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%%%%&#%&&&&%%&&&%@&%%&&%&%&&@ &%%%&&@ %&% @&&@#####&&##@&
#@&&&@##@
Wild Arms 3
FAQ/Walkthrough Version Final
By: Akram Ajlouni
[duracell.bunny(at)gmail(dot)com]
AIM: akram1989
Copyright 2002 Akram Ajlouni.
**************
=- CONTENTS -=
**************
I.....................................................Introduction
II.....................................................Updates
III.....................................................Copyright
IV.....................................................E-Mail Policy
V.....................................................Basics
VI.....................................................Story
VII.....................................................Characters
VIII.....................................................Walkthrough
i. Prologue
ii. Chapter One
iii. Chapter Two
iv. Chapter Three
v. Chapter Four
IX.....................................................Bosses
X.....................................................Bestiary
XI.....................................................Mediums
XII.....................................................Items
XIII.....................................................Gears
XIV.....................................................Sidequests
XV.....................................................Credits
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+
*********************
=- I. INTRODUCTION -=
*********************
Hello all to my Wild Arms 3 FAQ. It may not be good, but I'll try my best
to make it decent. This is my second FAQ so this one might suck. Sorry about
that! Anyways...If you want to complain, or comment about this horribly
written FAQ, send me an e-mail at [duracell.bunny(at)gmail(dot)com]. I might
not be able to updated this everyday, but who can with my busy schedule?
Please like my FAQ. If you don't, I can't do anything because this is the
INTERNET. Thanks for reading my FAQ. Goodbye!
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+
*****************
=- II. UPDATES -=
*****************
Version 1 [12/31/02]
- The beginning of this faq.
- Introduction, story, control, prologue, and part of chapter two
completed.
- Part of Medium section completed.
- Next update should be sometime next week.
Version 1.1 [1/9/03]
- Finished up chapter 2
- Added new gears section
- Items, and gears will be finished later on
- Stay tuned for my next update.
- Happy New Years everyone!!!
Version 1.2 [1/10/03]
- Fixed a problem.
- Added some of Chapter 3.
- Stay tuned next week for my next update.
Version 1.3 [1/11/03]
- Added more of Chapter 3.
- Added more of the Items, and Gears section.
- Stay tuned next week for my next update.
Version 1.4 [2/11/03]
- Added most of Chapter 4.
- Added more stuff.
Version 1.5 [2/18/03]
- Added more Sidequests.
- Added more monsters in the Bestiary.
Version Final [3/4/02]
- This entire guide is finished.
- Muchas gracias!
Version Final [11/06/04]
- Updated the e-mail address (please send all your e-mails to that address
from now on).
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+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+
********************
=- III. COPYRIGHT -=
********************
This FAQ/Walkthrough is copyrighted 2002 Akram Ajlouni. It was written so it
can be posted at gamefaqs.com, and IGN. You can not have this FAQ at your
website, even if you ask for permission. If anyone sees this FAQ at another
website besides gamefaqs.com, IGN, or please e-mail me at
[duracell.bunny(at)gmail(dot)com]. Don't think that a 15 year old boy won't
take legal action, because I will. Just try me...
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+
***********************
=- IV. E-MAIL POLICY -=
***********************
If you have any questions, or comments about this faq you can e-mail me at
[duracell.bunny(at)gmail(dot)com]. Please put Wild Arms 3 as the subject line
I'm a student in the 10th grade so I have lots of homework each day so I
only check my mail once a day. If you don't want to e-mail me, you can
always contact me through AIM at akram1989. I'm on AIM almost each
day so look out for me. BTW, don't send me viruses. I don't like them, and so
do most people. You will regret it if you do send one though...
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+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+
***************
=- V. BASICS -=
***************
- CONTROLS
==========
Left analog stick/directional buttons = Moves character/Action/Navigate Menu.
L1/R1 = Rotates map
Changes characters on the status
screen.
L2 = Changes character on the field
screen.
R2 = Characters actions
Start = Display characters tools
Select = Display world map
X = Character actions;accept menu
selection.
O = Cancel commands
Cancel encounter
Close menu screen
Triangle = Display main menu
Display help messages
Square = Use character tools
Activate ASK system
- DUNGEONS
==========
Throughout this game, you will have to explore dungeons over, and over
again. Dungeons contain monsters which you can either fight, or run away
from. They also contain treasure chests, and lots of puzzles to solve. Well
that's it about dungeons.
- PUZZLES
=========
Puzzles are placed throughout this game in dungeons, and sometimes in
towns. Most of the time, the puzzles are easy, but as you progress in the
game, they will become harder. No matter how hard the puzzle is, never
give up. If you have no clue what to do in a certain area, just read
this faq for the answer. This concludes the tutorial about puzzles.
- BATTLES
=========
If you read the above stuff, you will know that monsters appear in
dungeons, and so do bosses. You can avoid the fight by pressing O
when a white exclamation point appears on top of your players head.
Doing this will cause a reduction in the upper left hand corner gauge
called the ECN gauge. The reduction depends on your Migrant Level. If
it's high, then it will only be a small reduction. You can raise the
Migrant Level by finding Migrant Seals in treasure chests.
If you want to fight, don't press a button when the exclamation point
appears. A green exclamation point means that you can avoid the battle
without a reduction from the ECN gauge. A red one means that you have
to fight.
The battle menus are pretty easy to use. There's an attack, defend/reload,
mediums, and arcana command. Attack is pretty self explainable. Defend/
reload means that you will reload the weapon, and take half the damage if
the enemy attacks you. The Arcana command lets you do a special attack
once you have enough FP. When it says cancelable, you can cancel the
attack for 25 FP by pressing O.
If you lose some health, but win the battle, you will gain some health
at the end. I forgot what the gauge was called.
- BOSSES
========
Many times in this game, you will have to fight bosses. Most of them have
something to do with the storyline. As you progress through the game, the
bosses will be become harder. That doesn't mean to give up. They yield lots
of exp. points, so if one of your party members dies, revive them with a
Revive Fruit. Now let's hope that you learned something about bosses.
- ARMS
======
Each character in your party has a weapon called a ARM. In other words,
they carry guns. These ARMS are upgradeable 15 times. Upgrading costs
lots of money, so upgrade wisely. If you upgrade a part that you don't
want, you can reset that part. Reseting means that the upgrade goes
to 0, and you will NOT be giving your money back. The ARM stats that
you can upgrade are:
Attack Revision = Higher attack power.
Hit Revision = Better accuracy.
Bullet Revision = More bullets, which means less reloading.
ARM Weight = More hits in a Gattling.
Critical = More of a chance to hit shoot a critical shot.
- MONSTERS
==========
Monsters appear in dungeons. They can be weak or strong. Their strength
depends on where you are. If you keep on getting beat by them, go to a
area where the monsters are weak, and level up. Now start fighting those
monsters.
- ITEMS
=======
Items are found in treasure chests, and are given to you by people. Some
inflict damage while some heal your characters. You must learn to conserve
some items, as some of them are not sold any where. Conserve these items
like these, Heal Berrys, Revive Fruits, Mega Berrys, Potion Berrys, Full
Carrots. Those items heal your party so they are rare. You could grow
these items... So basically use the items when you have to.
- TOOLS
=======
At the beginning of the game, each character has one tool. These tools
help you solve the puzzles in dungeons, and some help you find items.
They CANNOT be bought, they can only be found in treasure chests. Check
each treasure chest, because it may contain a tool.
- TOWNS
=======
Most towns have the info you need for your next destination. There is also
a ARM Shop, a Inn, a Save point, a salesman and SOME treasure chests. I'm
won't talk about the save points right now. The ARM Shop lets you upgrade
your ARMS, and sell items. The Inn will heal up all your characters, and
rid them of any status for a small fee. Items are buyable from the
Salesman. You CAN NOT buy healing items from the Salesman. They can only
be bought, or grown... Now, some treasure chests might appear in the
towns, so search it before you leave it.
- SAVEPOINTS
============
The save point allows you to save. They can only be found in towns. You
can save anywhere else, but you will have to use a Gimel Coin. That
pretty much explains everything about the save point. NOTE: Use it when
you find it. It will really help.
- TREASURE CHESTS
=================
Treasure chests contain healing items, Migrant Seals, status cleansers, and
other stuff. Some treasure chests require that you use a Duplicator to open
it up. There are 35 Duplicators for the 35 treasure chests, and doors that
are magically sealed. When you see a treasure chest, open it up. It might
contaisomething that you need.
- HORSES
========
Horses can be bought for 2000 Gella from Claiborne. They travel real fast,
and can jump over cracks. If you want to ride your horse, but you can't
find it, then you can use a Call Whistle to bring him to you.
- SANDCRAFT
===========
You can buy a Sandcraft in Jolly Roger for 15 Dragon fossils. This vehicle
allows you to travel in the sand to different places. You can upgrade the
health, attack power, and elemental attack power. The monsters that you
encounter has lots of health, but luckily, the Sandcraft has a HIGH attack
power. Four people need to control the Sandcraft. A Gunner, harpooner,
Deckmate, and a Helmsman are need to control the ship.
The Gunner can attack the enemy.
The Harpooner can shoot a harpoon at the enemy, and bring it closer to
the ship, so the monster can take more damage.
The Deckmate can increase a player's turns, load ammo, and repair the
Sandcraft.
The Helmsman can move the ship to a advantage point, and use Flairs.
NOTE: You can repair the ship for free at Jolly Roger, and every time
one of your characters goes up a level, the Sandcraft will gain
a little more health. You can't use a item when fighting with
the Sandcraft.
That's it about the Sandcraft.
- GUARDIANS
===========
With every medium that you obtain, you'll get a Guardian. The number of
times that you get to use it in a battle is determined by your MTC. If
the MTC is empty, you have to rest in a inn to get it back. Raising the
MTC can be a pain in ass. Fighting 10 monsters will move it to 2, then 20
monsters will move it to 3, and so on. Each time the guardian grows a
level, you have to fight twice as many monsters as before. Growth Eggs
can be used to bring the MTC up, but they are hard to come by. You can
also buy Growth Eggs at the Black Market.....
- TRAINS
========
Various trains are located throughout Filagia. The amount you pay depends
on how far your going. Trains will have to be used for most of the game.
Once you get the Sandcraft, and the Lombarda, forget the train!!!
- LOMBARDIA
===========
You get this POWERFUL flying machine after defeating the dragon at
Dragon's Lair. It can shoot missiles, and can FLY. There is no monster
encounters when flying it. That's the good thing. When you get this,
you never have to use a train, or the Sandcraft!!!
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***************
=- VI. STORY -=
***************
During desolate times on the "Sea of Sand", Drifters venture across the
vast lands of Filgaia searching for fortune and adventure. Admist the
deserts lie cities erected from eroded rock and scavenged wood. Towns that
a few call home provide rest and solitude for the many travelers of the
barren wasteland.
Tales of mystic relics that harness unmatched powers spread across the
land. While some view the items as treasure, others have deciphered a
secret bringing unlimited power.
Meanwhile, one object of myhtical stature attracts four Drifters to a
common place. These four strangers discover the strength in working as
a team. Shortly thereafter they learn of an ancient prophecy determining
the future of their eroded homeland. Setting aside their differences, they
roam the lands and ublock the knowledge and mystical forces making
their adventure their destiny.
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*********************
=- VII. CHARACTERS -=
*********************
--------------------------------------------------------------------------
i. PARTY MEMBERS
--------------------------------------------------------------------------
Virginia Maxwell
Age: 18
Height: 5'4"
Weight: 108lbs
Weapons: Rapier Ez Bantorian 93R
Specialties: Gattling attack, and that's it. She has low HP, even at a
high level, so equip mediums that make her HP go up. Also,
she only gets strong after like level 55, so she sucks for
now.
Description: Virginia has always dreamed of living the life of a Drifter.
As a kid, she was in love with the idea of roaming the open
plains, and experiencing action, and danger every step of the
way. As her passion to be a Drifter grew, she decided to leave
her life to live her dream.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Gallows Caradine
Age: 24
Height: 6'3"
Weight: 220lbs
Weapons: Modified Coyote M17F
Specialties: He pretty much sucks at shooting even if you upgarde his
ARM. If you have the money, give him one more bullet, and
put the rest into the Critical Shot section. He's a magic
user until you get loads of cash. Equip the healing medium,
and don't be afraid to use him in battle.
Description: A youth from the Basker Tribe, who are devotees of the
Guardian. Gallows carriers the bloodline of the priesthood,
but he escaped his destiny by running away from the village.
His personality is cheerful, and optimistic.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Jet Enduro
Age: ???
Height: 5'4"
Weight: 126lbs
Weapons: Airget-lamb B/V2
Specialties: He has a very high attack from the beginning. His
Accelerator attacks let's him attack first which is very
good for killing enemies real fast.
Description: Nothing pleases Jet more than priceless treasures. He is a
lone wolf Drifter not used to accepting help, or the company
of others. He is cold-blooded, and has the potential to do
anything to get his way.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Clive Winslett
Age: 30
Height: 5'8"
Weight: 152lbs
Weapons: Gungnir HAG35
Specialties: He has a Force Ability (FP) called Lock On which raises his
AIM to 100% for that attack, and doubles the power. It's
best used against flying creatures, since Clive usually
misses flying targets.
Description: Clive is a bounty hunter that helps preserve peace by offering
his services to fighting monsters, and criminals. With a cool
head, and realistic decision-making skills, Clive makes sure
the team is always careful.
---------------------------------------------------------------------------
ii. ENEMIES
---------------------------------------------------------------------------
Janus Cascade
Age: ???
Height: ???
Weight: ???
Weapons: Bayonet
Specialties: He sometimes counters with Dark Spear which does minimal
damage. On the other hand, Negative Rainbow is used once in
a while. Be aware though, Negative Rainbow targers everyone,
and does A LOT of damage.
Description: A Drifter with amazing abilities, who is known throughout the
wasteland. He masterfully utilizes the "Bayonet", a difficult
to handle weapon that is rarely used. He is fearless, smooth
tongued, and over-confident, but has the abilities, and skills
to back them up.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Maya
Age: ???
Height: ???
Weight: ???
Weapons: ???
Specialties: She loves to mimic book characters on battle with her
super cool power. All of her attacks are strong, but
she won't use the strongest ones until she's the only
one left in battle.
Description: A Drifter who always loves to collect priceless gems.
She'll do anything to get her way, even if it means
fighting. Her brother, a flying cat, and a guy with a afro
accompany her. Using a lot of good attacks in battles, you
should be prepared before fighting her!!!
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Alfred
Age: ???
Height: ???
Weight: ???
Weapons: ???
Specialties: His only attack are Homemade Bombs which are laughable.
Shouldn't a bomb do a lot of damage? For him, his HP is
pretty high, but that shouldn't be a problem.
Description: Maya's brother who is a wannabe drifter. He listens to her
all the time, and is weak in battle. Also, he's kinda like
the smartest of them all, but Maya doesn't care.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Todd
Age: ???
Height: ???
Weight: ???
Weapons: ???
Specialties: Confusion attacks are his favorite. After confusing someone
he often counters with a semi-strong attack. Yet again, he's
pretty weak in HP terms.
Description: The healer of the party. He likes to confuse his opponents
and is loyal to his master, who he calls, "Milady". Using
confusion attacks, he can be a tough foe to defeat.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Shady
Age: ???
Height: ???
Weight: ???
Weapons: ???
Specialties: His name should be "Magical Cat" because he only uses magic
attacks. He also has a lot of HP. Watch out for his
elemental attacks, and you should do fine.
Description: The magic user of them all. All of his attacks are elemental,
and he flys. Now that's wierd!!! He's also weak, but doesn't
give up without a fight.
--------------------------------------------------------------------------
iii. PROPHETS
--------------------------------------------------------------------------
Melody Vilente
Age: ???
Height: ???
Weight: ???
Weapons: ???
Specialties: She loves to confuse her opponents, so watch out for that.
She also uses a weak attack. The downfall for is that
she has high HP.
Description: A woman with extraordinar intelligence, and beauty, but has a
rentless personality, She envisions a more beautiful, and
complete land, labeling the wasteland of Filgaia an
"incomplete world".
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Malik Bendict
Age: ???
Height: ???
Weight: ???
Weapons: ???
Specialties: He's super fast, so use Decelerate to slow him down.
Eliminate Scanner is like his only attack so he should
be easy to take down.
Description: A youth known for his mysterious features, untrustworthy
speech, and unpredictable actions. He can be heartless,
acting with inhumane, and brutal nonchalance.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Leehalt Alceste
Age: ???
Height: ???
Weight: ???
Weapons: ???
Specialties: He's the leader of the prophets so he's obvisouly strong.
With high HP, and attack power, this can be one tough foe.
Eliminate Scanner, and Rules of Vengeance are his only
attacks. Watch out for his attacks, and heal when nessecary
to defeat him.
Description: Leehalt leads the Prophets. He is will versed in lost
technology, and he is a master at peculiar entymology that
can boot up devices based on ancient technologies. He is a
masterful stategist who plans events behind the scenes, and
does not appear in the front lines of battle.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Asgard
Age: ???
Height: ???
Weight: ???
Weapons: ???
Specialties: Asgarad uses a high barrier system that defends him for
a while. Attack for a couple of turns, and it should go
down. All of his attacks are strong, and he sometimes
counters with a very powerful move.
Description: This machine was created by the three prophets, and is almost
undestructable. He uses data from the other battles to
calculate his moves. Having a un-scratchable armor means
he's one tough villian.
--------------------------------------------------------------------------
iv. OTHER PEOPLE
--------------------------------------------------------------------------
Werner
Age: ???
Height: ???
Weight: ???
Weapons: ???
Specialties: You don't fight him, nor is he in your party, so I can't
tell you his specialties.
Description: He left Virginia while she was a little girl, and her mother
was very sick. While he was away, Virginia's mom died, and
her Aunt, and Uncle took her in. Each time she would go to
her gravesite, she would see a flower on it. Thinking that
it was a sign, she always knew that she would find him
someday.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
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***********************
=- VIII. WALKTHROUGH -=
***********************
-----------------------------------------------------------------------------
i. PROLOGUE
-----------------------------------------------------------------------------
- VIRGINIA
==========
Items: Tool: Tendercrest
Revive Fruit
2 Heal Berry
Mini Carrot
400 Gella
Gimel Coin
Potion Berry
At the beggining, there will be a FMV. The girl will be talking to a
guy named Tony. She'll run off, and Tony will chase her. After a while
you'll be controlling a girl named Virginia. There will be another FMV.
She'll walk into the Gob's Hideout. Once in there, turn left, and go up to
the door. It will say that a device will be needed to open it up. Go to the
right side of the ramp, and push the little stick thing. It will cause the
door to open up. Go through the door, and you will have your first battle.
Keep shooting the Gob until it dies. You'll gain 2 Exp. points, and 4 Gella.
Go upstairs, and go through the door. Walk a little bit, and a exclamation
point will be over your head. That means, that a Gob is near. You can
choose to battle it by pressing nothing, or you can dodge it by pressing O.
I suggest to battle for a while to level up. Go up to the window, and move
all the boxes. Open the treasure chest to get a Tool: Tindercrest. Break
all the boxes, and open up the other treasure chest to get a Revive Fruit.
Leave the room, and light both torches with the tool that you just
recieved to open up the door. Go through the door, and go upstairs. Turn
left to go into a new room. You must tip toe to the other side of the room
while avoiding the hole by holding down O. When you reach the other side,
go through the door.
Go down to the end of the room, and turn right. Go through the door. Walk
up, then turn turn right. Collect all four crystals to replenish your
gauges. Go back near the door, and light the torch. Walk through the door
that just opened. Open the treasure chest to get a Heal Berry. Leave the
room, and go to the other side. Light the torch, and walk in the door that
opened. Open the treasure chest to get a Mini Carrot. Leave this room,
and turn right. Go through the door, and there will be a FMV. Walk up
to the wheel that is on the pipes, and turn it until the big brown door
opens up. Walk into the door, and you will find all the valuables that
were stolen.
There will be two treasure chests containing 400 Gella, and a Heal
Berry. Break the boxes around the other treasure chest to get a
Duplicator. It will allow you to open up magically sealed doors, and
treasure chests. There will be a piece of paper at the bottom of the
treasure chest that had the Duplicator. There will be another FMV. After the
FMV, you'll obtain the Right Half. Go to to the right side, and break the
boxes to get a Gimmel Coin. Gimmel Coins allow you to save, and start over
in battles if you die. I suggest that you save here. Go big to the room that
had the big brown door. Do a 180 degree turn, and use the Duplicator on
the small door. Go through it, and you will have your first boss fight.
=-=-=-=-=-=-=-=-=-=
Hobgob Boss
Exp. Points: 24
Items: Potion Berry
=-=-=-=-=-=-=-=-=-=
Keep shooting him, and use gattling. Don't forgot to reload. Reloading
has one downfall though, it will take up a turn. Do not use any Heal
Berries as you are gonna need them later on. After winning the battle
you will get a Potion Berry.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
After the Hobgob gets defeated, lots of Gob's surround you. There will
be a FMV, and luckily the village people come, and chase away the
Gob's. Virginia's Uncle will slap her, and she'll wake up in bed. Her
Aunt and Uncle will walk in the room. She'll tell them that she
want's to be a drifter. After the FMV, you'll be taken back to the
train, and will be forced to pick another character. There is 4 in
all. One down, three to go.
- GALLOWS
=========
Items: 3 Heal Berrys
2 Gimel Coin
Heal Berry
Tool: Freezer Doll
There will be a FMV. Turn right, and go through the cave. An FMV will
start. Leave the area, and talk to everyone in the village. Talk to the
guy in red, and choose the top options for each question that he asks.
He'll give you 3 Heal Berrys, and a Gimel Coin. After talking to
everyone, go back to where Gallow's grandma was. Examine the picture
on the wall, and leave the village.
Keep following the grass until you get to the desert part. GO near the
brown part of the grass, and press square. A little temple looking thing
will pop up. Enter it, and you will be in the Fallen Sanctuary. There
will be a FMV. You'll learn about Mediums, and Arcana.
Go straight, and activate the switvh near the stairs. Walk to the door on
the other side of the room. Go straight, and push the block onto the switch.
Then go through the door. Turn right, and there will be three treasure chests
containing a Heal Berry, Tool: Freezer Doll, and a Gimel Coin. Exit the room,
and go to the front of the room. Extinguish all the torches, and a door will
open. Go through it. Walk to the other side, and go through the door.
Extinguish all the torches, and go through the door. Go down the stairs, and
exit the room through the other door.
Push the pedestal onto the switch. Then step on the pedestal that fell into
the ground, and a door will open. Go through it. Walk to the front of the
room, and pick up the red crystals. Go through the door, and don't worry
about the switch. Go to the other side, and go through the door. Extinguish
all the torches, and walk through the open door. There will be a FMV. Right
when he grabs the item, a battle will start.
=-=-=-=-=-=-=-=
Kesaran Pasaran
Exp Points: ???
Items: None
=-=-=-=-=-=-=-=
Use Pressure on each one. After killing two, two more will show up. When you
get 25 FP, use his special attack.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
After the battle, there will be another FMV. You'll acquire the Ark Scepter.
Leave the area, until a trap appears. Walls will surround you. Luckily Shane
will come. Talk to him. He'll tell yout that you have to act like a Priest.
Use the Ark Scepter, and talk to Shane again. They'll both put their powers
together to break the wall down. After the FMV, you'll be back in the cafe.
Now your finished up with Gallow.
- JET
=====
Items: 600 Gella
Mini Carrot
2 Revive Fruits
Gimel Coin
Dragon Fossil
There will be a FMV. The big brown door will be locked. Go up the right set
of stairs until you reach the beginning. Break the barracade with the Bomerang.
Walk a little bit until the you fall down into another room. An FMV will
start. When it ends, you'll be in a dungeon. Turn right up the stairs. Jump
off the ledge, and go up the other set of stairs. Jump off the ledge, and open
the treasure chest to get a Heal Berry. Turn a right, and go up another set of
stairs. Jump off the ledge, and open the treasure chest to get 600 Gella.
Go back to where you were, and get on the small ledge. Throw the boomerang
at the crystal. Go through the door that appeared. Go down the stairs, and
spears will come up from the ground. You can tell when something is going to
come up from the ground, since you can see a big crack. Break the spears with
the boomerang. Go down the other set of stairs, and go through the door. In
this area, go through the door on the other side.
An FMV will start. After the FMV, talk to everyone, and go through the door
on the right. Exit the room through the door on the other side. There will
be a FMV. Climb up the net, and drop down on the other side. Open the
treasure chest to get a Mini Carrot. Watch out for the spikes at the
bottom. Go back to the side that you were on, and climb up the ladder.
Get on the net, and drop off at the middle. Climb up the other net, and
drop off at the end. Go through the door, and down the stairs. Collect
the red crystals. Walk through the dor, and you will have to climb up nets.
The top nets has a treasure chest which contains a Heal Berry. Get to the
other side, and go through the door. Collect the two red crystals on the
right side. Go down the stairs, and collect the other two crystals. Walk
through the door. Watch out for the spears that come out from the sides.
In the faq corner will be two treasure chests containg 2 Revive Fruits,
and a Gimmel Coin. Go down the stairs, and a FMV will start. You will
have to fight a boss.
=-=-=-=-=-=-=-=-=-=-
Tatzelwurm
Exp. Points: ???
Items: Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
Keep attacking it until you get 25 FP. When you get 25 FP, use Accelarator.
After the battle, you will recieve a Dragon Fossil.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Talk to Pike. Then go upstairs. The ground will start to shake. Another
FMV will start. Go through the door that he opens. Climb up the nets until
you reach the ladder. Climb up the ladder. Now, get on the lowest net, and
throw the boomerang at the crystal. Get on top of the net that just fell
down. Get on the top of net, and throw the boomerang at the other crystal.
Climb up to the very top of the nets, and climb up the ladder. A FMV will
start. Go up to the door, and press X. Another FMV will start. Now you are
finished up with Jet.
- CLIVE
=======
Items: 3 Heal Berrys
Gimel Coin
300 Gella
2 Antidote
There will be a FMV. Talk to Borgine, and he'll give you a Heal Berry. Go
straight, and walk through the door. Go through the door on the other
side. Turn right, and open the treasure chest to get a Heal Berry. Go
straight, and turn left. Plant a bomb by pressing square on the side of
the wall that looks weird. Go through the door. Walk on the left, and go
through the door. Blow up the pink stuff. Open the treasure chest to get
two Revive Fruit. Leave the room, and go down the path that you were going
on. Some rocks will be in your way. Blow them up, and go through the door.
Walk straight, and go through the door. In the new room, you'll see that
some blue stuff is blocking your way. Blow them up, and collect the four
white crytals. Then go through the door. Blow up the the blue stuff
blocking your way. Open the treasure chest to get a Gimel Coin.
Then go through the door. Blow up the weird looking wall, and go through
the opening. Open both treasure chests to get 300 Gella, and a Heal Berry.
Examine the red thing, and leave the area. Blow up the rocks, and the
blue stuff. Go through the door on the left side. There will be a FMV.
Walk a little, and a piece of the pathway will fall down. Now you'll
have to fight a boss.
=-=-=-=-=-=-
Goldran
Exp. Points: ???
Items: None
=-=-=-=-=-=-
Keep shooting it until you have 25 FP. When you have 25 FP, use Accelerator.
After using Accelerator, the monster will blow poison junk in you, and it
will fly away. You won't win the battle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After losing the batlle, there will be a FMV. You will lost hp since you're
poisoned. Blow up he wall. Go through the opening, and blow up all the
sponge looking stuff. After walking for a while, a boulder will fall down.
Place lots of bombs around the boulder to blow it up. Go through the door,
and collect the two white crystals on the right side. Blow up the two red
things, and collect the other two white crytals. Jump down from the ledge.
Blow up the blue stuff, and go through the door. Go to where the open
treasure chest is, and jump off the ledge. Go through the door. Walk to the
other side, and go through the door. Do the same thing for this area. There
will be a FMV. You'll acquire an Antidote, and you'll face the boss again.
=-=-=-=-=-=-=-=
Goldran
Exp. Points: 72
Items: Antidote
=-=-=-=-=-=-=-=
Use lock On, and don't forget to use the Antidote when it does it's poison
breath. You'll get an Antidote for defeating it.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
There will be a FMV.
-----------------------------------------------------------------------------
ii. CHPATER ONE
-----------------------------------------------------------------------------
- BASKER COLONY
===============
Items: 1200 Gella
Terra Roar
Fiery Roar
Gale Claw
Aqua Wisp
There will be a FMV, then you will have to fight three drifters.
=-=-=-=-=-=-=-=
Romero
Janus
Dario
Exp. Points: 24
Items: None
=-=-=-=-=-=-=-=
Shoot Janus first as he has the biggest, and strongest weapon. After
attacking once with each person, use Gallow to heal, and the others to
kill Janus. When Janus takes enough hits, his group will jump onto
another train.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
There will be a cut-scene, and Gallow will say to go Northwest to his colony
which is Baskar Colony. When you arrive at the colony, there will be a long
cut-scene. You'll be taken to the Granny of Gallows. She'll give you 1200
Gella, and a mission to do. All of your party members will accept the
mission. Talk to everyone, and then go to the Fallen Sanctuary. Then go up
the stairs. There will be a FMV. All the Ark Scepter. You'll get them
back by fighting the guardians. Walk up the stairs in front of you. You'll
have to fight a guardian.
=-=-=-=-=-=-=-=-=
Grudiev
Exp. Points: ???
Items: Terra Roar
=-=-=-=-=-=-=-=-=
Use special Arcana attacks, and use Gallow to heal with Heal Berrys. After
winning the battle, there will be a FMV.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Go to the right set of stars to fight another guardian.
=-=-=-=-=-=-=-=-=
Moor Gault
Exp. Points: 34
Items: Fiery Roar
=-=-=-=-=-=-=-=-=
Use special attacks, and have Virginia heal everyone with Heal Berry's.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Go to the other right set of stairs to fight another guardian.
=-=-=-=-=-=-=-=-
Fengalon
Exp. Points: 34
Items: Gale Claw
=-=-=-=-=-=-=-=-
Use special attacks, and have Clive heal people with Heal Berry's as he
misses a lot of attacks.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-
Schturdask
Exp. Points: ???
Items: Aqua Wisp
=-=-=-=-=-=-=-=-
Just use above strategies to win this battle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After beating all the battles, go near the stairs, and a FMV will start. Go
back to Baskar Colony, and there will be a another FMV. After the FMV, chat
with the salesman, and he'll tell you to go to Jolly Roger
- JOLLY ROGER
=============
Items: Mini Carrot
Leave the village, and there will be a FMV. Cross the small land bridge
that is in the dessert. Search near the south area to find Jolly Roger.
Enter the town, and there will be a FMV telling you to go to the Saloon.
The Saloon is the big building on the left side. Walk upstairs, and go
through the door. Turn left, and go through the door. Keep pressing X on
the roof to get a Mini Carrot. Go back downstairs, and pay 150 Gella to
spend the night. There will be a FMV. Clive, Gallows, Jet, and Virginia
will join to make a team. Leave the Saloon, and there will be a FMV. Exit
Jolly Roger, and go North to find the Ruins of Memory.
- RUINS OF MEMORY
=================
Items: Heal Berry
Dragon Fossil
Lucky Card
Memo Pen
Growth Egg
Duplicator
Thunder Gem
Enter the Ruins of Memory, and continue on through the door. Do the same
for this area. There will be a FMV showing you joining Janus, and his
gang. After the FMV, go up the stairs on the right side. Proceed through
the door, and do the same for the door on the left side. Break the glass,
and step on the switch. Go through the door that opened.
Switch to Jet, and go up the left set of stairs. Throw the Boomerang at the
crystal to open a door. Continue through the door that opened. Switch to
Gallows, and put out all the torches. Then go through the door. Walk down
the stairs, and break the glass. The first glass contains a Heal Berry,
second glass contains a pedestal, and third glass contains a switch. Push
the pedestal onto the switch. Go through the door. Break the glass to get
1500 Gella, and continue on through the door. Go down the stairs, and
proceed through the door that is not on the right side. Break the glass to
get a Gella Card. Collect the four red crystals, and walk down the steps.
Go through the door, and open the three treasure chests to get a Gimel Coin,
Dragon Fossil, and a Lucky Card. Go through the door on the right side.
There will be six statues. Plant lots of bombs around the Northwest one to
reveal a switch. Step on it, and go through the door that just opened. Then
go through the door on the right side, and blow up the wall. Walk through
the opening. There will be a treasure chest containg a Memo Pen, and a
Growth Egg. Stand near the magic treasure chest, and throw the Boomerang at
the crystal. Control the Boomerang with the D-Pad. Go through the door. In
this area, switch to Gallows, and put out the blue torch. Then get on the
platform that was lowered, and switch to Virginia. Use her tool to light
the torch. The platform should go up allowing you to go through the door.
There will be a FMV. You'll fight Janus, and his gang.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Romero
Janus
Dario
Exp. Points: 250
Items: Duplicator, and Thunder Gem
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Focus on killing Janus. After a while, Janus will leave, and his two
friends will try to fight you. Just ise your special Arcana attacks.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
There will be a FMV, and you'll be back in Jolly Roger. Walk to the house on
the lower left. Talk to to the lady. She'll tell you to to go West of the
Ruins of Memory to get to Westland. Then go talk to the guy with the red
bandana.
- MIDLAND STATION
=================
Items: None
To find this place, search near the train tracks. Enter Midland Station,
and buy a ticket to Westwood for 120 Gella. Board the train, and when you
get to Westland, exit the place.
- CLAIBORNE
===========
Items: None
Now you will have to go to Claiborne. Search near the train tracks that
kinda curve to find Claiborne. Enter it, and go to the Saloon. Chat with
everyone, and enter the upper right hand building. Buy some horses from
the guy if you want, then leave the house through the back door. Talk to
the guy, and then go to the ARM's shop. The storekeepr will tell you to
go to Serpent's Coils.
- SERPENT'S COILS
=================
Items: 2 Gella Cards
2000 Gella Migrant Seal
Potion Berry
Duplicator
Gimel Coin
Mini Carrot
To find this place, search North of the train tracks. Enter it, when you
find it. If you encounter Jellyblob's, just arcana attacks to kill them.
Once inside Serpent's Coils, there will be a FMV. Go through the door,
and down the stairs. Walk through the door, and collect the 4 white
crystals on the side. Enter the door on the right side. Pull the switch
on the left side, and go through the door side. Walk upstairs, and collect
the two red crystals. Continue on through the door. In the new area, go
through the door. Then proceed through the door on the right side. Go down
the steps then through the door. Continue on through the door in the front.
There will be two treasure chests containing 2 Gella Cards, and 2000 Gella.
Go back to the room that had two stairs on the opposite side of each other.
Walk up the stairs on the right side. There will be three treasure chests
that are empty. Leave the room, and climb up the stairs on the right side.
Jump off the ledge, and pull the switch. There will be a FMV. Walk back
to where you were. Go through the door, and in the new room, walk through
the door. Pull the switch, and open the two treasure chests to get a
Gimel Coin, and 2 Lucky Cards. Go through the door on the other side.
Walk upstairs, and pull the switch. Collect the four red crystals, and
go through the door. Open the two treasure chest's to get a Migrant Seal,
and something else (I forgot what it was, sorry). Go back to where the
switch was, and go through the door on the left side. There will be a
short FMV. Jump off the ledge, and go back to where you were. When you
get to where you were, cross the bridge, and go through the door.
Collect the two red crystals. Walk down the stairs, and go through the
door. Switch to Virginia, and use her tool to melt the ice. Then pull
the switch, and go down stairs. The blonde girl will push the switch back.
Pull the switch again, and freeze it with Gallows, go down the stairs, and
the blonde girl will go through the door. Follow her through the door, and
there will be a FMV.
=-=-=-=-=-=-=-=-=-=
Blond
Timid Boy
Afro
Cat(?)
Exp. Points: 184
Items: Potion Berry
=-=-=-=-=-=-=-=-=-=
Focus on taking out the Cat, Afro, Timid Boy, and finally Blond. Use
special attacks when you get enough FP.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, go through the door that they went through. On each side
will be a treasure chest containing a Duplicator, and a Gimel Coin.
Continue on through the door on the other side. Go upstairs, and you'll
fight Janus, and his gang.
=-=-=-=-=-=-=-=-=-
Janus
Romero
Dario
Exp. Points: 150
Items: Mini Carrot
=-=-=-=-=-=-=-=-=-
Take out Romero first. Then Dario, and finally Janus. Use special arcana
attacks when you can, and have Virginia heal.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After winning the battle, there will be a FMV. Your next stop will be
Ka Dingel.
- KA DINGEL
===========
Items: 3 Gella Cards
Gimel Coin
Duplicator
Moonstone
Mini Carrot
Exit Claiborne, and go Southeast to find Ka Dingel. Enter it, and go
through the door. In this new area, you have to set up blocks in
order to go to the next room. There will be a treasure chest containing
two Luck Cards. Move the blocks to the right locations, and go through
the door. Step on the switch, and turn the knob to get up on the ledge,
then go through the door. There will be three treasure chests containing
3 Gella Cards, a Gimel Coin, and a Duplicator. Leave the room, and jump
off the ledge onto the other side. Continue on through the door. Walk up
the stairs, and proceed through the door. Walk a bit on the stairs, and
you will have to fight a boss.
=-=-=-=-=-=-=-=-
Trask
Exp. Points: 250
Items: Moonstone
=-=-=-=-=-=-=-=-
First attack it with Cremate. The screen will tell you that the armor is
getting hot. So quickly use Refrigerate on the armor, and it will break.
Once the armor is broken, attack it with all you got, and you should win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After winning the battle, continue up the stairs, and go through the door.
Collect the three red crystals, and proceed through the door. Climb up the
ladder on the right, and jump on the net. Once you get on the top platform,
go through the door on the left. Walk up stairs, and walk through the door.
Put out the torches, and continue through the door. Walk up stairs, and go
through the door. There will be two treasure chests containing a Gimel Coin,
and a Mini Carrot. Walk a little bit, and a FMV will start. Go up to the
shields, and another FMV will start. You'll fight Janus again.
=-=-=-=-=-=-=-=-=-
Janus
Exp. Points: 310
Items: Mini Carrot
=-=-=-=-=-=-=-=-=-
Keep everyone above 250 health, and attack with Arcana attacks when you
can. Use Virgina, and Gallows to heal, and you should do fine.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After winning the battle, there will be a FMV. Now congratulate yourself
for finishing Chapter 1.
-----------------------------------------------------------------------------
iii. CHAPTER TWO
-----------------------------------------------------------------------------
- CLAIBORNE
===========
Items: None
Talk to the people, and you'll find out that your next stop is Little
Twister. Buy some horses, and leave Claiborne. An FMV will start.
- LITTLE TWISTER
================
Items: None
Get on your horse, and jump over the little crack on the West side. Once on
the other side, keep searching west, and you will find Little Twister. Go
to the Salon, and pay the lady 500 Gella. An FMV will start. Your next stop
will be a dangerous cave called The Unclean Mark.
- THE UNCLEAN MARK
==================
Items: 3 Lucky Cards
2 Gella Cards
Gimel Coin
2 Duplicators
Potion Berry
Baseland
Enter the cave, and go through the door, on the far left side. There will be
a FMV. Switch to Clive, and place a bomb on all four crystals to open up the
door. Continue on through the door. Go down the stairs, and walk on the
little bridge. There will be a FMV. Go through the door. In this new, walk
through the opening on the right side, and there will be four treasure
chest containing 3 Lucky Cards, 2 Gella Cards, a Gimel Coin, and
2 Duplicators. Leave the room, and go through the door on the other side.
Collect the crystals, and throw the Boomerang at the crystal. Continue on
through the door that just opened. Talk to the person on the switch, and
go through the door. Collect the 4 white, and red crystals, and go through
the door. Step on the switch, and blow up one part of huge block. Proceed
through the door. Collect the 4 white crystals on the right side. Go
through the door on the far left side, and place a bomb between each
crystal. Go through the door that opened.
Switch to Jet, and use his Boomerang to hit the crystal. Run across the room
and go through the door on the left side. There will be a FMV. Take the gem,
and talk to the girl. You'll fight a boss.
=-=-=-=-=-=-=-=-=-=
Robed Woman
Exp Points: 390
Items: Potion Berry
=-=-=-=-=-=-=-=-=-=
She will only attack Clive so keep him alive. If Clive dies she will attack
other members of your party. Use Heal on Clive, and use Arcana attacks when
you can.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After defeating the Robed Woman, there will be a FMV. Now you will fight
Janus.
=-=-=-=-=-=-=-=-
Janus
Exp. Points: 540
Items: Baseland
=-=-=-=-=-=-=-=-
Shoot him, but do not use Arcana attacks except Heal. Also use Mystic to
heal everyone.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After defeating Janus, there will be a FMV.
- LITTLE TWISTER
================
Items: None
Talk to everyone. Your next place to visit is the Lunatic Garden.
CHAPTER TWO - LUNATIC GARDEN
============================
Items: 3 Gella Cards
Tool: Steady Doll
3500 Gella
Migrant Seal
Tiny Flower
2 Revive Fruits
2 Lucky Cards
Gimel Coin
Duplicator
Clear Chime
Dragon Fossil
Enter it, and there will be a FMV. Step on the switch, and go through
the door that opened. There will be 3 treasure chest containing 3 Gella
Cards, Tool: Steady Doll, and 3500 Gella. Switch to Gallows, and leave
the room. Use the new tool on the switch that is on the left side.
Then use a duplicator to go through the door. Once the door is opened, go
through it. There will be three treasure chest containing a Migrant Seal,
Tiny Flower, and 2 Revive Fruits. Leave the room, and use the Steady Doll
on the right switch. Go through the door. In this new area, walk upstairs,
and proceed through the opening. Continue on through the opening on the
left side. Cross the bridge, and go through the door. Move the blocks with
the new tool, go through the door that just opened.
Collect the 5 crystals upstairs, and proceed through the door. Navigate
your way up the stairs, and use the Steady Doll to hit the switch. Continue
on through the door that just opened. Jump on the switch, and go to the
right side of the room. Open the treasure chest to get a Growth Egg. Then
proceed through the opening. There will be 2 treasure chests containing 2
Lucky Cards, and a Gimel Coin. Get on the left side of the treasure chest,
and use the Steady Doll to hit the switch. Collect the four white crystals,
and go through the door.
Continue on through the door. Collect the 5 red crystals on the right side
upstairs. Then procedd through the door. Keep going straight, and collect
four white crystals. Open the treasure chest to get a Duplicator. Throw
the boxes at the 3 crystals, and go through that just opened. Jump off
the ledge, and go through the door. Walk upstairs, and proceed through
the door. There will be a FMV. You'll fight a boss.
=-=-=-=-=-=-=-=-=-
Slickster
Exp. Points: 480
Items: Clear Chime
=-=-=-=-=-=-=-=-=-
Use Decelerator to slow him down. Then start shooting him. Use special
Arcana attacks when you can. Also use heal when someone gets hit.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After defeating Slickster, there will be a FMV. You'll aquire Moon Spark. Equip
it to Clive. Follow them, and after a while you'll end up finding them. You'll
fight a guardian.
=-=-=-=-=-=-=-=-=-=-
King Of Angolmois
Exp. Points: 600
Items: Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
Use Grav, and shoot him. He will counter attack you when you heal. Also use
Mystic.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
There will be an FMV after defeating it. Your next stop is the Sand Canal.
- SAND CANAL
============
Items: Holy Root
Name Tag
2 Gimel Coins
Soul Feather
I forgot where this place is. Just go back to Little Twister, and ask over
there. When you find it, enter it, and you will fight a boss.
=-=-=-=-=-=-=-=-
Jasna
Vendidurt
Wisrupt
Exp. Points: 360
Items: None
=-=-=-=-=-=-=-=-
Kill Wisrupt first, thenn Jasna, and finally Vendidurt. After awhile, you
will win the fight.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the fight, there will be a FMV. Go through the opening. Get on the
box, and use the Steady Doll to hit the switch. Use a Duplicator on the
door, and open both treasure chests to get a Holy Root, and a Name Tag.
Leave the room, and go around the corner. Proceed through the door.
Move the boxes, and throw the Boomerang at the crystal. Continue on through
the opening. Keep going straight, and open the treasure chest to get
Lucky Cards. Then push down the blocks, and cross the bridge that you made.
Collect the 4 red crystals, and proceed through the door. Walk around on
the left side to get 4 white crystals, and a treasure chest containing a
Gimel Coin. Go through the door, and walk down the stairs. An FMV will
start, and you will fight a boss.
=-=-=-=-=-=-=-=-
Jasna
Vendidurt
Wisrapt
Exp. Points: 360
Items: None
=-=-=-=-=-=-=-=-
Kill Jasna first as he trys to heal himself, and the others. Then take out
Wisrapt, and finally Vendidurt.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After defeating them, an FMV will start. You'll fight them again, but they
will have one more person.
=-=-=-=-=-=-=-=-
Jasna
Vendidurt
Wisrapt
Jasteuch
Exp. Points: 480
Items: None
=-=-=-=-=-=-=-=-
Use the same tactics as before to beat them.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, another FMV will start. Walk upstairs, and go through the
door on the right side. Collect the 6 crystals, and continue on through the
door. Step on the switch, and use the boxes to get to the door, which is on
the left side. When you get to door, enter it, and do the same thing as
before. When you get to the door, enter it, and collect the 4 red
crystals. At the end will be two treasure chests containing a Gimel Coin,
and a Soul Feather. After collecting those items, go through the opening on'
the right side.
Use the blocks to get to the other side, and walk up the stairs. Enter the
door, and an FMV will start. You'll fight a boss.
=-=-=-=-=-=-=-=-
Janus
Exp. Points: ???
Items: None
=-=-=-=-=-=-=-=-
Janus counters with Dark Spear. After three turns, he will use a special
attack, and the battle will end.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After losing the battle, an FMV will start. Your next stop is Little Rock.
- LITTLE ROCK
=============
Items: None
To find Little Rock, Go North, then West. Talk to the villagers, and
you'll find out that your next stop is Glimmering Emblem.
- GLIMMERING EMBLEM
===================
Items: 4200 Gella
2 Heal Berrys
2 Mini Carrot
3 Gella CArds
2 Lucky Cards
Growth Egg
Duplicator
Gimel Coin
Mini Carrot
An FMV will start. Keep going straight, and go through the door. Read the
description, and leave the room. Walk up the stairs on the right side,
and proceed through the door. Open the treasure chest to get 4200 Gella.
Then go through the door. Use Virginia to put out the torches on the
opposite side, then proceed through the door. Open both treasure chests
to get 2 Heal Berrys, and a Mini Carrot, then continue on through the
door.
Use the Freezer Doll on the window, and jump down the ledge. Leave the
area, and go through the door on the left side. Move the North block to the
West. Then throw the Boomerang at the crystal to open the door. Once the
door is open, go through it. In this area, assemble the blocks to form a
bridge, and proceed through the door.
Open the treasure chest to get 3 Gella Cards. Use the Freezer Doll on
the window, and go through the door that just opened. Break the glass,
and continue on through the door.
Climb up the ladder on the left side, and collect the white crystals.
Open the treasure chest to get 2 Lucky Cards. Go through the door on
the left side. Assemble the blocks onto the switch, and go through the
door. Open the treasure chest to get a Growth Egg, and assemble the
blocks to form a bridge. Then go through the door. Collect the white
crystals, and pull the switch. Jump off ledge. Now climb up the ladder
on the left side.
Climb up the ladder on the right side. Collect the 3 white crystals, and
go through the door on the right side. Move the lower block until the
upper block gets on the switch, and go through the door. Light up the
torches according to the reflections of the mirror, and break one of the
boxes. Then proceed through the door. Open both treasure chests to get a
Duplicator, and a Gimel Coin. Continue on through the door. Collect the
white crystals, and pull the switch. Jump off the ledge, and go through
the opening that just became visible.
Blow up the glass, and go through the door. An FMV will start. You'll
acquire Flash Hit, and you will fight a boss.
=-=-=-=-=-=-=-=-
Mono--eye Titan
Exp. Points: 900
Items: Dark Ring
=-=-=-=-=-=-=-=-
Just keep shooting it to win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, continue on through the door. Another FMV will start.
Leave the room, and an FMV will start. You'll fight a boss.
=-=-=-=-=-=-=-=-=-
Hecto--eye Titan
Exp. Points: 1200
Items: Mini Carrot
=-=-=-=-=-=-=-=-=-
This boss counters with Dark Matter, so just attack it anyways.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, another FMV will start. Go back to Little Rock, and talk
to the people. Your next stop is the Leyline Observatory.
- LEYLINE OBSERVATORY
=====================
Items: 2 Heal Berrys
Lucky Card
Tool: Radar
3 Call Whistles
3 Magicleaners
Dragon Fossil
Holy Ankh
To find this place, go Northwest. When you find it, enter it, and go
through the door. Proceed on through the door on the left side. Open both
treasure chests to get 2 Heal Berrys, and a Lucky Card. Look in the
lockers for the Tool: Radar. Read a book that is on the bookshelf to get a
password. Leave the room, and go through the door on the right side.
Input the password "Inkapilia" into the computer, and continue on through
the door that just opened.
Go through the door on the right side, and open both treasure chests to get
3 Call Whistles, and 3 Magicleansers. Also collect the white crystals.
Leave the room, and go through the door at the end of the hallway. Collect
the red crystals, and pick up the ID Card off the table. Leave the room,
and use the ID Card on the little computer. Then go through the door that
just opened. Proceed on through the door on the left side. Collect the red
crystals, and open both treasure chests to get a Dragon Fossil, and a Holy
Ankh.
Leave the room, and go around the corner. Continue on through the door.
Read the data off the computer, and talk to Jet. Go through the door that
Jet opened. Read the book that is on the bookshelf on the right side.
Remember the password. Continue on through the door, and input the
password "Guiding Word" into the computer. Go through the door, and pick
up the photo on the table. Use the "Right Half", and an FMV will start.
You'll fight a boss.
=-=-=-=-=-=-=-=-=
Asgard
Exp. Points: 2000
Items: None.
=-=-=-=-=-=-=-=-=
Just keep shooting him. When he puts up the barrier, defend for one turn.
After a while he'll use a special attack that kills everyone.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, there will be an FMV. Your next stop is Humprey's Peak.
- HUMPREY'S PEAK
================
Items: Adventure 1
To get here, just follow Clive's directions. When you get here, go to the
house with the blue roof. An FMV will start. After the FMV, use the "Taped
Photo". Talk to the little girl, and she'll give you "Adventure 1". After
talking to Clive's wife, your next destination is Gemstone Cave.
- GEMSTONE CAVE
===============
Items: 5000 Gella
2 Heal Berrys
Duplicator
To find this place, go North from Humprey's Peak, and jump the crack. When
you find it, enter it. Go through the opening. In this area, continue
through the door on the other side. An FMV will start. Block up the rocks
on your left, and open the treasure chest to get 5000 Gella. After getting
all that money, go through the door upstairs.
Collect the red crystals, and walk through the opening. Cross the little
bridge, and proceed through the opening. Collect the white crystals, and
continue on the exploration by going through the door on the right side. An
FMV will start. Maya will push a boulder down, blocking your way. Break
the huge rock by heating it with Virginia, and then cooling it with Gallows.
When the boulder turns black, use Clive to blow it up. Once it blows up, go
through the door.
Collect the red crystals, and proceed through the door. Another FMV will
start. Collect the white crystals, and continue on through the door. Maya
will push you down a hole. Now you have to find your way back up to the
room that had holes. Walk around the place that you fell into, and proceed
through the opening. Collect the white crystals, and continue on through
the door on the right side. You should be back in the room with the holes.
Jump down the hole on the right side. Once you land on the ground, there
should be a treasure chest containing an Afmulet. Go back to the room with
the holes, and jump into the Northeastern one. When you land, continue on
through the door, and an FMV will start. Go through the door, and open
the treasure chest to get 2 Heal Berrys. Continue walking down the path,
and another FMV will start. You'll fight a boss.
=-=-=-=-=-=-=-=-=-=
Maya
Alfred
Todd
Shady
Exp. Points: 2400
Items: Duplicator
=-=-=-=-=-=-=-=-=-=
This battle is hard as hell. First kill Todd as he tends to heal other
members. Once he's dead, take out Shady as this cat can do some serious
damage. Alfred can be taken out in a few hits, and his attacks are low.
Finally Maya is easy. Well kinda. After knocking the hell out of her for
a while, you'll lose the battle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, go back to Humprey's Peak. After talking to some people,
follow Clive to the train station called "East Highlands".
- EAST HIGHLANDS
================
Items: None
I forgot where this place is at. Sorry people. Well anyways, when you get
there buy a ticket to Dune Canyon, and board the train.
- DUNE CANYON
=============
Items: None
When you reach this place, talk to the guy, and leave the place. Search
near the train tracks to find your next destination.
- FORTUNE GEAR
==============
Items: Growth Egg
Hazel Sprig
Lucky Hand
Enter this place, and an FMV wil start. Go through the door, and use a
Duplicator on the door upstairs to get a Growth Egg. Leave the room, and
proceed through the opening downstairs. Turn the corner, and continue on
through the openinging. The solution to the puzzle is randomly chosen, but
it's easy. All you have to do is match up the colors. When you have it
figured out, go through the door. Collect the red crystals, and proceed
through the openining.
There are holes in the floor so walk very slowly. The solution to the
puzzle is: b g r r. The letters stand for the colors. Once you have it
b g y y figured out, continue on through the door. An FMV will
start. You'll fight a boss.
=-=-=-=-=-=-=-=-=-
Olivier
Exp. Points: 800
Items: Hazel Sprig
=-=-=-=-=-=-=-=-=-
Just keep shooting it to win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, an FMV will start. Once the FMV is finished, go through
the door. Freeze all the statues except one, and proceed through the door.
Collect the red crystals, and continue on through the door. The solution to
the puzzle is to find the yellow first, red second, green third, and blue
for the last. When the puzzle is solved, go through the door.
Navigate around the spinning thing, and go through the door. An FMV will
start. You'll fight a boss.
=-=-=-=-=-=-=-=-=
Janus
Exp. Points: ????
Items: None
=-=-=-=-=-=-=-=-=
Just keep shooting, and keep everyone's hp above 550 so Janus won't use
Negative Rainbow. Heal when neccesary, and use Arcana attacks when you can.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, another FMV will start. You'll aquire Lucky Hand. Go back
to Humprey's Peak, and an FMV will start. Talk to the guy that is beside
the save point. He'll tell you your next destination.
- FARAWAY LANDS
===============
Items: Gimel Coin
2 Heal Berrys
2 Lucky Cards
2 Duplicator
Name Tag
Full Carrot
10500 Gella
Tool: Mighty Glove
Gella Card
16 Dragon Fossils
Go Southwest to find this place. Enter it, and an FMV will start. Go through
the door on the right side. In this area, proceed through the door on the
left side upstairs. Step on the switch, and use Virginia to light up the
engine. Continue on through the door, and collect the white crystals. Open
the treasure chest to get a Gimel Coin. Jump on the net to the other side,
and there will be two treasure chests containing 2 Heal Berrys, and 2
Lucky Cards. Leave the room.
Explore the room at the very top, and use a Duplicator on the door that is
sealed by magic to get a Name Tag, Full Carrot, 5500 Gella, and 4 red, with
white crystals. Leave this area, and go down the elevator. Jump on the
switch, and go through the door that just opened. Open the treasure chest
to get Tool: Mighty Gloves (a new tool for Clive). Leave the room, and
switch to Clive. Use Mighty Gloves to move the box that is blocking the
opening, and proceed through the door. Move the block onto the switch, and
continue on through the opening. In this room, push the blocks onto the
switches, and open the treasure chest to get a Duplicator. Then proceed
through the door.
Collect the red gems, and walk into the new area. Move the blocks to make
a way to the other side. Step on the switch, and go through the door. Open
both treasure chests to get a Dragon Fossil, and a Gella Card. Then continue
on through the door. Collect the red crystals, and go through the door. Move
the blocks onto the switch, and proceed through the door.
Keep walking until you get to the sphere, and an FMV will start. You'll
fight a boss.
=-=-=-=-=-=-=-=-=-=-=-=
Asgard
Melody (after one turn)
Exp. Points: none
Items: None
=-=-=-=-=-=-=-=-=-=-=-=
I suggest to defend for this turn. After one turn, Melody will join the
fight. Just keep shooting Asgard, as Melodoy will use him as a shield.
After Asgard takes a lot of hits, he will do an attack that will end the
battle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
An FMV will start. You'll fight another boss.
=-=-=-=-=-=-=-=-=
Asgard
Exp. Points: 3500
Items: none
=-=-=-=-=-=-=-=-=
Just keep attacking it. It should go down in a while.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Go back to Humprey's Peak, and an FMV will start. You'll recieve 2000 Gella.
You'll also get 3000 Gella when you accept the other mission. Go back to
Jolly Roger, and buy the Sandcraft for 15 Dragon Fossils from the ARMS
Shop. If you need some Dragon Fossils, go to Dune Canyon, and fight Diobarg
for 15 Dragon Fossils. When you get the Sandcraft, go South of Jolly
Roger, and land on the small island. Look near the upper right hand corner
for Ark of Destiny.
- ARK OF DESTINY
================
Items: 3 Warp Stars
10 Dragon Fossils
Map Scope
5000 Gella
Enter it, and an FMV will start. Go through the door on the left side. Keep
walking until you reach a room that has a lot of doors sealed by magic. Use
a Duplicator on the right side door to get 3 Warp Stars. Leave the room,
and enter the room on the right side. Move the blocks, and open both
treasure chests to get 10 Dragon Fossils, and a Map Scope. Leave the room,
and proceed through the door that is at the end of the hallway. Talk to the
guy, and follow his directions. Just keep going straight until an FMV
starts.
You'll recieve 5000 Gella from one of Lamian's servants. Your next stop is
Survey Point #17.
- SURVEY POINT #17
==================
Items: Bullet Clip
2 Dragon Fossil
Gimel Coin
Duplicator
Mini Carrot
Search South of Ark of Destiny to find a small island. Look near the
bridge for Survey Point #17. Enter it, and keep walking down the path
until an FMV starts. Folow her, and in the new room, collect the red
crystals. Look in the vases for a Lucky Card. Continue following her.
Another FMV will start, and you'll fight a boss.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hound
Feline
Donkey
Flier
Exp. Points: 3000
Items: Bullet Clip, and Dragon Fossil
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Take out Hound first. Then Feline, Donkey, and finally Flier.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, a cut-scene will start. Continue on through the door, and
collect the white crystals. In the next room, an FMV will start. Switch to
Virginia, and light up all the torches. When they are all lit, proceed
through the opening. Collect the red gems, and enter the next room. Move
across the steps, and hit the switch. That should cause a door to open
up. In the next area, collect the white crystals, and continue on to the
next room.
Keep walking to the other area, and an FMV will start. Light up the second
torche, and Maya will try to run away. The puzzle will start over. Light up
the first candle, and heat the rock with Virginia's tool. When the wall
goes down, light up the second torch, and shoot the rock ONE time. After
that, shoot the boulder that is on Maya's path. That should let Maya,
hit the switch opening up the door. As usual, follow her, and another
FMV will start. You'll fight a boss.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Humpty
Dumpty
Exp. Points: 3000
Items: Gimel Coin, Duplicator, Mini Carrot
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Attack Humpty first as he tends to cast protective magic on Dumpty. If
you attack Dumpty first, he will heal himself.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Follow Maya, and you'll fight her.
=-=-=-=-=-=-=-=-=-=-
Maya
Alfred
Shady
Todd
Exp. Points: 4400
Items: Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
Take out Todd first as he heals his comrads, and confuses your allies.
When he's eliminated, take out Shady as he tends to do elemental attacks.
Then Alfred shouldn't be a probelm. Finally, you get to hurt Maya. She
should go down in no time.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
An FMV will start. You'll have fifteen minutes to evacuate the entire
place. Just back track your steps, and you should find the exit. When
you exit the place, an FMV will start.
You'll be back in Ark of Destiny. Go to the libary, and read the book
off the fourth bookshelf. An FMV will start. Your next stop is Boot
Hill.
- BOOT HILL
===========
Items: None
Look South of Ark of Destiny, and Northeast on the island to find Boot
Hill. Enter it, and look for the huge house at the end of this little
village. An FMV will start. Leave the house, and another FMV will start.
Now go back to Basker Colony. Enter the cave where Gallow's grandmother
is at, and another FMV will start. Your next stop is Infinitum.
- INFINITUM
===========
Items: Dragon Fossil
Gimel Coin
Revive Fruit
Look Southwest of Baskar Colony. Enter it, and an FMV will start. Keep
walking until you get to a room filled with gears. Turn the 2 wheels
until the gears can be moved by the first one. Step on the switch, and
continue walking until an FMV starts. You'll fight a boss.
=-=-=-=-=-=-=-=-=-=-
Pyrodrake
Exp. Points: 3800
Items: Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
Just keep shooting it, and heal when one of your comrades gets hit.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Assemble the blocks to make a bridge, and cross it. Have Gallows examine
the little sphere, and go through the door. Open both treasure chests
to get a Gimel Coin, and a Revive Fruit. Then hit the crystal at the bottom
of the first metal thing with Jet. Now, let the first metal thing hit you
onto the switch. Jump off the switch, and let the second metal thing knock
you onto the small sphere. Use Gallows to examine it, and keep walking
until you get to a room with a huge gear. Navigate through the gears, and
hit BOTH switches. Then examine the ball, and continue walking until you
get to a clock. Light up the candles from I-XII, and go through the door.
Open all the treasure chests to get a Gimel Coin, Growth Egg, 3 Lucky
Cards, and a Duplicator. Continue walking through the opening, and an
FMV will start. Shortly after that, you'll fight a boss.
=-=-=-=-=-=-=-=-=
Asgard
Exp. Points: 4400
Items: None
=-=-=-=-=-=-=-=-=
This boss counters with Barrier Knuckles so just have your strongest
person shoot, while one heals, and the other 2 defend. He also tries to
do Fortress of the Gods, but it doesn't work, so that's a relief.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, an FMV will start, and you'll fight Asgard again.
=-=-=-=-=-=-=-
Asgard (again)
Exp. Points: 0
Items: None
=-=-=-=-=-=-=-
Just cast Protect, and heal for three turns. You can also just defend for
three turns. Either way, this battle is a breeze.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, an FMV will start, and you'll get a new medium called
Cosmic Cog. Go back to Little Twister, and talk to Claudia in the inn.
She'll tell you the locations of each Nidhogg statue. The first one is
Northeast of Boot Hill, and the second one is near the Sand Canal on top
of a little island. When you find them, they will show you the first
Nidhogg Pass.
- NIDHOGG PASS #1
=================
Items: 3 Lucky Cards
Grab Bag
Tiny Flower
2 Name Tags
Enter it, and you'll fight a boss.
=-=-=-=-=-=-=-=-=
Nidhogg
Exp. Points: 4000
Items: None
=-=-=-=-=-=-=-=-=
Just shoot him and watch out for his Misery, and Confusion attacks.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, go through the door. Throw the Boomerang at the crsytal,
and proceed through the opening. Keep walking until you see a treasure
chest containing 3 Lucky Cards. Jump down the ledges, and continue on
through the door. There will be 3 treasure chests containing a Grab Bag,
Tiny Flower, and 2 Name Tags. Leave the room, and light all the torches
to open the entrance of the next room. Then pull the switch, and leave
the place to go look for the other Nidhogg Pass.
- NIDHOGG PASS #2
=================
Items: Full Carrot
Light Gem
Potion Berry
3 Gella Cards
Revive Fruit
Duplicator
Tool: Gale Crest
8500 Gella
Amulet
2 Potion Berry
It's North of Nidhogg Pass #1. If you have the World Map, the cordinates
are 3274,21843. Enter it, and you'll fight a boss.
=-=-=-=-=-=-=-=-=
Nidhogg
Exp. Points: 4000
Items: None
=-=-=-=-=-=-=-=-=
Just shoot him and watch out for his Misery, and Confusion attacks.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After walking for a while, you'll spot a pathway with touch sensitive
floors. Tip-toe over it, and open both treasure chests to get a Potion
Berry, and 3 Gella Cards. Keep going until you reach some boxes. Open
the treasure chest to get a Revive Fruit. Continue on, and pull the
switch. Jump off the ledge, and proceed through the right side. Open
both treasure chests to get a Duplicator, and a Tool: Gale Crest. Leave
the room, and "hover" to the other side. Yet again, jump off the ledge,
and open the treasure chest to get 8500 Gella. Hit the switch to move
the block to the left side. Get back on the ledge that you jumped off,
and float to the other side.
Slap the switch behind the boxes, and move the blocks to make a bridge.
Hover across, and get to the next puzzle. Hit the switch, and open both
treasure chests to get a Amulet, and a Potion Berry. The solution to the
next mind-twister is to assemble the blocks like this. NOTE: I put the
letters in the blocks so I can explain the solution better. Well, here
it is: _ One of the blocks does not have a letter in it, because it
_ |C| is not important. Float to B, and stop. Then get onto C,
|B| ¯ and let's continue on to getting out of this place. After
|¯| walking a while, you'll encounter another puzzle. Behind
¯ the block labeled "A", will be a wall. Put them together
like this. _
|B|
¯
_
|A|
-------- Jump onto A, and then hover to the other side. You'll
fight a boss.
=-=-=-=-=-=-=-=-=-=
Leehalt
Exp. Points: 4300
Items: Potion Berry
=-=-=-=-=-=-=-=-=-=
He counters with Rules Of Vengeance, so have one person attack, while the
other heal, and the rest defend. Heal when needed.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Then you'll fight another boss.
=-=-=-=-=-=-=-=-=-
Balazes
Exp. Points: 2270
Items: Full Carrot
Light Gem
=-=-=-=-=-=-=-=-=-
Have one person attack, while the other heal, and the rest defend. DO
NOT shoot him, but use Spectre. He's weak to light damage.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
You'll be back in Greenlodge.
- GREENLODGE
============
Items: None
There's nothing to do, but there is a medical kit on the table in the Inn
that will heal you up. There is also a Save Point, and that's it. Leave
this place to find your next destination.
- YGGDRASIL
===========
Items: 3 Lucky Cards
Duplicator
3 Potion Berrys
4 Gimel Coins
Revive Fruit
3 Lucky Cards
Name Tag
Baselard
10,000 Gella
2 Gella Cards
Cait's Boots
2 Dragon Fossil
Full Carrot
Look Southwest of Greenlodge to find Yggdrasil. Enter it, and jump onto
the rusted switch in the corner. Then hit the laser things with the
Boomerang. Continue walking, and destroy the lasers again. Climb up the
ladder to get 3 Lucky Cards, and a Duplicator. You'll fight a boss.
=-=-=-=-=-=-=-=-=-=
Melody
Exp. Points: 2500
Items: Potion Berry
=-=-=-=-=-=-=-=-=-=
She uses Venom Strike so watch out. Use Mini Carrots when you run out of
FP. Equip Gears that defend against poison.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Use Virginia to light up the rows that have 3 red squares in them. Run to
the next room, and open both treasure chests to get a Revive Fruit, and
2 Gimel Coins. Keep walking until you reach a narrow passage way. Freeze
the sprayers with Gallows, and cross the bridge. You'll fight a boss.
=-=-=-=-=-=-=-=-=-=
Malik
Exp. Points: 2750
Items: Potion Berry
=-=-=-=-=-=-=-=-=-=
Use Decelerate, and Pinwheels as he counters with a confusion attack.
Equip gears that protect against confusion.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Two walls will surround you. Blow up the wall with Clive, and hover to the
left side to get 2 Gimel Coins, 3 Lucky Cards, and a Potion Berry. Leave
the room, and push the block to the right side. Then push the other box
against the first one. After that, push it forward. Hit the laser things
with the Boomerang, and open both treasure chests to get a Name Tag, and
a Baselard. Continue on, and you'll fight a boss.
=-=-=-=-=-=-=-=-=
Leehalt
Exp. Points: None
Items: None
=-=-=-=-=-=-=-=-=
He counters with Rule of Vengeance, so have one person shoot, while the
other heals, and the rest defend. Every couple of turns he will randomly
choose a target for his Eliminate Scanner.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Then you'll fight another boss.
=-=-=-=-=-=-=-=-=
Janus
Exp. Points: 6500
Items: None
=-=-=-=-=-=-=-=-=
He uses Dark Spear, Proton Beam, and Negative Rainbow. Negative Rainbow
does the most damage so watch out. Just attack him, and use Mini Carrots
when needed.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Follow Virginia's father. You should get to a room filled with 8 poles.
Step on the switch, and remember the pattern that they show you. Then go
up to each pole that was in the pattern. In the next room, open all the
treasure chests to get 10,000 Gella, 2 Gella Cards, and Cait's Boots. I
forgot what goes next. One of the puzzles solutions is to make each
square red. After that, you will fight a boss.
=-=-=-=-=-=-=-=-=-=-=-
Leehalt
Melody
Malik
Exp. Points: 8400
Items: 2 Dragon Fossil
Full Carrot
=-=-=-=-=-=-=-=-=-=-=-
They all use Eliminate Scanner, so just go all out crazy on them.
It doesn't matter who you take out first. This should be a very easy
fight.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Congratulations, you just beat Chapter Two. The next
update should come soon. Go back to Ark of Destiny to get your next
mission.
-----------------------------------------------------------------------------
iv. CHAPTER THREE
-----------------------------------------------------------------------------
- ARK OF DESTINY
================
Items: None
Talk to Lamium. Then look Northeast to find Iron Dragon's Nest.
- IRON DRAGON'S NEST
====================
Items: Tool: Radical Sneakers
Duplicator
Enter it, and continue on. Hit the crystal with the Boomerang, and walk
across the bridge. Activate the switch behind the boxes, and continue on.
Pull another switch, and collect the red gems. When you reach the room
with a locked door, pull the switch, and go through the door. Open the
treasure chest to get a Tool: Radical Sneakers. Use the pad on the right
side to jump on the highest platform. Pull the switch, and run back to
the entrance. You'll fight a boss.
=-=-=-=-=-=-=-=-=
Duer
Exp. Points: 9000
Items: Duplicator
=-=-=-=-=-=-=-=-=
Use elemental attacks, and heal when needed. That is all.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Go back to Ark of Destiny to get your reward.
- ARK OF DESTINY
================
Items: None
Talk to the lady to get your reward. She's in the left corridor. Then go
back to Baskar Colony.
- BASKAR COLONY
===============
Items: None
Talk to everyone to learn about The World's Footprint. Now, let's go
search for it.
- THE WORLD'S FOOTPRINT
=======================
Items: 2 Warp Stars
2 Lucky Cards
Gella Card
Adventure 5
Dragon Fossil
Enter it, and you'll encounter a locked door. Step on the switch, and
walk SLOWLY to the other side. The solution to the puzzle is to
hit the switches in this order: 6 4 1 . In the next room, go through
5 2 7 the door on the right side to
8 9 3 get 2 Warp Stars, 2 Lucky Cards,
and a Gella Card. Leave the room, and continue on through the left door.
Push the green block onto the green switch, the silver on silver, yellow
on yellow, and white on the red. Then use the Tindercrest turn the white
into red, and proceed through the opening. Try to leave the place, and
you'll fight a boss.
=-=-=-=-=-=-=-=-=-=-
Scarecrow
Steamgear
Leonhardt
Exp. Points: 9900
Items: Adventure 5
Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
Attack Leonhardt first as he heals everyone, but after taking a few hits,
he'll stop. Then attack Scarecrow, but watch out for her one hit kill
attack. It hardly hits you, but there is still a chance that it will kill
you. Equip Dark, and Confusion attacks to defend from Steamgear. This
battle should be easy if your on a average of level 42.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- BASKAR COLONY
===============
Items: Map Shred
Go back to Baskar Colony, and you'll get a Map Shred. Look at the map
real close to find the place.
- RUINS OF DREAMS
=================
Items: Potion Berry
Name Tag
Amulet
Mini Carrot
Gimel Coin
Holy Grail
Look Northwest of Little Rock to find this place. The cordinates are
X:20102, and Y:16665. Enter it, and keep walking until locked door. Turn
the wheel, and go through the opening. You'll find another locked door.
Throw a box at the crystal, and continue on. Open the treasure chest at
the top of the net to get a Potion Berry. Jump off net, and on the other
net using the Radical Sneaker. Hit the gem, and go through the door.
Collect the white crystals, and run at the switch to open up the door.
In left side will be three treasure chests containing a Name Tag, Amulet,
and a Mini Carrot. Leave the room, and keep walking to get a Gimel Coin.
Jump off the net, and keep jumping until you get a hold of the net. Then
drop down on the switch, and go through the door. You'll fight a boss.
=-=-=-=-=-=-=-=-=-=
Humbaba
Exp. Points: 10,000
Items: Holy Grail
=-=-=-=-=-=-=-=-=-=
Equip gears that defend against Fallen. Use Valiant on Clive while he's
doing a gattling attack. Every 3 turns, Humbaba will kill anyone that
is not immune to Fallen. One party should stay alive. Then just keep
shooting him, and remember that every 3 turns, he will do that attack.
This battle should be easy.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Your next stop is Fila del Fia.
- FILA DEL FIA
==============
Items: 2 Gella Cards
Tool: Grappling Hook
3 Warp Stars
Duplicator
Enter it, and a FMV will start. Keep walking, and go through the door on
the left side to get a Potion Berry, Tool: Grappling Hook, and 2 Gella
Cards. Leave the room, and get onto the higher platform. Then proceed
through the opening. Examine the computer thing at the right side to
unlock the door. Climb the ladder, and open the treasure chest to get a
Lucky Card. Hit the gem with Clive's new tool, and continue on. Walk
SLOWLY to the other side, and open the other treasure chest to get 3
Warp Stars. Collect the white crystals, and keep walking until you
reach another puzzle. Move all the blocks to the left side, and then
get on top of them. Continue on. You'll fight a boss.
=-=-=-=-=-=-=-=-=-
Chamelon Man
Exp. Points: 12000
Items: Duplicator
=-=-=-=-=-=-=-=-=-
It uses Stealth to hide it's self when it gets shot, so don't
shoot it. It also uses Back Stab when it gets shot, which kills instantly.
Use Eraser, then Devestate to kill it. Equip gears that nullify Misery.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Go through the door. Walk upstairs, and turn the wheel so that the gem
will face down. Freeze the wheel with Gallows, and hit the gem. Then
continue on. Go through the door that is at the end of the corridor.
Examine the computer. Leave the room, and a FMV will start. You just
completed Fila del Fia!!! Go back to Claiborne.
- CLAIBORNE
===========
Items: None
Come back here, and talk to Myra in the Inn. She'll tell you to go
Northwest to find the Caging Tower.
- CAGING TOWER
==============
Items: 2 Lucky Cards
Revive Fruit
Potion Berry
Gella Card
2 Gimel Coins
AP Ammo
Grab Bag
3 Call Whistles
Duplicator
Dragon Fossil
Enter it, and keep walking until you reach a room with bubbles. If you got
caught in a bubble, turn the analog stick clockwise to get out of it. Open
the treasure chest to get 2 Lucky Cards. Blow up the red sphere looking
thing, and go through the door. Continue on, walking straight down the
path. Open both treasure chests to get a Revive Fruit, and a Potion Berry.
Leave the room, and proceed through the opening upstairs. Collect the red
gems, and keep walking. Jump on the platform using the RIGHT pad to get a
Gella Card. Jump to where the door is, and blow up the sphere. Proceed
through the opening. The room in the front contains a Gimel Coin, AP Ammo,
and a Grab Bag. In the next room, you'll fight a boss.
=-=-=-=-=-=-=-=-=-=-
Maya
Alfred
Todd
Shady
Exp. Points: 12400
Items: Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
Attack Todd first as he heals everyone. When there is 4 people, Alfred,
Todd, and Shady will use Wild Bunch, but Maya will not attack. Then take
out Shady, and Alfred. Alfred's attack are weak, so he shouldn't be a
problem. Maya will use a weak kind of attack when two people are left.
When one is left, she will use Clamity Jane, which does a ton of damage.
Don't expect one all your party members to stay alive. That is all!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, jump on the switch, and go through the door. In the next
room, encounters with the red bubbles mean that you will have to fight a
monster, and you will get thrown into a jail cell. Just ram the door to
get out. Walk on the the middle pathway, and get to the sphere. Use Clive
to hook onto the ceiling, and then blow up it up. Keep walking, and open
all the treasure chests to get a Gimel Coin, 3 Call Whistles, and a
Duplicator. Use the middle pad to get on the left side. Use it again to
get to the last side, and take out the sphere in the far left corner.
After walking a while, an FMV will start. Go back to Claiborne to get
some more info.
- CLAIBORNE
===========
Items: None
Talk to Myra, and she'll tell you that Maya was taken somewhere Southeast.
Also, talk to Maria to learn about Laxiland. Now go back to Jolly Roger,
and talk to the ARM shop to get some info about a huge monster.
- BALAL QUO NAGA
================
Items: Suitcase
Stay on the left side of the continent, and crash into the big rock. The
sand will start to shake, and you'll fight a boss.
=-=-=-=-=-=-=-=-=-
Balal Quo Naga
Exp. Points: 20000
Items: Suitcase
=-=-=-=-=-=-=-=-=-
Just upgrade the Sandcraft's gun, and defense to the highest level. Don't
worry about using the harpoon. Use the Ark Smasher, and it should die in
one hit.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- LAXISLAND
===========
Items: Tool: Kramar Dolls
Enter the area that the rocks were blocking, and go North of the the
Volcano. Look near that area to find Laxisland. The cordinates are:
17721, 19037. Talk to the ARM shop to get Gallows last tool called
Tool: Krammer Dolls. That lets you fight secret bosses, and it's used
to draw out dragons... Talk to everyone else, and leave the place to
continue your journey to
- DRAGON'S LAIR
===============
Items: 3 Call Whistles
Gimel Coin
Gella Card
Duplicator
10-Gal Hat
Name Tag
3 Lucky Cards
Look South of Laxisland, and west of the huge volcano. This place
has a lot of doors, so there might be some word repition in this
area. Enter it, and climb up the ladder on the left side, and go
through the door. Climb the ladder again, and continue on. Jump
down, and climb the ladder. Open both treasure chests to get 3
Call Whistles, and a Gimel Coin. Jump off the ledge, and proceed.
Keep walking, and collect the white gems. Climb up the ladder on
the other side. Go through the door, then navigate your way back
to the area that had 2 treasure chests. Climb up the ladder, and
blow up the wall on the right side. Continue on.
Jump down the hole. Open the treasure chest to get a Potion Berry.
Blow up the walls, and go through the door. Open the other treasure
chest to get a Gella Card. Keep going on. Collect the white gems,
and proceed through the opening. There will be a 10-Gal Hat, and a
Duplicator in this area. Leave the room, and jump down the ledge.
Blow up the wall. Open both treasure chests to get a Name Tag, and
3 Lucky Cards. The rest should be easy. When you reach the top, use
the Kramar Dolls, and you'll fight Lombardia.
=-=-=-=-=-=-=-=-=-
Lombardia
Exp. Points: 13000
Items: None
=-=-=-=-=-=-=-=-=-
At first he uses attacks that double his attack power, and raise his
defense. When he starts to attack you, use Eraser on him, and counter
like crazy. Use Valiant when someones HP is super low. Heal when
needed, and you should win in no time.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the hopefully short battle, he'll ask you four questions. Choose the
second, first, third, and first to get him. He shoots missiles, and you
don't have to fight any monsters while on him. Get back to Claiborne, and
leave the place. You'll be shown a video of Maya. Use Lombardia to get
Southeast of Boo Hill. It's over the mountain, and it's cordinates are
17677, 24177. Congrats, you just found the place where Maya was taken.
- DISSECTION FACILITY
=====================
Items: 3 Name Tags
18000 Gella
Mini Carrot
Gimel Coin
Enter it, and use a Duplicator on the left to get 3 Name Tags. Leave the
room, and keep walking. Push the block, and go through the door. Open both
treasure chests to get 18000 Gella, and a Mini Carrot. Examine the door.
Collect the red gems. A Gimel Coin will be in a treasure chest. Hit the
switch while standing on the wall. Use it to get to the top level. Get
the gems, and there will a Lucky Card in the next room. Remember the room
that had the moving walls? Well, move your character back there. You should
know what to do now. I forgot the solution to this puzzle. I'm so sorry, but
just get on to the other side. After walking for a while, you'll find a book
on the floor. Get back to Ruins of Memory.
- RUINS OF DREAMS
=================
Items: None
Get on to the left side of rocks in the third room. When your there, use
Clive's newest Tool, to get onto the top level. Touch each statue until
they all light up. Use the book that you found in the Dissection
Facility to open the door. After getting the Tear Drop, leave the room,
and you'll fight a boss.
=-=-=-=-=-=-=-=-=-
Leehalt
Melody
Malik
Exp. Points: 15900
Items: None
=-=-=-=-=-=-=-=-=-
Melody uses Disorder Change which Confusions your characters. Malik
uses some attack that I forgot. Leehalt uses Eliminate Scanner which
does a ton of damage. Use Decelerate on Malik, and kill him as fast
as possible. Also, Malik will heal anyone if you don't take him out
first. Then take out Melody so she can stop confusing your characters.
Finally take out Leehalt. He also uses Rules of Vengeance when he's the
only one left. This battle should be easy.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Go look for the Cradle of Metal Gods which is located at 14470, 17570.
When you get there, you'll notice a shield surrounding it. Now, talk to
Lamium in Ark of Destiny. He'll tell you about Dim Root Path. The cordinates
are 8296, 22777. You'll notice that a door is sealed. In order to reach it,
you must have all the mediums, so let's go medium hunting!!! Get back to
Jolly Roger.
- JOLLY ROGER
=============
Items: Goddess Idol
Remember Balal Quo Naga. Well he dropped a Suitcase. Take it back to the
ARM Shop in Jolly Roger, and you'll get the Goddess Idol. Now get back to
Gemstone Cave, but before you do that, you have to complete the Novice
League in Gunner's Heaven. For more info on that, go to the Sidequests
section of this faq. Well, get to Gemstone Cave!!!
- GEMSTONE CAVE
===============
Items: Lion Idol
There is a second exit to Gemstone Cave. It's surrounded by orange gems.
It's like past the fourth level in this dungeon. When you do find the exit,
look near the place to find the Lion Idol. Continue reading this faq to
find the two remaining Idols.
- GOBS HIDEOUT
==============
Items: Wolf Idol
This place is East of Boot Hill. The monsters in this place are super
duper easy!!! Well, enter it, and get to the room that had the touch-
sensitive floors. Climb up the ladder, and open the treasure chest to find
the be-loved Wolf Idol. There is one more Idol left. It's in The Abyss.
Don't worry though, you just have to get through 10 levels to acquire it.
- THE ABYSS
===========
Items: Dragon Idol
The cordinates are 25201, 10198. This place has 100 levels. There
is a transporter in each level to take youto the next one. To
activate this transporter, you must find each gem in each level.
After the getting the 10th transporter, you will be given the
option to leave the place, or continue on. Before trying to master The
Abyss, you should have at least 17 Migrant Seals, or else, you'll be
fighting monsters every 5 steps. Once you've reached the 10th stage,
a boss will appear.
=-=-=-=-=-=-=-=-=-
Ephrem
Exp. Points: 17000
Items: Dragon Idol
=-=-=-=-=-=-=-=-=-
Attack with your strongest person, while the other heals, and the last
two defend. Heal when nessecary, and use Valiant when your attacking
characters health is extremely low. Heal when nessecary, and you should
own this battle. Also, this monster repels any Arcana attack.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Since you have all four of the Idols, you need to activate them by going
to the Fallen Sancutary.
- FALLEN SANCUTARY
==================
Items: None
Go up to each statue that is on top of the big stairs. You need the
Radical Sneakers to get there though. Here are the boss strategies.
=-=-=-=-=-=-=-=-=-=-=-
Raftina (Goddess Idol)
Exp. Points: 8400
Items: None
=-=-=-=-=-=-=-=-=-=-=-
This guardian is pretty easy. Just use Valiant when someone's HP is
low, and you should win. Heal when nessecary!!!!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=
Justine (Lion Idol)
Exp. Points: 8426
Items: None
=-=-=-=-=-=-=-=-=-=
Justine uses a attack that doubles his attack power. When he does that, use
Eraser, and you should be fine. Also, use Valiant when someone is losing
HP pretty fast. That way, you can kill them much faster.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Lucied (Wolf Idol)
Exp. Points: 8400
Items: None
=-=-=-=-=-=-=-=-=-
Equip Dark Rings to become immune to Lucied's Dark Destruction attack. It
will take a chunk of HP from you, so it's not worth fighting unprepared.
As always, use Valiant, and you should win!!!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-
Zephyr (Dragon Idol)
Exp. Points: 8426
Items: None
=-=-=-=-=-=-=-=-=-=-
After a while, he uses Exploder which will instantly kill the character
infected in the next turn. When that happens, revive them only when
Zephyr starts to use a different attack besides Exploder, or else
they'll die again. Use Valiant, and you should win. This is the hardest
guardian so don't get mad if you lose the first time. I died like 7
times before beating him. Practive makes perfect!!!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Here's a alternative strategy for Zephyr by JetEnduro:
=-=-=-=-=-=-=-=-=-=-
Zephyr (Dragon Idol)
Exp. Points: 8426
Items: None
=-=-=-=-=-=-=-=-=-=-
Just use Reflect on everybody, and his exploder spell will be reflected
right back at him even though it won't effect him.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Now you have all the guardians golden. Get back to Dim Root Path.
- DIM ROOT PATH
===============
Items: Tool: Change Crest
3 Lucky Cards
Potion Berry
Adventure 7
Revive Fruit
Migrant Seal
Unlock the door with the 9 golen Mediums. Open the treasure chest to get
a Tool: Change Crest. Open the other treasure chests to get 3 Lucky Cards,
and a Potion Berry. Use the newest tool that you got on the white gem in
the last room. Change the gem into a block, and push it onto the switch.
Change the gems into the blocks, and open the treasure chest to get a
Violater. Place the blocks onto both switches. In the next room, there
will be a Adventure 7, Revive Fruit, and a Migrant Seal. Stack up the
boxes toward the middle, and continue on. Get on the other side using
the Change Crest. Now, change the gem that you see in front of you. Then
change the blocks, and push the green ones off with the Steady Doll.
Change each gem into a block, and line them up. Then change them back,
and collect them really fast. You'll be in the Cradle of Metal Gods.
- CRADLE OF METAL GODS
======================
Items: Blure Bracer
Light Gem
Walk for a bit, and you'll fight a boss.
=-=-=-=-=-=-=-=-=-
Ose
Exp. Points: 4500
Items: Blue Bracer
Light Gem
=-=-=-=-=-=-=-=-=-
He uses a Paralysis attack so watch out. You can only use elemental
attacks, so use Arc Impluse, Spectre, and Dark attacks. Use Pixie
Dusts when needed, and don't forget to heal.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hit the switch, and ride the elevator up. Knock out all the lights, and
step on switch really fast to make them red. Take out the other light
in the other room. Use the Radical Sneakers to get to the other soon.
Collect the red gems. Get onto the bottom right net, and hit the switch.
After a while you'll fight a boss.
=-=-=-=-=-=-=-=-=
Malik
Melody
Exp. Points: 9400
Items: None
=-=-=-=-=-=-=-=-=
Use Decelerate to slow down Malik. He uses a Confusion attack, and
other status effects. His HP is very low, so he should go down in a
while. Melody uses Eliminate Scanner which does LOTS of damage so
be prepared to heal. Since you have the Violater equiped, do a
Gattling at 100 FP with no bullets and the last hit should equal to
1000 x YOUR CURRENT level to do that much damage. It can take them
out easily. Also, Malik hits you with status effect that let's you not
gain EXP so watch out.It takes a long time to build up 100 FP, but
it's worth it.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hit the switch with the Steady Doll and take out the lights guarding the
exit. Get on third net and hit the gem with the Boomerang. You'll fight a
boss.
=-=-=-=-=-=-=-=-=
Wyvern
Exp. Points: 5000
Items: None
=-=-=-=-=-=-=-=-=
Now you get to actually fight with Lombardia. It's the same as regular
fights except you can't use Items or the power of the Mediums. Just keep
attacking it, and use Lombardia's ultimate attack. Your HP shouldn't go
low. Also, have Gallows use Epidermal Shell, and Cerebal Matter. That
should do it.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Get back to Ark of Destiny.
- ARK OF DESTINY
================
Items: None
Talk to Lamium, and then talk to Marty about the telescope. You didn't need
to use the telescope to find Deus Ex Machina. It's above Infinitum. Shoot
it's barrier, and you should get in.
- DEUS EX MACHINA
=================
Items: Duplicator
Change boxes, and go through the door. Hit the 3rd and last moving platform
to stop them. Get to the other side and hit the switch. Examine the little
computer, and get back to the huge one. Enter the code real fast and
continue on. I can't really show you where to place the blocks. Blow up the
lasers in the next room. Time for a boss fight.
=-=-=-=-=-=-=-=-=
Fafnir
Exp. Points: 9800
Items: Duplicator
=-=-=-=-=-=-=-=-=
He uses Contimated Crust which I have no idea what it does. Remove all
Auto-Reload PS Skills, and do Finest Arts as soon as you can. This
battle should be easy.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
In next room hook on the moving thing, and get off at the next stop. Hit
the switch and get on it again. Time for another boss fight.
=-=-=-=-=-=-=-=-=-
Leehalt
Melody Clone
Malik Clone
Exp. Points: 18300
Items: None
=-=-=-=-=-=-=-=-=-
Malik uses Disorder which confuses your allies. Take him out first.
Melody uses Eliminate Scanner which deals a ton of damage. When she's
left only with Leehalt, she'll use Venom Strike. The name says it all.
Leehalt also uses Eliminate Scanner, and Rules of Veagance when he's
left alone. Get out a Finest Arts attack as soon as you can, and you
should win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Go through the door on the right side. Make the wall red then freeze it
with the Freezer Doll. You'll fight a boss.
=-=-=-=-=-=-=-=-=-
Siegfried
Exp. Points: 10000
Items: None
=-=-=-=-=-=-=-=-=-
He uses these attacks in this order, Proton Beam, Dark Spear Nemesis, Sieg
Impulse, and Negative Rainbow. Sieg Impulse, and Negative Rainbow effect
your whole party with lots of damage. Use Pickpocket immediatlety to steal
the Teardrop so he can't heal himself. Use Violater as fast as you can to
get this battle over with. He has lots of HP so it may take a while
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Listen to Maya, and you'll fight a boss.
=-=-=-=-=-=-=-=-=-
Dragna Sieg
Exp. Points: 10000
Items: None
=-=-=-=-=-=-=-=-=-
He uses Dark Spear Nemesis, Proton Beam, and Sieg Impulse. His attacks
shouldn't make you heal Lombardia. Use Epidermal Shell, Mighty Might,
and Cerebal Matter to win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
You just beat Chapter Three.
-----------------------------------------------------------------------------
v. CHAPTER FOUR
-----------------------------------------------------------------------------
- BASKAR COLONY
===============
Items: None
You'll end up in this place. Shane has run off off so go find him.
- SACRIFICIAL ALTER
===================
Items: Mini Carrot
Growth Egg
Mega Berry
Fire Ring
Go North of Gallow's Home place to get here. The cordinates are 12950,
12705. Push the blocks toward the middle. Use a Duplicator on left side
to get a Mini Carrot, and a Growth Egg. Leave the room and continue on.
Extinguish all the torches and follow the ones that light up. Keep doing
this to get to Shane. You'll fight a boss.
=-=-=-=-=-=-=-=-=-
Hydra
Exp. Points: 10000
Items: Mega Berry
=-=-=-=-=-=-=-=-=-
Hydra uses Hydra Combination, a deadly poison attack, and Maelstorm which
is a water attack that effects everyone. Equip Water Rings, and you
should do fine. Do not use any Water attacks on him. If you do he'll heal
himself. Do Finest Arts as soon as you can. Heal when nessesary, and you
should do fine.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Follow the path. Prepare for a boss fight.
=-=-=-=-=-=-=-=-=-
Salamandr
Exp. Points: 12000
Items: Fire Ring
=-=-=-=-=-=-=-=-=-
He uses Flaming Zone which does nothin. His other attacks can pretty
much kill your entire party. Use Water attacks like Pressure or
Refrigerate to kill him fast. If your getting hurt really bad then
use a Full Carrot and use Finest Arts to win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Get back to Baskar Colony.
- BASKAR COLONY
===============
Items: None
Talk to Halle to get info about your next advenure.
- DEMONDOR PILLAR
=================
Items: Dark Ring
Dragon Fossil
Ambrosia
It's Southeast of Baskar Colony. It's cordinates are 18348, 6432. Blow up
the pillars that are blocking the way. Get onto the end of the top place,
and jump until it's even with the other side. Change the gem, and go through
the door. In the next area freeze the pillar then melt, and finally blow it
up. You'll fight a boss.
=-=-=-=-=-=-=-=-=-=-
Gespenst
Exp. Points: 12659
Items: Dark Ring
Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
He uses Screaming Mad, Phantom Hazard, and Carspe Claw. Screaming Mad, and
Phantom Hazard are dark attacks while Carspe Claw is physically. Use
Spectre to kill it. Use Violator as fast as you can and heal when
nessecary to win this battle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hit the crystal and continue on. Do the same as before for this statue.
Watch out for the snakes on the way. Open both treasure chests to get a
Gimel Coin, and a Power Boost. Hover onto the other platform. Use the
Radical Sneakers on the switch to get on top. You'll fight a boss.
=-=-=-=-=-=-=-=-=-
Asgard
Exp. Points: 14000
Items: Ambrosia
=-=-=-=-=-=-=-=-=-
His only attack is Barrier Storm which attacks everyone. Heal when
nessecary, and use Finest Arts as soon as you can.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Get back to Humprey's Peak.
- HUMPREY'S PEAK
================
Items: None
Enter Clive's house. Clive will leave the party. Exit the place, and
go to these cordinates: 24633, 10592.
- DEMONDO PILLAR-REAR
=====================
Items: Full Carrot
Light Gem
Lucky Card
Revive Fruit
Potion Berry
25000 Gella
Gella Card
Adventure 8
Gimel Coin
Prism Crown
Change gem to get on other side. Hit one of the pillars to where a small
part is left. Use Jet to jump on it. Keep going, and you'll fight a boss.
=-=-=-=-=-=-=-=-=-
Nebiros
Exp. Point: 25000
Items: Full Carrot
Light Gem
=-=-=-=-=-=-=-=-=-
He asks you how you want to die. Choose one that can be nullified by most
of your party members. Heal when needed, and use Spectre to win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Now Clive will come to this dungeon. Blow up the pillars blocking your
only exit. Get rid of the blue sphere. Step on the yellow button, and
switch back to the others. Go through the door that just opened. Open
both treasure chests to get a Lucky Card, and a Revive Fruit. Stand
on the blue switch, and control Clive again. Yet again, open both
treasure chests to get a Potion Berry, and 25000 Gella. Keep switching
until you come across a room with two more treasure chests. Inside is
a Gella Card, and Adventure 8. Freeze thepillar above the gem, and then
hit it with the Boomerang. It should fall, and hit the crystal. Yet again,
keep switching people. In the room filled with three blocks, place them on
all the switches. Go through the opening. Within the treasure chest's
contain a Gimel Coin, and a Prism Crown.
In the next room, freeze the middle pillar, and then blow it up. Keep
going until a FMV will start. Get back to Boot Hill.
- BOOT HILL
===========
Items: Last Letter
Pick up the letter in the graveyard. Get to Mimir's Well.
- MIMIR'S WELL
==============
Items: None
Enter it, and a very long FMV will start. You'll be back in Boot Hill.
Travel back to Baskar Colony.
- BASKAR COLONY
===============
Items: None
Talk to Halle in Gallow's house. Now you will have to find the
dungeon. Get back to Sacrificial Alter, but don't enter it.
- SACRIFICIAL ALTER
===================
Items: 3 Gella Cards
Gimel Coin
Go around this place. Open both treasure chests to get 3 Gella Cards, and
a Gimel Coin. Enter the through the top. Shane will give you the Exodus
Orb which lets you exit any dungeon at any time. Before entering Nightmare
Castle, I suggest to level up, and do some sidequests. To level up faster,
fight the hidden bosses, and use Mystic Lucky Card so everyone gets double
the EXP. Check out the Sidequests info for more information.
- NIGHTMARE CASTLE
==================
It's finally here. The last stage. Before this stage, you should be at
least level 80+, all elemental wards on each character, Comet Mark and
Finest Arts on Clive. Don't worry about your Migrant Level. Have like
lots of Potion Berrys, Full Carrots, Mini Carrots, and Revive Fruits.
When you enter the castle, you can choose to fight each Disaster
seperately or all at once. Since your on level 80+, keep going straight.
Open the door, and you'll fight Disaster Luck.
=-=-=-=-=-=-=-=-=-
Disaster Luck
Exp. Points: 10000
Items: None
=-=-=-=-=-=-=-=-=-
It uses Unlucky Shot (?). Have Comet Mark on Clive. Have him defend while
the others give him lots of Mini Carrots. When you get 100 FP, pull a
Gattling. That should kill him.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Disaster Luck will morph into a whole new monster which has the combined
power of all the others.
=-=-=-=-=-=-=-=-=-
Tiamat
Exp. Points: 30000
Items: ?
=-=-=-=-=-=-=-=-=-
This monster gets to attack 7 times. That's a lot. Just have all of the
elemental wards equipped on each character. You can't copy any of his
abilities. His attacks go in this order: Water, Fire, ?, Light, Wind,
Earth, and Lucky?. Use Clive (with Comet Mark) and attack. Pull off as
many Gattlings as you can by over feeding him with Mini Carrots.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After defeating Tiamat, use the Dream Key in the next room. You'll get your
last chance to save the game. Finally, you get to confront Beatrice.
=-=-=-=-=-=-=-
Beatrice
Exp. Points: 0
Items: None
=-=-=-=-=-=-=-
Before you do anything cast Extension -> Status Lock -> Permanence as she
does Nightmare (Sleep attack). She also uses Feeble Mind (reduces magic
resistance), and Dark Matter (Dark attack). BTW, Beatrice has no counter
attacks. Have Clive (with Comet Mark) attack. Beatrice should go down
in a couple of attacks.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Beatrice will blow up Nightmare Castle in 10 seconds. Use the Exodux Orb
to escape quickly. Get to Ark Of Destiny as fast you can.
ARK OF DESTINY
==============
A cut-scene will start. You'll fight Beatrice for the last time.
=-=-=-=-=-=-=-=-=-=
Beatrice (2nd Form)
Exp. Points: 0
Items: None
=-=-=-=-=-=-=-=-=-=
This is the same battle as last time except she does not use Nightmare.
Use the same techniques as last time and you should win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Now, you'll fight Beatrice's Filgaia.
=-=-=-=-=-=-=-
Nega Filgaia
Exp. Points: 0
Items: None
=-=-=-=-=-=-=-
This foe uses Dreaming (?), and counters with Count Counter. Steal as many
Full Carrot, and Mini Carrots as you can. Once you defeat it, it will
change to the color red. It will keep changing after you defeat it. Use
the same tactics as before to defeat it.
The 3rd form uses Tranquililizer (?). Immediatley cast Extension -> Status
Lock -> Permanence. Attack it with Clive to win.
For the 4th form, it uses Slimy Touch (physical attack), and counters with
The Core Is Exposed. Use Feeble Mind, and Dark Matter to take it out
quickly.
Four Nega Filgaia's are in the 5th form. They use Artic Lance (Ice attack),
Current Spark (Thunder atack), Sky Twister (Wind attack), and Screaming
Mad (Dark attack). Yet again, have Clive attack with Comet Mark to win.
For the next 3 forms, keep attacking the monsters with Clive, and heal
when nessecary.
For the 8th form, use Dark Matter on the first servant, and physical
attacks on the second. Do the same for the rest of them. That should
kill them.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+
****************
=- IX. BOSSES -=
****************
=-=-=-=-=-=-=-=-=-=
Hobgob Boss
Exp. Points: 24
Items: Potion Berry
=-=-=-=-=-=-=-=-=-=
Keep shooting him, and use gattling. Don't forgot to reload. Reloading
has one downfall though, it will take up a turn. Do not use any Heal
Berries as you are gonna need them later on. After winning the battle
you will get a Potion Berry.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
Kesaran Pasaran
Exp Points: ???
Items: None
=-=-=-=-=-=-=-=
Use Pressure on each one. After killing two, two more will show up. When you
get 25 FP, use his special attack.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=-=-=-
Tatzelwurm
Exp. Points: ???
Items: Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
Keep attacking it until you get 25 FP. When you get 25 FP, use Accelarator.
After the battle, you will recieve a Dragon Fossil.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-
Goldran
Exp. Points: ???
Items: None
=-=-=-=-=-=-
Keep shooting it until you have 25 FP. When you have 25 FP, use Accelerator.
After using Accelerator, the monster will blow poison junk in you, and it
will fly away. You won't win the battle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=
Goldran (again)
Exp. Points: 72
Items: Antidote
=-=-=-=-=-=-=-=
Use lock On, and don't forget to use the Antidote when it does it's poison
breath. You'll get an Antidote for defeating it.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=
Romero
Janus
Dario
Exp. Points: 24
Items: None
=-=-=-=-=-=-=-=
Shoot Janus first as he has the biggest, and strongest weapon. After
attacking once with each person, use Gallow to heal, and the others to
kill Janus. When Janus takes enough hits, his group will jump onto
another train.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Grudiev
Exp. Points: ???
Items: Terra Roar
=-=-=-=-=-=-=-=-=
Use special Arcana attacks, and use Gallow to heal with Heal Berrys. After
winning the battle, there will be a FMV.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Moor Gault
Exp. Points: 34
Items: Fiery Roar
=-=-=-=-=-=-=-=-=
Use special attacks, and have Virginia heal everyone with Heal Berry's.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-
Fengalon
Exp. Points: 34
Items: Gale Claw
=-=-=-=-=-=-=-=-
Use special attacks, and have Clive heal people with Heal Berry's as he
misses a lot of attacks.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-
Schturdask
Exp. Points: ???
Items: Aqua Wisp
=-=-=-=-=-=-=-=-
Just use above strategies to win this battle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Romero
Janus
Dario
Exp. Points: 250
Items: Duplicator, and Thunder Gem
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Focus on killing Janus. After a while, Janus will leave, and his two
friends will try to fight you. Just ise your special Arcana attacks.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=
Blond
Timid Boy
Afro
Cat(?)
Exp. Points: 184
Items: Potion Berry
=-=-=-=-=-=-=-=-=-=
Focus on taking out the Cat, Afro, Timid Boy, and finally Blond. Use
special attacks when you get enough FP.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Janus
Romero
Dario
Exp. Points: 150
Items: Mini Carrot
=-=-=-=-=-=-=-=-=-
Take out Romero first. Then Dario, and finally Janus. Use special arcana
attacks when you can, and have Virginia heal.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-
Trask
Exp. Points: 250
Items: Moonstone
=-=-=-=-=-=-=-=-
First attack it with Cremate. The screen will tell you that the armor is
getting hot. So quickly use Refrigerate on the armor, and it will break.
Once the armor is broken, attack it with all you got, and you should win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Janus
Exp. Points: 310
Items: Mini Carrot
=-=-=-=-=-=-=-=-=-
Keep everyone above 250 health, and attack with Arcana attacks when you
can. Use Virgina, and Gallows to heal, and you should do fine.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=
Robed Woman
Exp Points: 390
Items: Potion Berry
=-=-=-=-=-=-=-=-=-=
She will only attack Clive so keep him alive. If Clive dies she will attack
other members of your party. Use Heal on Clive, and use Arcana attacks when
you can.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-
Janus
Exp. Points: 540
Items: Baseland
=-=-=-=-=-=-=-=-
Shoot him, but do not use Arcana attacks except Heal. Also use Mystic to
heal everyone.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Slickster
Exp. Points: 480
Items: Clear Chime
=-=-=-=-=-=-=-=-=-
Use Decelerator to slow him down. Then start shooting him. Use special
Arcana attacks when you can. Also use heal when someone gets hit.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-
King Of Angolmois
Exp. Points: 600
Items: Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
Use Grav, and shoot him. He will counter attack you when you heal. Also use
Mystic.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-
Jasna
Vendidurt
Wisrupt
Exp. Points: 360
Items: None
=-=-=-=-=-=-=-=-
Kill Wisrupt first, then Jasna, and finally Vendidurt. After awhile, you
will win the fight.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-
Jasna (again)
Vendidurt
Wisrapt
Exp. Points: 360
Items: None
=-=-=-=-=-=-=-=-
Kill Jasna first as he trys to heal himself, and the others. Then take out
Wisrapt, and finally Vendidurt.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-
Jasna
Vendidurt
Wisrapt
Jasteuch
Exp. Points: 480
Items: None
=-=-=-=-=-=-=-=-
Use the same tactics as before to beat them.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-
Janus
Exp. Points: ???
Items: None
=-=-=-=-=-=-=-=-
Janus counters with Dark Spear. After three turns, he will use a special
attack, and the battle will end.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-
Mono--eye Titan
Exp. Points: 900
Items: Dark Ring
=-=-=-=-=-=-=-=-
Just keep shooting it to win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Hecto--eye Titan
Exp. Points: 1200
Items: Mini Carrot
=-=-=-=-=-=-=-=-=-
This boss counters with Dark Matter, so just attack it anyways.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Asgard
Exp. Points: 2000
Items: None.
=-=-=-=-=-=-=-=-=
Just keep shooting him. When he puts up the barrier, defend for one turn.
After a while he'll use a special attack that kills everyone.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=
Maya
Alfred
Todd
Shady
Exp. Points: 2400
Items: 1 Duplicator
=-=-=-=-=-=-=-=-=-=
This battle is hard as hell. First kill Todd as he tends to heal other
members. Once he's dead, take out Shady as this cat can do some serious
damage. Alfred can be taken out in a few hits, and his attacks are low.
Finally Maya is easy. Well kinda. After knocking the hell out of her for
a while, you'll lose the battle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Olivier
Exp. Points: 800
Items: Hazel Sprig
=-=-=-=-=-=-=-=-=-
Just keep shooting it to win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Janus
Exp. Points: ????
Items: None
=-=-=-=-=-=-=-=-=
Just keep shooting, and keep everyone's hp above 550 so Janus won't use
Negative Rainbow. Heal when neccesary, and use Arcana attacks when you can.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=
Asgard
Melody (after one turn)
Exp. Points: none
Items: None
=-=-=-=-=-=-=-=-=-=-=-=
I suggest to defend for this turn. After one turn, Melody will join the
fight. Just keep shooting Asgard, as Melodoy will use him as a shield.
After Asgard takes a lot of hits, he will do an attack that will end the
battle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Asgard
Exp. Points: 3500
Items: none
=-=-=-=-=-=-=-=-=
Just keep attacking it. It should go down in a while.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hound
Feline
Donkey
Flier
Exp. Points: 3000
Items: Bullet Clip, and Dragon Fossil
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Take out Hound first. Then Feline, Donkey, and finally Flier.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Humpty
Dumpty
Exp. Points: 3000
Items: Gimel Coin, Duplicator, Mini Carrot
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Attack Humpty first as he tends to cast protective magic on Dumpty. If
you attack Dumpty first, he will heal himself.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-
Maya
Alfred
Shady
Todd
Exp. Points: 4400
Items: Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
Take out Todd first as he heals his comrads, and confuses your allies.
When he's eliminated, take out Shady as he tends to do elemental attacks.
Then Alfred shouldn't be a probelm. Finally, you get to hurt Maya. She
should go down in no time.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Asgard
Exp. Points: 4400
Items: None
=-=-=-=-=-=-=-=-=
This boss counters with Barrier Knuckles so just have your strongest
person shoot, while one heals, and the other 2 defend. He also tries to
do Fortress of the Gods, but it doesn't work, so that's a relief.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-
Asgard (again)
Exp. Points: 0
Items: None
=-=-=-=-=-=-=-
Just cast Protect, and heal for three turns. You can also just defend for
three turns. Either way, this battle is a breeze.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Nidhogg
Exp. Points: 4000
Items: None
=-=-=-=-=-=-=-=-=
Just shoot him and watch out for his Misery, and Confusion attacks.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Nidhogg
Exp. Points: 4000
Items: None
=-=-=-=-=-=-=-=-=
Just shoot him and watch out for his Misery, and Confusion attacks.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=
Leehalt
Exp. Points: 4300
Items: Potion Berry
=-=-=-=-=-=-=-=-=-=
He counters with Rules Of Vengeance, so have one person attack, while the
other heal, and the rest defend. Heal when needed.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Balazes
Exp. Points: 2270
Items: Full Carrot
Light Gem
=-=-=-=-=-=-=-=-=-
Have one person attack, while the other heal, and the rest defend. DO
NOT shoot him, but use Spectre. He's weak to light damage.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=
Melody
Exp. Points: 2500
Items: Potion Berry
=-=-=-=-=-=-=-=-=-=
She uses Venom Strike so watch out. Use Mini Carrots when you run out of
FP. Equip Gears that defend against poison.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=
Malik
Exp. Points: 2750
Items: Potion Berry
=-=-=-=-=-=-=-=-=-=
Use Decelerate, and Pinwheels as he counters with a confusion attack.
Equip gears that protect against confusion.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Leehalt
Exp. Points: None
Items: None
=-=-=-=-=-=-=-=-=
He counters with Rule of Vengeance, so have one person shoot, while the
other heals, and the rest defend. Every couple of turns he will randomly
choose a target for his Eliminate Scanner.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Janus
Exp. Points: 6500
Items: None
=-=-=-=-=-=-=-=-=
He uses Dark Spear, Proton Beam, and Negative Rainbow. Negative Rainbow
does the most damage so watch out. Just attack him, and use Mini Carrots
when needed.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-
Leehalt
Melody
Malik
Exp. Points: 8400
Items: 2 Dragon Fossil
Full Carrot
=-=-=-=-=-=-=-=-=-=-=-
They all use Eliminate Scanner, so just go all out crazy on them.
It doesn't matter who you take out first. This should be a very easy
fight.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Duer
Exp. Points: 9000
Items: Duplicator
=-=-=-=-=-=-=-=-=
Use elemental attacks, and heal when needed. That is all.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-
Scarecrow
Steamgear
Leonhardt
Exp. Points: 9900
Items: Adventure 5
Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
Attack Leonhardt first as he heals everyone, but after taking a few hits,
he'll stop. Then attack Scarecrow, but watch out for her one hit kill
attack. It hardly hits you, but there is still a chance that it will kill
you. Equip Dark, and Confusion attacks to defend from Steamgear. This
battle should be easy if your on a average of level 42.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=
Humbaba
Exp. Points: 10,000
Items: Holy Grail
=-=-=-=-=-=-=-=-=-=
Equip gears that defend against Fallen. Use Valiant on Clive while he's
doing a gattling attack. Every 3 turns, Humbaba will kill anyone that
is not immune to Fallen. One party should stay alive. Then just keep
shooting him, and remember that every 3 turns, he will do that attack.
This battle should be easy.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Chamelon Man
Exp. Points: 12000
Items: Duplicator
=-=-=-=-=-=-=-=-=-
It uses Stealth to hide it's self when it gets shot, so don't
shoot it. It also uses Back Stab when it gets shot, which kills instantly.
Use Eraser, then Devestate to kill it. Equip gears that nullify Misery.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-
Maya
Alfred
Todd
Shady
Exp. Points: 12400
Items: Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
Attack Todd first as he heals everyone. When there is 4 people, Alfred,
Todd, and Shady will use Wild Bunch, but Maya will not attack. Then take
out Shady, and Alfred. Alfred's attack are weak, so he shouldn't be a
problem. Maya will use a weak kind of attack when two people are left.
When one is left, she will use Clamity Jane, which does a ton of damage.
Don't expect one all your party members to stay alive. That is all!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Balal Quo Naga
Exp. Points: 20000
Items: Suitcase
=-=-=-=-=-=-=-=-=-
Just upgrade the Sandcraft's gun, and defense to the highest level. Don't
worry about using the harpoon. Use the Ark Smasher, and it should die in
one hit.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Lombardia
Exp. Points: 13000
Items: None
=-=-=-=-=-=-=-=-=-
At first he uses attacks that double his attack power, and raise his
defense. When he starts to attack you, use Eraser on him, and counter
like crazy. Use Valiant when someones HP is super low. Heal when
needed, and you should win in no time.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Leehalt
Melody
Malik
Exp. Points: 15900
Items: None
=-=-=-=-=-=-=-=-=-
Melody uses Disorder Change which Confusions your characters. Malik
uses some attack that I forgot. Leehalt uses Eliminate Scanner which
does a ton of damage. Use Decelerate on Malik, and kill him as fast
as possible. Also, Malik will heal anyone if you don't take him out
first. Then take out Melody so she can stop confusing your characters.
Finally take out Leehalt. He also uses Rules of Vengeance when he's the
only one left. This battle should be easy.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-
Raftina (Goddess Idol)
Exp. Points: 8400
Items: None
=-=-=-=-=-=-=-=-=-=-=-
This guardian is pretty easy. Just use Valiant when someone's HP is
low, and you should win. Heal when nessecary!!!!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=
Justine (Lion Idol)
Exp. Points: 8426
Items: None
=-=-=-=-=-=-=-=-=-=
Justine uses a attack that doubles his attack power. When he does that, use
Eraser, and you should be fine. Also, use Valiant when someone is losing
HP pretty fast. That way, you can kill them much faster.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Lucied (Wolf Idol)
Exp. Points: 8400
Items: None
=-=-=-=-=-=-=-=-=-
Equip Dark Rings to become immune to Lucied's Dark Destruction attack. It
will take a chunk of HP from you, so it's not worth fighting unprepared.
As always, use Valiant, and you should win!!!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-
Zephyr (Dragon Idol)
Exp. Points: 8426
Items: None
=-=-=-=-=-=-=-=-=-=-
After a while, he uses Exploder which will instantly kill the character
infected in the next turn. When that happens, revive them only when
Zephyr starts to use a different attack besides Exploder, or else
they'll die again. Use Valiant, and you should win. This is the hardest
guardian so don't get mad if you lose the first time. I died like 7
times before beating him. Practive makes perfect!!!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Here's a alternative strategy for Zephyr by JetEnduro:
=-=-=-=-=-=-=-=-=-=-
Zephyr (Dragon Idol)
Exp. Points: 8426
Items: None
=-=-=-=-=-=-=-=-=-=-
Just use Reflect on everybody, and his exploder spell will be reflected
right back at him even though it won't effect him.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Ose
Exp. Points: 4500
Items: Blue Bracer
Light Gem
=-=-=-=-=-=-=-=-=-
He uses a Paralysis attack so watch out. You can only use elemental
attacks, so use Arc Impluse, Spectre, and Dark attacks. Use Pixie
Dusts when needed, and don't forget to heal.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Malik
Melody
Exp. Points: 9400
Items: None
=-=-=-=-=-=-=-=-=
Use Decelerate to slow down Malik. He uses a Confusion attack, and
other status effects. His HP is very low, so he should go down in a
while. Melody uses Eliminate Scanner which does LOTS of damage so
be prepared to heal. Since you have the Violater equiped, do a
Gattling at 100 FP with no bullets and the last hit should equal to
1000 x YOUR CURRENT level to do that much damage. It can take them
out easily. Also, Malik hits you with status effect that let's you not
gain EXP so watch out.It takes a long time to build up 100 FP, but
it's worth it.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Wyvern
Exp. Points: 5000
Items: None
=-=-=-=-=-=-=-=-=
Now you get to actually fight with Lombardia. It's the same as regular
fights except you can't use Items or the power of the Mediums. Just keep
attacking it, and use Lombardia's ultimate attack. Your HP shouldn't go
low. Also, have Gallows use Epidermal Shell, and Cerebal Matter. That
should do it.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=
Fafnir
Exp. Points: 9800
Items: Duplicator
=-=-=-=-=-=-=-=-=
He uses Contimated Crust which I have no idea what it does. Remove all
Auto-Reload PS Skills, and do Finest Arts as soon as you can. This
battle should be easy.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\
=-=-=-=-=-=-=-=-=-
Leehalt
Melody Clone
Malik Clone
Exp. Points: 18300
Items: None
=-=-=-=-=-=-=-=-=-
Malik uses Disorder which confuses your allies. Take him out first.
Melody uses Eliminate Scanner which deals a ton of damage. When she's
left only with Leehalt, she'll use Venom Strike. The name says it all.
Leehalt also uses Eliminate Scanner, and Rules of Veagance when he's
left alone. Get out a Finest Arts attack as soon as you can, and you
should win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Leehalt
Melody Clone
Malik Clone
Exp. Points: 18300
Items: None
=-=-=-=-=-=-=-=-=-
Malik uses Disorder which confuses your allies. Take him out first.
Melody uses Eliminate Scanner which deals a ton of damage. When she's
left only with Leehalt, she'll use Venom Strike. The name says it all.
Leehalt also uses Eliminate Scanner, and Rules of Veagance when he's
left alone. Get out a Finest Arts attack as soon as you can, and you
should win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Dragna Sieg
Exp. Points: 10000
Items: None
=-=-=-=-=-=-=-=-=-
He uses Dark Spear Nemesis, Proton Beam, and Sieg Impulse. His attacks
shouldn't make you heal Lombardia. Use Epidermal Shell, Mighty Might,
and Cerebal Matter to win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Hydra
Exp. Points: 10000
Items: Mega Berry
=-=-=-=-=-=-=-=-=-
Hydra uses Hydra Combination, a deadly poison attack, and Maelstorm which
is a water attack that effects everyone. Equip Water Rings, and you
should do fine. Do not use any Water attacks on him. If you do he'll heal
himself. Do Finest Arts as soon as you can. Heal when nessesary, and you
should do fine.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Salamandr
Exp. Points: 12000
Items: Fire Ring
=-=-=-=-=-=-=-=-=-
He uses Flaming Zone which does nothin. His other attacks can pretty
much kill your entire party. Use Water attacks like Pressure or
Refrigerate to kill him fast. If your getting hurt really bad then
use a Full Carrot and use Finest Arts to win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-
Gespenst
Exp. Points: 12659
Items: Dark Ring
Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
He uses Screaming Mad, Phantom Hazard, and Carspe Claw. Screaming Mad, and
Phantom Hazard are dark attacks while Carspe Claw is physically. Use
Spectre to kill it. Use Violator as fast as you can and heal when
nessecary to win this battle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Asgard
Exp. Points: 14000
Items: Ambrosia
=-=-=-=-=-=-=-=-=-
His only attack is Barrier Storm which attacks everyone. Heal when
nessecary, and use Finest Arts as soon as you can.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Nebiros
Exp. Point: 25000
Items: Full Carrot
Light Gem
=-=-=-=-=-=-=-=-=-
He asks you how you want to die. Choose one that can be nullified by most
of your party members. Heal when needed, and use Spectre to win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Disaster Luck
Exp. Points: 10000
Items: None
=-=-=-=-=-=-=-=-=-
It uses Unlucky Shot (?). Have Comet Mark on Clive. Have him defend while
the others give him lots of Mini Carrots. When you get 100 FP, pull a
Gattling. That should kill him.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-
Tiamat
Exp. Points: 30000
Items: ?
=-=-=-=-=-=-=-=-=-
This monster gets to attack 7 times. That's a lot. Just have all of the
elemental wards equipped on each character. You can't copy any of his
abilities. His attacks go in this order: Water, Fire, ?, Light, Wind,
Earth, and Lucky?. Use Clive (with Comet Mark) and attack. Pull off as
many Gattlings as you can by over feeding him with Mini Carrots.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-
Beatrice
Exp. Points: 0
Items: None
=-=-=-=-=-=-=-
Before you do anything cast Extension -> Status Lock -> Permanence as she
does Nightmare (Sleep attack). She also uses Feeble Mind (reduces magic
resistance), and Dark Matter (Dark attack). BTW, Beatrice has no counter
attacks. Have Clive (with Comet Mark) attack. Beatrice should go down
in a couple of attacks.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=
Beatrice (2nd Form)
Exp. Points: 0
Items: None
=-=-=-=-=-=-=-=-=-=
This is the same battle as last time except she does not use Nightmare.
Use the same techniques as last time and you should win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-
Nega Filgaia
Exp. Points: 0
Items: None
=-=-=-=-=-=-=-
This foe uses Dreaming (?), and counters with Count Counter. Steal as many
Full Carrot, and Mini Carrots as you can. Once you defeat it, it will
change to the color red. It will keep changing after you defeat it. Use
the same tactics as before to defeat it.
The 3rd form uses Tranquililizer (?). Immediatley cast Extension -> Status
Lock -> Permanence. Attack it with Clive to win.
For the 4th form, it uses Slimy Touch (physical attack), and counters with
The Core Is Exposed. Use Feeble Mind, and Dark Matter to take it out
quickly.
Four Nega Filgaia's are in the 5th form. They use Artic Lance (Ice attack),
Current Spark (Thunder atack), Sky Twister (Wind attack), and Screaming
Mad (Dark attack). Yet again, have Clive attack with Comet Mark to win.
For the next 3 forms, keep attacking the monsters with Clive, and heal
when nessecary.
For the 8th form, use Dark Matter on the first servant, and physical
attacks on the second. Do the same for the rest of them. That should
kill them.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
You just beat the game. Watch the ending. Stay till the end of the credits,
and you'll see more of the ending. If you have at least 2 EX File Keys, you
can start a EX File Key game that keeps your levels, and Sherrif Stars if
you had one. Peace out everybody!
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+
*****************
=- X. BESTIARY -=
*****************
As you already know,, there are monsters in dungeons, and throughout
Filgaia. There is a ability used with the Medium's called Analyze which
finds out various information about the foe your fighting. In this section,
I'm gonna add that info here so you own't have to waste a turn trying to
find out. If you want to go to a certain monster, press Ctrl + F on your
keyboard to get the search menu. Type in the name of the monster, and click
Find Next. It should take you to the monster. The monsters will be listed
alphabetically. I'll try to make this section as good as I can.
---------------------------------------------------------------------------
A Bao A Qu
HP: 20300
EXP: 6000
Gella: 8000
Halved: None
Resistant: Wind
Weakness: Earth
Active: None
Absorbed: None
Status Change: None
Attacks: Heave; physical attack.
Location: The Abyss.
---------------------------------------------------------------------------
Aello
HP: 1640
EXP: 106
Gella: 50
Halved: None
Resistant: Ice
Weakness: Earth
Active: None
Absorbed: None
Status Change: None
Attacks: Steals And Escapes; steals an item from you, and leaves.
Location: The Abyss.
---------------------------------------------------------------------------
Agawogdent
HP: 25000
EXP: 7352
Gella: 8800
Halved: Thunder
Resistant: Earth
Weakness: None
Active: None
Absorbed: Water
Status Change: None
Attacks: Rock Gazer; Earth attack.
Location: The Abyss.
---------------------------------------------------------------------------
Albion
HP: 4700
EXP: 1160
Gella: 1200
Halved: Thunder
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Crack Temor; Earth attack.
Reflect; reflects all Arcana attacks.
Smash; physical attack.
Location: The Abyss.
---------------------------------------------------------------------------
Alligatiger
HP: 1680
EXP: 258
Gella: 364
Halved: Water
Resistant: None
Weakness: Thunder, and Ice
Active: None
Absorbed: None
Status Change: None
Attacks: Graw; physical attack.
Hydro Launcher; Water attack.
Location: The Abyss.
---------------------------------------------------------------------------
Amduscias
HP: 520
EXP: 111
Gella: 120
Halved: Ice
Resistant: None
Weakness: Fire
Active: None
Absorbed: None
Status Change: None
Attacks: Lance Swing; physical attack.
Lance Thrust; instantly kills one of your party members.
Location: Yggdrasil, and Nidhogg Pass.
---------------------------------------------------------------------------
Amon
HP: 13700
EXP: 3400
Gella: 4800
Halved: None
Resistant: None
Weakness: Light
Active: None
Absorbed: Dark
Status Change: None
Attacks: Feeble Mind; lowers magic defense.
Eraser; removes restrictive magical effects.
Screaming Mad; Dark attack.
Location: The Abyss.
---------------------------------------------------------------------------
Amon Gamech
HP: 19000
EXP: 5545
Gella: 7200
Halved: None
Resistant: None
Weakness: Light
Active: Dark
Absorbed: None
Status Change: None
Attacks: Eraser; removes restrictive magical effects from you.
Phantom Hazard; Dark attack.
Location: The Abyss.
---------------------------------------------------------------------------
Annaberge
HP: 240
EXP: 14
Gella: 12
Halved: None
Resistant: None
Weakness: Ice
Active: None
Absorbed: None
Status Change: None
Attacks: Toxic Breath; poison attack.
Location: Ruins Of Memory, and Ka Dingel.
---------------------------------------------------------------------------
Apocrypha
HP: 370
EXP: 72
Gella: 80
Halved: None
Resistant: None
Weakness: Fire
Active: None
Absorbed: None
Status Change: None
Attacks: Grav; takes up half of your HP.
Location: The World's Footprint.
---------------------------------------------------------------------------
Arioch
HP: ?
EXP: 3
Gella: 3
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Agony Effect; Dark attack.
Location: This monster can be anywhere.
---------------------------------------------------------------------------
Ascomid
HP: 34
EXP: 3
Gella: 4
Halved: None
Resistant: None
Weakness: Fire
Active: Thunder
Absorbed: Water
Status Change: None
Attacks: Hard Touch; physical attack.
Location: Doomed To Obsurity.
---------------------------------------------------------------------------
Balphon
HP: 870
EXP: 151
Gella: 176
Halved: None
Resistant: None
Weakness: Ice
Active: None
Absorbed: None
Status Change: None
Attacks: Insect Breath; brings your HP down to 1.
Poison Bite; Poison attack.
Location: The Abyss.
---------------------------------------------------------------------------
Baphomet
HP: 1730
EXP: 268
Gella: 280
Halved: Wind
Resistant: Dark
Weakness: Earth, and Light.
Active: None
Absorbed: None
Status Change: None
Attacks: Feeble Mind; lowers magic defense.
Phantom Hazard; Dark attack.
Reflect; reflects all Arcana attacks.
Location: Filgaia
---------------------------------------------------------------------------
Barghest
HP: 58
EXP: 8
Gella: 9
Halved: None
Resistant: None
Weakness: Fire
Active: None
Absorbed: None
Status Change: None
Attacks: Bite; physical attack.
Location: Den Of Miasma.
---------------------------------------------------------------------------
Baskerville
HP: 570
EXP: 151
Gella: 180
Halved: None
Resistant: None
Weakness: Ice, and Light
Active: Fire
Absorbed: None
Status Change: None
Attacks: Caloric Sphere; Fire attack.
Fire Fang; Fire attack.
Location: The Abyss.
---------------------------------------------------------------------------
Beast Slug
HP: 105
EXP: 4
Gella: 6
Halved: None
Resistant: None
Weakness: Wind, and Ice
Active: None
Absorbed: None
Status Change: None
Attacks: Caterpillar Attack; physical attack.
Location: Filgaia
---------------------------------------------------------------------------
Black Chameleon
HP: 2980
EXP: 175
Gella: 100
Halved: Dark
Resistant: Fire
Weakness: Ice, and Light
Active: None
Absorbed: None
Status Change: None
Attacks: Bronze Touch; Bronze attack.
Location: Filgaia.
---------------------------------------------------------------------------
Black Knight
HP: 5910
EXP: 1679
Gella: 2000
Halved: None
Resistant: Dark
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Black Greed; instant kill.
Black Indignity; takes up half of your HP.
Black Rage; cancels your turn.
Wizardy Brand; physical attack.
Location: The Abyss
---------------------------------------------------------------------------
Bockle
HP: 750
EXP: 12
Gella: 140
Halved: None
Resistant: None
Weakness: Thunder, and Ice
Active: None
Absorbed: None
Status Change: None
Attacks: Angry; destroys self to do major damage to you.
Location: Filgaia
---------------------------------------------------------------------------
Bogle
HP: 300
EXP: 62
Gella: 70
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Reckless; physical attack.
Location: Filgaia
---------------------------------------------------------------------------
Bonedrake
HP: 670
EXP: 100
Gella: 120
Halved: Earth, Water, Wind, Thunder, and Ice.
Resistant: Dark
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Charge; physical attack.
Glassblower; turns your character into glass for one turn.
Location: Leyline Observatory
---------------------------------------------------------------------------
Calupdis
HP: 2460
EXP: 160
Gella: 80
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Gella Eater; steals some Gella from you, and escapes.
Location: The Abyss.
---------------------------------------------------------------------------
Cannon Buffalo
HP: 1850
EXP: 318
Gella: 460
Halved: None
Resistant: None
Weakness: Fire
Active: None
Absorbed: None
Status Change: None
Attacks: Stampede; physical attack.
Location: The Abyss.
---------------------------------------------------------------------------
Cave Taurus
HP: 280
EXP: 22
Gella: 25
Halved: Thunder
Resistant: Earth
Weakness: Wind
Active: None
Absorbed: None
Status Change: None
Attacks: Stampede; physical attack.
Location: Sand Canal
---------------------------------------------------------------------------
Christina
HP: 340
EXP: 72
Gella: 80
Halved: Earth, Wind, Thunder, and Ice
Resistant: None
Weakness: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark
Active: None
Absorbed: None
Status Change: None
Attacks: Paper Cutout; physical attack.
Location: The World's Footprint.
---------------------------------------------------------------------------
Chupacabra
HP: 2400
EXP: 590
Gella: 600
Halved: Earth, Water, Wind, Thunder, and Ice
Resistant: Dark
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Bite; physical attack.
Canibal Carnival; physical attack.
Location: The Abyss.
---------------------------------------------------------------------------
Clay Puppet
HP: 440
EXP: 89
Gella: 92
Halved: Fire, Thunder
Resistant: Earth
Weakness: Ice, Wind
Active: None
Absorbed: None
Status Change: None
Attacks: Rock Gazer; Earth attack.
Location: Yggdrasil
---------------------------------------------------------------------------
Coatl
HP: 21000
EXP: 6400
Gella: 9800
Halved: Water, Wind, Fire, Thunder, Ice, Light, and Dark,
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Peck; physical attack.
Sky Twister; Wind attack.
Location: The Abyss.
---------------------------------------------------------------------------
Comic Book
HP: 110
EXP: 24
Gella: 28
Halved: None
Resistant: None
Weakness: Fire
Active: None
Absorbed: None
Status Change: None
Attacks: HP Robber; steals HP from you.
Glassblower; turns your character into glass for one turn.
Location: Leyline Observatory
---------------------------------------------------------------------------
Critter
HP: 190
EXP: 38
Gella: 40
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Feeble Mind; decreases your magic resistance.
Location: Fortune Gear
---------------------------------------------------------------------------
Cult Martyr
HP: 1830
EXP: 321
Gella: 420
Halved: Earth, Water, Wind, Thunder, and Ice
Resistant: Dark
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Counter Hammer; a physical counter attack.
Fear Touch; Paralysis attack.
Hammer Attack; physical attack.
Location: The Abyss.
---------------------------------------------------------------------------
Cursed Corpse
HP: 320
EXP: 28
Gella: 30
Halved: Earth, Water, Wind, Thunder, and Ice
Resistant: Dark
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Fear Touch; if hit by this, your dead.
Hammer Attack; physical attack.
Location: Leyline Observatory
---------------------------------------------------------------------------
Dakleit
HP: 3980
EXP: 980
Gella: 1200
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Petrify; Earth attack.
Refrigerate; Ice attack.
Location: The Abyss.
---------------------------------------------------------------------------
Demiurgos
HP: 24000
EXP: 7023
Gella: 9200
Halved: Earth, Water, Wind, Fire, Thunder, and Ice
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Luminous Impact; Light attack.
Location: The Abyss.
---------------------------------------------------------------------------
Dendrobium
HP: 21935
EXP: 6690
Gella: 9200
Halved: None
Resistant: Earth
Weakness: Ice
Active: Water
Absorbed: None
Status Change: None
Attacks: Guided Bio-Missle; physical attack.
The Giant-Groans; physical attack.
Location: The Abyss.
---------------------------------------------------------------------------
De Re Metallico
HP: 1700
EXP: 358
Gella: 430
Halved: None
Resistant: None
Weakness: Fire
Active: None
Absorbed: None
Status Change: None
Attacks: Like Yesterday's Paper; ?
Suppressed Curse; Dark attack.
Location: The Abyss.
---------------------------------------------------------------------------
Earth Figure
HP: 1300
EXP: 200
Gella: 220
Halved: Thunder
Resistant: None
Weakness: Wind
Active: None
Absorbed: Earth
Status Change: None
Attacks: Hammers Away; physical attack.
Rock Gazer; Rock attack.
Location: Filgaia
---------------------------------------------------------------------------
Eel Volk
HP: 1600
EXP: 256
Gella: 280
Halved: None
Resistant: None
Weakness: None
Active: Water, and Thunder
Absorbed: None
Status Change: None
Attacks: Current Spark; thunder attack.
Hydro Launcher; water attack.
Location: Filgaia
---------------------------------------------------------------------------
El Bucky
HP: 790
EXP: 68
Gella: 34
Halved: None
Resistant: None
Weakness: Thunder
Active: None
Absorbed: None
Status Change: None
Attacks: Distracted; ?
Don't Play With Me -- Ow!; ?
Great Booster; boosts up everything.
Location: Filgaia
---------------------------------------------------------------------------
EM Being
HP: 2500
EXP: 1000
Gella: 1300
Halved: None
Resistant: None
Weakness: Water
Active: None
Absorbed: None
Status Change: None
Attacks: Current Spark; Thunder attack.
Electrigger; Thunder attack.
EM Conclusion; physical attack.
Location: The Abyss.
---------------------------------------------------------------------------
Fairylight
HP: 30
EXP: 10
Gella: 12
Halved: Light
Resistant: None
Weakness: Dark
Active: None
Absorbed: None
Status Change: None
Attacks: Bright Blast; light attack.
Mmm...(..)...mm; powers up Bright Blast.
Location: Glimmering Emblem
---------------------------------------------------------------------------
Fire Genius
HP: 1760
EXP: 296
Gella: 338
Halved: None
Resistant: None
Weakness: Ice
Active: None
Absorbed: Fire
Status Change: None
Attacks: Basking In The Sun; ?
Caloric Sphere; Fire attack.
Location: The Abyss.
---------------------------------------------------------------------------
Flauros
HP: 3400
EXP: 1300
Gella: 1400
Halved: None
Resistant: None
Weakness: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark
Active: None
Absorbed: None
Status Change: None
Attacks: Bull's--Eye; Confusion attack.
Diabolic Claw; physical attack.
Evil Gaze; Paralysis attack.
Location: The Abyss.
---------------------------------------------------------------------------
Forbidden
HP: 6610
EXP: 1652
Gella: 1900
Halved: None
Resistant: None
Weakness: None
Active: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark
Absorbed: None
Status Change: None
Attacks: Absorption; steals HP from you.
Human Experimentation; Poison, Disease, and Paralysis
attack.
Location: The Abyss.
---------------------------------------------------------------------------
Gamygyn
HP: 1850
EXP: 295
Gella: 320
Halved: None
Resistant: None
Weakness: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark
Active: None
Absorbed: None
Status Change: None
Attacks: Devour; steals HP from you.
Fragile; reduces your defense
Stampede; physical attack.
Location: Mimir's Well.
---------------------------------------------------------------------------
Gerbug
HP: 200
EXP: 20
Gella: 25
Halved: Wind
Resistant: None
Weakness: Earth
Active: None
Absorbed: None
Status Change: None
Attacks: Anaphylatic Shock; poison attack.
Scissors Attack; physical attack.
Location: The Unclean Mark
---------------------------------------------------------------------------
Giant Maximum
HP: 9170
EXP: 2644
Gella: 3200
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Smacks Into Shape; physical attack.
Painful Lesson; physical attack.
Location: The Abyss.
---------------------------------------------------------------------------
Gigantes
HP: 4200
EXP: 810
Gella: 1000
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Painful Lesson; physical attack.
Location: The Abyss.
---------------------------------------------------------------------------
Gob
HP: 27, and 325
EXP: 1, and 67
Gella: 2, and 80
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Reckless; physical attack.
Location: Gob's Hideout, and Filgaia.
---------------------------------------------------------------------------
Great Pumpkin
HP: 3830
EXP: 1028
Gella: 1320
Halved: None
Resistant: Earth
Weakness: Fire
Active: Water
Absorbed: None
Status Change: None
Attacks: Great Booster; boosts up everything.
Hydro Launcher; Water attack.
Water Zone; ?
Location: The Abyss.
---------------------------------------------------------------------------
Grendel
HP: 19600
EXP: 5800
Gella: 7800
Halved: None
Resistant: Earth, Water, Wind, Fire, Thinder, Ice, Light, and Dark.
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Crack Temor; Earth attack.
Location: The Abyss.
---------------------------------------------------------------------------
Griffin
HP: 250
EXP: 50
Gella: 58
Halved: Wind
Resistant: None
Weakness: Earth
Active: None
Absorbed: None
Status Change: None
Attacks: Storm Blade; Wind attack.
Location: Fortune Gear
---------------------------------------------------------------------------
Grimlin
HP: 700
EXP: 130
Gella: 140
Halved: None
Resistant: Thunder
Weakness: Earth, Water, Wind, Fire, Ice, Light, and Dark
Active: None
Absorbed: None
Status Change: None
Attacks: 16 Tons; physical attack.
Best Smile; ?
Location: Filgaia
---------------------------------------------------------------------------
Helterskelter
HP: 480
EXP: 140
Gella: 110
Halved: Earth, Water, Wind, Thunder, and Ice
Resistant: Dark
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Geist Gust; physical attack.
Location: Nidhogg Pass
---------------------------------------------------------------------------
Hobgob
HP: 100
EXP: 20
Gella: 24
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Gob Away; physical attack.
Reckless; physical attack.
Location: Glimmering Emblem
---------------------------------------------------------------------------
Hodac
HP: 670
EXP: 36
Gella: 42
Halved: None
Resistant: None
Weakness: Fire
Active: None
Absorbed: None
Status Change: None
Attacks: Bite; physical attack.
Location: Gemstone Cave
---------------------------------------------------------------------------
Horned Monster
HP: 470
EXP: 96
Gella: 100
Halved: None
Resistant: None
Weakness: Water
Active: None
Absorbed: None
Status Change: None
Attacks: Stampede; physical attack.
Location: Filgaia
---------------------------------------------------------------------------
Hyperion
HP: 6350
EXP: 1560
Gella: 1900
Halved: Water, Fire, Thunder, Ice, and Dark
Resistant: None
Weakness: Wind, and Light
Active: None
Absorbed: Earth
Status Change: None
Attacks: Butcher; physical attack.
Mighty Swing; physical attack.
Out Of Control; physical attack.
Restoration; heals self.
Location: The Abyss.
---------------------------------------------------------------------------
Hypopomus
HP: 2700
EXP: 500
Gella: 600
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: Water, and Thunder
Status Change: None
Attacks: Current Spark; Thunder attack.
Electrigger; Thunder attack.
Hydro Launcher; Water attack.
Maelstorm; Water attack.
Location: The Abyss.
---------------------------------------------------------------------------
Ivory Lizard
HP: 2600
EXP: 571
Gella: 860
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Storm Blade; Wind attack.
Wind Fang; Wind attack.
Location: The Abyss.
---------------------------------------------------------------------------
Jack -- o' -- Lantern
HP: 740
EXP: 136
Gella: 140
Halved: None
Resistant: Fire
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Spontameonus Conbustion; elemental attack that kills you
instantly.
Basking In The Sun: ?
Yummy; steals HP from you.
Location: Filgaia
---------------------------------------------------------------------------
Jammer Imp
HP: 1390
EXP: 220
Gella: 250
Halved: Dark
Resistant: None
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Charging Head Butt; physical attack.
Water Zone; ?
Location: Mimir's Well
---------------------------------------------------------------------------
Jelly Blob
HP: ?
EXP: ?
Gella: ?
Halved: None
Resistant: None
Weakness: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark
Active: None
Absorbed: None
Status Change: None
Attacks: Blubbery; physical attack.
Location: Serpent's Coils
---------------------------------------------------------------------------
Land Lamprey
HP: 1800
EXP: 210
Gella: 256
Halved: None
Resistant: None
Weakness: Water, and Thunder
Active: None
Absorbed: None
Status Change: None
Attacks: Current Spark; Thunder attack.
Hydro Launcher; Water attack.
Location: Mimir's Well
---------------------------------------------------------------------------
Last Battalion
HP: 5710
EXP: 1600
Gella: 2000
Halved: None
Resistant: None
Weakness: Thunder
Active: None
Absorbed: None
Status Change: None
Attacks: Suffer By My Invincible Claw; physical counter attack.
Location: The Abyss
---------------------------------------------------------------------------
Leonard
HP: 3760
EXP: 868
Gella: 1000
Halved: None
Resistant: None
Weakness: Earth, and Light
Active: Dark
Absorbed: None
Status Change: None
Attacks: Petrify; Earth attack.
Pressure; Water attack.
Screaming Mad; countering Dark attack.
Vortex; Wind attack.
Location: The Abyss.
---------------------------------------------------------------------------
Lily Pad
HP: 6120
EXP: 1470
Gella: 1600
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Corpal Punishment; physical attack.
Current Spark; Thunder attack.
Location: The Abyss.
---------------------------------------------------------------------------
Little Grey
HP: 2200
EXP: 580
Gella: 600
Halved: None
Resistant: Dark
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Human Experimentation; Poison, Paralysis, and Disease
attack.
Mm...(..)...mm; ?
Location: The Abyss.
---------------------------------------------------------------------------
Mad Gasser
HP: 1640
EXP: 106
Gella: 53
Halved: None
Resistant: None
Weakness: Fire
Active: None
Absorbed: None
Status Change: None
Attacks: Hard Touch; Paralysis attack.
Stink Cloud; Disease attack.
Location: The Abyss.
---------------------------------------------------------------------------
Manitou
HP: 2560
EXP: 600
Gella: 620
Halved: None
Resistant: None
Weakness: Thunder
Active: None
Absorbed: None
Status Change: None
Attacks: Excellent Thinking; physical attack.
Great Booster; boosts up everything.
Lost In Meditation; ?
Location: The Abyss.
---------------------------------------------------------------------------
Marid
HP: 120
EXP: 14
Gella: 16
Halved: None
Resistant: Water
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Hydro Launcher; water attack.
Sweet Sigh; Amnesia atack.
Water Zone; powers up Hydro Launcher.
Location: Lunatic Garden
---------------------------------------------------------------------------
Masa Grome
HP: 790
EXP: 68
Gella: 34
Halved: Water
Resistant: None
Weakness: Fire
Active: None
Absorbed: Thunder
Status Change: None
Attacks: Charging Head Butt; physical attack.
Location: Filgaia
---------------------------------------------------------------------------
Master Therion
HP: 21700
EXP: 6500
Gella: 9800
Halved: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Fragile; lowers your defense.
Kirlion Buster; ?
Task Force; physical attack.
Location: The Abyss.
---------------------------------------------------------------------------
Melchom
HP: 3500
EXP: 160
Gella: 200
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: The Value Of Money; physical attack.
Unlucky; decreases luck.
Location: Filgaia
---------------------------------------------------------------------------
Melchom Lich
HP: 3980
EXP: 1083
Gella: 10000
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: The Value Of Money; physical, and Misery attack.
Unlucky; reduces your Luck.
Location: The Abyss.
---------------------------------------------------------------------------
Moss Fungus
HP: 220
EXP: 23
Gella: 28
Halved: None
Resistant: None
Weakness: Fire
Active: Thunder
Absorbed: Ice
Status Change: None
Attacks: Float; ?
Toxic Breath; poison attack.
Location: Filgaia
---------------------------------------------------------------------------
Mu
HP: 4120
EXP: 1140
Gella: 1400
Halved: None
Resistant: Earth, Water, Wind, Fire, Thinder, Ice, Light, and Dark
Weakness: Fire
Active: None
Absorbed: None
Status Change: None
Attacks: Blubbery; physical attack.
Location: The Abyss
---------------------------------------------------------------------------
Mushussu
HP: 580
EXP: 52
Gella: 56
Halved: Fire
Resistant: None
Weakness: Ice
Active: None
Absorbed: None
Status Change: None
Attacks: Heave; physical attack.
Location: Nidhogg Pass
---------------------------------------------------------------------------
Necrosaurus
HP: 910
EXP: 172
Gella: 180
Halved: Earth, Water, Wind, Thunder, and Ice.
Resistant: Dark
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Charge; physical attack.
Location: Dragon's Lair
---------------------------------------------------------------------------
Nosferatu
HP: 23200
EXP: 6857
Gella: 8800
Halved: Earth, Water, Wind, Thunder, and Ice
Resistant: Dark
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Corpse Claw; physical attack.
Screaming Mad; Dark attack.
Location: The Abyss.
---------------------------------------------------------------------------
Nybass
HP: 840
EXP: 162
Gella: 170
Halved: None
Resistant: Dark
Weakness: Earth, and Light.
Active: None
Absorbed: None
Status Change: None
Attacks: Agony Effect; Non-elemental attack.
Glass Curse; Glass attack.
Location: Caging Tower
---------------------------------------------------------------------------
Oak
HP: 240
EXP: 18
Gella: 18
Halved: Thunder
Resistant: Earth
Weakness: Fire
Active: Water
Absorbed: None
Status Change: None
Attacks: Silent Fury; sleep attack.
Location: Lunatic Garden
---------------------------------------------------------------------------
Okypete
HP: 410
EXP: 94
Gella: 98
Halved: Wind
Resistant: None
Weakness: Earth
Active: None
Absorbed: None
Status Change: None
Attacks: Banter; nothing.
Steal; steals an item from you.
Location: Yggdrasil
---------------------------------------------------------------------------
Orc
HP: 220
EXP: 13
Gella: 15
Halved: None
Resistant: None
Weakness: Water
Active: None
Absorbed: None
Status Change: None
Attacks: Porkchop; physical attack.
Location: The Unclean Mark
---------------------------------------------------------------------------
Orgon Energy
HP: 3560
EXP: 950
Gella: 980
Halved: Earth, Water, Wind, Thunder, and Ice
Resistant: Dark
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Dark Matter; Dark attack.
Painful Infection; physical attack.
Sinister Stare; ?
Location: The Abyss.
---------------------------------------------------------------------------
Obsidian Lizard
HP: 2600
EXP: 570
Gella: 860
Halved: None
Resistant: None
Weakness: Fire, and Thunder
Active: Water, and Ice
Absorbed: None
Status Change: None
Attacks: Maelstorm; Water attack.
Water Fang; Water attack.
Location: The Abyss.
---------------------------------------------------------------------------
Pordarge
HP: 90
EXP: 10
Gella: 12
Halved: Wind
Resistant: None
Weakness: Earth
Active: None
Absorbed: None
Status Change: None
Attacks: Here, Take This; ?
Banter; ?
Steal; steals an item from you.
Location: Ka Dingel, The Unclean Mark, and Filgaia.
---------------------------------------------------------------------------
Philllbug
HP: 54
EXP: 4
Gella: 5
Halved: None
Resistant: None
Weakness: Ice
Active: None
Absorbed: None
Status Change: None
Attacks: Pricky; physical attack.
Location: Fallen Sanctuary
---------------------------------------------------------------------------
Radiant Black
HP: 1320
EXP: 210
Gella: 230
Halved: None
Resistant: Light
Weakness: Dark
Active: None
Absorbed: None
Status Change: None
Attacks: Banyon Corride; Light atack.
Resistance Field; reduces damage recieved from magaic
attack.
Location: Demondor Pillar-Rear
---------------------------------------------------------------------------
Radiant Bronze
HP: 1320
EXP: 210
Gella: 230
Halved: None
Resistant: Light
Weakness: Dark
Active: None
Absorbed: None
Status Change: None
Attacks: Banyon Corride; Light attack.
Defense Field; reduces damage recieved from physical
attacks.
Location: Demondor Pillar-Rear
---------------------------------------------------------------------------
Radiant Crystal
HP: 3920
EXP: 923
Gella: 1200
Halved: None
Resistant: None
Weakness: Dark
Active: Light
Absorbed: None
Status Change: None
Attacks: Baryon Corride; Light attack.
Defense Field; reduces damage from physical attack.
Haste Field; ?
Resistance Field; reduced damage recieved from magic
attacks.
Location: The Abyss.
---------------------------------------------------------------------------
Radiant Silver
HP: 1320
EXP: 210
Gella: 230
Halved: None
Resistant: Light
Weakness: Dark
Active: None
Absorbed: None
Status Change: None
Attacks: Banyon Corride; Light attack.
Location: Demondor Pillar-Rear
---------------------------------------------------------------------------
Remnant
HP: 250
EXP: 32
Gella: 40
Halved: Earth, Water, Wind, Thunder, and Ice
Resistant: Dark
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Paralysis; Paralysis attack.
Location: Filgaia
---------------------------------------------------------------------------
Rock Baboon
HP: 750
EXP: 48
Gella: 56
Halved: Earth
Resistant: None
Weakness: Wind
Active: None
Absorbed: None
Status Change: None
Attacks: Drill Arm; physical attack.
Location: Gemstone Cave
---------------------------------------------------------------------------
Rock Buster
HP: 2980
EXP: 175
Gella: 75
Halved: Thunder
Resistant: None
Weakness: Wind
Active: Earth
Absorbed: None
Status Change: None
Attacks: Hard Knocks; Amnesia attack.
Rock Gazer; Rock attack.
Scissors Attack; physical attack.
Location: Filgaia.
---------------------------------------------------------------------------
Ruby Lizard
HP: 2600
EXP: 570
Gella: 860
Halved: None
Resistant: None
Weakness: Ice
Active: Fire
Absorbed: None
Status Change: None
Attacks: Fire Fang; Fire attack.
Volcanic Trap; Fire attack.
Location: The Abyss.
---------------------------------------------------------------------------
Sapphire Lizard
HP: 2600
EXP: 570
Gella: 860
Halved: Thunder
Resistant: None
Weakness: Wind
Active: Earth
Absorbed: None
Status Change: None
Attacks: Crack Temor; Earth attack.
Earth Fang; Earth attack.
Location: The Abyss.
---------------------------------------------------------------------------
Saracenian
HP: 250
EXP: 52
Gella: 58
Halved: Earth
Resistant: None
Weakness: Fire
Active: None
Absorbed: Water
Status Change: None
Attacks: Downhearted; Misery attack.
Herbal Punch; physical attack.
Location: Filgaia.
---------------------------------------------------------------------------
Shrieker
HP: 430
EXP: 83
Gella: 90
Halved: Water
Resistant: Earth
Weakness: Fire, Ice
Active: None
Absorbed: Thunder
Status Change: None
Attacks: Jittery; nothing
Sweet Sigh: Amnesia Attack
Location: Outside of Yggdrasil, Greenlodge, and Millenium Puzzle 15.
---------------------------------------------------------------------------
Spartoi
HP: 128
EXP: 17
Gella: 9
Halved: Earth, Water, Wind, Thinder, Ice, and Dark
Resistant: None
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Slash; physical attack.
Location: Ruins Of Memory, and Filgaia
---------------------------------------------------------------------------
Spriggan
HP: 5120
EXP: 1370
Gella: 1400
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Land Slide; physical attack.
Leyline Cannon; Earth attack.
Location: The Abyss.
---------------------------------------------------------------------------
Strategy Guide
HP: 1020
EXP: 166
Gella: 120
Halved: None
Resistant: None
Weakness: Fire
Active: None
Absorbed: None
Status Change: None
Attacks: Harmful Waze; Poison attack.
Reflect; reflects Arcana attacks.
Sleep; Sleep attack.
Turbulence; increases EVA.
Location: The Abyss.
---------------------------------------------------------------------------
Targum
HP: 105
EXP: 22
Gella: 26
Halved: None
Resistant: None
Weakness: Fire
Active: None
Absorbed: None
Status Change: None
Attacks: Inspire; Thunder attack.
Petrify; Earth attack.
Location: Leyline Observatory
---------------------------------------------------------------------------
Thunderdrake
HP: 1490
EXP: 272
Gella: 290
Halved: None
Resistant: None
Weakness: None
Active: Thunder
Absorbed: None
Status Change: None
Attacks: Current Spark; Thunder attack.
Electrigger; Thunder attack.
The Giant Groans; physical attack.
Location: Dragon's Lair
---------------------------------------------------------------------------
Troll
HP: 645
EXP: 83
Gella: 100
Halved: None
Resistant: None
Weakness: Wind, and Light
Active: None
Absorbed: Earth
Status Change: None
Attacks: Butcher; physical attack.
Restoration; heals itself.
Location: Filgaia
---------------------------------------------------------------------------
Unlucky
HP: 3170
EXP: 920
Gella: 950
Halved: None
Resistant: None
Weakness: Thunder
Active: None
Absorbed: None
Status Change: None
Attacks: Distracted; ?
Toy With A Cat; physical attack.
Unlucky; reduces the Luck of everyone.
Location: The Abyss.
---------------------------------------------------------------------------
Unknown
HP: 300
EXP: 96
Gella: 100
Halved: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Bronze Tenacle; Bronze attack.
Location: Faraway Lands
---------------------------------------------------------------------------
Vacuuman
HP: 300
EXP: 96
Gella: 100
Halved: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Bronze Tenacle; Bronze attack.
Location: Faraway Lands
---------------------------------------------------------------------------
Vampire
HP: 4120
EXP: 990
Gella: 1200
Halved: Earth, Water, Wind, Thunder, and Ice.
Resistant: Dark
Weakness: Light
Active: None
Absorbed: None
Status Change: None
Attacks: Gorefest; physical attack.
Mighty Swing; physical attack.
Location: The Abyss.
---------------------------------------------------------------------------
Vecronomicon
HP: 2560
EXP: 650
Gella: 800
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Suppressed Curse?; Dark attack.
Unbreakable Spell; Light
Location: The Abyss.
---------------------------------------------------------------------------
Virsago
HP: 900
EXP: 190
Gella: 200
Halved: None
Resistant: None
Weakness: Thunder
Active: None
Absorbed: None
Status Change: None
Attacks: Drill Arm; physical attack.
Eye For An Eye; ?
Location: Dragon's Lair
---------------------------------------------------------------------------
Vodianoi
HP: 14000
EXP: 3500
Gella: 3700
Halved: Earth, Wind, Fire, Ice, Light, and Dark
Resistant: None
Weakness: Thunder
Active: Water
Absorbed: None
Status Change: None
Attacks: Iron Elbow Thrust; physical attack.
Iron Fist Fury; physical attack.
Location: The Abyss.
---------------------------------------------------------------------------
Voidra
HP: 3830
EXP: 970
Gella: 1020
Halved: None
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Graviton; a Grav attack to all.
Location: The Abyss.
---------------------------------------------------------------------------
Zohak
HP: 24800
EXP: 7192
Gella: 10000
Halved: None
Resistant: None
Weakness: Light
Active: Dark
Absorbed: None
Status Change: None
Attacks: Radiost; Confusion, and Disease attack.
Restoration; restores HP.
Shockwave Pulsar; physical, and Paralysis attack.
Location: The Abyss
---------------------------------------------------------------------------
Zone Dile
HP: 3180
EXP: 230
Gella: 115
Halved: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark.
Resistant: None
Weakness: None
Active: None
Absorbed: None
Status Change: None
Attacks: Energy Buster; steals EXP from you.
Grav; takes half of your HP.
Location: Filgaia
---------------------------------------------------------------------------
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+
******************
=- XI. MEDIUM'S -=
******************
_ _ _ _ _ _
Fiery Rage |
| Effects FP Required
--------------------------------------------------------------------------
Cremate | Unleash a fire attack | 10
--------------------------------------------------------------------------
Devastate | Attack with an explosive energy | 20
--------------------------------------------------------------------------
Fragile | Loweres the pyhsical defense of a target | 6
--------------------------------------------------------------------------
Revive | Help fallen ally revive during battle | 8
--------------------------------------------------------------------------
_ _ _ _ _ _
Terra Roar |
|
--------------------------------------------------------------------------
Petrify | Inflicts earth damage | 10
--------------------------------------------------------------------------
Shield | Develops a barrier to shield physical attacks | 8
--------------------------------------------------------------------------
Protect | Develops a barrier to soften magical attacks | 8
--------------------------------------------------------------------------
Decelerate | Reduces a target's response abilities | 8
--------------------------------------------------------------------------
_ _ _ _ _ _
Aqua Wisp |
| Effects FP Required
--------------------------------------------------------------------------
Pressure | Choking water attack | 10
--------------------------------------------------------------------------
Refrigerate | Ica attack that freezes opponents | 10
--------------------------------------------------------------------------
Heal | Aid in recovering vital HP | 12
--------------------------------------------------------------------------
Analyze | Analyze a target attack pattern | 4
--------------------------------------------------------------------------
_ _ _ _ _ _
Gale Claw |
| Effects FP Required
--------------------------------------------------------------------------
Vortex | Attack with tornado winds | 10
--------------------------------------------------------------------------
Inspire | Lightning, and thunder attacks | 10
--------------------------------------------------------------------------
Turbulence | Enchance a character's evasion abilities | 12
--------------------------------------------------------------------------
Quick | Increase a character's reflexes | 8
--------------------------------------------------------------------------
_ _ _ _ _ _
Hope Shard |
| Effects FP Required
--------------------------------------------------------------------------
Arc Impulse | Binds your team's powers together for a | 16
| non-elemental attack . |
--------------------------------------------------------------------------
Attachment | Endows physical attacks with elemental |
properties. | 12
--------------------------------------------------------------------------
Permanence | Removes the turn limit on all arcana effects | 24
--------------------------------------------------------------------------
Exploder | Turns target into a bomb. It's hp is |
| converted into damage. | 32
--------------------------------------------------------------------------
_ _ _ _ _ _ _
Love Charm |
| Effects FP Required
--------------------------------------------------------------------------
Weaken | Forces an elemental weakness upon the target. | 16
--------------------------------------------------------------------------
Copy Ability | Temporairly acquire a special attack from | 32
| the target. |
--------------------------------------------------------------------------
Status Lock | Shields against all negative status effects. | ??
--------------------------------------------------------------------------
Requiem | Instantly extinguishes ubdead's negative | ??
| life force. |
--------------------------------------------------------------------------
_ _ _ _ _ _
Moon Spark |
| Effects | FP Required
--------------------------------------------------------------------------
Feeble Mind | Weakens target's willpower lowering magical | 8
| defense. |
--------------------------------------------------------------------------
Sleep | Causes target's to secrete sleep--inducing | 16
| substance. |
--------------------------------------------------------------------------
Eraser | Removes restrictive magical effects from the | 12
| target. |
--------------------------------------------------------------------------
Grav | Modulates vital balance through irregular | 8
| tidal power. |
--------------------------------------------------------------------------
_ _ _ _ _ _
Lucky hand |
| Effects FP Required
--------------------------------------------------------------------------
Hox pox | Temporairly enhances luck. | 18
--------------------------------------------------------------------------
Pickpocket | Steals item from the target. | 32
--------------------------------------------------------------------------
Randomizer | Random Arcana attack. | 0
--------------------------------------------------------------------------
Familiar | Random elemental attack. | 64
--------------------------------------------------------------------------
_ _ _ _ _
Flash Hit |
| Effects FP Required
--------------------------------------------------------------------------
Spectre | A very strong Light attack. | 10
--------------------------------------------------------------------------
Clearance | Removes all status effects from character. | 32
--------------------------------------------------------------------------
Reflect | Reflects all Arcana attacks. | 36
--------------------------------------------------------------------------
Valiant | Converts lost vitality into physical | 24
| strength. |
--------------------------------------------------------------------------
_ _ _ _ _ _
Lust Jaw |
| Effects FP Required
--------------------------------------------------------------------------
Dark Matter | A very strong Dark attack. | 10
--------------------------------------------------------------------------
Life Drain | Absorbs hp from the target to the character | 16
--------------------------------------------------------------------------
Dark Lucied | Non-elemental attack through the dark blade | 32
--------------------------------------------------------------------------
Curse | Resistance to status effects through a deadly | 48
| curse. |
--------------------------------------------------------------------------
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+
****************
=- XII. ITEMS -=
****************
These items are listed in alphabetical order. Hit ctrl + f on your
keyboard for the search box to pop up. Then type the name of the item, and
you should get there.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| NAME | DESCRIPTION |
/ ¯ ¯ ¯ ¯ ¯ ¯ ¯ |¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯|
| Adventure 1 | A children's story, titled The Moon and The Model |
| | Airplane. |
|-------------------------------------------------------------------------|
| Adventure 2 | A children's story, titled Teatime. |
|-------------------------------------------------------------------------|
| Adventure 3 | A children's story, titled At The Fountain. |
|-------------------------------------------------------------------------|
| Adventure 4 | A childreb's story, titled The Colors Of Autumn. |
|-------------------------------------------------------------------------|
| Adventure 5 | A children's story, titled The Lady in white. |
|-------------------------------------------------------------------------|
| Adevenure 6 | A children's story, titled The First Snow. |
|-------------------------------------------------------------------------|
| Adventure 7 | A children's story, titled Reese And Violetta. |
|-------------------------------------------------------------------------|
| Adventure 8 | A children's story, titled Spring Sonata. |
|-------------------------------------------------------------------------|
| Adventure 9 | A children's story, titled A Tale Of Early Summer. |
|-------------------------------------------------------------------------|
| Adventure 10 | A children's story, titled The Day The Sky Fell. |
|-------------------------------------------------------------------------|
| Adventure 11 | A children's story, titled Seven Years Later. |
|-------------------------------------------------------------------------|
| Ambrosia | Cures all status's, and fully restores HP. |
|-------------------------------------------------------------------------|
| Antidote | Cures Poison. Consumable. |
|-------------------------------------------------------------------------|
| Big Grab Bag | Stuffed with a lot of EXP. Consumable. |
|-------------------------------------------------------------------------|
| Black Pass | A black market membership card. |
|-------------------------------------------------------------------------|
| Bone | A treat no real [dog] can resist. |
|-------------------------------------------------------------------------|
| Booster Kit | Increases ECN gauge by 10. |
|-------------------------------------------------------------------------|
| Breath Mint | Cures Sleep. Consumable. |
|-------------------------------------------------------------------------|
| Call Whistle | Calls horse from anywhere. Consumable. |
|-------------------------------------------------------------------------|
| Dragon Fossil | A dragon fossil used as material for ARMs. |
|-------------------------------------------------------------------------|
| Dream Key | A key that unlocks the Lord's Chamber inside the |
| | [Nightmare Castle]. |
|-------------------------------------------------------------------------|
| Duplicator | Opens any sealed door, treasure chest, and book. |
|-------------------------------------------------------------------------|
| Earth Gem | Arcana attack with Earth properties. Consumable. |
|-------------------------------------------------------------------------|
| Fire Gem | Arcana attack with fire properties. Consumable. |
|-------------------------------------------------------------------------|
| Grab Bag | A bag packed with EXP. Consumable. |
|-------------------------------------------------------------------------|
| Gella Card | Doubles an enemy's gella. |
|-------------------------------------------------------------------------|
| Gimel Coin | Save, or resume your game from anywhere. Consumable. |
|-------------------------------------------------------------------------|
| Gold License | A membership card for all shop guilds. 50% off all |
| | items. |
|-------------------------------------------------------------------------|
| Growth Egg | Raises mtc by one. Consumable. |
|-------------------------------------------------------------------------|
| Heal Berry | Restores 300 Hp. Consumable. |
|-------------------------------------------------------------------------|
| Holy Root | Cures all status's except fallen. |
|-------------------------------------------------------------------------|
| Ice Gem | Arcana attack with Ice properties. Consumable. |
|-------------------------------------------------------------------------|
| ID Card | It belonged to a researcher named Pete. |
|-------------------------------------------------------------------------|
| Last Letter | (Mimir's Well) - X: 440, Y: 19520. |
|-------------------------------------------------------------------------|
| Light Gem | Arcana attack with Light properties. Consumable. |
|-------------------------------------------------------------------------|
| Lucky Card | Doubles EXP awarded. Consumable. |
|-------------------------------------------------------------------------|
| LVL Apple | Raises level by one. Consumable. |
|-------------------------------------------------------------------------|
| Magicleanser | Cures Bronze. Consumable. |
|-------------------------------------------------------------------------|
| Map Scope | Projects the World Map directly onto the retina. |
|-------------------------------------------------------------------------|
| Map Shred | Inscribed with bitter memory... |
|-------------------------------------------------------------------------|
| Medicine | Cures Diasease. Consumable. |
|-------------------------------------------------------------------------|
| Mega Berry | Restores 3000 HP. Consumable. |
|-------------------------------------------------------------------------|
| Migran Seal | Increases Migrant Level. |
|-------------------------------------------------------------------------|
| Mini Carrot | Charges FP gauge by one level. |
|-------------------------------------------------------------------------|
| Name Tag | Change an NPC'S name. Consumable. |
|-------------------------------------------------------------------------|
| Nectar | Restores maximum HP. Consumable. |
|-------------------------------------------------------------------------|
| Old Terminal | A message from [Hyades]. |
|-------------------------------------------------------------------------|
| Paper Bag | It's title is Disaster Girl Of The Wasteland: All Take, |
| | And Give. |
|-------------------------------------------------------------------------|
| Peppy Acorn | Cures Misery. Consumable. |
|-------------------------------------------------------------------------|
| Pinwheel | Cures Confusion. Consumable. |
|-------------------------------------------------------------------------|
| Pixie Dust | cures Paralysis. Consumable. |
|-------------------------------------------------------------------------|
| Potion Berry | Restores 1,000 hp. Consumable. |
|-------------------------------------------------------------------------|
| Relic Coin | Allows for infinite saves. |
|-------------------------------------------------------------------------|
| Revive Fruit | Revieves a dead party member. |
|-------------------------------------------------------------------------|
| Seed Powder | Cures glass. |
|-------------------------------------------------------------------------|
| Sonar Kit | Displays undiscovered symbols, and items within the |
| | Map Scope area. |
|-------------------------------------------------------------------------|
| Taped Photo | The only clue to Virginia's father's whereabouts. |
|-------------------------------------------------------------------------|
| Thunder Gem | Arcana attack with Thunder properties. Consumable. |
|-------------------------------------------------------------------------|
| Tiny Flower | Temporaily enhances luck. Consumable |
|-------------------------------------------------------------------------|
| Toy Hammer | Cures Amnesia. Consumable. |
|-------------------------------------------------------------------------|
| Warp Star | Wraps user to previsouly visited station. Consumable. |
|-------------------------------------------------------------------------|
| Water Gem | Arcana attack with Water properties. Consumable. |
|-------------------------------------------------------------------------|
| Wind Gem | Arcana attack with Wind properties. Consumable. |
|-------------------------------------------------------------------------|
| World Screen | Wisplays the entire World Map. |
-------------------------------------------------------------------------
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+
*****************
=- XIII. GEARS -=
*****************
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| NAME | DESCRIPTION |
/ ¯ ¯ ¯ ¯ ¯ ¯ ¯ |¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯|
| 10-Gal Hat | Initiative: Raises the chance of attacking first by |
| | 25%. |
|-------------------------------------------------------------------------|
| Alarm Clock | Adds personal skill that nullifies Sleep. |
|-------------------------------------------------------------------------|
| Amulet | Nullifies all status aliments while you guard. |
|-------------------------------------------------------------------------|
| AP Ammo | DEF Null: Increases the chance of nullifying a |
| | target's defense. |
|-------------------------------------------------------------------------|
| AP Arrow | DEF Null: Increases the chance of nullifying a targets |
| | defense. |
|-------------------------------------------------------------------------|
| Baselard | Reduces the interia cancel cost to zero. |
|-------------------------------------------------------------------------|
| Bullet Clip | Adds personal skill that Auto Reloads your ARM when |
| | it's empty. |
|-------------------------------------------------------------------------|
| Cait's Boots | Raises RFX when hp is criticlly low. |
|-------------------------------------------------------------------------|
| Clear Chime | Adds personal skill that nullifies Confusion attacks. |
|-------------------------------------------------------------------------|
| Comet Mark | ATT Plus: Incrementally increases physical attack |
| | power. |
|-------------------------------------------------------------------------|
| Dark Ring | Nullifies all Dark attacks. |
|-------------------------------------------------------------------------|
| Dist Dim | MTC Recovery: Restores MTC when traveling. |
|-------------------------------------------------------------------------|
| Ebony Shadow | Arcana Blocker: Protecs against Arcana relative to FP |
| | level. |
|-------------------------------------------------------------------------|
| Fire Ring | Adds personal skill that nullifies Fire attacks. |
|-------------------------------------------------------------------------|
| Hazel Sprig | Adds personal skill that nullifies Disease attacks. |
|-------------------------------------------------------------------------|
| Heart Leaf | Adds personal skill that nullifies Misery attacks. |
|-------------------------------------------------------------------------|
| Holy Ankh | Adds personal skill that nullifies Bronze. |
|-------------------------------------------------------------------------|
| Holy Grail | Adds personal skill that nullifies Fallen |
|-------------------------------------------------------------------------|
| Ice ring | Nullifies all Ice attacks. |
|-------------------------------------------------------------------------|
| Lion Shield | Shields an alley from physical attacks. |
|-------------------------------------------------------------------------|
| Memo Pen | Adds personal skill that nullifies Amnesia attacks. |
|-------------------------------------------------------------------------|
| Missanga | Luck Boost: Points your luck in a positive direction. |
|-------------------------------------------------------------------------|
| Moonstone | Adds personal skill that nullifies Poison attacks. |
|-------------------------------------------------------------------------|
| Nine Lives | SOS Guard: Reduces damage recieved when HP is |
| | critically low. |
|-------------------------------------------------------------------------|
| Power Boost | SOS Power Boost: Increases physical attacks when HP is |
| | low. |
|-------------------------------------------------------------------------|
| Prism Crown | A personal skill that nullifies all elemental attacks. |
|-------------------------------------------------------------------------|
| Sheriff Star | Gun Hero: Activates all personal skills in possession. |
|-------------------------------------------------------------------------|
| Soul Feather | Adds personal skill that nullifies Glass attacks. |
|-------------------------------------------------------------------------|
| Violator | Increases the power of a combination attack. |
|-------------------------------------------------------------------------|
| Wind Ring | Nullifies all Wind attacks. |
-------------------------------------------------------------------------
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+
********************
=- XIV. SIDEQUESTS-=
********************
- BALAL QUO NAGA
================
Use Lombardia to shoot the circles of rocks. A sand will shoot up. Then
get the Sandcraft, and go in there. You'll fight a famaliar boss.
=-=-=-=-=-=-=-=-=-
Balal Quo Naga
Exp. Points: 60000
Items: EX File Key
=-=-=-=-=-=-=-=-=-
Just upgrade the Sandcraft's gun, and defense to the highest level. Don't
worry about using the harpoon. Use the Ark Smasher, and it should die in
one hit.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- GUNNERS HEAVEN
================
There is a Duplicator outside this area. You can't earn any EXP in this
place. In order to get the EX File Key from this place, you must
beat all three leagues, Emperor Marduk, and Bad News.
--------------------------------------------------------------------------
Novice League: 2000 Gella
Rules: Beat 5 rounds of monsters in 25 turns, or less
Average level you should be on: Between 45-50.
Prizes: 3 Antidote
4 Heal Berrys
Revive Fruit
Potion Berry
5000 Gella
Item Scope
Round 1: Just keep attacking the monsters.
Round 2: The monsters in this round counter with Hammers Away In Return.
Do the same thing as above, and heal when nessecary.
Round 3: Use Devestate in this round, and you win should win quick.
Round 4: Watch for it's countering Disease attack.
Round 5: Use Fragile, then attack like crazy!!!
--------------------------------------------------------------------------
Journeyman League
Rules: Beat 5 rounds of monsters in 20 turns, or less.
Average level you should be on: 55-65
Prizes: 3 Peppy Acorn
Grab Bag
Gimel Coin
Gella Card
Sonar Kit
10000 Gella
Round 1: Keep attacking the foes. Heal when needed as these pack a lot
of muscle per attack.
Round 2: Do the same as above.
Round 3: Use Finest Arts, and Refrigerate when you can to win.
Round 4: Continue to use ice attacks to win.
Round 5: This round proably made lots of people use a bunch of turns
to defeat them. Get 100 FP, and summon the Light Guardian. It
should kill them all with one hit. Also, cast Status Lock so
there attacks won't affect you.
--------------------------------------------------------------------------
Master League
Rules: Beat 5 rounds of monsters in 15 turns, or less.
Average level you should be on: 65-75
Prizes: 3 Seed Powder
3 Nectar
Holy Root
Lucky Card
Relic Coin
30000 Gella
Round 1: Use Extension -> Earth to kill them all.
Round 2: Use a Full Carrot, and summon Lust Jaw.
Round 3: Use Finest Arts as soon as you can.
Round 4: Do the same as above.
Round 5: Equip Comet Mark on Clive, and use Hyper on him. Do Lock On a
couple of times to kill him. You can't hit him with regular
attacks, you can only use Lock On.
--------------------------------------------------------------------------
- THE ABYSS
===========
This place has 100 levels. There is a transporter in each level to take you
to the next one. To activate this transporter, you must find each gem in
each level. Here are some general tips:
- Start this quest early in the morning as it takes 10+ hours to complete.
- Have a Migrant Seal of 19.
- Have a ECN Gauge of 40.
- Have a HIGH MTC count.
- Be on at least level 77.
- Have tons of Healing Berrys, and status curing items.
- Have Green Thumb on Virginia so the Berrys have a double effect.
- Don't fight any of the random battles.
- Have Comet Mark equipped on Clive.
- Have all of the elemental wards on EVERY character.
- Have all of the status wards on EVERY character.
If you do encounter a battle with an enemy, please look at the Bestiary
section to see it's weakness's, and attacks. Most of the monsters in The
Abyss are weak to an elemental attack. If a monster seems missing from
the Bestiary, please e-mail me the name, HP, EXP, Gella given, attacks,
and all of the other info to
[email protected]. You'll be credited.
BTW, once your in the levels 61-100, the monsters there give out tons of
EXP so it's a good place to level up.
The only 2 ways to escape from this dungeon is to either get to the
teleporters on levels 10, 30, 60, or 100. The other way is to use the
Exodus Orb given to you by Shane before entering Nightmare Castle.
When you get to the 10th stage, you'll fight this boss.
=-=-=-=-=-=-=-=-=-
Ephrem
Exp. Points: 17000
Items: Dragon Idol
=-=-=-=-=-=-=-=-=-
Attack with your strongest person, while the other heals, and the last
two defend. Heal when nessecary, and use Valiant when your attacking
characters health is extremely low. Heal when nessecary, and you should
own this battle. Also, this monster repels any Arcana attack.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After getting to the 30th stage, you'll fight 3 Luranaine Zein's.
=-=-=-=-=-=-=-=-=-=-
Luranaire Zein x3
Exp. Points: 51000
Items: Booster Kit
Dragon Fossil
=-=-=-=-=-=-=-=-=-=-
For this foe, Dark attacks are cut in half. It's weakness is light so get
100 FP, and summon out the Light guardian. That should take care of them.
If you attack it right after it does Prepare Intercepts, it will counter
attack. Phantom Hazard is one of it's other attack which is Dark. With that
strategy, you should win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
When you get to the 60th stage, you'll fight a boss.
=-=-=-=-=-=-=-=-=-
Zaverga Zein x 4
Exp. Points: 68000
Items: Bone
=-=-=-=-=-=-=-=-=-
Equip Comet Mark to win this battle quickly. After one of them is dead,
they'll combine together to make one monster but, they're still easy to
beat. Do the same to them as you did to the first one.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Finally after completing the 100th stage you'll fight Ragu O Ragla. In order
to fight him though, you have to use the Kramer Dolls.
=-=-=-=-=-=-=-=-=-=
Ragu O Ragla
Exp. Points: 0
Items: Sheriff Star
=-=-=-=-=-=-=-=-=-=
His attacks are 100 Billion Degress (Fire), and Giant Impact (physical).
Equip Fire Rings on everyone so they won't get hurt from 100 Billion
Degrees. Make sure Clive has Finest Arts, and Virginia has Green Thumb
equipped. Let Clive empty out his bullets but be aware that he counters
with a VERY strong physical attack called Counter Sweep. When Clive
has emptied all of his bullets, give him a Full Carrot, and heal him
up completely. Do the Finest Arts attack. Keep Clive alive but, don't
let him defend. Feed him another Full Carrot, and repeat the entire process.
That should take him down in at least like 30 minutes because if Ragu O Ragla
hits Clive with Giant Impact then he's dead. Follow those techniques and you
shall be victorius.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Go through the teleporter, and you'll fight Ragu o Ragla again.
=-=-=-=-=-=-=-=-=-=-=-=
Ragu O Ragla (2nd form)
Exp. Points: 0
Items: EX File Key
=-=-=-=-=-=-=-=-=-=-=-=
This is the same as the first Ragu O Ragla but, he has more attacks now
such as Maelstorm (Water), One Trillion Degress (Fire), Phantom Hazard
(Dark), Giant Impact (Physical), Luminous Impact (Light), Crack Temor
(Earth), and Cocytus (Ice). Since you know all of his attacks, equip
every single kind of elemental ring on EVERY character. This monster
rarely uses Giant Impact on your party members since he
concentrates on his elemental attacks. Use the same technique as last
time to win. I hope that helps you.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- HIDDEN BOSSES
===============
- You must have the Krammer Dool Tool to fight theses bosses.
- Equip Finest Arts (Violater) as it will help you out a lot of times.
- Don't give up on any fights.
- Use Mystic Lucky Card to get more EXP. Points.
- These are 100% optionial. You DON'T have to fight these.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Power Trask
Location: Ka Dingel
Requirements: None
My Strategy:
=-=-=-=-=-=-=-=-=-
Power Trask
Exp. Points: 65000
Items: Golden Dawn
=-=-=-=-=-=-=-=-=-
He's resistant to all magic attacks. Just pull off a Finest Arts attack,
and equip Comet Mark on Clive. Contimated Crust will poison your
characters, and Status Lock won't help either. Take him out before he
does that attack, and you should do fine.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Alternative Strategy by JetEnduro:
---------------------------------------------------------------------------
First what you have to do is cast Permanence on everyone, then cast Shield,
Turbulence, Quicken and Hyper or Valiant. After that cast Fragile
on him and and also be sure to have Finet Arts equipped on Jet or Clive
and at full count, always keep your members healed because he has a tech
called Contaminated Crust which lasts 4 or 5 turns and is like
if your party members are all poisoned, and no, Status Lock won't work,
so better have a couple of full carrots loaded and do Finest Arts 3 to 5
times should do the work. But be careful because he always counters with
Bio-Missile and the more damage you inflict to him, the more damage you'll
receive from his Bio-Missiles.
---------------------------------------------------------------------------
Alternative Strategy by Koh:
---------------------------------------------------------------------------
Simply use the spell Dark Lucied from the Lust Jaw medium, and it will
do an easy 5000+ damage on him. Makes the battle alot easier!
---------------------------------------------------------------------------
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John Dee
Location: Greenlodge. You must go through either Nidhogg Pass to get here.
Requirements: None
My Strategy:
=-=-=-=-=-=-=-=-=-=
John Dee
Exp. Points: 80000
Items: Ebony Shadow
=-=-=-=-=-=-=-=-=-=
He counters with You Had It Coming for a while. Use Violater as soon as
you can. Equip Comet Mark on Clive so he'll do extra damage each time.
Do not use Reflect because he'll just put Eraser on you the next turn.
Each character should be immune to Dark, and Light attacks. That's
recommended, but needed. If you don't have enough Dark, or Light Rings,
put them on your main attacker. For the others, have them defend, while
the remaining comrade heals when needed. Use Copy Ability to get some
strong moves from John Dee. Use Unbreakable Spell?. Pull off as many
Finest Arts attacks as you can as this fiend has A LOT of HP. Follow
those startegys to win. This might help a little, I was on level 67
with everybody when I beat him. I just did two Finest Arts, and he
was gone in no time.
To get some more EXP. Points, get 4 Dark, and Light Rings. Equip one of
each for every character. Now fight John Dee. Let him use his attacks
on you. Each time he does that, you will get .1 EXP Rate. Keep doing
this for a long time, and you should get 9.9 EXP Rate. Since he has
80000 EXP Points, you'll get 792000 EXP Points!!! Do that if your
character levels are low, or to get them higher.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Alternative Strategy by JetEnduro:
---------------------------------------------------------------------------
First of all before the battle make sure to get Light and Dark Rings for
everybody because he attacks with light and dark spells. When the battle
starts you usually cast support Arcana but his time it won't work, he'll
cast eraser right away, but I'll tell you a way to use that to your
advantadge. Now you must try to cast Fragile and Decelerate on him,
if it doesn't work don't waste another turn in a row, try later, well
now with Virginia cast any support Arcana she has on anyone, that way
you'll lure him to cast eraser and waste his turn, but he always counters
your attacks so be ready to heal because he does LOTS of damage and if
you get a Critical hit on him he'll get your HP down to almost 0 most
of the time if you're not at a high level of course. Also have in mind
that you can do the 9.9 EXP rate with this guy if you have the light
and dark rings and if so you'll go up like 5 or 6 levels.
---------------------------------------------------------------------------
Alternative Strategy by Eihnpatrick:
---------------------------------------------------------------------------
Since Virginia rather useless at gun fighting, and her RAW magic isn't as
good as Gallow's, it'd be better to have her cast 'Replay' on someone.
That way, you'll 'sacrifice' her turn, at the price of doubling an ally acts.
Having Clive shoot or Gallows cast Arcana twice a turn is much more of use
rather than Virginia's shoot or magic. Remember though, if you use
FP moves, you need to have enough FP for first AND second acts.
---------------------------------------------------------------------------
Alternative Strategy by TerraX13:
---------------------------------------------------------------------------
Use Copy Ability from the Love Charm, and use Unbreakable Spell? and
Maelstrom, to the respective bosses, to finish the battle quicker by
dishing out its weakness.
---------------------------------------------------------------------------
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Heimdal Gazzo
Location: Dissection Facility. Push the two big blocks, and go through the
door. Open both treasure chests to get a Big Grab Bag, and a Nectar.
Requirements: None
My Strategy:
=-=-=-=-=-=-=-=-=-=
Heimdal Gazzo
Exp. Points: 70000
Items: Gold License
=-=-=-=-=-=-=-=-=-=
Counters with Screaming Mad. His attacks are Screaming Mad, Phantom Hazard,
and Eyeball. Use Status Lock, and Permanence on everyone. It uses Eyeball
after a while. Equip Dark Rings, and let him attack you for a while so
you can get 9.9 EXP Rate. Both his attacks are Dark ones, except Eyeball
which is physical. Use Spectre on him, with Finest Arts to kill him fast.
Also, equip Comet Mark on Clive to do lots of damage. Remember that when
you do a Finest Arts attack, you must be at 100 FP, with no bullets.
Then do a Gattling, and the damage should be your level x 1000. Use
Mystic Lucky Cards to speed up the EXP Rate. Also get rid of a
Gella Card to get twice the money from him!. In order for him to do
Phantom Hazard, each one of your characters must be defending. Well that
happens most of the time.
for him to do
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Alternative Strategy by JetEnduro:
---------------------------------------------------------------------------
He's not that hard if you defeated John Dee before him, he'll use Dark
based spells such as: Screaming Mad and Phantom Hazard. Just be sure to
have the Dark rings and he's done for, he'll always counter with one of
the spells I mentioned before, also you can cast all the support Aracana
you have to make the battle easier, but the only ones I recommend are
Shield, Turbulence, Quicken, Hyper and of course Permanence. As far as
I can remember he also has an attack that confuses you, so have a couple
of Clear Chimes loaded that you can get at Ruins of Drams from the
Myconids and also if you can get Amulets from the Zaebos or just cast
Status Lock.
---------------------------------------------------------------------------
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bombur
Location: Basement of Ark of Destiny.
Requirements: None
My Strategy:
=-=-=-=-=-=-=-=-=-
Bombur
Exp. Points: 60000
Items: Prism Stick
=-=-=-=-=-=-=-=-=-
He uses Numb Light which is a Amnesia attack so use Status Lock on
everyone so they won't get affected. Wheel Laser is another one up his
sleeve which is a light attack. It's best to equip Light Rings to negate
Wheel Laser. Other then that, heal when needed, and you should win. If
this helps, I was on level 65 when I thought him. He was pretty hard
mainly because I had no Light Rings. Learn from my mistakes, and equip
Light Rings. Also, use Dark Matter, and pull off as many Finest Arts
attacks as soon as you can. Dark is Bombur's weakness so use it wisely.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Alternative Strategy by JetEnduro:
---------------------------------------------------------------------------
This little guy is a pain in the back because you can't cast Fragile, or
Decelerate on him, but just cast Protect on everyone along with Quicken
and Permanence, he also has some attacks that leave you with amnesia and
other status ailments, just have memo pens so that you gain the EXP, or
then just cast Status Lock and Permanence, this battle takes
some time, but you should be ok.
---------------------------------------------------------------------------
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Kraken
Location: Little Twisters well
Requirements: None
My Strategy:
=-=-=-=-=-=-=-=-=-
Kraken
Exp. Points: 95000
Items: Comet Mark
=-=-=-=-=-=-=-=-=-
He uses Maelstorm, and Might Swing yet his weakness is water. Attack
him with that to kill him fast. His HP is very high. I did like 4 Finest
Arts attacks at level 59, and he still didn't die. Equip Water Rings so
you won't get hurt. If all of your characters have Water Rings, just
let him attack you for a long time, and you can get up to 9.9 EXP Rate.
Listen to mine, and JetEnduro's strategys and you should win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Alternative Strategy by JetEnduro:
---------------------------------------------------------------------------
Before battle, again meke sure you have the adequate equipment, go get
some Water rings if you don't have everbody equipped with them because
this is the easiest boss to make the EXP got to 9.9. Now in battle cast
Shield, Turbulence, Quicken and Permanence on everybody and Hyper on
Clive and Jet. If you want to get 9.9 EXP rate just let him attack for
a lot of turns since he uses water based attacks always which
are: Maelstrom and Hydrolauncher. When you think that you already have
the 9.9 just use Copy Ability and cast his own splls on him since he's
weak against water, I recommend to have Gallows with Aqua Wisp and
Virginia with Love Charm so that they both attack with water, and before
that cast Feeble Mind to do devastating damage. If you do that he'll die
quickly.
---------------------------------------------------------------------------
Alternative Strategy by TerraX13:
---------------------------------------------------------------------------
Use Copy Ability from the Love Charm, and use Unbreakable Spell? and
Maelstrom, to the respective bosses, to finish the battle quicker by
dishing out its weakness.
---------------------------------------------------------------------------
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Adult Mags
Location: 3rd floor of Leyline Observatory's.
Requirements: Duplicator to open book, and 18 Migrant Seals.
My Strategy:
=-=-=-=-=-=-=-=-=-=-=-=
Adult Mags
Exp. Points: 90000
Items: 4 Dragon Fossils
Adventure 10
=-=-=-=-=-=-=-=-=-=-=-=
Get 100 FP, and summon out the Fiery Roar medium. Have the others defend.
That should win!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Alternative Strategy by JetEnduro:
---------------------------------------------------------------------------
This guys are another pain in the back, but more painful. They will always
cast Grav, which reduces your HP to half and also they use the Agony effect
spell. so just cast Reflect on everyone along with Protect and Permanence,
and just make the character with Fiery Rage go up to 100FP and do the
Summon, their HP is 12000 or something near
that quantity. I think this is the only boss that doesn't require Finest
Arts to defeat it.
---------------------------------------------------------------------------
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Black Box
Location: Black treasure chest in Fortune Gear.
Requirements: 319 treasure chests opened.
My Strategy is coming soon!!!
Alternative Strategy by JetEnduro:
---------------------------------------------------------------------------
This guy isn't that hard if you have Dark rings, but you also have to cast
Shield, Hyper, Turbulence and Permanence because his physical attacks are
very powerful so with Shield you take less damage or you just avoid them
with Turbulence
---------------------------------------------------------------------------
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Emperor Marduk
Location: Gunner's Heaven
Requirements: Must have completed Master League in Gunner's Heaven.
My strategy:
=-=-=-=-=-=-=-=-=-
Emperor Marduk
Exp. Points: 90000
Items: Dist Dim
=-=-=-=-=-=-=-=-=-
This hidden boss has a lot of HP. One of his attacks is Satellite
Something (I forgot the name) does a lot of damage. His other attacks are
Screaming Mad (Dark Attack), and Agony Effect (Non-elemental attack).
Equip Finest Arts, and Comet Mark on Clive. Then use Hyper on him, and
attack so you'll do double the damage when gaining more FP. When you get
100 FP, use Finest Arts as soon as you can. I had to use it like 3 times
to defeat him. He has more HP then John Dee. Keep trying, and you'll win.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Alternative Strategy by JetEnduro:
---------------------------------------------------------------------------
This guy also attacks with Dark spells and physical attacks, so for that
just cast Shield, Turbulence, Hyper, Protect and Permanence. His
Strongest attack called The 7th moon, even with protect his does a lot
of damage so
be ready to Heal and use Potion Berries and Mega Berries if any.
---------------------------------------------------------------------------
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bad News
Location: Gunner's Heaven
Requirements: You have to defeat Emperor Marduk first.
My Strategy:
=-=-=-=-=-=-=-=-=-=
Bad News
Exp. Points: 100000
Items: EX File Key
=-=-=-=-=-=-=-=-=-=
He does Believe In Yourself (healing), Power Mountain Lord (physical),
Rocket Bazooka (physical), Hatchet Blow (physical), and he counters with
Counter Tomahawk. He has a lot of HP, so use as many Finest Arts as you
can. Also, use Hyper with Comet Mark to do more damage. Bad News's
Power Mountain Lord is VERY powerful so keep everyone at full HP. Keep
using Full Carrots so you can do Finest Arts. It took me three of those
attacks to take him down.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Alternative Strategy by JetEnduro:
---------------------------------------------------------------------------
This guy is very strong and has a lot of HP, so in that case you'll have
to do as usual cast Shield, Turbulence, Quicken, Hyper Permanence on
everyone. If you don't have the ward against Confusion I suggest you go
get the gear required or cast Status Lock. Now just attack him, but be
careful because he always counters with Counter Tomahawk a powerful
attack so be ready to heal and also he's able to heal himself, so try
to deal as most damage as you can before he heals. It shouldn't be
very hard by doing all this to defeat him.
---------------------------------------------------------------------------
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Lolithia
Location: Mimir's Well. Go to the console, and input the password "emeth".
Requirements: None
My Strategy is coming soon!!!
Alternative Strategy by JetEnduro:
---------------------------------------------------------------------------
Just do as always, cast Shield, Turbulence, Quicken, Hyper and Permanence on
everyone and also if you don't have Ice Rings on everyone I suggest you
cast Protect on everyone as well. After that cast fragile and Feeble mind on
him and use Fire gems, Cremate it and attach Fire if posibble. This battle
should be over in a few turns.
---------------------------------------------------------------------------
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Arioch
Location: Den of Mensia (Clive's Prologue).
Requirements: None
My Strategy:
=-=-=-=-=-=-=-=-=-=-=-
Arioch
Exp. Points: 4
Items: Gimel Coin
2 Dragon Fossil
=-=-=-=-=-=-=-=-=-=-=-
They all have 1 HP. All there attacks are weak, so just keep shooting
them. If you lose against them, then I laugh at you.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- SECRET GARDEN
===============
Jumo the crack that is near Baskar Colony. Search near the right side of
the bed of flowers to find the Secret Garden. Talk to the little girl, and
she'll tell you to go to the Decaying Labyrinth. To find this new dungeon,
look Northwest of the garden to find it.
- DECAYING LABYRINTH
---------------------
Enter it, and keep walking. Step on the switch, and move the blocks.
Continue walking, and open the treasure chest to get (I forgot what it was,
sorry!). You'll fight a boss.
=-=-=-=-=-=-=-=-=
Ring Keeper
Exp. Points: 3900
Items: None
=-=-=-=-=-=-=-=-=
Just keep attacking it for it to die.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
YOur HP will be down to 1, that's why the monsters were so easy to kill.
Backtrack yourself all the way to the beginning. Talk to the little girl.
Now you'll be able to grow items.
- BLACK MARKET
==============
You can find this place behind the ARMs shop in Little Twister. You'll need
the Black Pass though. It's in the Caging Tower. When you do find the place,
you can buy all of the healing berrys except Mega Berrys, Revive Fruits,
Gimel Coins, Growth Eggs, Warp Stars, and Dragon Fossils. You can also buy
elemental rings if you sell one first.
---------------------------------------------------------------------------
Name | Buy | Sell
---------------------------------------------------------------------------
Heal Berry | 500 |
---------------------------------------------------------------------------
Potion Berry | 1000 |
---------------------------------------------------------------------------
Revive Fruit | 750 |
---------------------------------------------------------------------------
Gimel Coin | 150 |
| |
---------------------------------------------------------------------------
Earth Ring | 50000 |
---------------------------------------------------------------------------
Water Ring | 50000 |
---------------------------------------------------------------------------
Ice Ring | 50000 |
---------------------------------------------------------------------------
Wind Ring | 50000 |
---------------------------------------------------------------------------
Thunder Ring | 50000 |
---------------------------------------------------------------------------
Light Ring | 50000 |
---------------------------------------------------------------------------
Dark Ring | 50000 |
---------------------------------------------------------------------------
Fire Ring | 50000 |
| |
---------------------------------------------------------------------------
EX File Key | 4999999 |
---------------------------------------------------------------------------
Warp Star | 500 |
---------------------------------------------------------------------------
Dragon Fossil | 1000 |
---------------------------------------------------------------------------
- MILLENNIUM PUZZLES
====================
Here are the Millennium Puzzle solutions. Most people had a hard time
trying to figure out the solutions so SandrA9810 contributed them. Say
thanks to her, will ya?
B's = Blue
Y's = Yellow
G's = Green
R's = Red
The numbers are there for you to know which one to move.
== means that the square is raised above or dropped below the rest
of the ground.
Puzzle 1
Difficulty - * of *****
Location (x:20500 y:10500)
Reward - CaitSeth's Boot
__________________________
| | | | | | | | | | Reds - 1 set of 3
-------------------------- Blue - 1 set of 3
|B |Y |G |B |R |Y |G |Y |B |
| 1| 1| 1| 2| 1| 2| 2| 3| 3| 1. R7 up one
-------------------------- 2. Y10 up one, left one
| | | | | | | | | | 3. Y11 up one, left one
-------------------------- 4. Y12 up one, left one
|Y |G |Y |R |B |Y |G |B |R | 5. R9 up one
| 4| 3| 5| 2| 4| 6| 4| 5| 3| 6. R8 up one, right two
-------------------------- 7. B9 left three
| | | | | | | | | | 8. G6 left six, up one
-------------------------- 9. B6 up one
|R |Y |G |Y |B |R |Y |B |R | 10. B7 up one
| 4| 7| 5| 8| 6| 5| 9| 7| 6| 11. R6 up one
-------------------------- 12. G4 up one
| | | | | | | | | | 13. R1 up one
-------------------------- 14. G3 up one, right one
|R |B |Y |R |Y |B |R |Y |G | 15. Y4 up one
| 7| 8|10| 8|11| 9| 9|12| 6| 16. Y5 up one, left one
-------------------------- 17. Y6 right one, up two
| | | | | | | | | | 18. B1 down one, right two
-------------------------- 19. B3 down one, left five
Puzzle 2
Difficulty - * of *****
Location (x:7320 y:21190)
Reward - Amulet
This might be a cheating way of doing it, but it works.
Go to the corner of one of the blocks, push over and jump, like
you would to get down, but instead you land on the block. (It's
easier to do if you have the angle at NE, NW, SE, or SW so you
just push directly over or up. Sometimes you can get lucky and
walk from corner to corner, but it's not so simple to do. Push
each block to the outside, without making any disappear. Your
puzzle should now look like this...
_______________________ Jump off and land where the X is.
| | |R | | |G | | | 1. G4 down one
| | | 1| | | 1| | | 2. Y9 down one
----------------------- 3. Y2 up one
| |R |G |R |G |Y |G | | 4. B8 up one
| | 2| 8| 3| 2| 9| 3| | 5. B3 right one
----------------------- 6. R5 right one
|R |G |R | | |G |Y |G | 7. G5 left one
| 4| 9| 5| | | 4| 8| 5| 8. G1 down one
----------------------- 9. R4 right one
| |R | |R |G | |G | | 10. R1 down one
| | 6| | 7| 7|\/| 6| | 11. B5 up one
----------------------- 12. B2 left one
| |B | |B |Y |/\|Y | | 13. Y6 up one
| | 1| | 7| 7| | 1| | 14. Y3 left one
-----------------------
|B |R |B | | |Y |B |Y |
| 2| 8| 3| | | 2| 9| 3|
-----------------------
| |B |R |B |Y |B |Y | |
| | 4| 9| 6| 4| 8| 5| |
-----------------------
| | |B | | |Y | | |
| | | 5| | | 6| | |
-----------------------
Puzzle 3
Difficulty - * of *****
Location (x:1000 y:24790)
Reward - Pocketbook
This one is mainly about falling in the right spot to get the
right blocks to disappear first. There are several ways to go
about doing this. This way isn't even the way I did it the first
time, but it is one way to get it accomplished.
____________________ Fall to the X first
|B | |G | |G | |Y | 1. R6 up one
| 1| | 1| | 2| | 1| 2. Y1 down four
---==----==----==--- 3. B2 up four
| |\\|Y |\\|R |\\| | 4. Y3 right one
| |\\| 2|\\| 1|\\| | 5. G2 left one
---==----==----==--- 6. R1 down one
|R |B |G |B |Y |B |R | 7. Y3 right one, down one
| 2| 2| 3| 3| 3| 4| 3| 8. B5 up one
---==----==----==--- 9. B1 right four, down two
| |//|Y |//|R |//| | 10. Y3 down one, left two
| |//| 4|//| 4|//| | 11. G5 up one, left one
---==----==----==--- 12. R5 right three, up one
|Y |R |G |Y |B |Y |R | 13. Y5 right two
| 5| 5| 4| 6| 5| 7| 6| 14. G3 down three
---==----==----==--- 15. Y10 right one
| |\\|Y |\\|G |\\|\/| 16. Y2 down five
| |\\| 8|\\| 5|\\|/\| 17. B6 left two
---==----==----==--- 18. B2 right one, down three
|Y | |G | |B | |B | 19. R2 right four
| 9| | 6| | 6| | 7|
--------------------
Puzzle 4
Difficulty - ** of *****
Location (x:24890 y:22140)
Reward - Grow Egg
Since it's hard to draw so many stacked up and the ground
squares, here's a diagram of the blocks that are in the stack.
GR = Ground Red (one that isn't part of the stack)
GB = Ground Blue
GG = Ground Green
GY = Ground Yellow
______________
|G |B |G |B |G | 1. Push GR down one, left to R1, then up.
| 5| 8| 6| 9| 7| 2. Push GB right to B3, then up.
-------------- 3. Change the angel so you are looking south.
|B |R |B |G |B | 4. GG up one, left three.
| 5| 5| 6| 4| 7| 5. GY up two, so it's in the middle of the
-------------- other two.
|R |B |Y |R |Y | 6. Pull and push B8 over to B7
| 3| 4| 3| 4| 4| 7. Push the greens together.
--------------
|B |Y |G |B |G |
| 2| 2| 2| 3| 3|
--------------
|R |B |Y |G |R |
| 1| 1| 1| 1| 2|
--------------
Puzzle 5
Difficulty - ** of *****
Location (x:22549 y:10157)
Reward - Lost Holy Grail
This is another tricky one to draw. So the two sets one each
side are side by side (on the ground), and the four in the
middle are the ones that are stacked. Pillar 1 and 3 are the
two you can see, pillar 2 and 4 are the ones directly behind
1 and 3.
--
|GB| Pillar 2 -- Pillar 4 --
| 1| |Y | |Y |
-- -- | 6| -- | 7|
|GY| |R | -- |G | --
| 1| | 1| |G | | 6| |G |
-- -- | 4| -- | 7|
|GG| |Y | -- |B | --
| 1| | 3| |Y | | 5| |B | --
-- -- | 4| -- | 6| |GB|
|B | -- |G | -- | 2|
| 3| |B | | 5| |R | --
-- | 4| -- | 2| |GY|
|G | -- |Y | -- | 2|
| 3| | 6| --
Pillar 1 -- Pillar 3 -- |GG|
| 2|
--
1. GY2 left three, up one
2. GG2 lef four, up three (3 G's together)
3. GB1 right one, down four, right two (3 B's together)
4. GY1 right one, down three, right two (3 Y's together)
5. R1 should be at the bottom
6. R1 right one, up two
7. GB2 up two, left three
8. G6 up one
9. GG1 right three
10. Y5 right one
Puzzle 6
Difficulty - ** of *****
Location (x:19240 y:15910)
Reward - Duplicator
This is another complicated one to show, so I'll draw it
out for each side.
__________________________ Looking north, Looking west,
| R| | | | | | | | R| in front of R1 in front of B1
|B | | | | | | | |B | -------- --------
-------------------------- |B |R |B | |B |Y |B |
| | | | |Y | | | | | | 2| 3| 3| | 3|8 | 5|
| | | | | 1| | | | | -------- --------
-------------------------- |G |Y |G | |G |G |Y |
| | | | | | | | | | | 2| 4| 3| | 3| 7| 7|
| | | | | | | | | | -------- --------
-------------------------- |Y |R |Y | |Y |B |R |
| | | |\\|\\|\\| | | | | 2| 2| 3| | 3| 6| 6|
| | | |\\|\\|\\| | | | -------- --------
--------------------------
| |G | |\\| |\\| |B | | Looking south, Looking east,
| | 1| |\\| |\\| | 1| | in front of Y1 in front of G1
-------------------------- -------- --------
| | | |\\|\\|\\| | | | |B |Y |B | |B |G |B |
| | | |\\|\\|\\| | | | | 5| 6| 4| | 4| 5| 2|
-------------------------- -------- --------
| | | | | | | | | | |Y |G |Y | |Y |R |G |
| | | | | | | | | | | 7| 6| 4| | 4| 5| 2|
-------------------------- -------- --------
| | | | |R | | | | | |R |Y |R | |R |G |Y |
| | | | | 1| | | | | | 6| 5| 4| | 4| 4| 2|
-------------------------- -------- --------
| R| | | | | | | | R|
|B | | | | | | | |B |
--------------------------
Remember all directions are given looking north.
1. R1 up one, into R2. Should create a large domino effect.
2. G6 down one, into G5
3. G1 down two, right four. Another domino effect.
4. Y1 down three
5. All that should remain are four blues and one red in
the middle.
6. Push each blue to the outside, to get rid of the blues
below the reds.
7. There should be five reds left.
8. Get rid of two at once, and three at once by placing a
space between two, and pushing the third one into the
middle. There are a couple ways to do it, that's just the
easiest way to explain.
Puzzle 7
Difficulty - ** of *****
Location (x:21420 y:19880)
Reward - Weathervane
There are probably quite a few ways of doing this, but for me,
the easiest solution is to move all the blocks to the outside
without making any disappear. Then bringing the three of each
color together. All of them must be done in groups of three,
or else you have to start over.
______________
|R | |B | |R | 1. Y2 right one
| 1| | 1| | 2| 2. G1 up one
-------------- 3. Y1 right one
| |G | |Y | | 4. B3 down one
| | 1| | 1| | 5. Y2 left one, down one
-------------- 6. B2 up one
|B | |R | |G | 7. R3 left two
| 2| | 3| | 2| 8. B2 right one
-------------- 9. B3 up two, left one, up one
| |Y | |B | | 10. G2 left one, down one
| | 2| | 3| | 11. G1 down two, right one, down one
-------------- 12. R2 left two, down one, left two
| | |G | |Y | 13. Y1 down one
| | | 3| | 3| 14. Y2 up one, right three
--------------
Now weren't those just so easy? This is where we start to get into the
supposedly more difficult ones. They just get more difficult to draw.
Puzzle 8
Difficulty - *** of *****
Location (x:8500 y:8730)
Reward - Level Apple
_________________
|Y |B |Y |B |R |B | 1. Y8 down one
| 1| 1| 2| 2| 1| 3| 2. Y9 down one, left two
----------------- 3. B7 down two, right three, drop
|G |Y |B |Y |B |Y | 4. R2 down two, right three, drop
| 1| 3| 4| 4| 5| 5| 5. R3 down two, right one, drop
----------------- 6. G2 down three, left one, drop
|B |G |Y |G |Y |G | 7. Y7 down three, right one, drop
| 6| 2| 6| 3| 7| 4| 8. G3 down three, right two, drop
----------------- 9. Y6 down three, left one, drop
|Y |R |B |Y |R |B | 10. Y3, down four, left one, drop
| 8| 2| 7| 9| 3| 8| 11. B6 down three, drop
----------------- 12. Y4 down one, left one
| | | | | | | 13. B8 left two, up two
R | | | | | | | G 14. Y4 up one
- ----------------- - 15. G4 left five
B | | | | | | | Y 16. Y5 left five
- | | | | | | | - 17. R1 down five, left four, drop
-Y- ================= -R- 18. B1 right three
| - | | | | | | | - |
| G | | | | | | | B |
-------------------------
Puzzle 9
Difficulty - *** of *****
Location (x:20720 y:13290)
Reward - Level Apple
This is really hard to show at once, so each section will be drawn
seperatly. While you are doing it, you should start to see how it is done.
______________
|R |B |Y |G |R | 1. B1 down two, left one, drop
| 1| 1| 1| 1| 2| 2. R1 down two, left one, drop
-------------- 3. Y1 down three, left two, drop
| | | | |B | 4. G2 left five, drop
| | | | | 2|
--------------
D| | | | |Y |
R| | | | | 2|
O --------------
P| | | | |G |
S| | | | | 2|
--------------
Now you have the first part done. You should have the four blocks
making a walk way to the two over on the left side. Should look
something along the lines of this...
--------------
| What | 1. Pull R3 over on top of R1.
----------- | you | 2. Pull G3 over on top of G2.
|R | |R |B || see |
| 3| | 1| 1|| above ^^ | 3. Now replace the R1 and G2,
----------- | | with R2 and G1.
|G | |G |Y || | 4. Y2 left four, drop down
| 3| | 2| 1|| | 5. B2 left three, down three,
----------- -------------- left two, drop down
No more should be left up top, so jump down to go on to the next part.
The blocks should look something like this...
-----
|G |B | 1. B2 down one, right one
| 1| 1| 2. R2 down three, drop
----- 3. B2 left two, down two, drop
|R |Y | 4. G1 down three, right one, down one, drop
| 2| 1| 5. Y2 down one, left one, down two, drop
-------- 6. B3 up two
| |B |Y | 7. Y3 up two
| | 2| 2| 8. Y1 down one, right one
-------- 9. B1 down four, right one, drop down
| | | | 10. Y1 down three, drop
| | | |
--------
| | | |
| | | |
========-----
| | | | |
| | | | |
-------------
| | | | |
| | | | |
========-----
| | | |
| | | |
--------
|B |Y | |
| 3| 3| |
--------
All should be on the same level, once again.
Looking like this...
Jump off where the X is.
----------------------- Now from here, it should be simple.
|R |G |B | | | |B |R | 1. Push Y1 over to Y4
| 2| 1| 1| | | | 4| 4| 2. Pull G4 next to G1
----------------------- 3. Push B1 over to B4
| |\/|Y | | | |Y |G | 4. Pull and push R4 over to R1
| |/\| 1| | | | 4| 4|
-----------------------
.. Finally glad this one is over. Can't wait to do Number 10...
Puzzle 10
Difficulty *** of *****
Location (x:16030 y:18850)
Reward - Tracker
Each stack will be labeled a number, when there is only one left
(that you can move), it'll become a color/number.
--------------------------------
| | | | | | | | | | | | 1. GB left two, down three
| | | | | | | | | | | | 9 turns into B1
-------------------------------- 2. GY down one
| | | | | | | | | | | | 3. B1 right four
| | | | | | | | | | | | 14 turns into G1
-------------------------------- 15 turns into G2
| | |1 |2 | | | |5 |6 | | | 4. GG left five, up one
| | | | | | | | | | | | 3 turns into Y1
-------------------------------- 5. Y1 down three
| | |3 |4 | |GR| |7 |8 | | | 6. GR down two, left three, up two
| | | | | | | | | | | | 1 turns into B2
-------------------------------- 4 turns into B3
| | | | | | | | | | | | 7. B2 up one, right six
| | | | | | | | | | | | 6 turns into Y2
-------------------------------- 8. Y2 up two
| | | |GB| | | |GG| | | | 9. G2 right two, up five, left two
| | | | | | | | | | | | 5 turns into R1
-------------------------------- 8 turns into R2
| | | | | | | | | | | | 10. R2 up one
| | | | | | | | | | | | 11. G2 up three, left three, up three
-------------------------------- 2 turns into Y3
| | |9 |10| |GY| |13|14| | | 12. Y2 down three
| | | | | | | | | | | | 7 turns into B4
-------------------------------- 13. B4 down four
| | |11|12| | | |15|16| | | 14. GY left three, up one
| | | | | | | | | | | | 15. B3 down five, right four
-------------------------------- 16. Bring the two yellows together.
| | | | | | | | | | | |
| | | | | | | | | | | |
--------------------------------
| | | | | | | | | | | |
| | | | | | | | | | | |
--------------------------------
Puzzle 11
Difficulty *** of *****
Location (x:7670 y:15810)
Reward - Weathervane
Another one similar to Puzzle 7, just in a much tighter area.
All have to be done in three's or you're toast and have to start
all over.
-----------
|\\|\\|\\|\\| 1. G3 left two
|\\|\\|\\|\\| 2. R2 right two
----------- 3. G1 down one
|\\|R |G |B | 4. G2 right one
|\\| 1| 1| 1| 5. B1 down three, right one
-------------- 6. Y2 left two, up one
|\\|Y |R | | | 7. Y3 up one, left one, up two
|\\| 1| 2| | | 8. R1 down one, right one
-------------------- 9. R3 left two, up three
|\\|G | | | |Y |//|
|\\| 2| | | | 2|//|
--------------------
| | |G |B |//|
| | | 3| 2|//|
--------------
|Y |B |R |//|
| 3| 3| 3|//|
-----------
|//|//|//|//|
|//|//|//|//|
-----------
Puzzle 12
Difficulty *** of *****
Location (x:24980 y:14630)
Reward - Pocketbook
-------- --------
|B |Y |B | |R |B |R | 1. R6 left three
| 1| 1| 2| | 4| 6| 5| 2. B7 left three
-------------------------- 3. Y6 up one
|R |B |Y | | | |B |G |Y | 4. R6 right four
| 1| 3| 2| | | | 7| 2| 4| 5. G1 right five
-------------------------- 6. B6 down three
|B |R |G | | | |R |Y |G | 7. R2 right one
| 4| 2| 1| | | | 6| 5| 3| 8. B7 right three, down one, left five
-------------------------- 9. Y2 right five
|Y |B |R | |Y |R |B | 10. Y1 down three
| 3| 5| 3| | 6| 7| 8| 11. R2 down one, right seven, up two
-------- -------- 12. B2 down one, left two
Puzzle 13
Difficulty *** of *****
Location (x:13110 y:2640)
Reward - Lion's Shield
-----------------
| |1 |2 |3 |4 |5 | 1. G2 right one, up four
| | | | | | | That should get rid of all those stacks on
-------------------- the top side, and right side.
|G |R | | | | |6 | 2. R2 right three, drop down
| 1| 1| | | | | | 3. R1 right three, down three, drop
-------------------- 4. Y2 right three, down one, drop
|Y |B | | | | |7 | 5. B2 right one
| 1| 1| | | | | | 6. Y1 right three, down two, drop
-------------------- 7. G1 right two, down three, drop
|B |Y | | | | |8 |
| 2| 2| | | | | |
--------------------
|R |G | | | | |9 |
| 2| 2| | | | | |
--------------------
|12| | |11|10|
| | | | | |
--------------
.. And they call that a three...
Puzzle 14
Difficulty **** of *****
Location (x:21380 y:5700)
Reward - Teleport Orb
I know it's a tid bit confusing to see at first, but you should be able to
see it when you're looking at the puzzle. The three's and four's are stacked,
but it was easier to give them color/numbers now, rather than numbers for
stacks like I've done in previous ones. The reward out weighs the amount of
time spent trying to do it. The teleport orb comes in handy for going any
where you need, and a lot faster than trying to fly there (once you get
Lombardia that is).
-------- -----
|R | | | |B3|R4| 1. Y3 left three, up one
| 1| | | |R3|G3| 2. G4 left five, up one
----------------------------- Jump on X
|G |Y | | |G |Y |R |B |\/| | 3. B2 right one
| 1| 1| | | 2| 2| 2| 2|/\| | 4. R2 right two
------------===========------ 5. B1 right one, up one, right six
|B | | | | | | |Y3|G4| 6. Y1 pull right one, push right seven
| 1| | | | | | |B4|Y4| 7. G1 pull right two, push right seven
--------=-----------=----- 8. R4 down one, left eight
| | | | |
| | | | |
===========
Puzzle 15
Difficulty **** of *****
Location (x:4500 y:18210)
Reward - 10-Gall Hat
As far as the location, it's in the mountain area. Which you can only
access through the Nidhogg pass. There is no town either to use the teleport
orb to get in (that is if you did puzzle 14 to get the teleport orb).
_Top View_
Looking North
You can walk on top of the blocks to the left, and you pull the four on the
right side. As you go down, the blank spaces are the ones you can walk on,
The colored/number ones are the ones you can work with.
-------------------------- 1. R1 left four
|B |Y |R |Y |G ¦ | |R |Y | 2. B1 left five
| 2| 2| 2| 3| 2¦ | | 1| 1| 3. G1 left four
--------------=----------- 4. Y1 left four
|R |B |Y |G |Y ¦ | |B |G |
| 3| 3| 4| 3| 5¦ | | 1| 1|
--------------------------
-------------- Jump on X
|B |Y | | |G | 5. Y4 left one
| 2| 2| | | 2| 6. B2 right one
-------------- 7. R3 right one
|R | |Y |\/|Y | 8. G2 left one
| 3| | 4|/\| 5| 9. Y5 left one
--------------
-------------- Jump on X
|Y | |Y | |Y | 10. G7 left one
| 6| | 7| | 8| 11. Y7 left one
-------------- 12. Y8 left one
|G | |G |\/|G | 13. G8 left one
| 6| | 7|/\| 8|
--------------
-------------- Jump on X
|R | |B | |B | 14. Y10 left one
| 4| | 4| | 5| 15. B4 right one
-------------- Then bring the reds together
|Y | |Y |\/|R |
| 9| |10|/\| 5|
--------------
A lot easier than you might think once you get a hang of it.
Puzzle 16
Difficulty **** of *****
Location (x:14340 y:10210)
Reward - 10-Gall Hat
This isn't as difficult as it is long.
-------------------- Jump off where X is
|//|//|//|//|//|//|//| 1. G5 down two
|//|//|//|//|//|//|//| 2. G6 right four
==================== 3. B5 left one, up two
|//|G |Y |R |G |B |//| 4. R5 left two, up one
|//| 1| 1| 1| 2| 1|//| 5. G7 left three, down two
==----------------== 6. Y6 right one, up one
|//|Y |R |B |Y |G |//| 7. R4 right three, down two
|//| 2| 2| 2| 3| 3|//| 8. Y4 down three
==----------------== 9. Y7 left three, down one, left one
|//|R |G |Y |B |Y |//| 10. Y6 down two, right three
|//| 3| 4| 4| 3| 5|//| 11. B2 down one
==----------------== 12. Y5 left one
|//|//|//|G |//|//|//| 13. G2 down one
|//|//|//| 5|//|//|//| 14. R1 down one
========----======== 15. Y2 right one
| | |//| |//| | | 16. G4 up two
| | |//| |//| | | 17. R5 down two, left one
------------==----==------------ 18. R3 right two, down four
|B |Y | | |//| |//| | |R |Y | 19. B4 right two, down one, right two
| 4| 6| | |//| |//| | | 5| 7| 20. B3 up one, left two, pull four down
------------==----==------------ 21. B5 down two, left three
|R |G | | | |\/| | | |B |G |
| 4| 6| | | |/\| | | | 5| 7|
------------========------------
| |//|//|//| |
| |//|//|//| |
---========---
| |R | |G | |
| | 6| | 8| |
==============
|//|//|//|//|//|
|//|//|//|//|//|
--------------
|//|//|//|//|//|
|//|//|//|//|//|
==============
Puzzle 17
Difficulty **** of *****
Location (x:4430 y:13720)
Reward - Northern Blade
Since everything can be seen looking south, so all direction are given
looking south.
--------------------------
| | | | | | | | | | 1. R1 right one
| | | | | | | | | | 2. B1 down one, drop
-------------------------- 3. R1 left one, down one, drop
| | | | |Y | | | | | 1 = R2
| | | | | 1| | | | | 2 = G2
-------------------------- 4 = Y2
| | | |B | |R | | | | 5 = B2
| | | | 1| | 1| | | | 4. G1 drop down
-------------------------- 5. Y1 left one, down two, drop
| | | | |G | | | | | Jump to X now
| | | | | 1| | | | | 6. G2 right two
================================ 7. B2 left four
| | | |1 | | | |4 | | | | 3 = Y3
| | | | | | | | | | | | 8. Y3 right three
-------------------------------- 6 = R3
| | | |2 | |\/| |5 | | | | 9. Y2 left two
| | | | | |/\| | | | | | 10. R2 down one, right four
--------------------------------
| | | |3 | | | |6 | | | |
| | | | | | | | | | | |
--------------------------------
Puzzle 18
Difficulty ***** of *****
Location (x:9360 y:13630)
Reward - Migrant Badge
This is a really hard one to draw. As you notice there is a ramp off to
the side of the four platforms, this is so you can walk back up to continue.
There's no way to complete it without going up the ramp and back down a
hundred times (ok, maybe a little overegaderated but it sure seems like it).
As we work our way down, I will draw a picture of the platfrom you should
be working, and tell you how to move the blocks. Since you cant move the
stack that is at the bottom, the blocks won't have numbers.
Now as you go through this, you will have to pull a block two times, then
walk around the center thing to push it over once more. It will take you
more than just a couple mins to finish, so be patient.
I hope after all this trouble you can get through it.
Red Platform Blue Platform Yellow Platform Green Platform
----------- ----------- ----------- -----------
|R | | | | | | | |R | | | | |Y | | | |><|Y |
----------- ----------- ----------- -----------
| |//|//| | | |//|//|><| | |//|//|><| | |//|//| |
----------- ----------- ----------- -----------
| |//|//| | | |//|//| | | |//|//| | | |//|//| |
----------- ----------- ----------- -----------
| | | | | |B | | | | | | | | | | | | |G |
----------- ----------- ----------- -----------
1. Red down 2. R down two 4. Y down three, 5. G left two
three, drop 3. B right two left three, drop On down to
On down to B On down to Y On down to G the last one
Now then, the Blue Platform will be B-plat, Yellow is Y-plat, Green is
G-plat, and the big one on the bottom will be L-plat for Last platform.
You should be on the L-plat, nothing you can do here, so high-tail it
on up to the top (first of many times to come...).
B-plat Y-plat G-plat
----------- ----------- -----------
| | | | | |B | | | | | | | |Y | 9. Y down three,
----------- ----------- ----------- left four,
| |//|//| | |><|//|//| | | |//|//|><| drop
----------- ----------- ----------- Jump down from G
| |//|//|R | | |//|//| | | |//|//| | onto L-plat
----------- ----------- ----------- 10. Pull G down one
| | |B | | | | | | | | |G | | | And on up we go again...
----------- ----------- -----------
6. B right one, 7. B down two 8. G left one,
drop drop
On down to Y On down to G
Since I can't play the game any longer, and I never drew out each platform
again, I hope you can read and understand well. Just as you go along, read
the directions so you know where to jump down from, and where to go next
and so you don't mess yourself up and have to start all over again.
R down one, drop right to Y-plat
Jump behind the Blue
Push onto G-plat
B down three, left three, drop
Jump to the L-plat, and up the ramp
On to Y-plat
R down three, drop to G-plat
On to G-plat
R down three, left five, drop
On to L-plat
R left one
Up the ramp again, and all the way back down.
Now jump down behind the Red
Push Red left one
Y left two
Up the ramp, and all the wee way back down, again.
Y left one, down one
B left three
Up, over, and back down, AGAIN.
(Told you, you'd be going up this thing a hundred times, especially when
you're so close to the end...)
B left one
Y up one
G up one, left four
Now hopefully you were able to understand all that blabber to complete it.
Or just did your own thing... which I could probably reason with you on that.
Puzzle 19
Location (x:11630 y:9016)
Difficulty ***** of *****
Reward - Vambrace
They seem to love doing these... Third and thankfully last time you have to
worry about these sorts.
--------------
|G |B |Y |R |Y |
| 1| 1| 1| 1| 2|
--------------
|Y |R |G |B |G |
| 3| 2| 2| 2| 3|
--------------
| | | |R |B |
| | | | 3| 3|
--------------
| | | |
| | | |
--------
1. Y3 down one, right two
2. R2 down two, right one
3. G2 left one, down two
4. Y3 left two, down one
5. Y1 down one, left two
6. B1 down two, left one
7. R1 left one, down two
8. Y1 right one, up one
9. B1 right three
10. G1 down one
11. G2 up one
12. G3 right three
13. Y2 right one
14. Y3 right two, up three
Puzzle 20
Location (x:7135 y:12286)
Difficulty ***** of *****
Reward - Gunster Sign
To get to the area. Go to Southfarm and buy a ticket to East Highroads. Talk
with the guy before boarding, and he will mention that strange disappearnces
have been happening on the route. When you get off, you will end up in Sunset
Peak. There's no one at the station, so you have to have the Teleport Orb
(reward from Puzzle 14) to get out there, or else you have a big problem on
your hands.
--
|1 |
| |
--
| |
| |
-----
|2 | |
| | |
=====------------------ Start where X is
|\\|\\| |\/|R | | | | 1. R1 left one
|\\|\\| |/\| 1| | | | 2. Y1 right one
---------==-------==--- 3. R1 left one, up two
|\\|\\| |\\| |B |\\|G | 4. G1 down one, left one
|\\|\\| |\\| | 1|\\| 2| 5. Y1 down one
---------==------------ 6. B1 up one, left three, up two
|\\|\\| | |Y | |\\|Y | 7. Y1 up three, left three, up two
|\\|\\| | | 1| |\\| 2| 1 = G3
------=====-------==--- 8. G3 down two (key to solving the puzzle)
|\\|\\|\\|\\|G | |B | | 9. G1 right one, up four, right three
|\\|\\|\\|\\| 1| | 2| | 10. B2 left one, down one
------=====-------==--- 11. Y2 up two, left five, up one
|\\|\\| | | | |\\|R | 12. B2 up four, left three, up one
|\\|\\| | | | |\\| 2| 13. R2 up four, left five, up one
=====-------------==---
- MIMIR'S WELL
==============
As you explore some of the rooms in Mimir's Well. You'll see that there
are some brain busting puzzles. Say thanks to Dr Poo for contributing
the solutions.
NOTE: All solutions are made with the camera facing north!
Puzzle 1
--------
Prize: Duplicator
_ _ _ _ _ _ _ _ _ _ _ _
# |X X|X X|X X|X X|X X|X X|
7 |_X_|_X_|_X_|_X_|_X_|_X_|
# |X X|X X|X X|X X|X X|X X|
6 |_X_|_X_|_X_|_X_|_X_|_X_|
# |X X|X X|X X|X X| | |
5 |_X_|_X_|_X_|_X_|_ _|_ _|_ _
# |X X|X X|X X|X X| | | |
4 |_X_|_X_|_X_|_X_|_ _|_ _|_ _|
# |X X|X X|X X|X X| | |
3 |_X_|_X_|_X_|_X_|_ _|_ _|
# |X X|X X|X X|X X|X X|X X|
2 |_X_|_X_|_X_|_X_|_X_|_X_|
# |X X|X X|X X|X X|X X|X X|
1 |_X_|_X_|_X_|_X_|_X_|_X_|
A B C D E F G
D3 - E5
D4 - F5
C4 - F4
C3 - F3
B4 - E4
B3 - E3
A4 - C4
Puzzle 2
--------
Prize: Adventure 9
_ _ _ _ _ _ _ _ _ _
# |X X|X X|X X|X X|X X|
7 |_X_|_X_|_X_|_X_|_X_|_ _
# |X X|X X|X X|X X|X X|X X|
6 |_X_|_X_|_X_|_X_|_X_|_X_|
# | | |X X|X X|X X|X X|
5 _ _|_ _|_ _|_X_|_X_|_X_|_X_|
# | | | | |X X|X X|
4 |_ _|_ _|_ _|_ _ _ _|_X_|_X_|
# | | |X X|X X|X X|X X|
3 |_ _|_ _|_X_|_X_|_X_|_X_|
# |X X|X X|X X|X X|X X|X X|
2 |_X_|_X_|_X_|_X_|_X_|_X_|
# |X X|X X|X X|X X|X X|
1 |_X_|_X_|_X_|_X_|_X_|
A B C D E F G
B2 - A4
C2 - C5
B1 - B5
C1 - C4
D2 - C1
D3 - B4
E2 - B1
E3 - B3
F2 - B2
F3 - C3
G3 - E3
Puzzle 3
--------
Prize: Holy Root, Tiny Flower
_ _ _ _ _ _ _ _ _ _ _ _
# |X X|X X| |X X|X X|X X|
7 |_X_|_X_| |_X_|_X_|_X_|
# |X X|X X| |X X|X X|X X|
6 |_X_|_X_| |_X_|_X_|_X_|
# | | | |X X|X X|X X|
5 _ _|_ _|_ _| |_X_|_X_|_X_|
# | | | | |X X|X X| |
4 |_ _|_ _|_ _| |_X_|_X_| |
# | | | |X X|X X| |
3 |_ _|_ _|_ _|_X_|_X_|_ _|
# |X X|X X|X X|X X|X X|X X|
2 |_X_|_X_|_X_|_X_|_X_|_X_|
# |X X|X X|X X|X X|X X|X X|
1 |_X_|_X_|_X_|_X_|_X_|_X_|
A B C D E F G
B2 - A4
C2 - C5
B1 - B5
C1 - C4
D1 - C3
D2 - B4
E2 - B3
E1 - B1
F2 - B2
F1 - C1
G2 - C2
G1 - D1
E3 - D2
F3 - G1
F4 - G2
E4 - E1
F5 - F1
E5 - E2
G5 - F4
- 100% World Map Completion
===========================
Get to Humprey's Peak. Get under the bridge, enter the bottom of it
through the middle. Keep pressing X until you start talking to a gob. He'll
tell you how much % you have of the world map complete. Do you see those
gray stuff on the world map? Well, you have to make those light brown by
going over them. I suggest having Lombardia when doing this sidequest as
you won't have to do with all the random battles. When you think you have
covered the entire map, talk to the gob, and if you did complete it, he'll
give you a EX File Key. This is one of the easist sidequests in the game!
- TELEPATH TOWERS
=================
All of this info was contributed by Destin. Say thanks to him!
You can only start this sidequest after Dissection Facility no matter
what Roswell in Laxisland says. Start them as soon as you can because
once you get to Cradle Of Metal Gods, you can't start them. Learn from
my mistakes. Here are the locations of the Telepath Towers:
---------------------------------------------------------------------------
Telepath Tower #0 - 15612, 2487
---------------------------------------------------------------------------
Telepath Tower #1 - 16731, 18046
---------------------------------------------------------------------------
Telepath Tower #2 - 5006, 15056
---------------------------------------------------------------------------
Telepath Tower #3 - 10099, 16288
---------------------------------------------------------------------------
Telepath Tower #4 - 6560, 9529
---------------------------------------------------------------------------
Telepath Tower #5 - 844, 22557
---------------------------------------------------------------------------
Telepath Tower #6 - 9012, 5525
---------------------------------------------------------------------------
Telepath Tower #7 - 20905, 7725
---------------------------------------------------------------------------
Telepath Tower #8 - 12962, 15479
---------------------------------------------------------------------------
Telepath Tower #9 - 24908, 11679
---------------------------------------------------------------------------
Telepath Tower #10 - 24182, 8200
---------------------------------------------------------------------------
Telepath Tower #11 - 13948, 1204
---------------------------------------------------------------------------
Telepath Tower #12 - 22418, 22546
---------------------------------------------------------------------------
Telepath Tower #13 - 6776, 22030
---------------------------------------------------------------------------
Telepath Tower #14 - 15313, 4798
---------------------------------------------------------------------------
Telepath Tower #15 - 5851, 12858
---------------------------------------------------------------------------
In each tower, you have to fight three towers, except at #0, you only
fight 1. The Telepath Towers are in order of difficulty so #0 would be the
easist while # 15 is the hardest.
After defeating a few towers, you can fight UFO's in your Sandcraft. Once
you defeat a couple of UFO's in the Sandcraft, you can fight them in
Lombardia. Then, when your done with fighting them in Lombardia, you get
to fight the Mothership. Finally, you get a EX File Key from Roswell in
Laxisland.
BTW, if you want to level up quickly, destroy 5 Towers, and fight the
Creeping Chaos. Equip status effect rings, and you can get lots of EXP
from them as all of their attacks are status effects.
I hope that Destin's info as helped you.
- Migrant Seal Locations
========================
As most of you hate fighting random battles, you can collect Migrant Seals
so you won't have to use as much of the ECN Gauge to not fight them. Right
here, I've compiled the locations of all the Migrant Seals. I hope that they
are of good use to you. Sadly, if you get all of them, you DO NOT get a EX
File Key. These were contributed by Lodoss Dust. Say thanks to him!
---------------------------------------------------------------------------
1. Little Rock
---------------------------------------------------------------------------
2. Jolly Roger
---------------------------------------------------------------------------
3. Fila del Fia
---------------------------------------------------------------------------
4. Lunatic Garden
---------------------------------------------------------------------------
5. Fortune Gear
---------------------------------------------------------------------------
6. MP 18
---------------------------------------------------------------------------
7. Mimir's Well
---------------------------------------------------------------------------
8. Nidhogg Pass
---------------------------------------------------------------------------
9. Serpent's Coils
---------------------------------------------------------------------------
10. Barrack Rise
---------------------------------------------------------------------------
11. Dim Root Path
---------------------------------------------------------------------------
12. Doomed to Obscurity
---------------------------------------------------------------------------
13. Fallen Sanctuary
---------------------------------------------------------------------------
14. World's Footprint
---------------------------------------------------------------------------
15. World Map near Sunset Peak
---------------------------------------------------------------------------
16. World Map near Little Twister
---------------------------------------------------------------------------
17. World Map near Laxisland
---------------------------------------------------------------------------
18. World Map East of MP 17
---------------------------------------------------------------------------
19. World Map Southeast of MP 5
---------------------------------------------------------------------------
- Adventure Books
=================
When you talk to Clive's daughter in Humprey's Peak, she'll give you the
first book. Also, she'll tell you that she can't get the rest so you get
to find them for an EX File Key. These were contributed by Lodoss Dust.
Say thanks to him!
---------------------------------------------------------------------------
Adventure Book 1 - Talk to Clive's Daughter when u get to Humphrey's Peak
for the first time with Clive.
---------------------------------------------------------------------------
Adventure Book 2 - Inside Fortune Gear.
---------------------------------------------------------------------------
Adventure Book 3 - Infinitum.
---------------------------------------------------------------------------
Adventure Book 4 - Nidhogg Pass West.
---------------------------------------------------------------------------
Adventure Book 5 - The World's Footprint.
---------------------------------------------------------------------------
Adventure Book 6 - Fila Del Fia, in the room where u have to hold O to
get passed, bomb the wall near the exit.
---------------------------------------------------------------------------
Adventure Book 7 - Dim Root Path.
---------------------------------------------------------------------------
Adventure Book 8 - Demondor Pillar-Rear.
---------------------------------------------------------------------------
Adventure Book 9 - Mimir's Well.
---------------------------------------------------------------------------
Adventure Book 10 - Leyline Oberservatory [Beat Adult Books to get it].
---------------------------------------------------------------------------
Adventure Book 11 - Once u have collected all 10, go back to Humphrey's
Peak and speak to Clive's wife, she'll give you the
last one.
---------------------------------------------------------------------------
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+
*****************
=- XV. CREDITS -=
*****************
Many thanks to:
- Jeff "CJayC" Veasey for posting this faq at www.gamefaqs.com
- Me for typing this wonderful guide up.
- Brian P. Suplher for reviewing my faq lots of times.
- Atom Edge for making the ascii art title.
- JetEnduro for giving me lots of alternative strategys for the Hidden
Bosses, and for critquing my faq A LOT of times.
- SandrA9810 <Sandra OShields> for contributing the Millennium Puzzles
solutions.
- Dr Poo for contributing the Mimir's Well puzzle solutions.
- Lodoss Dust for contributing the Adventure Book, and the Migrant Seal
Locations.
- BTB for talking me out of quitting FAQ writing. Thanks man. :p
- Destin for contributing info about the Telepath Towers sidequests.