Unlimited: SaGa Forging FAQ
Version 1.0
Written and compiled by Ramtieger
[email protected]


================================================================================


Table of Contents


I. Introduction
   1. About this FAQ
II. Combination Table
    1. General Tips
    2. Combination Table
    3. Quick Guide to Forging Damascus
    4. Adding Magic Art Abilities to Weapons, Accessories & Shields
III. Material Data
     1. Material List
     2. Materials Sorted by Material Type
IV. Ability Sets
    1. Ability Set Combination Table
    2. Ability Sets
V. Blacksmith Info
  1. Blacksmith Specialities
  2. Mythe Works Info
VI. Credits
VII. Legal Info

================================================================================

                               I. INTRODUCTION

================================================================================

1. About this FAQ
-----------------

This FAQ contains info on how to make different materials and it also has
various tips that can be useful to know about when forging. Basically the FAQ
was created as a means to help people get the "Ability Sets" that they want on
their weapons. It's a pretty simple FAQ so far, but hopefully I'll add some more
info as I go along. Please let me know if there is something in particular that
you think should be in here, and I'll see what I can do.


================================================================================

                            II. COMBINATION TABLE

================================================================================

1. General Tips
---------------

* If you're looking to increase the durability of a magical item, you should
 use either use "Quick-Fix" or the "Recycle" spell. Because if you forge it
 at a blacksmith, the special Magic Art on it will disappear.

* Be aware that using a Bestial material as the secondary material may place
 a Magic Art ability in the 2nd slot of your weapon/accessory (4th slot in the
 case of a shield). So using a Bestial material for the purpose of replenishing
 durability is not recommended as it will then overwrite the ability that would
 normally go there. See the "Adding Magic Art Abilities to Weapons,
 Accessories & Shields" section for further details.

* Using Demonite as the secondary material may place the Forbidden Arts ability
 in the 2nd slot of your weapon/accessory. See the "Adding Magic Art Abilities
 to Weapons, Accessories & Shields" section for further details.

* The Dragonheart material always puts the "Ultra Heal" ability in the fourth
 slot, overwriting the ability that would otherwise be there.

* As you might have noticed, you cannot create Guns by forging. Your best bet of
 getting one is probably by playing a story which has a character that comes
 with a Gun equipped from the beginning. You can also find Guns in treasure
 chests if you're lucky enough. Also, when you're increasing the durability of
 a Gun, you can't use Feather-, Fang-, Skin- or Wood as secondary materials.

* Soft Reset (L1+R1+Start+Select) is your friend when forging, especially when
 it comes to those combinations with a 15% success rate. Remember to save
 before you start forging if the success rate is not 100%.

* As you might know, Guns only have one Ability: Shoot. So the only thing you
 will want to do with a Gun, is to add durability points (EN).

* Always try to use appropriate secondary materials when forging, because you're
 less likely to lose an Ability on a weapon then. Using the right secondary
 material will add more durability points to your weapon as well. See the
 "Material List" and the "Materials Sorted by Material Type" for more details
 about what materials to use when.

* Note that you can't forge Body Armor, Leggings or Headgear. You'll have to buy
 them in shops or find them in quests.

================================================================================

2. Combination Table
--------------------

Quartz + Copse = Mullock (1) [15%]

Silver + Copse = Mullock (1) [15%]

Obsidian + Copse = Mullock (1) [15%]

Mullock (1) + Mullock (1) = Mullock (2) [100%]

Mullock (1) + Bestial Material (excluding Serpentine) = Mullock (2) [100%]

Serpentine + Copse = Carnelian [15%]

Ironstone + Wood Material = Iron [85%]

Ironstone + Wood Material = Steel (2) [15%]

Steel (1) + Wood Material = Steel (2) [15%]

Iron + Wood Material = Steel (2) [15%]

Iron + Wood Material = Steel (1) [85%]

Steel (2) + Mullock (1) = Steel (1) [15%]

Meteorite + Coel. Scale = Meteoritic Iron [100%]

Meteorite + Dragon Scale = Meteoritic Iron [100%]

Meteorite + Bone Material = Meteoritic Iron [15%]

Meteorite + Scale = Meteoritic Iron [15%]

Meteorite + Tortoise Shell = Meteoritic Iron [15%]

Silver + Bestial Material (excluding Serpentine) = Faerie Silver [15%]

Steel (2) + Mullock (2) = Damascus [100%]

Diamond + Diamond = Roadster [15%]

Sapphire + Ruby = Queen Shiva [15%]

Ruby + Sapphire = Queen Shiva [15%]

================================================================================

3. Quick Guide to Forging Damascus
----------------------------------

Note: This is just one way of doing this, it doesn't neccessarily have to be
done this way. But I know quite a few people are interested in forging Damascus
since it's one of the best materials in the game, so I decided to make a quick
guide for those who don't want to read through the combination chart and figure
it out.

[1.] Forge a Steel (2) dagger by combining Steel (1) and any wood material. 15%
success rate for this one. The dagger will have an attack power of 38 when you
succeed, so look for that. If it's 39, it's still Steel (1).

[2.] Forge a Mullock (2) dagger by combining Mullock (1) and some Bestial
material (Carnelian, Topaz, Opal, Ravenite or Lazuli. Not Serpentine though).
100% success rate for this one, even though you won't see any difference.
Alternatively you can combine two pieces of Mullock, but you better not because
you will probably need all the extra Mullock you have to create more Damascus
weapons.

[3.] Forge any Damascus acc./weapon/shield by combining the Steel (2) dagger and
the Mullock (2) dagger. 100% success rate.

================================================================================

4. Adding Magic Art Abilities to Weapons, Accessories & Shields
---------------------------------------------------------------

Note: You cannot add Magic Arts to Guns.

In the chart below you can see how to add certain Magic Art abilities to various
equipment by using Bestial Stones as secondary material. You can also give a
weapon or accessory the Forbidden Arts Ability by using Demonite as secondary
material.

The success rate for these combinations are 20%. So you might want to
save the game and be prepared to reset if you fail. Especially when you're using
Demonite, because of the rarity of that material. Note that you cannot add
Forbidden Arts to a Shield though.

-------------------------------------------------------------
Secondary Material| Added Ability  | Slot Placement         |
-------------------------------------------------------------
Carnelian         | Fire Arts      | Weapons &              |
------------------------------------ Accessories: Slot #2   |
Topaz             | Earth Arts     |                        |
------------------------------------                        |
Opal              | Metal Arts     | Shields: Slot #4       |
------------------------------------                        |
Ravenite          | Water Arts     |                        |
------------------------------------                        |
Lazuli            | Wood Arts      |                        |
------------------------------------------------------------|
Demonite          | Forbidden Arts | Weapons & Acc: Slot #2 |
-------------------------------------------------------------


================================================================================

                           III. MATERIAL DATA

================================================================================

1. Material List
----------------

Corundum (1) = Sapphire
Corundum (2) = Ruby

* The last nine stats in the chart (Dagger-Acc.) shows how much durability
 is added when used as secondary items.

* The "Rank" number relates to how rare an item is.
 High Rank number = Rare item. The items without a rank number are special
 items that either have to be forged (Queen Shiva) or found in quests
 (Altemana aka Elemental Gears).

* As a note, Sapphire comes with a Corundum (1) (Sapphire) accessory eqipped
 from the beginning. As you might have figured, Ruby comes with a Corundum
 (2) (Ruby) accessory equipped.

-----------------------------------------------------------------------------
Material         | Weight |Rank|Dagger|Sword|Axe|Staff|Spear|Bow|Gun|Sh|Acc.|
-----------------------------------------------------------------------------
Altemana         |   4    | -  |  -   |  -  | - |  -  |  -  | - | - |- | -  |
-----------------------------------------------------------------------------
Angelite         |   0    | 5  |  10  | 10  |10 | 15  | 10  |10 | 5 |10| 15 |
-----------------------------------------------------------------------------
Ash              |   2    | 7  |  10  | 10  |10 | 20  | 10  |15 | - |10| 15 |
-----------------------------------------------------------------------------
Bone (1)         |   3    | 4  |  15  | 15  |15 | 20  | 15  |20 | 5 |10| 10 |
-----------------------------------------------------------------------------
Bone (2)         |   3    | 6  |  15  | 15  |15 | 20  | 15  |20 | 5 |10| 10 |
-----------------------------------------------------------------------------
Carnelian        |   3    | 4  |  10  | 10  |10 | 10  | 10  | 5 | 5 |5 | 15 |
-----------------------------------------------------------------------------
Cedar            |   1    | 3  |  10  | 10  |10 | 20  | 10  |15 | - |10| 5  |
-----------------------------------------------------------------------------
Coel. Scale      |   3    | 6  |  15  | 15  |15 | 10  | 15  |15 | 5 |15| 5  |
-----------------------------------------------------------------------------
Copper           |   6    | 4  |  20  | 20  |20 | 20  | 20  |20 |15 |15| 10 |
-----------------------------------------------------------------------------
Copse            |   1    | 0  |  10  | 10  |10 | 20  | 10  |15 | - |10| 5  |
-----------------------------------------------------------------------------
Corundum (1)     |   3    | 7  |  25  | 30  |30 | 25  | 30  |15 |10 |20| 15 |
-----------------------------------------------------------------------------
Corundum (2)     |   3    | 7  |  25  | 30  |30 | 25  | 30  |15 |10 |20| 15 |
-----------------------------------------------------------------------------
Cotton           |   2    | 1  |  5   |  5  | 5 |  5  |  5  | 5 | - |5 | 5  |
-----------------------------------------------------------------------------
Croc Skin        |   3    | 5  |  10  | 10  |10 | 15  | 10  |15 | - |10| 15 |
-----------------------------------------------------------------------------
Damascus         |   6    | 9  |  30  | 30  |30 | 30  | 30  |30 |25 |30| 30 |
-----------------------------------------------------------------------------
Demonite         |   0    | 5  |  10  | 10  |10 | 15  | 10  |10 | 5 |10| 15 |
-----------------------------------------------------------------------------
Diamond          |   3    | 8  |  25  | 30  |30 | 25  | 30  |15 |10 |20| 15 |
-----------------------------------------------------------------------------
Dragonscale      |   5    | 9  |  20  | 20  |20 | 15  | 20  |15 |10 |20| 10 |
-----------------------------------------------------------------------------
Dragonheart      |   3    | -  |  -   |  -  | - |  -  |  -  | - | - |- | -  |
-----------------------------------------------------------------------------
Faerie Silver    |   2    | 8  |  15  | 15  |15 | 15  | 15  |15 |20 |10| 30 |
-----------------------------------------------------------------------------
Fang (1)         |   2    | 2  |  15  | 15  |15 | 20  | 15  |20 | 5 |10| 10 |
-----------------------------------------------------------------------------
Fang (2)         |   2    | 5  |  15  | 15  |15 | 20  | 15  |20 | 5 |10| 10 |
-----------------------------------------------------------------------------
Feather          |   0    | 4  |  5   |  5  | 5 |  5  |  5  | 5 | - |5 | 5  |
-----------------------------------------------------------------------------
Fur              |   3    | 2  |  5   |  5  | 5 |  5  |  5  |10 | - |5 | 5  |
-----------------------------------------------------------------------------
Glossed Silk     |   2    | 9  |  5   |  5  | 5 |  5  |  5  |10 | - |5 | 5  |
-----------------------------------------------------------------------------
Hydra Skin       |   5    | 8  |  10  | 10  |10 | 15  | 10  |15 | - |10| 15 |
-----------------------------------------------------------------------------
Iron             |   5    | 5  |  20  | 20  |20 | 20  | 20  |20 |20 |15| 10 |
-----------------------------------------------------------------------------
Ironstone        |   6    | 5  |  15  | 15  |15 | 10  | 15  |10 | 5 |10| 5  |
-----------------------------------------------------------------------------
Lazuli           |   3    | 4  |  10  | 10  |10 | 10  | 10  | 5 | 5 |5 | 15 |
-----------------------------------------------------------------------------
Lead             |   8    | 4  |  20  | 20  |20 | 20  | 20  |20 |25 |15| 10 |
-----------------------------------------------------------------------------
Marcasite        |   6    | 3  |  15  | 15  |15 | 10  | 15  |10 | 5 |10| 5  |
-----------------------------------------------------------------------------
Meteoritic Iron  |   4    | 8  |  15  | 15  |15 | 15  | 15  |15 |15 |10| 20 |
-----------------------------------------------------------------------------
Meteorite        |   5    | 8  |  5   |  5  | 5 |  5  |  5  | 5 | 5 |5 | 25 |
-----------------------------------------------------------------------------
Mullock (1)      |   4    | 1  |  5   |  5  | 5 |  5  |  5  | 5 | 5 |5 | 5  |
-----------------------------------------------------------------------------
Mullock (2)      |   4    | 1  |  5   |  5  | 5 |  5  |  5  | 5 | 5 |5 | 5  |
-----------------------------------------------------------------------------
Oak              |   1    | 4  |  10  | 10  |10 | 20  | 10  |15 | - |10| 15 |
-----------------------------------------------------------------------------
Obsidian         |   6    | 7  |  20  | 25  |25 | 20  | 25  |10 |10 |15| 15 |
-----------------------------------------------------------------------------
Opal             |   3    | 4  |  10  | 10  |10 | 10  | 10  | 5 | 5 |5 | 15 |
-----------------------------------------------------------------------------
Quartz           |   4    | 5  |  20  | 20  |20 | 15  | 20  |10 | 5 |15| 5  |
-----------------------------------------------------------------------------
Queen Shiva      |   3    | -  |  -   |  -  | - |  -  |  -  | - | - |- | -  |
-----------------------------------------------------------------------------
Ravenite         |   3    | 4  |  10  | 10  |10 | 10  | 10  | 5 | 5 |5 | 15 |
-----------------------------------------------------------------------------
Roadster         |   4    | -  |  -   |  -  | - |  -  |  -  | - | - |- | -  |
-----------------------------------------------------------------------------
Scale            |   3    | 3  |  15  | 15  |15 | 10  | 15  |15 | 5 |10| 5  |
-----------------------------------------------------------------------------
Serpentine       |   5    | 3  |  15  | 15  |15 | 10  | 15  |10 | 5 |10| 10 |
-----------------------------------------------------------------------------
Silk             |   2    | 3  |  5   |  5  | 5 |  5  |  5  | 5 | - |5 | 5  |
-----------------------------------------------------------------------------
Silver           |   3    | 5  |  15  | 15  |15 | 10  | 15  |10 | 5 |10| 20 |
-----------------------------------------------------------------------------
Snake Skin       |   3    | 3  |  5   |  5  | 5 |  5  |  5  |10 | - |5 | 5  |
-----------------------------------------------------------------------------
Steel (1)        |   5    | 7  |  25  | 25  |25 | 25  | 25  |25 |20 |20| 20 |
-----------------------------------------------------------------------------
Steel (2)        |   5    | 8  |  25  | 25  |25 | 25  | 25  |25 |20 |20| 20 |
-----------------------------------------------------------------------------
Topaz            |   3    | 4  |  10  | 10  |10 | 10  | 10  | 5 | 5 |5 | 15 |
-----------------------------------------------------------------------------
Tortoise Shell   |   4    | 4  |  15  | 15  |15 | 10  | 15  |15 | 5 |15| 5  |
-----------------------------------------------------------------------------
Velvet           |   2    | 6  |  5   |  5  | 5 |  5  |  5  | 5 | - |5 | 5  |
-----------------------------------------------------------------------------

================================================================================

2. Materials Sorted by Material Type
------------------------------------

Feathers
========
Feather


Cloth
=====
Cotton
Glossed Silk
Silk
Velvet


Hide
====
Croc Skin
Fur
Hydra Skin
Snake Skin


Wood
====
Ash
Cedar
Copse
Oak


Bone
====
Bone (1)
Bone (2)
Fang (1)
Fang (2)


Scales
======
Coel. Scale
Dragonscale
Scale
Tortoise Shell


Noble Stones
============
Angelite
Demonite


Minerals (1)
============
Mullock (1)
Mullock (2)


Bestial Stones
==============
Carnelian
Lazuli
Opal
Ravenite
Serpentine
Topaz


Minerals (2)
============
Iron Stone
Marcasite
Meteorite
Quartz


Jewels
======
Corundum (1) (Sapphire)
Corundum (2) (Ruby)
Diamond
Obsidian
Silver


Metals
======
Copper
Iron
Lead
Meteoritic Iron
Steel (1)
Steel (2)


Noble Metals
============
Damascus
Faerie Silver


Pure Materials
==============
Altemana
Dragonheart
Queen Shiva
Roadster

================================================================================

                           IV. ABILITY SETS

================================================================================

1. Ability Set Combination Table
--------------------------------

When you want to have a specific Ability Set on a weapon, you have to know the
weight of both the base item and secondary item. First look up the material
weights in the material list above, and then use the following combination
table to get the Ability Set you want.


As you can see in the chart below, most combinations have several possible
results. So if you don't get the Ability Set you wanted, just keep trying
until you do.

Note that you have to actually create a different weapon in order to change the
Ability Set on a weapon. You will only add durability points to a weapon if you
forge an existing weapon with a secondary item. If you want to change the
abilities on a Sword, you have to forge it into an Axe, and then back to a Sword
again in order to change its Ability Set.



-------------------------------------------------
Base Item |        Secondary Item Weight        |
Weight   |-------------------------------------|
         | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |  8  |
----------|-------------------------------------|
  1      | 1 |  1~2  |  2~3  |  3~4  | - | 4~5 |
----------|---|-------|-------|-------|---|-----|
  2      |1~2|  2~3  |  3~4  |  4~5  | - | 5~6 |
----------|---------------------------|---|-----|
  3      |  2~3  |  3~4  |  4~5  |5~6| - | 6~7 |
----------|-------|-------------------|---|-----|
  4      |  3~4  |  4~5  |  5~6  |6~7| - | 7~8 |
----------|---------------------------|---|-----|
  5      |3~4|  4~5  |  5~6  |  6~7  | - | 7~8 |
----------|---|-------|-------|-------|---|-----|
  6      |4~5|  5~6  |  6~7  |  7~8  | - |  8  |
----------|---|-------|-------|-------|---|-----|
  7      | - | - | - | - | - | - | - | - |  -  |
----------|-------|-------|-----------|---|-----|
  8      |  6~7  |  7~8  |     8     | - |  8  |
-------------------------------------------------

A question that often comes up is how to get a light Ability Set like
"Twin Blade, <Deflect>, Rear Blade, Cross Slash" on a heavy weapon, such as a
Damascus Sword.

Let's say you have a Steel (1) Dagger, but want a Damascus Sword with Rear
Blade. First make a Steel (1) Sword out of the Dagger using Feather as the
secondary item. As you can see in the chart above, that combination will either
get you a Sword with an Ability Rank of 3 or 4. If you didn't get 3, then try
again.

Now when you have the Steel (1) Sword with Ability Rank 3, turn the Steel (1)
Sword into a Steel (2) Sword using any wood material as secondary material. This
combination has a success rate of 15% though, so you might have to save and
Soft Reset a few times.

The Ability Set won't change as long as you don't create a different weapon
(i.e. turn a Dagger into a Sword). So just combine the Steel (2) Sword with a
piece of Mullock (2), and you'll have a Damascus Sword with the "Twin Blade,
<Deflect>, Rear Blade, Cross Slash" Ability Set.

================================================================================

2. Ability Sets
---------------

[Dagger]
Ability Rank   Abilities
================================================================================
1              Quick Thrust, Knife Throw, Trick Shot, Stunner
2              Quick Thrust, <Parry>, Knife Throw, Stunner
3              Quick Thrust, <Parry>, Knife Throw, Speedy Bleedy
4              Quick Thrust, <Parry>, Trick Shots, Speedy Bleedy
5              Quick Thrust, <Parry>, Trick Shots, Speedy Bleedy
6              Quick Thrust, <Parry>, Stunner, Speedy Bleedy
7              Quick Thrust, <Parry>, Stunner, Dice
8              Quick Thrust, Stunner, Speedy Bleedy, Dice
================================================================================

[Sword]
Ability Rank   Abilities
================================================================================
1              Multi Blade, <Deflect>, Rear Blade, Slash
2              Multi Blade, <Deflect>, Rear Blade, Slash
3              Multi Blade, <Deflect>, Rear Blade, Cross Slash
4              Multi Blade, <Deflect>, Slash, Cross Slash
5              Multi Blade, <Deflect>, Slash, Stardust
6              Multi Blade, Slash, Cross Slash, Stardust
7              Multi Blade, Slash, Cross Slash, Stardust
8              Multi Blade, Cross Slash, Stardust, Blast
================================================================================

[Axe]
Ability Rank   Abilities
================================================================================
1              Woodchopper, Tomahawk, Time Lapse, Hammer
2              Woodchopper, Tomahawk, Time Lapse, Hammer
3              Woodchopper, Tomahawk, Time Lapse, Bash
4              Woodchopper, Tomahawk, Time Lapse, Bash
5              Woodchopper, Tomahawk, Hammer, Bash
6              Woodchopper, Tomahawk, Hammer, Bash
7              Woodchopper, Time Lapse, Hammer, Bash
8              Woodchopper, Time Lapse, Hammer, Bash
================================================================================

[Staff]
Ability Rank   Abilities
================================================================================
1              Smash, <Block>, Roundhouse, Multi Hit
2              Smash, <Block>, Multi Hit, Bone Crusher
3              Smash, <Block>, Multi Hit, Bone Crusher
4              Smash, <Block>, Multi Hit, Coma Dose
5              Smash, <Block>, Multi Hit, Coma Dose
6              Smash, Multi Hit, Bone Crusher, Coma Dose
7              Smash, Multi Hit, Coma Dose, Earth Dragon
8              Smash, Multi Hit, Coma Dose, Earth Dragon
================================================================================

[Spear]
Ability Rank   Abilities
================================================================================
1              Flash Pierce, Javelin, Grasshopper, Aim
2              Flash Pierce, Javelin, Grasshopper, Aim
3              Flash Pierce, Javelin, Grasshopper, Double Stab
4              Flash Pierce, Javelin, Grasshopper, Double Stab
5              Flash Pierce, Javeline, Aim, Double Stab
6              Flash Pierce, Grasshopper, Aim, Double Stab
7              Flash Pierce, Grasshopper, Aim, Charge
8              Flash Pierce, Aim, Double Stab, Charge
================================================================================

[Bow]
Ability Rank   Abilities
================================================================================
1              Quickshot, Warning Shot, Random Arrowshot, Double Shot
2              Quickshot, Warning Shot, Random Arrowshot, Double Shot
3              Quickshot, Warning Shot, Random Arrowshot, Double Shot
4              Quickshot, Warning Shot, Random Arrowshot, Power Shot
5              Quickshot, Warning Shot, Sniper Shot, Power Shot
6              Quickshot, Random Arrowshot, Double Shot, Sniper Shot
7              Quickshot, Random Arrowshot, Double Shot, Power Shot
8              Quickshot, Double Shot, Sniper Shot, Power Shot
================================================================================

[Gun]
Ability Rank   Abilities
================================================================================
1~8            Shoot / - / - / - /
================================================================================


================================================================================

                              V. BLACKSMITH INFO

================================================================================

1. Blacksmith Specialities
--------------------------

Each of the four Blacksmiths have their own speciality. In addition, what type
of weapon they handle varies from one to the other, so you'll have to travel
around to different ones depending on what type of weapon/acc. you want to make.


The various Blacksmiths and their respective specialities:

[Wanda]
* Good at increasing durability points for Bows and Accessories.
* Good at drawing out abilities.
* Only Blacksmith that handles Guns.

[Longshank]
* Available weapons/equipment change depending on what Skill Panels Mythe
 has on his Growth Panel. See "Mythe Works Info" section for more info.

[Gadeira]
* Good at increasing durability points.

[Vaftom]
* Good at drawing out abilities.


The following chart shows what types the various Blacksmiths handle.

------------------------------------------------------------------
Blacksmith | Dag | Swo | Axe | Sta | Spe | Bow | Gun | Acc | Shi |
------------------------------------------------------------------
Wanda      |  O  |  X  |  O  |  X  |  X  |  O  |  O  |  O  |  X  |
------------------------------------------------------------------
Longshank  |  O  |  O  |  X  |  X  |  X  |  X  |  X  |  O  |  X  |
------------------------------------------------------------------
Gadeira    |  O  |  O  |  O  |  O  |  O  |  X  |  X  |  X  |  O  |
------------------------------------------------------------------
Vaftom     |  X  |  O  |  X  |  O  |  O  |  O  |  X  |  O  |  O  |
------------------------------------------------------------------

================================================================================

2. Mythe Works Info
-------------------

The Blacksmith in Longshank is called Mythe Works. What types of weapons/
equipment it handles normally can be seen in the previous chart above. However,
in Mythe's story the available types depend on what Skill Panels (Weaponsmith
and Accessory Smith panels) Mythe has.

The requirements for availability of all types of equipment is at least a L3
Accessory Smith panel and a L5 Weaponsmith panel. If Mythe's doesn't have any of
the said panels at all, then the Blacksmith won't handle any equipment at all.

---------------------------------------------------------
Panel |               Available Equipment Types         |
Level |--------------------------------------------------
     |        Weaponsmith          |   Accessory Smith |
---------------------------------------------------------
None  |             -               |        -          |
---------------------------------------------------------
L1    | Dag,Swo                     | Acc               |
---------------------------------------------------------
L2    | Dag,Swo,Sta                 | Acc               |
---------------------------------------------------------
L3    | Dag,Swo,Axe,Sta,Spe         | Acc, Shi          |
---------------------------------------------------------
L4    | Dag,Swo,Axe,Sta,Spe,Bow     | Acc, Shi          |
---------------------------------------------------------
L5    | Dag,Swo,Axe,Sta,Spe,Bow,Gun | Acc, Shi          |
---------------------------------------------------------

================================================================================

                                VI. CREDITS

================================================================================

I haven't got much to say here, except of course a big thanks to Akitoshi
Kawazu and his team for making this brilliant game. Most info in this FAQ has
been taken from the "The Complete of Unlimited: SaGa" guide book.

================================================================================

                             VII.LEGAL INFO

================================================================================

This document may not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or otherwise
distributed publicly without advance written permission by the author. Use of
this guide on any other web site or as a part of any public display is strictly
prohibited, and a violation of copyright.

Copyright 2005, Daniel Isaksson