+============================================================================+
Virtua Fighter 4 Evolution
Wolf Hawkfield Movelist, Series and Combos v1.0
by DuelMasterNG
+============================================================================+
Unpublished work Copyright 2002-2005 Nicholas NG
This document is protected by US Copyright Law, and the Berne Copyright
Convention of 1976. It is for private and personal use only--it cannot
be reprinted in part or in whole, or reproduced in any way or in any
form, written or otherwise.
It is a free document that cannot be used in any sort of commercial
transaction, including selling it or giving it away as a gift. This FAQ
cannot be referenced, altered, or used by anybody (including webmasters,
publishers, and magazine staff) without my express written permission.
This FAQ was created and is owned by me, Nicholas NG (a.k.a DuelMasterNG,
ngcheechong).
All copyrights and trademarks are acknowledged and respected that are not
specifically mentioned herein.
Plagiarism is a crime and is punishable by law.
+----------------------------------------------------------------------------+
| Contents |
+----------------------------------------------------------------------------+
- Contents
- Preface
- Background
- Legends
- Movelist
- Training
Reward for completing the exercises
- Miscellaneous
+----------------------------------------------------------------------------+
| Preface |
+----------------------------------------------------------------------------+
First of all, I would like to clarify that I am not an expert player of
Virtua Fighter series... I just like this game a LOT :) This reference
material is free for personal use and I hope you'll find it useful.
Please do not hesitate to email to me at
[email protected] should you
have any suggestion.
Cheers :)
P/s. Don't forget to send USD1 to my paypal account,
[email protected]
... just joking (but I don't mind if you really do so :p)
+============================================================================+
| Wolf Hawkfield |
+============================================================================+
+----------------------------------------------------------------------------+
| Background |
+----------------------------------------------------------------------------+
Country : Canada
Gender : Male
Blood Type : O
Job : Wrestler
Hobby : Karaoke
Stature : 181 cm
Weight : 101 kg
B/W/H : 123/93/98
Fighting Style : Pro Wrestling
The reason Wolf took part in the Third World Tournament was a recurring
nightmare of the apocalypse. These nightmares ceased when the tournament
ended, and Wolf returned home. He spent his time travelling from one
fighting arena to another, training rigorously. Unfortunately, the
nightmares soon returned. Wolf visited the shamen of his settlement
once again and was told that the tournament organizers planned to turn
Wolf's nightmare into a reality. Not wanting to witness such a terrible
event, Wolf resolved to enter the next tournament and prevent such a thing
from happening.
+----------------------------------------------------------------------------+
| Legends |
+----------------------------------------------------------------------------+
Directions and Movements
==============================================================================
[lowercase] indicate player should only TAB the directional pad/stick towards
the specific
direction, whereas [UPPERCASE] indicate a player should HOLD the
directional
pad/stick towards the specific direction.
[u] = tab direction UP [U] = hold direction UP
[d] = tab direction DOWN [D] = hold direction DOWN
[f] = tab direction FORWARD [F] = hold direction FORWARD
[b] = tab direction BACK [B] = hold direction BACK
[df] = tab direction DOWN+FORWARD [DF] = hold direction DOWN+FORWARD
[db] = tab direction DOWN+BACK [DB] = hold direction DOWN+BACK
[uf] = tab direction UP+FORWARD [UF] = hold direction UP+FORWARD
[ub] = tab direction UP+BACK [UB] = hold direction UP+BACK
[n] = Neutral
[BF] = Buffered, input the command during the execution of previous move
[QCB] = quarter circle backward, same as [d,db,b]
[QCF] = quarter circle forward, same as [d,df,f]
[HCB] = half circle backward, same as [f,df,d,db,b]
[HCF] = half circle forward, same as [b,db,d,df,f]
[270B] = 3/4 circle backward, same as [u,uf,f,df,d,db,b] or [d,df,f,uf,u,ub,b]
[270F] = 3/4 circle forward, same as [u,ub,b,db,d,df,f] or [d,db,b,ub,u,uf,f]
[FC] = Rising from crouching position
7 8 9 There are also some FAQ uses the numbers on a keypad as shown at the
\|/ left to indicate movement direction.
4-o-6
/|\ Since the numbering system is more for advanced player and
not so
1 2 3 suitable to be used on this FAQ, I would use the direction abbreviation.
Dashing
-------
[f,f] = Forward dash
[b,b] = Backward dash
[df,df] = Crouch dash forward
[db,db] = Crouch dash backward
[f,F] = Run forward
Movement Substitution
---------------------
[D,f,...] can be substitude by [df,df,f,...] and [db,db,f,...].
Actions
==============================================================================
H = High P = Punch
M = Mid K = Kick
L = Low G = Guard
EL = Elbow KN = Knee
SH = Shouder SK = Sidekick
HD = Head SS = Summersault / Back-flip Kick
DH = Double Hand BT = Back-turned
DL = Double Leg
CK = Circular Kick
BC = Body-check (Akira only)
PFUH = Player down, Face-Up, Head OFUH = Opponent down, Face-up, Head
PFDH = Player down, Face-down, Head OFDH = Opponent down, Face-down, Head
PFUL = Player down, Face-Up, Leg OFUL = Opponent down, Face-up, Leg
PFDL = Player down, Face-Down, Leg OFDL = Opponent down, Face-down, Leg
PFUS = Player down, Face-Up, Side OFUS = Opponent down, Face-up, Side
PFDS = Player down, Face-Down, Side OFDS = Opponent down, Face-down, Side
PBKW = Player back near wall OBKW = Opponent back near wall
+----------------------------------------------------------------------------+
| MoveList |
+----------------------------------------------------------------------------+
Striking Attacks Command Hit Damage
----
------------ ------- --- ------
Straight Hammer P H 14
Jab Straight P,P H,H 14,14
One Two Upper P,P,P H,H,M 14,14,19
Elbow Smash P,P,f,P H,H,H 14,14,16
Combo Elbow Butt P,P,f,P,b,P H,H,H,H 14,14,16,20
Combo Double Arm Suplex P,P,f,P,db,P+K+G L 60
Hammer Kick P,K H,H 14,20
Low Hammer d,P L 9
Body Blow f,P M 18
Dragonfish Blow f,P,P M,M 18,20
Reverse Sledgehammer D,df,f,P M 25
Axe Lariat f,f,P H 35
Screw Hook HCB,P M 20
Screw Lariat HCB,P,P M,H 20,22
Elbow Butt b,P H 20
Shoulder Attack b,f,P M 29
~Charged M 45
~Shoulder Feint [,d]
Arrow Knuckle Real b,df,P M 35
Arrow Knuckle df,P M 20
Vertical Smash D,df,P M 22
Comet Hook db,P M 19
Tomahawk Chop uf,P M 15
~Flying Meyer (hit) [,f,P+G] H 40
High Kick K H 25
Doube High Kick K,K H,H 25,16(20)
Standing Low Kick d,K L 18
Low Smash D/db,K L 17
Knee Lift f,K M 30
Low Drop Kick f,d,K L 20
Face Lift Kick df,K M 28
Drop Kick uf,K M 30
Level Back Crush P+K H 30
~Charged M 30
Running Shoulder Attack run,F,P+K M 20~35
Push Up f,P+K H 5
Short Shoulder b,f,P+K M 30
Grizzly Lariat df,P+K L 20
Neck Cut Kick K+G H 30
Rolling Savate f,K+G M 30
Tornado Savate f,f,K+G H 35
Heavy Toe Kick b,K+G M 17
~Toe Kick Stunner (hit) [,P+G] H 45
Toe Kick Side b,K+G,K M,M 17,17
Front Roll Kick b,f,K+G M 30
Thrust Kick df,K+G H 25,BT
Flying Zero uf,K+G H 35
Reject Wall P+K+G HP,MP,EL Reject
~Level Back Chop (Success) [,P] H 20
~Low Drop Kick (Success) [,K] L 20
~Catch (Success) [,P+G] H
~Reject Wall (Success) [,P+K+G] HP,MP,EL Reject
Side Step Catch evade,P+K+G H 50
Jumping Lariat run,F,P+K+G H 35
Back-Turned Attack Command Hit Damage
------------------ ------- --- ------
Rolling Hammer P H 12
Back Low Hammer d,P L 20
Back Kick K H 30
Back Drop Kick d,K L 20
Reversal Command Hit Damage
-------- ------- --- ------
Capture b,P+K HK 53
Capture db,P+K MK 53
Dragon Screw db,P+K SK 54
Low Punch Cut d,P+K LP,right 0
Low Punch Cut d,P+K LP,left 15
~Shining Wizard (hit) [f,P+G] 45
Throw Command Hit Damage
----- ------- --- ------
Face Crush Chop P+G H 40
Giant Swing HCF,P+G H 80~100
KS 270F,P+G H 80
Wrist Lock Throw HCB,P+G H 70
Pendulum Lariat HCB,P+G,P+G H 45
DDT b,P+G H 60
Smash Down Bottom b,df,P+G H 65
Excalibur df,P+G H 50
Wall Body Slam OBKW,df,P+G H 70
Vertical Drop Brain Buster df,df,P+G H 70
Jackhammer df,df,P+G,P+G H 70
Swing Through db,P+G H 0
Arm Whip f,f,P+G H 50
Frankensteiner uf,P+G H 50
Low Sway Tackle b,b,P+G H Change
Catch f,P+G H Catch
Sliding Leg Scissors side,P+G H 50
Cyclone Whip side,b/f,f/b,P+G H 60
German Suplex back,P+G H 70
Dragon Suplex back,d,P+G H 80
Frankensteiner back,uf,P+G H 60
Side Suplex d,P+K+G L 50
Reverse Tiger Driver df,P+K+G L 70
Big Bridge Bomb df,df,P+K+G L 75
Double Arm Suplex db,P+K+G L 60
Cross Arm Breaker side,d,P+K+G L 70
German Suplex back,P+K+G L 80
From Catch Position Command Damage
------------------- ------- ------
Change f,P+G Change
Push df,P+G Push
Quebradora Slam P+G 45
Schwein db,P+G 55
Spiral Bomb b,P+G 50
From Change Position Command Damage
-------------------- ------- ------
Puch f,P+G Push
One and Only P+G 60
Calf Branding df,P+G 65
Double German b,P+G 70
Down Attack Command Damage
----------- ------- ------
Elbow Drop df,P
15
Elbow u,P 25
Guillotine Drop u,K 18
Piercing Elbow df,P+K 26
Front Roll Kick b,f,K+G 18
Double Claw d,P+G 0
Stomping OFUL,df,P+G 35
Throwing German OFUH,df,P+G 35
Armbar OFUS,df,P+G 35
STF OFDL,df,P+G 35
Grand Sword OFDH,df,P+G 35
Cross Face Lock OFDS,df,P+G 35
+----------------------------------------------------------------------------+
| Training |
+----------------------------------------------------------------------------+
+----------------+
| Trial - Series |
+----------------+
Series 1 - [d,P] -> [HCB,P]
------------------------------------------------------------------------------
Exercise: After [d,P] hits, use [HCB,P] to stop the interruption!
After [d,P] hits, use [HCB,P] to stop your opponent's [d,P]. Succeed 3 times
to complete the exercise.
Series 2 - [f,K] -> [d,P] -> High throw
------------------------------------------------------------------------------
Exercise: Interrupt the opponent's counterattack with [d,P], then throw!
After hitting with [f,K], use [d,P] to interrupt the counterattack, then
follow immediately with a throw. Succeed 3 times to complete the exercise.
Series 3 - [D,df,P] -> [P+K+G,P]
------------------------------------------------------------------------------
Exercise: Use [P+K+G] to reverse the counterattack, then follow with
[P+K+G,P]!
After your [D,df,P] has been blocked, the opponent will attack with [f,P,P].
Use [P+K+G,P] to intercept the attack. Succeed 3 times to complete the
exercise.
Series 4 -
[f,K] -> [b,K+G,K] -> [b,f,P]
------------------------------------------------------------------------------
Exercise: Attack a face down recover with [b,f,P]!
Your [f,K] will counter hit, and then following with [b,K+G,K], attack the in
place recovery with [b,f,P]. Succeed 3 times to complete the exercise.
Series 5 - [d,P] -> [f,K]
------------------------------------------------------------------------------
Exercise: After using [f,K], follow with the correct action for the
situation!
After following [d,P] with [f,K], get a counter hit, and follow with
[b,K+G,K]. If the opponent guards, use the [P+G] throw escape to defend
yourself. Succeed 5 times in a row to complete the exercise.
Series 6 - [d,P] -> [D,df,P] -> [HCB,P,P]
------------------------------------------------------------------------------
Exercise: After [D,df,P], follow with the correct action for the situation!
After following [d,P] with [D,df,P], if you get a counter hit, follow with
[HCB,P,P]. If the opponent guards, use an evade to defend yourself. Succeed
5 times in a row to complete the exercise.
+----------------+
| Trial - Combos |
+----------------+
Combo 1 - [b,P] -> [HCB,P,P]
------------------------------------------------------------------------------
Exercise: Make a combo with [b,P] -> [HCB,P,P]!
After using [b,P] for a beatdown, follow with [HCB,P,P] to make a combo.
Succeed 3 times to complete the exercise.
Combo 2 - [f,K] -> [f,P,P]
------------------------------------------------------------------------------
Exercise: Make a combo with [f,K] -> [f,P,P]!
Your [f,K] will couner hit, and the opponent will go into vital point
collapse. Follow with [f,P,P] to make a combo. Succeed 3 times to complete
the exercise.
Combo 3 - [f,K] -> [b,K+G,K]
------------------------------------------------------------------------------
Exercise: Make a combo with [f,K] -> [b,K+G,K]!
Your [f,K] will counter hit, and the opponent will go into vital point
collapse. Follow with [b,K+G,K] to make a combo. Succeed 3 times to complete
the exercise.
Combo 4 - [b,f,P+K] -> [F,P] -> [HCB,P,P]
------------------------------------------------------------------------------
Exercise: Use [b,f,P+K] -> [F,P] -> [HCB,P,P] to make a powerful combo!
After floating the opponent with [b,f,P+K], follow with [F,P], then finish
the combo with [HCB,P,P]. Succeed 3 times to complete the exercise.
Combo 5 - [b,f,P+K] -> [d,P] -> [D,df,f,P]
------------------------------------------------------------------------------
Exercise: Use [b,f,P+K] -> [d,P] -> [D,df,f,P] to make a combo against
heavyweights!
After floating the opponent with [b,f,P+K], follow with [d,P], then finish
the combo with [D,df,f,P]. Succeed 3 times to complete the exercise.
Combo 6 - [b,f,P+K] -> [F,P] -> [HCB,P] -> [D,df,f,P]
------------------------------------------------------------------------------
Exercise: Make a powerful combo with [b,f,P+K] -> [F,P] -> [HCB,P]
-> [D,df,f,P]!
After floating the opponent with [b,f,P+K], next use [F,P], then continue
the combo with [HCB,P] followed by [D,df,f,P]. Succeed 3 times to complete
the exercise.
Combo 7 - [b,f,P+K] -> [F,P] -> [F,K,K]
------------------------------------------------------------------------------
Exercise: [b,f,P+K] -> [F,P] -> [F,K,K]!
After your [b,f,P+K] counter hits, use [F,P], then finish the combo with
[F,K,K]. Succeed 3 times to complete the exercise.
Combo 8 - [P+K] (charge) -> [f,P] -> [270F,P+G]
------------------------------------------------------------------------------
Exercise: Make a combo with [P+K] (charge) -> [f,P] -> [270F,P+G]!
After the opponent guards your [P+K] (charge), they will stagger. Use [f,P]
to hit the opponent, the quickly perform a throw with [270F,P+G]. Keep in
mind that depending on the range, not all throws will connect. Succeed 3
times to complete the exercise.
Combo 9 - [Change,b,P+G] -> [b,f,P+K] -> [d,P] -> [b,K+G,K]
------------------------------------------------------------------------------
Exercise: Make a combo using [Change,b,P+G] -> [b,f,P+K] -> [d,P]
-> [b,K+G,K]!
After [Change,b,P+G], use [b,f,P+K] to float the opponent, then hit with
[d,P] followed by [b,K+G,K]. Succeed 3 times to complete the exercise.
Reward for completing the exercises
------------------------------------------------------------------------------
Long Hair
+----------------------------------------------------------------------------+
| Miscellaneous |
+----------------------------------------------------------------------------+
Website :
http://www.geocities.com/DuelMasterNG/
E-mail :
[email protected]
GameFAQ User ID : ngcheechong