luck Key Ranks
1 5 5 5 5 5 None
2 8 8 8 8 8
3 11 11 11 11 11
4 14 14 14 14 14
5 17 17 17 17 17
6 20 20 20 20 20
7 23 23 23 23 23
8 26 26 26 26 26
9 29 29 29 29 29
10 32 32 32 32 32
11 35 35 35 35 35
12 38 38 38 38 38
13 41 41 41 41 41
14 44 44 44 44 44
15 47 47 47 47 47
16 50 50 50 50 50
17 53 53 53 53 53
18 56 56 56 56 56
19 59 59 59 59 59
20 62 62 62 62 62
30
---------------------------------------------------------------------
Invoke Ancestors [MLRL3]
Invokes the names of powerful ancestral spirits to provide
guidance and protection.
Mana Ability Resist
Rank Cost Critial All Key Ranks
1 250 +15% +100 Lasts 60 seconds
2 255 +16% +102
3 260 +17% +104
4 265 +18% +106
5 270 +19% +108
6 275 +20% +110
7 280 +21% +112
8 285 +22% +114
9 290 +23% +116
10 295 +24% +118 Lasts 90 seconds
11 300 +25% +120
12 305 +26% +122
13 310 +27% +124
14 315 +28% +126
15 320 +29% +128
16 325 +30% +130
17 330 +31% +132
18 335 +32% +134
19 340 +33% +136
20 345 +34% +138 Lasts 120 seconds
30 Lasts 150 seconds
*********************************************************************
*********************************************************************
Serin: The Elven Shadow Stalker [S]
*********************************************************************
Initial Class: Shadow Stalker [SSS00]
---------------------------------------------------------------------
Dual Wield (Passive) [SSS01]
Allows two melee weapons to be wielded at the same time and improves
the character's damage output when doing so.
Rank Dmg Key Ranks
1 3 None
2 6
3 9
4 12
5 15
6 18
7 21
8 24
9 27
10 32
11 37
12 42
13 47
14 52
15 57
16 62
17 67
18 72
19 77
20 82
30
---------------------------------------------------------------------
Blink Attack [SSS02]
Quickly teleports right next to an enemy and launches a
surprise attack.
Mana
Rank Cost Dmg Key Ranks
1 30 2 None
2 35 5
3 40 10
4 45 15
5 50 20
6 55 25
7 60 30
8 65 35
9 70 40
10 80 50
11 90 60
12 100 70
13 110 80
14 120 90
15 130 100
16 140 110
17 150 120
18 160 130
19 180 140
20 200 170
30
---------------------------------------------------------------------
Rapid Strike [SSS03]
A Finishing move that increases the caster's rate of attack.
Mana Attack
Rank Cost Dmg Speed Duration Key Ranks
1 20 10 +5% 5 None
2 25 15 +6% 5.5
3 30 20 +7% 6
4 35 25 +8% 6.5
5 40 30 +9% 7
6 45 35 +10% 7.5
7 50 40 +11% 8
8 55 45 +12% 8.5
9 60 50 +13% 9
10 65 60 +14% 9.5
11 70 70 +15% 10
12 75 80 +16% 10.5
13 80 90 +17% 11
14 85 100 +18% 11.5
15 90 110 +19% 12
16 95 120 +20% 12.5
17 100 130 +21% 13
18 105 140 +22% 13.5
19 110 150 +23% 14
20 120 210 +24% 14.5
30
---------------------------------------------------------------------
Evasion (Passive) [SSS04]
Passively increases the character's chances to Dodge or Parry
enemy attacks.
Rank Dodge Parry Key Ranks
1 +2% +2% None
2 +2.2% +2.3%
3 +2.4% +2.6%
4 +2.6% +2.9%
5 +2.8% +3.2%
6 +3% +3.5%
7 +3.2% +3.8%
8 +3.4% +4.1%
9 +3.6% +4.4%
10 +3.8% +4.7%
11 +4% +5%
12 +4.2% +5.3%
13 +4.4% +5.6%
14 +4.6% +5.9%
15 +4.8% +6.2%
16 +5% +6.5%
17 +5.2% +6.8%
18 +5.4% +7.1%
19 +5.6% +7.4%
20 +5.8% +7.7%
30
---------------------------------------------------------------------
Crippling Blow [SSS05]
An Opening move that reduces the target's movement and attack speed.
Mana Move Attack
Rank Cost Dmg Speed Speed Duration
1 50 30 -5% -3% 8
2 55 35 -7% -4% 8.25
3 60 40 -9% -5% 8.5
4 65 45 -11% -6% 8.75
5 70 50 -13% -7% 9
6 75 55 -15% -8% 9.25
7 80 60 -17% -9% 9.5
8 85 65 -19% -10% 9.75
9 90 70 -21% -11% 10
10 100 80 -23% -12% 10.25
11 110 90 -25% -13% 10.5
12 120 100 -27% -14% 10.75
13 130 110 -29% -15% 11
14 140 120 -31% -16% 11.25
15 150 130 -33% -17% 11.5
16 160 140 -35% -18% 11.75
17 170 150 -37% -19% 12
18 180 160 -39% -20% 12.25
19 190 170 -41% -21% 12.5
20 210 190 -43% -22% 12.75
30
---------------------------------------------------------------------
Disorienting Strike (Passive) [SSS06]
Provides a chance for the character to gain an extra Combo Point
with each critical hit.
Chance for +1
Rank Combo Point on Crit Key Ranks
1 1% None
2 2%
3 3%
4 4%
5 5%
6 6%
7 7%
8 8%
9 9%
10 10%
11 11%
12 12%
13 13%
14 14%
15 15%
16 16%
17 17%
18 18%
19 19%
20 20%
30
---------------------------------------------------------------------
Fleet of Foot (Passive) [SSS07]
Passively increases the character's movement speed.
Move
Rank Speed Key Ranks
1 +3% None
2 +3.25%
3 +3.5%
4 +3.75%
5 +4%
6 +4.25%
7 +4.5%
8 +4.75%
9 +5%
10 +5.25%
11 +5.5%
12 +5.75%
13 +6%
14 +6.25%
15 +6.5%
16 +6.75%
17 +7%
18 +7.25%
19 +7.5%
20 +7.75%
30
---------------------------------------------------------------------
Forceful Strike [SSS08]
A Finishing move that blasts all nearby enemies backwards.
Mana
Rank Cost Dmg Knockback Key Ranks
1 50 50 3 3 meter knockback
2 55 65 3
3 60 80 3
4 65 95 3
5 70 110 3
6 75 125 3
7 80 140 3
8 85 155 3
9 90 170 3
10 100 185 4 4 meter knockback
11 110 200 4
12 120 215 4
13 130 230 4
14 140 245 4
15 150 260 4
16 160 275 4
17 170 290 4
18 180 305 4
19 190 320 4
20 210 335 5 5 meter knockback
30 6 meter knockback
---------------------------------------------------------------------
Mortal Wound (Passive) [SSS09]
Passively increases the bonus damage caused by critical hits.
Crit
Rank Dmg Key Ranks
1 +5% None
2 +7.5%
3 +10%
4 +12.5%
5 +15%
6 +17.5%
7 +20%
8 +22.5%
9 +25%
10 +27.5%
11 +30%
12 +32.5%
13 +35%
14 +37.5%
15 +40%
16 +42.5%
17 +45%
18 +47.5%
19 +50%
20 +52.5%
30
---------------------------------------------------------------------
Bleed (Passive) [SSS10]
Enables critical hits to deal continuous bleeding damage to enemies.
Ability Health Regen
Rank Crit Dmg per Critical Duration Key Ranks
1 +5% -1% 4 None
2 +5% -1% 4.2
3 +5% -1% 4.4
4 +5% -1% 4.6
5 +5% -1% 4.8
6 +5% -1% 5
7 +5% -1% 5.2
8 +5% -1% 5.4
9 +5% -1% 5.6
10 +5% -1% 5.8
11 +5% -1% 6
12 +5% -1% 6.2
13 +5% -1% 6.4
14 +5% -1% 6.6
15 +5% -1% 6.8
16 +5% -1% 7
17 +5% -1% 7.2
18 +5% -1% 7.4
19 +5% -1% 7.6
20 +5% -1% 7.8
30
---------------------------------------------------------------------
Death Trance [SSS11]
Enters a time-bending trance that slows enemies down and
speeds up the caster.
Mana Move Attack
Rank Cost Speed Speed Key Ranks
1 140 +3% +5% Lasts 8 seconds.
2 150 +3.25% +5.5%
3 160 +3.5% +6%
4 170 +3.75% +6.5%
5 180 +4% +7%
6 190 +4.25% +7.5%
7 200 +4.5% +8%
8 210 +4.75% +8.5%
9 220 +5% +9%
10 230 +5.25% +9.5% Lasts 10 seconds.
11 240 +5.5% +10%
12 250 +5.75% +10.5%
13 260 +6% +11%
14 270 +6.25% +11.5%
15 280 +6.5% +12%
16 290 +6.75% +12.5%
17 300 +7% +13%
18 310 +7.25% +13.5%
19 320 +7.5% +14%
20 330 +7.75% +14.5% Lasts 12 seconds.
30 Lasts 16 seconds.
---------------------------------------------------------------------
Biting Arrow (Passive) [SSS12]
Passively increases the character's damage with ranged weapons.
Rank Dmg Key Ranks
1 10 None
2 15
3 20
4 25
5 30
6 35
7 40
8 45
9 50
10 55
11 60
12 65
13 70
14 75
15 80
16 85
17 90
18 95
19 100
20 105
30
---------------------------------------------------------------------
Elemental Rage [SSS13]
Enhances the caster by providing bonus elemental damage on
every attack.
Mana Fire Frost Ltng Attack
Rank Cost Dmg Dmg Dmg Speed Key Ranks
1 140 10 10 10 4% Lasts 30 seconds
2 150 15 15 15 4.1%
3 160 20 20 20 4.2%
4 170 25 25 25 4.3%
5 180 30 30 30 4.4%
6 190 35 35 35 4.5%
7 200 40 40 40 4.6%
8 210 45 45 45 4.7%
9 220 50 50 50 4.8%
10 240 55 55 55 4.9% Lasts 45 seconds
11 260 60 60 60 5%
12 280 65 65 65 5.1%
13 300 70 70 70 5.2%
14 320 75 75 75 5.3%
15 340 80 80 80 5.4%
16 360 85 85 85 5.5%
17 380 90 90 90 5.6%
18 400 95 95 95 5.7%
19 420 100 100 100 5.8%
20 440 105 105 105 5.9% Lasts 60 seconds
30 Lasts 90 seconds
---------------------------------------------------------------------
Alacrity (Passive) [SSS14]
Passively improves the character's attack speed.
Attack
Rank Speed Key Ranks
1 +3% None
2 +3.5%
3 +4%
4 +4.5%
5 +5%
6 +5.5%
7 +6%
8 +6.5%
9 +7%
10 +7.5%
11 +8%
12 +8.5%
13 +9%
14 +9.5%
15 +10%
16 +10.5%
17 +11%
18 +11.5%
19 +12%
20 +12.5%
30
---------------------------------------------------------------------
Stunfire Trap [SSS15]
Places a trap that stuns enemies and reduces their resistances.
Mana Resist Resist Resist Stun
Rank Cost Fire Frost Ltng Duration Key Ranks
1 120 -35 -35 -35 1 3 meter radius
2 130 -40 -40 -40 1
3 140 -45 -45 -45 1
4 150 -50 -50 -50 1
5 160 -55 -55 -55 1
6 170 -60 -60 -60 1
7 180 -65 -65 -65 1
8 190 -70 -70 -70 1
9 200 -75 -75 -75 1
10 210 -80 -80 -80 1 3.5 meter radius
11 220 -85 -85 -85 1
12 230 -90 -90 -90 1
13 240 -95 -95 -95 1
14 250 -100 -100 -100 1
15 260 -105 -105 -105 1
16 270 -110 -110 -110 1
17 280 -115 -115 -115 1
18 290 -120 -120 -120 1
19 300 -125 -125 -125 1
20 310 -130 -130 -130 1 4 meter radius
30 4.5 meter radius
---------------------------------------------------------------------
Counterattack (Passive) [SSS16]
Passively improves the character's attack speed.
Rank Luck Chance Dmg Key Ranks
1 +8 5% 40 None
2 +10 5% 45
3 +12 5% 50
4 +14 5% 55
5 +16 5% 60
6 +18 5% 65
7 +20 5% 70
8 +22 5% 75
9 +24 5% 80
10 +26 10% 85
11 +28 10% 90
12 +30 10% 95
13 +32 10% 100
14 +34 10% 105
15 +36 10% 110
16 +38 10% 115
17 +40 10% 120
18 +42 10% 125
19 +44 10% 130
20 +46 15% 135
30
*********************************************************************
Hero Class: Ranger [SHR0]
---------------------------------------------------------------------
Thunderous Blow [SHR1]
A Finishing move that deals explosive damage to all nearby enemies.
Mana
Rank Cost Dmg Key Ranks
1 90 100 3 meter radius
2 95 115
3 100 130
4 105 145
5 110 160
6 115 175
7 120 190
8 125 205
9 130 220
10 140 235 3.5 meter radius
11 150 250
12 160 265
13 170 280
14 180 295
15 190 310
16 200 325
17 210 340
18 220 355
19 230 370
20 250 385 4 meter radius
30 4.5 meter radius
---------------------------------------------------------------------
Knockback (Passive) [SHR2]
Provides a chance for ranged attacks to knock their targets backwards
Crit
Rank Dmg Chance Knockback Key Ranks
1 +5% 6% 3.1 None
2 +6% 6% 3.1
3 +7% 6% 3.2
4 +8% 6% 3.2
5 +9% 6% 3.3
6 +10% 6% 3.3
7 +11% 6% 3.4
8 +12% 6% 3.4
9 +13% 6% 3.5
10 +14% 8% 3.5
11 +15% 8% 3.6
12 +16% 8% 3.6
13 +17% 8% 3.7
14 +18% 8% 3.7
15 +19% 8% 3.8
16 +20% 8% 3.8
17 +21% 8% 3.9
18 +22% 8% 3.9
19 +23% 8% 4
20 +24% 10% 4
30
---------------------------------------------------------------------
Stickybomb Trap [SHR3]
Places a trap that coats enemies with goo and reduces their
movement speed.
Mana Move
Rank Cost Speed Key Ranks
1 140 -50% Lasts 6 seconds
2 150 -51%
3 160 -52%
4 170 -53%
5 180 -54%
6 190 -55%
7 200 -56%
8 210 -57%
9 220 -58%
10 230 -59% Lasts 7 seconds
11 240 -60%
12 250 -61%
13 260 -62%
14 270 -63%
15 280 -64%
16 290 -65%
17 300 -66%
18 310 -67%
19 320 -68%
20 330 -69% Lasts 8 seconds
30 Lasts 9 seconds
---------------------------------------------------------------------
Improved Accuracy (Passive) [SHR4]
Passively increases the character's chance to hit with attacks.
Rank To Hit Key Ranks
1 +5% None
2 +5.5%
3 +6%
4 +6.5%
5 +7%
6 +7.5%
7 +8%
8 +8.5%
9 +9%
10 +9.5%
11 +10%
12 +10.5%
13 +11%
14 +11.5%
15 +12%
16 +12.5%
17 +13%
18 +13.5%
19 +14%
20 +14.5%
30
---------------------------------------------------------------------
Zzap Trap [SHR5]
Places a trap that explodes in a series of electical bursts.
Mana Ltng
Rank Cost Dmg Key Ranks
1 180 400 None
2 190 415
3 200 430
4 210 445
5 220 460
6 230 475
7 240 490
8 250 505
9 260 520
10 270 535
11 280 550
12 290 565
13 300 580
14 310 595
15 320 610
16 330 625
17 340 640
18 350 655
19 360 670
20 370 685
30
---------------------------------------------------------------------
Wildshroud (Passive) [SHR6]
Passively increases the character's Fire, Frost, and
Lightning Resistances
Resist Resist Resist
Rank Fire Frost Ltng Key Ranks
1 +10 +10 +10 None
2 +12 +12 +12
3 +14 +14 +14
4 +16 +16 +16
5 +18 +18 +18
6 +20 +20 +20
7 +22 +22 +22
8 +24 +24 +24
9 +26 +26 +26
10 +28 +28 +28
11 +30 +30 +30
12 +32 +32 +32
13 +34 +34 +34
14 +36 +36 +36
15 +38 +38 +38
16 +40 +40 +40
17 +42 +42 +42
18 +44 +44 +44
19 +46 +46 +46
20 +48 +48 +48
30
*********************************************************************
Legendary Rank: Sniper [SLS0]
---------------------------------------------------------------------
Homing Arrow (Passive) [SLS1]
Passively curves arrows towards their targets in order to
improve accuracy.
Homing
Rank Angle Key Ranks
1 15° None
2 17°
3 19°
4 21°
5 23°
6 25°
7 27°
8 29°
9 31°
10 33°
11 35°
12 37°
13 39°
14 41°
15 43°
16 45°
17 47°
18 49°
19 51°
20 53°
30
---------------------------------------------------------------------
Shadowshroud (Passive) [SLS2]
Passively increases the character's Death and Arcane Resistances.
Resist Resist
Rank Arcane Death Key Ranks
1 +10 +10 None
2 +12 +12
3 +14 +14
4 +16 +16
5 +18 +18
6 +20 +20
7 +22 +22
8 +24 +24
9 +26 +26
10 +28 +28
11 +30 +30
12 +32 +32
13 +34 +34
14 +36 +36
15 +38 +38
16 +40 +40
17 +42 +42
18 +44 +44
19 +46 +46
20 +48 +48
30
---------------------------------------------------------------------
Slay Foe [SLS3]
Fires a blackened, smoking arrow that automatically causes a
critical hit.
Mana Ability Homing
Rank Cost Crit Dmg Angle Key Ranks
1 250 +100% 1000 30° Homes in on its target
2 265 +100% 1050 30°
3 280 +100% 1100 30°
4 295 +100% 1150 30°
5 310 +100% 1200 30°
6 325 +100% 1250 30°
7 340 +100% 1300 30°
8 355 +100% 1350 30°
9 370 +100% 1400 30°
10 385 +100% 1450 45° Improved homing
11 400 +100% 1500 45°
12 415 +100% 1550 45°
13 430 +100% 1600 45°
14 445 +100% 1650 45°
15 460 +100% 1700 45°
16 475 +100% 1750 45°
17 490 +100% 1800 45°
18 505 +100% 1850 45°
19 520 +100% 1900 45°
20 535 +100% 1950 60° Improved homing
30 Improved homing
*********************************************************************
Legendary Class: Huntress [SLH0]
---------------------------------------------------------------------
Fanatical (Passive) [SLH1]
Passively reduces the mana cost of all of the character's abilities.
Mana
Rank Cost Key Ranks
1 -5% None
2 -6%
3 -7%
4 -8%
5 -9%
6 -10%
7 -11%
8 -12%
9 -13%
10 -14%
11 -15%
12 -16%
13 -17%
14 -18%
15 -19%
16 -20%
17 -21%
18 -22%
19 -23%
20 -24%
30
---------------------------------------------------------------------
Ironshroud (Passive) [SLH2]
Passively increases the character's Armor and Defense
Rank Armor Defense Key Ranks
1 +3% +10 None
2 +3.4% +15
3 +3.8% +20
4 +4.2% +25
5 +4.6% +30
6 +5% +35
7 +5.4% +40
8 +5.8% +45
9 +6.2% +50
10 +6.6% +55
11 +7% +60
12 +7.4% +65
13 +7.8% +70
14 +8.2% +75
15 +8.59% +80
16 +9% +85
17 +9.4% +90
18 +9.8% +95
19 +10.2% +100
20 +10.59% +105
30
---------------------------------------------------------------------
Syphon Trap [SLH3]
Places a trap that attracts enemies and deals damage to anyone
within range.
Mana Arcane Dmg Returned Dmg Returned
Rank Cost Dmg as Health as Mana Key Ranks
1 190 80-120 10% 10% Returns 10% of damage
2 197 90-140 10% 10%
3 205 100-160 10% 10%
4 212 110-180 10% 10%
5 220 120-200 10% 10%
6 228 130-220 10% 10%
7 235 140-240 10% 10%
8 243 150-260 10% 10%
9 250 160-280 10% 10%
10 258 170-300 15% 15% Returns 15%
11 266 180-320 15% 15%
12 273 190-340 15% 15%
13 281 200-360 15% 15%
14 288 210-380 15% 15%
15 296 220-400 15% 15%
16 304 230-420 15% 15%
17 311 240-440 15% 15%
18 319 250-460 15% 15%
19 326 260-480 15% 15%
20 334 270-500 20% 20% Returns 20%
30 Returns 25%
*********************************************************************
Hero Class: Blademaster [SHB0]
---------------------------------------------------------------------
Whirling Strike [SHB1]
A Finishing move that damages all nearby enemies.
Mana
Rank Cost Dmg Key Ranks
1 150 100 3 meter radius
2 160 115
3 170 130
4 180 145
5 190 160
6 200 175
7 210 190
8 220 205
9 230 220
10 240 235 3.25 meter radius
11 250 250
12 260 265
13 270 280
14 280 295
15 290 310
16 300 325
17 310 340
18 320 355
19 330 370
20 340 385 3.5 meter radius
30 4 meter radius
---------------------------------------------------------------------
Blade Mastery (Passive) [SHB2]
Passively increases the character's damage with melee weapons.
Note: View Ability text says "Whether a bladed or blunt weapon all
fighters can benefit from Blade Mastery."
Rank Dmg Key Ranks
1 20 None
2 26
3 32
4 38
5 44
6 50
7 56
8 62
9 68
10 74
11 80
12 86
13 92
14 98
15 104
16 110
17 116
18 122
19 128
20 134
30
---------------------------------------------------------------------
Battle Trance [SHB3]
Enters a trance that quickly generates extra Combo Points.
Note: All ranks have 100% +1 Combo Point on Crit.
Mana
Rank Cost Armor Key Ranks
1 175 +5% Lasts 8 seconds
2 185 +5.5%
3 195 +6%
4 205 +6.5%
5 215 +7%
6 225 +7.5%
7 235 +8%
8 245 +8.5%
9 255 +9%
10 265 +9.5% Lasts 10 seconds
11 275 +10%
12 285 +10.5%
13 295 +11%
14 305 +11.5%
15 315 +12%
16 325 +12.5%
17 335 +13%
18 345 +13.5%
19 355 +14%
20 365 +14.5% Lasts 12 seconds
30 Lasts 16 seconds
---------------------------------------------------------------------
Combat Endurance (Passive) [SHB4]
Passively increases the character's Strength and Stamina.
Rank Strength Stamina Key Ranks
1 +3 +3 None
2 +5 +5
3 +6 +6
4 +8 +8
5 +9 +9
6 +11 +11
7 +12 +12
8 +14 +14
9 +15 +15
10 +17 +17
11 +18 +18
12 +20 +20
13 +21 +21
14 +23 +23
15 +24 +24
16 +26 +26
17 +27 +27
18 +29 +29
19 +30 +30
20 +32 +32
30
---------------------------------------------------------------------
Shadow Trance [SHB5]
Enters a trance that helps to cause critical hits.
Mana Critical
Rank Cost Hit Armor Key Ranks
1 200 +50% -5% Lasts 8 seconds
2 210 +51% -5.25%
3 220 +52% -5.5%
4 230 +53% -5.75%
5 240 +54% -6%
6 250 +55% -6.25%
7 260 +56% -6.5%
8 270 +57% -6.75%
9 280 +58% -7%
10 290 +59% -7.25% Lasts 10 seconds
11 300 +60% -7.5%
12 310 +61% -7.75%
13 320 +62% -8%
14 330 +63% -8.25%
15 340 +64% -8.5%
16 350 +65% -8.75%
17 360 +66% -9%
18 370 +67% -9.25%
19 380 +68% -9.5%
20 390 +69% -9.75% Lasts 12 seconds
30 Lasts 16 seconds
---------------------------------------------------------------------
Deflect Blow (Passive) [SHB6]
Allows the character to better block attacks.
Shield
Rank Block Key Ranks
1 +5% None
2 +6%
3 +7%
4 +8%
5 +9%
6 +10%
7 +11%
8 +12%
9 +13%
10 +14%
11 +15%
12 +16%
13 +17%
14 +18%
15 +19%
16 +20%
17 +21%
18 +22%
19 +23%
20 +24%
30
*********************************************************************
Legendary Class: Ninja [SLN0]
---------------------------------------------------------------------
Place Caltrops [SLN1]
Throws several caltrops onto the floor that damage and
slow down enemies.
Mana Move Health
Rank Cost Speed Regen Key Ranks
1 175 -40% -1% Places 3 caltrops
2 185 -41% -1%
3 195 -42% -1%
4 205 -43% -1%
5 215 -44% -1%
6 225 -45% -1%
7 235 -46% -1%
8 245 -47% -1%
9 255 -48% -1%
10 265 -49% -1% Places 4 caltrops
11 275 -50% -1%
12 285 -51% -1%
13 295 -52% -1%
14 305 -53% -1%
15 315 -54% -1%
16 325 -55% -1%
17 335 -56% -1%
18 345 -57% -1%
19 355 -58% -1%
20 365 -59% -1% Places 5 caltrops
30 Places 6 caltrops
---------------------------------------------------------------------
Cleaving Strike (Passive) [SLN2]
Provides a chance for melee attacks to cleave through enemies and
deal damage in an arc.
Rank Dmg Chance Dmg Key Ranks
1 30 5% 150-450 None
2 35 5% 160-480
3 40 5% 170-510
4 45 5% 180-540
5 50 5% 190-570
6 55 5% 200-600
7 60 5% 210-630
8 65 5% 220-660
9 70 5% 230-690
10 75 7% 240-720
11 80 7% 250-750
12 85 7% 260-780
13 90 7% 270-810
14 95 7% 280-840
15 100 7% 290-870
16 105 7% 300-900
17 110 7% 310-930
18 115 7% 320-960
19 120 7% 330-990
20 125 10% 340-1020
30
---------------------------------------------------------------------
Dance of a Hundred Blades [SLN3]
Spins and launches a shuriken at all nearby enemies.
Note: All ranks have +100% Ability Crit
Mana
Rank Cost Dmg Key Ranks
1 250 300-700 7 meter range
2 265 330-750
3 280 360-800
4 295 390-850
5 310 420-900
6 325 450-950
7 340 480-1000
8 355 510-1050
9 370 540-1100
10 385 570-1150 7.5 meter range
11 400 600-1200
12 415 630-1250
13 430 660-1300
14 445 690-1350
15 460 720-1400
16 475 750-1450
17 490 780-1500
18 505 810-1550
19 520 840-1600
20 535 870-1650 8 meter range
30 9 meter range
*********************************************************************
Legendary Class: Blood Assassin [SLBA0]
---------------------------------------------------------------------
Blood Thirst (Passive) [SLBA1]
Passively increases the character's Armor and Defense.
Attack Speed
Rank per Slain Enemy Armor Defense Key Ranks
1 +4% +5% +5 None
2 +5% +6% +7
3 +6% +7% +9
4 +7% +8% +11
5 +8% +9% +13
6 +9% +10% +15
7 +10% +11% +17
8 +11% +12% +19
9 +12% +13% +21
10 +13% +14% +23
11 +14% +15% +25
12 +15% +16% +27
13 +16% +17% +29
14 +17% +18% +31
15 +18% +19% +33
16 +19% +20% +35
17 +20% +21% +37
18 +21% +22% +39
19 +22% +23% +41
20 +23% +24% +43
30
---------------------------------------------------------------------
Battle Fury (Passive) [SLBA2]
When struck in combat, Blood Assassins often gain a short-duration
enhancement to their attack rate and damage.
Dmg Attack
Rank Absorb Chance Dmg Speed Key Ranks
1 5 10% 40 +10% None
2 6 11% 45 +11%
3 7 12% 50 +12%
4 8 13% 55 +13%
5 9 14% 60 +14%
6 10 15% 65 +15%
7 11 16% 70 +16%
8 12 17% 75 +17%
9 13 18% 80 +18%
10 14 19% 85 +19%
11 15 20% 90 +20%
12 16 21% 95 +21%
13 17 22% 100 +22%
14 18 23% 105 +23%
15 19 24% 110 +24%
16 20 25% 115 +25%
17 21 26% 120 +26%
18 22 27% 125 +27%
19 23 28% 130 +28%
20 24 29% 135 +29%
30
---------------------------------------------------------------------
Blood Trance [SLBA3]
Enters a trance that bestows life-stealing properties on
the caster's attacks.
Note: it appears that the Duration refers to how long the
Health Regen lasts per hit, and the Trance lasts as long as
indicated in the Key Ranks.
Mana Critical Health
Rank Cost Hit Regen Duration Key Ranks
1 250 +20% +1% 1 Lasts 15 seconds
2 260 +21% +1.1% 1
3 270 +22% +1.2% 1
4 280 +23% +1.3% 1
5 290 +24% +1.4% 1
6 300 +25% +1.5% 1
7 310 +26% +1.6% 1
8 320 +27% +1.7% 1
9 330 +28% +1.8% 1
10 340 +29% +1.9% 1 Lasts 20 seconds
11 350 +30% +2% 1
12 360 +31% +2.1% 1
13 370 +32% +2.2% 1
14 380 +33% +2.3% 1
15 390 +34% +2.4% 1
16 400 +35% +2.5% 1
17 410 +36% +2.6% 1
18 420 +37% +2.7% 1
19 430 +38% +2.8% 1
20 440 +39% +2.9% 1 Lasts 25 seconds
30 Lasts 30 seconds
*********************************************************************
*********************************************************************
Allister: The Battle Mage of the Tenth Legion [A]
---------------------------------------------------------------------
Special note on Throne of Agony's magic system: [ASN]
In the majority of RPGs where characters can learn magical skills,
individual elements have their own skills like Fireball,
Ice Bomb, and Chain Lightning. Throne of Agony has gone a completely
different direction with their magic user, Allister.
In ToA, Allister learns magical "modes." There are five in all, but
you can only learn four during a single play-through. From Level 1,
Allister will be able to use Fire mode, and as he levels up, he will
learn Frost and Lightning modes. Your choice of Hero class
determines the last mode that Allister will learn. If you choose
Vile Wizard, Allister will learn Death mode. If you choose White
Wizard, Allister will learn Arcane mode.
Many of Allister's abilities have different effects depending on
which mode is currently active. For example, in Fire mode, Spell
Blast will deal Fire damage and burn enemies, causing them to lose
some health over time. In Frost mode, Spell Blast (the same spell)
will deal Frost damage and slow enemies.
In this chart, I have listed these skills in the most logical way
I could. In most cases, this meant listing the skills mode by mode.
In those cases, I specified which of the columns remain the same
for all elements.
To switch between modes, hit down on the D-pad in the field. A
pop-up menu will appear in the lower left-hand corner, showing the
current mode as well as icons for any other mode Allister knows.
Use the D-pad to choose the mode you want to switch to and hit the
X button to select it.
---------------------------------------------------------------------
Note: All Mana Cost stats are shown without the effects of the
Archmage's Arcane Secrets ability, which lowers mana costs.
*********************************************************************
Initial Class: Battle Mage [ABM00]
---------------------------------------------------------------------
Fire Mastery (Passive) [ABM01]
Passively enables the Fire elemental mode and increases the amount
of damage that every Fire spell does.
Fire
Rank Dmg Key Ranks
1 5 None
2 7
3 9
4 11
5 13
6 15
7 17
8 19
9 21
10 23
11 25
12 27
13 29
14 31
15 33
16 35
17 37
18 39
19 41
20 43
30
---------------------------------------------------------------------
Spell Blast* [ABM02]
Mana Cost is the same for all elements. The amount of elemental
damage is the same for all elements except Lightning, which deals
extra damage instead of adding another effect.
Spell Blast - Fire [ABM02]
Hurls a blazing projectile that explodes on impact.
Mana Fire Health
Rank Cost Dmg Regen Duration Key Ranks
1 30 8-12 -1% 5 Burns targets for additional
2 34 11-19 -1.05% 5 damage over time
3 38 15-27 -1.1% 5
4 42 20-36 -1.15% 5
5 46 26-46 -1.2% 5
6 50 33-57 -1.25% 5
7 54 41-69 -1.3% 5
8 58 50-82 -1.35% 5
9 62 60-96 -1.4% 5
10 66 71-111 -1.45% 5 Causes splash damage
11 70 83-127 -1.5% 5
12 74 96-144 -1.55% 5
13 78 110-162 -1.6% 5
14 82 125-181 -1.65% 5
15 86 141-201 -1.7% 5
16 90 158-222 -1.75% 5
17 94 176-244 -1.8% 5
18 98 195-267 -1.85% 5
19 102 215-291 -1.9% 5
20 106 236-316 -1.95% 5
30
Spell Blast - Frost
Hurls a frosty projectile that explodes on impact.
Mana Frost Move
Rank Cost Dmg Speed Duration Key Ranks
1 30 8-12 -25% 5 Chills targets and reduces
2 34 11-19 -26% 5 their speed
3 38 15-27 -27% 5
4 42 20-36 -28% 5
5 46 26-46 -29% 5
6 50 33-57 -30% 5
7 54 41-69 -31% 5
8 58 50-82 -32% 5
9 62 60-96 -33% 5
10 66 71-111 -34% 5 Causes splash damage
11 70 83-127 -35% 5
12 74 96-144 -36% 5
13 78 110-162 -37% 5
14 82 125-181 -38% 5
15 86 141-201 -39% 5
16 90 158-222 -40% 5
17 94 176-244 -41% 5
18 98 195-267 -42% 5
19 102 215-291 -43% 5
20 106 236-316 -44% 5
30
Spell Blast - Lightning
Hurls a crackling projectile that explodes on impact.
Mana Ltng
Rank Cost Dmg Key Ranks
1 30 19-23 Deals enhanced damage
2 34 24-32
3 38 30-42
4 42 37-53
5 46 45-65
6 50 54-78
7 54 64-92
8 58 75-107
9 62 87-123
10 66 100-140
11 70 114-158
12 74 129-177
13 78 145-197
14 82 162-218
15 86 180-240
16 90 199-263
17 94 219-287
18 98 240-312
19 102 262-338
20 106 285-365
30
Spell Blast - Death
Hurls a tainted projectile that explodes on impact.
Note: the display on this ability is bugged. The Dmg Returned as
Health stat on the Next Rank always shows the same value as the
current rank. When you place another point in the skill, though,
it will go up according to this chart.
Mana Death Ability Dmg Returned
Rank Cost Dmg Crit as Health Key Ranks
1 30 8-12 +2% 12% +2% Chance to crit. hit
2 34 11-19 +2% 14%
3 38 15-27 +2% 16%
4 42 20-36 +2% 18%
5 46 26-46 +2% 20%
6 50 33-57 +2% 22%
7 54 41-69 +2% 24%
8 58 50-82 +2% 26%
9 62 60-96 +2% 28%
10 66 71-111 +3% 30% +3% Chance to crit. hit
11 70 83-127 +3% 32%
12 74 96-144 +3% 34%
13 78 110-162 +3% 36%
14 82 125-181 +3% 38%
15 86 141-201 +3% 40%
16 90 158-222 +3% 42%
17 94 176-244 +3% 44%
18 98 195-267 +3% 46%
19 102 215-291 +3% 48%
20 106 236-316 +4% 50% +4% Chance to crit. hit
30 +5% Chance to crit. hit
Spell Blast - Arcane
Hurls a shimmering projectile that explodes on impact.
Mana Arcane Ability
Rank Cost Dmg Crit Dmg Key Ranks
1 30 8-12 +10% +10% Critical Hit Damage
2 34 11-19 +10%
3 38 15-27 +10%
4 42 20-36 +10%
5 46 26-46 +10%
6 50 33-57 +10%
7 54 41-69 +10%
8 58 50-82 +10%
9 62 60-96 +10%
10 66 71-111 +20% +20% Critical Hit Damage
11 70 83-127 +20%
12 74 96-144 +20%
13 78 110-162 +20%
14 82 125-181 +20%
15 86 141-201 +20%
16 90 158-222 +20%
17 94 176-244 +20%
18 98 195-267 +20%
19 102 215-291 +20%
20 106 236-316 +30% +30% Critical Hit Damage
30 +50% Critical Hit Damage
---------------------------------------------------------------------
Spell Armor* [ABM03]
Mana Cost is the same for all elements. The Armor increase and
amount of elemental damage is the same for all elements except
Arcane, which grants Resist All rather than granting Armor
and Arcane resistance.
Spell Armor - Fire [ABM03]
Wreaths the caster in a protective layer of magical Fire.
Mana Resist Fire
Rank Cost Armor Fire Dmg Key Ranks
1 50 +10% +5 2 None
2 60 +12% +10 4
3 70 +14% +15 5
4 80 +16% +20 6
5 90 +18% +25 8
6 100 +20% +30 10
7 110 +22% +35 11
8 120 +24% +40 12
9 130 +26% +45 14
10 140 +28% +50 16
11 150 +30% +55 17
12 160 +32% +60 18
13 170 +34% +65 20
14 180 +36% +70 22
15 190 +38% +75 23
16 200 +40% +80 24
17 210 +42% +85 26
18 220 +44% +90 28
19 230 +46% +95 29
20 240 +48% +100 30
30
Spell Armor - Frost
Wreaths the caster in a protective layer of magical Frost.
Mana Resist Move
Rank Cost Armor Frost Speed Duration Key Ranks
1 50 +10% +5 -25% 5 Boosts Armor
2 60 +12% +10 -26% 5
3 70 +14% +15 -27% 5
4 80 +16% +20 -28% 5
5 90 +18% +25 -29% 5
6 100 +20% +30 -30% 5
7 110 +22% +35 -31% 5
8 120 +24% +40 -32% 5
9 130 +26% +45 -33% 5
10 140 +28% +50 -34% 5 Further boosts armor
11 150 +30% +55 -35% 5
12 160 +32% +60 -36% 5
13 170 +34% +65 -37% 5
14 180 +36% +70 -38% 5
15 190 +38% +75 -39% 5
16 200 +40% +80 -40% 5
17 210 +42% +85 -41% 5
18 220 +44% +90 -42% 5
19 230 +46% +95 -43% 5
20 240 +48% +100 -44% 5 Further boosts armor
30 Further boosts armor
Spell Armor - Lightning
Wreaths the caster in a protective layer of magical Lightning.
Mana Resist Move
Rank Cost Armor Ltng Speed Key Ranks
1 50 +10% +5 +6% Improves movement speed slightly
2 60 +12% +10 +6%
3 70 +14% +15 +6%
4 80 +16% +20 +6%
5 90 +18% +25 +6%
6 100 +20% +30 +6%
7 110 +22% +35 +6%
8 120 +24% +40 +6%
9 130 +26% +45 +6%
10 140 +28% +50 +8% Further improves movement speed
11 150 +30% +55 +8%
12 160 +32% +60 +8%
13 170 +34% +65 +8%
14 180 +36% +70 +8%
15 190 +38% +75 +8%
16 200 +40% +80 +8%
17 210 +42% +85 +8%
18 220 +44% +90 +8%
19 230 +46% +95 +8%
20 240 +48% +100 +10% Further improves movement speed
30 Further improves movement speed
Spell Armor - Death
Wreaths the caster in a protective layer of Death magic.
Mana Resist Crit
Rank Cost Armor Death Dmg Key Ranks
1 50 +10% +5 +10% +10% Critical Hit damage
2 60 +12% +10 +10%
3 70 +14% +15 +10%
4 80 +16% +20 +10%
5 90 +18% +25 +10%
6 100 +20% +30 +10%
7 110 +22% +35 +10%
8 120 +24% +40 +10%
9 130 +26% +45 +10%
10 140 +28% +50 +20% +20% Critical Hit damage
11 150 +30% +55 +20%
12 160 +32% +60 +20%
13 170 +34% +65 +20%
14 180 +36% +70 +20%
15 190 +38% +75 +20%
16 200 +40% +80 +20%
17 210 +42% +85 +20%
18 220 +44% +90 +20%
19 230 +46% +95 +20%
20 240 +48% +100 +30% +30% Critical Hit damage
30 +50% Critical Hit damage
Spell Armor - Arcane
Wreaths the caster in a protective layer of Arcane magic.
Mana Resist
Rank Cost All Dodge Key Ranks
1 50 +5 +2% +2% Dodge
2 60 +8 +2%
3 70 +11 +2%
4 80 +14 +2%
5 90 +17 +2%
6 100 +20 +2%
7 110 +23 +2%
8 120 +26 +2%
9 130 +29 +2%
10 140 +32 +3% +3% Dodge
11 150 +35 +3%
12 160 +38 +3%
13 170 +41 +3%
14 180 +44 +3%
15 190 +47 +3%
16 200 +50 +3%
17 210 +53 +3%
18 220 +56 +3%
19 230 +59 +3%
20 240 +62 +4% +4% Dodge
30 +5% Dodge
---------------------------------------------------------------------
Brilliance (Passive) [ABM04]
Passively increases the character's max mana.
Max
Rank Mana Key Ranks
1 +2.5% None
2 +3%
3 +3.5%
4 +4%
5 +4.5%
6 +5%
7 +5.5%
8 +6%
9 +6.5%
10 +7%
11 +7.5%
12 +8%
13 +8.5%
14 +9%
15 +9.5%
16 +10%
17 +10.5%
18 +11%
19 +11.5%
20 +12%
30
---------------------------------------------------------------------
Spell Cone* [ABM05]
The amount of elemental damage is the same for all elements. The
Mana Cost is the same for all elements except for Fire.
Note: the "View Ability" text for all modes says "the caster must be
wary of any explosive items in the area that could detonate."
Spell Cone - Fire
Emits a cone of magical Fire from the front of the caster.
Mana Fire
Rank Cost Dmg Key Ranks
1 15 5 None
2 17 6
3 19 8
4 21 11
5 23 15
6 25 20
7 27 26
8 29 33
9 31 41
10 33 50
11 35 60
12 37 70
13 39 80
14 41 90
15 43 100
16 45 110
17 47 120
18 49 130
19 51 140
20 53 150
30
Spell Cone - Frost/Lightning/Death/Arcane
Emits a cone of magical Frost/Lightning/Death/Arcane from the front
of the caster.
Mana Element
Rank Cost Dmg Key Ranks
1 4 5 None
2 6 6
3 8 8
4 10 11
5 12 15
6 14 20
7 16 26
8 18 33
9 20 41
10 22 50
11 24 60
12 26 70
13 28 80
14 30 90
15 32 100
16 34 110
17 36 120
18 38 130
19 40 140
20 42 150
30
---------------------------------------------------------------------
Staff Mastery (Passive) [ABM06]
Passively increases the character's damage with magic weapons.
Rank Dmg Key Ranks
1 10 None
2 14
3 18
4 22
5 26
6 30
7 34
8 38
9 42
10 46
11 50
12 54
13 58
14 62
15 66
16 70
17 74
18 78
19 82
20 86
30
---------------------------------------------------------------------
Imbue Weapon* [ABM07]
The Mana Cost, elemental damage, and Key Ranks are identical for all
elements.
Imbue Weapon - Fire
Temporarily imbues the caster's weapon with elemental Fire.
Mana Fire Health
Rank Cost Dmg Regen Duration Key Ranks
1 100 2-8 -1% 5 Lasts 90 seconds
2 110 2-10 -1.05% 5
3 120 2-14 -1.1% 5
4 130 3-19 -1.15% 5
5 140 5-25 -1.2% 5
6 150 8-32 -1.25% 5
7 160 12-40 -1.3% 5
8 170 17-49 -1.35% 5
9 180 23-59 -1.4% 5
10 190 30-70 -1.45% 5 Lasts 120 seconds
11 200 38-82 -1.5% 5
12 210 46-94 -1.55% 5
13 220 54-106 -1.6% 5
14 230 62-118 -1.65% 5
15 240 70-130 -1.7% 5
16 250 78-142 -1.75% 5
17 260 86-154 -1.8% 5
18 270 94-166 -1.85% 5
19 280 102-178 -1.9% 5
20 290 110-190 -1.95% 5 Lasts 150 seconds
30 Lasts 180 seconds
Imbue Weapon - Frost
Temporarily imbues the caster's weapon with elemental Frost.
Mana Frost Move
Rank Cost Dmg Speed Duration Key Ranks
1 100 2-8 -25% 5 Lasts 90 seconds
2 110 2-10 -26% 5
3 120 2-14 -27% 5
4 130 3-19 -28% 5
5 140 5-25 -29% 5
6 150 8-32 -30% 5
7 160 12-40 -31% 5
8 170 17-49 -32% 5
9 180 23-59 -33% 5
10 190 30-70 -34% 5 Lasts 120 seconds
11 200 38-82 -35% 5
12 210 46-94 -36% 5
13 220 54-106 -37% 5
14 230 62-118 -38% 5
15 240 70-130 -39% 5
16 250 78-142 -40% 5
17 260 86-154 -41% 5
18 270 94-166 -42% 5
19 280 102-178 -43% 5
20 290 110-190 -44% 5 Lasts 150 seconds
30 Lasts 180 seconds
Imbue Weapon - Lightning
Temporarily imbues the caster's weapon with elemental Lightning.
Mana Ltng Attack
Rank Cost Dmg Speed Key Ranks
1 100 2-8 +10% Lasts 90 seconds
2 110 2-10 +10%
3 120 2-14 +10%
4 130 3-19 +10%
5 140 5-25 +10%
6 150 8-32 +10%
7 160 12-40 +10%
8 170 17-49 +10%
9 180 23-59 +10%
10 190 30-70 +12% Lasts 120 seconds
11 200 38-82 +12%
12 210 46-94 +12%
13 220 54-106 +12%
14 230 62-118 +12%
15 240 70-130 +12%
16 250 78-142 +12%
17 260 86-154 +12%
18 270 94-166 +12%
19 280 102-178 +12%
20 290 110-190 +15% Lasts 150 seconds
30 Lasts 180 seconds
Imbue Weapon - Death
Temporarily imbues the caster's weapon with the power of Death.
Mana Death Health
Rank Cost Dmg Regen Duration Key Ranks
1 100 2-8 +1% 1 Lasts 90 seconds
2 110 2-10 +1.1% 1
3 120 2-14 +1.2% 1
4 130 3-19 +1.3% 1
5 140 5-25 +1.4% 1
6 150 8-32 +1.5% 1
7 160 12-40 +1.6% 1
8 170 17-49 +1.7% 1
9 180 23-59 +1.8% 1
10 190 30-70 +1.9% 1 Lasts 120 seconds
11 200 38-82 +2% 1
12 210 46-94 +2.1% 1
13 220 54-106 +2.2% 1
14 230 62-118 +2.3% 1
15 240 70-130 +2.4% 1
16 250 78-142 +2.5% 1
17 260 86-154 +2.6% 1
18 270 94-166 +2.7% 1
19 280 102-178 +2.8% 1
20 290 110-190 +2.9% 1 Lasts 150 seconds
30 Lasts 180 seconds
Imbue Weapon - Arcane
Temporarily imbues the caster's weapon with the Arcane power.
Mana Arcane Mana
Rank Cost Dmg Regen Duration Key Ranks
1 100 2-8 +0.10% 1 Lasts 90 seconds
2 110 2-10 +0.15% 1
3 120 2-14 +0.2% 1
4 130 3-19 +0.25% 1
5 140 5-25 +0.3% 1
6 150 8-32 +0.35% 1
7 160 12-40 +0.4% 1
8 170 17-49 +0.45% 1
9 180 23-59 +0.5% 1
10 190 30-70 +0.55% 1 Lasts 120 seconds
11 200 38-82 +0.6% 1
12 210 46-94 +0.65% 1
13 220 54-106 +0.7% 1
14 230 62-118 +0.75% 1
15 240 70-130 +0.8% 1
16 250 78-142 +0.85% 1
17 260 86-154 +0.9% 1
18 270 94-166 +0.95% 1
19 280 102-178 +1% 1
20 290 110-190 +1.05% 1 Lasts 150 seconds
30 Lasts 180 seconds
---------------------------------------------------------------------
Frost Mastery (Passive) [ABM08]
Passively enables the Frost elemental mode and increases the amount
of damage that every Frost spell does.
Frost
Rank Dmg Key Ranks
1 5 None
2 7
3 9
4 11
5 13
6 15
7 17
8 19
9 21
10 23
11 25
12 27
13 29
14 31
15 33
16 35
17 37
18 39
19 41
20 43
30
---------------------------------------------------------------------
Arcane Renewal (Passive) [ABM09]
Passively increases the character's rate of mana regeneration.
Mana
Rank Regen Key Ranks
1 +0.1% None
2 +0.14%
3 +0.18%
4 +0.22%
5 +0.26%
6 +0.3%
7 +0.34%
8 +0.38%
9 +0.42%
10 +0.46%
11 +0.5%
12 +0.54%
13 +0.58%
14 +0.62%
15 +0.66%
16 +0.7%
17 +0.74%
18 +0.78%
19 +0.82%
20 +0.86%
30
---------------------------------------------------------------------
Spell Bolt* [ABM10]
The Mana Cost, Damage amounts, and Key Ranks are identical
for all Modes.
Sparks of energy fly out from the caster causing
Fire/Frost/Lightning/Death/Arcane damage.
Mana Elemental
Rank Cost Dmg Key Ranks
1 70 120 Launches 2 projectiles
2 80 128
3 90 136
4 100 144
5 110 152
6 120 160
7 130 168
8 140 176
9 150 184
10 160 192 3 projectiles
11 170 200
12 180 208
13 190 216
14 200 224
15 210 232
16 220 240
17 230 248
18 240 256
19 250 264
20 260 272 4 projectiles
30 5 projectiles
---------------------------------------------------------------------
Devastating Blast (Passive) [ABM11]
Passively increases the bonus damage caused by critical hits
with spells.
Ability
Rank Crit Dmg Key Ranks
1 +2% None
2 +3%
3 +4%
4 +5%
5 +6%
6 +7%
7 +8%
8 +9%
9 +10%
10 +11%
11 +12%
12 +13%
13 +14%
14 +15%
15 +16%
16 +17%
17 +18%
18 +19%
19 +20%
20 +21%
30
---------------------------------------------------------------------
Spell Ray* [ABM12]
Mana Cost is the same for all elements. The amount of elemental
damage is the same for all elements except Lightning, which deals
extra damage instead of adding another effect.
Spell Ray - Fire
Projects a ray of Fire energy that instantly strikes its target.
Mana Fire Health
Rank Cost Dmg Regen Duration Key Ranks
1 120 180 -1% 5 None
2 125 190 -1.05% 5
3 130 201 -1.1% 5
4 135 213 -1.15% 5
5 140 226 -1.2% 5
6 145 240 -1.25% 5
7 150 255 -1.3% 5
8 155 271 -1.35% 5
9 160 288 -1.4% 5
10 165 306 -1.45% 5
11 170 325 -1.5% 5
12 175 345 -1.55% 5
13 180 366 -1.6% 5
14 185 378 -1.65% 5
15 190 401 -1.7% 5
16 195 425 -1.75% 5
17 200 450 -1.8% 5
18 205 476 -1.85% 5
19 210 503 -1.9% 5
20 215 531 -1.95% 5
30
Spell Ray - Frost
Projects a ray of Frost energy that instantly strikes its target.
Mana Frost Move
Rank Cost Dmg Speed Duration Key Ranks
1 120 180 -25% 5 None
2 125 190 -26% 5
3 130 201 -27% 5
4 135 213 -28% 5
5 140 226 -29% 5
6 145 240 -30% 5
7 150 255 -31% 5
8 155 271 -32% 5
9 160 288 -33% 5
10 165 306 -34% 5
11 170 325 -35% 5
12 175 345 -36% 5
13 180 366 -37% 5
14 185 378 -38% 5
15 190 401 -39% 5
16 195 425 -40% 5
17 200 450 -41% 5
18 205 476 -42% 5
19 210 503 -43% 5
20 215 531 -44% 5
30
Spell Ray - Lightning
Projects a ray of Lightning energy that instantly strikes its target.
Mana Ltng
Rank Cost Dmg Key Ranks
1 120 201 None
2 125 213
3 130 226
4 135 240
5 140 255
6 145 271
7 150 288
8 155 306
9 160 325
10 165 345
11 170 366
12 175 378
13 180 401
14 185 425
15 190 450
16 195 476
17 200 503
18 205 531
19 210 560
20 215 590
30
Spell Ray - Death
Projects a ray of Death energy that instantly strikes its target.
Mana Death Ability
Rank Cost Dmg Crit Key Ranks
1 120 180 +2% None
2 125 190 +2%
3 130 201 +2%
4 135 213 +2%
5 140 226 +2%
6 145 240 +2%
7 150 255 +2%
8 155 271 +2%
9 160 288 +2%
10 165 306 +3%
11 170 325 +3%
12 175 345 +3%
13 180 366 +3%
14 185 378 +3%
15 190 401 +3%
16 195 425 +3%
17 200 450 +3%
18 205 476 +3%
19 210 503 +3%
20 215 531 +4%
30
Spell Ray - Arcane
Projects a ray of Arcane energy that instantly strikes its target.
Mana Arcane Ability
Rank Cost Dmg Crit Dmg Key Ranks
1 120 180 +10% None
2 125 190 +10%
3 130 201 +10%
4 135 213 +10%
5 140 226 +10%
6 145 240 +10%
7 150 255 +10%
8 155 271 +10%
9 160 288 +10%
10 165 306 +20%
11 170 325 +20%
12 175 345 +20%
13 180 366 +20%
14 185 378 +20%
15 190 401 +20%
16 195 425 +20%
17 200 450 +20%
18 205 476 +20%
19 210 503 +20%
20 215 531 +30%
30
---------------------------------------------------------------------
Lightning Mastery (Passive) [ABM13]
Passively enables the Lightning elemental mode and increases the
amount of damage that every Lightning spell does.
Ltng
Rank Dmg Key Ranks
1 5 None
2 7
3 9
4 11
5 13
6 15
7 17
8 19
9 21
10 23
11 25
12 27
13 29
14 31
15 33
16 35
17 37
18 39
19 41
20 43
30
---------------------------------------------------------------------
Aspect of the Master (Passive)* [ABM14]
Passively confers an advantage to the character based on which
elemental mode is currently active.
Fire: Frost: Ltng: Death: Arcane:
Rank Dmg Armor Move Speed Critical Hit Luck Key Ranks
1 20 +1% +2% +1% +10 None
2 22 +1.2% +2.25% +2% +11
3 25 +1.4% +2.5% +2% +12
4 28 +1.6% +2.75% +2% +13
5 30 +1.8% +3% +2% +14
6 32 +2% +3.25% +2% +15
7 35 +2.2% +3.5% +2% +16
8 38 +2.4% +3.75% +3% +17
9 40 +2.6% +4% +3% +18
10 42 +2.8% +4.25% +3% +19
11 45 +3% +4.5% +3% +20
12 48 +3.2% +4.75% +3% +21
13 50 +3.4% +5% +3% +22
14 52 +3.6% +5.25% +3% +23
15 55 +3.8% +5.5% +4% +24
16 58 +4% +5.75% +4% +25
17 60 +4.2% +6% +4% +26
18 62 +4.4% +6.25% +4% +27
19 65 +4.6% +6.5% +4% +28
20 68 +4.8% +6.75% +4% +29
30
---------------------------------------------------------------------
Spell Nova* [ABM15]
Mana Cost is the same for all elements. The amount of elemental
damage is the same for all elements except Lightning, which deals
extra damage instead of adding another effect.
Spell Nova - Fire
Releases a circular wave of Fire energy that expands outwards
from the caster.
Mana Fire Health
Rank Cost Dmg Regen Duration Key Ranks
1 120 180 -1% 5 None
2 126 185 -1.05% 5
3 132 191 -1.1% 5
4 138 198 -1.15% 5
5 144 206 -1.2% 5
6 150 215 -1.25% 5
7 156 225 -1.3% 5
8 162 236 -1.35% 5
9 168 248 -1.4% 5
10 174 261 -1.45% 5
11 180 275 -1.5% 5
12 186 290 -1.55% 5
13 192 306 -1.6% 5
14 198 323 -1.65% 5
15 204 341 -1.7% 5
16 210 360 -1.75% 5
17 216 380 -1.8% 5
18 222 401 -1.85% 5
19 228 423 -1.9% 5
20 234 446 -1.95% 5
30
Spell Nova - Frost
Releases a circular wave of Frost energy that expands outwards
from the caster.
Mana Frost Move
Rank Cost Dmg Speed Duration Key Ranks
1 120 180 -25% 5 None
2 126 185 -26% 5
3 132 191 -27% 5
4 138 198 -28% 5
5 144 206 -29% 5
6 150 215 -30% 5
7 156 225 -31% 5
8 162 236 -32% 5
9 168 248 -33% 5
10 174 261 -34% 5
11 180 275 -35% 5
12 186 290 -36% 5
13 192 306 -37% 5
14 198 323 -38% 5
15 204 341 -39% 5
16 210 360 -40% 5
17 216 380 -41% 5
18 222 401 -42% 5
19 228 423 -43% 5
20 234 446 -44% 5
30
Spell Nova - Lightning
Releases a circular wave of Lightning energy that expands outwards
from the caster.
Mana Ltng
Rank Cost Dmg Key Ranks
1 120 191 None
2 126 198
3 132 206
4 138 215
5 144 225
6 150 236
7 156 248
8 162 261
9 168 275
10 174 290
11 180 306
12 186 323
13 192 341
14 198 360
15 204 380
16 210 401
17 216 423
18 222 446
19 228 470
20 234 495
30
Spell Nova - Death
Releases a circular wave of Death energy that expands outwards
from the caster.
Mana Death Ability
Rank Cost Dmg Crit Key Ranks
1 120 180 +2% None
2 126 185 +2%
3 132 191 +2%
4 138 198 +2%
5 144 206 +2%
6 150 215 +2%
7 156 225 +2%
8 162 236 +2%
9 168 248 +2%
10 174 261 +3%
11 180 275 +3%
12 186 290 +3%
13 192 306 +3%
14 198 323 +3%
15 204 341 +3%
16 210 360 +3%
17 216 380 +3%
18 222 401 +3%
19 228 423 +3%
20 234 446 +4%
30
Spell Nova - Arcane
Releases a circular wave of Arcane energy that expands outwards
from the caster.
Mana Arcane Ability
Rank Cost Dmg Crit Dmg Key Ranks
1 120 180 +10% None
2 126 185 +10%
3 132 191 +10%
4 138 198 +10%
5 144 206 +10%
6 150 215 +10%
7 156 225 +10%
8 162 236 +10%
9 168 248 +10%
10 174 261 +20%
11 180 275 +20%
12 186 290 +20%
13 192 306 +20%
14 198 323 +20%
15 204 341 +20%
16 210 360 +20%
17 216 380 +20%
18 222 401 +20%
19 228 423 +20%
20 234 446 +30%
30
---------------------------------------------------------------------
Summon Minion [ABM16]
Summons an arcane minion to aid the caster in combat.
Mana Minion Minion
Rank Cost Armor Attack Power Key Ranks
1 300 +20 +13 None
2 305 +30 +16
3 310 +40 +19
4 315 +50 +22
5 320 +60 +25
6 325 +70 +28
7 330 +80 +31
8 335 +90 +34
9 340 +100 +37
10 345 +110 +40
11 350 +120 +43
12 355 +130 +46
13 360 +140 +49
14 365 +150 +52
15 370 +160 +55
16 375 +170 +58
17 380 +180 +61
18 385 +190 +64
19 390 +200 +67
20 395 +210 +70
30
*********************************************************************
Hero Class: Vile Wizard [AHV0]
---------------------------------------------------------------------
Death Mastery (Passive) [AHV1]
Passively enables the Death elemental mode and increases the amount
of damage that every Death spell does.
Death
Rank Dmg Key Ranks
1 10 None
2 15
3 20
4 25
5 30
6 35
7 40
8 45
9 50
10 55
11 60
12 65
13 70
14 75
15 80
16 85
17 90
18 95
19 100
20 105
30
---------------------------------------------------------------------
Acid Cloud [AHV2]
Summons a cloud of noxious green gas that damages enemies
caught within it.
Mana Health
Rank Cost Regen Key Ranks
1 300 -3% Lasts 30 seconds
2 315 -3.1%
3 330 -3.2%
4 345 -3.3%
5 360 -3.4%
6 375 -3.5%
7 390 -3.6%
8 405 -3.7%
9 420 -3.8%
10 435 -3.9% Lasts 45 seconds
11 450 -4%
12 465 -4.1%
13 480 -4.2%
14 495 -4.3%
15 510 -4.4%
16 525 -4.5%
17 540 -4.6%
18 555 -4.7%
19 570 -4.8%
20 585 -4.9% Lasts 60 seconds
30 Lasts 90 seconds
---------------------------------------------------------------------
Animate Dead (Passive) [AHV3]
Provides a 10% chance for Death spells to summon a skeletal minion
whenever they kill an enemy.
Minion Minion
Rank Armor Attack Power Key Ranks
1 +12 +12 None
2 +14 +14
3 +16 +16
4 +18 +18
5 +20 +20
6 +22 +22
7 +24 +24
8 +26 +26
9 +28 +28
10 +30 +30
11 +32 +32
12 +34 +34
13 +36 +36
14 +38 +38
15 +40 +40
16 +42 +42
17 +44 +44
18 +46 +46
19 +48 +48
20 +50 +50
30
---------------------------------------------------------------------
Vile Curse [AHV4]
Curses nearby enemies to miss more often in combat.
Mana
Rank Cost To Hit Key Ranks
1 300 -51% None
2 305 -52%
3 310 -53%
4 315 -54%
5 320 -55%
6 325 -56%
7 330 -57%
8 335 -58%
9 340 -59%
10 345 -60%
11 350 -61%
12 355 -62%
13 360 -63%
14 365 -64%
15 370 -65%
16 375 -66%
17 380 -67%
18 385 -68%
19 390 -69%
20 395 -70%
30
---------------------------------------------------------------------
Crippling Aura (Passive) [AHV5]
Passively lowers the resistances of nearby enemies.
Resist
Rank All Key Ranks
1 -25 None
2 -27
3 -29
4 -31
5 -33
6 -35
7 -37
8 -39
9 -41
10 -43
11 -45
12 -47
13 -49
14 -51
15 -53
16 -55
17 -57
18 -59
19 -61
20 -63
30
---------------------------------------------------------------------
Detonate Corpse [AHV6]
Causes all nearby corpses to explode.
Mana
Rank Cost Dmg Key Ranks
1 250 500
2 255 510
3 260 520
4 265 530
5 270 540
6 275 550
7 280 560
8 285 570
9 290 580
10 295 590 Larger explosions
11 300 600
12 305 610
13 310 620
14 315 630
15 320 640
16 325 650
17 330 660
18 335 670
19 340 680
20 345 690 Larger explosions
30 Larger explosions
*********************************************************************
Legendary Class: Lich [ALL0]
---------------------------------------------------------------------
Mark of Damnation (Passive) [ALL1]
Passively reduces the character's maximum health and increases
his maximum mana.
Max Max
Rank Health Mana Key Ranks
1 -50 +75 None
2 -62 +100
3 -74 +125
4 -86 +150
5 -98 +175
6 -110 +200
7 -122 +225
8 -134 +250
9 -146 +275
10 -158 +300
11 -170 +325
12 -182 +350
13 -194 +375
14 -206 +400
15 -218 +425
16 -230 +450
17 -242 +475
18 -254 +500
19 -266 +525
20 -278 +550
30
---------------------------------------------------------------------
Dark Mantle (Passive) [ALL2]
Passively increases the character's chance to Block, Dodge,
or Parry enemy attacks.
Shield
Rank Block Dodge Parry Key Ranks
1 +5% +2% +4% None
2 +6% +2% +4%
3 +7% +2% +5%
4 +8% +2% +5%
5 +9% +2% +6%
6 +10% +3% +6%
7 +11% +3% +7%
8 +12% +3% +7%
9 +13% +3% +8%
10 +14% +3% +8%
11 +15% +4% +9%
12 +16% +4% +9%
13 +17% +4% +10%
14 +18% +4% +10%
15 +19% +4% +11%
16 +20% +5% +11%
17 +21% +5% +12%
18 +22% +5% +12%
19 +23% +5% +13%
20 +24% +5% +13%
30
---------------------------------------------------------------------
Destroy All [ALL3]
Creates a massive detonation that damages all nearby enemies.
Mana Death
Rank Cost Dmg Key Ranks
1 1200 2250 None
2 1220 2300
3 1240 2350
4 1260 2400
5 1280 2450
6 1300 2500
7 1320 2550
8 1340 2600
9 1360 2650
10 1380 2700
11 1400 2750
12 1420 2800
13 1440 2850
14 1460 2900
15 1480 2950
16 1500 3000
17 1520 3050
18 1540 3100
19 1560 3150
20 1580 3200
30
*********************************************************************
Legendary Class: Death Knight [ALDK0]
---------------------------------------------------------------------
Mark of Death (Passive) [ALDK1]
Passively grants a life draining effect to every attack.
Death Health
Rank Dmg Regen Duration Key Ranks
1 50 +1% 1 None
2 52 +1.1% 1
3 54 +1.2% 1
4 56 +1.3% 1
5 58 +1.4% 1
6 60 +1.5% 1
7 62 +1.6% 1
8 64 +1.7% 1
9 66 +1.8% 1
10 68 +1.9% 1
11 70 +2% 1
12 72 +2.1% 1
13 74 +2.2% 1
14 76 +2.3% 1
15 78 +2.4% 1
16 80 +2.5% 1
17 82 +2.6% 1
18 84 +2.7% 1
19 86 +2.8% 1
20 88 +2.9% 1
30
---------------------------------------------------------------------
Bone Ward (Passive) [ALDK2]
Passively increases the character's Armor and reduces the chance
for nearby enemies to deal critical hits.
Rank Armor Defense Key Ranks
1 50 +10 None
2 60 +12
3 70 +14
4 80 +16
5 90 +18
6 100 +20
7 110 +22
8 120 +24
9 130 +26
10 140 +28
11 150 +30
12 160 +32
13 170 +34
14 180 +36
15 190 +38
16 200 +40
17 210 +42
18 220 +44
19 230 +46
20 240 +48
30
---------------------------------------------------------------------
Dismissal [ALDK3]
Shoves nearby enemies away from the caster, damaging and stunning
them in the process.
Mana Stun
Rank Cost Dmg Knockback Duration Key Ranks
1 600 1000 4 4 None
2 620 1020 4 4
3 640 1040 4 4
4 660 1060 4 4
5 680 1080 4 5
6 700 1100 4 5
7 720 1120 4 5
8 740 1140 4 5
9 760 1160 4 5
10 780 1180 4.5 6
11 800 1200 4.5 6
12 820 1220 4.5 6
13 840 1240 4.5 6
14 860 1260 4.5 6
15 880 1280 4.5 7
16 900 1300 4.5 7
17 920 1320 4.5 7
18 940 1340 4.5 7
19 960 1360 4.5 7
20 980 1380 5 8
30
*********************************************************************
Hero Class: White Wizard [AHW0]
---------------------------------------------------------------------
Arcane Mastery (Passive) [AHW1]
Passively enables the Arcane elemental mode and increases the amount
of damage that every Arcane spell does.
Arcane
Rank Dmg Key Ranks
1 10 None
2 15
3 20
4 25
5 30
6 35
7 40
8 45
9 50
10 55
11 60
12 65
13 70
14 75
15 80
16 85
17 90
18 95
19 100
20 105
30
---------------------------------------------------------------------
Repulse [AHW2]
A circle of magical energy hurls all nearby enemies away
from the caster.
Mana Move
Rank Cost Speed Knockback Key Ranks
1 150 -100% 2.5 Knocks enemies away
2 150 -100% 2.6
3 150 -100% 2.7
4 150 -100% 2.8
5 150 -100% 2.9
6 150 -100% 3
7 150 -100% 3.1
8 150 -100% 3.2
9 150 -100% 3.3
10 150 -100% 3.4 Adds a short stun
11 150 -100% 3.5
12 150 -100% 3.6
13 150 -100% 3.7
14 150 -100% 3.8
15 150 -100% 3.9
16 150 -100% 4
17 150 -100% 4.1
18 150 -100% 4.2
19 150 -100% 4.3
20 150 -100% 4.4 Pushes them further
30 Pushes them further
---------------------------------------------------------------------
Guardian Aura (Passive) [AHW3]
Passively reduces the amount of damage that nearaby allies receive
from enemy attacks.
Dmg
Rank Absorb Key Ranks
1 10 None
2 13
3 15
4 18
5 20
6 23
7 25
8 28
9 30
10 33
11 35
12 38
13 40
14 43
15 45
16 48
17 50
18 53
19 55
20 58
30
---------------------------------------------------------------------
Spirit Shield (Passive) [AHW4]
Spirits surround and protect party members.
Max
Rank Mana Armor Defense Key Ranks
1 +3% +3% +5 None
2 +3.2% +3.2% +6
3 +3.4% +3.4% +7
4 +3.6% +3.6% +8
5 +3.8% +3.8% +9
6 +4% +4% +10
7 +4.2% +4.2% +11
8 +4.4% +4.4% +12
9 +4.6% +4.6% +13
10 +4.8% +4.8% +14
11 +5% +5% +15
12 +5.2% +5.2% +16
13 +5.4% +5.4% +17
14 +5.6% +5.6% +18
15 +5.8% +5.8% +19
16 +6% +6% +20
17 +6.2% +6.2% +21
18 +6.4% +6.4% +22
19 +6.6% +6.6% +23
20 +6.8% +6.8% +24
30
---------------------------------------------------------------------
Release Spirits [AHW5]
Destroys corpses transferring their energy to mana.
Health Mana
Rank Regen Regen Key Ranks
1 +0.75% +0.75% 3 meter range
2 +0.76% +0.77%
3 +0.77% +0.79%
4 +0.78% +0.81%
5 +0.79% +0.83%
6 +0.8% +0.85%
7 +0.81% +0.87%
8 +0.82% +0.89%
9 +0.83% +0.91%
10 +0.84% +0.93% 4 meter range
11 +0.85% +0.95%
12 +0.86% +0.97%
13 +0.87% +0.99%
14 +0.88% +1.01%
15 +0.89% +1.03%
16 +0.9% +1.05%
17 +0.91% +1.07%
18 +0.92% +1.09%
19 +0.93% +1.11%
20 +0.94% +1.13% 5 meter range
30 6 meter range
---------------------------------------------------------------------
Sanctuary [AHW6]
Calls down radiant light beams that harm all enemies within range.
Mana Arcane
Rank Cost Dmg Key Ranks
1 500 800 3 meter radius
2 515 820
3 530 840
4 545 860
5 560 880
6 575 900
7 590 920
8 605 940
9 620 960
10 635 980 3.5 meter radius
11 650 1000
12 665 1020
13 680 1040
14 695 1060
15 710 1080
16 725 1100
17 740 1120
18 755 1140
19 770 1160
20 785 1180 4 meter radius
30 5 meter radius
*********************************************************************
Legendary Class: Archmage [ALA0]
---------------------------------------------------------------------
Mark of Wisdom (Passive) [ALA1]
Passively grants a mana restoring effect to every attack.
Arcane Mana
Rank Dmg Regen Duration Key Ranks
1 50 +0.10% 1 None
2 52 +0.15% 1
3 54 +0.2% 1
4 56 +0.25% 1
5 58 +0.3% 1
6 60 +0.35% 1
7 62 +0.4% 1
8 64 +0.45% 1
9 66 +0.5% 1
10 68 +0.55% 1
11 70 +0.6% 1
12 72 +0.65% 1
13 74 +0.7% 1
14 76 +0.75% 1
15 78 +0.8% 1
16 80 +0.85% 1
17 82 +0.9% 1
18 84 +0.95% 1
19 86 +1% 1
20 88 +1.05% 1
30
---------------------------------------------------------------------
Arcane Secrets (Passive) [ALA2]
Passively reduces the mana cost of all abilities.
Mana
Rank Cost Key Ranks
1 -5% None
2 -6%
3 -7%
4 -8%
5 -9%
6 -10%
7 -11%
8 -12%
9 -13%
10 -14%
11 -15%
12 -16%
13 -17%
14 -18%
15 -19%
16 -20%
17 -21%
18 -22%
19 -23%
20 -24%
30
---------------------------------------------------------------------
Supreme Spellcasting [ALA3]
Dramatically enhances the caster's magical powers for a short
duration.
Note: the mana cost for this ability is shown with the effects of
one level of Arcane Secrets, because that is the minimum level you
can have when this ability becomes available.
Mana Ability Ability
Rank Cost Crit Crit Dmg Key Ranks
1 760 +45% +10% Lasts 12 seconds
2 769 +46% +15%
3 779 +47% +20%
4 788 +48% +25%
5 798 +49% +30%
6 807 +50% +35%
7 817 +51% +40%
8 826 +52% +45%
9 836 +53% +50%
10 845 +54% +55% Lasts 15 seconds
11 855 +55% +60%
12 864 +56% +65%
13 874 +57% +70%
14 883 +58% +75%
15 893 +59% +80%
16 902 +60% +85%
17 912 +61% +90%
18 921 +62% +95%
19 931 +63% +100%
20 940 +64% +105% Lasts 20 seconds
30 Lasts 30 seconds
*********************************************************************
Legendary Class: Arcane Champion [ALAC0]
---------------------------------------------------------------------
Mark of Discipline (Passive) [ALAC1]
Provides additional Attribute Points to spend.
Attribute
Rank Points Key Ranks
1 +2 None
2 +2
3 +2
4 +2
5 +2
6 +2
7 +2
8 +2
9 +2
10 +2
11 +2
12 +2
13 +2
14 +2
15 +2
16 +2
17 +2
18 +2
19 +2
20 +2
30
---------------------------------------------------------------------
Light of Faith (Passive) [ALAC2]
Passively increases the weapon damage of all nearby allies.
Rank Dmg Key Ranks
1 30 None
2 35
3 40
4 45
5 50
6 55
7 60
8 65
9 70
10 75
11 80
12 85
13 90
14 95
15 100
16 105
17 110
18 115
19 120
20 125
30
---------------------------------------------------------------------
Supreme Strength [ALAC3]
Temporarily imbues the caster with incredible strength and
skill at arms.
Mana Critical
Rank Cost Strength Hit Key Ranks
1 800 +50 +10% Lasts 30 seconds
2 810 +55 +11%
3 820 +60 +12%
4 830 +65 +13%
5 840 +70 +14%
6 850 +75 +15%
7 860 +80 +16%
8 870 +85 +17%
9 880 +90 +18%
10 890 +95 +19% Lasts 45 seconds
11 900 +100 +20%
12 910 +105 +21%
13 920 +110 +22%
14 930 +115 +23%
15 940 +120 +24%
16 950 +125 +25%
17 960 +130 +26%
18 970 +135 +27%
19 980 +140 +28%
20 990 +145 +29% Lasts 60 seconds
30 Lasts 90 seconds
*********************************************************************
*********************************************************************
Acknowledgements:
Big thanks to ThatKidd on Gamefaqs for the level 99 saves that
allowed me to make this list! Also, thanks to Kenneth O. for
telling me about the mistake I had in the Archmage class.
Contact info:
If you have questions or comments, you can reach me at
king_friday at hotmail dot com.