+-----------------------------------------------+
| NBA 2K7(PS2) |
|-----------------------------------------------|
| FAQ by strawhat |
| Version 1.0 |
| Last Update: 10/22/06 |
| E-mail: plasmad00d13smooth{at}gmail[dot]com |
+-----------------------------------------------+
==============================================================================
~Table of Contents
==============================================================================
{1.0} Introduction
{2.0} Controls
{3.0} Shooting
{4.0} Playing Defense
{5.0} On the Fly Settings
{6.0} IsoMotion Moves
{7.0} Playing the Game
{8.0} Modes
(8.1) Main Modes
(8.2) Options
(8.3) Features
(8.4) Others
{9.0} Sliders Explained
{10.0} Stats Explained
{11.0} Options
{12.0} Association Mode
(12.1) Main Menus
(12.2) Coaching and Development
(12.3) Scouting and Drafting
{13.0} The Crib and Achievements
{14.0} Team Stats
{15.0} Codes
{16.0} FAQ
{17.0} Ending
Note: For easy searching, highlight a section name and number(without the
spaces at the beginning), press Ctrl + F and paste the section name in the
menu. Press find and voila! For Mac users, use the command key in place of the
control key.
Version History:
==============================================================================
1.0: Completed the FAQ.
Disclaimer:
==============================================================================
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and
violation of copyright.
Sites allowed to host this FAQ:
www.gamefaqs.com
faqs.ign.com
www.honestgamers.com
www.1up.com
www.supercheats.com
NBA 2K7 for the PS2 is like an upgraded NBA 2K6, it's previous installment.
Although it's not as great as the X-Box 360 version, it can still hold it's
own. In my opinion, it's definitely better than Live. I know that there isn't
too much coverage on the game, so I'll do my best to spit out some information
from the game into the little text document to help all you ballers out. If
I'm missing anything, give me a shout and I'll add it in with your name on it.
I hope this helps.
There are many different controls in the game. NBA 2K7 makes use of pretty
much every button on the PS2 controller. I'm only going to list the basic
controls here. Look up the other sections for more in-depth coverage of
slightly more advanced moves such as IsoMotion and Triple Threat moves.
Menu:
+----------------------------------------------------------------------------+
| Button | Effect |
|----------------------------------------------------------------------------|
| X | Confirms selection, skips scenes. |
| Circle | Cancels selection. |
| Triangle | Nothing. |
| Square | Sets opponent's VIP record in Quick Games. |
| L1 + R1 | Randomly selects a team(no legends) in quick games. |
| L2 + R2 | Randomly selects a team including legends in a quick game. |
| Right Analog | Changes VIP record. |
| Left Analog | Highlights options. |
| D-Pad | Same as the left analog stick. |
+----------------------------------------------------------------------------+
Offense:
+----------------------------------------------------------------------------+
| Button | Effect |
|----------------------------------------------------------------------------|
| X | Pass to a teammate. |
| Circle | Lead pass to a teammate. |
| Triangle | Use dual-player function. |
| Square | Shoot. |
| L1 | Combine with other buttons for triple threat moves. |
| | Post up with big men. |
| L2 | Call for pick. |
| R1 | Turbo/run, combine with left analog stick for isomotion |
| | techniques. |
| R2 | Icon pass. |
| Right Analog | Pull back to shoot. |
| Left Analog | Move player. |
| D-Pad Right | Call set plays. |
| D-Pad Left | Coach settings. |
| D-Pad Down | On the fly substitutions. |
+----------------------------------------------------------------------------+
Defense:
+----------------------------------------------------------------------------+
| Button | Effect |
|----------------------------------------------------------------------------|
| X | Switch players. |
| Circle | Take charge. |
| Triangle | Jump. |
| Square | Call for double team. |
| L1 | Stay in defensive strife, box out. |
| L2 | Intentional foul. |
| R1 | Turbo, hold for more power in block or steal. |
| R2 | Icon switch. |
| Right Analog | Attempt steal or block, depending on the direction. |
| Left Analog | Move player. |
| D-Pad Right | Call set defensive plays. |
| D-Pad Left | Coach settings. |
| D-Pad Down | On the fly substitutions. |
+----------------------------------------------------------------------------+
Basic Shooting:
---------------
Shooting is a fundamental of the game. Shooting in this game is really easy.
While you're on offense, pull back the right analog stick for about a second.
When you see your player at the peak of his jump, release it. Try it in
practice mode a few times and you'll have a perfect release in no time. The
right analog stick in this game is also called the shot stick. I'll refer to
it with this name in some points of this FAQ.
Remember, having a perfect release doesn't mean that your shot will go in. If
you're covered heavily by a man or you just have poor shooting skills, your
shot will still probably not make it in. However, you have a greater chance
of making a tough shot with a perfect release.
Some players in the game have a signature shot. This changes the timing of
the release point, but your goal is still pretty much the same. Release the
right analog stick at the peak of that player's jump. Some guys I find are
easier to shoot with, such as Shawn Marion.
The last thing that I want to mention is that any shooting move where you
release the ball can also be done with square. I greatly prefer using the
Fadeaways:
----------
A more advanced shot is the fadeaway, where you're moving in a direction while
shooting the ball. A fadeaway requires a lot of skill to use especially at a
distance, so try not avoid using these shots unless you're Kobe Bryant. The
chances of it going in are rather low. To do a fadeaway, til the left analog
stick while shooting like normal with the right analog stick.
Layups and Dunks:
-----------------
These two moves are most often used during fastbreaks or quick moves to the
basket. They are great moves to get easy buckets. To perform them, start
running by pressing R1, then release it when you're near the basket and move
the shot stick to the right for a right handed layup, left for a left handed
layup, or down for a reverse layup. The reverse layup has a lower chance of
going in and is one of the more fancy moves. You don't need to release with
the proper timing for layups and dunks.
To dunk the ball, run towards the basket by holding R1, then move the shot
stick while still holding R1 to dunk. Press Up for a normal, two handed dunk,
right for a power dunk, or left for a fancy dunk. Although you don't need to
release the shot stick like you would in a jumpshot, a two handed dunk will
always have the highest chance of going in. Not all players can do fancy or
power dunks, in which case they'll just do a normal one. Guys like Wade or
Lebron can do fancy dunks, but other dudes like Eddy Curry can't. However,
Eddy Curry CAN do a power dunk, while other players like Dan Dickau can't.
I don't think Dan Dickau can even touch the rim. When a player can't dunk
(decided by dunk tendency and their dunk rating), they'll just do a layup no
matter what you do.
The different kinds of dunks have different uses. Try to use a normal two
handed dunk most of the time. Power dunks are good when you're in traffic AND
inside the 3-second line in the paint. If you do a power dunk at a distance,
chances are that you'll get called for a charge. Most big men can use power
dunks. Using them in the paint is a great idea. Power dunks have slightly less
of a chance of going in than a normal dunk.
Fancy dunks are for pure show. They have a lower chance of going in than power
dunks, and only a few players can do them. That's really it to them...
Scoring From the Post:
----------------------
Scoring from the post is as bit different that just shooting or doing layups.
First of all, there are a whole different set of IsoMotion moves that you do
while in the post. Big men can also do different moves than others. Guy like
Shaq can power down a dunk by pressing R1 + Shot Stick ->, but others like
Ha Seung Jin or Zaza Pachulia can't. However, Zaza is more skilled at doing
moves like the hook shot. Even more, if you have Tracy McGrady in the post
around midrange, you might even think about pulling out for a fadeaway jumper
by tilting the shot stick in any direction.
To bang a player in the post, just press up on the left analog stick while
holding L1 in the post position. You can always pull back or pass out if
necessary. Each player has different capabilities in the post. Some can't
back in players as well as others. Keep this in mind when controlling your
offense.
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{4.0} Playing Defense
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Defense is the other half of the game. Defending your opponent is just as
important as scoring, if not more. Your main goal of defense is simple: stop
the opponent from scoring. If you accomplish this mission, you will surely
win the game.
Basic Defense:
--------------
Playing defense in this game is quite simple. While your opponent has the
ball, press X and the game will make you control the player closest to that
player. Now that you're in front of that player, you want to stop him from
scoring. If he starts to move left and right, press L1 to stay in defensive
strife and stick to the opposing player.
If the player decides to shoot, press Triangle or up on the right analog stick
to jump for the block. Hold R1 while jumping to have more power in your block,
but a greater chance of fouling.
Although having strong defensive awareness, steal, and block stats are
important, reading your opponent's moves and matchups are more important. If
you're guarding Kyle Korver near the three point line, play TIGHT defense.
This means to stay up close to him so that if he attempted a shot, it will
probably be blocked or he'll miss the shot, despite having a high three point
rating. The opposite goes to a player with a poor three point shot, such as
Tony Parker. Since you don't have to worry as much about him hitting the
three, you can play more LOOSE defense, meaning you can back off a bit to
better prevent the drive, his main way of scoring. Sure, Tony can attempt the
three, but what are the chances of him making it? Not very high.
When playing defense, be sure to have a good matchup. Don't have guys like
Shaq guarding Kobe. No matter how well you read Kobe, Shaq doesn't have the
speed or stats to guard him. Kobe can easily run past Shaq or cross him over
to the basket. However, if you put someone like Paul Pierce or T-Mac on him,
things will be a little different.
Height is a great advantage when you're playing defense. If you have a player
that is fast and tall, they can run with quick players like Stephon Marbury
to prevent their driving abilities, and be tall enough to block the shot in
case the opponent ever tries to shoot over you.
Don't think that a block is always nessecary. Just like in real life, if you
play good enough defense to make the opponent miss, it's good enough. Just
rebound and get back on offense.
Stealing:
---------
To steal the ball, use the right analog stick. Tilting it up makes the player
jump up. Left or right makes the player dive in that respective direction if
the ball has left the player's hands already. If it hasn't, your player will
just swipe at the ball in an attempt to knock it loose. Like blocking a shot,
you can hold R1 to have a greater chance of knocking the ball loose, but also
a greater chance of causing a foul. Either way, the more you attempt to steal
in a certain time period, the greater the chance of you being called for a
reach in foul.
The key to stealing the ball is to react well to your opponents actions. If
the opponent is holding the ball or dribbling the ball away from you, the
chances of you picking his pocket is rather low. However, if your opponent
lobs a pass across the court, press up on the right analog stick and you'll
most likely grab it.
Stats are also key to knowing when to steal the ball. Usually, centers like
Shaq and Yao have low handling stats. If you use a player with a high steal
stat such as Gerald Wallace, you'll have a high chance of stealing from a
big man in the post.
Defending the Post:
-------------------
The post is a much more statistical battle. If you have Dwight Howard on
Jamaal Tinsley, Dwight Howard will win the battle. There's no way a little
guy can guard such a big player. No matter what you do, Dwight Howard will
always be able to back you into the paint.
When your opponent gets into post position and starts to back you in, there's
nothing that you can do about it. You CAN however, guard against their shot.
They have several options, such as the in and out, hook shot, and fadeaway
jumper. The best you can do is guess what they're going to do. If you're
really deep in the paint, the big man can easily dunk over you for an easy
bucket. You can jump for the block, but often times you'll get called for the
foul. The post is really hard to defend, and it usually requires a double
team. If you decide to do this, be sure to keep your eye on the man that the
help defender left. Double teaming will usually stop the opponent from dunking
over you and can tie him up. You can knock the ball loose or cause a jump
ball, which is good. However, there is the disadvantage that if the big man
manages to pass out to the open man, you'll have to rush there or rotate to
guard him.
Defensive Rotation:
-------------------
When your opponent runs a fast offense and is on a fast break, you MUST defend
the player with the all, no matter how bad the mismatch. Having a man there
is better than no one. If you successfully prevent the break and slow down
the offense, you must now deal with bad matchups such as Diop on Hinrich or
Nate Robinson on Yao Ming. Although it's very good that you stopped the easy
two points from the fast break, you must still stop their organized offense.
When two players get close to each other, just move to the other player's
defender and the computer will automatically switch. How nice. :)
Help Defense:
-------------
If the opponent manages to sneak by you and drive to the basket, you won't be
able to catch up to them. Unlike in NBA 2K6, this game will send help defense
to your aid. Other players will come(usually a big man or whoever is near the
paint) and try to stop the bucket. If you successfully stopped the easy
bucket, you'll now have to rotate back to the proper men to avoid mismatches.
Playing Without the Ball:
-------------------------
If you find that the computer is adequate enough to guard the opponent, you
might feel like playing without the ball. If you decide to do this, try to
stay in front of your man. The main goal of playing without the ball is to
deny the pass. Clog the passing lane and stay in front of your man. If the
computer doesn't guard the opponent well enough and he gets away, don't forget
to help out.
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{5.0} On the Fly Settings
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NBA 2K7 features a new way to access your settings while playing a game.
Called On the Fly Settings, all you have to do is press left, right, or down
to access a menu while playing the game. This is an easy way to set things
to your liking.
Left - Coach Settings
---------------------
This menu has all sorts of options that allow you to change to your style. If
you like to run a high tempo, fast paced team like the Phoenix Suns, you can
do that here.
Timeout - You can set this option to auto or manual. On auto, the game will
automatically use a timeout for you. Timeouts restore some fatigue
and cools off "hot" players. I set this to manual.
Substitution - Like timeout, this option allows you to switch the default
automatic substitutions to manual. I keep this at manual because
the game sometimes subs players that are not fatigued or ones that
are hot.
Int. Foul - This is intentional foul. Late in the game, your players will
automatically foul players if the game is close and you're behind.
I have this set on default, which is auto without a message. You
can set it so that a message pops out when intentional fouling comes
into effect, or manual with or without a message.
Offensive Tempo - This sets the tempo of your team. A higher tempo means that
your players will work harder for garbage buckets and run more on
the court. It consumes more stamina at higher levels. This is really
up to you and how you like to play.
Defensive Pressure - Like offensive tempo, change this based on your own
style. A higher defensive pressure warrants more fouls, but less
buckets will go in.
Box out - Fast break - You can set this so your players will go more for the
defensive rebound or run back to start a fast break for an easy
bucket. Each side has its pros and cons.
Get back - Offensive board - Similar to the previous stat. You can either have
your players get back on defense or try to go for an offensive
rebound.
Right - Play Call
-----------------
This brings up a menu where you can access all the plays that you set to the
buttons. You can change it to whatever you like in the playbooks menu during
the game. I'll be going through the default ones here.
(Offense)
Triangle - Quick Screen
Square - Post Up
Circle - Isolation
X - Pick and Roll
R2 - 3pt SF Curl
R1 - 3pt SG Spotup
L2 - 3pt SG Screen
L1 - 3pt PG PickPop
(Defense)
Triangle - Halfcourt Trap
Square - Fullcourt Press
Circle - 2-3 Zone
X - Man to Man
R2 - Fullcourt Trap
R1 - Box and 1 Zone
L2 - 1-3-1 Zone
L1 - 3-2 Zone
Down - Substitutions
--------------------
This is the most useful option in my opinion. Pressing down brings you to the
sub menu. Press left and right on the player you want to switch out and find
the player you want to come in. The game will also show you one stat that
player has, being fatigue. However, you can change that by pressing L2 and R2.
Isomotion is NBA 2K's freestyle control that allows you to do all kinds of
tricks with your players. All you have to do is hold L1 or R1 and move the
left or right analog stick in a number of ways. You can do killer crossovers,
spin moves, and all sorts of moves. Here's a list of known techniques that you
can do. Remember that not all players can do all the moves.
If I'm missing any(which I'm sure I am...) please tell me about it via E-mail,
located at the top of this document.
Stutter Move: Tap and release R1.
Hard Drive: Hold R1 and push up at a slight angle. Your player will lean
forward a little and move a bit faster.
Hard Crossover: Hold R1 and move your left analog stick from right to left or
left to right, depending on which hand is dribbling the ball.
Hesitation Crossover: Hold R1 and L1 and do the same as the hard crossover.
In & Out: Do the hesitation crossover, then throw the left analog stick back
towards the hand with the ball.
Behind the back: Hold R1 and rotate the left stick in a semicircle downwards
from the ball hand to the offhand.
Spin: Do the behind the back move except holding L1 and R1.
Step Back: Hold R1 and move the left stick away from the player's movement
direction.
Half Spin: Do the Step Back move except holding L1 and R1.
Stutter Drive: Tap and release R1, then do the drive move tilting your control
stick at an angle towards the basket.
Stutter Cross: Tap and release R1, then chain into the crossover move by
moving the left stick from the ball hand to the off hand.
Hop Step: Press triangle while driving to the hole.
Hop Step Spin: Press R1 while doing the hop step move.
Hop Back: Press back while doing the hop step move.
Triple Threat Moves:
--------------------
These moves are done before you start dribbling and while holding down L1 and
R1.
Jab Step: Move the left stick right or left.
Step Over: Move the left stick up.
Head Fake: Move the left stick back.
Protect Ball: Move the left stick back.
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{7.0} Playing the Game
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Playing the game is pretty self explanatory for the most part. I'm sure that
most players here have played basketball before or watched the NBA and know
most of the rules. NBA 2K7 follows all the rules of a normal NBA game. You
can change it if you like though in the options menu.
When playing a game, most of the important numbers are on the gray bar on the
bottom of the screen. From left to right, you have the away and home scores,
quarter number, game clock, and shot clock.
You might also notice some symbols next to the player's name. This means that
they have a strong attribute. Here's what each symbol means:
Hand: Defense
Crosshair: Shooting
3: 3-point shooting
Lightningbolt: Quick
Star: Excellent all around player, above 88 overall rating
To win a jump ball, tap Square like mad. It's usually pretty hopeless on
higher difficulties.
Find your own style when playing the game. Know each player on your team's
strength and weaknesses. Don't go shooting 3's with Eddy Curry and don't use
Nate Robinson as a pick. Find an offensive game that you like, whether it's
running and gunning like the Phoenix Suns or pounding the ball to the middle
like the LA Clippers. You can even isolate every time with Kobe if that works
for you. Nobody can or will complain in this game.
During the game, you might find that the computer has a great adavantage over
some players and you want to switch player matchups. Just press Start, go to
Coaching, then Player Matchups. This is a really useful menu where you can
assign defenders to players, how you want to play them, and when to double
if necessary. You can also see the players' fatigue, height and weight, and
rating.
When you load up the game, after you press Start you'll see a menu leading to
many options and modes. I'll describe each one here, with an exception of
Association/Season which will get a more in-depth look in its own section.
==============================================================================
(8.1) Main Modes
==============================================================================
Quick Game
----------
Exactly what it says. Two teams will be picked(your favorite will be picked
if you have a loaded VIP) and press Start and start playing. No need to change
rules, no need for anything.
Association/Season
------------------
These two modes are basically the same. You take control of your favorite
franchise and try to make a run to the championship. In season mode, you'll
have a few less options since it's only for one season. For association mode,
you'll take it for as long as you want. You get to draft rookies, trade
players, and all of that stuff. More explained in its own section.
Street
------
This is a crappified version of quick game. You get to choose whether you want
to play a full court game, a half court game, one on one, or a game of 21.
You get to select the number of points to win the game, which players you want
to use, who gets the first posession, win by two, time of day, weather, where
you want to play, and so on. There are no fouls and VIP records won't be
saved.
Tournament
----------
Choose a certain number of teams to take place in a tournament. You can choose
to have multiple players control the teams. The teams are assigned to a
bracket and you win games to make it to the final round. The team that wins
the finals is declared the winner. Yay!
Practice
--------
You can practice moves by yourself here, or against a another player. Choose
the team that you want to practice with and you'll find yourself in an open
gym. Here, the game will tell you the quality of your shot when you release
it. You can practice your Isomotion moves, triple threat, and others. You
can't practice defense here, however. There's also a free throw practice for
you to practice the release for your free throws.
Situation
---------
Create a situation for yourself. Choose two teams, seconds left on the clock
or shot clock, which quarter it is, and other options. Basically, it lets you
relive a situation. Can T-Mac really get 13 in 35 now?
This isn't really the same menu that you get when you pause during a game.
There are a few more things you can do in the main menu.
Manage Roster -
Team Roster
-----------
You can manage your roster here. Choose Team Rosters to move around players
to different teams, change their jersey number, their tendencies, stats, and
appearances. Keep in mind you can't touch the premade teams such as 90's West
Allstars. Keep in mind, any moves that you make must be SAVED.
Team Lineups
------------
Change the lineups for a team. Does Chris Webber now play off the bench? You
can change that here.
Create a Player
---------------
Here, you can create your own player. Granted, the options aren't very wide
in the PS2/XBox versions. In fact, it's still the same as in 2K6, which was
the same as 2K5. Cool, huh? You might not care, but the 360's CAP mode has
improved. Anyway, in CAP Mode, you can choose a player's name, their looks,
skin color, stats, tendencies, a bit more. Only 10 CAPs can be made.
Create Team
-----------
Choose 12-15 of your favorite players and see what happens when they're put
together. You can only use this team in Quick Game. Only 2 teams can be made.
Playbooks
---------
I usually leave this alone. This allows you to set shortcuts for the plays of
all the teams in the game.
Reset Roster
------------
If you were fucking around a lot with the roster, select this option and it'll
go right back to default. This will delete your CAPs, roster moves, stats
changes, and so on. It'll be like you had never touched it.
Other Options -
Gameplay
--------
This allows you to change settings. Explanations in the options section.
Presentation
------------
This allows you to change settings. Explanations in the options section.
NBA Rules
---------
This allows you to change settings. Explanations in the options section.
Game Sliders
------------
This allows you to change settings. Explanations in the sliders section.
Coach Settings
--------------
This allows you to set Timeouts and Substitutions to manual or auto. You can
also choose to show a message when the game chooses a play for you, or when
you manually do it yourself.
Controller Setup
----------------
This allows you to change settings. Explanations in the options section.
==============================================================================
(8.3) Features
==============================================================================
The Crib
--------
Here, you can use your points that were earned by accomplishing a few
achievements during games. You can look around your place. Press Start to
open up the menu and buy some decorations. Most of these decorations won't
do anything. Some though, like Air Hockey, unlocks a mini-game.
VIP
---
A great feature. When you first buy the game, you are prompted to create a
VIP. After playing games, you can choose to save your VIP. What this does it
saves the box score of the previous game and several tendencies that you do.
You can view in your tendencies report your strengths and weaknesses and what
you tend to do. Then, when you start a game, you can choose to assign a VIP,
whether it be yours or someone else's. The computer will then play like the
assigned VIP, whether they pump fake a lot or run a high tempo. It's great
practice for trying to beat a difficult opponent.
2K Beats
--------
You can change what tunes you want to hear during the menus here. There's also
some information about each artist.
Arena Music
-----------
Here, you can set what songs you want to hear when playing on the court.
Choose a snippet of the song that you want to hear and it'll occasionally play
on a fast break or other time in a game.
Codes
-----
You can enter codes here. As more codes are discovered, I'll be sure to place
them in the codes section. These codes can unlock jersies, new teams, shoes,
and others.
Here are a few other options that you can tinker with or check out.
Extras
------
You can view the credits, do a sound test, and view the ingame manual guide.
Nothing to die over.
Load/Save
---------
This game has different save files. You can choose to save a roster file, a
VIP, Settings, and others. You can also load your files as things like your
Roster or Association file won't load automatically.
Online
------
If you have a wireless router and the Sony Online Adaptor, you can go online
and play your friends here.
You'll notice that there a bunch of sliders that you can change in the main
menu under My NBA or several other options. Some of you guys don't know what
they all do, so I'll explain here.
Press Start to change between your settings and your opponent's settings.
Shooting:
---------
Close Range Shot Success These sliders all affect how well you
Mid Range Shot Success shoot the ball. The lower the bar, the
3-Point Shot Success lower your chance of making that shot.
Dunk Success
Layup Success
Free Throw Success
Tendencies:
-----------
Flashy Passing These don't really affect you when you
Fouling play the game. These control the CPU's
Pass Intercept tendencies. The higher it is, the more
Onball Steal likely they are to do something. For
Contest Shot example, a higher three point tendency
Close Shot means that the team will shoot more threes
Midrange than a team with low three point tendency.
3pt Each player also has their own set of
Drive tendencies which affect what they do as
Dunk well. These are all fairly self-
Dunk in Traffic explanatory.
Back to Basket
Triple Threat
Fadeaway
Hookshot
Putback
These three stats are based on your defense. For Rip Success, how often are
you actually going to steal the ball when you attempt it? How often will the
opposing player actually crash into your pick? And if they do, how often will
they be stuck behind the pick? These are what these three factors do.
Attributes
----------
Steal Most of these things you won't really have
Block to change. These are all little things.
Ball Handling Like for Defensive Rebounding, how often
Dunk will your guy box out and rebound? Is
Offensve Awareness their handling good enough so they won't
Defensive Awareness get the ball stolen so easily? If you get
Offensive Rebounding injured, how much will your stats get
Defnsive Rebounding affected by?
Injury Chance
Injury Effect
Clutch Factor
Along with sliders and tendencies, each player will have a number of stats
that tell you how well the player performs.
Position: The players position. It can go PG, SG, SF, PF, or C. You can't
change it.
Overall: The overall rating of the player. I don't know how it's calculated,
but pretty much represents the player as a whole. This one is
automatically changed by the computer when you change other stats.
Shot Close: How well the player is at a jump shot up close.
Shot Medium: The player's ability to shoot a mid-range jumper.
Shot 3pt: The player's ability to shoot beyond the arc.
Shot FT: How well the player is at making free throws. Keep in mind that when
real FT percentage is turned off in the options menu, this won't
matter as much.
Layup: How well the player is at finishing near the hoop.
Dunk: How often a dunk will go down.
Ball Handling: How often the player will get stripped while dribbling.
Pass: A higher pass rating means that a pass will get picked off less often.
Low Post Offense: How often a player can bang their way into the post.
Low Post Defense: How well a player can defend from getting banged into the
post.
Block: How often a player can block a shot.
Steal: How often a player can steal a pass or strip the dribbler.
Reb off: How often a player will dive in for the offensive board.
Reb def: How often a plyer will box out for the defensive board.
Speed: How quick a player is when running up the court.
Stamima: Represents quickly a player will get tired.
Durability: How often a player will get injured. Usually unlikely, no matter
how low this stat it.
Off Awareness: I'm actually unsure what this stat does. I think it's how often
you'll find an open man, or how often the game will do a
double-clutch shot for you to avoid a block.
Def Awareness: How well you can guard a player that tries to cross you up and
things like that.
The options menu allows you to change various settings like the type sound
and also turn off some rules of the NBA. Since nobody cares about whether the
sound is stereo or mono, I'm going to touch up the actual reasons that you
would go here.
My NBA
------
Here, you can set the sliders which are explained at the top. You change both
team and game sliders. You can't change player tendencies in this menu,
however. You also have access to your offensive and defensive playbooks and
assign them to a shortcut on the D-Pad for quick execution.
Gameplay
--------
Here, you can access several settings.
Play mode - Set this to either Arcade or Simulation. Arcade automatically
turns off rules for you. Usually, you'd want to keep this on
Simulation. You can also set your difficulty level between Rookie,
Pro, All Star, Superstar, and Hall of Fame.
Game Speed - The three options are slow, normal, and fast. I keep this on slow
for 12 minute quarters and medium for 5 minute ones. It basically
dictates the tempo of the game.
Fatigue - Do you want your players to get tired? If so, keep this on default,
which is on.
Injuries - Do you want injuries to affect you? Do you want there to be a
chance of a real injury on the court? For realism, keep it on,
which is default.
Pass Icon - Default is on. This shows who you'll pass to when pressing X.
Defensive Player Icon - Default is on. I'm not sure what this does. I think it
shows who you're controlling on defense.
Real Player FT - With this on, even when you have a perfect release on a free
throw, it will sometimes miss depending on the player's
actual free throw rating. The default is off, but I like to
keep this on for the authenticity of the actual players.
Switch On Pass - When this is on(default), when you pass the ball you'll
switch control to that player. If want to control someone
without the ball, keep this off.
Clutch Factor - The default is on. I have no idea what this does, to be
honest. I assume that this affects each player's hidden clutch
rating.
Presentation
------------
These settings will all affect what you see while playing the game.
Ability Icons - Shows/hides the icons next to a player's name that states any
strong attributes, such as defense(hand).
Fatigue Bar - When players get really tired, you'll see the bar below their
name turn red. You can turn this off to hide it.
Free Throw Routine - Some players like Jason Kidd and Steve Francis have
special routines each time they go to the Free Throw
Line. You can turn stop their routines by turning off
this option.
Free Throw Help - After every free throw, the game will tell you how your shot
was, like if it was perfect or release slightly late.
Rebounding Icon - After someone shoots the ball, you'll see a small circle of
where the ball might land. You can hide this circle by
turning of this option.
Action Replays - You can keep this on occasional, frequent, or none. This is
basically how often a replay will be shown.
Stat Overlays - While playing the game, you'll often see some stats randomly
appear on the screen. If this annoys you, you can turn it off
here.
Ball Handler Text - This shows what you want to see when under the ball
handler. You can choose to see their name, number and
position, or nothing at all.
Vibration - Self-explanatory. Do you want the game to rumble or not?
Audio - Also self explanatory. Standard mono, stereo, and surround sound. :)
Audio Presentation - This just changes audio sliders below to a set amount.
Commentary Volume - Changes how loud you like to listen to Kenny Smith and
other commentary.
PA Vol - Changes the volume of the PA when calling out names and such.
SE Vol - Changes the volume of sound effects, such as the swish of a made
shot.
Crowd Vol - Changes the volume of the crowd, such as cheering.
Player Chatter Vol - Sometimes, you'll hear the players talking. Change their
volume here.
Menu Music Vol - Change the volume of the music you here during the menus.
Progressive Scan - AFAIK, this is some kind of high definition thing. If your
TV has it, great, turn it on. If you're a poor guy like me,
turn it off. Cuz like, you don't have it.
2K Beats Panel - After each song in the menu, you'll see the title pop up
down below. You can turn this off here.
Use Custom Arena Music - Uses your custom ingame playlist on the court when
you play. You must set your custom arena music first.
NBA Rules
---------
These rules take effect when you play the game. You have to set them before
you start playing. You can turn these on/off:
Shot Clock
Out Of Bounds
Backcourt Violation
8 Sec Half Court
3 in the key
Def 3 in the key
5 Sec Back to Basket
Here are other things you can change.
Foul Out - Change where or not you can foul out, and how many fouls it takes
to do so.
Goaltending - Allow goalting or disallow it.
Here are miscellaneous sliders that you can change for fouls.
Charging Foul
Blocking Foul
Reach in Foul
Shooting Foul
Loose Ball Foul
Game Sliders
------------
Adjust your sliders here. They're the same ones as in My NBA. If you need
help on any of the sliders, just go to the sliders section in the FAQ.
Controller Setup
----------------
If you don't like to the controls for some odd reason, you can change it to
two other setups in this menu. You can change it for either controller.
Camera
------
You can set up the camera here. I like to keep it on 2K7 so I can see where
all my players are. Keep it on your favorite mode.
Choose Side
-----------
If you're a loser and want to switch sides during the game, go here and move
your controller to the left/right side, whichever you want to be on. However,
once you switch sides you can't get any more achievements or points for the
crib, and any VIP stat recordings won't be kept. Oh yeah, you can't switch
sides in Association or Season modes for an obvious reason.
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{12.0} Association Mode
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This is THE most used mode for offline players. This mode lets you take
control of any franchise and control it for an indefinite amount of time. You
can scout new rookies, improve existing players, play against every team in
the normal NBA schedule, and more.
When you first start up the association, you'll go to an options screen. I'll
explain what each option is.
Pre-game Options:
-----------------
Players - Choose how many teams you want to take control of in the game.
Season Length - Choose between 29 gamaes, 58 games, or 82 games. It's just how
many games you want to play in a season.
Preseason - I always though preseason was retarted in this game, so I turned
it off. You can do what you like.
Owner Firing - If you win very few games, you'll get fired. Turn this on/off.
Progressive Fatigue - If you have players that play excessive minutes, their
rating will drop a bit and they'll get tired faster. If
you want this off, you can turn it off here.
Trade Deadline - After the second or third week of February, you will no
longer be able to trade with other teams until the postseason
ends. Turn this on or off.
Trade Override - If you want an unrealistic team, you can force trades for
yourself. The other franchise will always accept. Turn this
on/off.
Allow CPU Trade - Self-explanatory.
Round 1 Format - These four options are all the same. Choose how many
Round 2 Format - games you want in each round of the playoffs.
Conference Finals -
Finals -
Fantasy Draft Roster - Start your roster by scratch. Take players in a draft-
like fashion with the other CPUs.
Customize League - This option allows you to change teams from various
conferences and divisions. If you want LA to become part of
the Atlantic Division in the East, you can do that here.
Team Chemistry - The better the chemistry, the higher the chance that you'll
perform alley-oops and win games in simulations. Turn this on
or off.
VIP Playback - You can choose to assign the computer to a VIP account.
Quarter Length - When you play the game, how long do you want the quarters to
be?
Sim Quarter Lenth - When you simulate a game(and for other teams), how long
will they play?
After this, select your favorite team. Each team has ratings and a personality
for the boss. These things don't really matter. Just select your favorite.
You'll then be brought to the Create a GM screen. Just choose what you want to
look like(actually, this doesn't matter at all since we never see him...) and
press start to be brought to the calendar.
On the calendar, you'll see all the games that you'll be playing that month.
Press R2 and L2 to switch between months and R1 and L1 to switch between teams
if you have more than one. Press X on a day with a game and a menu will pop
up. You can select to play the game or simulate it. If you advance more than
one day, you can choose to simulate all games. The blue days are home games
and the green ones are away.
On the bottom left, you'll see a chemistry meter. If you win games, it will go
up. If you trade players, it will go down. A higher chemistry means that
you'll win more games and your team will just overall play better.
After every week, you have the chance to set up practice. You can choose to
improve some of their stats at the cost of stamina. Know when to set
practices. Give your team a day off sometimes, especially after back to back
games where their fatigue will be very high.
Once in a while, your player will get injured. If it's a minor injury, there's
nothing to worry about. Your player will still play, but he'll be slower and
less effective than usual. If it's a major injury and the player is out, well,
then there's nothing you can do about it. Get a sub.
==============================================================================
(12.1) Main Menus
==============================================================================
Job Status
----------
This is really important if you turned on owner firing. You must have earned
a profit and win games for the meter to go up. Try to keep it high. If it's
low, you'll get fired. It usually takes a great deal of losses. Even while
controlling the Knicks, it took me about a year and a half with some pretty
bad players to get fired. Basically, if you run the team into the ground
you're done.
When you get fired or resign, you have the option to go to a new franchise.
You can select among the worst of the franchises.
Personnel
---------
Under the General Manager menu, you'll find a variety of things to do with
your current roster and personnel. Your personnel includes a head coach,
assistant coach, 1-3 scouts, and a trainer. A trainer helps keep injury
durations low. Scouts help bring back useful information when looking at
rookies. As for the two coaches, I can only assume that they help bring up
the ratings of your players. Not too sure about that.
Each one of your guys has a contract. After their contract expires, you can
choose to extend it or hire a new candidate. Each spot must be filled at all
times during the season. A better candidate will cost more money.
Roster
------
Under General Manager, you'll see your current roster. You can change their
jersey number, tendencies, shoes, and appearances, but not stats. You can
also choose to waive them during the season. If you want to look at your
lineup, go to Coaching > Lineups. Select your starting five. You can have a
max of 12 active players and 15 total.
During the season, you can sign free agents. Keep in mind that if you're over
the salary cap, you will not be able to sign anyone over the minimum of 350k.
You might also be offered trades. Usually, the computer proposes really bad
trades so it's best if you propose, which brings me to my next topic.
Trading
-------
Under General Manager, you'll find an option for trading and 3-way trade. For
normal trading, choose who you want to ship out and select the player(s) and
or pick(s) that you want. Keep in mind that if you're over over the CAP, their
salaries must match in order for the trade to go through. If the trade goes
through, you'll recieve your deal but take a hit to chemistry, if it's turned
on.
For 3-Way Trading, all the teams must have an equal amount coming in as going
out if they are over the CAP. It's rather difficult to get a successful 3-
Way Trade. Like a normal trade, you can only select up to three players/pick
per side.
Right below the trading option, you'll see trading block. Press R2 and L2 to
scroll between different teams. These are the players that the team wants to
dump. If you make an offer for these players, the computer will be more likely
to give them up. You can also set your own players on the trading block by
selecting your team name and an empty square.
2Ksports HQ
-----------
This is basically your stat hub. View which teams have the best records and
are on top of the power ranking. See who leads the league in scoring, which
player leads your team in scoring, and others. You can also view your
messages. Unlike in NBA 2K6, you aren't informed if you get a message so be
sure to check it often.
Before February, you'll see All-Star Votes. See which players are closest to
making the all star game. After the ASG, you'll see who leads the races for
the awards such as MVP and Rookie of the Year.
Saving Your Game
----------------
It's important that you save your game often because the game won't do it for
you. You can name your association file. Go to options and then save.
==============================================================================
(12.2) Coaching and Development
==============================================================================
Other than your lineups, you can set the strategy for your team. Select how
deep you want to go into your bench, your tempo, and other settings. Most of
these are explained in the options section. One important thing that you must
look at is the progress sliders. These are all linked. If you increase one,
the others will decrease and vice-versa. Choose which stat is the most
important to you. After the season ends, you'll see results and your players'
overall stats will raise. One bit of advice, don't deny fitness. Your players
stats can also decrease. Without fitness, their stamina will be really, really
low and they won't be able to last in a game for a very long time. Keep in
mind that some players with high potential such as Lebron's stats will improve
very quickly, no matter what you do. Young players stats tend to go up and
older players stats tend to go down. That's just how life is.
Another thing that you should look at is development. In development, you have
10 hours to assign players to different workouts. Each workout takes a
different amount of hours depending on which activity you choose. Development
is really for rookies and younger players that you plan to keep on the team
for a long time. As the player gets better, each workout is harder to
complete, so don't bother wasting those hours on guys like Kobe. Besides, if
Kobe were any better he'd be banned.
After a successful development practice, you'll see immediate improvements.
Remember to decide what you want before choosing the practice. If you decide
to cancel a practice, you won't get those hours back. Also, each player can
only do a development workout once per month. You must assign your 10 hours
every month, but you don't have to do them. Your hours will go back up to
10 the next month. Press Start to complete the workouts. If you cancel a
workout, you won't get those hours back, so choose wisely. The hours also
won't come back if your workout fails.
For your lineups, the order of the bench really does matter. The one closest
to the top will be your sixth man and get more minutes than the one last on
your active roster. Order your team so players you want to get the most
minutes will be closer to the top. This doesn't affect the starting five. They
will always get more minutes than the bench, unless for some reason one of
them gets into foul trouble.
==============================================================================
(12.3) Scouting and Drafting
==============================================================================
During and after the season ends, you can take a look at players in the
upcoming draft. Just go to General Manager > Scouting. Select Prospect List
and you'll see all the rookies. Press select to see their NBA comparison and
strengths and weaknesses. If you press X on a player, selct the scout that
you want to go visit that player. A few days later, you'll get some more
information on him. Be sure to read your messages. Depending on how good your
scout is, you might pick up more information than others. You'll still never
really get actual stats though, no matter what you do. Also, if you look at
where each player is from, you'll notice instead of a college some will say
China or France. These foreign players will take a few days longer to scout
than the normal ones. Are they better? I don't know; it's up to the scout.
Apart from the prospect list, you'll see the big board. This is a mock draft.
It'll change as you play.
A week before the draft after the season ends, you'll have the option of
working out your players a bit more to get more information about them. You
can choose a 5-on-5, 3-on-3, and others. You can only select one workout for
the player. In addition, you can only use each workout a certain number of
times.
On the day of the draft, the draft order will be decided. If you didn't make
the playoffs, you're considered a lottery team. You'll see the chances of
you making the first pick, then the order will be shown. If you made the
playoffs, then your pick is set in stone depending on your record. The best
record will go last(30th), then the second best and so on. If you have a
lottery team's pick, your team will be shown in the lottery picks. Sadly,
there's no way to tell what team the pick that you have is from. The second
round picks are decided by the first round picks. If you have the first
overall pick, you will also have the 31st overall pick, assumning that you
have your team's second round pick.
OK, now onto the draft. Wait and see what each team picks before it's your
turn. Then, make your decision. Be sure to remember the name of the guy that
you want to draft because it won't be in order here. If you're lazy, you can
press Start to do a complete CPU draft.
After drafting your rookies, you can choose to sign them. If you don't,
they'll be released into free agency.
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{13.0} The Crib and Achievements
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The Crib is a cool little feature that allows you to buy decorations to pimp
your place. You buy things by earning points through normal games. You can
unlock bobbleheads, trophies, pennants, and all sorts of things. You can also
unlock two mini-games, darts and air hockey!
Here's a list of the achievements that you can earn while playing the game.
Some can be repeated, others can't. They are all worth a different amount of
points.
Repeatable
----------
Score 100 points
Achieve a double double
Achieve a triple-double
Win game
Winning steak of 5 or more games
Shoot 35% from three point range(min 5)
Hit at least 6 three pointers
Hold your opponent below 20% from three point range(min 6)
Hold your opponent below 40% shooting
Shoot over 50% for the game (min 10 attempts)
Have a 3:1 or greater assist to turnover ratio
Force opposition into more tunrovers that assists
Outrebound other squad by at least 7 rebounds
Hit doule figures in steals and blocks as a team
Shoot 100% from the FT line(min 6)
Make 15 free throws
Don't get blocked
Block at least 10 shots
Grab at least 10 offensive boards
Achieve more points in the paint that the other team
Achieve more bench points than the other team
Achieve more second chance points than the other team
Achieve more fast break than the other team
Win by at least 20 points
Outscore your opponent in every quarter
Come from behind victory
Commit less than 5 fouls
Commit 0 team fouls
Call no timeouts
Legendary
---------
Score 100 or more points in one game with a single player
Score 25 or more points in one quarter with a single player
Dish 20 or more assists in one game with a single player
Net 25 or more rebounds in one game with with a single player
Make 15 free throws with a single player
Make 10 steals with a single player
Team
----
Score 140 or more poinjts in one game
Net 40 blocks in one game
Net 40 steals in one game
Win the rebound battle by a margin of +15
Hit 15 three pointers in one game
Net 20 steals in one game
Player
------
Get a triple-double with any player
Score 50 points with any player
Dish 10 assists with any player
Block 5 shots with any player
Make 5 steals with any player
Player Specific
---------------
Lebron James - Get a triple double, score 25 points, shoot 50%+
Andrei Kirilenko - Get a quadrouple double (steals, blocks, points, rebounds)
Shaquille O'Neal - Grab at least 30 points and 20 boards
Kevin Garnett - Net a triple-double, scoring over 20 points
Peja Stojakovic - Score 30 points, hit 6 three pointers, 3PT percentage 50%+
Dwyane Wade - Score 20 points, 7 assists, 5 rebounds
User
----
Score 1000 cumulative points
Record 150 cumulative assists
Record 500 cumulative rebounds
Record 100 cumulative blocks
Record 100 cumulative free throws
Miscellaneous
-------------
Shoot 65% or over for the game(min 20 attempts) and win
Score 50 fast break points and win
Dish 30 assists, commit less than 5 turnovers and win
Grab 20 offensive rebounds and win
Score 40 second chance points and win
Hit 10 three pointers with greater than 50% three point percentasge and win
Shoot 85% from thre free throw line(min 15 attempts) and win
Achieve 20 steals, commit less than 10 turnovers, and win
Rivalry
-------
Celtics vs 76ers: Win the game withe either team at Hall of Fame difficulty
Mavs vs Spurs: Win the game withe either team at Hall of Fame difficulty
Knicks vs Nets: Win the game withe either team at Hall of Fame difficulty
Lakers vs Heat: Win the game withe either team at Hall of Fame difficulty
Pacers vs Pistons: Win the game withe either team at Hall of Fame difficulty
Celtics vs Lakers: Win the game withe either team at Hall of Fame difficulty
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{14.0} Team Stats and Roster
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Each team has their own sliders and stats. Here are the default ones for all
the teams as well as their default rosters. If you want stats, look for
Rashidi's Player Roster FAQ. Since he's so much better than I am at stats,
I'll leave it to him. ;)
76ers
-----
Offense 70
Defense 78
Overall 74
PG Allen Iverson
SG Andre Igoudala
SF Kyle Korver
PF Chris Webber
C Samuel Dalembert
-
PG Kevin Ollie
C Steven Hunter
PF Randolph Shavlik
SF Rodney Carney
SG Willie Green
PG Louis Williams
PF Michael Bradley
Game Tempo 71
Crash Boards 40
Fast Break 65
Def Pressure 50
Help Defense Strength 70
Help Recovery Speed 40
Pound Ball Inside 63
Settle for Jumpers 40
Rely on 3PT Shot 11
Attack the Basket 50
Finish Strong at Basket 20
Look for Post Players 43
Isolate Perimeter Players 70
Dribble with Flair 25
Play with Finesse 90
Follow Missed Shots 37
Play with Flair 15
Prone to Foul 35
Clog Passing Lanes 50
Reach on Defense 50
Contest Shots 39
Blazers
-------
Offense 58
Defense 67
Overall 63
PG Jarrett Jack
SG Brandon Roy
SF Darius Miles
PF Zach Randolph
C Jamaal Magloire
-
PF LaMarcus Aldridge
SG Juan Dixon
SG Martell Webster
C Joel Przybilla
PG Dan Dickau
SF Travis Outlaw
PF Raef LaFretnz
Game Tempo 30
Crash Boards 50
Fast Break 40
Def Pressure 55
Help Defense Strength 80
Help Recovery Speed 20
Pound Ball Inside 57
Settle for Jumpers 58
Rely on 3PT Shot 42
Attack the Basket 18
Finish Strong at Basket 50
Look for Post Players 57
Isolate Perimeter Players 8
Dribble with Flair 10
Play with Finesse 80
Follow Missed Shots 55
Play with Flair 10
Prone to Foul 50
Clog Passing Lanes 13
Reach on Defense 50
Contest Shots 42
Bobcats
-------
Offense 66
Defense 75
Overall 70
PG Ramon Felton
SF Gerald Wallace
SF Adam Morrison
PF Emeka Okafor
C Primoz Brezec
-
PG Brevin Knight
SG Bernard Robinson
PF Sean May
SG Matt Carroll
PF Othella Harrington
PF Melvin Ely
C Jake Voskul
Game Tempo 85
Crash Boards 40
Fast Break 45
Def Pressure 20
Help Defense Strength 50
Help Recovery Speed 30
Pound Ball Inside 35
Settle for Jumpers 34
Rely on 3PT Shot 31
Attack the Basket 46
Finish Strong at Basket 40
Look for Post Players 77
Isolate Perimeter Players 20
Dribble with Flair 15
Play with Finesse 75
Follow Missed Shots 55
Play with Flair 10
Prone to Foul 77
Clog Passing Lanes 93
Reach on Defense 50
Contest Shots 29
Bucks
-----
Offense 69
Defense 71
Overall 70
PG Maurice Williams
SG Michael Redd
SF Bobby Simmons
PF Charlie Villanueva
C Andrew Bogut
-
SF Ruben Patterson
SG Charlie Bell
PG Steve Blake
C Brian Skinner
C Dan Gadzuric
SF Ersan Ilyasova
C Ha Seung-Jin
Game Tempo 50
Crash Boards 60
Fast Break 60
Def Pressure 35
Help Defense Strength 50
Help Recovery Speed 44
Pound Ball Inside 40
Settle for Jumpers 28
Rely on 3PT Shot 36
Attack the Basket 44
Finish Strong at Basket 20
Look for Post Players 80
Isolate Perimeter Players 30
Dribble with Flair 5
Play with Finesse 72
Follow Missed Shots 55
Play with Flair 10
Prone to Foul 69
Clog Passing Lanes 62
Reach on Defense 51
Contest Shots 39
Bulls
-----
Offense 66
Defense 94
Overall 83
PG Kirk Hinrich
SG Ben Gordon
SF Andres Nocioni
PF P.J. Brown
C Ben Wallace
-
SF Luol Deng
PF Tyrus Thomas
PG Chris Duhon
SG Thabo Sefolosha
PF Michael Sweetney
SF Adrian Griffin
PG Howard Eisley
SF Viktor Khryapa
PF Malik Allen
Game Tempo 55
Crash Boards 65
Fast Break 45
Def Pressure 90
Help Defense Strength 94
Help Recovery Speed 60
Pound Ball Inside 37
Settle for Jumpers 60
Rely on 3PT Shot 48
Attack the Basket 20
Finish Strong at Basket 35
Look for Post Players 47
Isolate Perimeter Players 25
Dribble with Flair 15
Play with Finesse 60
Follow Missed Shots 75
Play with Flair 10
Prone to Foul 83
Clog Passing Lanes 25
Reach on Defense 50
Contest Shots 61
PG Eric Snow
SG Larry Hughes
SF Lebron James
PF Drew Gooden
C Zydrunas Ilgauskas
-
PF Donyell Marshall
PG Daniel Gibson
PF Anderson Varejao
SG Shannon Brown
C Scot Pollard
SG Ira Newble
SG Aleksandar Pavlovic
PG Damon Jones
SF Like Jackson
Game Tempo 65
Crash Boards 95
Fast Break 65
Def Pressure 50
Help Defense Strength 75
Help Recovery Speed 35
Pound Ball Inside 60
Settle for Jumpers 18
Rely on 3PT Shot 50
Attack the Basket 43
Finish Strong at Basket 47
Look for Post Players 80
Isolate Perimeter Players 35
Dribble with Flair 15
Play with Finesse 90
Follow Missed Shots 64
Play with Flair 45
Prone to Foul 33
Clog Passing Lanes 65
Reach on Defense 50
Contest Shots 49
Celtics
-------
Offense 70
Defense 74
Overall 73
PG Delonte West
SF Paul Pierce
SF Wally Szczerbiak
PF Al Jefferson
C Kendrick Perkins
-
SF Ryan Gomes
PG Sebastian Telfair
SG Tony Allen
C Theo Ratliff
PF Brian Scalabrine
PG Rajon Rondo
SG Gerald Green
PF Brian Grant
Game Tempo 45
Crash Boards 30
Fast Break 75
Def Pressure 55
Help Defense Strength 70
Help Recovery Speed 50
Pound Ball Inside 26
Settle for Jumpers 60
Rely on 3PT Shot 32
Attack the Basket 50
Finish Strong at Basket 40
Look for Post Players 75
Isolate Perimeter Players 20
Dribble with Flair 10
Play with Finesse 90
Follow Missed Shots 37
Play with Flair 25
Prone to Foul 83
Clog Passing Lanes 50
Reach on Defense 53
PG Sam Cassell
SG Cuttino Mobley
SF Quinton Ross
PF Elton Brand
C Chris Kaman
-
SF Corey Maggette
PG Shaun Livingston
SF James Singleton
C Zeljko Rebraca
SF Yaroslav Korolev
C Aaron Williams
Game Tempo 25
Crash Boards 75
Fast Break 50
Def Pressure 50
Help Defense Strength 90
Help Recovery Speed 60
Pound Ball Inside 70
Settle for Jumpers 60
Rely on 3PT Shot 10
Attack the Basket 39
Finish Strong at Basket 50
Look for Post Players 92
Isolate Perimeter Players 10
Dribble with Flair 0
Play with Finesse 95
Follow Missed Shots 37
Play with Flair 0
Prone to Foul 64
Clog Passing Lanes 15
Reach on Defense 50
Contest Shots 68
PG Damon Stoudamire
SG Eddie Jones
SF Rudy Gay
PF Pau Gasol
C Jake Tsakalidis
-
SG Mike Miller
PF Stromile Swift
PF Chucky Atkins
SG Dahntay Jones
PF Hakim Warrick
SF Brian Cardinal
PG Kyle Lowry
Game Tempo 15
Crash Boards 35
Fast Break 45
Def Pressure 75
Help Defense Strength 85
Help Recovery Speed 58
Pound Ball Inside 60
Settle for Jumpers 65
Rely on 3PT Shot 56
Attack the Basket 37
Finish Strong at Basket 40
Look for Post Players 87
Isolate Perimeter Players 15
Dribble with Flair 5
Play with Finesse 84
Follow Missed Shots 46
Play with Flair 5
Prone to Foul 41
Clog Passing Lanes 41
Reach on Defense 50
Contest Shots 78
Hawks
-----
Offense 55
Defense 55
Overall 55
PG Speedy Claxton
SG Joe Johnson
SF Josh Smith
PF Shelden Williams
C Zaza Pachulia
-
SG Josh Childress
SF Marvin Williams
C Lorenzen Wright
SG Salim Stoudamire
PG Tyronn Lue
PF Esteban Batista
PG Royal Ivey
Game Tempo 65
Crash Boards 50
Fast Break 35
Def Pressure 10
Help Defense Strength 40
Help Recovery Speed 30
Pound Ball Inside 63
Settle for Jumpers 70
Rely on 3PT Shot 20
Attack the Basket 42
Finish Strong at Basket 40
Look for Post Players 75
Isolate Perimeter Players 15
Dribble with Flair 0
Play with Finesse 86
Follow Missed Shots 82
Play with Flair 0
Prone to Foul 84
Clog Passing Lanes 60
Reach on Defense 50
Contest Shots 30
Heat
----
Offense 85
Defense 89
Overall 87
PG Jason Williams
SG Dwyane Wade
SF Antoine Walker
PF Udonis Haslem
C Shaquille O'Neal
-
SF James Posey
PG Gary Payton
C Alonzo Mourning
SG Derek Anderson
PF Wayne Simien
C Michael Doleac
SF Jason Kapono
SF Dorell Wright
C Earl Barron
SG Mike Gansley
Game Tempo 25
Crash Boards 65
Fast Break 80
Def Pressure 75
Help Defense Strength 90
Help Recovery Speed 50
Pound Ball Inside 70
Settle for Jumpers 60
Rely on 3PT Shot 43
Attack the Basket 50
Finish Strong at Basket 55
Look for Post Players 86
Isolate Perimeter Players 30
Dribble with Flair 25
Play with Finesse 90
Follow Missed Shots 46
Play with Flair 10
Prone to Foul 53
Clog Passing Lanes 10
Reach on Defense 50
Contest Shots 71
Hornets
-------
Offense 67
Defense 68
Overall 69
PG Chris Paul
SG Desmond Mason
SF Peja Stojakovic
PF David West
C Tyson Chandler
-
SF Rasual Butler
PF Marc Jackson
C Hilton Armstrong
PG Bobby Jackson
PF Brandon Bass
PF Cedric Simmons
PG Jannero Pargo
SF Marcus Fizer
Game Tempo 50
Crash Boards 25
Fast Break 15
Def Pressure 35
Help Defense Strength 50
Help Recovery Speed 40
Pound Ball Inside 57
Settle for Jumpers 50
Rely on 3PT Shot 40
Attack the Basket 49
Finish Strong at Basket 10
Look for Post Players 67
Isolate Perimeter Players 0
Dribble with Flair 0
Play with Finesse 90
Follow Missed Shots 55
Play with Flair 0
Prone to Foul 44
Clog Passing Lanes 20
Reach on Defense 50
Contest Shots 40
Jazz
----
Offense 62
Defense 79
Overall 75
PG Deron Williams
SG Gordan Giricek
SF Andrei Kirilenko
PF Mehmet Okur
PF Carlos Boozer
-
SF Matt Harpring
PG Derek Fisher
SG Ronnie BRewer
C Jarron Collins
C Rafael Araujo
SG C.J. Miles
PG Milt Palacio
Game Tempo 21
Crash Boards 85
Fast Break 50
Def Pressure 25
Help Defense Strength 90
Help Recovery Speed 33
Pound Ball Inside 44
Settle for Jumpers 66
Rely on 3PT Shot 50
Attack the Basket 50
Finish Strong at Basket 10
Look for Post Players 66
Isolate Perimeter Players 0
Dribble with Flair 0
Play with Finesse 90
Follow Missed Shots 90
Play with Flair 0
Prone to Foul 86
Clog Passing Lanes 20
Reach on Defense 50
Contest Shots 48
Kings
-----
Offense 75
Defense 75
Overall 75
PG Mike Bibby
SG Bonzi Wells
SF Ron Artest
PF Kenny Thomas
C Brad Miller
-
PF Shareef Abdur-Rahim
SG Francisco Garcia
SG John Salmons
C Loren Woods
SG Quincy Douby
SF Corliss Williamson
SF Sergei Monia
C Vitaly Potapenko
Game Tempo 100
Crash Boards 25
Fast Break 85
Def Pressure 40
Help Defense Strength 56
Help Recovery Speed 53
Pound Ball Inside 43
Settle for Jumpers 55
Rely on 3PT Shot 40
Attack the Basket 40
Finish Strong at Basket 35
Look for Post Players 60
Isolate Perimeter Players 12
Dribble with Flair 14
Play with Finesse 70
Follow Missed Shots 37
Play with Flair 8
Prone to Foul 30
Clog Passing Lanes 48
Reach on Defense 50
Contest Shots 66
Knicks
Offense 66
Defense 61
Overall 62
PG Stephon Marbury
SG Jamal Crawford
SG Jalen Rose
PF Channing Frye
C Eddy Curry
-
PG Steve Francis
SG Jared Jeffries
SF Quentin Richardson
PF David Lee
PF Malik Rose
PG Nate Robinson
SF Renaldo Balkman
C Jerome James
PF Maurice Taylor
Game Tempo 55
Crash Boards 40
Fast Break 55
Def Pressure 30
Help Defense Strength 40
Help Recovery Speed 30
Pound Ball Inside 90
Settle for Jumpers 30
Rely on 3PT Shot 25
Attack the Basket 50
Finish Strong at Basket 20
Look for Post Players 80
Isolate Perimeter Players 65
Dribble with Flair 35
Play with Finesse 90
Follow Missed Shots 90
Play with Flair 25
Prone to Foul 90
Clog Passing Lanes 33
Reach on Defense 50
Contest Shots 30
Lakers
------
Offense 76
Defense 75
Overall 75
PG Smush Parker
SG Kobe Bryant
SF Lamar Odom
PF Kwame Brown
C Chris Mihm
-
PF Vladamir Radmanovic
PG Jordan Farmar
SG Maurice Evans
PF Brian Cook
SF Luke Walton
C Andrew Bynum
PG Sasha Vijacic
SG Aaron McKie
Game Tempo 60
Crash Boards 65
Fast Break 65
Def Pressure 55
Help Defense Strength 80
Help Recovery Speed 40
Pound Ball Inside 50
Settle for Jumpers 58
Rely on 3PT Shot 57
Attack the Basket 50
Finish Strong at Basket 45
Look for Post Players 50
Isolate Perimeter Players 50
Dribble with Flair 10
Play with Finesse 65
Follow Missed Shots 64
Play with Flair 5
Prone to Foul 51
Clog Passing Lanes 33
Reach on Defense 50
Contest Shots 60
Magic
-----
Offense 66
Defense 75
Overall 69
PG Jameer Nelson
SG J.J. Redick
SF Grant Hill
PF Dwight Howard
C Tony Battie
-
SF Hedo Turkoglu
PG Keyon Dooling
C Darko Milicic
SF Trevor Ariza
PF Pat Garrity
SG Keith Bogans
PG Carlos Arroyo
PF Bo Outlaw
PG Travis Diener
Game Tempo 65
Crash Boards 65
Fast Break 70
Def Pressure 55
Help Defense Strength 80
Help Recovery Speed 40
Pound Ball Inside 77
Settle for Jumpers 37
Rely on 3PT Shot 40
Attack the Basket 48
Finish Strong at Basket 25
Look for Post Players 80
Isolate Perimeter Players 40
Dribble with Flair 5
Play with Finesse 90
Follow Missed Shots 73
Play with Flair 5
Prone to Foul 72
Clog Passing Lanes 20
Reach on Defense 50
Contest Shots 49
PG Jason Terry
PG Devin Harris
SF Josh Howard
PF Dirk Nowitzkit
C Erick Dampier
-
SG Jerry Stackhouse
C DeSagana Diop
PG Anthony Johnson
PF Austin Croshere
SG Greg Buckner
SF Devean George
SG Maurice Ager
C DJ Mbenga
SF Ndudi Ebi
Game Tempo 65
Crash Boards 55
Fast Break 85
Def Pressure 65
Help Defense Strength 90
Help Recovery Speed 50
Pound Ball Inside 43
Settle for Jumpers 60
Rely on 3PT Shot 45
Attack the Basket 50
Finish Strong at Basket 45
Look for Post Players 66
Isolate Perimeter Players 10
Dribble with Flair 6
Play with Finesse 32
Follow Missed Shots 90
Play with Flair 0
Prone to Foul 56
Clog Passing Lanes 60
Reach on Defense 50
Contest Shots 70
Nets
----
Offense 69
Defense 83
Overall 82
PG Jason Kidd
SG Vince Carter
SF Richard Jefferson
PF Jason Collins
C Nenad Krstic
PF Cliff Robinson
PG Marcus Williams
SF Bostjan Nachbar
SG Antoine Wright
SG Eddie House
C Mikki Moore
PF Josh Boone
PG Jeff McInnis
Game Tempo 30
Crash Boards 35
Fast Break 30
Def Pressure 65
Help Defense Strength 86
Help Recovery Speed 49
Pound Ball Inside 57
Settle for Jumpers 60
Rely on 3PT Shot 47
Attack the Basket 41
Finish Strong at Basket 60
Look for Post Players 62
Isolate Perimeter Players 20
Dribble with Flair 5
Play with Finesse 70
Follow Missed Shots 28
Play with Flair 50
Prone to Foul 70
Clog Passing Lanes 30
Reach on Defense 50
Contest Shots 69
Nuggets
-------
Offense 71
Defense 79
Overall 75
PG Andre Miller
SG J.R. Smith
SF Carmelo Anthony
PF Kenyon Martin
C Marcus Camby
-
PF Nene
PG Earl Boykins
SF Eduardo Najera
PF Joe Smith
SF Linas Klieza
SG Julius Hodge
PF Reggie Evans
Game Tempo 60
Crash Boards 50
Fast Break 50
Def Pressure 40
Help Defense Strength 60
Help Recovery Speed 45
Pound Ball Inside 63
Settle for Jumpers 40
Rely on 3PT Shot 16
Attack the Basket 47
Finish Strong at Basket 30
Look for Post Players 70
Isolate Perimeter Players 35
Dribble with Flair 5
Play with Finesse 66
Follow Missed Shots 46
Play with Flair 13
Prone to Foul 57
Clog Passing Lanes 62
Reach on Defense 50
Contest Shots 51
Pacers
------
Offense 68
Defense 81
Overall 76
PG Jamaal Tinsley
SG Stephen Jackson
SF Danny Granger
PF Al Harrington
PF Jermaine O'Neal
-
SG Marquis Daniels
PG Saruna Jasikevicius
C Jeff Foster
PG Darrell Armstrong
SF Shawne Williams
C David Harrison
C John Edwards
Game Tempo 10
Crash Boards 25
Fast Break 40
Def Pressure 55
Help Defense Strength 80
Help Recovery Speed 80
Pound Ball Inside 25
Settle for Jumpers 60
Rely on 3PT Shot 65
Attack the Basket 37
Finish Strong at Basket 30
Look for Post Players 82
Isolate Perimeter Players 5
Dribble with Flair 0
Play with Finesse 95
Follow Missed Shots 55
Play with Flair 0
Prone to Foul 37
Clog Passing Lanes 20
Reach on Defense 50
Contest Shots 82
Pistons
-------
Offense 73
Defense 87
Overall 84
PG Chauncey Billups
SG Richard Hamilton
SF Tayshaun Prince
PF Rasheed Wallace
C Nazr Mohammed
-
PF Antonio McDyess
SG Flip Murray
C Dale Davis
SG Carlos Delfino
PG Lindsey Hunter
PF Jason Maxiell
SF Ronald Dupree
Game Tempo 30
Crash Boards 95
Fast Break 40
Def Pressure 80
Help Defense Strength 83
Help Recovery Speed 63
Pound Ball Inside 10
Settle for Jumpers 50
Rely on 3PT Shot 45
Attack the Basket 10
Finish Strong at Basket 15
Look for Post Players 71
Isolate Perimeter Players 10
Dribble with Flair 5
Play with Finesse 65
Follow Missed Shots 64
Play with Flair 5
Prone to Foul 10
Clog Passing Lanes 50
Reach on Defense 50
Contest Shots 69
Raptors
-------
Offense 75
Defense 55
Overall 69
PG T.J. Ford
SF Morris Peterson
SF Andrea Bargnani
PF Chris Bosh
C Rasho Nesterovic
-
SG Fred Jones
SF Joey Graham
C Pape Sow
PG Jose Calderon
SG Anthoney Parker
PF Kris Humphies
PG Darrick Martin
Game Tempo 60
Crash Boards 5
Fast Break 70
Def Pressure 20
Help Defense Strength 42
Help Recovery Speed 13
Pound Ball Inside 43
Settle for Jumpers 55
Rely on 3PT Shot 60
Attack the Basket 50
Finish Strong at Basket 15
Look for Post Players 82
Isolate Perimeter Players 22
Dribble with Flair 5
Play with Finesse 50
Follow Missed Shots 37
Play with Flair 10
Prone to Foul 73
Clog Passing Lanes 27
Reach on Defense 50
Contest Shots 44
Rockets
-------
Offense 71
Defense 86
Overall 79
PG Rafer Alston
SF Tracy McGrady
SF Shane Battier
PF Juwan Howard
C Yao Ming
-
PG Luther Head
SG Kirk Snyder
C Dikembe Mutombo
SF Ryan Bowen
PF Maciej Lampe
PG Bob Sura
SG David Wesley
Game Tempo 30
Crash Boards 55
Fast Break 45
Def Pressure 75
Help Defense Strength 89
Help Recovery Speed 42
Pound Ball Inside 27
Settle for Jumpers 50
Rely on 3PT Shot 55
Attack the Basket 28
Finish Strong at Basket 40
Look for Post Players 79
Isolate Perimeter Players 15
Dribble with Flair 10
Play with Finesse 70
Follow Missed Shots 46
Play with Flair 7
Prone to Foul 63
Clog Passing Lanes 35
Reach on Defense 50
Contest Shots 73
Sonics
------
Offense 79
Defense 59
Overall 73
PG Luke Ridnour
SG Ray Allen
SF Rashard Lewis
PF Chris Wilcoz
C Robert Swift
-
PF Earl Watson
PF Nick Collison
C Saer Sene
SF Damien Wilkins
PF Danny Fortson
C Johan Petroo
PG Mike Wilks
Game Tempo 40
Crash Boards 80
Fast Break 75
Def Pressure 30
Help Defense Strength 22
Help Recovery Speed 14
Pound Ball Inside 30
Settle for Jumpers 60
Rely on 3PT Shot 63
Attack the Basket 42
Finish Strong at Basket 10
Look for Post Players 65
Isolate Perimeter Players 20
Dribble with Flair 0
Play with Finesse 60
Follow Missed Shots 80
Play with Flair 0
Prone to Foul 66
Clog Passing Lanes 58
Reach on Defense 50
Contest Shots 13
Spurs
-----
Offense 71
Defense 94
Overall 90
PG Tony Parker
SG Manu Ginobili
SF Bruce Bowen
PF Tim Duncan
C Francisco Elson
-
SG Michael Finley
SG Brent Barry
PF Robert Horry
SF Eric Williams
PG Beno Udrih
PF Fabricio Oberto
PG Jacque Vaughn
Game Tempo 40
Crash Boards 95
Fast Break 60
Def Pressure 90
Help Defense Strength 86
Help Recovery Speed 82
Pound Ball Inside 70
Settle for Jumpers 50
Rely on 3PT Shot 36
Attack the Basket 49
Finish Strong at Basket 10
Look for Post Players 95
Isolate Perimeter Players 20
Dribble with Flair 5
Play with Finesse 80
Follow Missed Shots 46
Play with Flair 0
Prone to Foul 39
Clog Passing Lanes 33
Reach on Defense 50
Contest Shots 90
Suns
----
Offense 94
Defense 80
Overall 90
PG Steve Nash
SG Raja Bell
SF Shawn Marion
PF Boris Diaw
C Amare Stoudemire
-
PG Leandro Barbosa
C Kurt Thomas
SF James Jones
PG Marcus Banks
PF Pat Burke
SF Eric Piatkowski
C Sean Marks
SG Dijon Thompson
Game Tempo 100
Crash Boards 25
Fast Break 100
Def Pressure 50
Help Defense Strength 40
Help Recovery Speed 50
Pound Ball Inside 17
Settle for Jumpers 60
Rely on 3PT Shot 96
Attack the Basket 5
Finish Strong at Basket 50
Look for Post Players 90
Isolate Perimeter Players 0
Dribble with Flair 20
Play with Finesse 75
Follow Missed Shots 10
Play with Flair 60
Prone to Foul 38
Clog Passing Lanes 62
Reach on Defense 50
Contest Shots 43
PG Mike James
SG Randy Foye
SG Ricky Davis
PF Kevin Garnett
C Mark Blount
-
SG Trenton Hassell
PG Marko Jaric
PF Eddie Griffin
SF Justin Reed
SG Rashad McCants
PF Mark Madsen
PG Tony Hudsen
Game Tempo 60
Crash Boards 60
Fast Break 55
Def Pressure 65
Help Defense Strength 90
Help Recovery Speed 59
Pound Ball Inside 30
Settle for Jumpers 60
Rely on 3PT Shot 35
Attack the Basket 42
Finish Strong at Basket 50
Look for Post Players 63
Isolate Perimeter Players 45
Dribble with Flair 18
Play with Finesse 50
Follow Missed Shots 46
Play with Flair 0
Prone to Foul 61
Clog Passing Lanes 31
Reach on Defense 50
Contest Shots 71
PG Baron Davis
SG Jason Richardson
SF Mike Dunleavy
PF Troy Murphy
C Adonal Foyle
-
SG Mickael Pietrus
SG Monta Ellis
C Ike Diogu
PG Keith McLeod
PF Andris Perkins
C Patrick O'Bryant
SG Devin Brown
PF Zarko Cabarkapa
PF Chris Taft
Game Tempo 100
Crash Boards 0
Fast Break 50
Def Pressure 10
Help Defense Strength 20
Help Recovery Speed 71
Pound Ball Inside 50
Settle for Jumpers 58
Rely on 3PT Shot 71
Attack the Basket 41
Finish Strong at Basket 50
Look for Post Players 50
Isolate Perimeter Players 31
Dribble with Flair 31
Play with Finesse 70
Follow Missed Shots 46
Play with Flair 35
Prone to Foul 68
Clog Passing Lanes 20
Reach on Defense 50
Contest Shots 48
Wizards
-------
Offense 82
Defense 66
Overall 77
PG Gilbert Arenas
SG DeShawn Stevenson
SF Caron Butler
PF Antawn Jamison
C Brendan Haywood
-
PG Antonio Daniels
SF Jarvis Hayes
PF Darius Songaila
C Etan Thomas
PF Michael Ruffin
C Calvin Booth
SF Andray Blatche
C Peter Ramos
Game Tempo 80
Crash Boards 40
Fast Break 75
Def Pressure 25
Help Defense Strength 0
Help Recovery Speed 60
Pound Ball Inside 43
Settle for Jumpers 66
Rely on 3PT Shot 42
Attack the Basket 48
Finish Strong at Basket 20
Look for Post Players 43
Isolate Perimeter Players 50
Dribble with Flair 25
Play with Finesse 100
Follow Missed Shots 73
Play with Flair 0
Prone to Foul 57
Clog Passing Lanes 48
Reach on Defense 50
Contest Shots 40
50's/60's
Offense 100
Defense 100
Overall 100
Game Tempo 65
Crash Boards 75
Fast Break 78
Def Pressure 55
Help Defense Strength 89
Help Recovery Speed 60
Pound Ball Inside 27
Settle for Jumpers 70
Rely on 3PT Shot 55
Attack the Basket 28
Finish Strong at Basket 40
Look for Post Players 60
Isolate Perimeter Players 15
Dribble with Flair 60
Play with Finesse 70
Follow Missed Shots 46
Play with Flair 7
Prone to Foul 63
Clog Passing Lanes 35
Reach on Defense 50
Contest Shots 73
70's East
Offense 100
Defense 100
Overall 100
Game Tempo 78
Crash Boards 35
Fast Break 90
Def Pressure 50
Help Defense Strength 86
Help Recovery Speed 82
Pound Ball Inside 70
Settle for Jumpers 50
Rely on 3PT Shot 36
Attack the Basket 70
Finish Strong at Basket 10
Look for Post Players 95
Isolate Perimeter Players 20
Dribble with Flair 75
Play with Finesse 80
Follow Missed Shots 46
Play with Flair 50
Prone to Foul 39
Clog Passing Lanes 33
Reach on Defense 50
Contest Shots 90
70's West
Offense 100
Defense 100
Overall 100
Game Tempo 90
Crash Boards 50
Fast Break 90
Def Pressure 75
Help Defense Strength 90
Help Recovery Speed 50
Pound Ball Inside 70
Settle for Jumpers 60
Rely on 3PT Shot 43
Attack the Basket 50
Finish Strong at Basket 55
Look for Post Players 80
Isolate Perimeter Players 30
Dribble with Flair 80
Play with Finesse 90
Follow Missed Shots 46
Play with Flair 60
Prone to Foul 53
Clog Passing Lanes 10
Reach on Defense 50
Contest Shots 71
80's East
Offense 100
Defense 100
Overall 100
Game Tempo 84
Crash Boards 65
Fast Break 65
Def Pressure 80
Help Defense Strength 86
Help Recovery Speed 49
Pound Ball Inside 57
Settle for Jumpers 68
Rely on 3PT Shot 47
Attack the Basket 50
Finish Strong at Basket 60
Look for Post Players 47
Isolate Perimeter Players 20
Dribble with Flair 84
Play with Finesse 70
Follow Missed Shots 28
Play with Flair 74
Prone to Foul 70
Clog Passing Lanes 30
Reach on Defense 50
Contest Shots 69
80's West
Offense 100
Defense 100
Overall 100
Game Tempo 86
Crash Boards 25
Fast Break 78
Def Pressure 76
Help Defense Strength 79
Help Recovery Speed 65
Pound Ball Inside 17
Settle for Jumpers 60
Rely on 3PT Shot 96
Attack the Basket 50
Finish Strong at Basket 50
Look for Post Players 90
Isolate Perimeter Players 0
Dribble with Flair 73
Play with Finesse 75
Follow Missed Shots 10
Play with Flair 78
Prone to Foul 38
Clog Passing Lanes 62
Reach on Defense 50
Contest Shots 43
90's East
Offense 99
Defense 100
Overall 99
Game Tempo 91
Crash Boards 95
Fast Break 90
Def Pressure 94
Help Defense Strength 90
Help Recovery Speed 50
Pound Ball Inside 70
Settle for Jumpers 60
Rely on 3PT Shot 43
Attack the Basket 50
Finish Strong at Basket 85
Look for Post Players 80
Isolate Perimeter Players 30
Dribble with Flair 81
Play with Finesse 90
Follow Missed Shots 46
Play with Flair 84
Prone to Foul 53
Clog Passing Lanes 10
Reach on Defense 60
Contest Shots 71
90's West
Offense 100
Defense 100
Overall 100
Game Tempo 98
Crash Boards 30
Fast Break 84
Def Pressure 76
Help Defense Strength 83
Help Recovery Speed 63
Pound Ball Inside 10
Settle for Jumpers 60
Rely on 3PT Shot 45
Attack the Basket 50
Finish Strong at Basket 96
Look for Post Players 20
Isolate Perimeter Players 10
Dribble with Flair 5
Play with Finesse 65
Follow Missed Shots 64
Play with Flair 86
Prone to Foul 10
Clog Passing Lanes 50
Reach on Defense 50
Contest Shots 69
2000
Offense 64
Defense 59
Overall 61
Game Tempo 94
Crash Boards 40
Fast Break 91
Def Pressure 55
Help Defense Strength 86
Help Recovery Speed 82
Pound Ball Inside 70
Settle for Jumpers 50
Rely on 3PT Shot 36
Attack the Basket 50
Finish Strong at Basket 86
Look for Post Players 95
Isolate Perimeter Players 20
Dribble with Flair 65
Play with Finesse 80
Follow Missed Shots 46
Play with Flair 90
Prone to Foul 39
Clog Passing Lanes 33
Reach on Defense 50
Contest Shots 90
2001
Offense 95
Defense 87
Overall 91
Game Tempo 78
Crash Boards 65
Fast Break 98
Def Pressure 80
Help Defense Strength 90
Help Recovery Speed 55
Pound Ball Inside 70
Settle for Jumpers 60
Rely on 3PT Shot 43
Attack the Basket 50
Finish Strong at Basket 84
Look for Post Players 80
Isolate Perimeter Players 30
Dribble with Flair 70
Play with Finesse 90
Follow Missed Shots 46
Play with Flair 78
Prone to Foul 53
Clog Passing Lanes 10
Reach on Defense 50
Contest Shots 71
2002
Offense 87
Defense 92
Overall 90
Game Tempo 85
Crash Boards 65
Fast Break 65
Def Pressure 74
Help Defense Strength 40
Help Recovery Speed 60
Pound Ball Inside 17
Settle for Jumpers 60
Rely on 3PT Shot 96
Attack the Basket 50
Finish Strong at Basket 90
Look for Post Players 90
Isolate Perimeter Players 0
Dribble with Flair 64
Play with Finesse 75
Follow Missed Shots 10
Play with Flair 64
Prone to Foul 38
Clog Passing Lanes 62
Reach on Defense 50
Contest Shots 43
2003
Offense 100
Defense 100
Overall 100
Game Tempo 100
Crash Boards 55
Fast Break 95
Def Pressure 84
Help Defense Strength 86
Help Recovery Speed 53
Pound Ball Inside 57
Settle for Jumpers 60
Rely on 3PT Shot 47
Attack the Basket 50
Finish Strong at Basket 95
Look for Post Players 47
Isolate Perimeter Players 20
Dribble with Flair 88
Play with Finesse 70
Follow Missed Shots 28
Play with Flair 74
Prone to Foul 70
Clog Passing Lanes 30
Reach on Defense 50
Contest Shots 69
2004
Offense 73
Defense 91
Overall 82
Game Tempo 100
Crash Boards 55
Fast Break 95
Def Pressure 80
Help Defense Strength 50
Help Recovery Speed 50
Pound Ball Inside 50
Settle for Jumpers 50
Rely on 3PT Shot 50
Attack the Basket 50
Finish Strong at Basket 50
Look for Post Players 50
Isolate Perimeter Players 50
Dribble with Flair 50
Play with Finesse 50
Follow Missed Shots 50
Play with Flair 50
Prone to Foul 50
Clog Passing Lanes 50
Reach on Defense 50
Contest Shots 50
Q: Can you change positions for the players in this game?
A: Nope.
Q: How often are there online roster updates?
A: It usually comes after the 360 version.
Q: Is there a 24/7 Mode in this game?
A: Only in the 360 version.
Q: My player's rating keeps getting lower in Association Mode. Why?
A: Progressive Fatigue, or just aging. If your player is 30 and above, their
stats will slowly deteriorate over time till they end up like Dikembe
Mutombo. If the player is still young, try giving him some rest. Give your
team a day off instead of practice or play him for less minutes.
Q: How do I get my player's rating higher in Association Mode?
A: Each player has their own potential. Try doing development workouts. Their
stats will also automatically rise/fall at the start of a new season.
Q: Why do my sliders keep resetting and my cheats not save?
A: Because you didn't save your settings. After doing what you need to do, go
to Save Settings.
Thanks for reading my FAQ. I hope it helps on your ability to play NBA 2K7.
Before you ask, no I don't have online so I can't play any of your guys.
If you ever need something, just give me a holler. E-mail's at the very top
of the FAQ.
Long Live the PS2!
~strawhat
PS. I'm a Knicks fan. Don't laugh.
Credits
*~-~-~-~*
~Thanks to CJayC of GameFAQs for the disclaimer
~IGN for a sweet roster page
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Copyright 2006 {c} MG(Strawhat) END OF FILE