--------------------------------------------------------
                  Aedis Eclipse
     Secret Characters/Special Characters FAQ (V 2.0)
       © 2007 - Aspect Of Shadows (ShadowAspect)
--------------------------------------------------------

Note: **Under Construction - Please Note This List Will Grow**

Table Of Contents (TOC):

1. (TOC) Table Of Contents (You Are Here)
2. (DIS) Disclamer/Update List
3. (SEC) Secret Characters -
       a. (VAL) Valoza
       b. (TAE) Taerdus
       c. (LUL) Lululala
       d. (SIC) Sicily
       e. (ZIO) Zio
       f. (XEN) Xena
       g. (BOR) Borgon
       h. (MAR) Marmilla
       i. (GAT) Gatrei
       j. (SYL) Sylvia
       k. (ELE) Elena

4. (SPL) Special And Semi-Special Characters
       a. (QUI) Quinn
       b. (GON) Gon
       c. (KER) Keri
       d. (MAR) Mary
       e. (HAN) Hank
       f. (JUL) Jules
       g. (SOR) Sorbet
       h. (MARC) Marcos
       i. (JUN) Junka
       j. (NAT) Natalie
       k. (BLK) The Black Knight
       l. (RUM) Rumien
       m. (MUS) Mushin
       n. (MER) Merrisetra
       0. (BLA) Black Dragon
       p. (RAB) Rabalon
       q. (JAM) Jamira
       r. (DOL) Dolemia
       s. (NAH) Nahnilad
       t. (HAR) Haratorte
       u. (ATR) Atrapollus
       v. (GRO) Grozen
       w. (CAL) Calamity
       x. (DUO) Duo
       y. (LIZ) Liza
       z. (HER) Herault
      aa. (GEK) Geknos
      bb. (FRA) Franz
      cc. (KAR) Karen
      dd. (ALL) Allie
      ee. (MON) Mongol

5. (SUM) Summons
       a. (MOR) Morion
       b. (DRG) The Dragon Fiend
       c. (GIG) Giga Suit

6. (NGC) Named Generic Clones
7. (THX) Special Thanks
----------------------------------------------------------------
2. Disclaimers/Update List (DIS)

This FAQ is a culmination of different works pulled off of the
net (in particular GameFAQs) including my own and compiled
together by me.  This FAQ is only to be posted on GameFAQs'
site (and associated sites of GameFAQs) unless otherwise
requested ahead of time to myself.  The associated rights of
Generations Of Chaos, GoC, Aedis Eclipse, and other games that
might be mentioned herein belong to NIS America, Idea Factory,
and other associated labels of said companies as appropiate.
GameFAQs rights belong to Gamespot and associated labels of
said company as appropiate.  My handle is Aspect Of Shadows
normally, however I'm posting this FAQ under "ShadowAspect".
Both names are one and the same to myself.  Please do not post
parts or the whole of this FAQ without this disclamer attached.
Also, be sure to see the Special thanks section for contributors
that have helped me put together this FAQ as it is their efforts
along side my own that have made this possible and their work is
credited within this FAQ there.  It goes without saying that you
may not attempt to make a profit off of this work without my
expressed permission.  This includes both individuals and
organizations such as (but not limited to) publishing groups and
other websites.  Legal recourse may result if this disclaimer is
violated at the discression of this FAQ's writer (namely me).

*Spoiler Alert* - Note that some character descriptions may
contain game spoilers.  As a result, be advised that if you
read this FAQ you do so at your own risk.

Update History

Work done during Version 1:
--All Secret Characters (98% Complete Overall)
--29 Special/Semi Characters covered,
    Including all characters from Lower World Arc
    (40% Complete Overall)
--3 Summon Characters Done (5% Complete Overall)
--64 Generics Categorized (34% Complete Overall)
--Documentation And Other Associated Sections Of A
 Non-Gameplay Variety.



2.0 - New Characters Added To Special/Semi-Special Section
     (Allie, Mongol)
     More characters added to Generics List


-----------------------------------------------------------------

3. (SEC) Secret Characters

This section here will cover the 11 specific reaccuring "Secret
Characters".
There are a few common points to these characters:

 -- They are available on all 3 story arcs (but in different
    places)
 -- They are recruited by triggering an "Event" with a
    character.  This is done by using the base's "Explore"
    command when an allied character is on this base's tile
    for at least one full turn that the character in
    question is hiding at (thus allowing you to explore the
    location with him/her/it).
 -- Each character found in this manner will not be available
    till after the current map you are playing has been
    completed assuming you are playing with the maximum number
    of allowed units at the time the battlefield is started
    that you do the event on.  If you're under this limit then
    you may use the character right away (also applies to any
    character recruited normally).
 -- Each Character comes pre-equipped with their own gear and
    special spells/attacks.  These attacks and items are many
    times sellable and recoverable thru the shop interface so
    that (with enough cash) you can get multiples for other
    characters.  Note, that any item or skill in
    yellow that you do sell will NOT be recoverable.
 -- Each character is in fact a character associated with a
    different "IF" game outside of this one....thus they have no
    strong impact in this game's story outside of being summoned
    heroes (the intro of the game, the very first time you play
    is how they are summoned to the world of Aedis Eclipse)
    who are all seeking "The Wielder Of Light" and much like
    other back up characters you recruit have no direct
    interactions with characters in the story arc you are in at
    the time.
 -- Each one of these characters are on average stronger then
    anyone you can normally get to join your party and many
    times are even stronger then most of the people you fight
    one on one on a level by level basis.  They also usually
    come with units of a significantly higher tier then normally
    available to the rest of your party (on average).
 -- Each character has their own special skill and level up
    chatter much like the normal main characters of a story
    line.
 -- Each character will in some way, shape, or form ask you to
    take them with you.  If you want them to come along with
    you, you need the answer "Yes" to them.

Descriptions of characters follow below....note that unless
specified all info on a character will refer to the description
given in this section.  Note also that the character's level will
always be the same level as the highest leveled party member you
have at the time that you trigger the event.  As such the
character's stats are not listed as they will vary depending on
what level you get them at.  Only the constant variables will be
listed below.  When the "Found At" section is listed, it will
refer to where each character is located at based on if you
started the Lower World Campaign (Quinn's Story), the
Surface World Campaign (Duo's Story), or the Divine World
Campaign (Atrapollus' Story).  Note also that these units
sometimes have special formation commands that they can give to
their units and will be listed where appropiate.


-----


a. (VAL) Valoza "The Lord Of Thunder" (a.k.a. Valz)

          Class: General
          Element: Neutral
          Starting Equipment:
                - Light Silver
                - Guardian Mail
                - Floating Stone
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Courageous Voice (Buff, All, Morale +10%,
                                   100% Effect) 180 SP
                - Lightning Void (Special Attack, All,
                                  8 Wind/Physical Pts,
                                 100% Hit) 200 SP

          Units:
                Knights (HP: 500, Atk: 21, Def: 4, Psy: 2,
                         Spd: 5, Phys. Melee)
                Secret Service
                        (HP: 650, Atk: 43, Def: 9, Psy: 2,
                         Spd: 6, Phys. Melee)

          Special Notes: Has an insane move and jump ratio,
                         allowing this character to travel
                         farther then just about any other
                         character in the game. Starts With
                         Level 5 Wind Magic and 5 Weapon Skill.


          Found At:
              Lower: Wautuck Region, Derikine "Star" Base
            Surface: Maltis Region, "Yerwa Lighthouse" Tower
             Divine: Lonedan Region, Doriff Village "Star" Base

          Trivia: Member Of The Liberation Army in GoC 4 (GoC US)


-----


b. (TAE) Taerdus (a.k.a. Todd-Less, a.k.a. Toodles)

          Class: Shadow Knight (Race: Undead)
          Element: Dark
          Starting Equipment:
                - Lapute
                - Spirit Armor
                - Spirit Shoes
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Black Wave (Debuff, All, Attack -30%,
                              Defense -30%, 100% Hit) 200 SP
                - Dark Wolf (Special Skill, All, 8 Physical Dmg,
                             100% Hit) 200 SP

          Units:
                Bone Knights
                  Normal Stats: (HP: 410, Atk: 17, Def: 3,
                                 Psy: 2, Spd: 5, Phys. Melee)
                  Day Stats: (HP: 410, Atk: 3, DEF: 0, Psy: 0
                              Spd: 1, Phys. Melee)
                  Night Stats: (HP: 410, Atk: 68, Def: 12, Psy: 8,
                                Spd: 20, Phys. Melee)
                  Note - Has Different Character Sprites At Night

                Dullahan
                  Normal Stats: (HP: 610, Atk: 27, Def: 2,
                                 Psy: 0, Spd: 5, Phys. Melee)
                  Night Stats: (HP: 610, Atk: 40, Def: 3,
                                Psy: 0, Spd: 7, Phys. Melee)

          Special Unit Formation: Invisible
          (Atk & Int +50%, Spd & Acc -50%)

          Special Notes: This character has stronger stats at
                         night and weaker stats during the day.
                         Can Resist Death Attacks

          Found At:
              Lower: Alkina Region, Jeumona "Star" Base
            Surface: Gaubalia Region, Yeshere "Star" Base
             Divine: Gilbeim Region, Nadack "Star" Base

          Trivia:  From GoC 4 (GoC US).  Seeks revenge on
                   the "Saint Delus Society" (the group responsible
                   for sending some of the secret characters from
                   other worlds to Aedis).

-----


c. (LUL) Lululala "The Queen Of The Damned"

          Class: Black Wizard (Race: Devil)
          Element: Dark
          Starting Equipment:
                - Witch Staff
                - Dark Eye Robe
                - Wood Pixie Shoes
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Timeshift (Night)
                [Shifts the whole map to the night phase] 200 SP
                - Demon Curse (Special Skill, All, Debuff,
                               Attack -30%, Defense -30%
                               Magic -30%, Psyche -30%,
                               100% Hit) 200 SP

          Units:
                Vampire (2 rows)
                  Normal Stats: (HP: 410, Int: 17, Def: 3,
                                 Psy: 2, Spd: 5, Magic Missile)
                  Day Stats: (HP: 410, Int: 5, Def: 0, Psy: 0,
                              Spd: 1, Magic Missile)
                  Night Stats: (HP: 530, Int: 68, Def: 12,
                                Psy: 12, Spd: 20, Magic Missile)
                 Note - Has Different Character Sprites At Night

          Special Unit Formation: Dark Shadow
          (Atk & Def -20%, Int & Psy +30%)

          Special Notes: This character has increased stats when
                         fighting at night. Starts with Level 5
                         Dark Magic.  Has resistance to Sleep
                         attacks and Accuracy Reduction effects.

          Found At:
              Lower: Cook Road Region,
                     at or after 2nd story visit,
                     Kahd "Star" Base
            Surface: Dorand Region, Roan Town
             Divine: Gilbeim Region, Aurdol Fort

          Trivia:  From GoC 4 (GoC US)

-----

       d. (SIC) Sicily

          Class: Magic Gunner
          Element: Neutral
          Starting Equipment:
                - Silver Pistol
                  (Movable Radius, 3 Holy <Magic> Dmg.,
                   100% Hit, <See Notes>) 110 SP
                - Star Robe
                - <Empty Acc. Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - Death Machinegun (All, 1 neutral dmg,
                                    10% Hit, <See Notes>)
                                    300 SP
                -
                - Decablast (Special Skill, Movable Radius,
                             5 Neutral Dmg, 70% Hit,
                             <See Notes>) 200 SP

          Units: Magic Hunter
                 Magic Gunner

          Special Unit Formation: Phoenix Rising
          (Atk, Def, Int, & Psy -20%, Spd +60%, Acc +20%)

          Special Notes: Death Machinegun grows in strength
                         based on the number of units still
                         alive upon activation.  Decablast
                         has a smaller then average hit radius
                         then most normal skill attacks.  Has
                         better then average move range.
                         Silver Pistol has twice the normal
                         hit radius when used as item.

          Found At:
              Lower: Judeon Region, Bavalosk Town
            Surface: Judeon Region, Bavalosk Town
                     (Campaign Part 2)
             Divine: Judeon Region, Bavalosk Town

          Trivia: Personality-wise, is gullable.

-----


       e. (ZIO) Zio

          Class: Paladin
          Element: Holy
          Starting Equipment:
                - Light Sliver
                - Guardian Mail
                - Aquamight Boots
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Lunar Prayer (All ,HP Heal 80%, +20% Spd,
                                100% Hit) 200 SP
                - Last Reckoning (Special Skill, All,
                                 9 Holy Dmg, 100% Hit) 260 SP

          Units: Saints
                  Normal Stats: (HP: 460, Atk: 23, Def: 4,
                                 Psy: 3, Spd: 5, Phys. Melee)
                  Day Stats: (HP: 460, Atk: 32, Def: 5,
                              Psy: 4, Spd: 7, Phys. Melee)
                  Night Stats: (HP: 460, Atk: 13, Def: 2
                                Psy: 1, Spd: 3, Phys. Melee)

                 Crystal Dragons
                  Normal Stats: (HP: 580, Atk: 33, Def: 5,
                                 Psy: 2, Spd: 4, Phys. Melee)
                  Day Stats: (HP: 580, Atk: 49, Def: 7,
                              Psy: 3, Spd: 6, Phys. Melee)

          Special Notes: Found at same time as Xena.  Can resist
                         Sleep, Death, Restrict, and Switch attacks
                         as well as Speed, Morale, and Accuracy
                         debuffs.  Starts with Level 5 Holy and
                         Weapon skills.

          Found At:
              Lower: Gerphez Region, Mout "Star" Base (Chpt 12+)
            Surface: North East Dorand Region,
                     Bateur "Star" Base (Chpt. 9+)
             Divine: Gilbeim Region, Bruhm "Star" Base
                     (Chpt. 3+)

          Trivia: Parent Of Main Character From First GoC (JP Only).
                  Married to Xena.  Is of a lower class warrior
                  family from his world (not from Aedis).

-----


       f. (XEN) Xena

          Class: Bishop
          Element: Neutral
          Starting Equipment:
                - Guardian Mace
                - Dragon Wear
                - Magic Orb
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Green Noa (All Allies, Revive, 60% Hit,
                             <See Notes>) 200 SP
                - Princess Tears (Special Skill, All,
                                 8 Holy Dmg, 100% Hit) 180 SP

          Units: Gordios
                 Magic Gunners


          Special Notes: Found at same time as Zio.  Green
                         Noa resurrects units based on int
                         score of caster and Neutral Skill
                         level.

          Found At:
              Lower: Gerphez Region, Mout "Star" Base
                     (Chpt. 12+)
            Surface: North East Dorand Region,
                     Bateur "Star" Base (Chpt. 9+)
             Divine: Gilbeim Region, Bruhm "Star" Base
                     (Chpt. 3+)

          Trivia: Parent Of Main Character From First GoC (JP Only).
                  Married to Zio.  Is of near royality from her world
                  (not from Aedis).

-----


       g. (BOR) Borgon  -  Bounty Hunter

          Class: Armor Knight
          Element: Neutral
          Starting Equipment:
                - Rompaea
                - Brass Plate
                - <Empty Acc. Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Heroic Voice (Special Skill, All Allies,
                                Buff, Morale +50%, 100% Hit)
                                200 SP

          Units: Armor Knights (2 Rows)
                 (HP: 1100, Atk: 22, Def: 4, Psy: 1, Spd: 4
                  Phys. Melee)

          Special Notes: Starts With Level 5 Weapon Skill.

          Found At:
              Lower: Galhara Region, Lusone Town
                     (Campaign Part 2, Chpt. 1)
            Surface: Galhara Region, Lusone Town
             Divine: Galhara Region, Lusone Town

          Trivia: A Widower (wife died 3 years prior to game).

-----


       h. (MAR) Marmilla

          Class: Dark Mage (Race: Devil)
          Element: Dark
          Starting Equipment:
                - Ebony Staff
                - Star Robe
                - <Empty Acc. Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Blooming Dark (Special Skill, All, 5 Dark Dmg,
                                 200% Hit, Psy: -30%, 100% Hit)
                                 200 SP

          Units: Mummies (2 Rows)
                 Normal Stats: (HP: 340, Int: 18, Def: 2,
                                 Psy: 4, Spd: 5, Magic )
                 Day Stats: (HP: 340, Int: 10, Def: 1, Psy: 2
                             Spd: 2, Magic)
                 Night Stats: (HP: 340, Int: 27, Def: 3,
                               Psy: 6, Spd: 6, Magic)


          Special Notes: Character stronger at night.

          Found At:
              Lower: 2nd Galhara Region,
                     "Magician's Grave" Tower (Campaign Part 2)
            Surface: 2nd Galhara Region,
                     "Magician's Grave" Tower (Chpt 10+)
             Divine: 2nd Galhara Region,
                     "Magician's Grave" Tower

          Trivia: Grew up in a farming village (appearently in the GoC
                  universe there are Devil Farmers O_o ).

-----


       i. (GAT) Gatrei

          Class: Dragon Master
          Element: Neutral
          Starting Equipment:
                - Testament
                - Brass Plate
                - <Empty Acc. Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - New Demon Slash (All, 0 pt Physical Dmg,
                                   100% hit) 200 SP
                                  <See Notes>
                - <Empty>
                - Dragon Herd (Special Skill, ,
                               7 pt Earth Physical Dmg,
                               100% Hit) 180 SP
           Unison (with Sylvia): Dragon Summon
               (See Summons Section - DRG For Details)


          Units: Dragon Riders
                 (HP: 680, Atk: 25, Def: 5, Psy: 2, Spd: 7,
                  Phys. Melee)
                 <See Notes>


          Special Notes: Found at same time as Sylvia. New
                         Demon Slash starts out at 0 power and
                         grows by 1 for each unit still alive on
                         the battlefield up to the max number
                         of units available to a character
                         based on their army rank. Can't
                         change or unequip units.  Starts with
                         Level 5 Weapon Skills.

          Found At:
              Lower: 2nd Galhara Region,
                     "Look Out Post 2" Tower (Campaign Part 2)
            Surface: 2nd Galhara Region,
                     "Look Out Post 2" Tower (Chpt. 10+)
             Divine: 2nd Galhara Region, "Look Out Post 2" Tower

          Trivia: Defector from homeland.

-----


       j. (SYL) Sylvia

          Class:
          Element:
          Starting Equipment:
                - Testament
                - Brass Plate
                - <Empty Acc. Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Flaming Bravery (Special Skill, ,
                                   7 Fire Physical Dmg.,
                                   100% Hit) 200 SP
            Unison (with Gatrei): Dragon Summon
               (See Summons Section - DRG For Details)


          Units: Dragon Riders
                 (HP: 680, Atk: 25, Def: 5, Psy: 2, Spd: 7,
                  Phys. Melee)
                 <See Notes>


          Special Notes: Found at same time as Gatrei.
                         Can't change or unequip units. Starts
                         with Level 5 Weapon skills.

          Found At:
              Lower: 2nd Galhara Region,
                     "Look Out Post 2" Tower (Campaign Part 2)
            Surface: 2nd Galhara Region,
                     "Look Out Post 2" Tower (Chpt. 10+)
             Divine: 2nd Galhara Region, "Look Out Post 2" Tower

          Trivia: Both Sylvia and the Narrator mis-name the skill
                  "Flaming Bravery" as "Lionheart" when used.
                  Has a "Dragon Fetish" (you don't want to
                  know >.<).  Defector from homeland.  Hates
                  Lizardmen, Hamsters, and Pet Fish.


-----


       k. (ELE) Elena

          Class: Cleric (Race: Elf, Change: High Priest)
          Element: Earth
          Starting Equipment:
                - Elf Bow
                - Star Robe
                - <Empty Acc. Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Tera Cure (Special Skill, All Allies,
                             HP Heal 100%, 100% Hit) 150 SP


          Units: Earth Spirit (HP: 420, Int: 17, Def: 2, Psy: 3,
                               Spd: 4, Magic Melee)
                 Cleric
                    Normal Stats: (HP: 270, Int: 14, Def: 2,
                                 Psy: 3, Spd: 7, Magic Missile)
                    Day Stats:


          Special Notes: Requires opening a special path to the
                         otherwise inaccessible Recruiter
                         Location.  Special paths can be found
                         at Gaff and Mekous.  Starts with Level
                         3 Earth And Light Skills.

          Found At:
              Lower: Runedell Region, Recruiter (See Notes)
                     (Campaign Part 3, Chpt. 2)
            Surface: Runedell Region, Recruiter (See Notes)
             Divine: Runedell Region, Recruiter (See Notes)

          Trivia: Aspires to open up a "zoo of cute animals"
                  o_O


-----------------------------------------------------------------
4. (SPL) Special And Semi-Special Characters

A number of these characters you get normally, but some of these
characters are in fact opponents that you fight (sometimes many
times prior to recruitment) before having a chance to fight and
capture them.  If a character has to be captured then you also
have to be able to pursuade them as well with a different
character (the chance being based on a character's CHA stat).
Sadly, some of these "Semi-Special" characters are actually
just slightly to somewhat stronger versions of normal units with
different character graphics.  These characters will be pointed
out as we come to them.

Unlike Secret Characters listed above, these characters do not
carry over for availability between the 3 story arcs, though some
are available in more then one and will be noted
where applicable.  Also, unlike Secret characters, these
characters are available thru normal means of beating them and
then converting them to your side or join your side
automatically when the story allows as opposed to triggering an
"event" via exploring.

Unless They start with some sort of stand out unit, I wont be
listing unit stats for these character's units.  There's a very
good FAQ already on GameFAQs that goes into all
of these details should you want to find out more.

One final point, story characters and some unique others have
special unit tactics available to them to command to their
units.  Those will be listed with the character where
applicable.

-----


       a. (QUI) Quinn - Main Character Of Lower World Story Arc,
                        Military Student

          Class: Rookie Samurai (Change: Young Samurai)
          Element: Neutral
          Starting Equipment:
                - Jyuzumaru
                - Fur Coat
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Kogetsu (Special Skill, Fixed Radius Hit
                           Range, 4 different attacks done
                           First: 4 Physical, 100% Hit
                           Second: 5 Physical, 80% Hit
                           Third: 6 Physical, 60% Hit
                           Fourth: 7 Physical, 40% Hit)
                           200 SP
              Unison: (With Gon) Justice Hammer
           (All, 10 Neutral Dmg, 100% Hit) 250 SP


          Units: Old Beetle (Two Rows)

          Special Unit Formation: Dragon
          (Atk & Int +60%, Def, Psy, Spd, & Acc -30%)

          Special Notes: Has a better then average jump score
                         (story related).  Note that it is lower
                         then any character who is wearing a
                         "Cyber Suit" (which are quite a few
                         people in the lower world story arc) as
                         well as any winged units.  Story
                         Related Character.  Class change allows
                         for heavy armor to be equipped.


          Found At:
              Lower: At Start
            Surface: Campaign Part 2
             Divine: n/a

          Trivia: Descended from Samurai Nobility, thus why he has
                  better then normal human jump.  Friends of Gon
                  and (sort of) Keri.  In love with Alice (an NPC).

-----

       b. (GON) Gon       Military Student
          Class: Rookie Fighter (Change: Unit Leader)
          Element: Neutral
          Starting Equipment:
                - Bardiche
                - Brass Plate
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Big Bang (Special Skill, All, 7 Physical Dmg,
                            200% Hit) 150 SP
           Unison: (With Quinn) Justice Hammer
           (All, 10 Neutral Dmg, 100% Hit) 250 SP

          Units: Old Beetle (2 rows)

          Special Unit Formation: Death Charge
          (Atk & Int +70%, Def & Psy -80%)


          Special Notes: Has a lower then average move rate.
                         Story Related Character.  Class
                         change allows for medium armor to
                         be equipped.

          Found At:
              Lower: At Start
            Surface: Campaign Part 2
             Divine: n/a

          Trivia: Friends with Quinn and (sort of) Keri.

-----

       c. (KER) Keri               Military Student
          Class: Rich Girl (Change: Rich Brat)
          Element: Neutral
          Starting Equipment:
                - Modded Gun
                - Star Robe
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Summon Morion (Special Skill, See Summons
                                 Section For More Details)
                                 200 sp
             Unison: (With Mary) Charming Kiss
                (Enemy Commander, Debuff (ish), Attack +20%,
                 Defense -70%, 100% Hit) 250 SP

          Units: New Beetle (2 Rows)

          Special Unit Formation: Dark Shadow
          (Atk & Def -20%, Int & Psy +30%)

          Special Notes: Keri starts out with Level 1 skill in
                         all classes except Holy and Dark magic.
                         Story Related Character.  Class change
                         allows for medium armor to be equipped.

          Found At:
              Lower: At Start
            Surface: Campaign Part 2
             Divine: n/a

          Trivia:  Member of Upper Class Society (Nobility) in
                   Lower World.  Aspires to be an peace reformist
                   in Lower World Society.  In love with Jules.
                   Friends (sort of) of Quinn and Gon.

-----


       d. (MAR) Mary           Police Commander (a.k.a. Marmot)
                        "The Woman Who Sacrificed for Friendship"
          Class: Captain
(Note this doesn't mean she starts out with this Army Rank in
terms of how many units she can deploy)
          Element: Fire
          Starting Equipment:
                - Silver Mace
                - Brass Plate
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Gigatomic (Special Skill, All, See Notes,
                             6 Magic Damage, 100% Hit)
                             200 SP
            Unison: (With Keri) Charming Kiss
                (Enemy Commander, Debuff (ish), Attack +20%,
                 Defense -70%, 100% Hit) 250 SP

          Units: Cyber Flame Wizards (2 Rows)


          Special Notes: Leaves and comes back a few times in
                         Lower World Campaign.  Gigatomic seems
                         to hit about 4 or 5 times dispite the
                         fact that the skill doesn't seem to
                         list this (Possible Game Bug). Story
                         Related Character. Above Average Move
                         and Jump score (Story Related).  Leaves
                         at the end of Part 1 (Chpt. 13) and
                         becomes a boss in Part 2 (Chpt. 1)
                         before returning to the party again.

          Found At:
              Lower: Chpt. 1 - Near the End Of The Battle
                               as a Auto Member
            Surface: Not Found
             Divine: Not Found

          Trivia: Real Name Is Marmot. Semi-Homicidal and
                  Alcholholic.  Uses a Cyber Suit, thus the
                  move/jump scores.
-----


       e. (HAN) Hank            Zevas Military Commander
                               "The Sad Warrior Of Revenge"
          Class: Lieutenant
(Note this doesn't mean he starts out with this Army
Rank in terms of how many units he can deploy)
          Element: Earth
          Starting Equipment:
                - Claymore
                - Brass Plate
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Gaia Crush (Special Skill, All,
                              9 pt Physical Dmg. Rating,
                              100% Hit) 200 SP
             Unison: (With Any Generic Cyber Knight Commander)

          Units: Cyber Terra Knights (2 Rows)


          Special Notes: Leaves And Rejoins A Number Of Times of
                         the course of the Lower World Campaign.
                         Many times is a Guest Character (and
                         on more then one occasion is a fail
                         condition on many battles should he
                         die).  Story Related Character that
                         eventually "dies" early on in Lower World
                         Campaign. Better then normal jump score
                         (Story Related).

          Found At:
              Lower: Chpt. 2 - As a Guest
            Surface: n/a
             Divine: n/a

          Trivia: Uses a Cyber Suit, thus the jump score.

-----


       f. (JUL) Jules
          Class: Bionode
          Element: Neutral
          Starting Equipment:
                - Flame Rapier
                  (Movable Radius, 3 Fire <Magic> Dmg., 100% Hit,
                   <See Notes>) 110 SP
                - Fur Coat
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Crucifix Strike (Special Skill,
                                   Fixed Radius Range, 6 Physical
                                   damage, 100% Hit) 150 SP
            Unison (with any Grey Hornet Captain): Reinforcements
                 (See Summons Section - GIG For Details) 250 SP

          Units: Cyber Knights (2 Rows)


          Special Notes: Comes and goes in Lower World Campaign.
                         Story Related character.  Better then
                         normal move score (Story Related).
                         Crucifix Strike seems to hit twice
                         instead of once like the description
                         shows (possible bug).  Flame Rapier
                         effect has twice the normal size of radius
                         attacks when used as item.


          Found At:
              Lower: Chpt. 5
            Surface: n/a
             Divine: n/a

          Trivia: Friend Of Keri (eventually becoming romantic).
                  Is in essence a "cyborg" (not the terms they use)
                  thus the move score.  Son of President Dutei (an
                  NPC) and cabinet member of Lodion in Lower World.
-----


       g. (SOR) Sorbet
          Class: Gunner  (Change: Sniper)
          Element: Neutral
          Starting Equipment:
                - Forty-Five
                - Brass Plate
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>

          Units: Hunter
                 Ashigaru


          Special Notes: Basically a glorified generic

          Found At:
              Lower: Chpt. 4 - After Defeat/Recruit
            Surface: n/a
             Divine: n/a

          Trivia:

-----


       h. (MARC) Marcos
          Class: Gunner (Cannon User)
          Element: Neutral
          Starting Equipment:
                - Cannon
                - Brass Plate
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Cannon (Special Skill <By Profession>,
                          Field Usage, 5 Square range,
                          Unit Change -10% <See Notes>,
                          70% Hit) 200 SP

          Units: Can't Lead Units


          Special Notes: Glorified Gunner, Unit Change
                         means it kills a certain % of a
                         target's unit count when it takes
                         effect.

          Found At:
              Lower: Chpt. 4 - After Defeat/Recruit
            Surface: n/a
             Divine: n/a

          Trivia:
-----


       i. (JUN) Junka "The Knight Of Tranquility"
          Class: Captain
(Note this doesn't mean he starts out with this Army Rank in
terms of how many units he can deploy)
          Element: Wind
          Starting Equipment:
                - Rompaea
                - Brass Plate
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - New Demon Slash (All, 0 pt Physical Dmg,
                                   100% hit) 200 SP
                                  <See Notes>
                - <Empty>
                - <Empty>
                - Cleft Guard (Special Skill, All,
                               8 pt. Physical Dmg,
                               100% Hit) 250 SP
           Unison (With Natalie)  Neo Cleft Guard


          Units: Cyber Knight
                 Team Junka (500 HP, Atk: 30, Def: 3,
                             Psy: 1, Spd: 10, Phys. Melee)

          Special Notes: Previous Opponent in Lower World
                         Missions.  New Demon Slash starts
                         out at 0 power and grows by 1 for
                         each unit still alive on the
                         battlefield up to the max number
                         of units available to a character
                         based on their army rank.  Story
                         Related Character.

          Found At:
              Lower: Chapt 9 - At Start As Auto Member
            Surface: n/a
             Divine: n/a

          Trivia: Is attracted (in love or lust??) to Natalie.
                  Lazy.
-----


       j. (NAT) Natalie
          Class: 2nd Lieutenant
(Note this doesn't mean he starts out with this Army Rank in
terms of how many units he can deploy)
          Element: Fire
          Starting Equipment:
                - Silver Ring Mace
                - Fur Coat
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Flameout (Special Skill, All, 4 hits,
                            All hits 5 fire dmg, 70% hit)
                            250 SP
            Unison (With Junka) Neo Cleft Guard


          Units: Cyber Flame Wizards (2 Rows)


          Special Notes: Previous Opponent in Lower World
                         Missions. Story Related Character.

          Found At:
              Lower: Chpt. 9 - At Start As Auto Member
            Surface: n/a
             Divine: n/a

          Trivia:
-----

          k. (BLK) The Black Knight

          Class: Black Suit
          Element: Neutral
          Starting Equipment:
                - Testament
                - Brass Plate
                - Holy Talisman
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - Gargantas (Special Skill, All,10 Neutral Dmg,
                             100% Hit) 200 SP

          Units: Cyber Knights (2 Rows)


          Special Notes: Story Related Character. Starts with
                         Level 5 to all skill types.  Can
                         resist Sleep, Death, Restrict, and
                         Switch attacks as well as SPD, MRL,
                         and ACC debuff effects. Leaves after
                         completing Chpt. 10....becoming a boss
                         by Chpt. 11.  Is really what is left
                         of Hank after story events.

          Found At:
              Lower: Chapt. 9 - 3 rounds after start as
                     auto-member.
            Surface:
             Divine:

          Trivia: Does not say anything during special attack
                  (Story Related).

-----

          l. (RUM) Rumien

          Class: Magician (Change: Wizard -or- Shadow Wizard)
          Element: Neutral (Change: Dark <If Shadow Wizard>)
          Starting Equipment:
                - Silver Mace
                - Star Robe
                - <Empty Acc. Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>

          Units: Magicians (2 Rows)


          Special Notes: Basically a glorified Magician.

          Found At:
              Lower: Chpt. 5 - After Defeat/Recruit
            Surface:
             Divine:

          Trivia:

-----

          m. (MUS) Mushin

          Class: Samurai (Change: Shogun -or- Ronin)
          Element: Neutral  (Change: Dark <If Ronin>)
          Starting Equipment:
                - Jyuzumaru
                - Brass Plate
                - <Empty Acc. Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>

          Units: Samurai
                 Ashigaru


          Special Notes: Glorified Samurai

          Found At:
              Lower: Chpt. 8 - After Defeat/Recruit
            Surface:
             Divine:

          Trivia:

-----


     n. (MER) Merrisetra

          Class: Valkyrie
          (Change: Captain -or- Artemis -or- Shadow Archer)
          Element: Neutral
          (Change: Holy <If Artemis> -or-
                   Dark <If Shadow Archer>)
          Starting Equipment:
                - Long Bow
                - Brass Plate
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>


          Units: Hunters (2 Rows)

          Special Notes: Glorified Valkyrie


          Found At:
              Lower: Chpt. 10 - After Defeat/Recruit
            Surface: n/a
             Divine: n/a

          Trivia:

-----

          o. (BLA) Black Dragon

          Class: Shogun
          Element: Neutral
          Starting Equipment:
                - Jyuzumaru
                - Brass Plate
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - Red Tango (All, 0 Neutral Dmg,
                            70% Hit, <See Notes>)
                            150 SP
                - <Empty>
                - <Empty>


          Units: Samurai
                 Ashigaru

          Special Notes: Glorified Shogun, Red Tango
                         grows in strength for each
                         living unit when the skill
                         is used. Gets 2 Attacks/Action.


          Found At:
              Lower: Chpt. 10 - After Defeat/Recruit
            Surface: n/a
             Divine: n/a

          Trivia:
-----

          p. (RAB) Rabalon
          Class: Demon Brawler
          Element: Dark
          Starting Equipment:
                -
                -
                - <Empty Acc. Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                -
                -

          Units: Skeleton
                 Dark Knight


          Special Notes:

          Found At:
              Lower: Not Found
            Surface:
             Divine:

          Trivia:

-----

          q. (JAM) Jamira
          Class: Devil Knight
          Element: Dark
          Starting Equipment:
                -
                -
                - <Empty Acc. Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                -
                -

          Units: Bone Knights (2 Rows)
                  Normal Stats: (HP: 410, Atk: 17, Def: 3,
                                 Psy: 2, Spd: 5, Phys. Melee)
                  Day Stats: (HP: 410, Atk: 3, DEF: 0, Psy: 0
                              Spd: 1, Phys. Melee)
                  Night Stats: (HP: 410, Atk: 68, Def: 12, Psy: 8,
                                Spd: 20, Phys. Melee)
                  Note - Has Different Character Sprites At Night


          Special Notes:

          Found At:
              Lower: Not Found
            Surface:
             Divine:

          Trivia:

-----

          r. (DOL) Dolemia
          Class: Dark Wizard
          Element: Dark
          Starting Equipment:
                -
                -
                - <Empty Acc. Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                -
                -

          Units: Mummy (2 Rows)
                 Normal Stats: (HP: 340, Int: 18, Def: 2,
                                 Psy: 4, Spd: 5, Magic )
                 Day Stats: (HP: 340, Int: 10, Def: 1, Psy: 2
                             Spd: 2, Magic)
                 Night Stats: (HP: 340, Int: 27, Def: 3,
                               Psy: 6, Spd: 6, Magic)

          Special Notes:

          Found At:
              Lower: Not Found
            Surface:
             Divine:

          Trivia:

-----


       s. (NAH) Nahnilad
          Class: General
          Element: Neutral
          Starting Equipment:
                - Rompaea
                - Brass Plate
                - <Empty Acc. Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                -
                -

          Units: Knights (2 Rows)


          Special Notes: Found at the same time as Haratorte.

          Found At:
              Lower: Not Found
            Surface: Adel Region, Dorand Fort
             Divine: Adel Region, Dorand Fort (Campaign Part 2)

          Trivia:

-----

       t. (HAR) Haratorte
          Class: Paladin
          Element: Holy
          Starting Equipment:
                - Rompaea
                - Brass Plate
                - <Empty Acc. Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                -
                -

          Units: Saints (2 Rows)
                  Normal Stats: (HP: 460, Atk: 23, Def: 4,
                                 Psy: 3, Spd: 5, Phys. Melee)
                  Day Stats: (HP: 460, Atk: 32, Def: 5, Psy: 4
                              Spd: 7, Phys. Melee)
                  Night Stats: (HP: 460, Atk: 13, Def: 2
                                Psy: 1, Spd: 3, Phys. Melee)

          Special Notes: Found at the same time as Nahnilad.

          Found At:
              Lower: Not Found
            Surface: Adel Region, Dorand Fort
             Divine: Adel Region, Dorand Fort (Campaign Part 2)

          Trivia:

-----

       u. (ATR) Atrapollus   Main Character Of Divine World
                             Story Arc, Prince and Current
                             Ruler of The Hellions
          Class: Dark Prince (Race: Devil)
          Element: Dark
          Starting Equipment:
                - Malefic Sword (
                - Brass Plate
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - Power Up (All, Buff, Attack +20%, 100% Hit)
                           60 SP
                - <Empty>
                - Deus Noir (Special Skill, , 7 Physical (Dark)
                             Dmg, 200% Hit) 170 SP
           Unison: (With Rose)

          Units: Dark Knights (2 rows)

          Special Unit Formation:


          Special Notes: Story Related Character. Stronger
                         at night.

          Found At:
              Lower: Not Found
            Surface: n/a
             Divine: At Start

          Trivia:

-----

       v. (GRO) Grozen    Bodyguard Of Atrapollus
          Class: Demon General (Race: Fallen Angel)
          Element: Dark
          Starting Equipment:
                - Chrome Spear
                - Fur Coat
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - Grim Burst (Movable Radius, 1 Dark Damage,
                              100% Hit) 60 SP
                - <Empty>
                - Aeroflash (Special Skill, , 3 Dark Dmg,
                             Attack -30%, 100% Hit for both)
                             200 SP

          Units: Bone Knights (2 Rows)
                  Normal Stats: (HP: 410, Atk: 17, Def: 3,
                                 Psy: 2, Spd: 5, Phys. Melee)
                  Day Stats: (HP: 410, Atk: 3, DEF: 0, Psy: 0
                              Spd: 1, Phys. Melee)
                  Night Stats: (HP: 410, Atk: 68, Def: 12, Psy: 8,
                                Spd: 20, Phys. Melee)
                  Note - Has Different Character Sprites At Night

          Special Unit Formation:


          Special Notes: Story Related Character.

          Found At:
              Lower: Not Found
            Surface: n/a
             Divine: At Start

          Trivia:
-----

       w. (CAL) Calamity    Advisor Of Atrapollus
          Class: Demon Captain (Race: Demon)
          Element: Dark
          Starting Equipment:
                - Bear Knuckles
                - Fur Coat
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - Grim Burst (Movable Radius, 1 Dark Damage,
                              100% Hit) 60 SP
                - <Empty>
                - Martis Vita (Special Skill, , 3 Dark Dmg,
                             Poison, Disease, 100% Hit for all)
                             200 SP

          Units: Demon
                  Normal Stats: (HP: 850, Int: 27, Def: 4,
                                 Psy: 5, Spd: 5, Magic Melee)
                  Day Stats:
                  Night Stats:

          Special Unit Formation:


          Special Notes: Story Related Character.  Stronger at
                         night and weaker during the day.

          Found At:
              Lower: Not Found
            Surface: n/a
             Divine: At Start

          Trivia:
-----

       x. (DUO) Duo    Main Character Of Surface World Story Arc,
                       Pirate
          Class: Pikeman
          Element: Neutral
          Starting Equipment:
                - Silver Spear
                - Fur Coat
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - Zephyr Dance (Fixed Radius Hit Range,
                                3 Neutral Dmg., 100% hit)
                               60 SP <See Notes Below
                - Spiral Spear (Special Skill Fixed Radius Hit
                                Range, 5 Neutral Dmg, 100% Hit)
                                140 SP <See Notes Below>
                - Dance Slash (Special Skill, Fixed Radius Hit
                               Range, 6 Neutral Dmg, 100% Hit)
                               200 SP <See Notes Below>
            Unison (

          Units: Soldier
                 Hunter

          Special Unit Formation:


          Special Notes: Story Related Character. Spiral Spear
                         covers roughly half of the battlefield
                         centered on Duo making it one of the
                         largest radial attack skills in the
                         game.  Dance Slash covers shorter then
                         normal area around Duo. Dance Slash
                         hits about 3 times during the attack
                         even though the skill description
                         doesn't specify it as such in game.
                         Zephyr Dance hits only in the immediate
                         area around Duo, putting it in the
                         group of smallest radial attacks in the
                         game.

          Found At:
              Lower: Not Found
            Surface: At Start
             Divine: n/a

          Trivia:

-----

       y. (LIZ) Liza    Partner in crime of Duo's
          Class: Picaroon (Race: Devil)
          Element: Dark
          Starting Equipment:
                - Jyuzumaru
                - Fur Coat
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - Power Blast (,5 Neutral Dmg., 100% Hit)
                               100 SP
                - <Empty>
                - Thousand Stars (Special Skill, Fixed Radius
                                  Hit Range, 8 Neutral Dmg,
                                  100% Hit) 100 SP
                                 <See Notes Below>

          Units: Dark Knights (2 Rows)

          Special Unit Formation:


          Special Notes: Story Related Character. Thousand
                         Stars has one of the shortest radial
                         ranges in the game, covering only in
                         the immediate area around Liza.

          Found At:
              Lower: Not Found
            Surface: At Start
             Divine: n/a

          Trivia:

-----

        z. (HER) Herault    Dispossessed Prince, Passenger on
                            same ship as Duo.
          Class: Traveling Knight
          Element: Neutral
          Starting Equipment:
                - Claymore
                - Brass Plate
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - Double Slash (Fixed Radius Area, 1 Neutral Dmg.,
                                100% Hit) 70 SP
                - Earth Slash (Fixed Radius Area, 3 Physical
                               (Earth) Dmg., 100% Hit) 60 SP
                - Acro Summit (Special Skill, All,
                               4 Physical (Wind) Dmg, 200% Hit)
                               200 SP <See Notes Below>

          Units: Soldier
                 Knight

          Special Unit Formation:


          Special Notes: Story Related Character. Acro
                         Summit does extra damage against
                         beasts.

          Found At:
              Lower: Not Found
            Surface: At Start
             Divine: n/a

          Trivia: Real name is Raphelos.

-----

       aa. (GEK) Geknos
          Class: Aqua Knight (Race: Frog;
                              Change: Aqua Knight *upgrade*
                              <See Notes Below>)
          Element: Water
          Starting Equipment:
                - Aqua Saber (
                - Water Guard (
                - <Empty Acc Slot>
                - <Empty Misc Slot>

          Starting Skills:
                - Iceberg (,3 Water Dmg., 100% Hit) 110 SP
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>

          Units: Aqua Knights (2 Rows)

          Special Notes: Glorified Aqua Knight.  Upgraded class
                         is also called "Aqua Knight" but with a
                         different sprite.

          Found At:
              Lower: Not Found
            Surface: After Replaying Chapter 1 or At Chapter 2 via
                     Defeat/Recruit
             Divine: n/a

          Trivia:

-----

       bb. (FRA) Franz
          Class: Aqua Knight (Race: Frog;
                              Change: Aqua Knight *upgrade*
                              <See Notes Below>)
          Element: Water
          Starting Equipment:
                - Saber
                - Kilborne
                - Defense Shield (
                - Green Herb

          Starting Skills:
                - Double Slash (Fixed Radius Area, 1 Neutral Dmg.,
                                100% Hit) 70 SP
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>

          Units: Aqua Knights (2 Rows)

          Special Notes: Glorified Aqua Knight.  Upgraded class
                         is also called "Aqua Knight" but with a
                         different sprite.

          Found At:
              Lower: Not Found
            Surface: During Chapt. 1 via Defeat/Recruit
             Divine: n/a

          Trivia:

-----

       cc. (KAR) Karen
          Class: Aqua Knight (Race: Frog;
                              Change: Aqua Knight *upgrade*
                              <See Notes Below>)
          Element: Water
          Starting Equipment:
                - Broadsword
                - Chest Plate
                - Defense Shield (
                - Water Orb

          Starting Skills:
                - Double Slash (Fixed Radius Area, 1 Neutral Dmg.,
                                100% Hit) 70 SP
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>

          Units: Aqua Knights (2 Rows)

          Special Notes: Glorified Aqua Knight.  Upgraded class
                         is also called "Aqua Knight" but with a
                         different sprite.

          Found At:
              Lower: Not Found
            Surface: During Chapt. 1 via Defeat/Recruit
             Divine: n/a

          Trivia:

-----

       dd. (ALL) Allie
          Class: Cursed One (Race: Elf)
          Element: Earth
          Starting Equipment:
                - Short Bow
                - Star Robe
                - Quick Ring
                - Green Herb

          Starting Skills:
                - <Empty>
                - <Empty>
                - <Empty>
                - Clay Spike (Movable Radius Hit Range, 1 Earth
                              Dmg., 100% Hit) 60 SP
                - <Empty>
                - Blue Cretin (Special Skill, All, 6 Water Dmg.
                               100% Hit) 150 SP

          Units: Earth Spirit (HP: 420, Int: 17, Def: 2, Psy: 3,
                               Spd: 4, Magic Melee)
                 Cleric
                    Normal Stats: (HP: 270, Int: 14, Def: 2,
                                 Psy: 3, Spd: 7, Magic Missile)
                    Day Stats:

          Special Notes: Story Related Character, Is sometimes
                         a fail condition should she be
                         defeated.

          Found At:
              Lower: Not Found
            Surface: Start Of Chpt. 2 - As Guest
             Divine: n/a

          Trivia: Real name is Allicia

-----

       ee. (MON) Mongol
          Class: Gladiator  (Change: Berserker)
          Element: Earth
          Starting Equipment:
                - Flame Hammer (
                - Iron Armor
                - Gold Bell
                - <Empty>

          Starting Skills:
                - Landslide (Movable Radius Hit Range,
                             3 Neutral Dmg., 100% Hit)
                             80 SP
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>

          Units: Soldiers (2 Rows)

          Special Notes: Glorified Gladiator

          Found At:
              Lower: Not Found
            Surface: Chpt. 2 via Defeat/Recruit
             Divine: n/a

          Trivia: Has a bit part in Chpt. 2



----------------------------------------------------------------

5. (SUM) Summons


-----

       a. (MOR) Morion
          Element: Neutral
          Starting Skills:
                - Courageous Voice (Buff, All, Morale +10%,
                                    100% Effect) 180 SP
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>

          Special Notes: Special Skill Of Keri, When first
                         summoned Morion crashes
                         some sort of airship onto the
                         battlefield damaging all
                         enemies there for 4 strength neutral
                         damage (despite it looking like fire
                         damage).  Afterwards, Morion fights
                         doing Physical Gun Damage until
                         defeated. 200% Hit Score.
-----

       b. (DRG) Dragon Fiend
          Element: Neutral
          Starting Skills:
                - Dimension Warp () 200 SP

                - Timeshift (Dawn)
                [Shifts the whole map to the dawn phase] 200 SP
                - Courageous Voice (Buff, All, Morale +10%,
                                    100% Effect) 180 SP
                - <Empty>
                - <Empty>
                - <Empty>

          Special Notes: Unison Skill Of Gatrei and Sylvia,
                         Fights as an exponentially stronger
                         version of a Dragon Rider (Captain
                         level) with his (or her?) own skills.
                         USes only buffs and debuff skills.

-----

       c. (GIG) Giga Suit
          Element: Neutral
          Starting Skills:
                - Death Flash (

                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>
                - <Empty>

          Special Notes: Unison Skill Of Jules and any Grey
                         Hornet captain.  A larger then normal
                         captain unit with a great deal of
                         HP and a cannon weapon allowing for
                         AoE attacks.

-----

-----------------------------------------------------------------

6. (NGC) Named Generic Clones List

These are basically the "grunt" like characters that a player
accrues over the course of gameplay (should a player be
constantly recruiting prisoners).  In simple terms, these will
be the weakest types of characters you can have in comparison
to other characters.  A few key points to spot a clone:

-- Has the same sprite as normal unnamed opponents
-- Has the same picture (ex. status screen) as normal unnamed
  opponents (They also dont usually show a generic's eyes on
  their picture).
-- Has no special skill >>usually<< though it should be noted
  that certain classes by their nature automatically can have
  a 6th skill such as Cannon Gunners for example.
-- No special animations (such as when leveling up after a
  battle or using a special skill) and also dont have "chatter".

Keep in mind that while these are the weakest characters you get,
they are still clearly stronger then their normal unit counter-
parts (even if they have the same name).

The Following Characters Are Clones (And Their Classes):

-----
Wintz (Cyber Flame Wizard)
Melderun (Cyber Wizard)
McLearson (Cyber Zephyr Knight)
Kreylin (Cyber Flame Knight)
Grinrea (Green Hornet - Note: Race - Machine)
Dorgo (Warrior - Note: Race - Lizardman, Fire Element
      Change: Dragon Warrior)
Donovas (Cyber Dark Wizard)
Digita (Cyber Zephyr Wizard)
Courd (Cyber Terra Wizard)
Orobemus (Red Magician - Note: Race - Lizardman, Fire Element
         Change: Red Wizard)
Oremio (Cyber Aqua Wizard)
Minarza (Magician - Note: Change: Wizard -or- Shadow Wizard)
Hargo (Cyber Holy Wizard)
Gaiash (Cyber Terrorist)
Fuah (Knight - Note: Change: General -or- Paladin
     -or- Shadow Knight)
Fourd (Flame Yeti - Note: Race - Monster, Fire Element)
Dohgun (Hell Hound - Note: Race - Monster, Fire Element)
Blue Type Two (Blue Hornet - Note: Race - Machine)
Blue Type One (Blue Hornet - Note: Race - Machine)
Aquoruin (Cyber Knight)
Jarker (Death Clown - Note: Race - Monster)
Grover (Armor Knight)
Goledo (Titan - Note: Race - Monster)
Fuon (Gordio - Note: Race - Monster)
Mirely (Nun - Note: Change: Bishop)
Marriones (Cyber Wizard)
Latos (Griffin)
Ruba (Faraway)
Lobango (Gladiator - Note: Change: Berserker)
Kikuka (Ninja - Note: Change: Chieftain)
Ichizou (Samurai)
Gutchi (Bird - Note: Race - Monster)
Balfrieg (Cyber Gunner)
Batchi (Tengu - Note: Race - Monster)
Aoa (Merman - Note: Race - Monster)
Marco (Cyber Holy Knight)
WhiteWhite (White Hornet - Note: Race - Machine)
Ormecio (Cyber Aqua Knight)
Duncan (Cyber Aqua Wizard)
Melhiete (Cyber Flame Knight)
Redman (Red Hornet - Note: Race - Machine)
Vans (Cyber Zephyr Knight)
Gyunne (Cyber Zephyr Wizard)
Widow (Cyber Dark Knight)
Ankroheiz (Cyber Dark Wizard)
Kritt (Cyber Terra Knight)
Powerking (Yellow Hornet - Note: Race - Machine)
Apost (General)
Ganga (Cyber Terrorist)
Roel (Sniper)
Kraust (Gunner)
Grey 17 (Grey Beetle - Note: Race - Machine)
Abnon (Dullahan - Note: Race - Undead)
Aref (Ghost - Note: Race - Undead)
Barunzoe (Bone Knight - Note: Race - Undead)
Garzam (Zombie Dragon - Note: Race - Undead)
Gorkov (Zombie - Note: Race - Undead)
Henonz (Skeleton - Note: Race - Undead)
Zemia (Mummy - Note: Race - Undead)
Lio (Cyber Dark Wizard)
Marcus (Cyber Dark Knight)
Winderk (Angel Gunner)
Type III - Black (Black Hornet - Note: Race - Machine)
Nack (Magic Bat - Note: Race - Monster)
Cherios (Valkyrie - Note: Change - Captain -or- Artemis
        -or- Shadow Archer)
Vorken (Stone Spirit - Note: Race - Monster)

-----------------------------------------------------------------

7. (THX) Special Thanks

The following people/groups deserve special consideration and
thanks:

NIS America - For Publishing This Game In Our Country

IF Idea Factory - For cleaning up the code on this latest GoC and
giving us a fun Military War Strat game like this

Sony - for having the good sense to allow this to be published

[GameFAQ-ers (By Handle):
Lillyhime    Rowde       SKSith     Dysie    Kittierei
Silvermirage   Realtides     DeNgO     d3mpeson     SephirothGD
Rakoom     "Final Eclipse"   DarkKainDrg     MasterClef
rsmith7273     swift412   rapturell   Angel_Drive  The_ORLY_Owl
xyxstradus
(And all the rest, dont worry if you contributed, you'll be here)

They are a good group of people working hard to promote game
knowledge of this game.]


[Wikipedians:
Chonshu   ReyBrujo   "Colonies Chris"   Jeff3000    HelmsC
Smash     CyberSkull    SharkD     Gtrmp

For making a decent page from which I was able to get some
misc. info for trivia.]

[YouTube: Research sources for this FAQ, and to the three
         different people who posted the same official
         NIS flick with character info.]


^_^