VICTORIOUS BOXERS
Character Ratings.
v. 1.0 5/16/03 9:30 pm
Table Of Contents.
1. Prologue, Reason for the FAQ.
2. Rating System Explanation.
3. Fighter’s
4. Conclusion and Contact Info.
5. Legal Stuff
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1. Prologue-
I decided to put together a FAQ for the Character’s of Victorious Boxers for
two reasons. The first reason being the game has so many different fighter’s
and each of the fighters have varying strengths and weaknesses. The game itself
is the closest interpretation of a boxing simulation that I have ever seen.
Although the game itself lacks in a couple of areas, you will be hard pressed
to find anything that comes even remotely close to the aspects of real boxing.
Such as angle of punches, stamina usage, ring generalship, and the countering
system is top notch. There is also no clinching system involved in the game
which you actually start not to miss all that much after playing the game. The
control system is hard to master at first, but once you get the hang of it you
will appreciate the how simple and easy the control scheme is.
The second reason I put together a FAQ for Victorious Boxers is because no one
else has, and also because I can. So let's quit with the talking and get onto
the info portion of the page because I am pretty sure eveyone skips the
beginning of a FAQ anyways. I am even surprised if you took the time to read
down this far into the Prologue.
-------------------------------
2. Rating System Explanation.
Just to let eveyone know how I came up with the rating system for which you are
about to read, I just want to first let everyone who reads this FAQ to know
that I did NOT use a control scheme that had movement set for EXPERT and SWAY
assigned to L1 or any other button. In my own personal opinion that setup sucks
and it kills your stamina when your fighter dashes everywhere he moves. But
also for the fact that most people who get the game or are currently playing
the game will use the default setup. However I also understand that there are
people who play the game using the above mentioned setup. Nothing personal
against any of you and my comments are not an attack on your person, I just
think that control scheme is a waste of time and really hampers your fighters
abilities when you use that scheme. But if you use the scheme just take away
from the stamina rankings I put up by 1.5. I used the control scheme for all
the fighters to make this FAQ as well informed as I could, and found that all
of the fighters would tire by that margin. Now for an explanation of the area's
I am rating as well as the fighter used to rate them all.
The fighter being used to rate everyone is one from each category. For the
Featherweight division, I have chosen Ponchai Chuwatana. He is basically the
most well rounded fighter in that division. For the Lightweight division, I
have chosen Snake Thomas. Again he is the most well rounded fighter in that
division. For the Jr. Lightweights, I have chosen Porn Morocotte for the same
reason I chose eveyone else. For the middleweights, I have chosen Morris West.
For the ratings I have used a 12 round fight, no 3 knockdown rule in effect and
the fights took place in VS mode. Two fights were done per person, per
division. However the only fighter I was hesitant about was Bear. He is the
absolute most arcade like thing in this game, but some people I know actually
enjoy using him so I decided to include him in the rating system. Also I have
not scored the two versions of Ippo and Takamura those being first fight Ippo
or sparring Ippo as well as overtrained or Red Takamura. I have also decided to
not include special punch ratings in this because not all fighters have a
special punch. Below is an explanation of the area's being scored and how the
ratings will be achieved. All ratings use a 10 point system with 10 being the
highest and 1 being the lowest.
-- Power- Power is being judged by how quickly a fighter can KO his opponent
and the overall damage done punch by punch.
-- Chin- Chin is being judged by how well a fighter can recieve a punch as well
as how quickly they can be knocked down and knocked out.
--Heart- Heart is being judged by how likely a fighter is going to get up from
a knockdown.
-- Stamina- Stamina is being judged by how quickly a fighter tires and slows
down, with each fighter throwing a minimum of 75 punches per round.
-- Speed- Speed is being judged by how quickly a fighter moves on his feet.
-- Hand Speed- Hand Speed is being judged by how quickly a fighter throws any
punch.
-- Overall Score- Is a total combination of all the ratings for that particular
fighter.
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4. Fighter's
Featherweight Division using Ponchai Chuwatana as the measuring stick.
--Ippo Makunouchi
Power- 7
Chin- 8
Heart- 9
Stamina-7
Speed-7
Hand Speed-6
Overall- 7.3
--Ichiro Miyata
Power- 7
Chin- 6
Heart- 6
Stamina-7
Speed-7
Hand Speed-6
Overall- 6.5
--Naoya Ogawa
Power- 4
Chin- 4
Heart- 4
Stamina-4
Speed-5
Hand Speed-4
Overall- 4.2
--Yusuke Oda
Power- 5
Chin- 5
Heart- 5
Stamina-6
Speed-5
Hand Speed-5
Overall- 5.2
--Yoshio Fujiwara
Power- 5
Chin- 5
Heart- 4
Stamina-4
Speed-5
Hand Speed-5
Overall- 4.6
--Jason Ozuma
Power- 8
Chin- 8
Heart-8
Stamina-7
Speed-7
Hand Speed-7
Overall- 7.5
--Kenta Kobashi
Power-5
Chin-5
Heart-6
Stamina-5
Speed-7
Hand Speed-6
Overall- 5.7
--Ryuichi Hayami
Power-6
Chin- 4
Heart- 4
Stamina-7
Speed-8
Hand Speed-7
Overall- 6
--Ryo Mashiba
Power- 9
Chin- 7
Heart-6
Stamina-6
Speed-7
Hand Speed-6
Overall- 6.8
--Takeshi Sendo
Power- 9
Chin- 8
Heart- 4
Stamina-7
Speed-7
Hand Speed-7
Overall- 7
--Keigo Okita
Power- 6
Chin- 6
Heart- 5
Stamina-5
Speed-5
Hand Speed-5
Overall- 5.3
--Takuma Saeki
Power- 6
Chin- 6
Heart- 5
Stamina-10
Speed-10
Hand Speed-10
Overall- 7.8
--Vorg Zangief
Power- 7
Chin- 7
Heart- 6
Stamina-6
Speed-6
Hand Speed-6
Overall- 6.3
--Eiji Date
Power- 8
Chin- 7
Heart- 6
Stamina-7
Speed-6
Hand Speed-6
Overall- 6.7
--Ponchai Chuwatana
Power-7
Chin- 7
Heart- 7
Stamina-7
Speed-6
Hand Speed-6
Overall- 6.7
--Kazuki Sanada
Power- 6
Chin- 6
Heart- 5
Stamina-6
Speed-6
Hand Speed-5
Overall- 5.7
--Hammer Nao
Power- 8
Chin- 8
Heart- 10
Stamina-4
Speed-4
Hand Speed-4
Overall- 6.3
--Yi Yonsu
Power- 7
Chin- 6
Heart- 5
Stamina-6
Speed-5
Hand Speed-5
Overall- 5.7
--Iwao Shimabukuro
Power- 7
Chin- 7
Heart- 10
Stamina-4
Speed-3
Hand Speed-3
Overall- 5.7
--Ryuhei Sawamura
Power- 8
Chin- 5
Heart-7
Stamina-5
Speed-6
Hand Speed-6
Overall-6.2
--Genji Kamogowa
Power- 9
Chin- 10
Heart-10
Stamina-7
Speed-6
Hand Speed-6
Overall-8
--Ginpachi Nekota
Power- 6
Chin- 6
Heart-6
Stamina-8
Speed-8
Hand Speed-8
Overall- 7
-------------------------------
Lightweight Division using Snake Thomas as the measuring stick.
--Masaru Aoki
Power- 7
Chin- 8
Heart-9
Stamina-6
Speed-6
Hand Speed-6
Overall- 7
--Bull Ushida
Power- 6
Chin- 5
Heart-5
Stamina-5
Speed-5
Hand Speed-5
Overall- 5.2
--Jackal Ito
Power- 6
Chin- 5
Heart-5
Stamina-6
Speed-5
Hand Speed-5
Overall- 5.3
--Snake Thomas
Power- 6
Chin- 6
Heart-6
Stamina-6
Speed-6
Hand Speed-5
Overall- 5.8
--Boy Arate
Power- 7
Chin- 7
Heart-6
Stamina-6
Speed-6
Hand Speed-6
Overall- 6.3
--Paddy Magramo
Power- 7
Chin- 6
Heart-6
Stamina-6
Speed-6
Hand Speed-6
Overall-6.2
--Katsutaka Imae
Power- 6
Chin- 7
Heart-5
Stamina-6
Speed-6
Hand Speed-6
Overall- 6
-------------------------------
Jr. Lightweight Division using Porn Morocotte as the measuring stick.
--Tatsuya Kimura
Power- 6
Chin- 8
Heart-10
Stamina-9
Speed-8
Hand Speed-8
Overall- 8.2
--Shinji Kanzaki
Power- 6
Chin- 6
Heart-6
Stamina-6
Speed-6
Hand Speed-5
Overall- 5.8
--Hiroshi Nishimura
Power- 6
Chin- 6
Heart-5
Stamina-6
Speed-5
Hand Speed-6
Overall- 5.7
--Takeshi Ryuzaki
Power- 7
Chin- 7
Heart-7
Stamina-7
Speed-7
Hand Speed-7
Overall- 7
--Porn Morocotte
Power- 6
Chin- 6
Heart-6
Stamina-6
Speed-6
Hand Speed-6
Overall- 6
--Nefma Ozca
Power- 7
Chin- 6
Heart-6
Stamina-6
Speed-6
Hand Speed-6
Overall- 6.2
-----------------------------
Middleweight Division using Morris West as the measuring stick.
--Mamoru Takamura
Power- 10
Chin- 9
Heart-9
Stamina-9
Speed-9
Hand Speed-8
Overall- 9
--Atsushi Tamaoki
Power- 6
Chin- 6
Heart-5
Stamina-5
Speed-5
Hand Speed-5
Overall- 5.3
--Bear ( exception to the stamina rating as he cannot throw 75 punches per
round )
Power- 10
Chin- 5
Heart-0
Stamina-5
Speed-2
Hand Speed-2
Overall- 4
--Takaaki Ito
Power- 6
Chin- 5
Heart-5
Stamina-6
Speed-7
Hand Speed-6
Overall- 5.8
--Morris West
Power- 6
Chin- 7
Heart-6
Stamina-6
Speed-6
Hand Speed-6
Overall- 6.2
--Brian Hawk
Power- 9
Chin- 8
Heart-8
Stamina-10
Speed-9
Hand Speed-8
Overall- 8.7
--Ralph Anderson
Power- 8
Chin- 8
Heart-7
Stamina-7
Speed-7
Hand Speed-7
Overall- 7.3
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4. Conclusion and Contact Info
Not everyone is gonna agree with the rating system I have just put up. Everyone
will have a bias towards their favorite fighter. But look at it this way, if
you are comfortable with a particular fighter and you have mastered what they
can do in the ring, then congratulations to you. I have a bias towards Takuma
Saeki. I would have given him all 10's if could have. But that is not gonna
happen because I realize not eveyone is gonna be able to use him like I do in
the ring. These ratings are nothing more than personal opinions based on hours
and hours of fighting and match making. If you don't like it, then to bad. Make
your own FAQ or don't bother reading this one.
If you have any questions comments or such, disagree with my ratings of the
characters, or just want to harass me....hahaha...you can email me at
[email protected] or you can find me on ICQ at 82694734 if you want.
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5. Legal Stuff
I am not a lawyer, however time and effort went into making this FAQ so if you
want to use it,
or post it on a site, use common sense and email me before doing so.It takes a
whole whopping one minute to do that ( depending on the speed of
your isp and or computer system ) and it would be apprecitated if you did.
Other than that, this is FAQ is only gonna be up on Gamefaqs.com.
©2003 Jessie Ramirez a.k.a. Digital Enigma