1) Item Description Model
2) Starting Weapons: These are the weapons/items that the character starts with,
when the battle begins, that is the items you use with the [] button.
3) Usable Items: These are items that are obtained from Support Character, pots,
Ninja Targets, etc., and they are kept by the character (You can cycle through
the items that are currently being held by the character's with L1 and R1),
and you can use them with the [] button.
4) Auto-Consume Items: These are items that are obtained from Support Character,
pots, Ninja Targets, etc., but they activate immediately after obtaining them.
5) Contact Info.
Icon Description: This will give you a description of the item when they are
lying on the ground, or they are in the character's inventory (bottom left /
right part of the screen).
In Game Effect: This will tell you what the item does in the game, when you use
them, or when they come into effect.
Price (in RPG): This will tell you the price of the item, when you try to buy it
in RPG / Story mode.
Icon Description: A ninja star, what do you expect!
In Game Effect: Character throw 2 shurikens. A bit large but slow.
Character who use this item: All Narutos (2)*, Both Hinatas (2), Chouji (2),
Dotou (2), Kiba (2), Rock Lee (2), Neji (2), Kankurou (2),
Sealed Orochimaru (2), Itachi (2), Sondaime Hokage (2), Jiraiya (2).
Price (in RPG): N/a, not purchasable.
2) Kunai (Ninja Knife)
Icon Description: A ninja knife
In Game Effect: Character throws 2 kunais, and its a bit faster than shurikens.
Easier to jump over, but then again why would you jump over them, when you can
air dash through them!
Character who use this item: Sasuke (2), Kakashi (2), Sakura (2), Zabuza (2),
Ino (2), Temari (2), Kisame (2), Shikamaru (3).
Price (in RPG): N/a, not purchasable.
3) Senbon (Throwing needles)
Icon Description: 2 throwing needles.
In Game Effect: You throw "bunches" of needles, its faster than kunai.
Easily the best of the starting weapons.
Character who use this item: Orochimaru (2), Tsunade (2), Kabuto (2), S
hizune (3), Haku (4!!!).
Price (in RPG): N/a, not purchasable.
4) Gaara's Sand Skurikens
Icon Description: Like shurikens, only without a hole in the middle and beige
in colour.
In Game Effect: Gaara throws 2 shurikens, that are identical in effect as
shurikens ... and that's it!
Price (in RPG): N/a, not purchasable.
5) Shino's Bugs
Icon Description: Head of a bug, with purple eyes.
In Game Effect: Shino throws 2 groups of HOMING bugs. As slow as shurikens,
but the homing aspect makes it a bit better.
Price (in RPG): N/a, not purchasable.
6) Gai's Flowers
Icon Description: Kinda like the paper flowers you put on your lawn, and it
rotates when there is a wind. Red and Pink in colour.
In Game Effect: Gai throws 2 flowers, that are smaller than shurikens, and
just as slow as the shuriken!!! The WORST of all starting weapons.
Price (in RPG): N/a, not purchasable.
7) Tenten's Random Weapon Combo
Icon Description: A blade with a red handle, a kunai, and a shuriken all in
In Game Effect: Tenten throws 3 random weapons out the 3 (blade/kunai/shuriken).
As fast as throwing needles.
Price (in RPG): N/a, not purchasable.
*Note, the number in the brackets pertains to the number of the weapons thrown.
EX - Haku (4) - Haku throws 4 bunches of needles when using [].
_______________________________________________________________________________
Usable items:
1) Fuumashuriken (Giant Shuriken)
Icon Description: A giant Shuriken
In-Game Effect: Character throws a large shuriken, reminiscent of the large
shuriken that Sasuke threw at Zabuza.
Price(in RPG): 200-ryou
2) Kibaku Kunai (Exploding Kunai)
Icon Description: A Kunai with a red tag.
In-Game Effect: Character throws a single kunai, which explodes on contact.
It does damage even if the opponent blocks.
Price(in RPG): 200-ryou
3) Makibishi (Caltrops)
Icon Description: 3 silver caltrops.
In-Game Effect: Character drops 3 caltrops on the ground, and the opponent
will flinch and receive VERY little damage when he/she steps on the caltrops.
Price(in RPG): 200-ryou
4) Kibaku Fuda (Exploding Seal)
Icon Description: Red paper on fire.
In-Game Effect: Character throws the exploding seal to the ground, and it
explodes in 3 seconds. Massive damage and range.
Price(in RPG): 300-ryou
5) Seneishuriken (Multi-Shukiken)
Icon Description: 3 overlapping gray-scaled shurikens.
In-Game Effect: Character throws approximately 10 shurikens (that are
faster than normal shurikens), at the enemy. The closer you are to the enemy,
the smaller the amount of shurikens you throw.
Price(in RPG): 200-ryou
6) Shonshin no Makimono (Teleport)
Icon Description: A scroll with a leaf. Instantly appear behind the Enemy.
In-Game Effect: Character automatically teleports behind the enemy when the
character uses the item.
Price(in RPG): 300-ryou
7) Juzatsu Koudatsu (Item-Graber)
Icon Description: Grey paper with white hand.
In-Game Effect: Character throws this paper (which gets rolled up, so its
throwable), at the enemy, and if it hits, the enemy drops ALL his items.
Price(in RPG): 200-ryou
8) Konjou no Omori (Brick, aka Speed-Down)
Icon Description: A brick, predominantly orange and dark red in colour.
In-Game Effect: Chracter throws the "brick", and if it hits the enemy,
the enemy has reduced speed, for a short period of time.
Price(in RPG): 300-ryou
7) Dokukemuridama (Poison Bomb)
Icon Description: Bomb with Purple Smoke.
In-Game Effect: Chracter throws the bomb, and if it hits the enemy,
the enemy gets poisoned, for a short period of time.
Price(in RPG): 300-ryou
8) Juzatsu Yojiikuzuji (Defence-Down)
Icon Description: Blue paper with a 2 small red stripes in the bottom
right hand corner.
In-Game Effect: Chracter throws the blue paper, that is
rolled up, and if it hits the enemy, the enemy has reduced defence, for a
short period of time.
Price(in RPG): 200-ryou
9) Jutsu Seal
Icon Description: Green Paper with a white X in the bottom right hand corner.
In-Game Effect: Chracter throws the green paper, that is rolled up, and
if it hits the enemy, the enemy can't use chakra, for a short period of time.
This includes standing on water, but not kawarimi.
Price(in RPG): N/A, not purchasable
10) Stage-changing Ball
Icon Description: A ball-type object that has Japanese Characters on the
circular middle. Black / Navy blue in colour for the rest of the item
In-Game Effect: Character throws a giant ball, that explodes on contact.
If it hits the opponent, the stage will randomly change into another stage.
Price(in RPG): N/A, not purchasable
11) Support Character (Type: Special Item)
Icon Description: Handshake icon.
In-Game Effect: Character's support character comes to attack on the screen.
Price(in RPG): N/A, not purchasable
Icon Description: Blue sandal with arrow facing up.
Visual Effect: Character has a blue glow to them, and rising white/blue
streaks from the ground.
In-Game Effect: Increase character's speed for a short amount of time,
aka Speed-Up.
Price (In RPG): 200-ryou
2) Hyoujiugan (Attack-Up)
Icon Description: White bag with a brown ball.
Visual Effect: Character is surrounded by glowing red orbs.
In-Game Effect: Character's physical damage dealt increases, aka Attack-Up.
Price (In RPG): 200-ryou
3) Kumogakure no Makimono (Invisibility)
Icon Description: A White scroll with a white "drop".
Visual Effect: The character turns invisible, and only the outline of
the character can be seen.
In-Game Effect: Character is invulnerable to Shurikens and other Throw-able
items.
Price (In RPG): 200-ryou
4) Kakashi Ninkyou (Auto-Kawarimi)
Icon Description: A white & blue doll.
Visual Effect: 2 miniature wooden logs surround the character.
In-Game Effect: Auto-Kawarimi for short amount of time.
(No Need to Press R2 or L2).
This does not apply with usable items, like shurikens, etc.
Price (In RPG): 3000-ryou
5) Idatengan* (Super Jump)
Icon Description: A Brown bag with a red ball & feather.
Visual Effect: Chracter glows white.
In-Game Effect: For a short amount of time, character gets extended jump
range, aka Super Jump.
Price (in RPG): 200-ryou
6) Sokkougan (Defence-Up)
Icon Description: An Orange bag with green ball & and green turtle shell.
Visual Effect: Character has a yellow circlish glow around them.
In-Game Effect: Character's defence increases, aka Defence-Up
Price (in RPG): 200-ryou
7) Kensogan* (Infinite Chakra)
Icon Description: Yellow glowing bag with yellow ball.
Visual Effect: Character glows white.
In-game Effect: Restores chakra automatically (320 points, where 100
points is one chakra level), and character has infinite chakra for a
short amount of time.
Price (in RPG): 3000-ryou
8) Chakra Tablet
Icon Description: A grey stone tablet-looking thing.
Visual Effect: Character glows yellow briefly.
In Game Effect: Restores 100 points of chakra, ie 1 chakra level
Price (in RPG): N/a, not purchasable.
9) Crystal Ball
Icon Description: cyan-blue ball, with a purple bottom.
Visual Effect: Character glows yellow briefly.
In Game Effect: Restores 200 points of chakra, ie 2 chakra levels
Price (in RPG): N/a, not purchasable.
9) Gaara's Gourd
Icon Description: Looks exactly like a miniature version of Gaara's
Gourd, you know the thing that he has on his back.
Visual Effect: Character glows yellow briefly.
In Game Effect: Restores 300 points of chakra, ie 3 chakra levels,
the whole bar.
Price (in RPG): N/a, not purchasable.
10) Chips
Icon Description: A square bag of chips, predominantly orange in colour.
Visual Effect: Character glows blue briefly.
In Game Effect: Restores 5% points of health.
Price (in RPG): N/a, not purchasable.
11) Soup
Icon Description: A circular bowl of soup, predominantly dark red in colour.
Visual Effect: Character glows blue briefly.
In Game Effect: Restores 10% points of health.
Price (in RPG): N/a, not purchasable.
12) Ramen Bowl
Icon Description: A bowl of ramen, kinda like the "Microwave and Eat"
noodle bowls, predominantly dark red and white in colour.
Visual Effect: Character glows blue briefly.
In Game Effect: Restores 15% points of health.
Price (in RPG): N/a, not purchasable.
13) Chakra
Icon Description: A small yellow ball of chakra. You get them when you
knock the opponent to the ground, against the wall, and then chakra
comes out of them.
Visual Effect: Character glows yellow briefly.
In Game Effect: Restores 20 points of chakra, ie 1/5 of a chakra level.
Price (in RPG): N/a, not purchasable.
14) Dark Chakra
Icon Description: A small purple ball of chakra
Visual Effect: Character glows purple briefly.
In Game Effect: REDUCES 100 points of chakra, ie 1 chakra level.
Price (in RPG): N/a, not purchasable.
*Note The visual effects of Idategan and Kensogan are the same,
so don't mistake one for the other.
Note #2, all the English names are names that I came up myself,
so please don't send hate mail saying that its the wrong name for
the item =P.