\   \/  /____   ____   ____  ___________     _________
           \     // __ \ /    \ /  _ \/  ___/\__  \   / ___\__  \
           /     \  ___/|   |  (  <_> )___ \  / __ \_/ /_/  > __ \_
          /___/\  \___  >___|  /\____/____  >(____  /\___  (____  /
                \_/   \/     \/           \/      \//_____/     \/



==============================================================================
\   An FAQ/Walkthrough for Xenosaga Episode III: Also Sprach Zarathustra
\
\
\                            Author: John Rockstad
\                          E-mail: john DOT rockstad05 AT kzoo DOT edu
\                               Version: 0.5
==============================================================================

Conceived with lofty ambitions of eventually sprawling out to an epic six-
part series, Xenosaga will likely take its last bow here, with only half its
story told. The spiritual successor to the massively popular Xenogears,
Xenosaga has never quite been quite able to shake that burden off, despite
the fact that the two, at least in terms of how they were intended to be
perceived, are only tangentially related. Indeed, Xenosaga stands out Ð not
only from Xenogears but from the RPG and videogame pack in general, eschewing
the fantasy lore favored by so many RPGs in favor of a serious sci-fi
setting, and introducing a heady mixture of philosophy, theology, and moral
ambiguity into a medium that generally prefers to remain intellectually
neutral. With so much left to be told, it is clear that the MonolithSoft team
had to make tough sacrifices to ensure that this (likely) final installment
said what needed to be said. Easily the most linear game of the series, there
is a distinct sense of   urgency to this episode, necessarily keeping any
frivolity and extraneous side-quests to an absolute minimum. In every aspect
that truly counts, though, no concessions have been made. If this is indeed
the swan-song of the Xenosaga series, it will have closed on a high note.


==============================================================================
                               Contents
==============================================================================

1. Character Information

2. Walkthrough Ð Disc One
   i. Vector S-Line Division
   ii. Pedea Island
   iii. Federation Orbital Space Port
   iv. Fifth Jerusalem
   v. First Business District
   vi. CAT Testing Ground
   vii. Return to Fifth Jerusalem
   viii. Return to CAT Testing Ground
   ix. Floating Landmass
   x. Ancient Temple
   xi. Rennes-le-Ch‰teau
   xii. Forest
   xiii. Dabrye Mine
   xiv.  Miltia
   xv. Urban A District
   xvi. Acute Neurosis Treatment Facility
   xvii. Labyrinthos
   xiii. Miltia
   xix. Return to Labyrinthos
   xx. Return to Miltia
   xxi. Return to Acute Neurosis Treatment Facility
  Walkthrough Ð Disc Two
   In progress

3. Item / Weapon / Ether Index
   In Progress

4. Legal Statement, Thanks, and Final Words

----===--=----======--=-=-======--==-----=====-----=-
1.            C H A R A C T E R S
----===--=----======--=-=-======--==-----=====-----=-

Shion Uzuki
-----------

The protagonist of the Xenosaga series, Shion was formerly employed by the
Vector Corporation conglomerate, where she worked with Kevin, her boyfriend at
the time, on KOS-MOS, before Kevin perished in a Gnosis attack. After his
death Shion would continue working on KOS-MOS, eventually coming to witness
the realization of her work. As the story picks up here, Shion has left Vector
following the events of Episode II, taking up residence on a small island and
working with a group known as Scientia to investigate possible ties between
Vector and the Gnosis phenomenon

KOS-MOS
-------

An android created to combat the Gnosis phenomenon, KOS-MOS appears to fit the
stereotypical vision of a being without feeling, her actions dictated solely
by the unwavering rules of logic and probability. Driven to unconditionally
protect her creator, Shion, there are hints throughout the series that KOS-MOS
may be able to transcend her programming. Her true importance to the series
will only become clear in the latter part of this game.

Jin Uzuki
---------

Something of an anachronism in this age of high technology, Jin dresses in
traditional Japanese garb and prefers the sword as his weapon of choice. Jin
cares deeply for his sister, Shion, but there is a persistent rift that
separates the two throughout the series.

chaos
-----

A mysterious silver-haired entity, chaos takes the appearance of a teenage
boy, but exudes at all times a sense of quiet and deep wisdom. One of the more
enigmatic main characters of the series, chaos' ultimate role in the series
will also be explained near the close of this game.

Jr.
---
Jr., who maintains close relations with the Kukai Foundation led by Gaignun
Kukai, is persistently haunted by his memories of being a URTV, essentially
biological weapons created by Dmitri Yuriev to combat the mysterious entity
known as U-DO, which is believed to be connected with the Gnosis phenomenon.
Jr.'s ongoing struggle with Albedo, another former URTV, will be crucial to
his story in this game.

Ziggy
-----

Though he possesses great strength, Ziggy is a very soft-spoken individual,
not generally prone to emotional outbursts of any kind. Seemingly intensely
haunted by his former life, Ziggy rarely speaks candidly of himself and avoids
forming close connections with the other characters, with the exception of
MOMO, whom he seems to develop a deep but distant kinship with.

MOMO
----

A prototype Realian, MOMO is the product of the research of Joachim Mizrahi,
who she regards as her father. MOMO's story centers around her search for
acceptance and identity, as she silently longs for recognition and love from
her parents, Joachim and Juli Mizrahi. With the events that occur later in
this game, MOMO will receive a second chance to reconcile with her father.

----===--=----======--=-=-======--==-----=====-----=-
2.            W A L K T H R O U G H
----===--=----======--=-=-======--==-----=====-----=-

=======================
Vector S-Line Division
=======================

Save if you wish, then head up, destroying the gates blocking your path with
the Square button. Head up and you'll find two more objects on either side of
the path leading up to target. Shoot both of them to proceed. Destroy the
obstructions and move on. There's a little puzzle here. First destroy the
large central mass, then target the blue plate, with the red plate going last.
Take out all the boxes up ahead to find 50G. Up ahead you'll find Segment
Address 8. We can't open it yet, but make a note of the location. You'll come
to a fork in the path up ahead. Take the right path for now and shoot
everything in the room you come to receive an Analyze Ball and open up the
path ahead. Follow the path until you come to another obstruction. Blowing it
up will net you a Nano Repair M and a total of 400G. Head up, shoot, and we'll
be back in the central hall.

Head through the door to arrive at another little puzzle. While you step up to
the platform, a series of four random colors will flash, corresponding to the
floating objects surrounding the platform. This sequence is completely random,
so just remember the colors and destroy the objects in the order the colors
appeared. Move on to Sector 2, making use of the save point if desired. Head
up and keep going left to grab a Med Kit S. Now take the other path to meet
your first enemies. These guys are easily dispatched with your normal attacks,
so just bash 'em to meet an easy victory. Now keep heading right past the
stairs and down to blast a box containing a Med Kit M. Head back up the stairs
and up to arrive at another set of stairs. Keep heading left until you reach
an area with a few glass partitions that need to be destroyed. Head down and
to the right to find a chest with 300G. Go left and destroy the container to
find a Nano Repair M. Go back to the area between the two sets of stairs and
head up, following the path until reaching a door which leads to another
transport.

Follow the path, then head down and right to the terminal. Press the button to
activate a path leading to a chest containing Update File 01. Head around this
area to find a couple containers, the bottom one leading to an enemy encounter
and the one on the right to 100G. Now head back and take the blue path down to
reach another terminal. Press the button and a new path will be revealed. Go
back to the central area and head left and down to reach this path. While
going down there's a short blue path which leads a container that holds an
Antidote. When the path diverges, take the left fork to reach a console. Now
backtrack all the way to the first terminal and go down to reach the new path.
here you'll find a chest with a Revive M and another terminal. Take the new
path and head up to where the fork in the path was. Take the right one and
head up, grabbing a Med Kit S from a container along the way, ultimately
ending at the transport to Sector 4.

Head up, grabbing the Traps in the containers along the way. You'll receive a
short lesson on using Traps and automatically enter a fight. Now head up,
deploying traps to make the enemies flying around here a bit easier. In the
center of this room an enemy is guarding a chest with a Med Kit M. Defeat him
and take the loot, then head around this area to reach the transport to the
final sector. There is a save point here which I recommend you use. There are
two transports on either side of this platform which lead to consoles. Use
both of them to disengage the secondary security systems, then access the
upper  console on the main platform to disengage primary security, then use
the lower console to arrive in the main server room. Access the console here,
and, after some scenes, it's time for our first boss battle...

=====================================================
Boss: Sigrdrifa         Rare Item: Ether Pack S
HP: 3,000               Strong Against: Ice
Type: Gnosis            Immune to: Poison
=====================================================

Canaan's Jackal tech is one of your best allies here, hitting for around 150
HP each time. Shion's Lunar Blade I tech and Break Bash special attack are
useful as well. Miyuki can use regular attacks or her Lightning Blast tech. It
may also be a good idea to cast Canaan's Heat ether to draw attention away
from Shion and Miyuki, who's break gauges will fill up much more quickly than
Canaan's. The only attack you really need to watch out for here is Ectoplasm,
which deals about 80 HP of damage to all characters. Use Medica to heal if
your HP gets low, otherwise just keep bashing him and the fight'll be over
before you know it.

Watch the scenes after the fight and we'll now be on...

============
Pedea Island
============

Head down to the beach, where you'll find a save point. Target the palm trees
around here to knock off coconuts which randomly contain various goodies. Head
into the water and go up to arrive at a small island. Destroy the rock for a
Med Kit M and head through the cave if you want to grab a nice view. Now head
back to the beach and take the lower path. Check your mail and sit back for
the long scenes.

When they end we'll be in an E.S. battle above Rennes-le-Chateau. Dispatch of
them and then Margulis will show up. Use your most powerful attacks until
you're able to activate Anima, then simply beat on Margulis with your special
attacks. After a Shot Buster and Iron Fist Margulis will have been easily
disposed of. After the battle, watch the scenes and we'll be in control of
Shion.

===========================================================================
Federation Orbital Space Port, Fifth Jerusalem, and First Business District
===========================================================================

Head left and take the elevator down. After the scenes head right and out the
door. We're on the Fifth Jerusalem world map now. The First Business District
is the only accessible location now, so let's go south a bit and head there.
Head up a bit and go into Cafe Stream. Bust up the glass counters to find an
Antidote. You can also find a Nano Repair M in a bottle in the ordering area.
To the left you can cause some more wanton destruction and find a Remover.
Leave and head to the Item Shop to the right. You've got the cash, so you may
as well buy some upgrades here. In the next screen, destroy all the boxes in
front of the hotel and Theodore will give you a Segment File. From here you
can check out the Merkabah showroom or park off to the right, but our
objective is the Mobius Hotel, so head there when you're finished looking
around.

Upon entering the hotel destroy the pole on the left to nab 50G. Meet up with
Allen and take a look around to nab some items before taking the elevator up
to your room. After the scenes leave the hotel and meet with chaos at the
Cafe.

==================
CAT Testing Ground
==================

After the scenes our destination is the CAT Testing Ground, so head there on
the world map. Go to the transport and hop on board. Go up and to the left and
settle in for some scenes. Afterward, go back to the hall, where you'll run
into Juli. After the scene grab Decoder 04 from the chest to the right. Leave
and head up to the room directly ahead. Navigate to the next area, where you
should hop on the transport. The path from here is pretty linear, so just keep
going until you get to the Second Division R&D Lab.

==========================================================
Return to Fifth Jerusalem and Return to CAT Testing Ground
==========================================================

Head back to the hotel after the scenes. It's pretty linear from here as well,
so just watch the scenes until it's time to head back to the spaceport. After
the Durandal events head back to the hotel and talk to Allen. When you gain
control at the CAT facility you'll find a save point and a weapon/item shop. I
suggest upgrading everyone's equipment before heading forth. Okay, once you're
off the mono-carrier head up and left, taking the stairs down. Destroy the
bridge you come to and head back up. From here step on the glowing square to
go down and destroy another bridge, this one opening the path to the segment
address you passes just a moment ago. This is Segment Address No. 10.  Not
much to do here for the moment really, so just examine it to add it to your
Segment File. Now head back up and take the right path on the upper floor.
Destroy the boxes for an item and continue on to the door. Okay, now that
we're inside, head up through the open door to open a chest with 500G inside.
Now go to the next platform and hop on the transporter. First destination is
the room on the left, which contains a chest with a Van Brace. Now take the
room on the right to the transporter. Get on, head over to the boxes to get
50G, then go meet up with Miyuki. Of course her plan failed to fall into
place, so head up and take the small elevator down.

Up the stairs, take out the containers on the wall for an item. Go through the
door and operate the console. Leave and take the small lift down and we've got
a little puzzle. There are four bridge segments here. Let's label them as 1-4
from left to right. Number 1 controls the movement of segments 1 and 2, number
2 controls the movements of segments 1-3,  number 3 controls 2-4, and finally,
number 4 controls 3 and 4. To complete this puzzle, simply shoot 1, 2, 1, and
4. Head across the bridge and bust up the wall on the right for an Anti-
Crystal. Go through the door and use the console to bring the bridge down.
Leave, head up the stairs, and cross the newly-formed bridge. Continue on and
a large and angry Gnosis will do some smashing. Uh-oh. I think you know what
this means. Use the save point and continue on. Time to fight a couple
A.G.W.S. These guys can take a beating, but they're nothing you can't handle.
Just use techs and special attacks and you'll be fine. The Beam Bolt ether
attack is useful here as well. In the next room bust up the boxes to reveal
Segment Address No. 4. We can decode this one now, so enter and grab the KWP-
XI. Leave by way of the door on the right and destroy the boxes here to grab
100G and a Med Kit M. Beware, though, as the large box on the left holds an
enemy.  Now head to the left and open the small gate. Press the switch on the
other side to open the grates. Open the chest for the G-Legle/42 E.S.
generator. Take the stairs up to the next area. Climb the ladder and head up
first to find a chest with a Half Repair, then go down, press the button to
disengage the locks, and head forth. Save if you want and take the elevator
down. After the scenes simply follow Abel. In the first room you come to, if
you go through the north door instead of following Abel to the left, you will
come to an odd, sterile white room. Weird... but our objective lies to the
door on the left, so exit there when you're ready.

Now that KOS-MOS is back where she belongs, it's time to blow this joint.
Destroy the large rock in your path to trigger a fight and open up your path.
Take out the boxes to grab an Ether Pack S and leave via the elevator. Make a
point of SAVING here and start running. A bevy of A.G.W.S. will soon give
chase. You can't really outrun all of them, and you really don't want to risk
being attacked from behind, so when they start getting close face the lead
pursuer and engage in battle. After a couple of these encounters you should
have gotten far enough to trigger a scene which will lead to an encounter with
our next boss...

==============================================
Boss: Aludra Calf    S. Item: White Fragment
HP: 4,500            Weak Against: Beam
Type: Gnosis         Immune to: Poison
==============================================

Okay, first of all, if he's not already with you, having chaos in your party
is a MUST for this encounter. His Phoenix Strike special attack will chop off
about 400 HP from this boss. So basically, just pound away until you have
enough Boosts to use a special attack. KOS-MOS is good here as well, as is the
Beam Bolt ether attack. On the boss's side, you'll need to watch out for his
Double Impact attack, which knocks off about 250 HP from one character. With
Medica around this should be no problem. Remember to keep an eye on your Boost
gauges, though.

=================
Floating Landmass
=================

Following the battle you'll receive Decoder 09, and when you're back in
control you'll be free to shop or enter the U.M.N. I recommend returning to
the CAT facility to get cash if you need it, then purchase whatever upgrades
you desire for characters or E.S.'s. Head to the Elsa's basement, go down
through the door, and shoot the wall at the far end of the room to find
Segment Address No. 9. Open the chest inside to receive the Erde Kaiser ether.
Now head to the E.S. launch area and head down to the Floating Landmass.

Nice music here, eh? Anyway, the path here is pretty linear, so just go with
the flow until you reach the save point. Head into the cave and things start
to get a bit confusing. First, head all the way left and follow the path up to
nab a DF-V2 E.S. frame for the Dinah. Go down, take the next path up, attack
the crystal, and we'll be on our way. Follow the path up and we'll have a boss
fight...

=============================
Boss: E.S. Naphtoli
HP: 85,000
Type: Mechanical
=============================

Not much to say here, really. Just build up your anima and unleash special
attacks whenever possible, though note that due to the unique resonances in
this area your anima gauges may experience random variations. Of course, the
fact that the general strategy here is rather simple definitely does not
equate to this fight being "easy." Quite the contrary, in fact. This is
actually the first boss fight where you stand a good chance of getting your
ass handed to you. As you chip away at Virgil he'll stop to taunt you a couple
times, afterwards unleashing some very punishing attacks such as the Buster
Launcher and Nimbus Laser, which in its final form can chop off about half of
your party's HP. Don't be stingy with the healing items and guard when you
need to and you should eke out a victory against this difficult boss.

==============
Ancient Temple
==============

Okay, we're on foot now. Head up to find a save point and shop terminal. The
enemies in this area are now considerably more difficult than any you have
faced before, so be ready. If you haven't already purchased all the character
equipment upgrades you should be able to land a pretty penny by pawning off
all those junked circuits you've been collecting. KOS-MOS, chaos, Jin, and
Ziggy are all good choices for your party here. Now examine the pedestal and
take the door out to find a transport going up. Take it and destroy the
pedestal on the left for an Anti-Crystal. Ascend the stairs and move on to the
next area. Head right and examine the pedestal to open up our path. Take the
right path on your way to the next pedestal for an Anti-Crystal. Go up, all
the way right, and down to find a crystal with a Med Kit S. There's nothing in
either of the other crystal now open to you, so continue on the upper path
until you come to the next pedestal. Before activating it head to the left to
grab the Blue Oasis ring from the chest. Now activate the last pedestal and
you can grab an Ether Pack S from the crystal down and to the left of the
pedestal. Now take the transport to the next area.

First use the pedestal to open up the path left, which leads to a few items
surrounding a chest containing Update File 14. Use the pedestal again and go
forth. Use the next pedestal and head all the way up and left to reach
another. Use it and a path in the previous area will open up, located to the
left of the second pedestal you came to there. This path leads to a chest with
Decoder 01. You can grab it now or return later via the UMN, though I suggest
the former, as it'll be a while before you'll be able to return here, and the
benefit you'll receive in a bit from doing so is well worth the effort. Either
way, our next objective in this area, starting from the third pedestal, is
down the stairs, left, up the stairs, and up, where we find the next pedestal.
Open up the path and follow it to another pedestal which leads to a crystal
containing a Med Kit S. Take it and withdraw this path with the pedestal
before returning. Our path to the next transport is now open, so take it to
the next area, which is quite linear. Keep going, SAVE, and finally exit to
arrive at Rennes-le-Chateau proper.

=================
Rennes-le-Ch‰teau
=================

Time to desecrate some graves. Head to the left and down a bit to find a stone
which reveals a path down when destroyed. Follow it to come to a chest with a
Rejuvenator M. Head back up and to the right. Follow the path to come to our
next objective.

Wait - didn't we just get OUT of a dank pit? Eh. Oh well. Go forth for some
scenes, go up again, watch the scenes, and when you try to leave, T-elos will
attack.

===========================================================
Boss: T-elos        S. Item: Green Oasis
HP: 7,500           Strong / Weak Against: Beam / Lightning
Type: Machinehuman  Immune to: Poison
===========================================================

Okay, T-elos is weak against Lightning, so use Thunder Bolt with a character
with a good EATK value. Right now MOMO is probably your best choice in that
regard. Note that T-elos is a unique "Machinehuman" entity, so attacks
effective against B and M enemies both work here. This is notable because
you'll want to be using break attacks such as Ziggy's to weaken her before
unloading your best attacks. KOS-MOS works well here with both her techs and
special attack. You may be tempted to use Erde Kaiser here, but trust me, it's
really not worth it. For the amount of damage it does I really can't justify
blowing that much EP. Just stick with Thunder Bolt for ether attacks. Now, for
T-elos's attacks. WATCH OUT for T-Skylla. This will be an instant KO for any
character with less than 1,200 HP.

======
Forest
======

Holy shit.

Um. You guys still here? Cool. Here's the update: we're in a forest. And
that's about all we know, so let's get moving. Head right to the next screen
to meet up with your party, sans KOS-MOS for the moment... now head back and
left to find a save point, shop terminal, and some breakable boxes containing
a Med Kit M and L. The large gates won't open, so head back the opposite way,
blasting rocks along the way for items. When you come to a rock facing south,
destroy it to reveal a path to a chest with a Hero's Bracelet inside. Continue
on. When you reach the summit, there's a breakable area of the large tree
trunk leading to the next area. At the fallen tree crossing the waterfall
you'll find a chest containing a Warrior's Bracelet. To reach it, stand on the
branch opposite its location and target the two branches in the way, avoiding
the section that actually holds the chest. Don't worry though, if you
accidentally shoot the chest out you can leave this area to come back and have
another go at it. At the area with the save point take the path down to find a
chest with EX Skill Key 1. Continue and you'll come to a battle with a couple
Realians.  Keep going to get to the church. After the scenes, exit the church
and take the north exit to arrive at the world map. Follow the path to the
Dabrye Mines.

============
Dabrye Mines
============

There's a save point and shop terminal here, and you can operate the crane in
the right section of this area to smash open a box with a Med Kit M. Now head
into the mine and follow the path until you find a couple green-blue
stalactites that can be destroyed for items. In this area there's a northern
wall that can be destroyed as well. Do so, head through, and in the next area
destroy another section of the cavern to find Segment Address No. 1. If you
got Decoder 01 back at the Temple you can decode it now and grab the Witch's
Eye ring. Back on the main path, we'll be reaching a save point soon. Ride the
"Wild Roller Coaster" down (just press up on the control stick). Head up, and
we've got a boss fight.

==============================================================================
Boss: Leupold and Mai  S. Item: Kajic Neck (Mai
HP: 6,000 each         Mai is strong to Lightning
Type: M / B         Leupold: strong to Fire and weak against Ice and Lightning
==============================================================================

Let's focus on Leupold first. Watch out for his Drill Machinegun attack,
especially after Mai casts Defensive, at which point it will increase
significantly in power, but if you just keep pummeling him with Ice and
Lightning ether attacks he should bow out of the battle before being able to
cause any serious damage. Now for Mai. Jin's Skeletal Slash tech seems to work
well here. Watch out for her Blast Hammer II. If you're low on HP and she
lands a critical or boosts it's a KO, so cast Defensive here if you think you
need it and keep your HP up. Oh, and as always, keep an eye on your Break
gauges. Just keep pounding on Mai with your best physical techs and specials
and she'll eventually fall.

===========================
Miltia and Urban A District
===========================

After the battle, head into the Elsa and we'll have some scenes. After meeting
with the Professor head out to the world map. After the scene continue forth
to the city. Here you can buy Haramiya Ice Cream to restore HP, as well as
Challenge Coupons and items/equipment at the two shops to the right
immediately as you enter the area. First of all, head to the left and shoot
one of the bushes to reveal a Miltia Waterworks underground passage. Take it
and you'll come to a console that controls the fountain. Choose the third
option and a Skill Upgrade C will pop out. Head back to the main area to grab
it. May as well head over to the Challenge Coupon shop. Buy coupons with the
numbers 68, 37, and 12. This will net you a nice amount of cash a bit later
on. Now head straight up and enter the building on the right. Ascend a few
flights of stairs to find a chest with Update File 08. Head all the way up to
find a boy who has found himself victim to a... CAT BURGLAR. *rimshot* I
apologize. Now back to business. Notice that if you have any traps in your
inventory you are able to set them in this area, so place one at the base of
the pole and wait for the cat to come close. Set it off and grab the balloon
with the O button as soon as it passes overhead. The boy will give you Berry
Ice Cream x 2 for your trouble. Now leave this building and exit this area to
the left. Take the stairs here and search the left canister on the northern
wall for Federal Report 06. Now exit to the left. Head down and around to find
a door with the U-TIC logo that can be destroyed. Take the path to find a
console you can destroy to receive Federal Report 01. Now head up and take the
north exit to the next area. The right path leads to a machine that can be
destroyed to receive Federal Report 02 and a chest with an E.S. CPU upgrade.
Now leave to the left to find yourself back on the world map heading toward
Labyrinthos. Once inside the building head to the bottom left and destroy the
cart to receive a Skill Upgrade B. On your way to the elevator shoot the
chandelier for a Med Kit M.

=================================================
Labyrinthos and Acute Neurosis Treatment Facility
=================================================

Take the elevator to the fourth floor and take the first door in the hallway.
Check the console to learn the Business District Gate password, which is 5150,
and receive Suou Uzuki's Memo. Leave and enter the next door down. After the
scene head back left for another scene. Talk to Joachim and he'll instruct you
to go to the fifth floor. Once there destroy the object on the ceiling for an
Ether Pack M. Continue on. In the hallway with the two doors, take the second
one to find a chest with Update File 09. Continue on to the last door. After
the scene with Suou, leave the building. Finally we'll be back on board the
Elsa. Now we're going to check out the HaKox game in the Elsa's lounge, but
before heading there make sure to SAVE, and prepare yourself for battle. In
the Elsa's lounge head to the back to get some "surrealistic puzzle" action
goin'! This game is actually quite a fun little diversion, and you'll need to
play it to unlock all the Segment Addresses and get rare items, so give it a
shot for a bit. When you're done, exit the game and some scenes will follow,
all leading to a surprise boss encounter...

=============================================================================
Boss: Voyager  S. Item: Venom Ring
HP: 10,000     Strong / Weak Against: Ice, Beam, Lightning (Nullifies) / Fire
Type: B        Immune To: Poison
=============================================================================

Voyager is weak against fire, so start by pounding him with your best fire
ethers and KOS-MOS's Cannon I tech. The latter here will probably be your best
ally in this battle. If you choose to keep Ziggy in your party for the
duration of the battle I would advise having him use break attacks against
Voyager, as by the time you chip off enough BL from him you'll both welcome a
reprieve from his barrage of punishing attacks and possibly have the
opportunity to end the battle with a few well-chosen attacks of your own.
Bringing MOMO in would be a good choice as well for her ether attacks, but if
you choose to do so understand that Voyager targets characters with low HP, so
be prepared to pay close attention to healing her if you decide to bring her
in. As for Voyager's attacks, Devil's Reception is the one you're really going
to have to be watching out for. He'll start using it about midway through the
battle and will probably get it off a couple more times following that. It
hits for about 1,000 - 1,200 HP, so keep your HP up even in the initial stages
of the battle, as this attack can easily spell the end of even a lightly-
damaged character. One other thing to note, near the end of the battle Voyager
will nullify the effectiveness of physical attacks against him. Note that
special attacks ARE NOT an exception to this, remember this, because you'll be
really pissed if you blow those hard-earned boosts on an attack that ends up
doing 0 HP of damage to this tough foe.

======================================================
Miltia and Return to Acute Neurosis Treatment Facility
======================================================

Now, upgrade and head back toward Miltia. There's nothing new (that's
presently accessible) in the UMN, so if you want to gather some experience or
SP before heading forth take a detour to the Dabrye Mines for a bit. Now, when
you first enter Miltia on the world map, take the first right to find a path
down that leads to a chest with Jr.'s Swimsuit. Now take the other path in
this area up to arrive at the Business District gate. Enter the code (5150)
and grab the Prayer Beads from the chest. Now, on to Labyrinthos. After the
fight, just head forth; the doors to the other elevator are sealed. When you
get off the elevator head completely around the right side to uncover a
Segment Address No. 15. Take the upper door out and bash the left side of the
gated area for a Med Kit M. Do the same to the right side and move on.

Follow the path to the save point, then enter the large door. Take the first
door you find to find to two chests, one with Update File 10 and another with
Jin's Swimsuit. On the next floor head into the door to find a chest
containing a D-Frame. Leave and enter the room with the sleeping guard in
front. Bash everything here to receive some items. Once your looting gets too
merry the guard will wake up and you'll have a fight, so beat 'em and move on.
In the next area head down to find a chest with a Revive L. Head up, and we've
got a puzzle...

First target and shoot the uppermost box. Do the same for the box this moved.
And the same for the box that moved. Now destroy the box on the green square
to find a chest with a D-Nullify Guard. Reset the boxes. Start the same way,
by destroying the uppermost box. You should be in the third column now, so
head down and shoot the box you come to. Now go to the very lower right of
this area, position up, and shoot the box. Destroy the box on the green square
and head forth. Leave the room you're in after the scene and follow the path
down. After climbing the stairs destroy the crates to find a Revive M.
Continue on. After the scene grab Security Card B from the console. Leave and
take the left door. Look familiar? Return to the Central Hall (where the save
point is), and take the elevator down. The path from here is quite linear, so
follow it all the way to where you'll meet back up with your E.S.'s.

Once inside them, head up and ride the elevator. There's no reason to leave
your craft now, so just keep following the path, destroying containers along
the way for items. A couple things to note now: don't waste the Anima you're
drawing from the fights with these easy enemies. You can get a serious head
start by saving them for the upcoming boss fight. Also note that as Asher does
not actually have a Vessel of Anima installed, it will not be able to draw
anima, so you'll probably want to leave Asher out of this fight as well. At
the save point do some shopping. You should have the cash, so get some E.S.
upgrades. Head up. Destroy the far right door first to grab a Revive M.
Destroy the center door and take the path left. Head up and destroy the door
for an All Repair. Head back to the main path. Boss time.

==========================================
Boss: Omega Universitas  N. Item: D-EN1
HP: 200,000
Type: M
==========================================

Watch out for Super Martial Ring. Black Wave is the signal that this
devastating attack will be coming your way next turn, so charge or use healing
items if you're damaged, even a small bit; seriously Ð don't underestimate
this attack. If you have D-Kill R's, equip them to make this fight a bit
easier. You don't need to be picky with your special attacks here, so you can
stick to level 1 attacks and do fine here, but c'mon, you want to see those
sweet new specials, right?

All right, you know where we're going, right? YEP! Back to Labyrinthos. So get
moving. Once there just take the same path you took the first time around to
come before the Area 13 door. One detour along the way, though. The door
straight up when you get out of the elevator? We couldn't access the room
inside before, but it's open now, so head in to find a chest with the Rosario
of Grief necklace. Head through the Area 13 door and take the lower door. In
the next room destroy the plates covering the northern wall to uncover Segment
Address No. 5. Take the escalator down. Head all the way left and destroy a
couple boxes to uncover a door. Take it to find a chest with a Rejuvenator M.
Head down. There are four rooms in this area with items. Loot them all and
leave the room via the stairs in the upper right. Take the lower door. At the
T-intersection keep going left. Take the first path right and destroy the
containers for the Staff Room Access Key. Open the shutters, save, grab Suou
Uzuki's PDA from the Staff Room, and take the path right. Time for a boss
fight.


==================================================================
Pellegri          S. Item: Double Vestment  N. Item: Grand Design
HP: 12,000        Strong / Weak Against: Fire and Lightning / Ice
Type: B           Immune to: Poison
==================================================================

Let's take care of Pellegri's two cronies here first. They're weak to fire and
lightning, so use appropriate techs and ethers to dispose of them quickly. On
to Pellegri now. Ziggy, as always, is useful for breaking, so use Choke to
chip away at Pellegri's BL, and bash her with ice-based attacks Ð her sole
weakness. Watch out for her special attack that comes after she casts
Overtaker.

================
Return to Miltia
================

Leave Labyrinthos and head to the city. Swing around the area where you
destroyed the door with the U-TIC logo to find Federal Report 04. Continue on.
In the next area head to the raised section and destroy the object in the
middle to find a chest with Half Coat inside. Continue on and destroy the U-
TIC vehicle for Federal Report 03. In the last area grab the Talisman from the
chest on the way out. In the east area you can destroy some debris to rescue
McDowell. He'll give you Federal Report 05 in return. Now, before leaving you
may want to purchase a Flame Avatar for one of your good attackers, because
the coming boss is weak to fire. I'd also recommend beefing up the BL of all
the characters you're planning on taking to the coming fight. Now, leave and
after some scenes it's time to face off against Virgil.

========================================================
Boss: Virgil  S. Item: Union Neck   N. Item: Gustav Ring
HP: 14.500    Strong / Weak Against: Ice / Fire
Type: B       Immune To: Poison, Seal Ether, Seal Boost
========================================================

KOS-MOS's Cannon II and Fire Bolt III (likely with MOMO) will be your bread-
and-butter attacks here if you have them, as Virgil is weak against fire. I
also used Shion's Lunar Blade II attack while equipped with the Flame Avatar.
If you've been following the Attacker skill line for Shion this should also be
able to land some good criticals. Once Virgil casts Offensive, WATCH OUT. Cast
Defensive, heal, do whatever you need to minimize the damage he's about to
inflict. Victim's Hail will knock a good chunk of HP from all your characters
and likely cause at least two of them to enter their break state. Needless to
say, this is NOT good. After this, spend a turn healing and resume bashing
Virgil with your fire attacks. He'll probably get Victim's Hail off one more
time before this battle ends, so watch out.

Leave via the south path to fight a few Realians. Save and continue on. In the
tunnels you can operate the consoles on the side to activate the conveyor
belts, which will then carry items for you to grab. Exit the tunnels, head
right and up the stairs. Take the right left path down to find Federal Report
07. Now take the right path. Head all the way south. The left path leads to a
chest with a D-Type G. The right leads to Federal Report 08.

===========================================
Return to Acute Neurosis Treatment Facility
===========================================

Now go right to leave this area and arrive at Labyrinthos. First head to the
elevator you sued the first time you were here to find a chest with the Yasoma
Sanju. Take the fire exit to the second floor to find a Revive M and Ether
Pack L (from shooting the object on the ceiling). Head to the hallway to
uncover Segment Address No. 7. Now bust through the barricades and fight off
the Realians who pursue you. On the fourth floor, enter the door and fight
your way through the Realians to find a chest with a Rejuvenator L. Leave.
There's no reason to go in either of the doors on the northern wall, so head
down and enter the operating room to find a chest with Decoder 05.

Head around the elevator and activate the sprinkler system. Talk to Nielsen
and head out the door. Go down to receive a C-US5G. Now go all the way up to
the fifth floor. On the fifth floor, press the switch in the guard station to
open the door. Continue on. Remember the room with the treasure you couldn't
get before? You can grab it now. Head forth. We've got a boss fight...

=====================================================
Boss: 27-Series Asura x 3    S. Item: Skill Upgrade A
HP: 4,000 each               Weak Against: Beam
Type: B                      Immune To: Poison
=====================================================

Try to nab a Skill Upgrade A from each of them. Okay, now, aside from their
tendency to fill up your break gauge at an ungodly speed, these guys are
pretty easy pickins'. They're weak against Beam, so equip a Beam Avatar if you
have one, make good use of MOMO's Satellite III and Beam Bolt III, and use
KOS-MOS and Shion's second-level specials (Lock Shot and X-BUSTER) when
appropriate, taking care to land a nice Finishing Attack on them for bonus
points. That's really all there is to it. Keep pounding them and they'll be
down soon enough.

Watch all the scenes and it's time for Disc Two!

DISC TWO WALKTHROUGH IN PROGRESS.

----===--=----======--=-=-======--==-----=====-----=-
3.                  I N D E X
----===--=----======--=-=-======--==-----=====-----=-

In progress.

----===--=----======--=-=-======--==-----=====-----=----
4. L E G A L , T H A N K S , A N D  F I N A L  W O R D S
----===--=----======--=-=-======--==-----=====-----=----

This document is Copyrighted © 2006 by John Rockstad. It may not be hosted on
any other website but GameFAQs without my consent, and may never be reprinted
by any commercial publication under any circumstances. All trademarks and
copyrights contained in this document are owned by their respective trademark
and copyright holders.

I would like to express my deepest gratitude to the team at MonolithSoft for
having the vision and courage to produce these unique and wonderful games. I'd
like to thank my iTunes playlist for keeping me sane and, of course, CJayC for
maintaining GameFAQs for all these years.

Safe journeys space fans.