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((›‹-=Virtua Fighter 4 - Aoi Umenokouji=-›‹))
((›‹-=created by Majin Cloud=-›‹))
((›‹-=Version 3.0 - April 15, 2002=-›‹)}
=====================================================================
Table of Contents
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1. Introduction
2. Background of Aoi Umenokouji
3. Moves
4. Fighting with and against Aoi
5. Secrets
6. Accessories Guide
7. Wrap Up
8. Update History
9. Credits
======================================================================
1. Introduction
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Well, this would be my 3rd installment for a VF4 Character FAQ, and i
hope my FAQs are very helpful. I've had a good amount of e-mails
praising my writing ability and helpful info and i simply just love
those e-mails! Glad i can help and pass on knowledge, so that is why i
write more FAQs. I haven't played VF4 as much now since i've become
somewhat busy, but i have more time now so i thought i'd write a FAQ on
one of my favorites Aoi Umenokouji. I like her fighting style, both
loaded with reversals and nice combo moves. So here is her character
FAQ, enjoy.
======================================================================
2. Background of Aoi Umenokouji
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Aoi Umenokouji
Country of Orging: Japan
Sex: Female
Blood Type: A
Job: College Student
Hobby: Ikebana
Height: 5'4"
Weight: 104 lbs.
Bust/Waist/Hips: 33/21/24
Fighting Style: Aiki ju-jutsu
Past VF Games: VF2, VF3
Relations in VF4: None
Stage in VF4: Outside in a Japan home, on a platform surrounded by
water, nice scenery
Aoi has realized what a small world she was in after losing at the
previous Tournament Returning home, she tried hard to not only to learn
Aikido and Kobujutsu, but to also improve her knowledge in other martial
arts. She is anxious to enter the Fourth World Fighting Tournament so
that she can demonstrate her enhanced repertoire of moves.
Gaining the knowledge of other martial arts, she has been accustomed to
learn how to counterattack her opponents when certain moves are
performed. Therefore, she can reverse those moves with ease and get the
easy victory.
She has no connections with "J6" (Judgment 6), so all she wants to do
is be heard and noticed for her outstanding performances and possibly
win the Fourth Tournament.
Aoi is a strategic fighter, she doesn't rely on powerful moves but ones
that put her foes in inopportune situations. Although she can be pretty
strong and quick offensively, she is even more destructive defensively.
Her fighting style of Aiki ju-jutsu contains a lot of grab and through
moves as well as grab and manipulate moves. Such as, bending arms and
legs in directions that can be painful. In addition with reversals she
is loaded with parries, her "Tenchi-In'you no Kamae" stance
automatically parries with almost ever move her opponent throws at her.
Aoi, is for intermediate users to test their fighting and reversal
knowledge.
=======================================================================
3. Moves
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Button Legend:
up
back up forward up
\ ^ /
back ‹ o › forward
/ v \
back down forward down
down
Buttons:
> - Forward
< - Back
^ - Up
v - Down
FU - Forward Up
BU - Back Up
BD - Back Down
FD - Forward Down
Guard G - Sqaure Button
Punch P - Triangle or X Button
Kick K - Circle Button
+ - Press coorisponding buttons simutenously
Basic Commands
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Running - Tap >,> hold - to run
Dash - Tap >,> to dash forward or Tap <,< to dash back
Crouching Dash - Tap FD,FD to dash forward or Tap BD,BD to dash back
Jumping - Press and hold ^+P or ^+K
All Range Movement (AVM) - Move any direction such for evading attacks
or getting yourself in position to attack, to move downward tap v,v to
move that way
Escaping Throws - To avoid an oppenents throw move simply press P+G and
any directional movement to move out of it
Recovery - When you are hit and just as you are going to hit the ground
simutaneosly press P+K+G to handspring back up quickly
Evading Attacks - During an evade, either by pressing v,v or ^,^ -
during that movement press P+G+K to attack while evading
Reversals - High Attack Reversal = <, P+K
Mid Range Reversal = BD, P+K
Low Attack Reversal = v, P+K
Off the Wall Attacks - Most characters have attacks that you can perform
from off the wall. Mostly just a reverse and jump on wall and kick
moves, to pull these off you must first be facing the wall by either
pressing <,<,P or <,<,K once you are facing the wall and close enough to
it you can either press <,P+K+G to attack ot FU,P+K+G to run up the wall
and end up behind your opponent. Like i said only SOME characters can
perform this task, not all
Shoulder Buttons = The L1, L2, R1, and R2 buttons also pose as attacks,
try each one to figure out which sort of attacks are inputed in these
buttons
Note: Some moves can be cancelled such as strong attacks within a combo,
once you input the combo you can stop it's last hit by pressing the
SQUARE button (guard button) and your player will stop the assualt.
Normal Moves
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* Tenchi In'you - means that this move goes into that stance
Note: You don't always have to do the P+K+G (Tenchi In'you) after the
attack, it just helps set up that move after you attack to parry the
opponents move - so P+K+G after an attack is optional
Example: P,P,P,K - you can either leave as is or press P+K+G after the
attack to go into Tenchi In'you stance
*Rentotsu Kodachi Tenchi In'you: P,P,P,K,P+K+G | Damage: 57
*Rentotsu Kusanagi Tenchi In'you: P,P,P,v,K,P+K+G | Damage: 52
Rentotsu Kinuguruma: P,P,>,P,P | Damage: 60
Nirentotsu Kugikyaku: P,P,K | Damage: 40
Shougerigasane: P,K | Damage: 30
Gedan Shouda: v,P | Damage: 9
Tsumujisakura: >,P,P | Damage: 30
Koromoguruma: >,>,P | Damage: 25
Jyoudan no Ate: >,<,P (deflects attacks) | Damage: 10
Ougibarai: <,P (deflects attacks) | Damage: 10
Kasaneate: <,>,P | Damage: 30
Tenkai: during Kasaneate (<,>,P) press P+G | Damage: 55
Ryoshi: <,FD,P | Damage: 20
*Sodeshinken Tenchi In'you: FD,P,P+K+G | Damage: 24
Musouha: hold v,FD,P | Damage: 18
Sodeguruma: v hold,FD,P,<,P+G - during Musouha | Damage: 18
Sunekudaki: BD,P | Damage: 20
Uegeri: K | Damage: 20
Uegeri 2: hold >,K (steps forward) | Damage: 20
Kusarigama: K,K | Damage: 35
*Raijinha Tenchi In'you: >,K,P+K+G | Damage: 20
Kumogeri: >,K,K | Damage: 40
Gedan Keri'ate: v,K | Damage: 12
Naka kakatogeri: FD,K | Damage: 21
Kakatogeri: BD,K | Damage: 20
Hirate 3: P+K,P,P | Damage: 20
Oushu Hijiate: >,P+K,P | Damage: 35
Fuzakura: >,>,P+K | Damage: 20
Jousei Ryosenshou: <,<,P+K | Damage: 14
Soushouda: <,>,P+K | Damage: 20
Hou'oushu: FD,P+K | Damage: 15
*Kusanagi Tenchi In'you: v,K+G,P+K+G | Damage: 20
Suigetsutotsu: >,K+G,P | Damage: 33
Ogamigeri: <,K+G (turns back and deflects) | Damage: 25
Kusei Gatotsugeri: ^,K+G | Damage: 25
Mikawashi Hiji'ate: P+K+G (while evading ^ or v) | Damage: 22
*Tenchi In'you: <,P+K+G (hold to maintain stance) | Damage: 0
*Ryusui: v or ^ (from Tenchi In'you) | Damage: 0
Throws
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Ko'ate: P+G | Damage: 40
Rokudan Obitori: <,P+G | Damage: 50
Konoha Otoshi: FD,P+G | Damage: 50
Hangetsuha: BD,P+G | Damage: 45
Aikinage: hold v,>,P+G | Damage: 40
Okurite Mawashi: >,>,P+G | Damage: 50
Kiri'e Otoshi: ^,>,v,<,P+G | Damage: 60
Teiboku Taoshi: ^,<,v,>,P+G | Damage: 40
Taiboku Kudaki: ^,<,v,>,P+G <,BD,v,FD,>K+G | Damage: 60
Tekime Toushin: v,P+K+G (opponent crouching) | Damage: 60
Shin no Kurai: BD,P+KG (opponent crouching) | Damage: 48
Ayatetori: On opponents side P+G | Damage: 40
Susgitaoshi: Opponents back exposed P+G | Damage: 50
Chain Throw Combos
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Chougarami: >,FD,v,BD,<,P+G (half circle) | Damage: 30
Yumigatame: During Chougarami <,v,P+G or >,v,P+G | Damage: 50
Ebi'ori: During Yumigatame v,^,P+G | Damage: 75
In sequence altogether: >,BD,v,FD,<,P+G | <,v,P+G | v,^,P+G
Wakigarami: <,BD,v,FD,>,P+G (half circle) | Damage: 20
Itomaki: During Wakigarami <,v,P+G or >,v,P+G | Damage: 40
Kaibiki: During Itomaki ^,v,P+G | Damage: 64
In sequence altogether: >,FD,v,BD,<,P+G | <,v,P+G | v,^,P+G
Jump Attack
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While Jumping:
Tobi Shutou: P | Damage: 25
Tobi Maegeri: K | Damage: 20
Down Attack
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While opponent is on ground:
Tateshutou: FD,P | Damage: 10
Kusei Komashotou: ^,P | Damage: 25
Edakudai: FD,P+G | Damage: 20
Rising Attack
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While rising from a fall:
Kumowari: K,K,K | Damage: 30
Minamogiri: hold v,K,K,K | Damage: 30
Reversals
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High = High Range Attack
Mid = Mid Range Attack
Low = Low Range Attack
Right = Right Side facing
Left = Left Side facing
Tenshin Nyushin: <,P+K or BD,P+K (Right, high or mid P) | Damage: 35
Uzuneri: <,P+K or BD,P+K (Left, high or mid P) | Damage: 35
Edasaki: <,P+K or BD,P+K (Right, high or mid K) | Damage: 32
Kusabi Otoshi:<,P+K or BD,P+K (Left high or mid K) | Damage: 32
Konami: <,P+K or BD,P+K (High or mid spin kick) | Damage: 0
Urasenryu: <,P+K (Opponent in back of you) | Damage: 42
Urakotegaeshi: BD,P+K )Opponent in back of you) | Damage: 42
Ryu no Agito: BD,P+K (Right elbow) | Damage: 39
Tsutakazura: BD,P+K (Right mid K) | Damage: 40
Ougisaki: BD,P+K (Left mid K) | Damage: 40
Ochibamai: BD,P+K (Left knee) | Damage: 45
Fusharin: BD,P+K (Right knee) | Damage: 45
Ouzu: BU,P+K (Somersault) | Damage: 44
Konami: v,P+K (Low spin kick) | Damage: 0
Senryu: v,P+K (Low P) | Damage: 29
Kaede Otoshi: v,P+K (Low K) | Damage: 31
Parries (no damage)
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All parries come from the stance "Tenchi In'you" <,P+K+G and hold to
maintain stance and parry, these parries leave the opponent open for an
attack
Ryuseishu: High or mid, Punch and Elbow | Damage: 0
Ha'oboro: High or mid Kick | Damage: 0
Hangetsuguruma: Mid Kick and Elbow | Damage: 0
======================================================================
4. Fighting with and against Aoi
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With:
Aoi has a huge variety of moves. On attacks and guarding. What you want
to do is quickly attack and then go into Tenchi In'you to parry any
basic moves the opponent may use and when they are stunned you attack
again. Also, if an opponent is using higher level moves, these is were
the reversals come into place. Aoi can attack quickly so don't be afraid
to use her ability to the fullest. When the opponent is down don't stop
there, attack them some more by using some ground attacks, however i
feel that the button command FD,P+G is best to pick them up from the
ground and go straight into an arm/leg breaking move.
Against:
She can be tough, be it is possible to beat her. If you have played
with her before its easy to recognize her stances, when she uses the
Tenchi In'you stance you know not to use a basic move like a punch yet
use a more powerful move, any K+G combinations should work, also throws.
When she reverses, there is no stopping them so all you can do is wait
until she is you are down or stunned and get out of the predicament by
tapping either the punch or kick buttons, guard as well. Evading also
leaves her in the open, fight fire with fire with her. But what works
best of all is to study her moves.
-Fighters to watch for as Aoi-
Pai Chan - quick and has some parries and reversals as well
Jeffry McWild - strong and use above basic moves
Lei Fei - fast and his stances are sometimes hard to be reachable to hit
or throw
======================================================================
5. Secrets
Like i have said earlier the are a lot of secrets in VF4 to unlock for
each character, whether it being a costume or different accessories such
as, sunglasses or fighting head gear....etc. Here is what i know you
can unlock for Aoi so far:
-Play Aoi as a VF1 Polygon Model-
How to obtain this: Use Aoi in Kumite Mode and achieve the ranking of
Beginner. To select the VF1 Model in character select highlight Aoi and
press SELECT to have the statlog window pop up. And hold down P+K to
select Aoi as a VF1 Model
-Background Select Screen-
You can have alternate backgrounds for the Select Screen (with the
rippling water). To select this option go to Options->Settings->Game.
While in that window press L1 or R1 to toggle through the backgrounds.
Select the one you want and it will be your background (if you saved the
game settings).
-100 wins item-
In Kumite Mode, if you win 100 straight wins with Aoi, you'll be
awarded with the Small Drum Accessory. However, if you have an item
equipped and lose to a fight to another Wolf of the same level, you'll
lose that item.
-Disgrace Items-
If you constantly lose in Kumite Mode you'll be rewarded or
dewarded....if you must with a disgrace item, this could range to a
possibility of things such as goofy masks and so on, you'll lose that
item once you win a match.
-Different Costumes-
For any character in the game, while choosing a character, simply press
the START button and toggle between the characters 2 existing costume
designs. Also, if you press SELECT and use the character you use in
Kumite Mode, you can change their color codes on the pre-fabricated
costumes. To change the colors, simply go to Date File->Edit File and
from there you choose one of your characters used in Kumite Mode and
then change their look and appaerence. Same applies to accessories.
-Trainging Stage as a Fighting Level-
In Kumite Mode, when a certain amount of times (not alot) and you'll be
awarded to fighting in the training stage in VS. Mode.
-Unlock Dural-
Complete Kumite Mode and defeat Dural. After you do so, Dural will be
playable as a fighter for your own entertainment.
======================================================================
6. Accessories Guide
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To obtain these items you must play in Kumite Mode:
Hair:
-Japanese Ponytail
-Japanese Ponytail Silver
-Japanese Ponytail Gold
-Blonde Hair
-Silver Hair
-Short Hair
-Short Hair Silver
-Short Hair Gold
-Kabuki Hair Silver
-Kabuki Hair Crimson
-Kabuki Hair Indigo
-Kabuki Hair Grass Grean
-Kabuki Hair Gold
-Nun Bonnet Purple
-Nun Bonnet Crimson
Head:
-Festive Headband
-White Headband
-Fiend Mask
-Noh Mask
-Demon Mask
-Ogre Mask
-Blossom Earring
-Platnium Earring
-Wisteria Earring
Neck:
-Jade Beads
-White Necklace
-Gold Necklace
Accessories:
-Ornate Folding Fan
-Deluxe Folding Fan
-Short Sword on Side
-Short Sword on Back
-Small Drum
Waist:
-Arabesque Skirt
-Flower Bird Skirt
-Lotus Skirt
-Dragon Skirt
-Butterfly Skirt
-Flowng Wave Skirt
-Blooming Grass Skirt
-White Flower Skirt
Each item varies in how you obtain it. I suggest you take a look at
MWareham's in-depth Item Guide FAQ on how to obtain these accessories.
======================================================================
7. Wrap Up
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Whew! That was alot of typing for this character FAQ for Aoi
Umenokouji. I hope this FAQ is pretty thourough and helps most of you in
obtaining items and pulling off unique moves. I will update this FAQ
frequently and be adding more stuff till it is finished, as i will for
all my FAQs. Anyways, i'll be writing more FAQs on VF4 and a few other
games so keep and eye out for me. If you have any questions, error
mistakes, or comments feel free to e-mail me at
[email protected],
response is greatly appreciative. Thanks for reading the Aoi Umenokouji
FAQ!
8. Update History
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No updates as of yet....
• Version 3.0: April 15, 2002 - Final/First Draft FAQ complete
======================================================================
9. Credits
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Most of the character background came from the VF4 manual, so thanks go
to Sega, AM2, and Yu Sazuki for designing the game and manual. Credit
goes to MWareham, and his Item Guide for the creation of the Accessories
Guide in my FAQ. And thanks for Sony/PlayStation 2 for bringing this
great franchise over to a wonderful system. Thanks to GameFaqs.com for
supporting my FAQs. Virtua Fighter 4 ASCII made by yours truly, Majin
Cloud. And thanks for everyone that supports GameFaqs and keeps coming
back. For everyone, except GameFaqs.com, don't post my FAQs without
permission from me, you can do so just by simply e-mailing me and asking
me,
[email protected]
Check out my uber website at:
www.8op.com/cloudsrealm or www.cloudsrealm.cjb.net
Copyright 2002, Majin Cloud (Marc Piniol)
Virtua Fighter 4 - Aoi Umenokouji Character FAQ