Ys I&II Eternal Story World of Dream FAQ

This FAQ is copyright 2004 by Paul Sche.  No part of this document may
be altered.  Distribution of this document is free of charge and may
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Version 1.00
June 10, 2004- Although this is the first version, all sections except
the last are completed.  Feel free to email me for any contribution or
if there is a mistake somewhere.  Credit will be acknowledged to where
it's due.

The purpose of this FAQ is to describe the World of Dream side quest
associated with the Dreamy Jewel, an exclusive feature to the PS2
compilation of YsI and YsII.

Contents
I. An Overview of the World of Dream
II. Art Collection
III. Background Music Collection
IV. A Final Request...


I.  An Overview of the World of Dream

The side quest of the World of Dream is available in the Ys I&II
Eternal Story mode.  After the initial opening sequence Adol finds
himself in a clinic.  The Dreamy Jewel is given to Adol after the
conversation with the doctor and the nurse at the clinic during the
first play through.

To access the World of Dream, Adol must be in an enemy-free area where
he recovers HP naturally.  Such area includes towns, the bridges in the
Abandoned Mines, the outer rim of Darm Tower (where the surrounding
landscape can be seen), and the top of Darm Tower, just before the
conversion.  Simply equip the Dreamy Jewel and stand still for 10
seconds to enter the World of Dream.

The two inhabitants of the World of Dream are two sisters named Misha,
a painter, and Jeanne, a composer.  In order for their artistic talents
to flow they need inspiration, and that's where Adol comes in.  Misha
needs to see items that Adol brings in to be able to start working on a
canvas.  The case for Jeanne is a bit simpler, as she only needs to
listen to Adol's tales of adventure to be able to compose.

The options in the World of Dream are:

Talk to Misha- she will tell you how many paintings are completed.

View painting- view paintings and listen to Misha's themes.

Show item- give Misha some inspiration by showing her an item.

Talk to Jeanne- she will listen to Adol's stories for inspiration.

Listen to Concert- listen to BGM unlocked and Jeanne's themes.

Wake Up-resume the adventure.


II. Art Collection

The painter Misha has five canvases with different themes in both YsI
and YsII, a total of 10 paintings can be unlocked.  The model for the
five paintings in YsI is Feena, and the model for the other five in
YsII is Lilia.  Each painting is unlocked by locating a specific item
during the game and access the third option "Show item" to Misha before
she will work on a painting.  The corresponding canvas will be
unavailable for viewing until some progress in the story is made.  You
can then view the outline of the work-in-progress and the completed
painting can be viewed after some more progress in the story.  The
location of each item is as follows:

YsI:

Beauty Shell- Port Barbados, on the beach near the pier in the middle.
Accessible before entering Darm Tower.
Unlocks Painting #1, Season of the Sun.

Gold Earring- Minea, on the table in Sarah's house.  Accessible only
after Sarah is gone and before entering Darm Tower.
Unlocks Painting #2, Distant Divination.

Glass Slippers- Abandoned Mine, in a room to the upper left of the boss
room.  It's only available before entering Darm Tower, so don't forget
to pick it up after defeating the boss.
Unlocks Painting #3, Eloquent Banquet.

Quill Pen- Darm Tower, 6F right path.  Instead of taking the left path
which leads to the three gargoyle statues that throw Adol in prison,
take the right path that leads to an isolated section.  The item is
located in the lower left of the section at the end of the branching
path.
Unlocks Painting #4, The Moon and the Princess.

Headband- Lado's Tower.  The side tower connected to 16F of Darm Tower
by a catwalk.  The item is in a prison cell to the right.  In order to
view the painting before converting, return to the rim area outside 16F
of Darm Tower immediately and access the World of Dream and show the
item.  Talk to the prisoner after showing this item to Misha.
Unlocks Painting #5, Paladin (looks more like Valkyrie IMHO).

YsII:

Bridal Bouquet- Lance Village, inside Lilia's house, on the nightstand
right next to the bed Adol was resting in.
Unlocks Painting #8, White Admiration.

Socks- Colony of Lava, inside Talf's house to the upper right.
Unlocks Painting #7, Nymph of the Holy Night.

Stuffed Loo- Nest of Loo, in the upper right corner on a stack of hay.
Unlocks Painting #9, Lili-loo.

Frying Pan- Lamia Village, inside the Deserted House on the left edge
of the village, in front of the furnace.
Unlocks Painting #1, Angelic Cousine.

Holy Feather- Palace of Goddess, on the balcony in 2F.
Unlocks Painting #10, Petite Goddess.

Notice that the paintings in YsI are unlocked in the order of top to
bottom, while there is no pattern to the order of unlocking the
paintings in YsII.  Also note that this information is stored in the
game completion System Data (saved after the ending of YsII).  Starting
a New Game with the game completion System Data in effect will allow
viewing of completed paintings as recorded in the System Data.  Items
corresponding to the Paintings unlocked from the start in this fashion
WILL NOT APPEAR. i.e. if you've unlocked the painting "Season of the
Sun", the Beauty Shell can no longer be found.


III. Background Music Collection

The composer Jeanne will listen to Adol's stories and compose music
pieces as the story progresses.   Access the fourth option "Talk to
Jeanne" and Adol will tell her a segment of his adventure.  In the
event that Adol progresses through multiple segments prior to accessing
the World of Dream, you must select that option repeatedly until Jeanne
says "Adol, keep adventuring and tell Jeanne all about it.  Is that a
promise?" to enable all BGM up to the point of the story.  The full
list of music pieces are listed below.  In cases where the English
titles of the pieces are identical, a translation of the Japanese title
is provided in parenthesis:

YsI:

Ys eternal-opening- *3
FEENA (Sleeping Princess)
FOUNTAIN OF LOVE
THE SYONIN
TEARS OF SYLPH

FIRST STEP TOWARDS WAR
PALACE
HOLDERS OF POWER
PALACE OF DESTRUCTION
BEAT OF THE TERROR
TOWER OF THE SHADOW OF DEATH

THE LAST MOMENT OF THE DARK
FINAL BATTLE
REST IN PEACE (For Today...) *1
THE MORNING GROW *1
SEE YOU AGAIN *1
Devil"s Wind

SO MUCH FOR TODAY-YsI
EVENT
DEPARTURE
OPEN YOUR HEART *3
DREAMING
TENSION

CHASE OF SHADOW



YsII

TO MAKE THE END OF BATTLE
LILIA
TOO FULL WITH LOVE
APATHETIC STORY
MAY I HELP YOU?

FEEL BLUE
RUINS OF MOONDORIA
NOBLE DISTRICT OF TOAL
REST IN PEACE (Distant Promise)
CAVERN OF RASTEENIE
PROTECTORS

ICE RIDGE OF NOLTIA
INSIDE OF THE ICE WALL
MOAT OF BURNEDBLESS
TENDER PEOPLE
PALACE OF SALMON
SUBTERRANEAN CANAL

COMPANILE OF LANE
PRESSURE ROAD *2
DON'T GO SO SMOOTHLY! *2
FEENA (Dreamy Young Boy @ Harmonica) *2
TERMINATION *3
A STILL TIME *3

STAY WITH ME FOREVER *3
SO MUCH FOR TODAY
COLONY OF LAVA
OPEN YOUR HEART
FEENA (Sleeping Princess Eternal)
BATTLEGROUND

OVER DRIVE *2
FAIR WIND

*1 Technically these are part of the YsI collection.  However, since
the flags for unlocking them occur after the final save point, they can
be accessed only after conversion.

*2 Possible to access before the final battle of YsII, but Adol must
retreat back out to the Shrine area and use the Magic of Return to warp
out to a town before World of Dream can be accessed.

*3 These pieces can only be accessed after finishing both games of the
Eternal Story mode once.  Save the system data and Start a New Game,
you will start with the Dreamy Jewel (rather than having it given to
you).  Access it and choose the fourth option "Talk to Jeanne" until
she acknowledge completing the collection.


IV. A Final Request...

After completing both the Art and the Background Music collections
(this is only possible on a replay after you've completed the Art
collection and saved in the System File after finishing YsI&II Eternal
Story mode), choose the first option "Talk to Misha" once more.  The
two sisters will unveil their past and ask for one final request:

Adol must destroy the Dreamy Jewel.

Unfortunately at this point I don't have enough information to complete
this part of the side quest.  Contribution of information in this
regard is welcomed and credit will be acknowledged accordingly.

Ys I&II Eternal Story is a compilation of YsI and YsII, originally
published in 1987 and 1988, respectively.  Copyright 2001 Nihon Falcom
Corporation, 2003 DigiCube.  All work done on this FAQ is by the
author.