V   V     RRRR   AAA  L     L     Y   Y     333
V   V     R  R  A   A L     L      Y Y     3   3
V   V --- RRRR  AAAAA L     L       Y        33
V V      R   R A   A L     L       Y      3   3
 V       R   R A   A LLLLL LLLLL   Y       333



V-RALLY 3: TUNING GUIDE

by
Jamie Stafford/Wolf Feather
[email protected]







Initial Version Completed: February 8, 2003
FINAL VERSION Completed:   February 21, 2003

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==============================================
==============================================
==============================================

CONTENTS
Spacing and Length
Permissions
Introduction
Tuning
Vehicle Set-ups: Overview
Vehicle Set-ups: 1.6L FWD Class
Vehicle Set-ups: 2.0L 4WD Class
Vehicle Set-ups: Bonus Car Class
Contact Information

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SPACING AND LENGTH
For optimum readability, this driving guide should be
viewed/printed using a monowidth font, such as Courier.
Check for font setting by making sure the numbers and letters
below line up:

1234567890123456789012345678901234567890123456789012
ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz

==============================================

PERMISSIONS
Permission is hereby granted for a user to download and/or
print out a copy of this driving guide for personal use.
However, due to the extreme length, printing this driving
guide may not be such a good idea.

This driving guide may only be posted on: FeatherGuides,
GameFAQs.com, f1gamers.com, Games Domain, PSXCodez.com,
Cheatcc.com, gamesover.com, Absolute-PlayStation.com,
RedCoupe, InsidePS2Games.com, CheatPlanet.com, The Cheat
Empire, a2zweblinks.com, Gameguru, cheatingplanet.com,
GameReactors.com, RobsGaming.com, neoseeker.com, CheatHeaven,
IGN, ps2fantasy.com, and vgstrategies.com.  Please contact me
for permission to post elsewhere on the Internet.

Should anyone wish to translate this driving guide into other
languages, please contact me for permission(s) and provide me
with a copy when complete.

Remember:  Plagiarism in ANY form is NOT tolerated!!!!!

==============================================
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INTRODUCTION
V-Rally 3 is the first appearance of the V-Rally series on
PlayStation2.  Not surprisingly, its graphics are excellent,
the cars have many more tuning options, the sounds are better
and more convincing, and the fun factor has been raised :-)

This guide is designed to help players in selecting vehicle
set-ups for each stage in the game.  There are six countries
with four unique stages each, for a total of twenty-four
stages.  Each stage also has a reverse configuration, which
will obviously use either an identical or a similar vehicle
tuning set-up; this brings the grand total of 'separate'
stages to forty-eight.

The vehicle set-ups suggested here are based upon my own
highly-aggressive driving style, and thus may not work for
every player.  In general, I tend to use very high brake
strength (biased very closely to the rear of the vehicle) so
that I can go much deeper into corners before braking.  I
also tend to straightline corners as much as possible,
especially when on a long downhill run (primarily on gravel
or asphalt), for which I also rarely use any braking.

Please note that some of the information in this guide come
from some of my other guides, with appropriate modifications:
  General Racing/Driving Guide
  V-Rally 3: Game Guide

==============================================
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TUNING
There are various tuning options available in many gameplay
modes of V-Rally 3.  Note that once a tuning sub-category has
been selected, adjustments are made in a pop-up mini-screen.

Tires
  Selection       There are twelve tire compounds offered
                  in V-Rally 3, and each team selects the
                  three which should be best-suited for a
                  given rally (indicated at the bottom of
                  the Tire Selection sub-screen).  However,
                  the player can override the team's
                  decisions and choose from any of the
                  twelve available tire compounds.
                     Proper tire selection is EXTREMELY
                  important, as selecting the wrong tire
                  compound for a stage can slow the car by
                  up to several seconds PER SECTOR.
                  However, since most of the stages in
                  V-Rally Mode (the game's career mode) are
                  run consecutively without any Service
                  Areas and opportunities to change vehicle
                  settings, this will sometimes mean a MAJOR
                  compromise on one stage in order to attain
                  the best possible time on another stage.
  Pressure        Lowering tire pressure flattens the tire
                  and allows more of the tire to grip the
                  roadway, but this sacrifices top-end
                  speed.  Conversely, raising tire pressure
                  increases top-end speed by reducing the
                  contact area and overall grip with the
                  roadway.
Chassis
  Suspension      The suspension allows for a given amount
                  of movement in the axles, and should be
                  ideally set so that the main body of the
                  car not pitch or jump around due to bumps.
                  For smooth surfaces, a hard suspension
                  setting is best.  For rough or bumpy
                  surfaces, a softer suspension is best
                  (allowing for more axle movement).
  Ride Height     Ride height is important for both
                  regulating the passage of air underneath
                  the vehicle and for ensuring the vehicle
                  does not scrape the roadway, especially at
                  the top of jumps and crests and when
                  landing after a jump.  Higher ride height
                  settings slow the car somewhat due to more
                  air passing underneath the vehicle, but
                  reduce the chances of the car bottoming
                  out (which can slow the vehicle even
                  more).  Lower ride height settings can
                  slightly increase overall speed due to
                  less aerodynamic friction, but greatly
                  increase the possibility of the underside
                  of the car scraping the roadway.
  Stabilizers     Stabilizers are designed to ensure the
                  vehicle remains upright, thus reducing the
                  potential for a rollover incident
                  (especially when cornering quickly).  A
                  higher stabilizer setting provides more
                  stability, but cornering can be more
                  difficult.  A lower setting creates a
                  greater risk of a rollover accident, but
                  cornering can be made easier at higher
                  speeds.
Mechanics
  Gearbox Ratio   Shorter gear ratios provide faster and
                  stronger acceleration, but at the
                  sacrifice of top-end speed.  Longer gear
                  ratios provide faster top-end speed, but
                  acceleration will be slower and weaker.
  Differentials   This controls the amount of power going to
                  each wheel of the car.
  Brakes          Brake settings here can be made in two
                  areas.  First, brake balance can be
                  adjusted, so that the maximum braking
                  power can be located more toward one end
                  of the vehicle (if centered, then 50% of
                  the braking power goes to the front wheels
                  with the remaining 50% going to the rear
                  wheels).
                     Independent of brake balance is brake
                  strength (which can also be adjusted in
                  the driving-specific tuning options
                  below).  A harder brake strength reduces
                  the required braking zone before a corner,
                  whereas a softer brake strength
                  necessitates a longer braking zone.  Also,
                  harder brake strength settings risk to
                  create wheel-lock if the brakes are
                  applied harshly (which is a natural
                  driver reaction if an accident is about to
                  occur), thus causing the vehicle to slide
                  and not decelerate properly.

There are also driving-specific tuning options which can be
made on a separate screen before heading to the stage(s).
Note that once a driving-specific sub-category has been
selected, adjustments are made in a pop-up mini-screen.

Car Options
  Gear Box       Select between Automatic and Manual
                 Transmission.  This is set to Automatic by
                 default.
  Steering       This controls steering sensitivity, or the
                 amount of delay between button press and
                 car response
  Acceleration   This controls the rate of acceleration
  Brakes         This controls brake strength.  Note that
                 this DOES NOT handle brake balance, which
                 can only be adjusted in the actual Tuning
                 section.
  Ghost          Activate and deactivate the ghost car (if
                 applicable)
Controller
  Configure      Change button configuration
  Vibration      Select between low, medium, and high
                 vibration rate

It is important to remember that these tuning options can
only be accessed at the beginning of a rally and immediately
after each Service Area.  Therefore, it may be necessary to
think several stages ahead in terms of tuning options, which
means that the vehicle may not perform well in one stage but
will likely excel in another.

Also, when a player takes part in a teams' driving test in V-
Rally Mode (the game's career mode), the player is not
permitted to tune the vehicle.

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VEHICLE SET-UPS: OVERVIEW
The vehicle set-ups suggested here are based upon my own
highly-aggressive driving style, and thus may not work for
every player.  In general, I tend to use very high brake
strength (biased very closely to the rear of the vehicle) so
that I can go much deeper into corners before braking.  I
also tend to straightline corners as much as possible,
especially when on a long downhill run (primarily on gravel
or asphalt), for which I also rarely use any braking.

Many tuning options for parts have a graph with a given
number of squares, with the center square slightly larger
than the others.  For the purposes of simplicity, this guide
treats this larger center square as 0 (zero, or neutral).  A
positive number means that the given part should be tuned
that many numbers to the right of the center circle (i.e., a
'+2' means that the player should move the right-most colored
circle two positions to the right of the center circle),
while a negative number means that the given part should be
tuned that many numbers to the left of the center circle
(i.e., a '-2' means that the player should move the right-
most colored circle two positions to the left of the center
circle).

Note that these tuning suggestions do not include the
driving-specific tuning options, as those are very much
player-dependent options, and are also global to V-Rally 3.
The main tuning options will need to be reconfigured for each
stage in V-Rally 3 in order to maximize vehicle performance.

Also, in V-Rally Mode (the game's career mode), there will
often be times when the player must successfully complete two
or more rally stages before arriving at a Service Area to
repair any damages and tune the car for the next set of
stages.  The tuning set-ups suggested here are viable for
only a single stage, so the player will likely be forced to
make some potentially-difficult decisions when running
consecutive stages without a Service Area; for example:

  1.) If the first stage has 85% mud and 15% wet gravel, and
      the second stage has 100% loose gravel, which tire
      compound is best to produce lower times across the
      combined stages?

  2.) If the first stage has numerous tight, twisty corners
      with virtually no straightaways between them, and the
      second stage has only very minor corners and rather
      lengthy straightaways, what is the best gear ratio
      setting to use across the combined stages?

Obviously, it is not always possible to achieve a 'happy
medium' between consecutive stages when the stages involved
are extremely different.  This is where a lot of educated
guesswork comes into play.  In these situations, it is very
important for the player to be consciously aware or the human
and vehicle limitations and strengths.  Also, if the player
has previously amassed a great lead (of time) over the rest
of the competitors, then the player can lose a given amount
of time on one stage and excel on the other by tuning 'only'
for one of the stages (fully recognizing that time will be
lost on the other stage, but still tuning and driving in such
as manner as to attempt to minimize the time which will be
lost in this endeavor).

==============================================

VEHICLE SET-UPS: 1.6L FWD CLASS
The vehicle set-ups are listed here in the country order used
in Time Attack Mode.  Actual rallies in V-Rally Mode may
appear in a different order (and with different weather
conditions), and the stages used in Challenge Mode (whether
playing default challenges or player-created challenges) can
come from ANY country in ANY order.  Remember that for the
purposes of V-Rally 3, the entire continent of Africa is
treated as a 'country.'

Target vehicle used for 1.6L FWD Class: Citroen Sport Saxo

Finland
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1 front, -1 rear
        Ride Height     +1 front, +1 rear
        Stabilizers     0 front, 0 rear
     Mechanics
        Gearbox Ratio   0
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZA (Soft Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1 front, -1 rear
        Ride Height     0 front, 0 rear
        Stabilizers     0 front, 0 rear
     Mechanics
        Gearbox Ratio   0
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZB (Hard Rough Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +1 front ,+1 rear
        Ride Height     0 front, 0 rear
        Stabilizers     -1 front, -1 rear
     Mechanics
        Gearbox Ratio   +1
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1 front, -1 rear
        Ride Height     +1 front, +1 rear
        Stabilizers     0 front, 0 rear
     Mechanics
        Gearbox Ratio   0
        Differentials   -1
        Brakes          -2 balance, +2 strength

France
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2 front, +2 rear
        Ride Height     -1 front, -1 rear
        Stabilizers     +1 front, +1 rear
     Mechanics
        Gearbox Ratio   -1
        Differentials   +1
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2 front, +2 rear
        Ride Height     -1 front, -1 rear
        Stabilizers     +1 front, +1 rear
     Mechanics
        Gearbox Ratio   -1
        Differentials   +1
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2 front, +2 rear
        Ride Height     -1 front, -1 rear
        Stabilizers     +1 front, +1 rear
     Mechanics
        Gearbox Ratio   -1
        Differentials   +1
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2 front, +2 rear
        Ride Height     -1 front, -1 rear
        Stabilizers     +1 front, +1 rear
     Mechanics
        Gearbox Ratio   -1
        Differentials   +1
        Brakes          -2 balance, +2 strength

England
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   0
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   0
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   0
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +1
        Differentials   -1
        Brakes          -2 balance, +2 strength

Sweden
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type GA (Deep Snow)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +2
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type GA (Deep Snow)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +1
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type GA (Deep Snow)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +1
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type GA (Deep Snow)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   0
        Differentials   -1
        Brakes          -2 balance, +2 strength

Germany
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type GS1 (Snowy Icy Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2
        Ride Height     -1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   -1
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2
        Ride Height     -1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   -1
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type GS1 (Snowy Icy Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2
        Ride Height     -1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   -1
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2
        Ride Height     -1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   -1
        Differentials   -1
        Brakes          -2 balance, +2 strength

Africa
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZB (Hard Rough Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      0
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +2
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZB (Hard Rough Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      0
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +2
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZB (Hard Rough Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      0
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +3
        Differentials   -1
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZE (Loose Wet Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      0
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +3
        Differentials   -1
        Brakes          -2 balance, +2 strength

==============================================

VEHICLE SET-UPS: 2.0L 4WD CLASS
The vehicle set-ups are listed here in the country order used
in Time Attack Mode.  Actual rallies in V-Rally Mode may
appear in a different order (and with different weather
conditions), and the stages used in Challenge Mode (whether
playing default challenges or player-created challenges) can
come from ANY country in ANY order.  Remember that for the
purposes of V-Rally 3, the entire continent of Africa is
treated as a 'country.'

Target vehicle used for 2.0L 4WD Class: Mitsubishi Lancer
                                          Evolution VII

Finland
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1 front, -1 rear
        Ride Height     +1 front, +1 rear
        Stabilizers     0 front, 0 rear
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZA (Soft Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1 front, -1 rear
        Ride Height     0 front, 0 rear
        Stabilizers     0 front, 0 rear
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZB (Hard Rough Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +1 front ,+1 rear
        Ride Height     0 front, 0 rear
        Stabilizers     -1 front, -1 rear
     Mechanics
        Gearbox Ratio   +1
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1 front, -1 rear
        Ride Height     +1 front, +1 rear
        Stabilizers     0 front, 0 rear
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength

France
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2 front, +2 rear
        Ride Height     -1 front, -1 rear
        Stabilizers     +1 front, +1 rear
     Mechanics
        Gearbox Ratio   -1
        Differentials   +1 front, +1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2 front, +2 rear
        Ride Height     -1 front, -1 rear
        Stabilizers     +1 front, +1 rear
     Mechanics
        Gearbox Ratio   -1
        Differentials   +1 front, +1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2 front, +2 rear
        Ride Height     -1 front, -1 rear
        Stabilizers     +1 front, +1 rear
     Mechanics
        Gearbox Ratio   -1
        Differentials   +1 front, +1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2 front, +2 rear
        Ride Height     -1 front, -1 rear
        Stabilizers     +1 front, +1 rear
     Mechanics
        Gearbox Ratio   -1
        Differentials   +1 front, +1 rear, 0 central
        Brakes          -2 balance, +2 strength

England
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +1
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength

Sweden
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type GA (Deep Snow)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +2
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type GA (Deep Snow)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +1
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type GA (Deep Snow)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +1
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type GA (Deep Snow)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength

Germany
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type GS1 (Snowy Icy Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2
        Ride Height     -1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   -1
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2
        Ride Height     -1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   -1
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type GS1 (Snowy Icy Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2
        Ride Height     -1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   -1
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2
        Ride Height     -1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   -1
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength

Africa
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZB (Hard Rough Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      0
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +2
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZB (Hard Rough Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      0
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +2
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZB (Hard Rough Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      0
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +3
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZE (Loose Wet Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      0
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +3
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength

==============================================

VEHICLE SET-UPS: BONUS CAR CLASS
The vehicle set-ups are listed here in the country order used
in Time Attack Mode.  Actual rallies in V-Rally Mode may
appear in a different order (and with different weather
conditions), and the stages used in Challenge Mode (whether
playing default challenges or player-created challenges) can
come from ANY country in ANY order.  Remember that for the
purposes of V-Rally 3, the entire continent of Africa is
treated as a 'country.'

Target vehicle used for Bonus Car Class: Subaru Imprezza 2000

Finland
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1 front, -1 rear
        Ride Height     +1 front, +1 rear
        Stabilizers     0 front, 0 rear
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZA (Soft Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1 front, -1 rear
        Ride Height     0 front, 0 rear
        Stabilizers     0 front, 0 rear
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZB (Hard Rough Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +1 front ,+1 rear
        Ride Height     0 front, 0 rear
        Stabilizers     -1 front, -1 rear
     Mechanics
        Gearbox Ratio   +1
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1 front, -1 rear
        Ride Height     +1 front, +1 rear
        Stabilizers     0 front, 0 rear
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength

France
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2 front, +2 rear
        Ride Height     -1 front, -1 rear
        Stabilizers     +1 front, +1 rear
     Mechanics
        Gearbox Ratio   -1
        Differentials   +1 front, +1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2 front, +2 rear
        Ride Height     -1 front, -1 rear
        Stabilizers     +1 front, +1 rear
     Mechanics
        Gearbox Ratio   -1
        Differentials   +1 front, +1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2 front, +2 rear
        Ride Height     -1 front, -1 rear
        Stabilizers     +1 front, +1 rear
     Mechanics
        Gearbox Ratio   -1
        Differentials   +1 front, +1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2 front, +2 rear
        Ride Height     -1 front, -1 rear
        Stabilizers     +1 front, +1 rear
     Mechanics
        Gearbox Ratio   -1
        Differentials   +1 front, +1 rear, 0 central
        Brakes          -2 balance, +2 strength

England
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type M (Muddy Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +1
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength

Sweden
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type GA (Deep Snow)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +2
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type GA (Deep Snow)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +1
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type GA (Deep Snow)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +1
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type GA (Deep Snow)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      -1
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   0
        Differentials   -1 front, -1 rear, 0 central
        Brakes          -2 balance, +2 strength

Germany
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type GS1 (Snowy Icy Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2
        Ride Height     -1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   -1
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2
        Ride Height     -1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   -1
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type GS1 (Snowy Icy Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2
        Ride Height     -1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   -1
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type N (Dry Asphalt)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      +2
        Ride Height     -1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   -1
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength

Africa
  Stage 1 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZB (Hard Rough Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      0
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +2
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 2 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZB (Hard Rough Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      0
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +2
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 3 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZB (Hard Rough Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      0
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +3
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength
  Stage 4 (Forward and Reverse Configurations)
     Tires
        Selection       Type ZE (Loose Wet Gravel)
        Pressure        -1 front, -1 rear
     Chassis
        Suspension      0
        Ride Height     +1
        Stabilizers     -1
     Mechanics
        Gearbox Ratio   +3
        Differentials   0 front, 0 rear, 0 central
        Brakes          -2 balance, +2 strength

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CONTACT INFORMATION
For questions, rants, raves, comments of appreciation, etc.,
or to be added to my e-mail list for updates to this driving
guide, please contact me at: [email protected]; also, if
you have enjoyed this guide and feel that it has been helpful
to you, I would certainly appreciate a small donation via
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address.

To find the latest version of this and all my other
PSX/PS2/DC/Mac game guides, visit FeatherGuides at
http://feathersites.angelcities.com/

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