======================================================================
Yu-Gi-Oh! Duelist of Roses (PS2)
Starter Deck FAQ
Version 6.1 (7/1/03)
This file is Copyright 2003 Kevin Lee (aka "TheBK")
kevinlee at armory.com
======================================================================
This may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or
otherwise distributed publicly without advance written permission.
Use of this guide on any other web site or as a part of any public
display is strictly prohibited, and a violation of copyright.
Current completion: 17/17 known starter decks
CONTENTS
========
i. Version History
ii. How to read this FAQ
Deck Leader Name to use to get deck Total DC
----------- ----------------------- --------
SD01. Airknight Parshath Tristan 822
SD02. Birdface Tea 814
SD03. Fairy King Truesdale Mai 822
SD04. Injection Fairy Lily Pegasus 787
SD05. King Tiger Wanghu Tea 832
SD06. Kryuel Joey 780
SD07. Luminous Soldier Yugi Moto 826
SD08. Maiden of Aqua Tristan 823
SD09. Molten Behemoth Tristan 841
SD10. Patrician of Darkness Kaiba 815
SD11. Robotic Knight Keith 830
SD12. Serpentine Princess Yugi Moto 840
SD13. Tactical Warrior Joey 830
SD14. The Illusory Gentleman Yami 847
SD15. Thunder Nyan Nyan Yugi Moto 830
SD16. Twin-Headed Behemoth Pegasus 825
SD17. Wolf Axwielder Marik 814
i. Version History
===================
-version 6.1: Raslor121 pointed out that I didn't have the card
stats for the Robotic Knight, the DL of SD11! Yikes!
Happy Independence day everyone!
-version 6.0: Pon2182 gave the name "Keith" to get the Robotic
Knight deck. Why didn't I think of that?
-version 5.0: Added Robotic Knight deck after seeing it a few
times on the message board. Sorry it took so long. While
I haven't found a good name to get this deck yet, you can use
the name "Shade" (without quotes, this is from a message posted
by outlaw98761) to get it or "Flame" as seen on the Gamewinners.com
code page.
-version 4.0: Corrected some entries and Total DC numbers. Fixed
some formatting issues. Added reference headers for each
deck (Hi Raymond!).
-version 3.0: All (known) deck listings complete! I have tried
looking for more and haven't found any so far. I'm adding the
general deck statistics that the game gives you when you are
choosing your deck. I also need to double check the total DC and
a few card statistics before this file is complete. I changed
"Listed" to "Total DC" since all the decks are listed now.
Need to correct the following entries:
638 The Statue of Easter Island (need type/attribute)
142 Unknown Warrior of Fiend (is it 142 or 143?)
SD02, 03, and 05 need deck statistics
- version 2.0: Need to fix following errors:
069 Masked Sorcerer (all stats)
628 Haniwa (level)
696 Burning Land (DC)
118 Flame Ghost (check effect)
437 Uraby (ATK/DEF)
690 Wasteland (DC)
741 Sebek's Blessing (DC)
044 Ancient Elf (all stats)
Added four new deck listings!
- version 1.0: First release of this FAQ! Need to correct following
entries:
069 Masked Sorcerer (all stats)
628 Haniwa (level)
696 Burning Land (DC)
752 Legendary Sword (DC)
118 Flame Ghost (check effect)
437 Uraby (ATK/DEF)
690 Wasteland (DC)
741 Sebek's Blessing (DC)
775 Raise Body Heat (DC)
777 Power of Kaishin (DC)
286 Winged Dragon Guardian of the Fortress #1 (or #2?)
644 The Thing That Hides in the Woods (correct name)
666 Trent (level)
Also need to fix some of the spacing. So far, I have seven
completed deck listings (aside from the corrections).
<MAGIC>: Magic effect is activated one time when card is
flipped face-up and goes to Graveyard once effect
is completed. Can be blocked with Magic Jammer trap.
<POWER UP>: Magic effect is activated one time when combined
with a suitable monster card and goes to Graveyard
once effect is completed.
<TRAP (LIMITED RANGE)>: Trap effect is activated when enemy
monster steps within range of trap.
[] Range of trap is surrounding
[][][] squares on top and bottom as
[] well as the card's square
<TRAP (FULL RANGE)>: Trap effect is activated when opponent
does specified action.
------------------------------------------------------------
SD01. Airknight Parshath
========================
Average Summon Cost: 3.47
Main Attributes: Light, Wind, Earth, Water
Main Types: Fairy, Warrior, Dragon, Winged-Beast
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
392 Airknight Parshath Fairy/Light 5 1900/1400 DC 33
026 Petit Dragon Dragon/Wind 2 600/700 DC 13
026 Petit Dragon Dragon/Wind 2 600/700 DC 13
033 Fairy Dragon Dragon/Wind 4 1100/1200 DC 23
050 Maiden of the Moonlight Spellcaster/Light 4 1500/1300 DC 33
088 Flame Manipulator Spellcaster/Fire 3 900/1000 DC 19
133 Moon Envoy Warrior/Light 4 1100/1000 DC 21
133 Moon Envoy Warrior/Light 4 1100/1000 DC 21
172 The Judgement Hand Warrior/Earth 3 1400/700 DC 21
184 Protector of the Throne Warrior/Earth 4 800/1500 DC 23
185 Masaki the Legendary Swordsman
Warrior/Earth 4 1100/1100 DC 22
185 Masaki the Legendary Swordsman
Warrior/Earth 4 1100/1100 DC 22
207 The Little Swordsman of Aile
Warrior/Water 3 800/1300 DC 21
232 Silver Fang Beast/Earth 3 1200/800 DC 20
244 Master & Expert Beast/Earth 4 1200/1000 DC 22
244 Master & Expert Beast/Earth 4 1200/1000 DC 22
275 Faith Bird Winged-Beast/Wind 4 1500/1100 DC 26
277 Mavelus Winged-Beast/Wind 4 1300/900 DC 22
278 Kurama Winged-Beast/Wind 3 800/800 DC 16
283 Peacock Winged-Beast/Wind 5 1700/1500 DC 32
370 Orion the Battle King Fairy/Light 5 1800/1500 DC 33
370 Orion the Battle King Fairy/Light 5 1800/1500 DC 33
373 Spirit of the Harp Fairy/Light 4 800/2000 DC 28
373 Spirit of the Harp Fairy/Light 4 800/2000 DC 28
374 Key Mace Fairy/Light 1 400/300 DC 17
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, shifts all cards to
defense position!
------------------------------------------------------------
378 Lunar Queen Elzaim Fairy/Light 3 750/1100 DC 19
383 Hoshiningen Fairy/Light 2 500/700 DC 17
------------------------------------------------------------
<FLIP>
Own LIGHT monsters strengthened by 300 points when this
card is flipped face-up!
------------------------------------------------------------
391 Winged Egg of New Life Fairy/Light 5 1400/1700 DC 31
393 Doma The Angel of Silence
Fairy/Dark 5 1600/1400 DC 30
463 White Dolphin Fish/Water 2 500/400 DC 9
542 LaLa Li-oon Thunder/Wind 2 600/600 DC 17
------------------------------------------------------------
<NATURE EFFECT>
While this card is face-up in the defense position, all
MACHINE monsters are reduced 500 points!
------------------------------------------------------------
543 Kaminarikozou Thunder/Wind 5 1900/1400 DC 33
559 Arma Knight Aqua/Water 4 1000/1200 DC 22
559 Arma Knight Aqua/Water 4 1000/1200 DC 22
657 Rainbow Flower Plant/Earth 2 400/500 DC 9
661 Griggle Plant/Earth 1 350/300 DC 7
691 Mountain Magic DC 30
------------------------------------------------------------
<MAGIC>
Transform a surrounding 2-space area into MOUNTAIN terrain!
------------------------------------------------------------
735 Winged Trumpeter Magic DC 10
------------------------------------------------------------
<MAGIC>
Strengthens all FAIRY monsters on the Field by 600 points!
------------------------------------------------------------
763 Silver Bow and Arrow Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of FAIRY monsters by 500 points!
------------------------------------------------------------
781 Bright Castle Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of LIGHT monsters by 500 points!
------------------------------------------------------------
804 Tears of the Mermaid Trap (Limited Range) DC 15
------------------------------------------------------------
<TRAP (LIMITED RANGE)>
Dispossable trap that spellbinds activated enemy card
for 1 turn, and reduces its strength by 600 points!
------------------------------------------------------------
SD02. Birdface
==============
Average Summon Cost: 3.41
Main Attributes: Wind, Dark, Light, Earth
Main Types: Winged-Beast, Spellcaster, Dinosaur, Beast
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
291 Birdface Winged-Beast/Wind 5 1600/1600 DC 37
------------------------------------------------------------
<NATURE EFFECT>
While this card is face-up in the defense position, all your
WINGED-BEAST monsters are awarded a power-up bonus of 300
points.
------------------------------------------------------------
021 Baby Dragon Dragon/Wind 3 1200/700 DC 19
022 Winged Dragon, Guardian of the Fortress # 1
Dragon/Wind 4 1400/1200 DC 26
025 Yamatano Dragon Scroll Dragon/Wind 2 900/300 DC 17
------------------------------------------------------------
<NATURE EFFECT>
Transforms into Yamadron after surviving 3 turns in a
face-up, defense position. However, the card must be
voluntarily turned face-up.
------------------------------------------------------------
029 Parrot Dragon Dragon/Wind 5 2000/1300 DC 33
------------------------------------------------------------
<SPECIAL POWER UP>
Strong in TOON terrain!
------------------------------------------------------------
039 LaMoon Spellcaster/Light 5 1200/1700 DC 29
040 Lucky Trinket Spellcaster/Light 2 600/800 DC 19
------------------------------------------------------------
<NATURE EFFECT>
All DARK monsters are reduced 100 points while this card
remains in the face-up, defense position!
------------------------------------------------------------
081 Witch's Apprentice Spellcaster/Dark 2 550/500 DC 11
096 Spirit of the Winds Spellcaster/wind 5 1700/1400 DC 31
097 Djinn the Watcher of the Wind
Spellcaster/Wind 3 700/900 DC 16
098 Hurricail Spellcaster/Wind 2 900/200 DC 16
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all spells within a range
of a single space are destroyed!
------------------------------------------------------------
125 Corroding Shark Zombie/Dark 3 1100/700 DC 18
133 Moon Envoy Warrior/Light 4 1100/1000 DC 21
204 Princess of Tsurugi Warrior/Wind 3 900/700 DC 16
209 Hitotsu-Me Giant Beast-Warrior/Earth 4 1200/1000 DC 22
225 Dark Rabbit Beast/Dark 4 1100/1500 DC 26
------------------------------------------------------------
<SPECIAL POWER UP>
Strong in TOON terrain!
------------------------------------------------------------
234 Dark Gray Beast/Earth 3 800/900 DC 17
236 Larvas Beast/Earth 3 800/1000 DC 23
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all Mon Larvas cards are
increased 500 points!
------------------------------------------------------------
257 Hane-Hane Beast/Earth 2 450/500 DC 15
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, return to own deck and
re-shuffle the deck!
------------------------------------------------------------
272 Harpie Lady Winged-Beast/Wind 4 1300/1400 DC 32
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, Harpie's Pet Dragon
increases 300 points!
<SPECIAL POWER UP>
When strengthened with Elegant Egotist, transforms into
Harpie Lady Sisters!
------------------------------------------------------------
274 Spirit of the Books Winged-Beast/Wind 4 1400/1200 DC 31
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, add a Boo Koo face-down
to own Summoning Area!
------------------------------------------------------------
278 Kurama Winged-Beast/Wind 3 800/800 DC 16
279 Wing Eagle Winged-Beast/Wind 5 1800/1500 DC 33
281 Skull Red Bird Winged-Beast/Wind 4 1550/1200 DC 28
285 Monstrous Bird Winged-Beast/Wind 6 2000/1900 DC 39
290 Blue-Winged Crown Winged-Beast/Wind 4 1600/1200 DC 28
319 Claw Reacher Fiend/Dark 3 1000/800 DC 18
327 Meda Bat Fiend/Dark 2 800/400 DC 12
366 Dark Shade Fiend/Wind 3 1000/1000 DC 20
389 Shining Friendship Fairy/Light 4 1300/1000 DC 24
------------------------------------------------------------
<FLIP>
Spellbinds enemy for 1 turn when this card is flipped face-up
in battle!
------------------------------------------------------------
394 Dancing Elf Fairy/Wind 1 300/200 DC 5
430 Killer Needle Insect/Wind 4 1200/1000 DC 22
431 Insect Soldiers of the Sky
Insect/Wind 3 1000/800 DC 18
530 Bat Machine/Wind 1 300/350 DC 12
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, if there's a Jigen Bakudan
in any adjacent space, teleport 1 Jigen Bakudan to an
opponent's Summoning Area.
------------------------------------------------------------
614 Wings of Wicked Flame Pyro/Fire 2 700/600 DC 13
618 Fireyarou Pyro/Fire 4 1300/1000 DC 23
691 Mountain Magic DC 30
------------------------------------------------------------
<MAGIC>
Transform a surrounding 2-space area into MOUNTAIN terrain!
------------------------------------------------------------
740 Windstorm of Etaqua Magic DC 10
------------------------------------------------------------
<MAGIC>
Boosts the ATK/DEF factors of all WINGED-BEAST monsters on
the Field by 600 points!
------------------------------------------------------------
776 Follow Wind Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of WINGED-BEAST monsters by 500 points!
------------------------------------------------------------
785 Gust Fan Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of WIND monsters by 500 points!
------------------------------------------------------------
807 House of Adhesive Tape Trap (Limited Range) DC 5
------------------------------------------------------------
<TRAP (LIMITED RANGE)>
Disposable trap that triggers against a monster with ATK of
1000 or below, and destroys it!
------------------------------------------------------------
SD03. Fairy King Truesdale
==========================
Average Summon Cost: 3.26
Main Attributes: Earth, Dark, Water, Wind
Main Types: Insect, Plant, Beast
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
670 Fairy King Truesdale Plant/Water 6 2200/1500 DC 42
------------------------------------------------------------
<NATURE EFFECT>
While this card is face-up in the defense position, the
power of all your PLANT monsters increases by 500 points.
------------------------------------------------------------
026 Petit Dragon Dragon/Wind 2 600/700 DC 13
080 Witch of the Black Forest
Spellcaster/Dark 4 1100/1200 DC 28
------------------------------------------------------------
<NATURE EFFECT>
While this card is face-up in the defense position, all LIGHT
monsters are reduced 100 points.
------------------------------------------------------------
196 Mushroom Man #2 Warrior/Earth 3 1250/800 DC 21
234 Dark Gray Beast/Earth 3 800/900 DC 17
237 Dig Beak Beast/Earth 2 500/800 DC 13
258 Ancient One of the Deep Forest
Beast/Earth 6 1800/1900 DC 37
259 Mon Larvas Beast/Earth 4 1300/1400 DC 27
262 Great Bill Beast/Earth 4 1250/1300 DC 26
376 Petit Angel Fairy/Light 3 600/900 DC 20
------------------------------------------------------------
<DESTRUCTION>
Revives in own Summoning Area, other than current location,
when destroyed in battle!
------------------------------------------------------------
396 Big Insect Insect/Earth 4 1200/1500 DC 27
396 Big Insect Insect/Earth 4 1200/1500 DC 27
397 Basic Insect Insect/Earth 2 500/700 DC 12
397 Basic Insect Insect/Earth 2 500/700 DC 12
398 Hercules Beetle Insect/Earth 5 1500/2000 DC 35
398 Hercules Beetle Insect/Earth 5 1500/2000 DC 35
407 Petit Moth Insect/Earth 1 300/200 DC 5
------------------------------------------------------------
<SPECIAL POWER UP>
Transforms to Larva of Moth when strengthened with Cocoon of
Evolution!
------------------------------------------------------------
412 Alinsection Insect/Earth 3 950/700 DC 17
415 Korogashi Insect/Earth 2 550/400 DC 15
------------------------------------------------------------
<DESTRUCTION>
Reduces all monsters located in vertical and horizontal
spaces by 300 points when destroyed in battle!
------------------------------------------------------------
416 Kattapillar Insect/Earth 1 250/300 DC 6
------------------------------------------------------------
<SPECIAL POWER UP>
Transforms to Larva of Moth when strengthened with Cocoon of
Evloution!
------------------------------------------------------------
419 Kwagar Hercules Insect/Earth 6 1900/1700 DC 36
425 Hunter Spider Insect/Earth 5 1600/1400 DC 30
430 Killer Needle Insect/Wind 4 1200/1000 DC 22
431 Insect Soldiers of the Sky
Insect/Wind 3 1000/800 DC 18
450 Beaked Snake Reptile/Earth 3 800/900 DC 17
601 Liquid Beast Aqua/Water 3 950/800 DC 18
602 Twin Long Rods #2 Aqua/Water 3 850/700 DC 16
630 Stone Armadiller Rock/Earth 3 800/1200 DC 20
648 Rose Spectre of Dunn Plant/Dark 6 2000/1800 DC 38
649 Mushroom Man Plant/Earth 2 800/600 DC 18
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, the power of all Mushroom
Man #2 cards are increased by 500 points!
------------------------------------------------------------
650 Man-Eating Plant Plant/Earth 2 800/600 DC 14
653 Arlownay Plant/Earth 3 800/1000 DC 18
653 Arlownay Plant/Earth 3 800/1000 DC 18
663 Abyss Flower Plant/Earth 2 750/400 DC 12
666 Trent Plant/Earth 5 1500/1800 DC 33
669 Tentacle Plant Plant/Water 2 500/600 DC 11
689 Forest Magic DC 30
------------------------------------------------------------
<MAGIC>
Transform a surrounding 2-space area into FOREST terrain!
------------------------------------------------------------
739 Rain of Mercy Magic DC 10
------------------------------------------------------------
<MAGIC>
Boosts the ATK/DEF factors of all PLANT monsters on the Field
by 600 points!
------------------------------------------------------------
757 Insect Armor with Laser Cannon
Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of INSECT monsters by 500 points!
------------------------------------------------------------
761 Vile Germs Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of PLANT monsters by 500 points!
------------------------------------------------------------
811 Acid Trap Hole Trap (Limited Range) DC 30
------------------------------------------------------------
<TRAP (LIMITED RANGE)>
Disposable trap that triggers against a monster with ATK of
4000 or below, and destroys it!
------------------------------------------------------------
SD04. Injection Fairy Lily
===========================
Average Summon Cost: 3.09
Main Attributes: Light, Wind, Water, Fire
Main Types: Spellcaster, Warrior, Fairy, Aqua
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
095 Injection Fairy Lily Spellcaster/Earth 3 400/1500 DC 24
------------------------------------------------------------
<NATURE EFFECT>
While this card is face-up in the defense position, LP
increases 50 points at the start of each turn!
------------------------------------------------------------
035 Mystical Elf Spellcaster/Light 4 800/2000 DC 33
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, powers up all of your own
LIGHT monsters by 600 points!
------------------------------------------------------------
039 LaMoon Spellcaster/Light 5 1200/1700 DC 29
044 Ancient Elf
047 Eldeen Spellcaster/Light 3 950/1000 DC 20
046 Lady of Faith Spellcaster/Light 3 1100/800 DC 19
046 Lady of Faith Spellcaster/Light 3 1100/800 DC 19
049 Ill Witch Spellcaster/Light 5 1600/1500 DC 31
050 Maiden of the Moonlight Spellcaster/Light 4 1500/1300 DC 33
053 The Unhappy Maiden Spellcaster/Light 1 0/100 DC 6
------------------------------------------------------------
<ATTACK>
Whenever damage is inflicted to LP in battle, the damage
amount is reduced to 0!
------------------------------------------------------------
070 Fairywitch Spellcaster/Dark 3 800/1000 DC 18
080 Witch of the Black Forest
Spellcaster/Dark 4 1100/1200 DC 28
------------------------------------------------------------
<NATURE EFFECT>
While this card is face-up in the defense position, all LIGHT
monsters are reduced 100 points.
------------------------------------------------------------
081 Witch's Apprentice Spellcaster/Dark 2 550/500 DC 11
081 Witch's Apprentice Spellcaster/Dark 2 550/500 DC 11
187 Kanan the Swordmistress Warrior/Earth 4 1400/1400 DC 28
192 Beautiful Beast Trainer Warrior/Earth 5 1750/1500 DC 38
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all BEAST monsters are
increased 300 points!
------------------------------------------------------------
199 Empress Judge Warrior/Earth 6 2100/1700 DC 38
201 Queen's Double Warrior/Earth 1 350/350 DC 12
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all Princess of Tsurugi
cards are increased 700 points!
------------------------------------------------------------
201 Queen's Double Warrior/Earth 1 350/350 DC 12
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all Princess of Tsurugi
cards are increased 700 points!
------------------------------------------------------------
204 Princess of Tsurugi Warrior/Wind 3 900/700 DC 16
204 Princess of Tsurugi Warrior/Wind 3 900/700 DC 16
245 Nekogal #1 Beast/Earth 3 1100/900 DC 20
272 Harpie Lady Winged-Beast/Wind 4 1300/1400 DC 32
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, Harpie's Pet Dragon
increases 300 points!
<SPECIAL POWER UP>
When strengthened with Elegant Egotist, transforms into
Harpie Lady Sisters!
------------------------------------------------------------
373 Spirit of the Harp Fairy/Light 4 800/2000 DC 28
373 Spirit of the Harp Fairy/Light 4 800/2000 DC 28
374 Key Mace Fairy/Light 1 400/300 DC 17
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, shifts all cards to
defense position!
------------------------------------------------------------
378 Lunar Queen Elzaim Fairy/Light 3 750/1100 DC 19
394 Dancing Elf Fairy/Wind 1 300/200 DC 5
394 Dancing Elf Fairy/Wind 1 300/200 DC 5
577 Ice Water Aqua/Water 3 1150/900 DC 21
578 Waterdragon Fairy Aqua/Water 3 1100/700 DC 18
578 Waterdragon Fairy Aqua/Water 3 1100/700 DC 18
610 Red Archery Girl Aqua/Water 4 1400/1500 DC 29
702 Harpie's Feather Duster Magic DC 70
------------------------------------------------------------
<MAGIC>
Destroys all spells located in vertical and horizontal lines
from the activated space!
------------------------------------------------------------
744 Monster Recovery Magic DC 5
------------------------------------------------------------
<MAGIC>
All your monsters on the Field are returned to the Deck!
------------------------------------------------------------
767 Electro-Whip Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of female monsters by 500 points!
------------------------------------------------------------
768 Cyber Shield Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of female monsters by 500 points!
------------------------------------------------------------
770 Malevolent Nuzzler Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of FIEND female monsters by 500 points!
------------------------------------------------------------
796 Cursebreaker Power Up DC 1
------------------------------------------------------------
<POWER UP>
Cancels all spellbind and power increase/decrease effects.
Does not cancel any bonus effects involving terrain and
leader abilities.
------------------------------------------------------------
804 Tears of the Mermaid Trap (Limited Range) DC 15
------------------------------------------------------------
<TRAP (LIMITED RANGE)>
Dispossable trap that spellbinds activated enemy card
for 1 turn, and reduces its strength by 600 points!
------------------------------------------------------------
808 Eatgaboon Trap (Limited Range) DC 8
------------------------------------------------------------
<TRAP (LIMITED RANGE)>
Disposable trap that triggers against a monster with ATK of
1500 or below, and destroys it!
------------------------------------------------------------
SD05. King Tiger Wanghu
=======================
Average Summon Cost: 3.27
Main Attributes: Earth, Dark, Water
Main Types: Beast
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
266 King Tiger Wanghu Beast/Earth 4 1700/1000 DC 32
------------------------------------------------------------
<MOVEMENT>
If face-up, can move 2 spaces at a time regardless of
terrain!
------------------------------------------------------------
008 Darkfire Dragon Dragon/Dark 4 1500/1250 DC 28
093 Leo Wizard Spellcaster/Earth 5 1350/1200 DC 26
097 Djinn the Watcher of the Wind
Spellcaster/Wind 3 700/900 DC 16
120 Dark Assailant Zombie/Dark 4 1200/1200 DC 24
158 Kojikocy Warrior/Earth 4 1500/1200 DC 27
209 Hitotsu-Me Giant Beast-Warrior/Earth 4 1200/1000 DC 22
226 Firewing Pegasus Beast/Fire 6 2250/1800 DC 41
231 Wolf Beast/Earth 3 1200/800 DC 20
236 Larvas Beast/Earth 3 800/1000 DC 23
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all Mon Larvas cards are
increased 500 points!
------------------------------------------------------------
241 Frenzied Panda Beast/Earth 4 1200/1000 DC 22
243 Meotoko Beast/Earth 2 700/600 DC 13
247 Mystical Sheep #2 Beast/Earth 3 800/1000 DC 23
257 Hane-Hane Beast/Earth 2 450/500 DC 15
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, return to own deck and
re-shuffle the deck!
------------------------------------------------------------
258 Ancient One of the Deep Forest
Beast/Earth 6 1800/1900 DC 37
263 Armored Rat Beast/Earth 3 950/1100 DC 21
265 Gazelle The King of Mythical Beasts
Beast/Earth 4 1500/1200 DC 27
293 Feral Imp Fiend/Dark 4 1300/1400 DC 27
331 Megirus Light Fiend/Dark 3 900/600 DC 15
349 Fungi of the Musk Fiend/Dark 1 400/300 DC 12
------------------------------------------------------------
<FLIP>
Reduces an enemy by 500 points when this card is flipped
face-up in battle!
------------------------------------------------------------
400 Giant Flea Insect/Earth 4 1500/1200 DC 27
411 Ganigumo Insect/Earth 2 600/800 DC 19
------------------------------------------------------------
<MOVEMENT>
Able to move and attack without triggering an opponent's
TRAP (LIMITED RANGE)!
------------------------------------------------------------
425 Hunter Spider Insect/Earth 5 1600/1400 DC 30
439 Tomozaurus Dinosaur/Earth 2 500/400 DC 9
443 Trakadon Dinosaur/Earth 3 1300/800 DC 21
462 Enchanting Mermaid Fish/Water 3 1200/900 DC 21
494 Spike Clubber Machine/Dark 5 1700/1800 DC 35
516 Mechanical Spider Machine/Earth 2 400/500 DC 9
557 Monsturtle Aqua/Water 3 800/1000 DC 18
564 Hitodenchak Aqua/Water 2 600/700 DC 18
------------------------------------------------------------
<ATTACK>
Gains 1000 bonus points when engaged in battle with
MACHINE monsters!
------------------------------------------------------------
623 Flame Snake Pyro/Earth 2 400/450 DC 9
628 Haniwa Rock/Earth 2 500/500 DC 10
631 Rock Ogre Grotto #2 Rock/Earth 3 700/1400 DC 21
657 Rainbow Flower Plant/Earth 2 400/500 DC 9
689 Forest Magic DC 30
------------------------------------------------------------
<MAGIC>
Transform a surrounding 2-space area into FOREST terrain!
------------------------------------------------------------
705 Goblin's Secret Remedy Magic DC 10
------------------------------------------------------------
<MAGIC>
1000-point LP recovery for controlling player!
------------------------------------------------------------
709 Sparks Magic DC 2
------------------------------------------------------------
<MAGIC>
Inflicts 50 points of damage to opponent's LP!
------------------------------------------------------------
726 Fissure Magic DC 50
------------------------------------------------------------
<MAGIC>
Destroys the monster with the lowest ATK on the Field!
------------------------------------------------------------
759 Beast Fangs Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of BEAST monsters by 500 points!
------------------------------------------------------------
769 Mystical Moon Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power fo BEAST and BEAST-WARRIOR monsters by
500 points!
------------------------------------------------------------
817 Block Attack Trap (Full Range) DC 25
------------------------------------------------------------
<TRAP (FULL RANGE)>
Disposable trap that triggers when an enemy card completes
its move in the attack position! Cancels the card's actions
and ends further movement.
------------------------------------------------------------
SD06. Kryuel
============
Average Summon Cost: 3.42
Main Attributes: Dark, Wind
Main Types: Fiend, Spellcaster, Zombie, Dinosaur
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
365 Kryuel Fiend/Dark 4 1000/1700 DC 32
------------------------------------------------------------
<NATURE EFFECT>
While this card is face-up in the defense position, all
damage to LP increased by 200 points!
------------------------------------------------------------
004 Blackland Fire Dragon Dragon/Dark 4 1500/800 DC 23
028 Wicked Dragon with the Ergatz Head
Dragon/Wind 3 900/900 DC 18
028 Wicked Dragon with the Ergatz Head
Dragon/Wind 3 900/900 DC 18
065 Necrolancer the Timelord Spellcaster/Dark 3 800/900 DC 17
067 Phantom Dewan Spellcaster/Dark 2 700/600 DC 18
------------------------------------------------------------
<FLIP>
When this card is flipped face-up in battle, spellbinds
opposing monster for 3 turns!
------------------------------------------------------------
069 Masked Sorcerer Spellcaster/Dark 4 900/1400 DC 23
081 Witch's Apprentice Spellcaster/Dark 2 550/500 DC 11
101 Shadow Specter Zombie/Dark 1 500/200 DC 12
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all Shadow Specters are
increased by 300 points!
------------------------------------------------------------
101 Shadow Specter Zombie/Dark 1 500/200 DC 12
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all Shadow Specters are
increased by 300 points!
------------------------------------------------------------
111 Fiend's Hand Zombie/Dark 2 600/600 DC 17
------------------------------------------------------------
<DESTRUCTION>
When destroyed in battle, it destroys the opposing monster
as well!
------------------------------------------------------------
138 Masked Clown Warrior/Dark 2 500/700 DC 12
142 Unknown Warrior of Fiend Warrior/Dark 3 1000/500 DC 15
142 Unknown Warrior of Fiend Warrior/Dark 3 1000/500 DC 15
216 Solitude Beast-Warrior/Earth 3 1050/1000 DC 26
------------------------------------------------------------
<DESTRUCTION>
Spellbinds an opponent for 3 turns when destroyed in battle!
------------------------------------------------------------
297 Kuriboh Fiend/Dark 1 300/200 DC 10
------------------------------------------------------------
<ATTACK>
Whenever damage is inflicted to LP in battle, the damage
amount is reduced to 0!
------------------------------------------------------------
300 King of Yamimakai Fiend/Dark 5 2000/1530 DC 36
301 Barox Fiend/Dark 5 1380/1530 DC 30
301 Barox Fiend/Dark 5 1380/1530 DC 30
323 Madjinn Gunn Fiend/Dark 2 600/800 DC 14
324 Dark Titan of Terror Fiend/Dark 4 1300/1100 DC 25
343 Ushi Oni Fiend/Dark 6 2150/1950 DC 41
350 The Bistro Butcher Fiend/Dark 4 1800/1000 DC 28
351 Neck Hunter Fiend/Dark 6 1750/1900 DC 37
351 Neck Hunter Fiend/Dark 6 1750/1900 DC 37
355 Wretched Ghost of the Attic
Fiend/Dark 2 550/400 DC 10
355 Wretched Ghost of the Attic
Fiend/Dark 2 550/400 DC 10
359 Man-Eating Treasure Chest
Fiend/Dark 4 1600/1000 DC 26
363 Three-Headed Geedo Fiend/Dark 4 1200/1400 DC 26
367 Air Eater Fiend/Wind 6 2100/1600 DC 38
367 Air Eater Fiend/Wind 6 2100/1600 DC 38
496 Cyber Commander Machine/Dark 2 750/700 DC 20
------------------------------------------------------------
<NATURE EFFECT>
While this card is face-up in the defense position, the
strength of all your MACHINE monsters are increased by
300 bonus points!
------------------------------------------------------------
503 Mechanical Snail Machine/Dark 3 800/1000 DC 18
503 Mechanical Snail Machine/Dark 3 800/1000 DC 18
698 Magical Labyrinth Magic DC 10
------------------------------------------------------------
<MAGIC>
Randomly selects 1 LABYRINTH terrain space, transforms it to
NORMAL, and transforms the space where this card was
triggered into LABYRINTH terrain! This card is effective
only if there is at least one space containing LABYRINTH
terrain on the Field.
------------------------------------------------------------
709 Sparks Magic DC 2
------------------------------------------------------------
<MAGIC>
Inflicts 50 points of damage to opponent's LP!
------------------------------------------------------------
710 Hinotama Magic DC 5
------------------------------------------------------------
<MAGIC>
Inflicts 100 points of damage to opponent's LP!
------------------------------------------------------------
745 Call Of The Haunted Magic DC 1
------------------------------------------------------------
<MAGIC>
All your monsters on the Field are transformed to ZOMBIE
monsters!
------------------------------------------------------------
782 Fiend Castle Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of FIEND monsters by 500 points!
------------------------------------------------------------
795 Paralyzing Potion Power Up DC 15
------------------------------------------------------------
<POWER UP>
Renders all monsters other than MACHINE eternally spellbound!
------------------------------------------------------------
SD07. Luminous Soldier
======================
Average Summon Cost: 3.44
Main Attributes: Light, Earth, Water
Main Types: Warrior, Fairy, Spellcaster, Fish
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
136 Luminous Soldier Warrior/Light 5 1600/1400 DC 30
003 Kaiser Dragon Dragon/Light 7 2300/2000 DC 43
047 Eldeen Spellcaster/Light 3 950/1000 DC 20
047 Eldeen Spellcaster/Light 3 950/1000 DC 20
048 Lady of Faith Spellcaster/Light 3 1100/800 DC 19
052 Neo the Magic Swordsman Spellcaster/Light 4 1700/1000 DC 27
093 Leo Wizard Spellcaster/Earth 5 1350/1200 DC 26
133 Moon Envoy Warrior/Light 4 1100/1000 DC 21
133 Moon Envoy Warrior/Light 4 1100/1000 DC 21
157 Karbonala Warrior Warrior/Earth 4 1500/1200 DC 27
162 Hero of the East Warrior/Earth 3 1100/1000 DC 21
169 Hard Armor Warrior/Earth 3 300/1200 DC 15
174 Armaill Warrior/Earth 3 700/1300 DC 20
174 Armaill Warrior/Earth 3 700/1300 DC 20
187 Kanan the Swordmistress Warrior/Earth 4 1400/1400 DC 28
191 Swordsman from a Foreign Land
Warrior/Earth 1 250/250 DC 10
------------------------------------------------------------
<DESTRUCTION>
When destroyed in battle, it destroys the opposing monster
as well!
------------------------------------------------------------
198 Oscillo Hero
212 Beaver Warrior Beast-Warrior/Earth 4 1200/1500 DC 27
214 Tiger Axe Beast-Warrior/Earth 4 1300/1100 DC 24
232 Silver Fang Beast/Earth 3 1200/800 DC 20
286 Winged Dragon Guardian, of the Fortress #2
Winged-Beast/Wind 4 1200/1000 DC 22
369 Goddess with the Third Eye
Fairy/Light 4 1200/1000 DC 22
369 Goddess with the Third Eye
Fairy/Light 4 1200/1000 DC 22
379 Wing Egg Elf Fairy/Light 3 500/1300 DC 18
381 Ocubeam Fairy/Light 5 1550/1650 DC 32
392 Airknight Parshath Fairy/Light 5 1900/1400 DC 33
443 Trakadon Dinosaur/Earth 3 1300/800 DC 21
463 White Dolphin Fish/Water 2 500/400 DC 9
463 White Dolphin Fish/Water 2 500/400 DC 9
475 Amazon of the Seas Fish/Water 4 1300/1400 DC 27
535 Thunder Dragon Thunder/Light 5 1600/1500 DC 31
543 Kaminarikozou Thunder/Wind 2 700/600 DC 13
559 Arma Knight Aqua/Water 4 1000/1200 DC 22
586 Kanikabuto Aqua/Water 3 650/900 DC 16
615 Charubin the Fire Knight Pyro/Fire 3 1100/800 DC 19
617 Hinotama Soul Pyro/Fire 2 600/500 DC 16
------------------------------------------------------------
<DESTRUCTION>
When this card is destroyed in battle, all SPELL Cards
positioned in adjacent spaces are destroyed!
------------------------------------------------------------
628 Haniwa Rock/Earth 2 500/500 DC 10
696 Burning Land Magic DC 30
------------------------------------------------------------
<MAGIC>
Transform a surrounding 2-space area into NORMAL terrain!
------------------------------------------------------------
752 Legendary Sword Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of WARRIOR monsters of LIGHT and EARTH
by 500 points!
------------------------------------------------------------
781 Bright Castle Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of LIGHT monsters by 500 points!
------------------------------------------------------------
820 Fake Trap Trap (Full Range) DC 5
------------------------------------------------------------
<TRAP (FULL RANGE)>
Disposable trap that triggers when Harpie's Feather Duster
is activated, and nullifies the card's effect!
------------------------------------------------------------
SD08. Maiden of Aqua
====================
Average Summon Cost: 3.29
Main Attributes: Water, Fire
Main Types: Aqua, Sea Serpent
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
612 Maiden of The Aqua Aqua/Water 4 700/2000 DC 32
------------------------------------------------------------
<NATURE EFFECT>
The power of all your AQUA monsters increases 500 points
while this card is face-up in the defense position.
------------------------------------------------------------
005 Koumori Dragon Dragon/Dark 4 1500/1200 DC 27
100 Aqua Madoor Spellcaster/Water 4 1200/2000 DC 32
331 Megirus Light Fiend/Dark 3 900/600 DC 15
336 Bio Plant Fiend/Dark 3 600/1300 DC 19
452 Krokodilus Reptile/Water 4 1100/1200 DC 23
463 White Dolphin Fish/Water 2 500/400 DC 9
473 Man-eating Black Shark Fish/Water 5 2100/1300 DC 34
476 Kairyu-Shin Sea Serpent/Water 5 1800/1500 DC 38
------------------------------------------------------------
<FLIP>
All spaces within a range of 1 space are transformed to Sea
terrain when this card is flipped face-up!
------------------------------------------------------------
477 Takriminos Sea Serpent/Water 4 1500/1200 DC 27
477 Takriminos Sea Serpent/Water 4 1500/1200 DC 27
503 Mechanical Snail Machine/Dark 3 800/1000 DC 18
547 Bolt Penguin Thunder/Water 3 1100/800 DC 19
550 Fiend Kraken Aqua/Water 4 1200/1400 DC 26
555 Akihiron Aqua/Water 5 1700/1400 DC 31
556 The Melting Red Shadow Aqua/Water 2 500/700 DC 12
558 Turtle Tiger Aqua/Water 4 1000/1500 DC 25
562 Twin Long Rods #1 Aqua/Water 3 900/700 DC 14
564 Hitodenchak Aqua/Water 2 600/700 DC 18
------------------------------------------------------------
<ATTACK>
Gains 1000 bonus points when engaged in battle with MACHINE
monsters!
------------------------------------------------------------
568 The Furious Sea King Aqua/Water 3 800/700 DC 20
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, transforms all adjacent
spaces to Sea terrain!
------------------------------------------------------------
571 Psychic Kappa Aqua/Water 2 400/1000 DC 19
------------------------------------------------------------
<ATTACK>
Whenever damage is inflicted to LP in battle, the damage
amount is reduced to 0!
------------------------------------------------------------
572 Flying Penguin Aqua/Water 4 1200/1000 DC 22
583 Giant Red Seasnake Aqua/Water 4 1800/800 DC 26
586 Kanikabuto Aqua/Water 3 650/900 DC 16
587 Zarigun Aqua/Water 2 600/700 DC 13
587 Zarigun Aqua/Water 2 600/700 DC 13
588 Sea Kamen Aqua/Water 4 1100/1300 DC 24
588 Sea Kamen Aqua/Water 4 1100/1300 DC 24
589 Ameba Aqua/Water 1 300/350 DC 12
------------------------------------------------------------
<DESTRUCTION>
Transforms all adjacent spaces into Sea spaces when
destroyed in battle!
------------------------------------------------------------
590 Yado Karu Aqua/Water 4 900/1700 DC 26
591 Turtle Raccoon Aqua/Water 3 700/900 DC 21
------------------------------------------------------------
<FLIP>
Teleports to own Summoning Area when this card is flipped
face-up! When this card is flipped face-up in battle, that
battle is cancelled.
------------------------------------------------------------
593 Star Boy Aqua/Water 2 550/500 DC 16
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all of own AQUA
monsters are strengthened by 300 points!
------------------------------------------------------------
600 Penguin Soldier Aqua/Water 2 750/500 DC 18
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all Penguin Knights are
strengthened by 800 points!
------------------------------------------------------------
601 Liquid Beast Aqua/Water 3 950/800 DC 18
606 Night Lizard Aqua/Water 4 1150/1300 DC 25
606 Night Lizard Aqua/Water 4 1150/1300 DC 25
669 Tentacle Plant Plant/Water 2 500/600 DC 11
718 The Eye of Truth Magic DC 25
------------------------------------------------------------
<MAGIC>
Displays opponent's hand face-up for 5 seconds!
------------------------------------------------------------
742 Aqua Chorus Magic DC 10
------------------------------------------------------------
<MAGIC>
Boosts the ATK/DEF factors of all WATER monsters on the
Field by 600 points!
------------------------------------------------------------
777 Power of Kaishin Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of WATER monsters by 500 points!
------------------------------------------------------------
804 Tears of the Mermaid Trap (Limited Range) DC 15
------------------------------------------------------------
<TRAP (LIMITED RANGE)>
Dispossable trap that spellbinds activated enemy card
for 1 turn, and reduces its strength by 600 points!
------------------------------------------------------------
SD09. Molten Behemoth
=====================
Average Summon Cost: 3.59
Main Attributes: Earth, Dark, Fire, Wind
Main Types: Pyro, Rock, Beast, Warrior
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
622 Molten Behemoth Pyro/Fire 5 1000/2200 DC 37
------------------------------------------------------------
<NATURE EFFECT>
The power of all your PYRO monsters increases 500 points
while this card is face-up in the defense position.
------------------------------------------------------------
004 Blackland Fire Dragon Dragon/Dark 4 1500/800 DC 23
022 Winged Dragon, Guardian of the Fortress # 1
Dragon/Wind 4 1400/1200 DC 26
072 Sectarian of Secrets Spellcaster/Dark 2 700/500 DC 17
------------------------------------------------------------
<DESTRUCTION>
Weakens an opposing enemy by 300 points when destroyed in
battle!
------------------------------------------------------------
088 Flame Manipulator Spellcaster/Fire 3 900/1000 DC 19
118 Flame Ghost Zombie/Dark 3 1000/800 DC 23
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all cards located in
Sea terrain are destroyed!
------------------------------------------------------------
122 Three-Legged Zombies Zombie/Dark 3 1100/800 DC 19
168 Rhaimurdos of the Red Sword
Warrior/Earth 4 1200/1300 DC 25
168 Rhaimurdos of the Red Sword
Warrior/Earth 4 1200/1300 DC 25
177 Kagemusha of the Blue Flame
Warrior/Earth 2 800/400 DC 12
209 Hitotsu-Me Giant Beast-Warrior/Earth 4 1200/1000 DC 22
209 Hitotsu-Me Giant Beast-Warrior/Earth 4 1200/1000 DC 22
211 Battle Ox Beast-Warrior/Earth 4 1700/1000 DC 27
225 Dark Rabbit Beast/Dark 4 1100/1500 DC 26
------------------------------------------------------------
<SPECIAL POWER UP>
Strong in TOON terrain!
------------------------------------------------------------
231 Wolf Beast/Earth 3 1200/800 DC 20
277 Mavelus Winged-Beast/Wind 4 1300/900 DC 22
277 Mavelus Winged-Beast/Wind 4 1300/900 DC 22
307 That Which Feeds on Life Fiend/Dark 4 1200/1000 DC 22
363 Three-Headed Geedo Fiend/Dark 4 1200/1400 DC 26
400 Giant Flea Insect/Earth 4 1500/1200 DC 27
426 Acid Crawler Insect/Earth 3 900/700 DC 16
452 Krokodilus Reptile/Water 4 1100/1200 DC 23
484 Cyber Soldier of Darkworld
Machine/Dark 4 1400/1200 DC 26
518 Shovel Crusher Machine/Earth 3 900/1200 DC 21
540 Tripwire Beast Thunder/Earth 4 1200/1300 DC 25
541 Electric Lizard Thunder/Earth 3 850/800 DC 22
------------------------------------------------------------
<FLIP>
Spellbinds the opposing enemy for 1 turn when this card is
flipped face-up in battle!
------------------------------------------------------------
613 Dragon Piper Pyro/Fire 3 200/1800 DC 20
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all spellbound cards are
freed and can move in the following turn!
------------------------------------------------------------
616 Fire Eye Pyro/Fire 2 800/600 DC 19
------------------------------------------------------------
<MOVEMENT>
Able to move and attack without triggering an opponent's
TRAP (LIMITED RANGE)!
------------------------------------------------------------
618 Fireyarou Pyro/Fire 4 1300/1000 DC 23
620 Flame Cerebrus Pyro/Fire 6 2100/1800 DC 39
623 Flame Snake Pyro/Earth 2 400/450 DC 9
633 Millennium Golem Rock/Earth 5 2000/2200 DC 42
634 Destroyer Golem Rock/Earth 4 1500/1000 DC 25
643 Morphing Jar Rock/Earth 2 700/600 DC 13
646 Stone Statue of the Aztecs
Rock/Earth 4 300/2000 DC 23
690 Wasteland Magic DC 30
------------------------------------------------------------
<MAGIC>
Transform a surrounding 2-space area into WASTELAND terrain!
------------------------------------------------------------
710 Hinotama Magic DC 5
------------------------------------------------------------
<MAGIC>
Inflicts 100 points of damage to opponent's LP!
------------------------------------------------------------
710 Hinotama Magic DC 5
------------------------------------------------------------
<MAGIC>
Inflicts 100 points of damage to opponent's LP!
------------------------------------------------------------
779 Salamandra Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of FIRE monsters by 500 points!
------------------------------------------------------------
784 Spring of Rebirth Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power THUNDER, AQUA, PYRO, and ROCK monsters
by 500 points!
------------------------------------------------------------
786 Burning Spear Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of PYRO monster by 500 points!
------------------------------------------------------------
SD10. Patrician of Darkness
===========================
Average Summon Cost: 3.29
Main Attributes: Dark, Earth
Main Types: Zombie, Fiend, Warrior, Plant
Deck Leader:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
132 Patrician of Darkness Zombie/Dark 5 2000/1400 DC 34
032 Lesser Dragon Dragon/Wind 4 1200/1000 DC 22
059 Saggi the Dark Clown Spellcaster/Dark 3 600/1500 DC 21
------------------------------------------------------------
<SPECIAL POWER UP>
Strong in TOON terrain!
------------------------------------------------------------
068 Akakieisu Spellcaster/Dark 3 1000/800 DC 18
101 Shadow Specter Zombie/Dark 1 500/200 DC 12
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all Shadow Specters are
increased by 300 points!
------------------------------------------------------------
102 Skull Servant Zombie/Dark 1 300/200 DC 10
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all Skull Servants are
increased by 300 points!
------------------------------------------------------------
103 Zombie Warrior Zombie/Dark 3 1200/900 DC 21
106 Dragon Zombie Zombie/Dark 3 1600/0 DC 16
111 Fiend's Hand Zombie/Dark 2 600/600 DC 17
------------------------------------------------------------
<DESTRUCTION>
When destroyed in battle, it destroys the opposing monster
as well!
------------------------------------------------------------
112 Blue-Eyed Silver Zombie Zombie/Dark 3 900/700 DC 21
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all your monsters are
transformed into ZOMBIE monsters!
------------------------------------------------------------
114 Dokuroizo the Grim Reaper
Zombie/Dark 3 900/1200 DC 26
------------------------------------------------------------
<MOVEMENT>
Able to move and attack without triggering an opponent's
TRAP (LIMITED RANGE)
------------------------------------------------------------
117 Phantom Ghost Zombie/Dark 2 600/800 DC 14
120 Dark Assailant Zombie/Dark 4 1200/1200 DC 24
123 Shadow Ghoul Zombie/Dark 5 1600/1300 DC 34
------------------------------------------------------------
<MOVEMENT>
Can move into LABYRINTH terrain, and transforms into Wall
Shadow!
------------------------------------------------------------
130 Great Mammoth of Goldfine
Zombie/Dark 6 2200/1800 DC 40
140 Skull Stalker Warrior/Dark 3 900/800 DC 22
------------------------------------------------------------
<DESTRUCTION>
Reduces opposing monster by 300 points when destroyed in
battle!
------------------------------------------------------------
160 Zanki Warrior/Earth 5 1500/1700 DC 32
177 Kagemusha of the Blue Flame
Warrior/Earth 2 800/400 DC 12
238 Lisark Beast/Earth 4 1300/1300 DC 26
261 Obese Marmot of Nefariousness
Beast/Earth 3 750/800 DC 14
284 Skullbird Winged-Beast/Wind 6 1900/1700 DC 36
304 Crass Clown Fiend/Dark 4 1350/1400 DC 28
308 Trial of Nightmare Fiend/Dark 4 1300/900 DC 22
309 Witty Phantom Fiend/Dark 4 1400/1300 DC 27
397 Basic Insect Insect/Earth 2 500/700 DC 12
399 Gokibore Insect/Earth 4 1200/1400 DC 26
416 Kattapillar Insect/Earth 1 250/300 DC 6
------------------------------------------------------------
<SPECIAL POWER UP>
Transforms to Larva of Moth when strengthened with Cocoon
of Evloution!
------------------------------------------------------------
435 Mammoth Graveyard Dinosaur/Earth 3 1200/800 DC 20
495 Cyber-Stein Machine/Dark 2 700/500 DC 17
------------------------------------------------------------
<ATTACK>
Transforms occupied space into WASTELAND when engaged in
battle!
------------------------------------------------------------
504 Disk Magician Machine/Dark 4 1350/1000 DC 24
608 Gruesom Goo Aqua/Water 3 1300/700 DC 20
637 Stone Ghost Rock/Earth 4 1200/1000 DC 22
638 The Statue of Easter Island
Rock/Earth 4 1100/1400 DC 25
664 Living Vase Plant/Earth 3 900/1100 DC 20
665 Snakeyashi Plant/Earth 4 1000/1200 DC 22
694 Yami Magic DC 30
------------------------------------------------------------
<MAGIC>
Transform a surrounding 2-space area into DARK terrain!
------------------------------------------------------------
712 Ookazi Magic DC 15
------------------------------------------------------------
<MAGIC>
Inflicts 500 points of damamge to opponent's LP!
------------------------------------------------------------
749 Dimensionhole Magic DC 20
------------------------------------------------------------
<MAGIC>
Transports your Leader to the space where this card is
activated!
------------------------------------------------------------
753 Sword of Dark Destruction
Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of WARRIOR monsters of DARK, FIRE,
WATER, and WIND by 500 points!
------------------------------------------------------------
772 Violet Crystal Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of ZOMBIE monsters by 500 points!
------------------------------------------------------------
796 Cursebreaker Power Up DC 1
------------------------------------------------------------
<POWER UP>
Cancels all spellbind and power increase/decrease effects.
Does not cancel any bonus effects involving terrain and
leader abilities.
------------------------------------------------------------
SD11. Robotic Knight
===========================
Average Summon Cost: 3.40
Main Attributes: Dark, Earth
Main Types: Machine, Warrior
Deck Leader:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
510 Robotic Knight Machine/Fire 5 1600/1800 DC 39
------------------------------------------------------------
<NATURE EFFECT>
While this card is face-up in the defense position, the
strength of all your MACHINE monsters are increased by
300 bonus points!
------------------------------------------------------------
008 Darkfire Dragon Dragon/Dark 4 1500/1250 DC 28
032 Lesser Dragon Dragon/Wind 4 1200/1000 DC 22
063 Kaminowizard Spellcaster/Dark 4 1300/1100 DC 24
103 Zombie Warrior Zombie/Dark 3 1200/900 DC 21
103 Zombie Warrior Zombie/Dark 3 1200/900 DC 21
142 Unknown Warrior of Fiend
Warrior/Dark 3 1000/500 DC 15
185 Masaki the Legendary Swordsman
Warrior/Earth 4 1100/1100 DC 22
202 Invader of the Throne Warriro/Earth 5 1350/1700 DC 31
218 Ogre of the Black Shadow
Beast-Warrior/Earth 4 1200/1400 DC 26
251 Burglar Beast/Earth 3 850/800 DC 17
254 Armored Rat Beast/Earth 3 950/1100 DC 22
271 Tyhone Winged-Beast/Wind 4 1200/1400 DC 26
323 Madjinn Gunn Fiend/Dark 2 600/800 DC 14
354 Invader from Another Dimension
Fiend/Dark 4 950/1400 DC 24
405 Winged Cleaver Insect/Earth 2 700/700 DC 14
437 Uraby Dinosaur/Earth 4 1500/800 DC 23
444 Little D Dinosaur/Earth 3 1100/700 DC 18
487 Pendulum Machine Machine/Dark 6 1750/2000 DC 38
495 Cyber-Stein Machine/Dark 2 700/500 DC 17
------------------------------------------------------------
<ATTACK>
Transforms occupied space into WASTELAND when engaged in
battle!
------------------------------------------------------------
496 Cyber Commander Machine/Dark 2 750/700 DC 20
------------------------------------------------------------
<NATURE EFFECT>
While this card is face-up in the defense position, the
strength of all your MACHINE monsters are increased by
300 bonus points!
------------------------------------------------------------
497 Jinzo #7 Machine/Dark 2 500/400 DC 9
499 Brave Scizzar Machine/Dark 4 1300/1000 DC 23
499 Brave Scizzar Machine/Dark 4 1300/1000 DC 23
507 Space Megatron Machine/Dark 4 1400/2000 DC 34
507 Space Megatron Machine/Dark 4 1400/2000 DC 34
512 Holograph Machine/Earth 3 1100/700 DC 18
513 Steel Scorpion Machine/Earth 1 250/300 DC 6
513 Steel Scorpion Machine/Earth 1 250/300 DC 6
516 Mechanical Spider Machine/Earth 2 400/500 DC 9
524 Royal Guard Machine/Earth 6 1900/2200 DC 41
526 Steel Ogre Grotto #2 Machine/Earth 6 1900/2200 DC 41
530 Bat Machine/Wind 1 300/350 DC 12
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, if there's a Jigen Bakudan
in any adjacent space, teleport 1 Jigen Bakudan to an
opponent's Summoning Area.
------------------------------------------------------------
618 Fireyarou Pyro/Fire 4 1300/1000 DC 23
631 Rock Ogre Grotto #2 Rock/Earth 3 700/1400 DC 21
634 Destroyer Golem Rock/Earth 4 1500/1000 DC 25
690 Wasteland Magic DC 30
------------------------------------------------------------
<MAGIC>
Transform a surrounding 2-space area into WASTELAND terrain!
------------------------------------------------------------
709 Sparks Magic DC 2
------------------------------------------------------------
<MAGIC>
Inflicts 50 points of damage to opponent's LP!
------------------------------------------------------------
738 Limiter Removal Magic DC 30
------------------------------------------------------------
<MAGIC>
Boosts the ATK/DEF factors of all MACHINE monsters on the
Field by 600 points!
------------------------------------------------------------
774 Machine Conversion Factory
Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of MACHINE monsters by 500 points!
------------------------------------------------------------
809 Bear Trap Trap (Limited Range) DC 10
------------------------------------------------------------
<TRAP (LIMTED RANGE)>
Disposable trap that triggers against a monster with ATK of
2000 or below, and destroys it!
------------------------------------------------------------
SD12. Serpentine Princess
=========================
Average Summon Cost: 3.26
Main Attributes: Earth, Water, Fire
Main Types: Reptile, Dinosaur, Spellcaster, Aqua
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
458 Serpentine Princess Reptile/Water 5 1400/2000 DC 39
------------------------------------------------------------
<FLIP>
Own REPTILE monsters strengthened by 900 points when this
card is flipped face-up!
------------------------------------------------------------
028 Wicked Dragon with the Ergatz Head
Dragon/Wind 3 900/900 DC 18
067 Phantom Dewan Spellcaster/Dark 2 700/600 DC 18
------------------------------------------------------------
<FLIP>
When this card is flipped face-up in battle, spellbinds
opposing monster for 3 turns!
------------------------------------------------------------
069 Maseked Sorcerer Spellcaster/Dark 4 900/1400 DC 23
071 Ancient Sorcerer Spellcaster/Dark 4 1000/1300 DC 23
073 Mystic Lamp Spellcaster/Dark 1 400/300 DC 12
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, strengthens the Lord of
the Lamp by 700 points!
------------------------------------------------------------
100 Aqua Madoor Spellcaster/Water 4 1200/2000 DC 32
118 Flame Ghost Zombie/Dark 3 1000/800 DC 23
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all cards located in
Sea terrain are destroyed!
------------------------------------------------------------
129 The Wandering Doomed Zombie/Dark 2 800/600 DC 14
166 Dragon Statue Warrior/Earth 3 1100/900 DC 20
173 Mysterious Puppeteer Warrior/Earth 4 1000/1500 DC 25
434 Two-Headed King Rex Dinosaur/Earth 4 1600/1200 DC 28
436 Megazowler Dinosaur/Earth 6 1800/2000 DC 38
437 Uraby Dinosaur/Earth 4 1500/800 DC 23
437 Uraby Dinosaur/Earth 4 1500/800 DC 23
438 Crawling Dragon #2 Dinosaur/Earth 4 1600/1200 DC 28
441 Pragtical Dinosaur/Earth 5 1900/1500 DC 34
446 Yormungarde Reptile/Earth 3 1200/900 DC 21
446 Yormungarde Reptile/Earth 3 1200/900 DC 21
449 Drooling Lizard Reptile/Earth 3 900/800 DC 17
453 Grappler Reptile/Water 4 1300/1200 DC 25
453 Grappler Reptile/Water 4 1300/1200 DC 25
454 Toon Alligator Reptile/Water 4 800/1600 DC 24
------------------------------------------------------------
<SPECIAL POWER UP>
Strong in TOON terrain!
------------------------------------------------------------
455 Emperor of the Land and Sea
Reptile/Water 5 1800/1500 DC 33
456 Sinister Serpent Reptile/Water 1 300/250 DC 11
------------------------------------------------------------
<DESTRUCTION>
Reduces opponent's Summoning Power to 0 when destroyed in
battle!
------------------------------------------------------------
513 Steel Scorpion Machine/Earth 1 250/300 DC 6
517 Giga-tech Wolf Machine/Earth 4 1200/1400 DC 26
525 Machine Attacker Machine/Earth 5 1600/1300 DC 29
564 Hitodenchak Aqua/Water 2 600/700 DC 18
------------------------------------------------------------
<ATTACK>
Gains 1000 bonus points when engaged in battle with MACHINE
monsters!
------------------------------------------------------------
569 Wetha Aqua/Water 3 1000/900 DC 19
572 Flying Penguin Aqua/Water 4 1200/1000 DC 22
595 Behegon Aqua/Water 4 1350/1000 DC 24
627 Ancient Jar Rock/Earth 1 400/200 DC 11
------------------------------------------------------------
<NATURE EFFECT>
The turn count for spellbound cards is not conducted while
the card is in the face-up, defense position!
------------------------------------------------------------
630 Stone Armadiller Rock/Earth 3 800/1200 DC 20
654 Yashinoki Plant/Earth 2 800/600 DC 19
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, LP increases 500 points!
------------------------------------------------------------
663 Abyss Flower Plant/Earth 2 750/400 DC 12
690 Wasteland Magic DC 30
------------------------------------------------------------
<MAGIC>
Transform a surrounding 2-space area into WASTELAND terrain!
------------------------------------------------------------
741 Sebek's Blessing Magic DC 10
------------------------------------------------------------
<MAGIC>
Boosts the ATK/DEF factors of all REPTILE monsters on the
Field by 600 points!
------------------------------------------------------------
775 Raise Body Heat Magic DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of DRAGON and REPTILE monsters by 500
points!
------------------------------------------------------------
777 Power of Kaishin Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of WATER monsters by 500 points!
------------------------------------------------------------
795 Paralyzing Potion Power Up DC 15
------------------------------------------------------------
<POWER UP>
Renders all monsters other than MACHINE eternally spellbound!
------------------------------------------------------------
SD13. The Illusory Gentleman
============================
Average Summon Cost: 3.28
Main Attributes: Dark, Light, Water, Wind
Main Types: Spellcaster, Zombie, Fiend, Aqua
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
086 The Illusory Gentleman Spellcaster/Dark 5 1500/1600 DC 31
005 Koumori Dragon Dragon/Dark 4 1500/1200 DC 27
037 Rougue Doll Spellcaster/Light 4 1600/1000 DC 31
------------------------------------------------------------
<ATTACK>
Allows the one-sided destruction of the opposition when
battling ZOMBIE monsters!
------------------------------------------------------------
044 Ancient Elf Spellcaster/Light 4 1450/1200 DC 27
046 Musician King Spellcaster/Light 5 1750/1500 DC 33
053 The Unhappy Maiden Spellcaster/Light 1 0/100 DC 6
------------------------------------------------------------
<ATTACK>
Whenever damage is inflicted to LP in battle, the damage
amount is reduced to 0!
------------------------------------------------------------
061 Illusionist Faceless Mage
Spellcaster/Dark 5 1200/2200 DC 39
------------------------------------------------------------
<FLIP>
When this card is flipped face-up in battle, spellbinds
opposing monster for 3 turns!
------------------------------------------------------------
070 Fairywitch Spellcaster/Dark 3 800/1000 DC 18
091 Spirit of the Mountain Spellcaster/Earth 5 1300/1800 DC 31
096 Spirit of the Winds Spellcaster/wind 5 1700/1400 DC 31
101 Shadow Specter Zombie/Dark 1 500/200 DC 12
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all Shadow Specters are
increased by 300 points!
------------------------------------------------------------
110 The 13th Grave Zombie/Dark 3 1200/900 DC 21
116 Mech Mole Zombie Zombie/Dark 2 500/400 DC 14
------------------------------------------------------------
<FLIP>
When turned face-up in battle, transforms an opponent into
a ZOMBIE monster!
------------------------------------------------------------
122 Three-Legged Zombies Zombie/Dark 3 1100/800 DC 19
124 Magical Ghost Zombie/Dark 4 1300/1400 DC 27
139 Fiend Sword Warrior/Dark 4 1400/800 DC 22
287 Crow Goblin winged-Beast/Wind 5 1850/1600 DC 35
288 Takuhee Winged-Beast/Wind 4 1450/1000 DC 25
297 Kuriboh Fiend/Dark 1 300/200 DC 10
------------------------------------------------------------
<ATTACK>
Whenever damage is inflicted to LP in battle, the damage
amount is reduced to 0!
------------------------------------------------------------
312 Lord of the Lamp Fiend/Dark 4 1400/1200 DC 26
318 Ancient Brain Fiend/Dark 3 1000/700 DC 17
335 Dark Artist Fiend/Dark 3 600/1400 DC 20
344 Monster Eye Fiend/Dark 1 250/350 DC 11
------------------------------------------------------------
<FLIP>
When turned face-up, flips the last card played by an
opponent face-up!
------------------------------------------------------------
374 Key Mace Fairy/Light 1 400/300 DC 17
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, shifts all cards to
defense position!
------------------------------------------------------------
393 Doma The Angel of Silence
Fairy/Dark 5 1600/1400 DC 30
450 Beaked Snake Reptile/Earth 3 800/900 DC 17
460 Rare Fish Fish/Water 4 1500/1200 DC 27
576 Water Magician Aqua/Water 4 1400/1000 DC 24
579 Water Girl Aqua/Water 4 1250/1000 DC 23
589 Ameba Aqua/Water 1 300/350 DC 12
------------------------------------------------------------
<DESTRUCTION>
Transforms all adjacent spaces into Sea spaces when
destroyed in battle!
------------------------------------------------------------
593 Star Boy Aqua/Water 2 550/500 DC 16
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all of own AQUA
monsters are strengthened by 300 points!
------------------------------------------------------------
605 Fairy of the Fountain Aqua/Water 4 1600/1100 DC 27
656 Green Phantom King Plant/Earth 3 500/1600 DC 26
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all Queen of Autumn
Leaves cards are strengthened by 500 points!
------------------------------------------------------------
694 Yami Magic DC 30
------------------------------------------------------------
<MAGIC>
Transforms a surrounding 2-space area into DARK terrain!
------------------------------------------------------------
704 Red Medicine Magic DC 6
------------------------------------------------------------
<MAGIC>
500-point LP recovery for controlling player!
------------------------------------------------------------
710 Hinotama Magic DC 5
------------------------------------------------------------
<MAGIC>
Inflicts 100 points of damage to opponent's LP!
------------------------------------------------------------
734 Magical Neutralizing Force Field
Magic DC 10
------------------------------------------------------------
<MAGIC>
Cancels al spellbind and power increase/decrease effects.
In addition, destroys all face-up TRAP Cards! Does not
cancel any bonus effects involving terrain and leader
abilities.
------------------------------------------------------------
762 Black Pendant Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of SPELLCASTER monsters of DARK by 500
points!
------------------------------------------------------------
771 Book of Secret Arts Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of SPELLCASTER monsters other than DARK
by 500 points!
------------------------------------------------------------
803 Mesmeric Control Trap (Limited Range) DC 20
------------------------------------------------------------
<TRAP (LIMITED RANGE)>
Disposable trap that spellbinds activated enemy card for 1
turn, and reduces its strength by 800 points!
------------------------------------------------------------
823 Magic Jammer Trap (Full Range) DC 35
------------------------------------------------------------
<TRAP (FULL RANGE)>
Disposable trap that triggers when an opponent's MAGIC or
RITUAL Card is activated, and cancels the card's effect!
------------------------------------------------------------
SD14. Tactical Warrior
======================
Average Summon Cost: 3.42
Main Attributes: Earth, Dark, Light
Main Types: Warrior
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
152 Tactical Warrior Warrior/Fire 5 1200/1900 DC 36
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all WARRIOR monsters
are increased 300 points!
------------------------------------------------------------
004 Blackland Fire Dragon Dragon/Dark 4 1500/800 DC 23
028 Wicked Dragon with the Ergatz Head
Dragon/Wind 3 900/900 DC 18
052 Neo the Magic Swordsman Spellcaster/Light 4 1700/1000 DC 27
108 Zombie Warrior Zombie/Dark 3 1200/900 DC 21
129 The Wandering Doomed Zombie/Dark 2 800/600 DC 14
133 Moon Envoy Warrior/Light 4 1100/1000 DC 21
134 Giltia the D. Knight Warrior/Light 5 1850/1500 DC 34
138 Masked Clown Warrior/Dark 2 500/700 DC 12
159 Axe Raider Warrior/Earth 4 1700/1150 DC 29
160 Zanki Warrior/Earth 5 1500/1700 DC 32
169 Hard Armor Warrior/Earth 3 300/1200 DC 15
170 M-Warrior #1 Warrior/Earth 3 1000/500 DC 20
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all M-Warrior #2s
are increased 500 points!
------------------------------------------------------------
171 M-Warrior #2 Warrior/Earth 3 500/1000 DC 20
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all M-Warrior #1s
are increased 500 points!
------------------------------------------------------------
172 The Judgement Hand Warrior/Earth 3 1400/700 DC 21
191 Swordsman from a Foreign Land
Warrior/Earth 1 250/250 DC 10
------------------------------------------------------------
<DESTRUCTION>
When destroyed in battle, it destroys the opposing monster
as well!
------------------------------------------------------------
199 Empress Judge Warrior/Earth 6 2100/1700 DC 38
201 Queen's Double Warrior/Earth 1 350/350 DC 12
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all Princess of Tsurugi
cards are increased 700 points!
------------------------------------------------------------
209 Hitotsu-Me Giant Beast-Warrior/Earth 4 1200/1000 DC 22
210 Battle Steer Beast-Warrior/Earth 5 1800/1300 DC 31
244 Master & Expert Beast/Earth 4 1200/1000 DC 22
245 Nekogal #1 Beast/Earth 3 1100/900 DC 20
286 Winged Dragon, Guardian of the Fortress #2
Winged-Beast/Wind 4 1200/1000 DC 22
334 Mystic Clown Fiend/Dark 4 1500/1000 DC 25
360 Baron of the Fiend Sword
Fiend/Dark 4 1550/800 DC 24
406 Kumootoko Insect/Earth 3 700/1400 DC 21
414 Kuwagata A Insect/Earth 4 1250/1000 DC 23
440 Two-Mouth Darkruler Dinosaur/Earth 3 900/700 DC 16
451 Ancient Lizard Warrior Reptile/Earth 4 1400/1100 DC 25
453 Grappler Reptile/Water 4 1300/1200 DC 25
475 Amazon of the Seas Fish/Water 4 1300/1400 DC 27
484 Cyber Soldier of Darkworld
Machine/Dark 4 1400/1200 DC 26
497 Jinzo #7 Machine/Dark 2 500/400 DC 9
581 Guardian of the sea Aqua/Water 4 1300/1000 DC 23
615 Charubin the fire Knight
Pyro/Fire 3 1100/800 DC 19
625 Rock Ogre Grotto #1 Rock/Earth 3 800/1200 DC 20
661 Griggle Plant/Earth 1 350/350 DC 7
692 Sogen Magic DC 30
------------------------------------------------------------
<MAGIC>
Transform a surrounding 2-space area into MEADOW terrain!
------------------------------------------------------------
711 Final Flame Magic DC 8
------------------------------------------------------------
<MAGIC>
Inflicts 200 points of damage to opponent's LP!
------------------------------------------------------------
752 Legendary Sword Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of WARRIOR monsters of LIGHT and EARTH
by 500 points!
------------------------------------------------------------
808 Eatgaboon Trap (Limited Range) DC 8
------------------------------------------------------------
<TRAP (LIMITED RANGE)>
Disposable trap that triggers against a monster with ATK of
1500 or below, and destroys it!
------------------------------------------------------------
SD15. Thunder Nyan Nyan
=======================
Average Summon Cost: 3.36
Main Attributes: Dark, Water, Fire, Wind
Main Types: Thunder, Plant, Fairy, Spellcaster
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
539 Thunder Nyan Nyan Thunder/Light 4 1900/800 DC 32
------------------------------------------------------------
<NATURE EFFECT>
While this card is face-up in the defense position, all
face-up THUNDER monsters gain movement bonus!
------------------------------------------------------------
021 Baby Dragon Dragon/Wind 3 1200/700 DC 19
062 Curtain of the Dark Ones
Spellcaster/Dark 2 600/500 DC 16
------------------------------------------------------------
<FLIP>
When this card is flipped face-up in battle, the opposing
enemy is spellbound for 1 turn.
------------------------------------------------------------
065 Necrolancer the Timeloard
Spellcaster/Dark 3 800/900 DC 17
096 Spirit of the Winds Spellcaster/Wind 5 1700/1400 DC 31
097 Dijinn the Wathcer of the Wind
Spellcaster/Wind 3 700/900 DC 16
120 Dark Assailant Zombie/Dark 4 1200/1200 DC 24
180 Beautiful Headhuntress Warrior/Earth 4 1600/800 DC 24
198 Oscillo Hero Warrior/Earth 3 1250/700 DC 20
238 Lisark Beast/Earth 4 1300/1300 DC 26
240 Fusionist Beast/Earth 3 900/700 DC 16
281 Skull Red Bird Winged-Beast/Wind 4 1550/1200 DC 28
287 Crow Goblin Winged-Beast/Wind 5 1850/1600 DC 35
327 Meda Bat Fiend/Dark 2 800/400 DC 12
333 King Fog Fiend/Dark 3 1000/900 DC 19
344 Monster Eye Fiend/Dark 1 250/350 DC 11
------------------------------------------------------------
<FLIP>
When turned face-up, flips the last card played by an
opponent face-up!
------------------------------------------------------------
381 Ocubeam Fairy/Light 5 1550/1650 DC 32
382 Goddess of Whim Fairy/Light 3 950/700 DC 22
------------------------------------------------------------
<ATTACK>
Own ATK/DEF either increased or decreased by up to 1500
points when entering battle!
------------------------------------------------------------
420 Minar Insect/Earth 3 850/750 DC 17
430 Killer Needle Insect/Wind 4 1200/1000 DC 22
533 Oscillo Hero #2 Thunder/Light 3 1000/500 DC 20
------------------------------------------------------------
<ATTACK>
Increases 800 bonus points in battles against FISH monsters!
------------------------------------------------------------
537 Electric Snake Thunder/Light 3 800/900 DC 22
------------------------------------------------------------
<ATTACK>
Increases 1000 bonus points in battles against MACHINE
monsters!
------------------------------------------------------------
540 Tripwire Beast Thunder/Earth 4 1200/1300 DC 25
541 Electric Lizard Thunder/Earth 3 850/800 DC 22
------------------------------------------------------------
<FLIP>
Spellbinds the opposing enemy for 1 turn when this card is
flipped face-up in battle!
------------------------------------------------------------
543 Kaminarikozou Thunder/Wind 2 700/600 DC 13
544 Kaminari Attack Thunder/Wind 5 1900/1400 DC 33
545 Mega Thunderball Thunder/Wind 2 750/600 DC 19
------------------------------------------------------------
<FLIP>
Gain control of an opposing monster if it is MACHINE for one
turn when this card is flipped face-up in battle!
------------------------------------------------------------
546 Bolt Escargot Thunder/Water 5 1400/1500 DC 29
609 Hyosube Aqua/Water 4 1500/900 DC 24
610 Red Archery Girl Aqua/Water 4 1400/1500 DC 29
614 Wings of Wicked Flame Pyro/Fire 2 700/600 DC 13
637 Stone Ghost Rock/Earth 4 1200/1000 DC 22
644 The Thing That Hides in the Mud
Rock/Earth 4 1200/1300 DC 25
651 Firegrass Plant/Earth 2 700/600 DC 13
657 Rainbow Flower Plant/Earth 2 400/500 DC 9
658 Barrel Lily Plant/Earth 3 1100/600 DC 17
666 Trent Plant/Earth 5 1500/1800 DC 33
691 Mountain Magic DC 30
------------------------------------------------------------
<MAGIC>
Transform a surrounding 2-space area into MOUNTAIN terrain!
------------------------------------------------------------
764 Horn of Light Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of horned monsters other than DARK by
500 points!
------------------------------------------------------------
781 Bright Castle Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of LIGHT monsters by 500 points!
------------------------------------------------------------
807 House of Adhesive Tape Trap (Limited Range) DC 5
------------------------------------------------------------
<TRAP (LIMITED RANGE)>
Dispossable trap that triggers against a monster with
ATK of 1000 or below, and destroys it!
------------------------------------------------------------
SD16. Twin-Headed Behemoth
==========================
Average Summon Cost: 3.28
Main Attributes: Fire, Earth, Wind, Light
Main Types: Dragon, Spellcaster, Winged-Beast
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
034 Twin-Headed Behemoth Dragon/Wind 4 1500/1200 DC 27
003 Kaiser Dragon Dragon/Light 7 2300/2000 DC 43
018 Crawling Dragon Dragon/Earth 5 1600/1400 DC 30
021 Baby Dragon Dragon/Wind 3 1200/700 DC 19
026 Petit Dragon Dragon/Wind 2 600/700 DC 13
031 Sky Dragon Dragon/Wind 6 1900/1800 DC 37
032 Lesser Dragon Dragon/Wind 4 1200/1000 DC 22
033 Fairy Dragon Dragon/Wind 4 1100/1200 DC 23
047 Eldeen Spellcaster/Light 3 950/1000 DC 20
062 Curtain of the Dark Ones
Spellcaster/Dark 2 600/500 DC 16
------------------------------------------------------------
<FLIP>
When this card is flipped face-up in battle, the opposing
enemy is spellbound for 1 turn.
------------------------------------------------------------
072 Sectarian of Secrets Spellcaster/Dark 2 700/500 DC 17
------------------------------------------------------------
<DESTRUCTION>
Weakens an opposing enemy by 300 points when destroyed in
battle!
------------------------------------------------------------
073 Mystic Lamp Spellcaster/Dark 1 400/300 DC 12
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, strengthens the Lord of
the Lamp by 700 points!
------------------------------------------------------------
082 Sorcerer of the Doomed Spellcaster/Dark 4 1450/1200 DC 27
118 Flame Ghost Zombie/Dark 3 1000/800 DC 23
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all cards located in
Sea terrain are destroyed!
------------------------------------------------------------
131 Ghoul with an Appetite Zombie/Dark 4 1600/1200 DC 28
142 Unknown Warrior of Fiend
Warrior/Dark 3 1000/500 DC 15
182 Guardian of the Labyrinth
Warrior/Earth 4 1000/1200 DC 22
218 Ogre of the Black Shadow
Beast-Warrior/Earth 4 1200/1400 DC 26
227 Little Chimera Beast/Fire 2 600/550 DC 12
262 Great Bill Beast/Earth 4 1250/1300 DC 26
278 Kurama Winged-Beast/Wind 3 800/800 DC 16
286 Winged Dragon, Guardian of the Fortress #2
Winged-Beast/Wind 4 1200/1000 DC 22
289 Fiend Reflection #1 Winged-Beast/Wind 4 1300/1400 DC 27
355 Wretched Ghost of the Attic
Fiend/Dark 2 550/400 DC 10
361 Wall of Illusion Fiend/Dark 4 1000/1850 DC 34
------------------------------------------------------------
<FLIP>
Returns enemy monster to opponent's deck for re-shuffling
when this card is flipped face-up in battle!
------------------------------------------------------------
369 Goddess with the Third Eye
Fairy/Light 4 1200/1000 DC 22
378 Lunar Queen Elzaim Fairy/Light 3 750/1100 DC 19
420 Minar Insect/Earth 3 850/750 DC 17
442 Anthrosaurus Dinosaur/Earth 3 1000/850 DC 19
446 Armored Lizard Reptile/Earth 4 1500/1200 DC 27
471 Wow Warrior Fish/Water 4 1250/900 DC 27
503 Mechanical Snail Machine/Dark 3 800/1000 DC 18
543 Kaminarikozou Thunder/Wind 2 700/600 DC 13
571 Psychic Kappa Aqua/Water 2 400/1000 DC 19
------------------------------------------------------------
<ATTACK>
Whenever damage is inflicted to LP in battle, the damage
amount is reduced to 0!
------------------------------------------------------------
587 Zarigun Aqua/Water 2 600/700 DC 13
651 Firegrass Plant/Earth 2 700/600 DC 13
653 Arlownay Plant/Earth 3 800/1000 DC 18
691 Mountain Magic DC 30
------------------------------------------------------------
<MAGIC>
Transform a surrounding 2-space area into MOUNTAIN terrain!
------------------------------------------------------------
716 Dark-Piercing Light Magic DC 15
------------------------------------------------------------
<MAGIC>
Flips all enemy cards on the Field face-up!
------------------------------------------------------------
766 Dragon Treasure Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of DRAGON and SEA SERPENT monster by 500
points!
------------------------------------------------------------
807 House of Adhesive Tape Trap (Limited Range) DC 5
------------------------------------------------------------
<TRAP (LIMITED RANGE)>
Disposable trap that triggers against a monster with ATK of
1000 or below, and destroys it!
------------------------------------------------------------
SD17. Wolf Axwielder
====================
Average Summon Cost: 3.26
Main Attributes: Earth, Water, Fire
Main Types: Best-Warrior, Beast, Warrior, Aqua
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No. Card Name Type/Attrib. Level ATK/DEF DCost
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deck Leader:
223 Wolf Axwielder Beast-Warrior/Earth 4 1650/1000 DC 27
063 Kaminowizard Spellcaster/Dark 4 1300/1100 DC 24
081 Witch's Apprentice Spellcaster/Dark 2 550/500 DC 11
162 Hero of the East Warrior/Earth 3 1100/1000 DC 21
168 Rhaimurdos of the Red Sword
Warrior/Earth 4 1200/1300 DC 25
174 Armaill Warrior/Earth 3 700/1300 DC 20
197 Lava Battleguard Warrior/Earth 5 1550/1800 DC 39
------------------------------------------------------------
<FLIP>
When this card is flipped face-up, all Swamp Battleguards
are increased 500 points!
------------------------------------------------------------
206 Hyo Warrior/Water 3 800/1200 DC 25
------------------------------------------------------------
<DESTRUCTION>
Spellbinds an opponent for 1 turn when destroyed in battle!
------------------------------------------------------------
208 Garoozis Beast-Warrior/Fire 5 1800/1500 DC 33
211 Battle Ox Beast-Warrior/Earth 4 1700/1000 DC 27
214 Tigre Axe Beast-Warrior/Earth 4 1300/1100 DC 24
217 One Who Hunts Souls Beast-Warrior/Earth 4 1100/1000 DC 26
------------------------------------------------------------
<ATTACK>
Monsters destroyed in battles against One Who Hunts Souls
cannot be revived once they are sent to the Graveyard!
------------------------------------------------------------
218 Ogre of the Black Shadow
Beast-Warrior/Earth 4 1200/1400 DC 26
219 Rude Kaiser Beast-Warrior/Earth 5 1800/1600 DC 34
230 Torike Beast/Earth 3 1200/600 DC 18
233 Mystic Horseman Beast/Earth 4 1300/1550 DC 29
245 Nekogal #1 Beast/Earth 3 1100/900 DC 20
251 Burglar Beast/Earth 3 850/800 DC 17
255 Milus Radiant Beast/Earth 1 300/250 DC 11
------------------------------------------------------------
<FLIP>
When this card is flipped face-up in battle, if the opposing
card is a ZOMBIE monster, it is automatically destroyed!
------------------------------------------------------------
275 Faith Bird Winged-Beast/Wind 4 1500/1100 DC 26
314 Lord of Zemia Fiend/Dark 4 1300/1000 DC 23
379 Wing Egg Elf Fairy/Light 3 500/1300 DC 18
421 Kamakiriman Insect/Earth 4 1150/1400 DC 26
437 Uraby Dinosaur/Earth 4 1500/800 DC 23
449 Drooling Lizard Reptile/Earth 3 900/800 DC 17
459 Great White Fish/Water 4 1600/800 DC 24
518 Shovel Crusher Machine/Earth 3 900/1200 DC 21
547 Bolt Penguin Thunder/Water 3 1100/800 DC 19
556 The Melting Red Shadow Aqua/Water 2 500/700 DC 12
577 Ice Water Aqua/Water 3 1150/900 DC 21
580 Turu-Purun Aqua/Water 2 450/500 DC 15
------------------------------------------------------------
<ATTACK>
Gains 1000 bonus points when engaging in battle against FISH
monsters!
------------------------------------------------------------
614 Wings of Wicked Flame Pyro/Fire 2 700/600 DC 13
628 Haniwa Rock/Earth 2 500/500 DC 10
643 Morphing Jar Rock/Earth 2 700/600 DC 13
662 Darkworld Thorns Plant/Earth 3 1200/900 DC 21
663 Abyss Flower Plant/Earth 2 750/400 DC 12
692 Sogen Magic DC 30
------------------------------------------------------------
<MAGIC>
Transform a surrounding 2-space area into Meadow terrain!
------------------------------------------------------------
703 Mooyan Curry Magic DC 5
------------------------------------------------------------
<MAGIC>
200-point LP recovery for controlling player!
------------------------------------------------------------
710 Hinotama Magic DC 5
------------------------------------------------------------
<MAGIC>
Inflicts 100 points of damage to opponent's LP!
------------------------------------------------------------
755 Axe of Despair Power Up DC 10
------------------------------------------------------------
<POWER UP>
Increases the power of BEAST-WARRIOR and FIEND monsters by
500 points!
------------------------------------------------------------
805 Infinite Dismissal Trap (Limited Range) DC 20
------------------------------------------------------------
<TRAP (LIMITED RANGE)>
Disposable trap that spellbinds activated enemy card for 3
turns!
------------------------------------------------------------