Mana Khemia 2: Fall of Alchemy
Walkthrough
Written by Brian Nathanson
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-----------------------------[TABLE OF CONTENTS]------------------------------
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I. General Comments, Tips & Tricks
II. Walkthrough
Raze
Chapter 1: Phase 1 [RCH01PH01]
Term 1 Week 1 [RT1W1]
Term 1 Week 2 [RT1W2]
Term 1 Week 3 [RT1W3]
Chapter 2: Phase 2 [RCH02PH02]
Term 1 Week 4 [RT1W4]
Term 1 Week 5 [RT1W5]
Term 1 Week 6 [RT1W6]
Term 1 Week 7 [RT1W7]
Term 1 Week 8 [RT1W8]
Term 1 Week 9 [RT1W9]
Chapter 3: Phase 3 [RCH03PH03]
Summer Break Week 1 [RSBW1]
Summer Break Week 2 [RSBW2]
Summer Break Week 3 [RSBW3]
Summer Break Week 4 [RSBW4]
Summer Break Week 5 [RSBW5]
Chapter 4: Phase 4 [RCH04PH04]
Term 2 Week 1 [RT2W1]
Term 2 Week 2 [RT2W2]
Term 2 Week 3 [RT2W3]
Term 2 Week 4 [RT2W4]
Term 2 Week 5 [RT2W5]
Term 2 Week 6 [RT2W6]
Term 2 Week 7 [RT2W7]
Chapter 5: Phase 5 [RCH05PH05]
Term 2 Week 8 [RT2W8]
Term 2 Week 9 [RT2W9]
Term 2 Week 10 [RT2W10]
Term 2 Week 11 [RT2W11]
Term 2 Week 12 [RT2W12]
Term 2 Week 13 [RT2W13]
Term 2 Week 14 [RT2W14]
Chapter 6: Phase 6 [RCH06PH06]
Winter Break Week 1 [RWBW1]
Winter Break Week 2 [RWBW2]
Winter Break Week 3 [RWBW3]
Winter Break Week 4 [RWBW4]
Winter Break Week 5 [RWBW5]
Chapter 7: Phase 7 [RCH07PH07]
Term 3 Week 1 [RT3W1]
Term 3 Week 2 [RT3W2]
Term 3 Week 3 [RT3W3]
Term 3 Week 4 [RT3W4]
Term 3 Week 5 [RT3W5]
Term 3 Week 6 [RT3W6]
Term 3 Week 7 [RT3W7]
Chapter 8: Phase 8 [RCH08PH08]
Term 3 Week 8 [RT3W8]
Term 3 Week 9 [RT3W9]
Term 3 Week 10 [RT3W10]
Term 3 Week 11 [RT3W11]
Term 3 Week 12 [RT3W12]
Term 3 Week 13 [RT3W13]
Term 3 Week 14 [RT3W14]
Chapter 9: Phase 9 [RCH09PH09]
After Final Exam [RAFTERFINAL]
Before Graduation [RBEFOREGRAD]
Ulrika
Chapter 1: Phase 1 [UCH01PH01]
Term 1 Week 1 [UT1W1]
Term 1 Week 2 [UT1W2]
Term 1 Week 3 [UT1W3]
Chapter 2: Phase 2 [UCH02PH02]
Term 1 Week 4 [UT1W4]
Term 1 Week 5 [UT1W5]
Term 1 Week 6 [UT1W6]
Term 1 Week 7 [UT1W7]
Term 1 Week 8 [UT1W8]
Term 1 Week 9 [UT1W9]
Chapter 3: Phase 3 [UCH03PH03]
Summer Break Week 1 [USBW1]
Summer Break Week 2 [USBW2]
Summer Break Week 3 [USBW3]
Summer Break Week 4 [USBW4]
Summer Break Week 5 [USBW5]
Chapter 4: Phase 4 [UCH04PH04]
Term 2 Week 1 [UT2W1]
Term 2 Week 2 [UT2W2]
Term 2 Week 3 [UT2W3]
Term 2 Week 4 [UT2W4]
Term 2 Week 5 [UT2W5]
Term 2 Week 6 [UT2W6]
Term 2 Week 7 [UT2W7]
Chapter 5: Phase 5 [UCH05PH05]
Term 2 Week 8 [UT2W8]
Term 2 Week 9 [UT2W9]
Term 2 Week 10 [UT2W10]
Term 2 Week 11 [UT2W11]
Term 2 Week 12 [UT2W12]
Term 2 Week 13 [UT2W13]
Term 2 Week 14 [UT2W14]
Chapter 6: Phase 6 [UCH06PH06]
Winter Break Week 1 [UWBW1]
Winter Break Week 2 [UWBW2]
Winter Break Week 3 [UWBW3]
Winter Break Week 4 [UWBW4]
Winter Break Week 5 [UWBW5]
Chapter 7: Phase 7 [UCH07PH07]
Term 3 Week 1 [UT3W1]
Term 3 Week 2 [UT3W2]
Term 3 Week 3 [UT3W3]
Term 3 Week 4 [UT3W4]
Term 3 Week 5 [UT3W5]
Term 3 Week 6 [UT3W6]
Term 3 Week 7 [UT3W7]
Chapter 8: Phase 8 [UCH08PH08]
Term 3 Week 8 [UT3W8]
Term 3 Week 9 [UT3W9]
Term 3 Week 10 [UT3W10]
Term 3 Week 11 [UT3W11]
Term 3 Week 12 [UT3W12]
Term 3 Week 13 [UT3W13]
Term 3 Week 14 [UT3W14]
Chapter 9: Phase 9 [UCH09PH09]
After Final Exam [UAFTERFINAL]
Before Graduation [UBEFOREGRAD]
Extra [EXTRA]
III. Credits
IV. Copyright
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-------------------[I. GENERAL COMMENTS, TIPS & TRICKS]-----------------------
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This section is also known as "How to Use This Walkthrough".
COMPASS
Because of the 3/4 camera angle used for most of the game, giving navigational
directions can be a little odd. This compass (similar to the one devised by
GameCoder/Black Genesis; see credits) will help you orient to what my
directions (N, S, E, W) mean.
N
/
W _ _ /
_ _ /
_ _ /
O - -
/ - -
/ -- E
/
/
S
BATTLE TIPS
Aside from a few comments for certain bosses, I don't provide specific
strategies for how to battle in the game. Frankly, it shouldn't be necessary
because most battles in MK2 are very easy; in fact, you may get through the
first few chapters without needing to heal your party AT ALL. With that said,
here are a few general tips that I followed when playing:
1) Analyze everything once - using Raze's Analyze or Chloe's World of Book.
This alerts you to any potential weaknesses or resistances the enemies may
have. Luckily, once you analyze an enemy once, it's information becomes
visible for the rest of the game.
2) Abuse time skills like they're going out of style - Raze (Falling Leaves),
Et, and Enna all have time skills that fill up the time gauge and
essentially multiply the attacks your party gets at a very reasonable SP
cost. Not only is the extra damage nice, but it also increases the
chances of entering Unite Mode (once that option is available) more
quickly. One caution: Certain skills, like the aforementioned Falling
Leaves, also have an elemental association, so be careful using them if
fighting an enemy that is strong against that particular element.
3) Puniyo's Taro's Sternness skill is a game changer - You won't have a
chance to get it until late in Raze's game, but this skill allows Puniyo
to cast any Common Skill (that is, skill you get from equipping an
accessory) twice in a row without interruption or additional SP cost.
When teamed with powerful Common Skills like Choke or Heaven's Rebel,
Puniyo can take out whole parties of high level enemies in one stroke.
Just enhance her speed using items of SPD Fruit so she doesn't go last in
line.
4) Make good use of the Support line - Last, but certainly not least - While
the Support effects you get from switching people in and out are nice,
especially in Unite Mode, the real big benefit (to me, anyway) of the
Support line is that characters there regenerate SP for every sphere that
comes off the meter. This can come in handy when schleping through those
longer areas fighting lots of enemies. Be sure to rotate SP consuming
characters in and out as needed.
TREASURE CHESTS
I've listed the contents of what I found in each treasure chest throughout the
game. It is possible, however, that the contents of certain chests (but not
all) are randomized somewhat. I am fairly certain that certain chests always
contain the same items (such as recipes or the Beginning Seed at the end of
the Deep Sea Ruins), but if anyone determines the pattern, let me know and I
may add it to this document (with appropriate credit to you, of course) if I
get the time.
SYNTHESIS
Two areas of note regarding synthesis: Ingredients and Support
1) Ingredients - MK2 is VERY generous when it comes to making sure you have
enough ingredients to conduct the syntheses you need when you need them.
Virtually every enemy will drop something and random item bags usually
hold 2 or 3 things each (and regenerate whenever you re-enter an area).
In my case, I fought every enemy group on my way through an area when I
needed to go through the area for the storyline. I also gathered at every
gathering spot whenever I passed by. In following these two simple
practices, I can only remember two times in the 100 hours I played where I
needed to go retrieve items specifically because I ran out. (Keep in mind
that the stores also begin stocking certain items for sale at certain
points.) Also keep in mind that ingredients, like other items, carry over
into the other character's game (if you elect to do so) at the end, so
even if it seems like overkill, you'll be grateful later when the other
side has access to high level ingredients long before they normally would.
2) Support - Since I wasn't able to find a good list of the various synthesis
support skills anywhere in game other than during synthesis, I now provide
that list to you here. Keep in mind that some skills are available right
away while later skills are added in later chapters as you complete
Character Quests and/or see various scenes.
Lily
----
Passive Skills (occur automatically)
Element Bonus - +7 change to WATER ingredients
Ether Level Unity - +5 if ingredients have the same E-Level
Active Skills (press square to invoke)
Turning Water Ring - Makes wheel all water
Liquid Manager - Multiplies LIQUID ingredients x1.5
Perfect Confidence - Nulls decreasing effects
Repulsed Action - Reduces difference between current E-Level and
E-Level of ingredient
Et
--
Passive Skills (occur automatically)
Speed Bonus - +5 if selected during first spin of wheel
High & Low - 1st E-Level > 2nd E-Level then +,
1st E-Level < 2nd E-Level then -
Active Skills (press square to invoke)
Food Battler - Multiplies FOOD ingredients x1.5
Cyclone Girl - Multiplies WIND ingredient x1.5 if next ingredient
Dessert Ogre - Multiples SWEETS ingredients x2
Feeling Synthesis - Et automatically does everything (i.e. random)
Yun
---
Passive Skills (occur automatically)
Element Bonus - +7 change to FIRE ingredients
Chain Element - +10 if previous ingredient was same element
Active Skills (press square to invoke)
Flame Dance - Makes wheel all fire
Melting Metal - Multiplies INGOT ingredients x1.5
Increase Fire Power - Adds increase from previous ingredient to next
ingredient
Burning Support - Multiplies FIRE ingredient x2 if next ingredient
Puniyo
------
Passive Skills (occur automatically)
Roulette Control - Halve wheel speed, E-Level rate decreases
Reversed - Initial E-Level is 0, but 0 and 100 are
"connected" (allows wrap around)
Active Skills (press square to invoke)
Kichi's Estimation - Multiples BOTANICAL ingredients x2
Positive Thinking - Half change reflected, even if choosing something
other than same or opposite
(Forgot to Note) - Undo last added ingredient
Puniyo's Estimation - Multiples MATERIAL ingredients x2
Chloe
-----
Passive Skills (occur automatically)
High & Low - 1st E-Level > 2nd E-Level then +,
1st E-Level < 2nd E-Level then -
Minus Bonus - Multiplies rate x1.5 if E-Level rate
is - (Ch 7)
Active Skills (press square to invoke)
Mysterious Ingredients Research - Multiplies MYSTERIOUS ingredients
x1.5
Magic Stone Research - Multiplies RELIC ingredients x1.5
Incantations for Success - Adds increase from previous
ingredient to next ingredient
Reverse Result - Switch + and - effect of E-Level
rate for next ingredient
Pepperoni
---------
Passive Skills (occur automatically)
Element Bonus - +7 change to EARTH ingredients
Element Unity - E-Level rate increases if all ingredients are
same element
Active Skills (press square to invoke)
Small Helper - Makes wheel all earth
Hidden Trick - Nulls decreasing effects
Gift from the Earth - Multiplies EARTH ingredient x2 if next ingredient
Count on Pepperoni - Pepperoni automatically does everything
(i.e. random)
Enna
----
Passive Skills (occur automatically)
Element Bonus - +7 change to WIND ingredients
Reverse + - - Switch + and - of ingredient's E-Level rate
Active Skills (press square to invoke)
Mechanical Knowledge - Multiplies MECHANICAL ingredients x1.5
Eternal Wind - Makes wheel all wind
Suggested Technique - Adds increase from previous ingredient to next
ingredient
Engineer's Synthesis - Bigger difference between current E-Level and
ingredient E-Level, the greater increase in the
E-Level rate
Goto
----
Passive Skills (occur automatically)
Roulette Control - Increase wheel speed, E-Level rate increases
Speed Bonus - +5 if selected during first spin of wheel
Active Skills (press square to invoke)
Goto Pride - Half change reflected, even if choosing something
other than same or opposite
Gentleman's Legend - Multiplies MONSTER ingredients x1.5
Goto Cancel - Undo last added ingredient
Gamblestar - Randomly change E-Level for Ether Effect
Two final synthesis notes:
(1) Except for a few storyline or job-specific cases, I don't generally tell
you how to specifically complete a synthesis (especially to achieve a
certain ether level or effect) since there are many different ways to
complete most of them. Use the list of effects above to plan a synthesis
if you're trying to achieve a specific effect.
(2) With that said, if what you're trying to do is get to ether level 100 so
you can open up Grow Book slots, then the best active skills to use are
Yun's Increase Fire Power and Enna's Suggested Technique. Both allow you
to add a previous ingredients ether rate effect to the next ingredient.
This can very quickly get you up to 100.
ENDINGS
The game has 11 endings all together - 1 for each character and 1 true ending
at the end of the Extra Mode that opens up after you've completed both Raze's
and Ulrika's quests on the same save file. If you're aiming to get the 100%
Ending Gathering Rate in the Options menu on the title screen, you will need
to store each character ending in a separate save file (unless you play
through the entire game 10 times; good luck with that) EXCEPT for the one you
intend to use for your "playthrough" (i.e. carry over from Raze to Ulrika to
the Extra Mode). That file will obviously have 2 endings plus the true ending
stored. Just be careful not to overwrite anyof your previous ending saves and
you can get to 100%. Note that you don't get anything special other than the
satisfaction of having done it, so you can decide if that alone is worth the
trouble.
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-----------------------------[II. WALKTHROUGH]--------------------------------
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Before beginning you have the option to choose the main character: Raze or
Ulrika. This walkthrough will assume you select Raze first (simply because
he's on the left and I read left to right).
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CHAPTER 1: Phase 1 [RCH01PH01]
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____________
ORIENTATION \
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Watch the scenes. For Mana Khemia 1 fans, there is no opportunity to explore
during the orientation this time around.
_______________________
TERM 1 1ST HALF WEEK 1 \ [RT1W1]
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Alchemy I Basics
- Synthesize and bring a Heal Jar.
Grade Req.
- Collect Water, Taun, and Unknown Root.
Supplies: Heal Jar x 3, Wings of Icarus
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When you can finally control Raze, you'll be on the campus map. Feel free to
explore, but no cut scenes will play and no shops are open. When you're ready
to move on, go to the Workshop Building from the campus map. (It doesn't
matter which option you select after the Workshop Building; you'll end up in
the Workshop Hallway.)
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WORKSHOP HALLWAY
----------------
Watch the scene. You'll end up in...
---------------
RAZE'S WORKSHOP
---------------
Watch the scene. You'll now have access to a Save point. When you exit the
Workshop, you'll open up access to the Learning Bridge. Head there now.
Watch the scene. You will now have access to the Simple Map function. Head
N through the area until you trigger a scene and your first battle. (I've
noted this as a "boss" battle because it is involuntary.)
You can avoid random battles by simply avoiding the monster icons on-screen.
I generally fight all of the battles on a given screen to insure that I get at
least some items and AP, but I don't "grind" unless necesary. Feel free to
battle or not as you prefer.
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Continue N until you see the Save point. You'll trigger a scene. You will
receive <Water x10>. You can use the Water gathering point again to receive
another <Water x10>. Continue N to the Fruit gathering point to likely get
a <Bitter Grape>. Continue N to the next screen.
Watch the scene. Continue N to the intersection. Take the W path for a chest
containing the <Basic Weapons> recipe which allows you to synthesize Hand
Dagger, Hunter's Knife, Maid Torque, Spiked Collar, Battle Hoop, and Shuriken.
Return to the intersection and continue N up the steps until you see the
farm gathering point. Enter for a scene. Play the gathering mini-game to get
<Unknown Root> and <Eiche>. Watch another scene.
After the scene, return N to the farm gathering point -- which will have been
reset so we can gather again. Gather as much as possible, then use the Wings
of Icarus to return to the Academy.
---------------
RAZE'S WORKSHOP
---------------
Watch the scene. You'll obtain the receipe <Beginning Alchemy>, which allows
you to synthesize Heal Jar, Polishing Powder, Nicro Cloth, and Zettel. A
tutorial will then walk you through synthesis of a Heal Jar.
[Heal Jar]
- Unknown Root
- Water
- Taun
Watch the scene. You can now access the Grow Book. We'll get to that in a
minute. First, head out of the Workshop and you can now access the Faculty
Rooms. Head to VP Flay's Room inside the Faculty Building.
--------------
VP FLAY'S ROOM
--------------
Watch the scenes.
_______________________
TERM 1 1ST HALF WEEK 2 \ [RT1W2]
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You can now access the Administration Building, stores at the Campus Grounds,
and the Student Store in the Administration Building. Before advancing the
story, let's take care of a few things. First, check out the stores.
Once completed with all of this synthesis, let's begin working on the Grow
Books. Each character should have three cards unlocked.
{Raze}
Hunter's Knife, Heal Jar, Nicro Cloth
{Lily}
Maid Torque, Spiked Collar, Green Soup
{Et}
Battle Hoop, Shuriken, Blank Stew
Spend AP points on whichever options you like. If you did enough random
battles, you should have enough AP points to open all currently available
options.
Finally, equip your newly synthesized weapons on your party. They are all
improvements over the default weapons. Now head to Student Affairs to enroll
in your next class.
Searching I Basics
- Go to the Gathering points in the Learning Bridge.
Grade Req.
- Go to all Gathering points
Supplies: Heal Jar x 3, Uni x 5
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Watch the scene. Head to the Learning Bridge. Watch the scene.
---------------
LEARNING BRIDGE
---------------
Nothing has really changed here. Head N collecting from the Gathering spots
as you go. There are 4 in total. Don't miss the farm spot just to the right
of the Fruit spot; it wasn't there the first time you passed this way. When
you first gather from the farm spot at the end, you will receive Assignment
Complete. Finish gathering if you wish and use the Wings of Icarus to return
to the Academy. Head to Mr. Basshum's Room.
------------------
MR. BASSHUM'S ROOM
------------------
Speak to him. Watch the scene.
_______________________
TERM 1 1ST HALF WEEK 3 \ [RT1W3]
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Watch the scenes. When you regain control, you will now be able to access the
Living Water Forest. There's nothing else special to do, so when you're ready
to go, head there.
-------------------
LIVING WATER FOREST
-------------------
Random Items: Collected Air, Tuft, Soul Blood, Stone Heart, Old Screw, Wild
Meat, Blue Petal, Ghost Hat
Gathering (Water): Water
Gathering (Farm): Pumpotatokin, Taun, Collected Air, Huffin, Unknown Root,
Magical Dirt, Water Tree Fruit
Gathering (Fish): Swirly Shell, Steel Lobster, Little Sword Fish
Gathering (Fruit): Bitter Grape
Treasure Chests: Metal Gauntlet, Feather Charm
Enemies: Mandragora, Clione, Kobold Fighter, Kobold Mage, Plant Spirit, Mini
Drake
Enemy Spoils: Taun, Eiche, Bee Hive, Tuft, Beast Fang
Watch the scene. Head N to the next screen.
Continue N to the next screen, battling enemies and collecting items as you
go. On this screen, go N past the Water spot, until you reach a ladder
guarded by a large enemy. Climb the ladder and jump to the left platform for
a chest containing a <Metal Gauntlet>. Jump across two platforms to the right
for a farm gathering point. Once done, hop down to the right and head NE to
the next screen.
Continue heading N until you reach the intersection. Go N as far as you can
then E as far as you can to find a Fishing spot. Once completed, go back W to
the first intersection, then head continue heading S to the next screen.
Head S then W then S again until you reach the Save point. If it is night,
you can choose to Camp to move time forward until morning to make the enemies
easier. Continue S past the save point to the Fruit gathering point then head
E, N, and NE to the next screen.
Go NE then N up the platforms. There will be a ladder on your left when you
reach the top. Climb it and the next ladder to reach a chest containing a
<Feather Charm>. Drop back down to the right and head E then N to the next
Save point, then continue to the next screen.
Continue N past a farm gathering point to the next screen.
Continue N until to reach an intersection. Head N then W to a Fruit gathering
point, then return E past the first intersection to the second where you can
head N again. Keep going until you trigger a scene.
Target Chloe first so she doesn't multiply her party's attacks. Have Et use
Swallow Chakram and Heal Jars, while Raze uses Analyze and Lily uses Ice Axel.
Once Chloe is down, target Pepperoni next, with Ulrika last. If you've been
following this walkthrough to this point and filled out your Grow Book, this
fight shouldn't be too difficult.
******************************************************************************
Watch the scene. Don't head back without first using the farm gathering point
on top of the platform at the very end. There you will receive the <Water
Tree Fruit>. Now return to the Academy and head to the Workshop.
---------------
RAZE'S WORKSHOP
---------------
[FSW (Fairy Spiritual Water)] - Will be synthesized automatically
- Water Tree Fruit
- Bitter Grape
- Water
Watch the scenes. When you regain control, head to the Living Water Forest
again. It's the only available option. Watch the scenes.
Raze gets a serious power up during this battle. Just use Analyze twice and
the battle will end.
******************************************************************************
Watch the scene. You will get a new member and open up the Positions menu.
_______________________
TERM 1 2ND HALF WEEK 4 \ [RT1W4]
------------------------------------------------------------------------------
- Raze's Workshop for a scene with Et
- Raze's Workshop for a scene with Lily
(This means to enter/re-enter the workshop twice)
- Faculty Hallway for a scene with Yun
System Theory I 200 cole
Tasty Preservation 220 cole
Bitter Grape 20 cole
Water Tree Fruit 10 cole
Purchase the <System Theory I> recipe to be able to synthesize Le Merou Cog,
Magic Ink, and Bomb Ice. Purchase the <Tasty Preservation> recipe to be able
to synthesize Preservative, Knowledge Soup, Salt, and 120% Fruit.
Purchase the <Al-Revis Dress Code> recipe to be able to synthesize Cloth Coat,
Male Uniform, Female Uniform, Athletic Uniform, Flame Ring, and Puppy Paw
Gloves. Purchase the <Staple Accessories> recipe to be able to synthesize
Wind Ring, Metal Gauntlet, Rock Shield, Feather Charm, and Drama Prince.
---------
INFIRMARY
---------
Items Money
Cure Jar 80 cole
Nectar 100 cole
Once again, time to synthesize. Head to the Workshop.
---------------
RAZE'S WORKSHOP
---------------
[Knowledge Soup]
- Clearwater (sub for Clear Stream Moss)
- Water Tree Fruit
- Huffin
Select <Bomb Ice> as the first ingredient in the Flame Ring recipe to open
up the [Ice Ring] recipe. (We can't make the Flame Ring yet, so it's not
listed here.)
Once completed with all of this synthesis, let's begin working on the Grow
Books. Each character should have new cards unlocked.
{Raze}
Male Uniform
{Lily}
Female Uniform, Ice Ring, FSW, Bomb Ice
{Et}
Cloth Coat, Salt
{Yun}
Altered Uniform M, Zettel
Spend AP points on whichever options you like. If you did enough random
battles, you should have enough AP points to open all currently available
options.
Finally, equip your newly synthesized items on your party. Raze should get an
Altered Uniform M, Lily should get the Ice Ring, and Et should get Puppy Paw
Gloves. When finished with everything, head to VP Flay's Room.
--------------
VP FLAY'S ROOM
--------------
Speak with him. Answer "Yes" when prompted. Watch the scene. If you have
been upgrading your Grow Book as mentioned, you will get an "A".
_______________________
TERM 1 2ND HALF WEEK 5 \ [RT1W5]
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Head to Student Affairs to enroll in your next class.
Head back to the Workshop and use one of your new Flames to synthesize a Flame
Ring.
---------------
RAZE'S WORKSHOP
---------------
[Flame Ring]
- Polish Powder
- Flame
- Canone Rock
Once completed with this synthesis, Yun will have a new Grow Book card.
Head out to the Living Water Forest.
-------------------
LIVING WATER FOREST
-------------------
Watch a scene as you enter. Nothing has really changed here. Follow the path
fighting monsters and gathering from the Gathering spots as you go. When you
reach the second Save point, you have almost reached your destination. Head
N for the boss fight.
Target Kodama with Fire skills or Flame items and Kodachi with Ice skills or
Bomb Ice items. Doing so will drive up the Unite gauge. Once filled, use
any multiple hit skills you have to record higher levels of damage.
******************************************************************************
You will receive <Wear Armor!> after the battle which will allow you to
synthesize the Wood Plate, Leather Cuirass, Eastern Uniform, Armor Cloak, and
Raven Cape. Before turning in the assignment, head to the Workshop.
---------------
RAZE'S WORKSHOP
---------------
[Wood Plate]
- Eiche
- Nicro Cloth
- Unknown Root
Select <Rocky Oak Chip> as the first ingredient in the Wood Plate recipe to
open up the [Rock Scale] recipe (which you can't synthesize yet).
Once completed with this synthesis, Et will have a new Grow Book card.
Head for Principal Zeppel's Room
-----------------------
PRINCIPAL ZEPPEL'S ROOM
-----------------------
Speak with him. Watch the scene. (Note that I do not believe it is possible
to get an "A" in this course so that you MUST take a class in Week 6.)
_______________________
TERM 1 2ND HALF WEEK 6 \ [RT1W6]
------------------------------------------------------------------------------
Head to Student Affairs to enroll in your next class.
In order to make a Flame with 100 Ether Level, use Nicro Cloth and Bee Hive
for the second and third ingredients. Have Et support you and match the
wheel as quickly as possible. This should easily score you 100.
Once you succeed, watch the scene. You will find yourself back on the campus
map. Before turning in our assignment, let's check the Grow Book.
You may be starting to reach a point where you don't have enough AP to cover
all the new options. Don't worry; you'll eventually get enough AP to fill
every slot and then some.
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NOTE: GROW BOOK 3RD SLOTS
Yun's Flame card has its 3rd slot open. In order to unlock the 3rd slot, you
must synthesize the item at 100 Ether level. This generally requires the
right type of ingredients, so it's much easier to do this later in the game
when you have a variety of them from which to choose.
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Head now to the Infirmary.
---------
INFIRMARY
---------
Speak with Zokka. Watch the scene.
_______________________
TERM 1 2ND HALF WEEK 7 \ [RT1W7]
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Free Time. Watch the scene.
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NOTE: FREE TIME, JOBS, & CHARACTER QUESTS
Since Jobs do not advance the week but do disappear after a certain point, it
makes sense to do them all first. You can then engage in a Character Quest to
wrap up the week.
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Head to Student Affairs.
---------------
STUDENT AFFAIRS
---------------
Watch the scene. Head to the bulletin board to find the jobs for this
chapter. There are 3 of them.
Mushroom Dish Creation
- Bring Eicheloa x4 to Shizuka in the Cafeteria
Reward
- 300 cole
How to Complete
- If you've been gathering from all of the farm spots as you've played, you
should have PLENTY of Eicheloa by now. So simply head to the Cafeteria
and deliver them to Shizuka to make a quick 300 cole.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Hit Maker
- Bring FSW x4 with Refreshing ether effect to Mimisuke at the Campus Grounds
Reward
- 700 cole
How to Complete
[FSW (Fairy Spiritual Water)]
- Water Tree Fruit
- Bitter Grape/Night-in-Grape
- Water/Clearwater
- The tricky part here is getting the Refreshing effect, which shows up for
ether ranges between 55-70. If you follow the standard recipe (1st
choices), have Lily support you and hit the targets, you should end up in
the desired range. Mass produce the other 3 and turn them in for the
reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 001
- Defeat Koalaria Troop in the Living Water Forest
Reward
- 500 cole
How to Complete
- The target can be found about a third of the way in to the Forest (where the
coin appears on the map). This is a "chain battle", where you essentially
fight multiple parties of enemies in a row. In this case, 3 rounds of
Koalaria type enemies with a Mountkolaria in the group at the end. None of
these enemies should give you a hard time. If you're looking for style
points, all but the Mountkolaria are weak to fire while the boss is weak
against ice. If you still feel you need more AP, feel free to fight some
more in the Forest before returning to Student Affairs to claim your reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Now that we've completed "working", let's do a Character Quest (CQ). You can
choose from Lily, Et, or Yun. I'll just take them from top to bottom, so Lily
first.
-----------------------------
LILY CQ1 - OUT WITH MISS LILY
-----------------------------
Watch the scenes. When you regain control, head to the Living Water Forest.
Watch the scene. Head N through the forest for a couple of screens (there
won't be any enemies; feel free to gather/collect items along the way).
Watch the scene. Continue S, E, and N through the forest through two more
screens. Watch the scene.
Just use normal attacks. The only difference between this and the usual is
that you only have Raze.
******************************************************************************
Watch the scenes.
_______________________
TERM 1 2ND HALF WEEK 8 \ [RT1W8]
------------------------------------------------------------------------------
Free Time. Watch the scene. No new jobs in subsequent Free Time weeks, so
another CQ is in order.
-------------------------------
ET CQ1 - HANGING OUT WITH ENNA!
-------------------------------
Watch the scene. When you regain control, head to the Workshop Hallway. Watch
the scenes. Head to the Learning Bridge. Watch the scene. Head N for 3
screens. Watch the scenes.
_______________________
TERM 1 2ND HALF WEEK 9 \ [RT1W9]
------------------------------------------------------------------------------
Watch the scenes. When you regain control, head to the Classroom Hallway.
Watch the scene. Head to Raze's Workshop. Watch the scenes. Back to the
Classroom Hallway. Watch the scene. You can now access the Library. Head
there now.
-------
LIBRARY
-------
Random Items: Thunder Stone, Carbon Boulder, Rusted Gear, Freeze Drop, Joro
Spider Web, Piece of Glass, Gear, Gravity Stone
Treasure Chests: Instant Battle, Refuel Ankh, Living with Animals, Flonne's
Charm, Drama Prince, Maid Costume
Enemies: Ariel, Magical Brownie, Living Bomb, Birdhorse Rider, Flame Shield,
Flame Blade, Jewel Gem, Jewel Sprite, Blaze Mana
Enemy Spoils: Brownie Hammer, Gear, Audora's Egg, Rocky Oak Chip, Canone Rock,
Fiery Red Dirt, Piece of Glass, Chrome Crystal
Watch the scene. Head slightly N and collect <Instant Battle> from the chest
behind the desk. This will allow you to synthesize Parrying Dagger, Table
Napkin, Flame Claw, Jagged Hoop, and Fiery Fighting Suit. Continue N then E
to the next screen.
Continue E, N, and E deeper into the Library. When you can't go any further
E, head S and jump through the opening to the W to grab a chest containing
a <Refuel Ankh> on the counter. Continue S, W, and S to the next screen.
Continue W, S and E until you trigger a scene.
When you regain control, you will be on the next screen. Continue E until
you see two ladders. Take the ladder up and walk E until you find a chest
containing <Living with Animals>, which will let you synthesize the Ragged
Collar, Beast Fang, and Wild Ring. Return to the walkway via the first ladder
(not the one closest to the chest) and take the other ladder down from the
walkway. Continue down the next ladder until you find a chest holding a
<Flonne's Charm>. Walk E allow this lowest level until you reach the chest
at the other end containing a <Drama Prince>. Go back up two levels to the
main walkway (you can use any of the ladders for this) and head E to the end,
then N to the next screen.
Continue N until you reach a very welcome save point. Head W down the hall
from the save point to find a chest containing a <Maid Costume>. Head N
to the next screen.
This is the first really challenging fight of the game (i.e. it was the first
one during which I had to heal) because all 4 puni thugs have a considerable
amount of HP and hit reasonably hard. Have Et use Lock-On Arrow on the Puni
Leader for repeated damage while Lily uses Ice Axel on the center puni in the
back to hit all 3 underlings together. Raze should use Analyze while Yun uses
Fiery Fist. Remember you can rotate a character into the Support row to
recover SP if necessary. Don't hesitate to use Heal Jars or Healing if HP
runs low.
******************************************************************************
Watch the scenes. You will get your final new member for Raze's story.
____________________
SUMMER BREAK WEEK 1 \ [RSBW1]
------------------------------------------------------------------------------
Free Time. You can now access the Old Quarry area. When you regain control,
go to:
Mechanical Book 710 cole
The Battle Cook 1140 cole
Piece of Glass 20 cole
Brown Groundwater 60 cole
Puniball 20 cole
Purchase the <Mechanical Book> recipe to be able to synthesize Gearbox, Long
Shaft, Detect Loupe, and Full Custom. Purchase <The Battle Cook> recipe to be
able to synthesize Cure Jar, Cheese Cake, Grape Sorbet, Veggie Fiber, and
Megingjorz.
-------------
STUDENT STORE - YURI
-------------
Items Money
A Bomb and I 940 cole
Centenary Academy 1280 cole
Talisman 80 cole
Cyprus Copper 20 cole
Rocky Oak Chip 20 cole
Purchase the <A Bomb and I> recipe to be able to synthesize Black Powder,
Lightning Rod, Uni Bomb, and Black Liquid. Purchase the <Centenary Academy>
recipe to be able to synthesize Long Uniform, Hard Leather, Kitty Ears,
Flonne's Charm, Siren Boots, and Jar of Genuk.
---------
INFIRMARY
---------
Items Money
Knowledge Soup 120 cole
Once again, time to synthesize. Head to the Workshop.
---------------
RAZE'S WORKSHOP
---------------
[Cure Jar]
- Clearwater
- Blue Petal
- Huffin
[Lightning Rod]
- Old Screw
- Thunder Stone
- Beast Fang
Select <Pumpotatokin> as the first ingredient in the Cheese Cake recipe to
open up the [Pumpotatokin Pie] recipe (which you can't synthesize yet).
Select <Nectar> as the first ingredient in the Siren Boots recipe (which you
can't make yet) to open up the [Follower's Shoes] recipe (which you also can't
make yet).
Whew! Time to hit the Grow Books. Each character should have new cards
unlocked.
{Raze}
Parrying Dagger, Perfect Knife, Iron Plate, Eastern Uniform, Bronze Plate,
Wild Ring, Soil Ring, Black Steel, Red Steel, Long Shaft
{Lily}
Table Napkin, SC Uniform F, Armor Cloak, Jar of Genuk, Preservative, Grape
Sorbet, Black Liquid
{Et}
Jagged Hoop, Hard Leather, Steel Coat, Wind Ring, Megingjorz, Le Merou Cog,
Gearbox, Lightning Rod, Metal Glass Sheet
{Yun}
Flame Claw, Beast Fang, Fiery Fighting Suit, Drama Prince, Magic Ink, Black
Powder
If you filled in the first slot on Lily's Table Napkin card, then she has
now learned the Cold Sweets skill, which allows you to turn most enemies into
various forms of candy, some of which are used in synthesis.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
For the areas we have already explored, here are the candies available.
Once completed with this synthesis, Puniyo will have a new Grow Book card.
Let's go explore our newly opened area. Head to the Old Quarry.
----------
OLD QUARRY
----------
Random Items: Stone Heart, Ivory Horn, Old Screw, Fiery Red Dirt, Phoenix
Feather, Gear
Gathering (Farm): Blood Rose, Mandora Root, Rocky Oak Chip
Gathering (Mine): Legien Steel, Cyprus Copper, Canone Rock, Glacier Stone
Treasure Chests: Arabesque Stole, Megingjorz, Aroma Bottle
Enemies: Ruby Eye, Dig Spirit, Stone Beast, Stone Demon, Stonecannon Soldier,
Clay Puppet, Stone Soldier, Trap Box, Crag Mana
Enemy Spoils: Magical Dirt, Legien Steel, Old Screw, Soul Blood, Joro Spider
Web, Rusted Gear, Canone Rock
Enemy Candies: Snowy Cracker, Dry Dessert, Freeze Drop, Ice Sugar, Gelatin
Cake
Head W until you reach the intersection. Head N from the intersection and
continue E and N until you see a chest. You can't reach it yet so this
is as far as we go for now. Return to the intersection. Go W from the
intersection until you reach the next screen.
There is a save point here. Go SW to reach the next screen.
Go W to reach the next screen.
Go W and push the mine cart, which will move. When it stops, jump off of it
onto the higher track to your W. Head S along the track until the
intersection. Head W, S, and E until you reach a chest holding an <Arabesque
Stole>. Return to the intersection and head E then N to another chest with
a <Megingjorz>. Return to the mine cart and jump down to the E. Continue E
until you reach the next screen.
Head NE, then N near the mine cart to reach a Mining gathering point. Return
to the mine cart and push it. Jump off the cart to the N to reach a save
point and the next screen.
Head NE, N, E, S, E, and NE to reach the next screen.
When you arrive here, inspect the rocks to discover that you can't go any
further without the right tool. Head back the way you came all the way to
the first mine cart.
Now jump off the cart to the S and head back along the tracks until you can no
longer go S, then turn SW until you reach the next screen.
Head S and jump down the rocks. When you can jump down to the E, do so.
Follow the rock steps all the way down to a chest containing an <Aroma
Bottle>. Head back up the way you came until you reach the point you turned
E, then head S and W up the tracks. Jump down the tracks where they cross and
head S then W then N up the rocks to the Mining gathering point. When done,
head S to the next screen.
Here you will find a farm gathering point. Nowhere else to go, so feel free
to exit. Back to the Workshop for some more synthesis.
---------------
RAZE'S WORKSHOP
---------------
Collecting the Blood Rose at the gathering point at the end of the mine opens
up another item.
[Veggie Fiber]
- Black Liquid
- Blood Rose
- Mandora Root
If you happened to pick up an Ivory Horn in one of the random drop bags, you
can synthesize another item.
Courage Test
- Bring Bitter Grape x10 to Keith on the Roof Top (Classroom Building)
Reward
- 900 cole
How to Complete
- If you've been gathering from all of the fruit spots as you've played, you
should have just enough Bitter Grapes by now. So simply head to the Roof
Top and deliver them to Keith to make a quick 900 cole. If, for some reason
you are short of 10, you can buy them at the Student Store.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Food Preserving Danger
- Bring Preservative x4 with Refreshing ether effect to Shizuka in the
Cafeteria
Reward
- 1500 cole
How to Complete
- Again, the tricky part here is getting the Refreshing effect, which shows up
for ether ranges between 60-70. If you follow the standard recipe (1st
choices), have Et support you and hit the targets, you should end up in
the desired range. Mass produce the other 3 and turn them in for the
reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Puzzle Super Challenge
- Bring Le Merou Cog x4 with Cool ether effect to Mimisuke at the Campus
Grounds
Reward
- 1700 cole
How to Complete
- Again, the tricky part here is getting the Cool effect, which shows up for
ether ranges between 20-40. Have Et support you and hit the targets and you
should end up in the desired range. Mass produce the other 3 and turn them
in for the reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 003
- Defeat Human Arm at the Old Quarry
Reward
- 1000 cole
- Accessory Crafting = synthesis of Talisman, Viny Glove, and Pretty Neck Tie
How to Complete
- You'll find the target deep (5 screens) inside the quarry. Head W until
you reach the screen with the mine cart, then S to the next screen, then
S as far as you can go and W to find the target. Load up on time attacks,
such as Lily's Ice Rain and Yun's Flare Rain, and other special attacks like
Et's Lock-On Arrow to pile on the damage. The Human Arm powers himself up
and unleashes a torrent of time attacks when its HP gets low, so don't
hesitate when finishing him off.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 004
- Defeat 1-Inch Brownie at the Library
Reward
- 1000 cole
- Life of Rommel = synthesis of Philosopher's Hand, Maid Costume, and Grand
Hoop
How to Complete
- The target is one screen deep. Head N then E until the screen changes, then
E and N again and you'll find him. Beat him down with time attacks, such as
Lily's Ice Rain and Yun's Flare Rain, and other special attacks like Et's
Lock-On Arrow. Don't let the battle drag on as he hits pretty hard.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Once you have completed these syntheses, the following Grow Book cards will
have been added:
{Lily}
Pretty Neck Tie, Maid Costume, Philosopher's Hand
{Et}
Blink Circle
{Yun}
Viny Glove
{Puniyo}
Talisman
All set? Now that we've completed "working", let's do a Character Quest (CQ).
You can choose from Yun or Puniyo. I'll just take them from top to bottom, so
Yun first.
------------------------
YUN CQ1 - SERVANT BATTLE
------------------------
Watch the scenes. When you regain control, head N through the forest along
the path. Even if you already have a Taun, you'll need to go to the farm
gathering spot anyway. When you reach the next screen, watch the scene. Head
N, climb the ladder, and jump E to the farm gathering spot to get the Taun.
Watch the scenes.
____________________
SUMMER BREAK WEEK 2 \ [RSBW2]
------------------------------------------------------------------------------
Watch the scene. You can now set up a Bazaar at the Student Store.
The main purpose of a Bazaar is to cause synthesized items of your choice to
show up in the various shops around campus. For every item you sell, 10 of
that item will be added to one of the shops' inventories each week. This can
save you a lot of trouble synthesizing basic components of a more complex
synthesis.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Since setting up a Bazaar consumes a week of Free Time, we'll wait until next
week. We still have one more CQ to go.
-----------------------
PUNIYO CQ1 - <NO TITLE>
-----------------------
Watch the scenes.
Only Raze, Et, and Puniyo for this fight, but still ridiculously easy. Just
attack normally.
******************************************************************************
Don't be fooled. This battle is easy. Just use Et's Lock-On Arrow, Lily's
Ice Axel, and normal attacks to finish them off in one round.
******************************************************************************
Watch the scene.
____________________
SUMMER BREAK WEEK 3 \ [RSBW3]
------------------------------------------------------------------------------
More Free Time. Since there are no more CQ right now, the only thing to do is
open a Bazaar, so pick 10 items that you would like sold in stores. Make sure
you have at least 1 of each and head to the Student Store.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: NOTHING ELSE TO DO? SKIP AHEAD
If you would prefer not to sell items, then you can go to Raze's Room at the
Dormitory and choose to sleep as an alternate way to end any Free Time week.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
____________________
SUMMER BREAK WEEK 4 \ [RSBW4]
------------------------------------------------------------------------------
Yet more Free Time. Again, since there are no more CQ right now, the only
thing to do is open a Bazaar.
____________________
SUMMER BREAK WEEK 5 \ [RSBW5]
------------------------------------------------------------------------------
Watch the scenes. When you exit to the Campus Map, you will be able to access
the Training Sea. There's nothing else special to do, so when you're ready
to go, head there.
------------
TRAINING SEA
------------
Random Items: Bee Stinger, Rusted Gear, Lizard Tail, Worn Weapon, Worn Armor
Gathering (Fish): King Crab, Balloon Fish, Plasma Jelly, Little Sword Fish
Gathering (Farm): Gel Rubber Sap, Audora's Egg, Worn Weapon, Bee Stinger, Worn
Armor
Gathering (Mine): Canone Rock, Carbon Boulder, Gravity Stone
Treasure Chests: Strange Weapon Book, Gargol Plate x2, 900 cole x2
Enemies: Red Puni, Refuel Puni, Kobold Priest, Kobold Soldier, Lizard Warrior,
Lizard Shaman, Thunder Blade, Thunder Shield, Gold Leo, Guardian
Enemy Spoils: Monster Bone, Gel Rubber Sap, Tuft, Bee Stinger, Lizard Tail,
Audora's Egg, Blood Rose
Enemy Candies: Ice Sugar, Gelatin Cake, Dry Dessert, Snowy Cracker, Heart
Starch
Watch the scene. Head W to the next screen for a scene. Kill all of the
monsters on this screen to progress the story. Watch the scenes.
When you regain control, head W to the next screen again. The monsters should
not have respawned, so you can continue W until you can't go any further.
Turn N and slightly E to find a chest containing the <Strange Weapon Book>
which will allow you to synthesize the Whirlwind Knife, Blade Knuckle, and
Metal Sphere. Continue E to find a "medal". After the battle, head back W to
the next screen.
Continue W to the intersection. Head NW first to the farm gathering point.
Climb the rocks behind the gathering point to reach a chest holding a <Gargol
Plate>. Head back the intersection and go SW (stay on the reefs, not on the
docks) toward the rocks. Climb the ladder and jump toward the NE to land on
the platform with the ladder leading up to the chest. Open it for 900 cole.
Head back to the intersection and go S to the Fish gathering spot, then
head W to the next "medal". After the battle, head S to the next screen.
There's a save point on this screen. Head S to the next screen.
On this screen, there are two paths. The S path can only be accessed
in the morning and the SW path can only be accessed at night. Regardless of
which path you take, you can find the third medal that will progress the
story. If you wish to explore the map completely before that, then use the
Camp option at the save point on the previous screen to manipulate time so you
can access them as you wish. Take the S path (daytime) first. You will pass
a Mine gathering point and a "medal" on your way to the next screen.
On this screen, head S until you see a Fish gathering point, then head SW
until you see a second Fish gathering point. From there head W to the next
screen (we'll come back for the chest in a second).
Continue W around the circle until you reach an intersection. Take the path
N to find a save point and a Farm gathering spot. Go E past the gathering
spot and behind the rocks to find a chest with a <Gargol Plate> inside. Use
the save point to set the time to night and return to the previous screen.
Head E then NE across the reefs to reach the chest containing 900 cole.
Return to the save point to change the time so you can get back across the
docks to the previous save point. Use that save point to change the time to
night. Now go to the next screen and take the SW path (night) across the
reefs to the next screen.
Follow the docks SW through around the figure 8 for a Fish gathering point and
a Water gathering point. Do NOT pick up the medal until you're done gathering
and ready to advance the story. When you're ready, pick up the medal. Watch
the scenes. You will get a guest party member.
All right. Back we go. If you don't leave the area, the monsters won't
respawn and you'll have a clear path. Head toward the save point near the day
(S) vs. night (SW) path split. When you enter the screen with the save point,
you will trigger a scene. Head S during the day to the next screen.
Head S to the next screen.
Head S, then SW, then W to the next screen.
Continue W past the circle until you reach the 4-way intersection again. Head
W all the way to the end. Watch the quick scene. Retrace your steps back two
screens. Watch the scenes. Now return once more to the dead end past the
4-way intersection. Be sure to save at the save point to the N of the
intersection before going W. Watch the scene.
If you let the battle go on too long, the fish might getcha. Yun can almost
single-handedly take out the Guardian in a couple of turns. Use Et's Lock-On
Arrow on the Giantfish right away, then follow that up with Swallow Chakram.
Rotate Enna into the mix with his Missile skill and have everyone that has a
Lightning-based skill abuse it. If you don't hold back and use all of your
skills, you shouldn't have to heal, but don't hesitate to do so if necessary.
******************************************************************************
_______________________
TERM 2 1ST HALF WEEK 1 \ [RT2W1]
------------------------------------------------------------------------------
Watch the scenes. You can now access the Broken Plank Bridge. When you
regain control, go to:
- Raze's Workshop for a scene with Lily
- Roof Top for a scene with Yun
The stores are now stocking some new items. (Note that if you conducted a
Bazaar in the last chapter, those items will now/still be listed in the
stores.)
--------------
CAMPUS GROUNDS
--------------
Items Money
Gear 20 cole
Balloon Fish 40 cole
-------------
STUDENT STORE - YUKA
-------------
Items Money
Tiger's Roll 2090 cole
Theory on Crystals 890 cole
Home Style Alchemy 2110 cole
Blood Rose 30 cole
Purchase the <Tiger's Roll> recipe to be able to synthesize Extreme Cu Hook,
Nectar, Repeating Pick, and Magic Incense. Purchase <Theory on Crystals>
recipe to be able to synthesize Blue Steel, Canone Crystal, Blood Clay, and
Plant Stimulant. Purchase the <Home Style Alchemy> recipe to be able to
synthesize Silky Cloth, Elumeluchiruchiru, Ceramic Plate, Toad Mouth, and In
Hell Spice.
Purchase the <Equipment Guide> recipe to be able to synthesize Bone Mail,
Crystal Mail, Fiber Skin, Black Belt, and Gnardi Ring. Purchase the <Trendy
Accessory> recipe to be able to synthesize Fairy Doll, Gargol Plate, Refuel
Ankh, Aroma Bottle, and Scaly Gauntlet.
Once again, time to synthesize. Head to the Workshop.
{Puniyo}
Metal Sphere, White Sphere, Fairy Doll, Kobold Suit, Puni Suit, Refuel Ankh,
Silky Cloth, Nectar
Let's go explore our newly opened area. Head to the Broken Plank Bridge.
-------------------
BROKEN PLANK BRIDGE
-------------------
Random Items: Phoenix Feather, Soul Blood, Puniball, Ghost Hat, Ivory Horn
Gathering (Farm): Radish, Clear Stream Moss, Rocky Oak Chip, Blood Rose
Gathering (Fruit): Bitter Grape
Gathering (Fish): Swirly Shell, Little Sword Fish, Steel Lobster
Gathering (Water): Clearwater x10
Treasure Chests: Bone Mail, Black Belt, Heal Jar x5, Nectar x3, Fairy Doll,
Knowledge Soup, Toad Mouth
Enemies: Baby Puni, Puni, Kobold Priest, Kobold Soldier, Grand Blade, Grand
Shield, Mountkolaria, Mountkolaria Bungee, Harpy, Giraphant, Shrip, Razor
Fin
Enemy Spoils: Puniball, Tuft, Bee Stinger, Gel Rubber Sap, Rocky Oak Chip,
Carbon Boulder, Phoenix Feather, Ivory Horn, Collected Air, Clear Stream
Moss
Enemy Candies: Ice Sugar, Gelatin Cake, Snowy Cracker, Vanilla Syrup, Freeze
Drop
Head N through the area until you reach the a 4-way intersection. Head W to
collect from a chest containing <Bone Mail>. There are item bags to the E if
you would like to get them, then continue N along the only path until you hit
the next screen.
Once again, head N along the only path until you reach an 3-way intersection.
Head E first for a chest holding a <Black Belt>, then head all the way W,
S, and W first to find a Fruit gathering spot. Return E and N for the Farm
gathering spot, then take the first narrow path N for the ladder down to the
lower level. Once on the lower level, follow the path generally E and N until
you reach the next screen. (There's nothing down the S path but enemies; feel
free to fight them if you'd like.)
Continue generally N along the path until you're forced to head W. Do so all
the way until you pick up a practically hidden chest on the far W containing
<Heal Jar x5>. Climb the ladder to the N to get over the rock wall, then take
the next ladder down to the E to find a Fish gathering point. Climb back up
the ladder and head N then E then N again to the next screen.
On this new screen, you'll first enter a relatively open area strewn with rock
formations. Maneuver around the enemies and formations to collect a chest to
the S containing <Nectar x3>, then work your way E to a Water gathering spot
and the bridge heading further in. Go E across the bridge until you see a
chest holding a <Fairy Doll>, then go slightly S to a Fish gathering point.
Once finished, continue S then E to the next screen.
The first thing on this screen as you head E is the save point. Head N up
the ladder, then E to the intersection. Go S to find a chest containing
<Knowledge Soup>, then return to the intersection and head N, E and N to
another intersection. Go E to find a chest with a <Toad Mouth>, then go back
to the intersection and head N, E, and N to the next screen.
Head N past the intersection (there's nothing to the E) and climb the ladders
up two levels. Continue N to the Farm gathering spot. That's all she wrote.
Let's return to the academy.
Believe it or not, there's nothing more to synthesize, so head to Student
Affairs to enroll in your next class.
Combat I Chain
- Use a Special Skill to defeat the target monster.
Grade Req.
- Battle time with the target monster.
- The number of Co-op Skills and Special Skills
Supplies: Cure Jar x3, Lightning Rod x3
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Watch the scene. Head to the Broken Plank Bridge.
-------------------
BROKEN PLANK BRIDGE
-------------------
Watch a scene as you enter. Nothing has really changed here. Follow the path
fighting monsters and gathering from the Gathering spots as you go. When you
reach the save point, the boss is on the next screen. Head there for the
fight. Watch the scene.
The game sets you up nicely by giving you a full Unite and Finishing gauge at
the start of the battle. Follow the tutorial in order to execute an Intimate
Move and a Finishing Move at the very beginning. If Yun is NOT the character
to execute either (the boss is strong against Fire), then you will take off
more than half of the boss' health with just those two moves. After that, use
your most powerful attacks to finish him off.
You receive 50 grading points for finishing in 60 spheres with an additional
grading point for each sphere less than 60. You also receive 30 points for
executing the Finishing Stike and 10 points for each Intimate Skill you use.
You need 90 points for an "A" grade.
******************************************************************************
Watch the scene. Return to the academy. Go to VP Flay's Room.
--------------
VP FLAY'S ROOM
--------------
Speak with him. Watch the scene.
_______________________
TERM 2 1ST HALF WEEK 2 \ [RT2W2]
------------------------------------------------------------------------------
Wow, no scenes or synthesis. Head to Student Affairs to enroll in your next
class.
You finally have the chance to choose between classes. For any given chapter
in which you take classes, you need 10 units to enter Free Time. An "A" gives
you 5 units and a "B" gives you 3 units, which means that you can generally
take as few as 2 and as many as 4 classes. (It IS possible to actually fail a
course by giving up on the assignment (an option only available if you talk
to the teacher before even trying a synthesis, for example), but you would
have to do it on purpose.)
I'll list all of the potential classes and how to get through them. I'll also
note which classes I recommend if you're looking to get to Free Time as fast
as possible.
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Right now, there are three possible class options.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT I ***RECOMMENDED***
Synthesis II Bomb
- Synthesize Lightning Rod with a good Ether Effect
Grade Req.
- Ether Level of the Lightning Rod
- Added Ether Effect
Supplies: None
The fastest way to an easy "A". To get it, have Et support you. Use the
following ingredients: Long Shaft, Plasma Jelly, and Monster Bone. Activate
Et's Cyclone Battler skill and select Water, Earth, and Wind as quickly as you
can. This should drive the Ether level down to less than 15, which will add
the "Power Stealing" effect to the item. This effect will give you 130
points, far more than the 90 points required for an "A".
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT II
Searching II Drop
- Collect Drop Items at the Old Quarry
Grade Req.
- Number of collected items
- Search time
Supplies: None
I believe you receive 3 points for every drop item (including in item bags)
plus 10 points for finishing the assignment under the 9 hour time limit (i.e.
by 7:00p). Whenever you defeat all of the enemies at the Old Quarry, the
assignment will end regardless of how much time is remaining in the 9 hour
limit. To get the 90 points required for an "A", you should gather at least
27 items. All of the blue enemies icons can be dispatched in one hit for an
item and no time penalty, so just be sure to use Lily's Cool Sweets skill in
the battles connected to the large red enemy icons to guarantee drop items.
If you find the Synthesis II Bomb course too difficult to complete, this is a
good alternative.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT III ***RECOMMENDED***
Synthesis IV Equipment
- Make the Ether Level of Hard Leather close to 0
Grade Req.
- Ether Level of the Hard Leather
Supplies: None
Also pretty easy. Use Et in support of a mix of Leather Cuirass,
Preservative, and Old Screw. Match the Earth and Fire elements as
quickly as possible for the first two ingredients, then invoke Et's Cyclone
Girl active support skill before matching Wind on the third element. This
should result in a 0 level. Your grade is 100 less whatever the remaining
Ether level of the item is. You need 90 points for an "A", so you need to
synthesize a Hard Leather with an Ether Level of 10 or less to achieve it.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
_______________________
TERM 2 1ST HALF WEEK 3 \ [RT2W3]
------------------------------------------------------------------------------
If you got an "A" in both of the first two weeks of classes, then this will be
Free Time. For this walkthrough, I am assuming that this is the case.
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NOTE: FINISHING ALL OF THE CHARACTER QUESTS
Each of your permanent party members has 5 CQs for a total of 20. You will,
therefore, need at least 20 weeks of Free Time in order to complete them all.
(If you've been following this walkthrough, we have completed 4 CQs, leaving
16 remaining.) In addition, you generally cannot trigger a particular quest
until a specific chapter. This means that having Free Time weeks earlier in
the game (such as the extra weeks we had in the last chapter) may not count
toward retiring this number. If completing all of the CQs is one of your
goals, then it's best to aim for getting all "A"s to maximize your Free Time.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Watch the scene. The Role Sharing system is now available. (Note that if you
are still taking classes, then the Role Sharing system becomes available in
your first Free Time week in this chapter.)
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NOTE: ROLE SHARING
Between the Role Sharing and Bazaar options, you should find keeping up on
your synthesis ingredients much easier. While Bazaar allows you to make
synthesized items available in stores, Role Sharing allows you to have a party
member either:
(1) search for monster drop items in various areas (and gain AP while at it)
(2) synthesize particular items you choose without using up ingredients (but
you must have already synthesized the item once)
(3) gather items in various areas from the gather points
The advantage of #2 over the Bazaar is that the items your party members
synthesize are free while you still have to pay to get the items from the
stores. Once you have enough cole, however, you may find it more useful to
have your characters search for monster drop items to build up AP.
Note that not every character is equally skilled at all tasks. Here are the
relative strengths and weaknesses of each:
Raze - Gathering & Searching
Lily - Synthesizing Almost Anything, Can Search for Sweets
Et - Gathering & Searching
Yun - Synthesizing Items, Accessories & Certain Materials
Puniyo - Synthesizing Materials & Accessories
There is no penalty for having your characters engage in Role Sharing, so be
sure to start them on some task or another right away (even if just searching
to get the AP).
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When you regain control, go to:
- Raze's Workshop for a scene with Lily (Ice Axel --> Blizzard Axel)
(You must have a Gel Rubber Sap in your inventory to trigger this scene.)
- Raze's Workshop for a scene with Lily (Rainy Spear --> Rainy Mega Spear)
(You must have a Vanilla Syrup in your inventory to trigger this scene.)
- Broken Plank Bridge for a scene with Et
With that out of the way, let's get started with our Free Time. As usual,
Jobs come first. Head to Student Affairs.
---------------
STUDENT AFFAIRS
---------------
There are 5 jobs in this chapter.
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NOTE: MERCENARY MANA
If you've completed 20% of Yun's Grow Book and changed his class to Mercenary
Mana, then you will receive a 30% bonus on all rewards for Jobs during Free
Time. I will note this beside the standard reward.
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I Wanna Win!
- Bring Freeze Drop x6 to Yuka in the Student Store
Reward
- 4000 cole (5200 cole)
How to Complete
- Freeze Drops can be gathered from item bags in the Library or obtained from
various monsters using Lily's Cold Sweets skill. Collect 6 of them and head
to Yuka to collect your reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Fire Shortage
- Bring Black Powder x4 with Dry ether effect to Shizuka in the Cafeteria
Reward
- 3400 cole (4420 cole)
How to Complete
- The Dry ether effect appears for ether levels between 20-35. Have Et
support the synthesis and use a Carbon Boulder and Fiery Red Dirt as the
ingredients. Match the wheel quickly to Earth and Wind and the ether level
should drop to 20. Mass produce the rest and turn them in to Shizuka.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
String Cleaner
- Bring Veggie Fiber x4 with Thin ether effect to Mimisuke at the Campus
Grounds
Reward
- 3500 cole (4550 cole)
How to Complete
- The Thin ether effect appears for ether levels between 65-80. Have Puniyo
support the synthesis using the standard recipe. Match the wheel to Water,
Wind, and Water to raise the ether level right to 65. Mass produce the
rest and turn them in to Mimisuke.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 007
- Defeat the Koboldny at the Broken Plank Bridge
Reward
- 2000 cole (2600 cole)
How to Complete
- The target is on the second screen of the area. When you reach the second
screen, continue N on the walkway until you reach the ladder near the Farm
gathering point. Take the ladder down, then proceed N and E until you reach
the intersection. Head S (if you went this way before, there was nothing
but normal enemies down here) until you see the target at the end. Use
Lily's Blizzard Axel to make short work of the bodyguards, then use your
most powerful attacks to take out the boss. He doesn't hit very hard, so
you shouldn't have any problems.
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Bounty Head No. 008
- Defeat the Zweis Blade at the Training Sea
Reward
- 2000 cole (2600 cole)
How to Complete
- The target is along the SW (night) path past the day/night split after the
second save point. Set the time to night using that save point, head into
the next screen and follow the path to the SW to the following screen. As
you proceed in, you'll find the target. The boss is entirely resistant to
physical damage, so you'll want to break out your strongest magic attacks.
Have Lily wear a Wind Ring so she can use Thunder Rain while Puniyo brings
out whichever spells she has available. Between the ladies' magic and the
use of Intimate Strikes, you should wear down the enemies before they have
a chance to do some real damage.
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Now that we've completed "working", it's CQ time. All 4 characters have them,
so again I'll just take them from top to bottom. Lily first.
-----------------------------------
LILY CQ2 - MISS LILY AND PUNI KICHI
-----------------------------------
Watch the scenes. When you regain control, head to the Cafeteria. Watch the
scene. Head to the Broken Plank Bridge. Watch the scene.
******************************************************************************
BOSS: RAZOR FIN
Just use normal attacks. No Lily, but still no problem.
******************************************************************************
Watch the scene.
_______________________
TERM 2 1ST HALF WEEK 4 \ [RT2W4]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
------------------------
ET CQ2 - PUNIYO'S OUTING
------------------------
Watch the scene. When you regain control, head to the General Studies
Classroom. Watch the scene. Return to Raze's Workshop. Watch the scenes.
Head to the Cafeteria. Watch the scenes. Now head to the Campus Grounds.
Watch the scenes.
_______________________
TERM 2 1ST HALF WEEK 5 \ [RT2W5]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
----------------------
YUN CQ2 - YUN'S SECRET
----------------------
Watch the scene. When you regain control, head to Raze's Workshop. Watch the
scene. Head to the Living Water Forest. Watch the scene. Head through the
forest all the way N then E to the Fish gathering spot. Fish until you get a
Steel Lobster. Watch the scenes.
_______________________
TERM 2 1ST HALF WEEK 6 \ [RT2W6]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
---------------------------------
PUNIYO CQ2 - ATTACK, AND AFTER...
---------------------------------
Use Lily's Blizzard Axel twice to finish them off easily.
******************************************************************************
Watch the scenes. When you regain control, head to Raze's Workshop. Watch
the scene. Head to the Dormitory Entrance. Move toward the Girl's Dorm to
trigger some scenes.
******************************************************************************
BOSS: PUNI x2, RED PUNI, REFUEL PUNI
Puniyo and the Puni Bros can handle themselves. Just use the Attack skill
and Puniyo's magic to finish them off.
******************************************************************************
This is starting to get boring. Use Lily's Blizzard Axel or Icicle Cannon
to finish them off easily.
******************************************************************************
Watch the scene.
_______________________
TERM 2 1ST HALF WEEK 7 \ [RT2W7]
------------------------------------------------------------------------------
Watch the scenes. When you regain control, head to the Chairwoman's Room.
Watch the scenes. Head to the Auditorium from the Campus Map. Watch the
scene.
******************************************************************************
BOSS: MALE STUDENT (RED) x2, MALE STUDENT (BLUE)
They're tougher than you would think. Use your best skills to take down their
HP one at a time.
******************************************************************************
Watch the scenes. If you don't have them already, collect a Radish and
Balloon Fish and/or synthesize a Flame. Head to Raze's Workshop and speak
with Lily. Watch the scenes. Head to the Auditorium again. Watch the
scenes.
******************************************************************************
BOSS: FEMALE STUDENT x2, MALE STUDENT (BLUE)
They're tougher than you would think, and no Et either. Oh, well. Use your
best skills to take down their HP one at a time.
******************************************************************************
Watch the scenes. You can now access the Underground Sewer. Head there now.
------------------------------
UNDERGROUND SEWER (FIRST TIME)
------------------------------
Random Items: Rotten Meat, Shiny Screw, Little Gear, Bat Wing, Black Oil,
Chrome Crystal
Gathering (Farm): Little Gear, Black Oil, Monster Bone, Poison Shroom, Rune
Amber, Chrome Crystal
Gathering (Water): Brown Groundwater x10
Treasure Chests: Synthesis for Kids, Warrior's Craft
Enemies: Zombie Puni, Sword Sprite, Steelarmor Soldier, Shade, Fakereature,
Steelcannon Soldier, Blade Spirit
Enemy Spoils: Monster Bone, Worn Weapon, Stone Heart, Rotten Meat, Bat Wing,
Shiny Screw
Enemy Candies: Ice Sugar, Vanilla Syrup, Dry Dessert, Freeze Drop, Gelatin
Cake
Watch the quick scene as you enter. When you regain control, head S along the
path, zigzagging W and E as necessary. After a little ways, you'll find a
chest containing the <Synthesis for Kids> recipe, which will allow you to make
the Puni Cutter, Wooden Accessory, and Candy Hula. Continue S until you reach
the next screen.
On this screen, head S for a farm gathering point, then continue S to an
intersection of sorts. Head E down the stairs for a Water gathering point.
Return W to the intersection and continue W until you reach the next screen.
Continue W up the staircases and head N after the second staircase for a chest
holding the <Warrior's Craft> recipe that allows you to make the Stinger, Cyan
Crystal, Mech Dagger, and Pumpkin Mail. Head back S then W to the next
screen.
Head W until you reach the save point. Head S down the stairs to trigger some
scenes.
The poor guy goes first all by himself. You don't want to waste too much
time taking him down since he can hit somewhat hard. Efficiently use your
skills to whittle down his HP quickly.
******************************************************************************
Take down Chloe first before she has a chance to replicate her team's attacks,
followed by Enna to eliminate his time attacks. Once they're gone, Ulrika
should fall quickly. If you've been powering up as you go, this should not be
too difficult a battle.
******************************************************************************
_______________________
TERM 2 2ND HALF WEEK 8 \ [RT2W8]
------------------------------------------------------------------------------
You can now access the Cruise Ship of Time. When you regain control, go to:
- Raze's Workshop for a scene with Et & Puniyo
- General Studies Classroom for a scene with Et & Puniyo
The stores are now stocking some new items.
--------------
CAMPUS GROUNDS
--------------
Items Money
Chrome Crystal 60 cole
Monster Bone 60 cole
-------------
STUDENT STORE - YUKA
-------------
Items Money
Black Application 4900 cole
Fishing Alchemist 4700 cole
Black Oil 60 cole
Purchase the <Black Application> recipe to be able to synthesize Cursed Paper,
Gold Shaft, Poison Vase, X Heal, and Reflect Whistle. Purchase <Fishing
Alchemist> to be able to synthesize Alchemy Steel, Plosion, Extreme Ag Hook,
Long Bomb Ice, Flying Fish Boots, and Fish Boat.
-------------
STUDENT STORE - YURI
-------------
Items Money
Unlucky Inventor 3100 cole
Shiny Screw 60 cole
Purchase the <Unlucky Inventor> recipe to be able to synthesize Divine Shield,
Van Guard, Stone Charm, Rune Stone, and Power Pick.
Once again, time to synthesize. Head to the Workshop.
---------------
RAZE'S WORKSHOP
---------------
[X Heal]
- Heal Jar
- Clearwater
- Mandora Root
[Extreme Ag Hook]
- Phoenix Feather/Bat Wing
- Veggie Fiber
- Monster Bone
[Blue Steel]
- Gravity Stone
- Black Oil
- Fiery Red Dirt/Magic Clay
[Alchemy Steel]
- Ingot
- Metal Glass Sheet
- Brown Groundwater/Black Oil
Select <Rune Amber> as the first ingredient to open up the [White Steel]
recipe (which you can't synthesize yet).
[Plosion]
- Black Oil
- Canone Crystal
- Black Powder
[Cursed Paper]
- Mandora Root
- Rocky Oak Chip
- Black Oil
{Et}
Candy Hula, Pumpkin Mail, Rock Scale, Black Belt, Blood Ink
{Yun}
Stinger, Poison Needle, Full Custom, Canone Crystal, Plosion
{Puniyo}
Wooden Accessory, Cyan Crystal, Glass Charm, La Matador, Stone Charm, Rune
Stone, X Heal
The Power Pick that you synthesized opens up the previously unaccessible
portion of the Old Quarry. Let's head there first.
---------------------------
OLD QUARRY (CLOSED SECTION)
---------------------------
Random Items: Stone Heart, Ivory Horn, Old Screw, Fiery Red Dirt, Phoenix
Feather, Gear
Gathering (Mine): Elemia Silver, Mysterious Gem, Chrome Crystal, Cyprus Copper
Treasure Chests: Soil Ring, Quick Shifter
[To reach the Closed section, head W to the fourth screen in (with the first
mine cart). Either ride the cart or head W then N at the intersection. When
you reach the end, turn E along the path and continue until you reach the next
screen. Cross this screen to the E and N until you reach the second save
point. Go NE to the next screen and follow the empty path (no enemies, no
items) to the screen after that. This is the screen with the rocks blocking
the path.]
Now that you have the Power Pick, examine the two tower-like rocks. This will
clear them away, allowing you to continue along the path. Hop up the rocks
headed NW and go E along the track when you reach the top. At the
intersection, head N first for a chest containing a <Soil Ring>. Return to
the intersection and head E. At the end of the track, you will find a Mining
gathering spot. When done, head S and follow the path until you reach the
next screen.
Head S through this short area to the next screen.
Here's the treasure chest that you could see from the beginning of the area
but couldn't reach. BE CAREFUL when jumping onto the ledge with the chest
lest you fall off and have to go all the way back around again. Open the
chest for a <Quick Shifter>. That's it for the Old Quarry. Back to the
academy.
Now let's quickly finish exploring the area from the previous week. Head to
the Underground Sewer.
------------------------------
UNDERGROUND SEWER (LAST PIECE)
------------------------------
Random Items: Rotten Meat, Shiny Screw, Little Gear, Bat Wing, Black Oil,
Chrome Crystal
Gathering (Farm): Little Gear, Black Oil, Monster Bone, Poison Shroom, Rune
Amber, Chrome Crystal
Treasure Chests: Pure Eye
Enemies: Zombie Puni, Sword Sprite, Steelarmor Soldier, Shade, Fakereature,
Steelcannon Soldier, Blade Spirit
Enemy Spoils: Monster Bone, Worn Weapon, Stone Heart, Rotten Meat, Bat Wing,
Shiny Screw
Enemy Candies: Ice Sugar, Vanilla Syrup, Dry Dessert, Freeze Drop, Gelatin
Cake
(See the previous chapter for the route/chests up until the first save point.)
Once down the stairs S of the first save point (where you triggered the scenes
that ended the last chapter), continue W then N to an intersection with an
alleyway (a little tough to see to the W). Go W to the hideout and collect a
chest from the far end that contains a <Pure Eye>. Return to the main path
and head N for a farm gathering spot. That's all, folks. Return to the
academy.
Finally, let's head to the newly opened area. Select the Cruise Ship of Time
from the World Map.
-------------------
CRUISE SHIP OF TIME
-------------------
Random Items: Beautiful Scale, Dragon Wing, Scream of the Dead, Monster Bone,
Heart Starch
Gathering (Fish): Sword Fish, Sharkgill, Queen Tuna, King Tuna, Danger Balloon
Gathering (Farm): Golden Herb, Glowing White Sand, Kittynip, Monster Bone
Gathering (Mining): Carbon Boulder, Chrome Crystal, Gravity Stone, Rune Amber
Gathering (Water): Clearwater x10
Treasure Chests: Storm Bracelet, Quick Feet Shoes, Embellishments, Snow
Storm Bracelet, Morning Lamp, Ancient Accessories
Enemies: Kamikaze Doll, Gram Raider, Lizard Dragon, Sapphire Eye, Invincible,
Shadow Girl, Rockville, Dragon Girl, Knochen Man, Shrip, Crimson Shrip
Enemy Spoils: Brownie Mask, Worn Armor, Dragon Wing, Glowing White Sand,
Scream of the Dead, Bat Wing, Ivory Horn, Collected Air, Beautiful Scale
Enemy Candies: Snowy Cracker, Dry Dessert, Freeze Drop, Gelatin Cake, Snow
Animal, Heart Starch
Head N up the dock until you see a ladder. Climb the ladder onto the ship.
Head N on the ship until you see another ladder up the mast. Climb the ladder
and head W along the plank to a net "bridge". Head S along the net to another
plank. Go E along this plank to a chest containing a <Storm Bracelet>. Drop
back down to the ship deck. Go N past the ladder this time to the bow of the
ship for another chest holding <Quick Feet Shoes>. Climb down the ladder on
this end of the ship to another dock and head N to the next screen.
Continue N along the path until you find a water gathering spot, then head E
to a fishing spot. Continue N, W, N, and W again to another fishing spot,
then head N to the ladder and climb up to the next screen.
On the ship, start by hopping up onto the side of the ship so you can head
W past the supplies loaded on deck to a ladder up the mast. Climb up and
head E along the plank to a chest containing a <Willpower Headband>. Drop
back to the deck and return to the entrance ladder. This time, head NW to
the plank across to the other ship. On this side, head W until you see the
ladder up the mast. Climb up and go E along the plank to a chest holding
<Embellishments>, which allows you to synthesize the Glowing Amulet, Rising
Claw, and Flare Jacket. Drop back to the deck and head W until the next
screen.
Head W until the ladder up to the ship deck. Climb up and head W along the
deck until you see the ladder up the mast. Climb up and head W along the
plank to find a mother lode of gathering spots (farm and mining) guarded by
a large enemy icon. Once done gathering, head back E, drop down to the deck,
and head N. Along the W side of the ship almost directly across from the
entrance ladder, you'll find a chest containing a <Snow Storm Bracelet>.
Continue N along the deck and up the bow until you reach the next screen.
On this screen, head N along the path. When you reach the open area among the
rocks, look for a mostly hidden chest in the NE corner of the area that holds
a <Morning Lamp>. Head toward the NW then N along the path to reach a save
point. Continue slightly E, then S, and E to a narrow ship, then cut across
it to the SE to find a fishing spot. Head E from there along the dock to the
next screen.
Continue E along the dock to find yourself on a plank across a ship's sail.
Be careful not to fall off and continue E to another dock, then another
ship's sail plank. (If you do fall off on the first ship, simply climb up the
ladder on the mast; there's nothing down there of value other than a few
enemies.) From here, jump down S onto the elevated platform with the large
barrel and logs, then hop up onto the other sail plank on the other side of
the platform. (Again, if you fall to the deck, move around to the E side of
the platform to find the ladder to climb back up; there's nothing on the deck
other than enemies and item bags.) Once on the plank S of the platform, move
E along it until you reach a short ladder down to the sail plank of a third
smaller ship. Drop down to the deck here and move N to find a chest holding
<Ancient Accessories>, which allows you to synthesize the Phantom Orb, Ancient
Coin, and Dancing Water Cape. There's nothing else of interest further in (not
even enemies or item bags), so return to the academy now.
Back to the Workshop for some more synthesis.
---------------
RAZE'S WORKSHOP
---------------
[Fish Boat]
- Queen Tuna
- King Tuna/Sharkgill
- Radish
[In Hell Spice]
- Golden Herb
- Radish
- Mandora Root
Select <Elemia Silver> as the first ingredient in the Alchemy Steel recipe to
open up the [Altena Ingot] recipe (which you can't synthesize yet).
[Gold Shaft]
- Alchemy Steel
- Glowing White Sand
- Black Liquid
Select <In Hell Spice> as the first ingredient in the 120% Fruit recipe to open
up the [Dragon Breath] recipe.
[Dragon Breath]
- In Hell Spice
- Monster Bone
- Radish/Blood Ink
Select <Beautiful Scale> as the first ingredient in the Whirlwind Knife recipe
to open up the [Bandit Dagger] recipe.
Head to Student Affairs to enroll in your next class. Right now, there are
three possible class options.
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ASSIGNMENT I
Searching V Gather Apps
- Gather as much as you can at the Training Sea
Grade Req.
- Number of gathered items
Supplies: None
Pretty straightforward. You get to make one run through the Training Sea (no
time limit, but you can't leave and come back) and gather as many items as you
can from the gathering spots. The scoring is simple: 1 item = 1 point. You
need 90 points in order to get an "A". In order to have a chance at that,
you'll need to have synthesized the Extreme Cu Hook as described in class.
This item increases the damage you do to fish when trying to catch them, which
allows you catch more fish each time out (note that just having the item in
your inventory is sufficient; you don't have to actively use it). If you've
also synthesized the Extreme Ag Hook by now (which you should have if you're
following this walkthrough), then it should be pretty straightforward to get
90 items. The assignment will end automatically when you have gathered at
every point in the area. Head to Mr. Basshum's room in the Faculty Building
to get your grade.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT II
Combat II Abnormal Status
- Defeat the target monster while in Seal state
Grade Req.
- Battle time with the target monster
- Maximum damage during the battle
Supplies: X Heal x3, Knowledge Soup x3
The target is found on the fourth screen in the Cruise Ship of Time. You will
start the battle with all of your characters (including the Support row) with
the Seal status, which means they cannot use skills. The easiest way to deal
with this is to bring Cure Jars to heal the status effect, then battle as
normal with your strongest skills. The time component of the grade is the
number of spheres more than 10 that it takes you in battle subtracted from 100
(in my case, it took me 29 spheres, so that means 29-10=19, 100-19=81). The
damage component is based on your biggest hit or chain x 2 divided by 100 (in
my case, my biggest hit was 911 x 2 = 1822/100 = 18). Add the two together to
get your grade. More than 90 points will net you an "A". Head to Ms.
Miranda's room in the Faculty Building to get your grade.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT III ***RECOMMENDED***
Combat III Common Skills
- Defeat the target monster using only Common Skills
Grade Req.
- Battle time with the target monster
- Maximum damage during the battle
Supplies: None
This assignment is recommended out of the three because it is still easy to
get an "A" and takes the least amount of time. The target is found on the
third screen in the Underground Sewer. Be sure that you have at least one if
not two accessories that grant a Common Skill on each of your characters.
Otherwise, they will be useless during the battle. The boss likes to use time
skills to slow everything down, but otherwise he's not much of a threat. The
time component of the grade is the number of spheres more than 10 that it
takes you in battle subtracted from 100 (in my case, it took me 23 spheres, so
that means 23-10=13, 100-13=87). The damage component is based on your
biggest hit or chain x 5 divided by 100 (in my case, my biggest hit was 544 x
5 = 2720/100 = 27). Add the two together to get your grade up to 100. More
than 90 points will net you an "A". Head to Mr. Tony's room in the Faculty
Building to get your grade.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
_______________________
TERM 2 2ND HALF WEEK 9 \ [RT2W9]
------------------------------------------------------------------------------
Watch the scenes. There's nothing else new, so head to the Cruise Ship of
Time.
-------------------
CRUISE SHIP OF TIME
-------------------
Answer "Yes" when prompted to begin the course. Watch the scenes. The key to
the Marathon is to move through the area as quickly as possible (it IS a race
after all). You're already on the other side of the first ship in the area,
so head N as soon as your are able to the next screen.
Watch the scene. If you're having trouble, the answers are "115", "369" and
"5000". Once completed, follow the path swiftly through this screen and the
next one. (Luckily, the enemies have been cleared out for this course.)
Watch the scene. This one is simple; the answer is "Alchemist". Once done,
again follow the path quickly through this area.
Watch the scene. This one is impossible to know up front; the answer is
"Chameleon". Run through the area to the next screen.
Watch the scenes. If you finished around noon (which is easily doable if you
answer all of the questions correctly), you'll win the event and get an
automatic "A". You'll also be given <Quick Feet Shoes>.
________________________
TERM 2 2ND HALF WEEK 10 \ [RT2W10]
------------------------------------------------------------------------------
If you got an "A" in both of the first two weeks of classes, then this will be
Free Time. For this walkthrough, I am assuming that this is the case.
When you regain control, go to:
- Raze's Workshop for a scene with Lily (Cold Sweets --> Freeze Sweets)
(You must have a Black Oil in your inventory to trigger this scene.)
- Raze's Workshop for a scene with Lily (Icicle Cannon --> Frozen Cannon)
(You must have a Blood Ink in your inventory to trigger this scene.)
With that out of the way, let's get started with our Free Time. As usual,
Jobs come first. Head to Student Affairs.
---------------
STUDENT AFFAIRS
---------------
There are 5 jobs in this chapter.
New Mushroom Dish
- Bring Poison Shroom x10 to Shizuka in the Cafeteria
Reward
- 5400 cole (7020 cole)
How to Complete
- Poison Shrooms can be gathered from farm gathering points in the Underground
Sewer. Collect 10 of them and head to Shizuka to collect your reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Spicy Courage Test
- Bring In Hell Spice x1 with Rough ether effect to Keith on the Roof Top
Reward
- 3100 cole (4030 cole)
How to Complete
- The Rough ether effect appears for ether levels between 20-30. Have Lily
support the synthesis. Match the wheel to Earth, Fire, and Null and the
ether level should drop to 23. Take it to Keith for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
That Softness
- Bring Silky Cloth x1 with Top-Class ether effect to Yuka at the Student
Store
Reward
- 6300 cole (8190 cole)
How to Complete
- The Top-Class ether effect appears for ether levels between 70-100. Have
Et support the synthesis. Match the wheel quickly to Water and Earth, then
invoke Et's Cyclone Girl active support ability and hit Wind. The ether
level should be 94. Take it to Yuka for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 011
- Defeat the Beast Arm at the Old Quarry
Reward
- 2500 cole (3250 cole)
How to Complete
- The target is found just after the first mine cart in the Old Quarry on the
fourth screen in. He likes to call for help if you take away his minions,
but otherwise he shouldn't present too much of a challenge if you use your
strongest skills.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 012
- Defeat the Gail Empress at the Cruise Ship of Time
Reward
- 2500 cole (3250 cole)
How to Complete
- Oh boy! A chain battle. Haven't had one of these for a while. There will
be 3 rounds of enemies, each successively tougher than the last. If you
rotate your characters in and out to manage their SP, however, this should
be pretty simple. I only needed to heal my party once throughout and that's
because I was pretty lazy about setting up Intimate Strikes.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Now that we've completed "working", it's CQ time. All 4 characters have them,
so again I'll just take them from top to bottom. Lily first.
----------------------------
LILY CQ3 - MISS LILY'S ORDER
----------------------------
Watch the scenes. When you regain control, go to the Cruise Ship of Time.
Proceed through the area until you reach the fifth screen where there will
be a new farm gathering spot. Dig there for the Plane Grass. Watch the
scene. Head to Ulrika's Workshop. Watch the scenes. Go to Raze's Workshop.
Watch the scenes.
________________________
TERM 2 2ND HALF WEEK 11 \ [RT2W11]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
---------------------------
ET CQ3 - GATHERING FOR ENNA
---------------------------
Watch the scenes. When you regain control, you will be at the Old Quarry.
Proceed through the area until you reach the intersection past the first mine
cart. From there, go N then E toward the second save point. Stop to mine at
the Mining spot on the way. From the second save point, continue NE into the
closed section until you reach the Mining spot there. Finish mining at that
spot to trigger a scene. Go to Raze's Workshop. Watch the scenes.
________________________
TERM 2 2ND HALF WEEK 12 \ [RT2W12]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
----------------------------------
YUN CQ3 - LET'S PICK SOME FLOWERS!
----------------------------------
Watch the scenes. Go to the Broken Plank Bridge. Watch the scene. Despite
what Yun says about things being "right ahead", you're actually going to go
ALL the way to the end of the bridge again. Make your way through as quickly
as you can. When you reach the field with the gathering point at the end,
watch the scene.
________________________
TERM 2 2ND HALF WEEK 13 \ [RT2W13]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
---------------------------
PUNIYO CQ3 - FIND PUNI TARO
---------------------------
Watch the scenes. Go to the Campus Grounds. Talk to all of your classmates
to trigger some scenes. Head to the Training Sea for more scenes.
Again??! Seriously??! Well, if it makes you feel any better, they've gotten
some buffing of their HP, but you can still take down the underlings before
they attack even once with the right skills. The leader goes down quickly
after that.
******************************************************************************
Watch the scenes.
________________________
TERM 2 2ND HALF WEEK 14 \ [RT2W14]
------------------------------------------------------------------------------
Watch the scenes. Go to the Classroom Hallway. Watch the scene. Head to the
Dormitory Entrance. Watch the scenes. When you finally regain control, you
must select your partner by speaking with them.
Watch the scenes. There are 8 active locations:
Combat Dept. Class
Alchemy Dept. Class
General Studies Class
Ulrika's Workshop
VP Flay's Room
Cafeteria
Campus Grounds
Auditorium
You must visit all of these locations and fight 10 battles with just your
chosen partner to move things along.
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NOTE: FIGHTING THE BATTLE ROYALE
Use time attacks such as Falling Leaves as much as possible to multiply your
turns and you should breeze through the battles without too much effort. Do
take some care in the Dormitory Entrance fight as Pepperoni can knock out a
character with a single lucky hit.
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------------------
COMBAT DEPT. CLASS
------------------
BOSS: MALE STUDENT (RED) & MALE STUDENT (BLUE)
--------------
VP FLAY'S ROOM
--------------
You can choose to fight or not. Watch the scene.
(Regardless of whether you choose to fight, this counts toward your quota.)
____________________
WINTER BREAK WEEK 1 \ [RWBW1]
------------------------------------------------------------------------------
Free Time. No scenes to trigger, but the stores have new items.
--------------
CAMPUS GROUNDS
--------------
Items Money
Scream of the Dead 80 cole
Beautiful Scale 90 cole
Knot 130 cole
("Knot" may only appear if one of your classmates has found one during a
search, which happened for me. So if you don't have this option yet, that's
probably the reason.)
-------------
STUDENT STORE - YUKA
-------------
Items Money
Energy Conservation 8000 cole
Kittynip 90 cole
Purchase the <Energy Conservation> recipe to be able to synthesize Eternal
Turnkey, Coolster, Voidspark Pipe, Thunder Rod, and Auto Igniter.
-------------
STUDENT STORE - YURI
-------------
Items Money
Tale of Fairy Polu 7700 cole
Unknown Revelations 7800 cole
Rune Amber 60 cole
Glowing White Sand 90 cole
Purchase the <Tale of Fairy Polu> recipe to be able to synthesize Treasure
Cape, Animal Fur, Fur Vest, Willpower Headband, and Recycle Gear. Purchase
the <Unknown Revelations> recipe to be able to synthesize Mysterious Ring, Eye
of Truth, Heaven's Silk, Pure Eye, and Altena Ingot.
Once again, time to synthesize. Head to the Workshop.
---------------
RAZE'S WORKSHOP
---------------
Select <Knot> as the first ingredient in the Nicro Cloth recipe to open up the
[Sasha Fabric] recipe.
New Fish Menu!
- Bring Queen Tuna x10 to Shizuka in the Cafeteria
Reward
- 9600 cole (12480 cole)
How to Complete
- Queen Tuna can be gathered from Fishing points in the Cruise Ship of Time.
Collect 10 of them and head to Shizuka to collect your reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Gold Stick
- Bring Gold Shaft x1 with Cool ether effect to Keith on the Roof Top
Reward
- 5200 cole (6760 cole)
How to Complete
- The Cool ether effect appears for ether levels between 75-100. Take it to
Keith for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Cursing Kit
- Bring Cursed Paper x4 with Worthless ether effect to Mimisuke at the Campus
Grounds
Reward
- 10500 cole (13650 cole)
How to Complete
- The Worthless ether effect appears for ether levels between 0-25. Use
Puniyo in support since she'll start the ether level at 0. Mass produce the
rest and take them to Mimisuke for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 015
- Defeat the Almighty Sword at the Library
Reward
- 4000 cole (5200 cole)
How to Complete
- The target is found at the very end of the Library. There are actually two
of them that you fight together. They exclusively use elemental attacks
that hit the entire party multiple times and they both have a LOT of HP. Be
prepared to hit hard and fast. If you're quick enough, you won't have to
heal, but don't hesitate to do so if necessary.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
How to Complete
- The target is found near the first farm gathering point in the Forest, up
the ladder in the third area. As the name suggests, there are three enemies
in the party. One is weak to fire, another resists magic, etc. They also
have a healing time skill to drag things out. Use your strongest time
skills (especially Et's) and Intimate Strikes to whittle them down. One
advantage is that they don't hit too hard, so even though it took me 79
spheres to take them out, I didn't have to heal even once.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
More synthesis. Back to the Workshop.
---------------
RAZE'S WORKSHOP
---------------
[Frozen Gem]
- Long Bomb Ice
- Freeze Drop
- Water Tree Fruit
[Forbidden Claw]
- Mysterious Ring
- Cursed Paper
- Soul Cutter
[Snow Storm Bracelet]
- Long Bomb Ice
- Glacier Crystal/Glacier Stone
- Long Shaft
Grow Books time. The following characters should have new cards unlocked.
{Lily}
Snow Storm Bracelet, Frozen Gem
{Yun}
Forbidden Claw
{Puniyo}
Silver Egg
OK. Since there are no more CQ right now, the only thing to do is open a
Bazaar, so pick 10 items that you would like sold in stores. Make sure you
have at least 1 of each and head to the Student Store.
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NOTE: NOTHING ELSE TO DO? SKIP AHEAD
As previously noted, if you would prefer not to sell items, then you can go to
Raze's Room at the Dormitory and choose to sleep as an alternate way to end
any Free Time week.
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____________________
WINTER BREAK WEEK 2 \ [RWBW2]
------------------------------------------------------------------------------
More Free Time. Since there are no more CQ right now, the only thing to do is
open a Bazaar, so pick 10 items that you would like sold in stores. Make sure
you have at least 1 of each and head to the Student Store.
____________________
WINTER BREAK WEEK 3 \ [RWBW3]
------------------------------------------------------------------------------
Watch the scene. You'll receive Dragon's Scale x2 and Pendelook x1.
Yet more Free Time. Again, since there are no more CQ right now, the only
thing to do is open a Bazaar.
____________________
WINTER BREAK WEEK 4 \ [RWBW4]
------------------------------------------------------------------------------
Yet even more Free Time. Again, since there are no more CQ right now, the
only thing to do is open a Bazaar.
____________________
WINTER BREAK WEEK 5 \ [RWBW5]
------------------------------------------------------------------------------
Watch the scenes. When you regain control, you are in the new Eternal Frozen
Peak area near a save point.
The Wings of Icarus have been taken. You will be unable to return to the
academy automatically, which means you can't return to synthesize new items.
Be sure to take that into account when fighting.
Also, Volf will return to the save point area and serve as a shop that sells
a few critical items (like X Heal) if you find yourself in need.
Finally, Enna has once again been brought along for the ride and fights as a
guest character. Be sure to take advantage of his skills.
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Jump onto the nearby ledge for a farm gathering point, then head E to the next
screen.
Continue E until you trigger a scene. When you regain control, you will be at
an intersection. Head E until you reach the next screen.
On this screen, carefully head E so that you don't fall to the lower level
just yet. Jump across the first gap and continue E until you reach the edge.
Make a blind leap E and slightly S to reach a ledge with a couple of farm
gathering points (the jump may take a couple of tries). Once gathering is
complete, drop to the lower level and go E then N to find a treasure chest
containing <3600 cole>. Return S and W until you see a ladder leading up to
the upper level. Go back W to the intersection on the previous screen.
Head S from the intersection to the next screen.
Continue S along the path, zigzagging as necessary, until you reach a ledge
with a ladder. Jump (or climb) down and continue S to the next screen.
The toughest battle in the game so far. He has a ton of HP and single attacks
do single digit damage. To give you some idea, this battle took me 115
spheres; I think my longest previous battle was around 80. The key here is to
leverage Finishing Attacks and Intimate Strikes as much as possible. Yun's
Beast Slayer skill is also helpful as it targets the boss' only weakness. The
one saving grace is that the boss doesn't hit too hard, but he does have some
time skills that can whittle you down (especially the annoying Buffacow
Satellite that has *infinite* repeats...yes, you read that correctly). Be
prepared to heal as the battle wears on and you'll eventually take him down.
******************************************************************************
_______________________
TERM 3 1ST HALF WEEK 1 \ [RT3W1]
------------------------------------------------------------------------------
You can now access the Dumpster from the Campus Map and the Eternal Frozen
Peak from the World Map. When you regain control, go to:
- Raze's Workshop for a scene with Et & Puniyo
- Cafeteria for a scene with Lily & Et
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NOTE: LAST (FIRST) SCREEN ON ETERNAL FROZEN PEAK
As you might remember, the boss fight occurred immediately after the scenes
when you entered the final screen of the Eternal Frozen Peak (which, by the
way, is now the FIRST screen when you choose to go there from the World Map).
You are now free to go back there, but there is nothing special other than a
few monsters and a couple of farm gathering points with the same items as the
previous ones.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
As usual, the stores are now stocking some new items.
--------------
CAMPUS GROUNDS
--------------
Items Money
Snow Bug Silk 130 cole
-------------
STUDENT STORE - YUKA
-------------
Items Money
Budget Alchemy 6500 cole
Convenient Living 7500 cole
Never Freeze 190 cole
Purchase the <Budget Alchemy> recipe to be able to synthesize Silver Threads,
Silver Thread, Royal Stone, and Extreme Au Hook. Purchase <Convenient Living>
to be able to synthesize Galilean Scope, Micro Loupe, Unique Pick, Wheel of
Time, and Air Drop.
-------------
STUDENT STORE - YURI
-------------
Items Money
A Saint's Invention 8300 cole
Witch Hendle's Book 9200 cole
Delinquent's Essay 7100 cole
Elemia Silver 180 cole
Purchase <A Saint's Invention> recipe to be able to synthesize White Steel,
Archangel Wings, Prism Light, and Holy Guard. Purchase the <Witch Hendle's
Book> recipe to be able to synthesize Tera Flame, Misty Curtain, Gothic Dress,
and Twilight Morion. Purchase the <Delinquent's Essay> recipe to be able to
synthesize Twist Ring, Gangster, and Sweetsland.
Once again, time to synthesize. Head to the Workshop.
---------------
RAZE'S WORKSHOP
---------------
[Sweetsland]
- Dry Dessert
- Frozen Gem
- Pumpotatokin Pie
Select <Holy Crest Paper> as the first ingredient in the Leather Cuirass
recipe to open up the [Silver Cuirass] recipe (which you can't synthesize
just yet).
[Gangster]
- Knot/Animal Fur
- Black Belt
- Eastern Uniform
Select <Silver Thread> as the first ingredient in the Feather Flow recipe to
open up the [Jewel Armor] recipe.
[Jewel Armor]
- Silver Thread
- Royal Stone
- Worn Armor/Leather Cuirass
{Et}
Twist Ring, Phantom Gear, Silver Threads, Wheel of Time
{Yun}
Silver Cuirass, Dragon Glove
{Puniyo}
Holy Guard, Cure Bottle, Silver Thread, Royal Stone, Sweetsland
Let's head to the newly opened area. Select the Dumpster from the Campus Map.
--------
DUMPSTER
--------
Random Items: Junk, Kaleidostone, Grand Gear, Cracked Fossil, Little Gear,
Black Feather
Gathering (Farm): Ancient Pond, Cursed Bone, Cracked Fossil, Industrial Waste,
Grand Gear, Junk
Treasure Chests: Crown of Thorns, Brave Symbol, Forgotten Poem, Night Lamp
Enemies: Sludge Puni, Gold Puni, Mad Brownie, Alchemic Soldier, Alchemic
Beast, Alchemic Demon, Toy Ghost, Jewel Keeper, Alchemicannon Solder
Enemy Spoils: Industrial Waste, Unyu, Brownie Mask, Junk, Elemia Silver, Steel
Cedar Bark, Worn Armor, Kaleidostone
Enemy Candies: Ice Sugar, Icicle Chocolate, Vanilla Syrup, Heart Starch,
Gelatin Cake
Head E then N, gathering item bags as you go. Once you've turned N, look for
a chest along the W side containing a <Crown of Thorns>. Once you've picked
that up, continue N to the next screen.
Follow the path N then E around the curve. As you continue E, look for a
chest slightly hidden along the N side of the path. Open it for a <Brave
Symbol>. Finish going E, S, and E to the next screen.
Head E until you reach the next screen, stopping at the farm gathering spot
to the N along the way.
You'll find a save point to the S as you enter the screen. A little past that
to the N is a chest holding a <Forgotten Poem> which will allow you to
synthesize Shadow End, Blizzard Lace, Glass Blade, Promised Ring, and Jade
CrysKnife. Continue E then N then the open area until you reach the next
screen.
Head N until you see a small path leading W. Follow it to find a chest with a
<Night Lamp> inside. Return to the main path and continue N, NE, and N until
you reach a trove of item bags at the end. That's it. Return to the academy
and Raze's Workshop for -- you guessed it -- more synthesis.
---------------
RAZE'S WORKSHOP
---------------
[Extreme Au Hook]
- Black Feather
- White Steel
- King Tuna/Queen Tuna
Combat IV Chain Defense
- Defeat the target monster using Chain Defense
Grade Req.
- Number of Chain Defenses
- Amount of damage
Supplies: Heal All x3 & Nectar x5
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Head for the Dumpster to find the target.
--------
DUMPSTER
--------
Nothing has changed since we were just here. Of course, the monster is found
near the end of the level, so make your way through collecting as many items
and battling as many monsters as you see fit. When you reach the last screen,
watch the quick scene then approach the monster for the battle.
Remember that the grading criteria call for using Intimate Guard AND take as
little damage as possible, so even if you normally wouldn't support guard for
characters (if you're like me, you prefer support attacks), you'll want to
make good use of it here. The Kimal Rider has an absolute TON of HP, and the
longer it stays alive, the more damage you'll take, soooo...you get the
picture. Use your strongest attacks to get rid of it as fast as possible.
******************************************************************************
Return to the academy and head for VP Flay's Room.
--------------
VP FLAY'S ROOM
--------------
Speak to him to begin the grading. Watch the scene. The grading rubric is
pretty easy: You receive 20 points for each Intimate Guard you pull off
during the battle and you receive 100 points if you take no damage at all. If
you take damage, you lose 1 point for every 10 HP you lose. In my case, I
lost a total of 450 HP during the battle, so my damage score was 55. I also
did 3 Intimate Guards, so I got 60 points on those for a potential score of
115. The grading score is capped at 100, so I received 100. You only need 90
points for an "A".
_______________________
TERM 3 1ST HALF WEEK 2 \ [RT3W2]
------------------------------------------------------------------------------
Watch the scenes. Head for the Eternal Frozen Peak for a bit of deja vu.
-------------------
ETERNAL FROZEN PEAK
-------------------
Nothing has changed here. Watch the scene as you enter. Continue N until you
cross the bridge. Watch the scene. 1 down, 4 to go. Continue N to the next
screen.
Head N and climb the ladder to the top ledge. Take a few more steps N to
trigger a scene. 2 down, 3 to go. Continue N to the next screen.
Head N for a little while to trigger another scene. 3 down, 2 to go. Head W
first to the next screen.
Continue W until...you guessed it...you trigger another scene. 4 down, 1 to
go. Return E to the previous screen.
Go E across this screen past the intersection to the next screen.
Head E across the top of the ledges, then fall to the far E and head N. After
a few steps, you will trigger the scene. That's all 5 students. You will
automatically return to the academy. (Note that, if it reaches 7:00p, you
will return to the academy automatically whether you have found all the
students or not.)
Head for VP Flay's Room.
--------------
VP FLAY'S ROOM
--------------
Speak to him to begin the grading. You receive an "A" for rescuing all 5
students, a "B" for rescuing 4 students, and so on. (Note that it IS possible
to fail by not rescuing any students and returning to the academy.)
_______________________
TERM 3 1ST HALF WEEK 3 \ [RT3W3]
------------------------------------------------------------------------------
If you've been following this walkthrough, then you should have received "A"s
in both of the first two weeks, which means this will be Free Time. If not,
then you may have the opportunity to take additional classes this week. For
the sake of completeness, I have included information about those classes
here; there are two of them. If you are following my recommendations, then
you'll never see these courses. Simply skip down to below the assignments to
pick up where we left off.
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NOTE: GOOD GRADES REQUIRED TO COMPLETE ALL CHARACTER QUESTS
In order to have enough Free Time to complete everyone's Character Quests in
one playthrough, you MUST get all "A"s on your assignments in this chapter
(and the next), otherwise you just won't have enough time.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT I
Searching VI General
- Conduct Gathering at the Eternal Frozen Peak.
Grade Req.
- The number gathered
- Search time
Supplies: None
You only get 6 hours for the search (which means finish by 4:00p) and the
clock keeps ticking while you are gathering (i.e. while the tumblers are
rolling) so keep that in mind. The assignment will also finish automatically
when you have cleared out all of the gathering points. You receive 1 point
for each item that you gather plus 4 points for each hour of the 6 that you
have left. You need 90 points for an "A". If you're having trouble getting
enough items, you can either "cheat" by using items or match up the tumblers
perfectly to get an extra 3 items per spot. Head to Mr. Basshum's room in the
Faculty Building to get your grade.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT II
Combat V Chain Battle
- Defeat the monsters in the Chain Battles at the Cruise Ship of Time.
Grade Req.
- Battle time with the target monster
- Maximum damage during the battle
Supplies: Heal All x3, Knowledge Soup x5
Of course the target is found at the very end of the map (would you expect
any less?). The chain battle is pretty easy and if you use your most powerful
time attacks, you should be able to rack up an insane maximum damage score.
You receive 2 points per 1000 points of maximum damage you do, and you lose 1
point from 100 for every sphere it takes. You need 90 points for an "A".
Head to the Infirmary in the Student Administration building to get your
grade.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Free Time. Jobs first. Head to Student Affairs.
---------------
STUDENT AFFAIRS
---------------
There are 5 jobs in this chapter.
Valentine's Day
- Bring Icicle Chocolate x10 to Shizuka in the Cafeteria
Reward
- 12000 cole (15600 cole)
How to Complete
- Icicle Chocolate can be gathered by using Lily's Cold/Frozen Sweets skill on
the Mad Brownie, Toy Ghost, and Alchemicannon Soldier monsters found in the
Dumpster. Collect 10 of them and head to Shizuka to collect your reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Revenge for a Lie
- Bring Eye of Truth x1 with Top-Class ether effect to Yuka at the Student
Store
Reward
- 7700 cole (10010 cole)
How to Complete
- The Top-Class ether effect appears for ether levels between 80-100. Take it
to Yuka for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Recycle Boom!
- Bring Recycle Gear x1 with Cool ether effect to Mimisuke at the Campus
Grounds
Reward
- 12600 cole (16380 cole)
How to Complete
- The Cool ether effect appears for ether levels between 80-90. Take it to
Mimisuke for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 019
- Defeat the Demon Arm at the Dumpster
Reward
- 5000 cole (6500 cole)
- The Great Alchemy = synthesis of Magic Stone Collar, Anti-Evil Qatura, and
Alchemy Robe
How to Complete
- The target is found halfway through the Dumpster near the grouping of three
farm gathering points on the screen before the save point. The fight can
be rather challening as the boss has three skills that can be nasty used in
sequence: Emergency Signal, which brings in two accomplices; Chain Command,
which allows all three enemies to attack one after another without a break
or a chance to use a support action; and Hellfire which is a group attack
that can hit your party members for 40-80 points of damage each. If the
boss uses all three in a row (which can happen), be prepared to heal up.
Otherwise, standard boss tactics apply: Powerful time attacks to fill the
gauge and Intimate/Finishing Stikes when you get the chance.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 020
- Defeat the Super Leader at the Underground Sewer
Reward
- 5000 cole (6500 cole)
How to Complete
- The target is found in the third area to the N past the two sets of stairs.
The key here is to not hold anything back. The Super Leader gets faster as
the battle wears on -- to the point where he will get another attack after
each one of your characters(!). Use your most powerful time attacks to fill
the gauge, then unleash your Intimate Strike fury on him to finish him off
quickly.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
More synthesis. Back to the Workshop.
---------------
RAZE'S WORKSHOP
---------------
[Magic Stone Collar]
- Stone Charm
- White Steel
- Sasha Fabric
[Anti-Evil Qatura]
- Silver Thread
- White Steel
- Holy Crest Paper
Grow Book time. The following characters should have a new card unlocked.
{Lily}
Magic Stone Collar
{Yun}
Anti-Evil Qatura
{Puniyo}
Alchemy Robe
OK, work done. It's CQ time! All 4 characters have them, so again I'll just
take them from top to bottom. Lily first.
-----------------------------
LILY CQ4 - VISITING MISS LILY
-----------------------------
Watch the scenes. When you regain control, go to the Dormitory Entrance.
Head toward the Girl's Dormitory. Watch the scenes. Head for the Living
Water Forest. The Evil Apple can be found at the second fruit gathering spot,
which is almost at the end of the forest. When you enter the screen, you'll
trigger a scene and automatically be taken back to the World Map. Head for
Ulrika's Workshop and speak with Chloe. Watch the scenes.
_______________________
TERM 3 1ST HALF WEEK 4 \ [RT3W4]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
----------------------
ET CQ4 - LADY-LIKE ET?
----------------------
Watch the scenes. When you regain control, speak to each of your party
members in turn and watch the scenes. After the scenes, you will be asked
to choose which advice to take. Selecting Lily and Puniyo will lead to the
same short off-screen scene, while selecting Yun will lead to an entirely
different (and funny) scene in the hallway.
_______________________
TERM 3 1ST HALF WEEK 5 \ [RT3W5]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
-------------------------
YUN CQ4 - YUN'S DAUGHTER?
-------------------------
Watch the scene. Go to Student Affairs. Watch the scene. Head for the
Workshop Hallway. Watch the scene. Go to the Faculty Hallway. Watch the
scenes.
_______________________
TERM 3 1ST HALF WEEK 6 \ [RT3W6]
------------------------------------------------------------------------------
Free Time. When you have control, go to:
- Raze's Workshop for a scene with Yun
No new jobs in subsequent Free Time weeks, so another CQ is in order.
-----------------------------
PUNIYO CQ4 - FIX PUNI ILLNESS
-----------------------------
Watch the scenes. Go to the Old Quarry. Watch the scene as you enter, then
head W two screens. Watch the scene. Continue W and take the mine cart
around the corner, then head back E to the next screen. Watch the scene.
Not only are we fighting him for the trillionth time, but he's by himself.
Normal attacks will take him down quickly enough to get a Fast Kill.
******************************************************************************
Watch the scene. Go to the Infirmary. Watch the scene.
_______________________
TERM 3 1ST HALF WEEK 7 \ [RT3W7]
------------------------------------------------------------------------------
Watch the scenes. (I think Flay completely and totally lost whatever little
sanity he had in the first MK game.) When you regain control, you can now
access Calm Snow Mountain. Head there now.
Watch the quick scene. Begin zigzagging W up the path until you reach a pair
of farm gathering points, then continue W to the next screen.
Head W until the bend, then SE, then SW to the next screen.
Cross the bridge and make use of the water and fish gathering points to the S.
Once done there, continue the trek uphill to the W and enter the cave to reach
the next screen.
Whoa! Ice. You will slip and slide as you walk through the cave, which is a
big open area. Start by heading for the SE corner to find a chest containing
<Dragon Tales>, which will allow you to synthesize the Fang Stylet, Alectoria,
Dragon BDU, and Dragon Twister, then slide your way to the center of the N
wall for another chest with a <Forest Shoes> inside. Go directly W from this
chest to find another chest just past the mining gathering point holding a
<Dark Symbol>. Head S then NW to maneuver past the icicles and out of the
cave onto the next screen.
Back to the ascent. Continue W and climb the ladder. Head N at the top for
a chest containing <4900 cole> on the ledge, then head W to find a much-needed
save point. Past that to the W you'll find a pair of mining points, then hike
on to the next screen.
You can't win this battle. Just survive for a few rounds.
******************************************************************************
Watch the scene. You will get to choose one character from Ulrika's party to
join you as a guest. Feel free to select whomever you like. You can now head
back W toward the mountain peak to find a pair of farm gathering points off a
path to the S, but there's nothing else up here and our target has moved all
the way back to the beginning, so when you're ready, either schlep your way
back down to the first screen (which should be easy if you've been battling on
your way up since the monsters don't respawn) or use the Wings of Icarus and
re-enter the Calm Snow Mountain from the World Map.
Watch the scene.
******************************************************************************
BOSS: KYOBOS II
You still can't win this battle, but this time you have to get his HP down to
0 only to have him run off again.
******************************************************************************
Watch the scene. Exit the mountain and go to the School Entrance from the
Campus Map.
---------------
SCHOOL ENTRANCE
---------------
Watch the scenes.
******************************************************************************
BOSS: KYOBOS III
Finally, the real deal. He has the same devastating Hellfire and Tri-Fang
attacks, so break out the best time and light-based attacks you have to fill
up the gauge quickly, then Intimate Strike him into oblivion. This is the
first battle in the game where you will almost certainly have to heal your
party, so make sure you know which skills/characters can do so.
******************************************************************************
After the battle, you'll receive the <Golden Fleece> recipe, which allows you
to synthesize Elixir, Super Pure Water, Time Stone Plate, Gold, Shining Grail,
Super Nectar, and Dark Water.
_______________________
TERM 3 2ND HALF WEEK 8 \ [RT3W8]
------------------------------------------------------------------------------
No new scenes, so we enter our usual routine. First, the stores.
--------------
CAMPUS GROUNDS
--------------
Items Money
Cursed Bone 130 cole
Black Feather 130 cole
-------------
STUDENT STORE - YUKA
-------------
Items Money
Ancient Civ 14000 cole
Ancient Pond 120 cole
Blonde Root 180 cole
Purchase the <Ancient Civ> recipe to be able to synthesize Platinum Cloth,
Clear Fiber, Star Crystal, Master's Ceramic, Original Dirt, Blue Crystal, and
Liquid Metal.
-------------
STUDENT STORE - YURI
-------------
Items Money
Hero's Record 13000 cole
Steel Cedar Bark 180 cole
Kaleidostone 130 cole
Purchase <Hero's Record> recipe to be able to synthesize Master Loupe, Quick
Shifter, Crown of Thorns, Brave Symbol, Beast Leather, and Mana-eurism Core.
Next, synthesis.
---------------
RAZE'S WORKSHOP
---------------
[Liquid Metal]
- White Steel
- Never Freeze/Ancient Pond
- Black Liquid
Select <Super Pure Water> as the first ingredient in the Dancing Water Cape
recipe to open up the [Eternal Cape] recipe (which you can't synthesize yet).
Have Puniyo support the synthesis of a Philosopher's Hand in order to open up
the recipe for the [Alchemist's Hand] (which you can't synthesize yet).
[Quick Shifter]
- Super Pure Water
- Platinum Cloth
- Archangel Wings
[Crown of Thorns]
- Blonde Root
- Preservative/Super Pure Water
- Blood Rose
[Wake Crystal]
- Prism Light
- Clear Fiber
- Scream of the Dead
[Brave Symbol]
- Wake Crystal
- Glowing White Sand
- Stone Heart
Have Et support the synthesis of a Wheel of Time in order to open up the
recipe for the [Running Wheel] (which you can't synthesize yet).
In case you haven't been trying, you should definitely start getting Ether
Level 100 for your items by now to unlock the 3rd slots for your Grow Book
cards. At this point, you should have unlocked 3rd slots on at least 75% of
the Grow Cards.
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Grow Books time. Each character should have new cards unlocked.
You can now access the Deep Sea Ruins from the World Map.
--------------
DEEP SEA RUINS
--------------
Random Items: Cursed Bone, Fallen Sword, Pearl Ball
Treasure Chests: ATK Fruit, Heaven Archive, Running Wheel, Dunkelhite, Key To
The Chaos, RES Fruit, Beginning Seed
Enemies: Raging Koalaria II
Enemy Spoils: Beast Skin
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: BEING UNDERWATER HAS ITS ADVANTAGES, BUT THIS IS STILL A CLASS
You can now jump/swim as high as you like by continuously pressing the jump
button. Keep this in mind as you explore.
With that said, keep in mind that this first trip is still a class assignment,
so it will automatically end if you try to return to the academy. Don't earn
yourself a poor grade accidentally.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: THEY MAY RUN AWAY, BUT SO CAN YOU
A large part of your success in defeating the skittish enemies for this
assignment hinges on having your entire party go BEFORE the enemy moves (and
has a chance to retreat). Just remember that if THEY run away, your chance to
defeat them is lost, but if YOU run away, the enemy icon will still be there.
If, for some reason, you get unlucky and only 1 of your characters moves
before the enemy, choose to run yourself, then reengage the enemy again for
another chance at moving before them.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Watch the short scene. Begin swimming to the NE, battling the 2 enemies on
this screen. Remember that the goal is to defeat them before they run away.
Just before the exit to the next screen, head NW to find a chest holding an
<ATK Fruit>. Now continue on to the next screen.
Head N then E around the corner, battling another 2 enemies on the way.
Continue E to the next screen.
Swim NE, taking out another 2 enemies along the path. On top of the columns
just S of the exit is a chest holding the <Heaven Archive> recipe, which
allows you to synthesize Seele Necklace, Rainbow Gem, and Prisma Disc. Head N
to the next screen.
Head N along the long corridor with yet another 2 enemies. As you reach the
end of the columns just before the steps to the exit, search along the sea
floor for a chest holding a <Running Wheel>. Swim up the steps N to the next
screen.
Head N along the sea floor -- while eliminating this screen's 1 enemy - until
you see a chest in a small alcove containing <Dunkelhite>. From there, swim
slightly E and straight up to a chest on top of a column containing the <Key
To The Chaos>, which allows synthesis of Twilight Blade, Anti-Darkness Sun,
Chimera Skin, and Dragon Band. Continue NE to the next screen.
Follow the path NE then N to the end of the ruins. On the sea floor at the
end, there is a chest with a <Beginning Seed> inside. Swim to the top of
the ruins at the end for another chest holding a <RES Fruit>. Once you've
defeated the final monster, the assignment will end. You can then go back
for anything you might have missed. Once completed, return to the academy.
Head for VP Flay's Room.
--------------
VP FLAY'S ROOM
--------------
Speak to him to begin the grading. If you kept track of the total number, you
know that there were 10 total enemies to defeat. As you might guess, you
receive 10 points per enemy, so you need 9 to receive the 90 points necessary
for an "A".
_______________________
TERM 3 2ND HALF WEEK 9 \ [RT3W9]
------------------------------------------------------------------------------
Watch the scene.
Before heading off on the assignment, let's catch up on our synthesis.
---------------
RAZE'S WORKSHOP
---------------
[Shining Grail]
- Super Pure Water
- Beginning Seed
(Note that if you use this ingredient here, you won't be able to synthesize
Elixir, which is asked for in one of Ulrika's classes.)
- Altena Ingot
[Master Loupe]
- Pearl Ball
- Prism Light
- Pure Eye
[Seele Necklace]
- Brave Symbol
- Gold Shaft
- Nectar
[Anti-Darkness Sun]
- Liquid Metal
- Holy Crest Paper
- Blood Ink
OK. First of all, in case you were wondering, the Deep Sea Ruins normally has
a much wider variety of monsters than during the assignment. In fact, you
would not normally find the Raging Koalaria there. Here is the breakdown of
enemies found there usually.
--------------
DEEP SEA RUINS
--------------
Enemies: Night Walker, D Brown, Golden Pig, Blood Sword, Funny Lich, Black
Wing, Living Waterbomb, Necromancer, Spin Shrip
Enemy Spoils: Beast Skin, Golden Meat, Fallen Sword, Ghost Hat, Black Feather,
Tear of Light, Cursed Bone, Pearl Ball
Enemy Candies: Freeze Drop, Icicle Chocolate, Dry Dessert, Long Ice Cream,
Gelatin Cake
If you happened to get Tears of Light from defeating Living Waterbombs, you
can synthesize another set of items.
---------------
RAZE'S WORKSHOP
---------------
[Star Crystal]
- Tear of Light
- Kaleidostone/Prism Light
- Metal Glass Sheet
[Prisma Disc]
- Super Pure Water
- Star Crystal
- Kaleidostone/Prism Light
Select <Star Crystal> as the first ingredient in the Forbidden Claw recipe to
open up the [Demon's Hand] recipe.
[Demon's Hand]
- Star Crystal
- Liquid Metal
- Cursed Bone/Cursed Ring
Not too hard (although watch out for his Grandsword Counter delayed attack; it
can take off 150 HP from a single character). Use your most powerful skills
to beat him.
******************************************************************************
I found him easier than the first guy only because his special attack isn't as
powerful. Same strategy of using the most powerful time attack skills
applies.
******************************************************************************
I found her easier than the first guy also because her special attack isn't as
powerful. Same strategy of using the most powerful time attack skills
applies.
******************************************************************************
Watch the scene. You receive an "A" for defeating all three, a "B" for two, a
"C" for one, and an "F" for losing in the first battle.
________________________
TERM 3 2ND HALF WEEK 10 \ [RT3W10]
------------------------------------------------------------------------------
Watch the scene.
If you've been following this walkthrough, then you should have received "A"s
in both of the first two weeks, which means this will be Free Time. If not,
then you may have the opportunity to take additional classes this week. For
the sake of completeness, I have included information about those classes
here; there are two of them. If you are following my recommendations, then
you'll never see these courses. Simply skip down to below the assignments to
pick up where we left off.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: GOOD GRADES REQUIRED TO COMPLETE ALL CHARACTER QUESTS
In order to have enough Free Time to complete everyone's Character Quests in
one playthrough, you MUST get all "A"s on your assignments in this chapter,
otherwise you just won't have enough time.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT I
Combat VII Adversity
- Defeat the monster while in an abnormal state.
Grade Req.
- Battle time
- Maximum damage during the battle
Supplies: Misty Curtain x3
The target is on the second screen of Calm Snow Mountain. You should be able
to take down his minions in one or two rounds, then focus on whittling down
his HP using your strongest skills and Intimate Strikes. In case you were
wondering, the abnormal state mentioned is the Curse status, which prevents
healing. You can't cure it, so the only way through is to beat him before he
beats you. The grading is simple: You receive a point for every 100 maximum
damage and lose 1 point from 80 for every sphere over 30 it takes you. In my
case, I did 7496 maximum damage = 74 points and it took me 49 spheres =
80 - 19 = 61 points. The score is capped at 100, so that was a 100. You
need the usual 90 for an "A". Head to Ms. Miranda's Room in the Faculty
Building to get your grade.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT II
Combat VIII Defense
- Survive the attacks from the target monster
Grade Req.
- Amount of damage
- Number of Chain Defenses
Supplies: Divine Shield x3
Once again, the target is placed at the far end of the area. Hike your way
to the end of the Dumpster. This battle is definitely unique. In order to
minimize damage, you'll want to defend as much as possible. In order to build
up the gauge so that you can do Chain Defense, however, you'll need to use
time attacks. The best balance is to launch a few of those, then defend until
the gauge fills. Don't bother healing. Eventually, the enemies will run away
of their own accord. The grading works as follows: 80 points are assigned to
damage and you lose 1 point for every 100 damage done to your party. You then
get a 20 point bonus for every Intimate Guard you execute. You need 90 points
for an "A", so you MUST execute at least one Intimate Guard to have a chance.
Head to Principal Zeppel's Room in the Faculty Building to get your grade.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Free Time. When you regain control, go to:
- Raze's Workshop for a scene with Lily (Glacier --> Glacieration)
(You must have a Super Pure Water in your inventory to trigger this scene.)
Jobs first. Head to Student Affairs.
---------------
STUDENT AFFAIRS
---------------
There are 5 jobs in this chapter.
Portable Weapon
- Bring Unyu x10 to Keith on the Roof Top
Reward
- 15500 cole (20150 cole)
How to Complete
- Unyu can be found at farm gathering points on Eternal Frozen Peak and Calm
Snow Mountain. Gather 10 and take them to Keith for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Summertime Must Haves!
- Bring Coolster x2 with Precise ether effect to Mimisuke at the Campus
Grounds
Reward
- 10700 cole (13910 cole)
How to Complete
- The Precise ether effect appears for ether levels between 85-95. Mass
produce the second one and take them to Mimisuke for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Protection for Journey
- Bring Mysterious Ring x1 with Artistic ether effect to Yuka at the Student
Store
Reward
- 14000 cole (18200 cole)
How to Complete
- The Artistic ether effect appears for ether levels between 0-15. Take it
to Yuka for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 023
- Defeat the Hell Basalt Wyrm in the Deep Sea Ruins
Reward
- 7500 cole (9750 cole)
- Nature Note = synthesis of Forest Soup, Fruit Gem, Forest Shoes, and Sea
Roar Armor
How to Complete
- The target is found 2/3 of the way into the area along the long aqueduct
corridor headed N. This might be the toughest fight of the game so far for
two reasons: (1) The enemy uses the Impulse attack you've seen before that
can delay your party's turns and (2) he also has an attack called Absolute
Zero that reduces the currently active party's HP to...0. As in all three
die. Seriously. I only had three deaths in my party during the entire
game up until this point (mainly due to laziness and/or carelessness) and I
had more than that in this one battle. Aside from those wrinkles, you beat
him the same way as any other boss -- use your most powerful skills and fill
up the gauge with time attacks. Oh, and pack a few Nectars this time.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 024
- Defeat the Snow Maiden at the Calm Snow Mountain
Reward
- 7500 cole (9750 cole)
How to Complete
- The target is a little more than halfway into the level in the ice cave
just past the mining gathering point to the N. This CAN be an easy battle,
but there's a catch: If you don't press your attacks hard and give her too
many turns, she'll call in a twin...with the same HP as the original and
same skills as well. And each one will continue to do this anytime their HP
gets too low. So don't hesitate. Take her down fast.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Work done. It's CQ time! These are the final 4 character quests. As usual,
from top to bottom.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: NEW CHARACTER CLASSES REVEALED
When you finish all 5 character quests for a given character, you will unlock
a new Class in their Grow Book. It won't show up until the next time you go
to that character's Grow Book entry, however, so be sure to do so if you want
to see what skill the new Class can provide.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
-----------------
LILY CQ5 - FIRED?
-----------------
Watch the scenes. When you regain control, go to the Workshop. Watch the
scenes. Next stop: Training Sea. Head two screens in. Watch the scenes.
Raze goes one-on-one. Use Drive Caliber to end the battle in one move.
******************************************************************************
Watch the scenes.
________________________
TERM 3 2ND HALF WEEK 11 \ [RT3W11]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
--------------------
ET CQ5 - LOVE ESCAPE
--------------------
Watch the scenes. When you regain control, head for the Library.
Raze and Et go two-on-one. Use Drive Caliber to end the battle in one move.
******************************************************************************
Cat fight! Use Et Circle Rondo to have this end in two "turns".
******************************************************************************
Watch the scene.
________________________
TERM 3 2ND HALF WEEK 12 \ [RT3W12]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
------------------------------------
YUN CQ5 - YUN'S DAUGHTER CHAOS CONT.
------------------------------------
Watch the scene. Go to the Chairwoman's Room. Watch the scene. Head for the
Cafeteria. Watch the scene. Go to the Campus Grounds. Watch the scenes.
Walk over to the Girls Dormitory and speak to the girl in front. Watch the
scenes.
________________________
TERM 3 2ND HALF WEEK 13 \ [RT3W13]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
------------------------------------
PUNIYO CQ5 - PUNI DECLARATION LETTER
------------------------------------
Watch the scenes. Go to the Cruise Ship of Time. Watch the scene as you
enter, then head N two screens and W one screen. Watch the scenes.
Deja vu (albeit with one less party member). Still easy enough. Just keep
attacking.
******************************************************************************
Wow. For a puni, he hits pretty hard. That being said, it still won't take
more than 2 turns for you to win this one.
******************************************************************************
Watch the scenes.
________________________
TERM 3 2ND HALF WEEK 14 \ [RT3W14]
------------------------------------------------------------------------------
Watch the scenes. When you regain control, head out of the Workshop. You can
now access the Millennium Forest. Head there now.
Watch the quick scene. Head N across the bridge and climb the ladder. Go a
little further N and climb another ladder to a chest with an <Original Charm>
inside. Head E across the bridge and continue E to the next screen.
Head E across the bridges until you can't go any further. Head N to a find a
chest containing <6400 cole>, then head S down the ladder. Continue S then E
past the intersection to a farm gathering point. Return to the intersection
and head N across the bridge. A chest slightly to the W holds a <Dragon
Band>. Continue N to the next screen.
Keep heading N until you reach a ladder and a mining gathering point. Head up
the ladder and continue N until you reach another ladder down to the E. Hop
the long way down to the lower level and head N to the next screen.
Hike N until you reach an intersection. There are only item bags down the
ladder to the E, so collect them if you like, then return here and head N
across the bridge. Continue until can't go any further, then turn E to reach
another intersection. Go N from here to find a fruit gathering spot, then
return and head E, S, and E to reach the next screen.
Follow the only path, collecting items along the way, until you trigger a
scene.
******************************************************************************
BOSS: ANCIENT TREE FAIRY & DUNKELHEIT x3
This is waaaaay too easy for this point in the game. If Puniyo has the Taro's
Sternness skill and is armed with Tera Flame, you can score an immediate Unite
Mode and almost 13000 HP of damage collectively with a single move. After
that, just use any of your best skills to mop up what's left.
******************************************************************************
_____________________
AFTER THE FINAL EXAM \ [RAFTERFINAL]
------------------------------------------------------------------------------
You begin in a new area - the Windy Field.
-----------
WINDY FIELD
-----------
Random Items: Shiny Moustache, Tear of Light, Fairy Dust
Gathering (Farm): Night Queen, Holy Branch, Unyu, Sunny Rose
Gathering (Fruit): Morning Berry, Night Berry
Gathering (Fish): Steel Lobster, King Crab, King Tuna, Queen Tuna
Treasure Chests: Gold Belt
Enemies: Lizard Lord, Emerald Eye, Watcher
Enemy Spoils: Lizard Tail, Mysterious Gem, Industrial Waste
Enemy Candies: Heart Starch, Gelatin Cake, Dry Dessert
When you regain control, you are near a save point. Open the chest for a
<Gold Belt>.
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NOTE: YOU CAN'T GO HOME AGAIN
Raze cannot return to the academy until you progress the story.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Head N until you reach a square platform. You can jump off the platform from
the far NE corner, then head E to find a fish gathering point. From there,
head N, then NE to the next screen.
Watch the scene. Follow the path until you reach a trio of farm gathering
spots, then head S around the hairpin turn down the hill to the next screen.
Watch the scenes. Ulrika joins as a guest character. When you regain
control, you are near another save point. Head S and follow the only path
until you reach the next screen.
Continue following the only path in a generally N direction until you reach
the next screen.
Again, continue N along the path until you reach the next screen.
Go N until you reach a field with a pair of farm gathering points and a pair
of fruit gathering points. From there, head N across the bridge to trigger a
scene.
It'll become quickly obvious that you can't win this battle, so don't bother
trying.
******************************************************************************
Watch the scenes.
__________________
BEFORE GRADUATION \ [RBEFOREGRAD]
------------------------------------------------------------------------------
Watch the scenes. Before moving on with the story, let's catch up on a few
things. First, the stores are stocking new items.
OK. We're in Raze's end game, so it's probably better to look at what we
DON'T have done.
Raze = 7 cards not opened
Lily = 6 cards not opened
Et = 5 cards not opened
Yun = 6 cards not opened
Puniyo = 6 cards not opened, 1 card without 3rd slot (Grain Powder)
--
30 remaining (14 known recipes, 16 unknown)
There are 302 total cards, so this represents about 10% remaining.
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
WARNING!!! POINT OF NO RETURN FOR CHARACTER ENDINGS!!! SAVE YOUR GAME!!!
When you regain control, you now have an opportunity to speak with your party.
The FIRST character to whom you speak for which you have completed all of
his/her character quests (which is all of them if you've been following this
walkthrough) will be the ending you receive after the final battle. It is
also possible to leave without talking to anyone, which will get you yet
another ending for a total of 5.
If you would like to view all of the different endings without having to
replay the story again, then save your game here and DON'T OVERWRITE IT!
When you're ready to go, head for the Windy Field.
-----------
WINDY FIELD
-----------
Random Items: Shiny Moustache, Tear of Light, Fairy Dust
Gathering (Farm): Night Queen, Holy Branch, Unyu, Sunny Rose
Gathering (Fruit): Morning Berry, Night Berry
Gathering (Mining): Chrome Crystal, Rune Amber, Kaleidostone, Mysterious Gem
Gathering (Fish): Steel Lobster, King Crab, King Tuna, Queen Tuna
Treasure Chests: Phantom Ring
Enemies: Lizard Lord, Lizard Wizard, Dragoneer, Amnes, Emerald Eye, Watcher,
Harpula, Kiln People, Griphant
Enemy Spoils: Lizard Tail, Dragon Horn, Pendelook, Mysterious Gem, Industrial
Waste, Rainbow Feather, Golden Meat, Fairy Dust
Enemy Candies: Heart Starch, Snow Animal, Gelatin Cake, Dry Dessert, Long Ice
Cream
Watch the scene. You can now access the Dragon Graveyard. You can either
reenter the Windy Field to explore the additional screen or two you haven't
seen already and take advantage of some additional mining gathering points or
continue on with the story.
If you choose to explore, head all the way to the end of the area to find a
chest containing a <Phantom Ring>.
Whenever you're ready, head for the new area.
----------------
DRAGON GRAVEYARD
----------------
Random Items: Dragon Horn, Great Dragon Wing, Ancient Tablet, Broken Sword,
Golden Meat, Dragon Bone, Beast Skin
Gathering (Farm): Dragon Black Dirt, Broken Sword, Ancient Tablet, Dragon
Bone, Emerald 'Tatokin
Gathering (Mining): Chrome Crystal, Mysterious Gem, Kaleidostone, Ancient
Meteorite
Treasure Chests: Dragons and Gods, Fleece Anecdote, RES Fruit, ATK Fruit
Enemies: Puni Dandy, Dragonewt, Blade Sprite, Adamantine Soldier, Necrohydra,
Mutarion, Flare Drake, Greed Gate, Wing Maiden
Enemy Spoils: Big Puniball, Dragon Horn, Broken Sword, Ancient Meteorite,
Dragon Black Dirt, Dragon Bone, Rainbow Feather
Enemy Candies: Snow Animal, Heart Starch, Long Ice Cream, Icicle Chocolate,
Watch the scenes. Head W until you reach an intersection. Head S first for
a chest containing <Dragons and Gods>, which allows you to synthesize Dragon
Wing Cloth, Godly Chain Robe, and Saint's Garb. Return to the intersection
and head slightly W then N then W until you reach a second intersection. The
only thing on the N path is an item bag. Continue generally W along the path
until you reach the next screen.
Head W, then S, then make a U-turn hopping up the rocks to head N. Zig zag
E, N, E, and N to reach the next screen.
Follow the only path generally N, hopping up and down the bones as necessary.
About halfway up the screen, you'll find a chest on a bone to the W of the
path. Hop up to it for the <Fleece Anecdote>, which allows you to synthesize
the Hero's Stone, Gold Belt, and Original Charm. Continue to zig zag your way
N to the next screen.
Head N as far you can go then E until you reach an intersection. Head up the
steps to the N to find a mining gathering point. Return to the intersection
and descend to the E. Continue on E until you reach the next screen.
Go E down the ladder, then S and E to an intersection. Go S for a save point
and a chest with a <RES Fruit> inside. Continue slightly E and climb the
ladder for a group of farm gathering spots.
At this point, we have the ingredients to synthesize a host of new items, so
return to the academy and head to the Workshop.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: ONLY FOR YOUR "FINAL" PLAYTHROUGH
You only have to return to the academy to do the following synthesis if you
intend to use this save as the basis for beginning the second playthrough as
Ulrika (assuming you followed the order I chose). If you're simply playing
through to see one of the endings, feel free to skip down to the rest of the
Dragon Graveyard walkthrough since you'll lose all of this progress when you
reset anyway.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
---------------
RAZE'S WORKSHOP
---------------
[Time Stone Plate]
- Ancient Tablet
- Pendelook
- Chrome Crystal
Raze = 4 cards not opened
Lily = 5 cards not opened
Et = 3 cards not opened
Yun = 2 cards not opened
Puniyo = 4 cards not opened
--
18 remaining (9 known recipes, 9 unknown)
There are 302 total cards, so this represents about 6% remaining. This is
about as good as it gets until the Extra Mode (i.e. after you've beaten the
game with both characters). At that point, you'll have access to the special
endgame area where you can pick up the ingredients and recipes you don't
currently have.
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Once you've finished up, head back to the save point in the Dragon Graveyard.
----------------
DRAGON GRAVEYARD
----------------
Head E from the save point until you reach the lower level path heading N just
past the ladder. Go N up the path until you reach an intersection, where you
can go E for a chest containing an <ATK Fruit>. Return to the intersection
and head N to the next screen.
The battle starts off with the boss behind an impenetrable shield. Just keep
attacking him until the alternate gauge below his name depletes. Watch the
scene. Now the battle begins in earnest. As you might expect, he has a slew
of powerful attacks at his disposal as well as a few attacks that invoke some
unique status effects: one will randomly cancel your turns while another will
hide the time wheel so you can't see what turns are next. Oh, and he'll whip
out that same shield a second time when you get him down to around 25% of his
HP. Regardless of all this, the same tried-and-true strategy we've used up
until now works here as well. Use your most powerful time attacks to fill up
the gauge and register multiple hits, then fire off Intimate or Finishing
Strikes when you get the chance. Don't hesitate to heal and quickly revive
characters that fall to win.
******************************************************************************
Watch the scenes. Congratulations! You've completed Raze's story. Be sure
to save your Clear Data after the credits roll and your selected ending
finishes.
The game will immediately proceed to begin Ulrika's story and give you the
chance to carry over your recipes, encyclopedia, and items. There's no reason
not to (unless you just want the challenge), so go ahead and say "Yes".
Ready or not, round 2 begins...
------------------------------------------------------------------------------
CHAPTER 1: Phase 1 [UCH01PH01]
------------------------------------------------------------------------------
____________
ORIENTATION \
------------------------------------------------------------------------------
Watch the scenes. For Mana Khemia 1 fans, there is no opportunity to explore
during the orientation this time around.
_______________________
TERM 1 1ST HALF WEEK 1 \ [UT1W1]
------------------------------------------------------------------------------
When you can finally control Ulrika, you'll be on the campus map. Feel free
to explore, but no cut scenes will play and no shops are open. When you're
ready to move on, go to the Workshop Building from the campus map. (It
doesn't matter which option you select after the Workshop Building; you'll end
up in the Workshop Hallway.)
----------------
WORKSHOP HALLWAY
----------------
Watch the scene. You'll end up in...
-----------------
ULRIKA'S WORKSHOP
-----------------
Watch the scene. You'll now have access to a Save point. When you exit the
Workshop, watch the scene. When you regain control, you'll have access to the
Learning Bridge. Head there now.
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NOTE: TAKING ADVANTAGE OF RAZE'S HARD WORK, PART I
If you elected to carry everything over when given the option, then you can
take advantage of the items you had in your inventory at the time you defeated
the final boss. Unfortunately, the weapons don't help because each character
in the game has their own, but the armor and accessories do. Feel free to
equip Ulrika and Chloe with high-end armor and watch the enemies in the first
few chapters barely scratch you. (Note that plowing through the enemies with
high-end magic isn't going to happen because neither character has enough SP
yet, but it really won't be necessary.)
Also, note that while Chloe has the same ability as Raze to analyze enemies,
you won't need it as much because all of the analysis carries over as well.
Her analyze skill does ADD some information about the enemies' vulnerability
to status effects, however, so feel free to reanalyze if you like.
Finally, the Role Sharing and Bazaar functions are available from the
beginning, so be sure to send your characters out on some kind of mission as
soon as possible and feel free to open Bazaars on Free Time weeks if you
choose.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
---------------
LEARNING BRIDGE
---------------
Random Items: Wild Meat, Tuft, Old Screw, Beast Fang, Blue Petal, Brownie Mask
Gathering (Water): Water
Gathering (Fruit): Bitter Grape, Night-in-Grape (nt)
Gathering (Farm): Taun, Pumpotatokin, Eicheloa, Huffin, Eiche, Unknown Root,
Magical Dirt, Fiery Red Dirt, Uni, Bee Hive, Goat Milk (nt)
Treasure Chests: Magic for Beginners
Enemies: Gespenst, Lizard, Slicing Fish, Shrlp, Twin Head
Enemy Spoils: Eiche, Eicheloa, Beast Fang, Collected Air, Tuft
Watch the scenes. You will now have access to the Simple Map function. Head
N through the area until you trigger a scene and your first battle. (I've
noted this as a "boss" battle because it is involuntary.)
Tutorial battle. Just use regular attacks to defeat them.
******************************************************************************
You will receive <Taun> after the battle. Continue N to the next screen.
Continue N until you see the Save point. You'll trigger a scene. You will
receive <Water x10>. You can use the Water gathering point again to receive
another <Water x10>. Head W past the save point to open the chest for the
<Magic for Beginners> recipe which allows you to synthesize Magic Cord, Basic
Spellcasting, and Book of Evil Ways. Continue N to the Fruit gathering point
to likely get a <Bitter Grape>. Continue N to the next screen.
Continue N to the intersection. The W path has a couple of item bags, then
return to the intersection and continue N up the steps until you see the farm
gathering point. Enter for some scenes. Play the gathering mini-game to get
<Unknown Root> and <Eiche> for the assignment, then continue gathering as much
as possible. When finished, use the Wings of Icarus to return to the Academy.
Upon your return, you will be able to access the Faculty Rooms. Head for Mr.
Tony's Room.
---------------
MR. TONY'S ROOM
---------------
Watch the scene. You'll obtain the receipe <Beginning Alchemy>, which allows
you to synthesize Heal Jar, Polishing Powder, Nicro Cloth, and Zettel.
---------------
ULRIKA'S WORKSHOP
---------------
Watch the scene. A tutorial will then walk you through synthesis of a Heal
Jar.
[Heal Jar]
- Unknown Root
- Water
- Taun
Watch the scenes.
_______________________
TERM 1 1ST HALF WEEK 2 \ [UT1W2]
------------------------------------------------------------------------------
You can now access the Grow Book as well as the Administration Building,
stores at the Campus Grounds, and the Student Store in the Administration
Building. Before advancing the story, let's take care of a few things.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: TAKING ADVANTAGE OF RAZE'S HARD WORK, PART II
Your second big bonus occurs when you go into the Grow Book for the first
time. All of the cards shared between Raze's and Ulrika's game that were
unlocked in your first runthrough will now be unlocked here. You'll still
need to build up the AP to take advantage of it, however.
In my case, I had the following left:
Ulrika = 22 cards not opened
Chloe = 22 cards not opened
--
44 remaining
There are currently 121 total cards, so about 2/3 of the cards were opened as
a result of the first playthrough. Nice!
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*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: TAKING ADVANTAGE OF RAZE'S HARD WORK, PART III
As the Grow Book bonus might imply, you have already received "credit" for
synthesizing anything that was done in the first runthrough. As a result, you
will only "need" to synthesize the items unique to Ulrika's story -- mainly
weapons. Those are the items that will be listed in this part of the
walkthrough. (If you need help with any of the items from Raze's game, do a
Ctrl-F Find to track down the recipe.)
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Once completed with all of this synthesis, let's begin working on the Grow
Books. Each character should have four cards unlocked.
{Ulrika}
Magic Cord, Power String, Velvet Cord, Slinky Strap
{Chloe}
Basic Spellcasting, Book of Evil Ways, Int. Spellcasting, Necronomicon
Spend AP points on whichever options you like.
Finally, equip your newly synthesized weapons on your party. They are all
improvements over the default weapons. Now head to Student Affairs to enroll
in your next class.
Searching I Basics
- Go to the Gathering points in the Learning Bridge.
Grade Req.
- Go to all Gathering points
Supplies: Heal Jar x 3, Uni x 5
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Watch the scene. Head to the Learning Bridge. Watch the scene.
---------------
LEARNING BRIDGE
---------------
Nothing has really changed here. Head N collecting from the Gathering spots
as you go. There are 4 in total. Don't miss the farm spot just to the right
of the Fruit spot; it wasn't there the first time you passed this way. When
you first gather from the farm spot at the end, you will receive Assignment
Complete. Finish gathering if you wish and use the Wings of Icarus to return
to the Academy. Head to Mr. Basshum's Room.
------------------
MR. BASSHUM'S ROOM
------------------
Speak to him. Watch the scene.
_______________________
TERM 1 1ST HALF WEEK 3 \ [UT1W3]
------------------------------------------------------------------------------
Watch the scene. When you regain control, head to Mr. Tony's Room.
---------------
MR. TONY'S ROOM
---------------
Watch the scenes. You will now be able to access the Fairy's Tree. There's
nothing else special to do, so when you're ready to go, head there.
Watch the scene. Head W until you find a ladder. Take it up to a chest with
the <Fairy History> recipe inside which allows you to synthesize Fairy Hammer,
Wild Club, Little Fairy Wear, and Lively Bouquet. Continue W to the next
screen.
Continue W until you reach the trampoline. Press X when you jump on top of it
to be catapulted to a fruit gathering point. (If, at any point, you don't
press X at the right time when jumping from trampoline to trampoline, you'll
be sent flying to a spot where a batch of enemies await.) Once done there,
make 4 more consecutive trampoline jumps to reach a chest holding an <Armor
Cloak>. Drop down to the lower level and head S then SW to the next screen.
Watch the scenes. You will get a new member. When you regain control, you
will be back on the World Map and have access to the the Living Water Forest.
Before heading there, however, let's return to the Fairy's Tree for the area
we didn't cover. Head for the screen past the one with the trampolines.
Head W until you see a chest on a ledge containing a <Leather Cuirass>. Hike
further W from there for a pair of farm gathering spots, then go SW and W up
the ledges to reach the next screen.
Follow the only path until you reach a save point. Hop down the ladder and
head S to the next screen.
That's it; you've completed the map. There's nothing of interest here, so use
the Wings of Icarus to return to the Academy.
Before heading out to complete the assignment, let's take care of a little
more synthesis. Head to the Workshop.
-----------------
ULRIKA'S WORKSHOP
-----------------
Watch the scene.
Time to get moving on the assignment. Head for the Living Water Forest.
-------------------
LIVING WATER FOREST
-------------------
Random Items: Collected Air, Tuft, Soul Blood, Stone Heart, Old Screw, Wild
Meat, Blue Petal, Ghost Hat, Brownie Mask
Gathering (Water): Water
Gathering (Farm): Pumpotatokin, Taun, Collected Air, Huffin, Unknown Root,
Magical Dirt, Water Tree Fruit, Eicheloa, Fiery Red Dirt, Uni, Eiche, Bee
Hive, Beast Fang
Gathering (Fish): Swirly Shell, Steel Lobster, Little Sword Fish
Gathering (Fruit): Bitter Grape, Night-in-Grape
Treasure Chests: Metal Gauntlet, Feather Charm
Enemies: Mandragora, Clione, Kobold Fighter, Kobold Mage, Plant Spirit, Mini
Drake
Enemy Spoils: Taun, Eiche, Bee Hive, Tuft, Beast Fang
Watch the scene. Head N to the next screen.
Continue N to the next screen, battling enemies and collecting items as you
go. On this screen, go N past the Water spot, until you reach a ladder
guarded by a large enemy. Climb the ladder and jump to the left platform for
a chest containing a <Metal Gauntlet>. Jump across two platforms to the right
for a farm gathering point. Once done, hop down to the right and head NE to
the next screen.
Continue heading N until you reach the intersection. Go N as far as you can
then E as far as you can to find a Fishing spot. Once completed, go back W to
the first intersection, then head continue heading S to the next screen.
Head S then W then S again until you reach the Save point. If it is night,
you can choose to Camp to move time forward until morning to make the enemies
easier. Continue S past the save point to the Fruit gathering point then head
E, N, and NE to the next screen.
Go NE then N up the platforms. There will be a ladder on your left when you
reach the top. Climb it and the next ladder to reach a chest containing a
<Feather Charm>. Drop back down to the right and head E then N to the next
Save point, then continue to the next screen.
Continue N past a farm gathering point to the next screen.
Continue N until to reach an intersection. Head N then W to a Fruit gathering
point, then return E past the first intersection to the second where you can
head N again. Keep going until you trigger a scene.
As interesting as it is to fight the same battle from the other side, the
battle itself is dull as dirt. Each opponent will fall after two hits from
your side.
******************************************************************************
Watch the scene. Don't head back without first using the farm gathering point
on top of the platform at the very end. There you will receive the <Water
Tree Fruit>. Now return to the Academy and head to the Workshop.
-----------------
ULRIKA'S WORKSHOP
-----------------
Watch the scenes.
For once, we're all caught up on our synthesis. There's nothing else going
on, so head for Mr. Tony's Room to get your grade.
---------------
MR. TONY'S ROOM
---------------
Speak with him. Answer "Yes" when prompted. Watch the scene. Given that
we're using waaaay overpowered equipment, you will almost definitely get an
"A".
_______________________
TERM 1 2ND HALF WEEK 5 \ [UT1W5]
------------------------------------------------------------------------------
Watch the scene. You will get a new member and open up the Positions menu.
Head to Student Affairs to enroll in your next class.
-------------------
LIVING WATER FOREST
-------------------
Watch a scene as you enter. Nothing has really changed here. Follow the path
fighting monsters and gathering from the Gathering spots as you go. When you
reach the second Save point, you have almost reached your destination. Head
N for the boss fight.
Target Kodama with Fire skills or Flame items and Kodachi with Ice skills or
Bomb Ice items. Doing so will drive up the Unite gauge. Once filled, use
any multiple hit skills you have to record higher levels of damage.
******************************************************************************
You will receive <Wear Armor!> after the battle which will allow you to
synthesize the Wood Plate, Leather Cuirass, Eastern Uniform, Armor Cloak, and
Raven Cape. (This is a duplicate from Raze's story.) Before turning in the
assignment, head to the Workshop.
(Note that you could have synthesized this sooner. I just missed it.)
Once completed with this synthesis, Enna will have a new Grow Book card.
Head for Principal Zeppel's Room
-----------------------
PRINCIPAL ZEPPEL'S ROOM
-----------------------
Speak with him. Watch the scene. (Note that I do not believe it is possible
to get an "A" in this course so that you MUST take a class in Week 6.)
_______________________
TERM 1 2ND HALF WEEK 6 \ [UT1W6]
------------------------------------------------------------------------------
Watch the scene. Head to Student Affairs to enroll in your next class.
Once completed with this synthesis, Pepperoni will have a new Grow Book card.
Now, even though you probably already have a Flame with 100 Ether Level, you
must still synthesize (not mass produce) one in order to finish the
assignment.
Making a Flame with 100 Ether Level should be a snap by now. Once you
succeed, watch the scene. You will find yourself back on the campus map.
Head now to the Infirmary.
---------
INFIRMARY
---------
Speak with Zokka. Watch the scene.
_______________________
TERM 1 2ND HALF WEEK 7 \ [UT1W7]
------------------------------------------------------------------------------
Free Time. Jobs first. Head to Student Affairs.
---------------
STUDENT AFFAIRS
---------------
Head to the bulletin board to find the jobs for this chapter. There are 5 of
them -- 3 of them the same as the first runthrough and 2 new ones added for
the second cycle. The second one, however, does not appear until you finish
one of the others.
Mushroom Dish Creation
- Bring Eicheloa x4 to Shizuka in the Cafeteria
Reward
- 300 cole
How to Complete
- If you've been gathering from all of the farm spots as you've played, you
should have PLENTY of Eicheloa by now. So simply head to the Cafeteria
and deliver them to Shizuka to make a quick 300 cole.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Hit Maker
- Bring FSW x4 with Refreshing ether effect to Mimisuke at the Campus Grounds
Reward
- 700 cole
How to Complete
- The tricky part here is getting the Refreshing effect, which shows up for
ether ranges between 55-70. Mass produce the other 3 and turn them in for
the reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 001
- Defeat Koalaria Troop in the Living Water Forest
Reward
- 500 cole
How to Complete
- The target can be found about a third of the way in to the Forest (where the
coin appears on the map). This is a "chain battle", where you essentially
fight multiple parties of enemies in a row. In this case, 3 rounds of
Koalaria type enemies with a Mountkolaria in the group at the end. None of
these enemies should give you a hard time. If you're looking for style
points, all but the Mountkolaria are weak to fire while the boss is weak
against ice.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Dragon Slayer
- Bring FSW x4 with Dragon Killing ether effect to Mimisuke at the Campus
Grounds
Reward
- 1500 cole
How to Complete
- Ignore the translation (Bane vs. Killing). The tricky part here is getting
the Dragon Killing effect, which shows up for ether ranges between 0-10.
Mass produce the other 3 and turn them in for the reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 002
- Defeat Space Ship at the Learning Bridge
Reward
- 1000 cole
- Practical Toys = synthesis of Spike Chain, The Little Mage, Ogre Club,
Gauntlet, Iron Glove, and Wake Potpourri
How to Complete
- The target is found all the way at the end of the area in the farm gathering
point. He is not too difficult, but there are rumors of a game glitch that
can occur during the fight. I didn't experience it personally, but be sure
to save just in case.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
New recipes mean more synthesis. Back to the workshop.
Grow Book time. Each character should have new cards unlocked.
{Ulrika}
Spike Chain, Wake Potpourri
{Chloe}
The Little Mage
[Pepperoni}
Ogre Club, Golden Left Fist
{Enna}
Gauntlet, Iron Glove, Aura Guard
Now that we've completed "working", let's do a Character Quest (CQ). You can
choose from Chloe, Pepperoni, or Enna. I'll just take them from top to
bottom, so Chloe first.
-----------------------------
CHLOE CQ1 - LUCKY INCANTATION
-----------------------------
Watch the scenes. When you regain control, head to the Learning Bridge.
Watch the scene. Fight enemies until you earn 500 cole, which should be about
7 battles. (Keep in mind that you don't earn any cole for auto-defeating blue
enemies; you have to let them fight you.) Watch the scene.
_______________________
TERM 1 2ND HALF WEEK 8 \ [UT1W8]
------------------------------------------------------------------------------
Free Time. Watch the scenes. No new jobs in subsequent Free Time weeks, so
another CQ is in order.
-------------------------------
PEPPERONI CQ1 - GIFT FOR MASTER
-------------------------------
Watch the scenes. When you regain control, you'll be at the workshop. The
"alcohol" in question is the Fairy's Spiritual Water, or FSW, which you should
already have plenty of. Head back to the Master's house at the end of the
Fairy's Tree. Watch the scenes.
_______________________
TERM 1 2ND HALF WEEK 9 \ [UT1W9]
------------------------------------------------------------------------------
Watch the extended scenes. When you finally regain control, head to the
General Studies Classroom. Watch the scenes. (One of the best lines in the
game, IMHO, occurs during the last scene.) You can now access the Old Quarry.
Head there now.
-----------------------
OLD QUARRY (FIRST PART)
-----------------------
Random Items: Stone Heart, Ivory Horn, Old Screw, Fiery Red Dirt, Phoenix
Feather, Gear
Gathering (Farm): Blood Rose, Mandora Root, Rocky Oak Chip
Gathering (Mine): Legien Steel, Cyprus Copper, Canone Rock, Glacier Stone
Treasure Chests: Arabesque Stole, Megingjorz, 400 cole
Enemies: Ruby Eye, Dig Spirit, Stone Beast, Stone Demon, Stonecannon Soldier,
Clay Puppet, Stone Soldier, Trap Box, Crag Mana
Enemy Spoils: Magical Dirt, Legien Steel, Old Screw, Soul Blood, Joro Spider
Web, Rusted Gear, Canone Rock
Enemy Candies: Snowy Cracker, Dry Dessert, Freeze Drop, Ice Sugar, Gelatin
Cake
Watch the scene. Head W until you reach the intersection. Head N from the
intersection and continue E and N until you see a chest. You can't reach it
from this direction so this is as far as we go here. Return to the
intersection. Go W from the intersection until you reach the next screen.
There is a save point here. Go SW to reach the next screen.
Go W to reach the next screen.
Go W and push the mine cart, which will move. When it stops, jump off of it
onto the higher track to your W. Head S along the track until the
intersection. Head W, S, and E until you reach a chest holding an <Arabesque
Stole>. Return to the intersection and head E then N to another chest with
a <Megingjorz>.
Return to the mine cart and jump down to the S. Head back along the tracks
until you can no longer go S, then turn SW until you reach the next screen.
Head S and jump down the rocks. When you can jump down to the E, do so.
Follow the rock steps all the way down to a chest containing an <400 cole>.
Head back up the way you came until you reach the point you turned E, then
head S and W up the tracks. Jump down the tracks where they cross and head S
then W then N up the rocks to the Mining gathering point. When done, head S
to the next screen.
Here you will find a farm gathering point. Nowhere else to go, so head back
the way you came all the way to the first mine cart.
This time, jump off of the cart to the E. Continue E until you reach the next
screen.
Head NE, then N near the mine cart to reach a Mining gathering point. Return
to the mine cart and push it. Jump off the cart to the N to reach a save
point and the next screen.
This isn't a real battle. He's also the first enemy you'll fight that can
actually do some damage -- although still not a threat. Survive for one
round.
******************************************************************************
This time it's a real battle. While he can do some damage, it still won't be
a challenge. Use medium attacks to finish him off in about 20 spheres.
******************************************************************************
Watch the scenes. You will get your final party member for Ulrika's story.
____________________
SUMMER BREAK WEEK 1 \ [USBW1]
------------------------------------------------------------------------------
Free Time. You can now access the Library. When you regain control, go to:
- Ulrika's Workshop for a scene with Enna
- Ulrika's Workshop for a scene with Chloe
- Campus Grounds for a scene with Goto
Ulrika = 17 cards not opened, 1 without 3rd slot (Power String)
Chloe = 18 cards not opened, 1 without 3rd slot (Book of Evil Ways)
Pepperoni = 21 cards not opened, 1 without 3rd slot (Wild Club)
Enna = 18 cards not opened
Goto = 20 cards not opened
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Let's quickly finish exploring the area from the previous week. Head to the
Old Quarry. (Be sure to either have a Power Pick from Raze's playthrough or
synthesize one now.)
-----------------------
OLD QUARRY (CONCLUSION)
-----------------------
Random Items: Stone Heart, Ivory Horn, Old Screw, Fiery Red Dirt, Phoenix
Feather, Gear
Gathering (Mine): Elemia Silver, Mysterious Gem, Chrome Crystal, Cyprus Copper
Treasure Chests: Soil Ring, Quick Shifter
Head through the area until you reach the screen past the second save point
where you fought the boss battle. Follow the now empty path (no enemies, no
items) to the next screen.
As long as you have a Power Pick, examine the two tower-like rocks. This will
clear them away, allowing you to continue along the path. Hop up the rocks
headed NW and go E along the track when you reach the top. At the
intersection, head N first for a chest containing a <Soil Ring>. Return to
the intersection and head E. At the end of the track, you will find a Mining
gathering spot. When done, head S and follow the path until you reach the
next screen.
Head S through this short area to the next screen.
Here's the treasure chest that you could see from the beginning of the area
but couldn't reach. BE CAREFUL when jumping onto the ledge with the chest
lest you fall off and have to go all the way back around again. Open the
chest for a <Quick Shifter>. That's it for the Old Quarry. Back to the
academy.
Now let's explore the newly opened area. Head for the Library.
-------
LIBRARY
-------
Random Items: Thunder Stone, Carbon Boulder, Rusted Gear, Freeze Drop, Joro
Spider Web, Piece of Glass, Gear, Gravity Stone
Treasure Chests: Refuel Ankh, Dangerous Weapons, Black Belt, Gargol Plate,
Toad Mouth, Gargol Plate
Enemies: Ariel, Magical Brownie, Living Bomb, Birdhorse Rider, Flame Shield,
Flame Blade, Jewel Gem, Jewel Sprite, Blaze Mana
Enemy Spoils: Brownie Hammer, Gear, Audora's Egg, Rocky Oak Chip, Canone Rock,
Fiery Red Dirt, Piece of Glass, Chrome Crystal
Head N then E to the next screen.
Continue E, N, and E deeper into the Library. When you can't go any further
E, head S and jump through the opening to the W to grab a chest containing
a <Refuel Ankh> on the counter. You will also find the special second cycle
store here.
-----------------------
MIMISUKE'S SPECIAL SHOP
-----------------------
Items AP
ATK Fruit 5000 AP
MGK Fruit 5000 AP
DEF Fruit 5000 AP
RES Fruit 5000 AP
SPD Fruit 8000 AP
Youthful Apple 10000 AP
Eternal Peach 10000 AP
As you can see, Mimisuke will sell you stat-raising items here in exchange
for your excess AP. It's really only useful after you've 100% completed your
Grow Book (since you get more bang for your AP buck filling out the Grow Book
slots), but keep its location in mind for the Extra Mode.
Back to the Library...
Continue S, W, and S to the next screen.
Follow the only path until you reach the next screen.
Continue E until you see two ladders. Take the ladder up and walk E until you
find a chest containing <Dangerous Weapons>, which will let you synthesize the
Danger Bat and Decadent Puncher. Return to the walkway via the first ladder
(not the one closest to the chest) and take the other ladder down from the
walkway. Continue down the next ladder until you find a chest holding a
<Black Belt>. Walk E allow this lowest level until you reach the chest at the
other end containing a <Gargol Plate>. Go back up two levels to the main
walkway (you can use any of the ladders for this) and head E to the end, then
N to the next screen.
Continue N until you reach the save point. Head W down the hall from the save
point to find a chest containing a <Toad Mouth>. Head N to the next screen.
Go all the way N to find a chest containing another <Gargol Plate>. That's it
for the Library. Return to the academy.
Once again, time to synthesize. Head to the Workshop.
Courage Test
- Bring Bitter Grape x10 to Keith on the Roof Top (Classroom Building)
Reward
- 900 cole
How to Complete
- If you've been gathering from all of the fruit spots as you've played, you
should have plenty of Bitter Grapes by now. So simply head to the Roof Top
and deliver them to Keith to make a quick 900 cole. If, for some reason you
are short of 10, you can buy them at the Student Store.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Food Preserving Danger
- Bring Preservative x4 with Refreshing ether effect to Shizuka in the
Cafeteria
Reward
- 1500 cole
How to Complete
- Again, the tricky part here is getting the Refreshing effect, which shows up
for ether ranges between 60-70. Mass produce the other 3 and turn them in
for the reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Puzzle Super Challenge
- Bring Le Merou Cog x4 with Cool ether effect to Mimisuke at the Campus
Grounds
Reward
- 1700 cole
How to Complete
- Again, the tricky part here is getting the Cool effect, which shows up for
ether ranges between 20-40. Mass produce the other 3 and turn them in for
the reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 003
- Defeat Human Arm at the Old Quarry
Reward
- 1000 cole
- The Giant Kingdom = synthesis of Living Rope, Giant Gauntlet, Moon Quiche,
and Rock Smashing Club
How to Complete
- You'll find the target deep (5 screens) inside the quarry. Head W until
you reach the screen with the mine cart, then S to the next screen, then
S as far as you can go and W to find the target. The Human Arm powers
himself up and unleashes a torrent of time attacks when its HP gets low,
so don't hesitate when finishing him off.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 004
- Defeat 1-Inch Brownie at the Library
Reward
- 1000 cole
- Dangerous Weapons = synthesis of Danger Bat and Decadent Puncher (duplicate)
How to Complete
- The target is one screen deep. Head N then E until the screen changes, then
E and N again and you'll find him. Beat him down with time attacks, such as
Lily's Ice Rain and Yun's Flare Rain, and other special attacks like Et's
Lock-On Arrow. Don't let the battle drag on as he hits pretty hard.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
For Someone Special
- Bring Magic Ink x1 with Royal ether effect to Yuka at the Student Store
Reward
- 1500 cole
How to Complete
- Again, the tricky part here is getting the Royal effect, which shows up
for ether ranges between 81-89. Take it to Yuka for your reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Hobby Material
- Bring Magic Clay x1 with Hard ether effect to Yuri at the Student Store
Reward
- 2000 cole
How to Complete
- Again, the tricky part here is getting the Hard effect, which shows up
for ether ranges between 7-15. Take it to Yuri for your reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 005
- Defeat Fairy Trio in the Living Water Forest
Reward
- 2000 cole
How to Complete
- The Fairy Trio from Job #87 returns (although this job is technically first,
so I guess it's a prequel). The target is found almost all the way at the
end of the area past the second save point. This time, however, you fight
the trio one at a time in a series of chain battles first, then take on the
whole group in the final round. It's still nothing that difficult.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 006
- Defeat Master Shooter in the Old Quarry
Reward
- 2000 cole
How to Complete
- The target is found at the mining gathering point near the second mine car.
Very easy. The only annoyance is that he starts by launching a time attack
that will hit you a few times for small damage before he goes down.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Once you have completed these syntheses, the following Grow Book cards will
have been added:
{Ulrika}
Living Rope, Fiber Rod
{Pepperoni}
Rock Smashing Club
{Enna}
Giant Gauntlet
{Goto}
Moon Quiche
All set? Now that we've completed "working", let's do a Character Quest (CQ).
You can choose from Enna or Goto. I'll just take them from top to bottom, so
Enna first.
-------------------------------
ENNA CQ1 - ET AND ENNA'S BATTLE
-------------------------------
Watch the scenes. When you regain control, head to the Auditorium. Watch the
scene.
If you know anything about her, you'll go down VERY quickly. One of her hits
strikes for over 2000(!) HP. If you even get a turn, it's pure luck.
******************************************************************************
Watch the scene.
____________________
SUMMER BREAK WEEK 2 \ [USBW2]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
-------------------------------------
GOTO CQ1 - GOTO'S DOUBTFUL ATTRACTION
-------------------------------------
Watch the scenes. Head to the Workshop. Watch the scenes.
____________________
SUMMER BREAK WEEK 3 \ [USBW3]
------------------------------------------------------------------------------
Watch the scene. More Free Time. Since there are no more CQ right now, the
only thing to do is open a Bazaar, so pick 10 items that you would like sold
in stores. Make sure you have at least 1 of each and head to the Student
Store.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: NOTHING ELSE TO DO? SKIP AHEAD
If you would prefer not to sell items, then you can go to Ulrika's Room at the
Dormitory and choose to sleep as an alternate way to end any Free Time week.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
____________________
SUMMER BREAK WEEK 4 \ [USBW4]
------------------------------------------------------------------------------
Yet more Free Time. Again, since there are no more CQ right now, the only
thing to do is open a Bazaar.
____________________
SUMMER BREAK WEEK 5 \ [USBW5]
------------------------------------------------------------------------------
Watch the scenes. When you regain control, head first to the Classroom
Hallway. Watch the scenes. Puniyo will join as a guest. Go to the Workshop
Hallway. Watch the scene. Head to Principal Zeppel's Room. Watch the
scenes. Go to Mr. Tony's Room. Watch the scenes. You can now access the
Broken Plank Bridge. There's nothing else special to do, so when you're ready
to go, head there.
-------------------
BROKEN PLANK BRIDGE
-------------------
Random Items: Phoenix Feather, Soul Blood, Puniball, Ghost Hat, Ivory Horn
Gathering (Farm): Radish, Clear Stream Moss, Rocky Oak Chip, Blood Rose, Fiery
Red Dirt
Gathering (Fruit): Bitter Grape
Gathering (Fish): Swirly Shell, Little Sword Fish, Steel Lobster
Gathering (Water): Clearwater x10
Treasure Chests: 900 cole, Gnardi Ring, Nectar x3, Heal Jar x5, Jar of Genuk,
Aroma Bottle, Follower's Shoes
Enemies: Baby Puni, Puni, Kobold Priest, Kobold Soldier, Grand Blade, Grand
Shield, Mountkolaria, Mountkolaria Bungee, Harpy, Giraphant, Shrip, Razor
Fin
Enemy Spoils: Puniball, Tuft, Bee Stinger, Gel Rubber Sap, Rocky Oak Chip,
Carbon Boulder, Phoenix Feather, Ivory Horn, Collected Air, Clear Stream
Moss
Watch the scene. Head N through the area until you reach the a 4-way
intersection. Head W to collect from a chest containing <900 cole>. There
are item bags to the E if you would like to get them, then continue N along
the only path until you hit the next screen.
Once again, head N along the only path until you reach an 3-way intersection.
Head E first for a chest holding a <Gnardi Ring>, then head all the way W for
a scene. When you regain control, you will be by a fruit gathering spot. Go
E and N for the Farm gathering spot, then take the first narrow path N for the
ladder down to the lower level. Once on the lower level, follow the path
generally E and N until you reach the next screen. (There's nothing down the
S path but enemies; feel free to fight them if you'd like.)
Continue generally N along the path until you're forced to head W. Do so all
the way until you pick up a practically hidden chest on the far W containing
<Nectar x3>. Climb the ladder to the N to get over the rock wall, then take
the next ladder down to the E to find a Fish gathering point. Climb back up
the ladder and head N then E then N again to the next screen.
Watch the scenes. On this new screen, you'll be in a relatively open area
strewn with rock formations. Maneuver around the formations to collect a
chest to the S containing <Heal Jar x5>, then work your way E to a Water
gathering spot and the bridge heading further in. Go E across the bridge
until you see a chest holding a <Jar of Genuk>, then go slightly S to a Fish
gathering point. Once finished, continue S then E to the next screen.
The first thing on this screen as you head E is the save point. Head N up
the ladder, then E to the intersection. Go S to find a chest containing
<Aroma Bottle>, then return to the intersection and head N, E and N to
another intersection. Go E to find a chest with a <Follower's Shoes>, then go
back to the intersection and head N, E, and N to the next screen.
Head N past the intersection (there's nothing to the E) and climb the ladders
up two levels. Continue N to the Farm gathering spot. Watch the scenes.
She's the toughest enemy so far. Her Diagonal Shot fills up the time gauge
and when she gets below half HP, she boosts herself and takes a few turns in a
row -- which may endanger any characters that aren't close to full life. Play
it safe and switch healthy characters in using Support moves to keep things
going and you should be fine without having to heal.
******************************************************************************
_______________________
TERM 2 1ST HALF WEEK 1 \ [UT2W1]
------------------------------------------------------------------------------
You can now access the Training Sea. No new scenes, but the stores are now
stocking some new items as usual. (Note that if you conducted a
Bazaar in the last chapter, those items will now/still be listed in the
stores.)
--------------
CAMPUS GROUNDS
--------------
Items Money
Gear 20 cole
Balloon Fish 40 cole
-------------
STUDENT STORE - YUKA
-------------
Items Money
Blood Rose 30 cole
-------------
STUDENT STORE - YURI
-------------
Items Money
Fiery Red Dirt 10 cole
Once again, time to synthesize. Head to the Workshop.
-----------------
ULRIKA'S WORKSHOP
-----------------
Have Pepperoni support the synthesis of Steel Coat in order to open up the
recipe for [Steel Tights].
Once completed with this synthesis, Pepperoni will have a new Grow Book card.
Let's go explore our newly opened area. Head to the Training Sea.
------------
TRAINING SEA
------------
Random Items: Bee Stinger, Rusted Gear, Lizard Tail, Worn Weapon, Worn Armor
Gathering (Fish): King Crab, Balloon Fish, Plasma Jelly, Little Sword Fish
Gathering (Farm): Gel Rubber Sap, Audora's Egg, Worn Weapon, Bee Stinger, Worn
Armor
Gathering (Mine): Canone Rock, Carbon Boulder, Gravity Stone
Treasure Chests: Flying Fish Boots, Scaly Gauntlet, Bunny Ears, Reflect
Whistle, Rune Stone
Enemies: Red Puni, Refuel Puni, Kobold Priest, Kobold Soldier, Lizard Warrior,
Lizard Shaman, Thunder Blade, Thunder Shield, Gold Leo, Guardian
Enemy Spoils: Monster Bone, Gel Rubber Sap, Tuft, Bee Stinger, Lizard Tail,
Audora's Egg, Blood Rose
Head W to the next screen.
Continue W until you can't go any further. Turn N and slightly E to find a
chest containing the <Flying Fish Boots>. Head W to the next screen.
Continue W to the intersection. Head NW first to the farm gathering point.
Climb the rocks behind the gathering point to reach a chest holding a <Scaly
Gauntlet>. Head back the intersection and go SW (stay on the reefs, not on the
docks) toward the rocks. Climb the ladder and jump toward the NE to land on
the platform with the ladder leading up to the chest. Open it for <Bunny
Ears>. Head back to the intersection and go S to the Fish gathering spot, then
head W and S to the next screen.
There's a save point on this screen. Head S to the next screen.
On this screen, there are two paths. The S path can only be accessed in the
morning and the SW path can only be accessed at night. Take the S path
(daytime) first. You will pass a Mine gathering point on your way to the next
screen.
On this screen, head S until you see a Fish gathering point, then head SW
until you see a second Fish gathering point. From there head W to the next
screen (we'll come back for the chest in a second).
Continue W around the circle until you reach an intersection. Take the path
N to find a save point and a Farm gathering spot. Go E past the gathering
spot and behind the rocks to find a chest with a <Reflect Whistle> inside. Use
the save point to set the time to night and return to the previous screen.
Head E then NE across the reefs to reach the chest containing a <Rune Stone>.
Return to the save point to change the time so you can get back across the
docks to the previous save point. Use that save point to change the time to
night. Now go to the next screen and take the SW path (night) across the
reefs to the next screen.
Follow the docks SW through around the figure 8 for a Fish gathering point and
a Water gathering point. That's it, so when you're ready, return to the
academy.
Head to Student Affairs to enroll in your next class.
-------------------
BROKEN PLANK BRIDGE
-------------------
Watch a scene as you enter. Nothing has really changed here. Follow the path
fighting monsters and gathering from the Gathering spots as you go. When you
reach the save point, the boss is on the next screen. Head there for the
fight. Watch the scene.
The game sets you up nicely by giving you a full Unite and Finishing gauge at
the start of the battle if you engage in the tutorial. If Pepperoni is the
character to execute the Finishing Strike, then it's entirely possible you
will kill the boss in one shot.
You receive 50 grading points for finishing in 60 spheres with an additional
grading point for each sphere less than 60. You also receive 30 points for
executing the Finishing Stike and 10 points for each Intimate Skill you use.
You need 90 points for an "A" grade.
******************************************************************************
Watch the scene. Return to the academy. Go to VP Flay's Room.
--------------
VP FLAY'S ROOM
--------------
Speak with him. Watch the scene.
_______________________
TERM 2 1ST HALF WEEK 2 \ [UT2W2]
------------------------------------------------------------------------------
Wow, no scenes or synthesis. Head to Student Affairs to enroll in your next
class.
You finally have the chance to choose between classes. For any given chapter
in which you take classes, you need 10 units to enter Free Time. An "A" gives
you 5 units and a "B" gives you 3 units, which means that you can generally
take as few as 2 and as many as 4 classes. (It IS possible to actually fail a
course by giving up on the assignment (an option only available if you talk
to the teacher before even trying a synthesis, for example), but you would
have to do it on purpose.)
I'll list all of the potential classes and how to get through them. I'll also
note which classes I recommend if you're looking to get to Free Time as fast
as possible.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Right now, there are three possible class options.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT I
Alchemy III History
- Go to the Library and find the answer in a book
Grade Req.
- The rate of correct answers
Supplies: Heal Jar x3
A pretty easy "A". The book you need is in the stacks on the 4th screen in
(the one with all the ladders) at the Library. Take the ladders down until
you reach the bottom and you'll see a balloon with a star inside. That is the
indicator of the correct bookshelf to search. Carefully memorize the lessons,
then return to the academy and head to Principal Zeppel's Room to take the
quiz.
The correct answers are: "Patience", "Work hard", and "Forging and glass
work". You receive an "A" for getting all 3 answers, a "B" for 2 answers, and
a "C" for 1 answer. You get an "F" for failing to answer any questions
correctly.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT II ***RECOMMENDED***
Synthesis III Creation
- Make a different item using a Cloth Coat
Grade Req.
- Presented item
Supplies: None
This is, without a doubt, the fastest road to an "A" in the entire game.
We've already created the item you need -- the Steel Tights. It represents
the derived item from the Steel Coat, which itself was derived from the Cloth
Coat. Just take it to Tony in his room for the easiest "A" ever.
By the way, if you turn in the Steel Coat, you'll get a "B". A Cloth Coat
will net you a "C", while giving up will score you a big, fat "F".
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT III
Searching III Mining
- Gather as much as you can at the Old Quarry
Grade Req.
- Number of Gathered items
Supplies: None
Simple enough, but the other assignments are faster or more interesting. Be
sure to synthesize the Repeating Pick if you haven't already done so. You
receive 1 point for every item gathered. You need 90 points for an "A".
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
_______________________
TERM 2 1ST HALF WEEK 3 \ [UT2W3]
------------------------------------------------------------------------------
If you got an "A" in both of the first two weeks of classes, then this will be
Free Time. For this walkthrough, I am assuming that this is the case.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: FINISHING ALL OF THE CHARACTER QUESTS
Each of your permanent party members has 5 CQs for a total of 20. You will,
therefore, need at least 20 weeks of Free Time in order to complete them all.
(If you've been following this walkthrough, we have completed 4 CQs, leaving
16 remaining.) In addition, you generally cannot trigger a particular quest
until a specific chapter. This means that having Free Time weeks earlier in
the game (such as the extra weeks we had in the last chapter) may not count
toward retiring this number. If completing all of the CQs is one of your
goals, then it's best to aim for getting all "A"s to maximize your Free Time.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
As usual, Jobs come first. Head to Student Affairs.
---------------
STUDENT AFFAIRS
---------------
There are 9 jobs in this chapter -- 4 of which are new in the second cycle
(and 2 of these don't show up until you complete two of the others).
I Wanna Win!
- Bring Freeze Drop x6 to Yuka in the Student Store
Reward
- 4000 cole
How to Complete
- Freeze Drops can be gathered from item bags in the Library. Collect 6 of
them and head to Yuka to collect your reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Fire Shortage
- Bring Black Powder x4 with Dry ether effect to Shizuka in the Cafeteria
Reward
- 3400 cole
How to Complete
- The Dry ether effect appears for ether levels between 20-35. Mass produce
the rest and turn them in to Shizuka.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
String Cleaner
- Bring Veggie Fiber x4 with Thin ether effect to Mimisuke at the Campus
Grounds
Reward
- 3500 cole
How to Complete
- The Thin ether effect appears for ether levels between 65-80. Mass produce
the rest and turn them in to Mimisuke.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 007
- Defeat the Koboldny at the Broken Plank Bridge
Reward
- 2000 cole
How to Complete
- The target is on the second screen of the area. When you reach the second
screen, continue N on the walkway until you reach the ladder near the Farm
gathering point. Take the ladder down, then proceed N and E until you reach
the intersection. Head S (if you went this way before, there was nothing
but normal enemies down here) until you see the target at the end. Use
Ulrika's Cannon Ball to make short work of the bodyguards, then use your
most powerful attacks to take out the boss. He doesn't hit very hard, so
you shouldn't have any problems.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 008
- Defeat the Zweis Blade at the Training Sea
Reward
- 2000 cole
How to Complete
- The target is along the SW (night) path past the day/night split after the
second save point. Set the time to night using that save point, head into
the next screen and follow the path to the SW to the following screen. As
you proceed in, you'll find the target. The boss is entirely resistant to
physical damage, so you'll want to break out your strongest magic attacks.
Have Chloe and Ulrika bring out whichever spells they have available.
Between the ladies' magic and the use of Intimate Strikes, you should wear
down the enemies before they have a chance to do some real damage.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Sculpting Material
- Bring Gearbox x1 with Precise ether effect to Yuri at the Student Store
Reward
- 1700 cole
How to Complete
- The Precise ether effect appears for ether levels between 82-88, which can
be tricky since it's such a small range. Take it to Yuri for your reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Secret Request
- Bring Black Liquid x1 with Sludgy ether effect to Zokka at the Infirmary
Reward
- 2700 cole
How to Complete
- The Sludgy ether effect appears for ether levels between 0-6, which isn't
too bad since you can't drop below 0. Take it to Zokka for your reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 009
- Defeat the Kobold Couple at the Training Sea
Reward
- 2500 cole
How to Complete
- The target is on the third screen of the area just before you turn S toward
the second save point (before the day/night split). Kobolene can summon
Azurefire Manas, so be sure to take her out ASAP. If you're lucky, you may
be able to Seal her skills before she can summon anyone. If so, this battle
will be over much more quickly. Either way, it's not too tough, but you
might need to heal if they get ahead of you because they are both very fast.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 010
- Defeat the Zweis Couple at the Broken Plank Bridge
Reward
- 2500 cole
How to Complete
- The target is rather conveniently located right next to the save point five
screens into the area. As you might expect, the Zweis Blade is resistant to
physical attacks, while the Zweis Rod is resistant to magical attacks. Pair
up your party members with the appropriate enemy and let them have it. The
battle should not be too difficult.
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Now that we've completed "working", it's CQ time. All 4 characters have them,
so again I'll just take them from top to bottom. Chloe first.
----------------------------------
CHLOE CQ2 - ATTRACTIVE INCANTATION
----------------------------------
Watch the scene. When you regain control, head to the Classroom Hallway.
Watch the scene.
Just regular attacks will work fine. They may not even attack once.
******************************************************************************
Watch the scene.
_______________________
TERM 2 1ST HALF WEEK 4 \ [UT2W4]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
------------------------------------
PEPPERONI CQ2 - PEPPERONI'S TRAINING
------------------------------------
Watch the scenes. When you regain control, begin walking through the area,
gathering items as you go if you want; it really doesn't matter. After 6
hours have passed, a scene will trigger.
Just attack once and it'll be over.
******************************************************************************
Watch the scenes.
_______________________
TERM 2 1ST HALF WEEK 5 \ [UT2W5]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
------------------------------------
ENNA CQ2 - CHECK OUT THE MECH SWORD!
------------------------------------
Watch the scene. When you regain control, head to VP Flay's Room. Watch the
scene. You'll receive Flay's Secret Memo (which is called Flint's Secret Memo
in the Encyclopedia -- was Flay originally going to be called Flint???), which
will allow you to synthesize the Blade Motor. Watch the scene. Head to the
Workshop. Time to synthesize.
Watch the scene. Return to VP Flay's Room. Watch the scenes.
_______________________
TERM 2 1ST HALF WEEK 6 \ [UT2W6]
------------------------------------------------------------------------------
Watch the scene. Free Time. No new jobs in subsequent Free Time weeks, so
another CQ is in order.
---------------------------
GOTO CQ2 - A MAN AFTER GOTO
---------------------------
Watch the scenes. When you regain control, head to Student Affairs. Watch
the scene. Head to the Broken Plank Bridge. Watch the scene. Once again,
we're heading through this area. Make your way to the screen just past the
save point. Watch the scene.
_______________________
TERM 2 1ST HALF WEEK 7 \ [UT2W7]
------------------------------------------------------------------------------
Watch the scenes. When you regain control, head to the Combat Dept.
Classroom, then the Alchemy Dept. Classroom, then finally the General Studies
Classroom for a scene in each. Watch some more scenes. Head for the
Auditorium. Watch the scene.
******************************************************************************
BOSS: MALE STUDENT (RED), MALE STUDENT (BLUE) x2
They're tougher than you would think. Use your best skills to take down their
HP one at a time.
******************************************************************************
Watch the scenes.
******************************************************************************
BOSS: MALE STUDENT (RED), MALE STUDENT (BLUE), FEMALE STUDENT
They're tougher than you would think. Use your best skills to take down their
HP one at a time.
******************************************************************************
Watch the scene. Et joins as a guest. Head to the Cafeteria. Watch the
scene. Back to the Auditorium. Watch the scene.
******************************************************************************
BOSS: FEMALE STUDENT x2, MALE STUDENT (BLUE)
They're tougher than you would think. Oh, well. Use your best skills to take
down their HP one at a time.
******************************************************************************
Watch the scene. Back again to the Cafeteria (don't you just LOVE going in
circles?). Watch the scene.
He's not that tough. Just keep using powerful skills and you'll take him down
in time to earn a Fast Kill (i.e. within 15 spheres).
******************************************************************************
Watch the scene. You can now access the Underground Sewer. Head there now.
-----------------
UNDERGROUND SEWER
-----------------
Random Items: Rotten Meat, Shiny Screw, Little Gear, Bat Wing, Black Oil,
Chrome Crystal
Gathering (Farm): Little Gear, Black Oil, Monster Bone, Poison Shroom, Rune
Amber, Chrome Crystal
Gathering (Water): Brown Groundwater x10
Treasure Chests: Southern Technology, Health Newsletter
Enemies: Zombie Puni, Sword Sprite, Steelarmor Soldier, Shade, Fakereature,
Steelcannon Soldier, Blade Spirit
Enemy Spoils: Monster Bone, Worn Weapon, Stone Heart, Rotten Meat, Bat Wing,
Shiny Screw
Watch the quick scene as you enter. When you regain control, head S along the
path, zigzagging W and E as necessary. After a little ways, you'll find a
chest containing the <Southern Technology> recipe, which will allow you to
make the Southern Magic, Glove of Tomorrow, and Uni Ball. Continue S until
you reach the next screen.
On this screen, head S for a farm gathering point, then continue S to an
intersection of sorts. Head E down the stairs for a Water gathering point.
Return W to the intersection and continue W until you reach the next screen.
Continue W up the staircases and head N after the second staircase for a chest
holding the <Health Newsletter> recipe that allows you to make the Mega
Hammer, Balance Ball, and Floral Coat. Head back S then W to the next screen.
Head W until you reach the save point. Head S down the stairs, then continue
W and N to an intersection with an alleyway (a little tough to see to the W).
Head N first for a farm gathering spot, then return to the alleyway and go W
to the next screen.
This is definitely the easier of the two battles. Take him out first since he
represents all the firepower. If you time it right, you'll enter Unite Mode
just before entering the second battle.
******************************************************************************
This battle is a little more difficult, but not by much. Just focus on your
most powerful attacks and you should take them down quickly. Remember that
not having two support characters in the party makes Intimate Strikes
unavailable.
******************************************************************************
_______________________
TERM 2 2ND HALF WEEK 8 \ [UT2W8]
------------------------------------------------------------------------------
You can now access the Cruise Ship of Time. When you regain control, go to:
- Ulrika's Workshop for a scene with Pepperoni
- Ulrika's Workshop for a scene with Enna
- Ulrika's Workshop for a scene with Chloe
The stores are now stocking some new items.
--------------
CAMPUS GROUNDS
--------------
Items Money
Chrome Crystal 60 cole
Monster Bone 60 cole
-------------
STUDENT STORE - YUKA
-------------
Items Money
Black Oil 60 cole
-------------
STUDENT STORE - YURI
-------------
Items Money
Shiny Screw 60 cole
Once again, time to synthesize. Head to the Workshop.
Ulrika = 13 cards not opened
Chloe = 16 cards not opened
Pepperoni = 15 cards not opened
Enna = 14 cards not opened
Goto = 15 cards not opened
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
If you return to the hideout in the Underground Sewer, you can pick up a chest
containing a <Pure Eye>.
Now let's head to the newly opened area. Select the Cruise Ship of Time from
the World Map.
-------------------
CRUISE SHIP OF TIME
-------------------
Random Items: Beautiful Scale, Dragon Wing, Scream of the Dead, Monster Bone,
Heart Starch
Gathering (Fish): Sword Fish, Sharkgill, Queen Tuna, King Tuna, Danger Balloon
Gathering (Farm): Golden Herb, Glowing White Sand, Kittynip, Monster Bone
Gathering (Mining): Carbon Boulder, Chrome Crystal, Gravity Stone, Rune Amber
Gathering (Water): Clearwater x10
Treasure Chests: Storm Bracelet, Quick Feet Shoes, The Rose Knight, Snow Storm
Bracelet, Morning Lamp, Evil Settings
Enemies: Kamikaze Doll, Gram Raider, Lizard Dragon, Sapphire Eye, Invincible,
Shadow Girl, Rockville, Dragon Girl, Knochen Man, Shrip, Crimson Shrip
Enemy Spoils: Brownie Mask, Worn Armor, Dragon Wing, Glowing White Sand,
Scream of the Dead, Bat Wing, Ivory Horn, Collected Air, Beautiful Scale
Head N up the dock until you see a ladder. Climb the ladder onto the ship.
Head N on the ship until you see another ladder up the mast. Climb the ladder
and head W along the plank to a net "bridge". Head S along the net to another
plank. Go E along this plank to a chest containing a <Storm Bracelet>. Drop
back down to the ship deck. Go N past the ladder this time to the bow of the
ship for another chest holding <Quick Feet Shoes>. Climb down the ladder on
this end of the ship to another dock and head N to the next screen.
Continue N along the path until you find a water gathering spot, then head E
to a fishing spot. Continue N, W, N, and W again to another fishing spot,
then head N to the ladder and climb up to the next screen.
On the ship, start by hopping up onto the side of the ship so you can head
W past the supplies loaded on deck to a ladder up the mast. Climb up and
head E along the plank to a chest containing a <Willpower Headband>. Drop
back to the deck and return to the entrance ladder. This time, head NW to
the plank across to the other ship. On this side, head W until you see the
ladder up the mast. Climb up and go E along the plank to a chest holding
<The Rose Knight>, which allows you to synthesize the Iron Rose, Night Glove,
and Storm Bracelet. Drop back to the deck and head W until the next screen.
Head W until the ladder up to the ship deck. Climb up and head W along the
deck until you see the ladder up the mast. Climb up and head W along the
plank to find a mother lode of gathering spots (farm and mining) guarded by
a large enemy icon. Once done gathering, head back E, drop down to the deck,
and head N. Along the W side of the ship almost directly across from the
entrance ladder, you'll find a chest containing a <Snow Storm Bracelet>.
Continue N along the deck and up the bow until you reach the next screen.
On this screen, head N along the path. When you reach the open area among the
rocks, look for a mostly hidden chest in the NE corner of the area that holds
a <Morning Lamp>. Head toward the NW then N along the path to reach a save
point. Continue slightly E, then S, and E to a narrow ship, then cut across
it to the SE to find a fishing spot. Head E from there along the dock to the
next screen.
Continue E along the dock to find yourself on a plank across a ship's sail.
Be careful not to fall off and continue E to another dock, then another
ship's sail plank. (If you do fall off on the first ship, simply climb up the
ladder on the mast; there's nothing down there of value other than a few
enemies.) From here, jump down S onto the elevated platform with the large
barrel and logs, then hop up onto the other sail plank on the other side of
the platform. (Again, if you fall to the deck, move around to the E side of
the platform to find the ladder to climb back up; there's nothing on the deck
other than enemies and item bags.) Once on the plank S of the platform, move
E along it until you reach a short ladder down to the sail plank of a third
smaller ship. Drop down to the deck here and move N to find a chest holding
<Evil Settings>, which allows you to synthesize the Demon's Gate,
Destruct-O-Bat, and Night Fever. There's nothing else of interest further in
(not even enemies or item bags), so return to the academy now.
[Storm Bracelet]
- Mysterious Ring
- Thunder Crystal/Thunder Stone
- Gnardi Ring
Grow Books time. Each character should have new cards unlocked.
{Ulrika}
Iron Rose
{Chloe}
Demon's Gate, Devil Book
{Pepperoni}
Destruct-O-Bat
{Enna}
Night Glove, Storm Bracelet
{Goto}
Night Fever
Head to Student Affairs to enroll in your next class. Right now, there are
three possible class options.
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ASSIGNMENT I
Searching IV Maps
- Complete the map of the Training Sea
Grade Req.
- Completion level of the map
- Times Gathered at Gathering points
Supplies: None
Pretty easy but time-consuming and thus not recommended. If you get both the
day and night paths and search at most of the gathering points, you'll get an
"A" (1 point is added per search). If you miss one of the paths, but still
search at all of the gathering points you find, you'll get a "B". Lower
grades are available as well, but you'd have to be actively trying.
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+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT II ***RECOMMENDED***
Synthesis V Accessories
- Add a Common Skill to Refuel Ankh
Grade Req.
- Ether Level of the created Accessory
- Ether Effect of the item
Supplies: None
Easy, fast, and therefore recommended. To get an "A", make the item at level
0 to add two Common Skills. Having level 100 will get you a "B". Other
grades are available, but, once again, you'd have to be actively trying.
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+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT III
Pharmacy II Ether Apps
- Synthesize a Nectar with a 0 Ether Level
Grade Req.
- Ether Level of the created Accessory
Supplies: None
Like the class just above, also easy and fast. It's really a toss up between
the two, but I recommend the other one because a Refuel Ankh at level 0 is
more useful than a Nectar at level 0 thanks to the two healing skills you get.
The grading starts at 100 points and you lose 1 point for every point above 0
for your item. You need 90 points for an "A", so you should aim for a level
below 10 (although by now you should be a pro at getting whatever level you
want).
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_______________________
TERM 2 2ND HALF WEEK 9 \ [UT2W9]
------------------------------------------------------------------------------
Watch the scenes. There's nothing else new, so head to the Cruise Ship of
Time.
-------------------
CRUISE SHIP OF TIME
-------------------
Answer "Yes" when prompted to begin the course. Watch the scenes. The key to
the Marathon is to move through the area as quickly as possible (it IS a race
after all). You're already on the other side of the first ship in the area,
so head N as soon as your are able to the next screen.
Watch the scene. If you're having trouble, the answers are "115", "369" and
"5000". Once completed, follow the path swiftly through this screen and the
next one. (Luckily, the enemies have been cleared out for this course.)
Watch the scene. This one is simple; the answer is "Al-Revis Academy". Once
done, again follow the path quickly through this area.
Watch the scene. This one is impossible to know up front; the answer is
"Scissors". Run through the area to the next screen.
Watch the scenes. If you finished around noon (which is easily doable if you
answer all of the questions correctly), you'll win the event and get an
automatic "A". You'll also be given <Quick Feet Shoes>.
________________________
TERM 2 2ND HALF WEEK 10 \ [UT2W10]
------------------------------------------------------------------------------
If you got an "A" in both of the first two weeks of classes, then this will be
Free Time. For this walkthrough, I am assuming that this is the case.
Watch the scene. Let's get started with our Free Time. As usual, Jobs come
first. Head to Student Affairs.
---------------
STUDENT AFFAIRS
---------------
There are 9 jobs in this chapter -- 4 of which are new for the second cycle.
New Mushroom Dish
- Bring Poison Shroom x10 to Shizuka in the Cafeteria
Reward
- 5400 cole
How to Complete
- Poison Shrooms can be gathered from farm gathering points in the Underground
Sewer. Collect 10 of them and head to Shizuka to collect your reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Spicy Courage Test
- Bring In Hell Spice x1 with Rough ether effect to Keith on the Roof Top
Reward
- 3100 cole
How to Complete
- The Rough ether effect appears for ether levels between 20-30. Take it to
Keith for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
That Softness
- Bring Silky Cloth x1 with Top-Class ether effect to Yuka at the Student
Store
Reward
- 6300 cole
How to Complete
- The Top-Class ether effect appears for ether levels between 70-100. Take it
to Yuka for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 011
- Defeat the Beast Arm at the Old Quarry
Reward
- 2500 cole
How to Complete
- The target is found just after the first mine cart in the Old Quarry on the
fourth screen in. He likes to call for help if you take away his minions,
but otherwise he shouldn't present too much of a challenge if you use your
strongest skills.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 012
- Defeat the Gail Empress at the Cruise Ship of Time
Reward
- 2500 cole
How to Complete
- The target is at the end of the area (did you expect any less?). Oh boy!
A chain battle. Haven't had one of these for a while. There will be 3
rounds of enemies, each successively tougher than the last. If you rotate
your characters in and out to manage their SP, however, this should be
pretty simple. I only needed to heal my party once throughout and that's
because I was pretty lazy about setting up Intimate Strikes.
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Important Warmth?
- Bring Blood Clay x1 with Top-Class ether effect to Yuri at the Student Store
Reward
- 1000 cole
How to Complete
- The Top-Class ether effect appears for ether levels between 73-78. Take it
to Yuri for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Dragon Slayer Series
- Bring Elumeluchiruchiru x4 with Dragon Killing ether effect to Mimisuke at
the Campus Grounds
Reward
- 5000 cole
How to Complete
- The Dragon Killing ether effect appears for ether levels between 10-15.
Mass produce the rest and take them to Mimisuke for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 013
- Defeat the Diamond Eye at the Cruise Ship of Time
Reward
- 4000 cole
How to Complete
- The target is found at the beginning of the second screen in the area.
(Note that if you unlock both this job and Job 78 at the same time, then you
will run across this target on your way to the other one.) The trick to
this guy is that he will both completely resist AND reflect any magic
attack. Switch out any magic users for your physical attackers and you
shouldn't have any difficulties.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 014
- Defeat the Grand Goddess at the Underground Sewer
Reward
- 4000 cole
How to Complete
- Yet another target at the end of an area. Also a chain battle with 3 rounds
of foes. Nothing terribly difficult here at all. Make good use of strong
area attacks and you should prevail quickly.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Now that we've completed "working", it's CQ time. All 4 characters have them,
so again I'll just take them from top to bottom. Chloe first.
----------------------------------
CHLOE CQ3 - ENERGIZING INCANTATION
----------------------------------
Watch the scene. When you regain control, go to the Classroom Hallway. Watch
the quick scene. Head for the Faculty Hallway. Watch the scenes. Go to the
Campus Grounds. Watch the scene.
Just use regular attacks and he'll fall in 3 or 4 hits.
******************************************************************************
Watch the scene.
________________________
TERM 2 2ND HALF WEEK 11 \ [UT2W11]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
----------------------------------
PEPPERONI CQ3 - PEPPERONI VS. GOTO
----------------------------------
Watch the scenes. When you regain control, you will be at the Fairy Tree.
Speak to the Master to begin the training.
Since he won't attack, just use regular attacks and the battle will end in
about 5 rounds.
******************************************************************************
Second verse, same as the first. Just attack him a few times and the battle
will be interrupted again.
******************************************************************************
OK, there are actually two alternate endings to this quest. If you take the
hint and have a Flame in your inventory, you know what to do. Use it on him.
This will trigger one ending.
If you don't have a Flame in your inventory (I'm not sure if other attack
items will serve the purpose or not), just keep attacking. After 5 rounds or
so, the battle will "end" -- and you'll get the other ending.
Both are pretty funny.
******************************************************************************
Watch the scenes.
________________________
TERM 2 2ND HALF WEEK 12 \ [UT2W12]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
----------------------------------
ENNA CQ3 - ENNA'S EXTREME TRAINING
----------------------------------
Watch the scenes. Go to the Workshop. Watch the scene. Head for the
Training Sea. Watch the scenes.
________________________
TERM 2 2ND HALF WEEK 13 \ [UT2W13]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
--------------------------
GOTO CQ3 - GOTO'S IDENTITY
--------------------------
Watch the scenes. Go to the Dormitory Entrance. Watch the scenes.
________________________
TERM 2 2ND HALF WEEK 14 \ [UT2W14]
------------------------------------------------------------------------------
Watch the scene. Go to the Roof Top. Watch the scene. Head to the Faculty
Hallway. Watch the scene. Go to the Campus Grounds. Watch the scenes. When
you finally regain control, you must select your partner (either Chloe or
Enna) by speaking with them.
Watch the scenes. There are 8 active locations:
Ulrika's Workshop (if you picked Enna)
Combat Dept. Class
Alchemy Dept. Class
General Studies Class
Raze's Workshop
VP Flay's Room
Cafeteria
Campus Grounds (if you picked Chloe)
Auditorium
You must visit all of these locations and fight 10 battles with just your
chosen partner to move things along.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: FIGHTING THE BATTLE ROYALE
Use time attacks (if you have them) as much as possible to multiply your turns
and you should breeze through the battles without too much effort. Do take
some care in the Dormitory Entrance fight as Pepperoni can knock out a
character with a single lucky hit.
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------------------
COMBAT DEPT. CLASS
------------------
BOSS: MALE STUDENT (RED) & MALE STUDENT (BLUE)
--------------
VP FLAY'S ROOM
--------------
You can choose to fight or not. Watch the scene.
(Regardless of whether you choose to fight, this counts toward your quota.)
After 5 battles, watch the scenes.
BOSS: RAZE
Watch the scene.
BOSS: <SPOILER BOSS>
(Note that this fight does NOT count toward your quota since she's not a
student.)
____________________
WINTER BREAK WEEK 1 \ [UWBW1]
------------------------------------------------------------------------------
Free Time. When you regain control, go to:
- Ulrika's Workshop for a scene with Enna
- Roof Top for a scene with Goto
- Fairy's Tree for a scene with Pepperoni
The stores have some new items.
--------------
CAMPUS GROUNDS
--------------
Items Money
Scream of the Dead 80 cole
Beautiful Scale 90 cole
-------------
STUDENT STORE - YUKA
-------------
Items Money
Kittynip 90 cole
-------------
STUDENT STORE - YURI
-------------
Items Money
Rune Amber 60 cole
Glowing White Sand 90 cole
Once again, time to synthesize. Head to the Workshop.
Ulrika = 11 cards not opened
Chloe = 12 cards not opened
Pepperoni = 14 cards not opened
Enna = 11 cards not opened
Goto = 14 cards not opened
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
With all that out of the way, let's get started with our Free Time. As usual,
Jobs come first. Head to Student Affairs.
---------------
STUDENT AFFAIRS
---------------
There are 9 jobs in this chapter -- including 4 new ones for the second cycle.
New Fish Menu!
- Bring Queen Tuna x10 to Shizuka in the Cafeteria
Reward
- 9600 cole
How to Complete
- Queen Tuna can be gathered from Fishing points in the Cruise Ship of Time.
Collect 10 of them and head to Shizuka to collect your reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Gold Stick
- Bring Gold Shaft x1 with Cool ether effect to Keith on the Roof Top
Reward
- 5200 cole
How to Complete
- The Cool ether effect appears for ether levels between 75-100. Take it to
Keith for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Cursing Kit
- Bring Cursed Paper x4 with Worthless ether effect to Mimisuke at the Campus
Grounds
Reward
- 10500 cole
How to Complete
- The Worthless ether effect appears for ether levels between 0-25. Mass
produce the rest and take them to Mimisuke for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 015
- Defeat the Almighty Sword at the Library
Reward
- 4000 cole
How to Complete
- The target is found at the very end of the Library. Unlike during the first
cycle, there is only one of them this time. It exclusively uses elemental
attacks and has a reasonable amount of HP. At this point, you should not
have any trouble.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 016
- Defeat the Great Fairy Trio at the Living Water Forest
Reward
- 4000 cole
- Spirit Document = synthesis of Hand of Glory, Element Coat, Gibate Ankh, and
Earth Bracelet
How to Complete
- The target is found near the first farm gathering point in the Forest, up
the ladder in the third area. As the name suggests, there are three enemies
in the party. One is weak to fire, another resists magic, etc. They also
have a healing time skill to drag things out. Use your strongest time
skills (especially Enna's) and Intimate Strikes to whittle them down. One
advantage is that they don't hit too hard, so even though it took me 54
spheres to take them out, I didn't have to heal even once.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Sculpture Weapons
- Bring Plosion x1 with Extravagant ether effect to Yuri at the Student Store
Reward
- 2000 cole
How to Complete
- The Extravagant ether effect appears for ether levels between 72-76. Take
it to Yuri for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Class Material
- Bring Poison Vase x1 with Extra Pure ether effect to Miranda in her room in
the Faculty Building
Reward
- 1800 cole
How to Complete
- The Extra Pure ether effect appears for ether levels between 90-94. Take it
to Miranda for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 017
- Defeat the Almighty Sword and Shield at the Library
Reward
- 5000 cole
How to Complete
- If you accepted this job and #86 at the same time, you might have found this
battle instead of the original target if you took the wrong turn at the save
point. The target is found at the very end of the Library, down the alley
near the save point. This is a tough battle because there are actually two
Almighty Swords in addition to the Almighty Shield. They exclusively use
elemental attacks that hit the entire party multiple times and they all have
a LOT of HP. Take out the Almighty Shield first since it has the least HP
of the 3 and it casts buffs on the others -- but be warned that it almost
entirely resists magic, so line up your strongest physical attacks. Be
prepared to hit hard and fast. If you're quick enough, you won't have to
heal, but don't hesitate to do so if necessary.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 018
- Defeat the Druken Barrel at the Learning Bridge
Reward
- 5000 cole
How to Complete
- Yes, the target is at the Learning Bridge, NOT the Living Water Forest
despite what the posting in Student Affairs says. (Note that the area IS
correctly identified when you look in your Student Handbook after noting the
job down.) The target is found on the third screen in, right next to the
save point. Figuring out where to find him is the toughest part because
this battle is extremely easy. I only lost 12 HP during the entire thing.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Grow Books time. The following characters should have new cards unlocked.
{Pepperoni}
Earth Bracelet, Gibate Ankh
{Enna}
Hand of Glory, Element Coat
OK. Since there are no more CQ right now, the only thing to do is open a
Bazaar, so pick 10 items that you would like sold in stores. Make sure you
have at least 1 of each and head to the Student Store.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: NOTHING ELSE TO DO? SKIP AHEAD
As previously noted, if you would prefer not to sell items, then you can go to
Ulrika's Room at the Dormitory and choose to sleep as an alternate way to end
any Free Time week.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
____________________
WINTER BREAK WEEK 2 \ [UWBW2]
------------------------------------------------------------------------------
More Free Time. Since there are no more CQ right now, the only thing to do is
open a Bazaar, so pick 10 items that you would like sold in stores. Make sure
you have at least 1 of each and head to the Student Store.
____________________
WINTER BREAK WEEK 3 \ [UWBW3]
------------------------------------------------------------------------------
Yet more Free Time. Again, since there are no more CQ right now, the only
thing to do is open a Bazaar.
____________________
WINTER BREAK WEEK 4 \ [UWBW4]
------------------------------------------------------------------------------
Yet even more Free Time. Again, since there are no more CQ right now, the
only thing to do is open a Bazaar.
____________________
WINTER BREAK WEEK 5 \ [UWBW5]
------------------------------------------------------------------------------
Watch the scene. Yun will join as a guest. When you regain control, exit the
Workshop. You can now access Fruitful Hill from the World Map. Head there
now.
-------------
FRUITFUL HILL
-------------
Random Items: Dried Yubana, Knot, Glowing Petal
Gathering (Farm): Knot, Glowing Petal, Fiery Red Dirt, Yubana Water
Gathering (Fruit): Muscat, Yubana Flower
Treasure Chests: 3600 cole, Earth Bracelet, Promised Ring
Enemies: Kobold Guard, Kobold Knight, Trumpet Lily, Obsidian Soldier, Obsidian
Demon, Alraune, Fieldkolaria, Fieldkolaria Bungee, Obsidiancannon Soldier
Enemy Spoils: Knot, Glowing Petal, Shiny Screw, Stone Heart, Rune Amber,
Kittynip, Yubana Flower, Dried Yubana, Little Gear
Watch the scene. Head NE, then N up the left side of the hill to the next
screen.
Continue N up the hill, then turn NE around the loop. On the other side,
there is a split between going N up the hill or E around the tree. Go E first
to find a chest containing <3600 cole>. Jump up the nearby steps to end up at
the top of the hill. Continue NE to the next screen.
Head NE until you reach a farm gathering spot. Continue on to the NE until
you reach the next screen.
Watch the scene. Continue generally NE across the screen (it doesn't matter
whether you go up the steps to the N or stay on the level ground) until you
reach an intersection with choices to go N or E. Go N first to find a pair of
fruit gathering points, then return to the intersection and head E then NE to
the next screen.
Head E down the hill. When you see it, walk N on the arching vine into the
background to find a chest holding an <Earth Bracelet>. Continue a little
further along the path to find another arching vine to the S that takes you to
a fruit gathering point. Head N then NE from there to find a save point.
Move a step down to the SE from the save point to find a chest with a
<Promised Ring> inside. Continue E, S, and E to the next screen.
Continue E down the steps and past the intersection to the dead end to find a
treasure chest containing the <Wild Life> recipe, which allows you to
synthesize the Wild Steak, Snake Whip, Man Ball, and Natural Hammer. Return
to the intersection and hop up the steps to the N, then follow the only path
until you reach a clearing with a pair of farm gathering spots.
Boy, did she receive a massive HP boost or what? It took me almost 50 spheres
to take her down just because of her HP count. Otherwise, she doesn't hit
that hard or that often, so just keep at it with your most powerful skills.
******************************************************************************
_______________________
TERM 3 1ST HALF WEEK 1 \ [UT3W1]
------------------------------------------------------------------------------
You can now access the Dumpster from the Campus Map and the Eternal Frozen
Peak from the World Map. When you regain control, go to:
- Ulrika's Workshop for a scene with Goto
- Campus Grounds for a scene with Chloe
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: LAST SCREEN AT FRUITFUL HILL
As you might remember, the boss fight occurred immediately after the scenes
when you entered the clearing at the end of Fruitful Hill. You are now free
to go back there, but there is nothing special other than a couple of farm
gathering points with the same items as the previous ones.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
As usual, the stores are now stocking some new items.
--------------
CAMPUS GROUNDS
--------------
Items Money
Snow Bug Silk 130 cole
Knot 130 cole
-------------
STUDENT STORE - YUKA
-------------
Items Money
Never Freeze 190 cole
-------------
STUDENT STORE - YURI
-------------
Items Money
Elemia Silver 180 cole
Once again, time to synthesize. Head to the Workshop.
Have Chloe support the synthesis of a Pure Eye in order to open up the recipe
for the [Un-Glass].
[Un-Glass]
- Dark Symbol
(You should have one of these from your last playthrough; if not, you'll be
able to synthesize them later.)
- Ancient Pond
- Monster Bone
Grow Books time. The following characters should have new cards unlocked.
{Ulrika}
Snake Whip
{Chloe}
Poisonous Coat, Un-Glass
{Pepperoni}
Natural Hammer, Great Fairy Staff, Man Uniform, Wild Steak, Muscat Ice
If you filled in the first slot on Goto's Man Ball card, then he has now
learned the Fortune Lover skill, which allows you to steal candy as well as
items from the enemies. Thus, I will begin listing the enemy candies again.
Note that Goto's skill is much easier to use than Lily's because it doesn't
require his attack to be the finishing blow (i.e. stealing rather than
transforming). You can also get both the monster's item AND the candy in most
cases. Just be aware that it isn't always successful.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
For the areas we have already explored, here are the candies available.
Let's head to the first newly opened area. Select the Dumpster from the
Campus Map.
--------
DUMPSTER
--------
Random Items: Junk, Kaleidostone, Grand Gear, Cracked Fossil, Little Gear,
Black Feather
Gathering (Farm): Ancient Pond, Cursed Bone, Cracked Fossil, Industrial Waste,
Grand Gear, Junk
Treasure Chests: Quick Shifter, Brave Symbol, The Black Market, Incantlopedia
Enemies: Sludge Puni, Gold Puni, Mad Brownie, Alchemic Soldier, Alchemic
Beast, Alchemic Demon, Toy Ghost, Jewel Keeper, Alchemicannon Solder
Enemy Spoils: Industrial Waste, Unyu, Brownie Mask, Junk, Elemia Silver, Steel
Cedar Bark, Worn Armor, Kaleidostone
Enemy Candies: Ice Sugar, Icicle Chocolate, Vanilla Syrup, Heart Starch,
Gelatin Cake
Head E then N, gathering item bags as you go. Once you've turned N, look for
a chest along the W side containing a <Quick Shifter>. Once you've picked
that up, continue N to the next screen.
Follow the path N then E around the curve. As you continue E, look for a
chest slightly hidden along the N side of the path. Open it for a <Brave
Symbol>. Finish going E, S, and E to the next screen.
Head E until you reach the next screen, stopping at the farm gathering spot
to the N along the way.
You'll find a save point to the S as you enter the screen. A little past that
to the N is a chest holding a <The Black Market> which will allow you to
synthesize Expensive Ball, Best Costume, and Cold Heaven. Continue E then N
then the open area until you reach the next screen.
Head N until you see a small path leading W. Follow it to find a chest with a
<Incantlopedia> inside, which will allow you to synthesize the Bi-polar Diary
and Blessed Robe. Return to the main path and continue N, NE, and N until
you reach a trove of item bags at the end. That's it. Return to the academy.
Now let's check out the other newly opened area. Select the Eternal Frozen
Peak from the World Map.
Head N through the open space up the hill. Off to the W about 90% of the way
up will be a pair of farm gathering points. Continue N up the hill to the
next screen.
Head N until you reach a ladder. Climb up the ladder and continue N along the
path, zigzagging as necessary, until you reach the next screen.
Head N until you reach an intersection. Head W from the intersection until
you reach the next screen.
Continue W as far as you can go. Jump onto the nearby ledge for a farm
gathering point, then head N to the next screen.
There is a save point here. Now return to the intersection. Head E from the
intersection past a farm gathering point until you reach the next screen.
On this screen, carefully head E so that you don't fall to the lower level
just yet. Jump across the first gap and continue E until you reach the edge.
Make a blind leap E and slightly S to reach a ledge with a couple of farm
gathering points (the jump may take a couple of tries). Once gathering is
complete, drop to the lower level and go E then N to find a treasure chest
containing a <Marine Plate>. That's it for this area. Return to the academy.
You guessed it. Time for more cowbell...er...synthesis.
Ulrika = 10 cards not opened
Chloe = 7 cards not opened
Pepperoni = 7 cards not opened
Enna = 9 cards not opened
Goto = 9 cards not opened
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Head to Student Affairs to enroll in your next class. Right now, there is
only one possible class option.
Combat IV Chain Defense
- Defeat the target monster using Chain Defense
Grade Req.
- Number of Chain Defenses
- Amount of damage
Supplies: Heal All x3 & Nectar x5
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Head for the Dumpster to find the target.
--------
DUMPSTER
--------
Nothing has changed since we were just here. Of course, the monster is found
near the end of the level, so watch the scene as you enter then make your way
through collecting as many items and battling as many monsters as you see fit.
When you reach the last screen, watch the quick scene then approach the
monster for the battle.
Remember that the grading criteria call for using Intimate Guard AND take as
little damage as possible, so even if you normally wouldn't support guard for
characters (if you're like me, you prefer support attacks), you'll want to
make good use of it here. The Kimal Rider has an absolute TON of HP, and the
longer it stays alive, the more damage you'll take, soooo...you get the
picture. Use your strongest attacks to get rid of it as fast as possible.
******************************************************************************
Return to the academy and head for VP Flay's Room.
--------------
VP FLAY'S ROOM
--------------
Speak to him to begin the grading. Watch the scene. The grading rubric is
pretty easy: You receive 40 points for each Intimate Guard you pull off
during the battle and you receive 100 points if you take no damage at all. If
you take damage, you lose 1 point for every 10 HP you lose. In my case, I
lost a total of 350 HP during the battle, so my damage score was 65. I also
did 2 Intimate Guards, so I got 80 points on those for a potential score of
145. The grading score is capped at 100, so I received 100. You only need 90
points for an "A".
_______________________
TERM 3 1ST HALF WEEK 2 \ [UT3W2]
------------------------------------------------------------------------------
Watch the scenes. Head for the Eternal Frozen Peak.
-------------------
ETERNAL FROZEN PEAK
-------------------
Nothing has changed here. Watch the scene as you enter. Continue N until you
cross the bridge. Watch the scene. 1 down, 4 to go. Continue N to the next
screen.
Head N and climb the ladder to the top ledge. Take a few more steps N to
trigger a scene. 2 down, 3 to go. Continue N to the next screen.
Head N for a little while to trigger another scene. 3 down, 2 to go. Head W
first to the next screen.
Continue W until...you guessed it...you trigger another scene.
The Basalt Wyrm is weak against Fire and the Floaters are weak against Light.
Use this to your advantage and take them down quickly.
******************************************************************************
4 down, 1 to go. Return E to the previous screen.
Go E across this screen past the intersection to the next screen.
Watch the scene. That's all 5 students. You will automatically return to the
academy. (Note that, if it reaches 7:00p, you will return to the academy
automatically whether you have found all the students or not.)
Head for Mr. Tony's Room.
---------------
MR. TONY'S ROOM
---------------
Speak to him to begin the grading. You receive an "A" for rescuing all 5
students, a "B" for rescuing 4 students, and so on. (Note that it IS possible
to fail by not rescuing any students and returning to the academy.)
_______________________
TERM 3 1ST HALF WEEK 3 \ [UT3W3]
------------------------------------------------------------------------------
If you've been following this walkthrough, then you should have received "A"s
in both of the first two weeks, which means this will be Free Time. If not,
then you may have the opportunity to take additional classes this week. For
the sake of completeness, I have included information about those classes
here; there are two of them. If you are following my recommendations, then
you'll never see these courses. Simply skip down to below the assignments to
pick up where we left off.
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NOTE: GOOD GRADES REQUIRED TO COMPLETE ALL CHARACTER QUESTS
In order to have enough Free Time to complete everyone's Character Quests in
one playthrough, you MUST get all "A"s on your assignments in this chapter
(and the next), otherwise you just won't have enough time.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT I
Pharmacy III Taste
- Make a Wild Steak with a favored taste.
Grade Req.
- Taste favored by the teacher
Supplies: None
To find out what kind of steak to make, speak to the other faculty members in
their rooms in the Faculty Building. Contrary to the listed grading
requirements, you will be graded not only on the Taste of Steak but also the
Ether Level. Rather than try to explain the exact grading, which is a little
weird, I'll just phrase it this way: If you make a Medium steak (lvl 60-69),
you'll get an "A". If you make a steak with no ether effects (lvl 50-59),
you'll get a "B". Anything else will get you a "C". Speak to Zokka in the
Infirmary to get your grade.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT II
Synthesis VI Element
- Exploit the weakness and defeat the target monster
Grade Req.
- Number of attacks against weakness
- Battle time with the target monster
Supplies: Flame x3, Bomb Ice x5
Of course the target is found at the very end of the map (would you expect
any less?). The target is actually three monsters: That's Hot (weak against
Flame), That's Cold (weak against Ice), and Get Shocked (weak against Wind).
You receive 5 points per time you exploit an enemy weakness, 2 points per item
you use, and get 80 points if you use no spheres (with 1 point lost for every
sphere it takes). Total it all up to get your final score. 90 points needed
for an "A".
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Free Time. Jobs first. Head to Student Affairs.
---------------
STUDENT AFFAIRS
---------------
As usual, there are 9 jobs in this chapter -- 4 of which are unique to the
second cycle.
Valentine's Day
- Bring Icicle Chocolate x10 to Shizuka in the Cafeteria
Reward
- 12000 cole
How to Complete
- Icicle Chocolate can be gathered by using Goto's Fortune Lover skill on
the Mad Brownie, Toy Ghost, and Alchemicannon Soldier monsters found in the
Dumpster. Collect 10 of them and head to Shizuka to collect your reward.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Revenge for a Lie
- Bring Eye of Truth x1 with Top-Class ether effect to Yuka at the Student
Store
Reward
- 7700 cole
How to Complete
- The Top-Class ether effect appears for ether levels between 80-100. Take it
to Yuka for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Recycle Boom!
- Bring Recycle Gear x1 with Cool ether effect to Mimisuke at the Campus
Grounds
Reward
- 12600 cole
How to Complete
- The Cool ether effect appears for ether levels between 80-90. Take it to
Mimisuke for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 019
- Defeat the Demon Arm at the Dumpster
Reward
- 5000 cole
- Jewel Craft = synthesis of Rocket Glove, Rainbow Chain Mail, and Night Lamp
How to Complete
- The target is found halfway through the Dumpster near the grouping of three
farm gathering points on the screen before the save point. The fight can
be rather challening as the boss has three skills that can be nasty used in
sequence: Emergency Signal, which brings in two accomplices; Chain Command,
which allows all three enemies to attack one after another without a break
or a chance to use a support action; and Hellfire which is a group attack
that can hit your party members for 40-80 points of damage each. If the
boss uses all three in a row (which can happen), be prepared to heal up.
Otherwise, standard boss tactics apply: Powerful time attacks to fill the
gauge and Intimate/Finishing Stikes when you get the chance.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 020
- Defeat the Super Leader at the Underground Sewer
Reward
- 5000 cole
How to Complete
- The target is found in the third area to the N past the two sets of stairs.
The key here is to not hold anything back. The Super Leader gets faster as
the battle wears on -- to the point where he will get another attack after
each one of your characters(!). Use your most powerful time attacks to fill
the gauge, then unleash your Intimate Strike fury on him to finish him off
quickly.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
It's Too Much Work
- Bring Auto Igniter x1 with Cool ether effect to Zokka at the Infirmary
Reward
- 5000 cole
How to Complete
- The Cool ether effect appears for ether levels between 87-90. Take it to
Zokka for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Eternal Machine
- Bring Eternal Turnkey x1 with Precise ether effect to Yuri at the Student
Store
Reward
- 8000 cole
How to Complete
- The Precise ether effect appears for ether levels between 74-77. Take it to
Yuri for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 021
- Defeat the Force Mana at the Dumpster
Reward
- 6000 cole
How to Complete
- The target is found past the save point to the N in the open area. It is
weak to Dark and strong against Light, so you'll want to go heavy on Chloe
and light on Pepperoni for this battle. Sprinkle in a few of Enna's time
attacks and you shouldn't have any issues. Do watch out for his one group
attack, however, as it can hit for over 100 HP per party member.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 022
- Defeat the Dunkle Knight at the Old Quarry
Reward
- 6000 cole
How to Complete
- The target is found in the middle of the closed section of the quarry past
the rock columns. Go N at the track intersection to find it. There are
actually three Dunkle Knights that you fight at the same time and they all
have the same tricks up their sleeve: First, they will attempt to put your
party to sleep and/or poison them relentlessly. Second, unless you slap the
curse status on them with Ulrika's Cannon Ball, they will regain about 400
HP each time their turn comes around. As usual, be aggressive and take them
out one at a time with your best time and/or Fire-based attacks.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
[Night Lamp]
- Night Queen
- Black Feather/Raven Cape
- Royal Stone
Grow Book time. The following characters should have new cards unlocked.
{Enna}
Rocket Glove, Prometheus Fist, Rainbow Chain Mail
{Goto}
Night Lamp
OK, work done. It's CQ time! All 4 characters have them, so again I'll just
take them from top to bottom. Chloe first.
--------------------------
CHLOE CQ4 - FOR THE MASCOT
--------------------------
Watch the scene. When you regain control, you need to collect Kittynip and
Soul Blood. You should already have both in your inventory, but if not, you
can buy the first from the Student Store and collect the second from item bags
in the Living Water Forest. Speak to Chloe when you have them both. Watch
the scenes. If you don't already have Salt in your inventory, synthesize
some then speak to Chloe at the Workshop. Watch the scene.
_______________________
TERM 3 1ST HALF WEEK 4 \ [UT3W4]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
-----------------------------------
PEPPERONI CQ4 - PEPPERONI'S MISTAKE
-----------------------------------
Watch the scenes. When you regain control, head to the Workshop. Watch the
scene. Go to the Living Water Forest. Watch the quick scene, then hike
almost all the way through the forest to the screen past the second save
point. Watch the scenes.
_______________________
TERM 3 1ST HALF WEEK 5 \ [UT3W5]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
---------------------------
ENNA CQ4 - APOLOGIZE TO ET!
---------------------------
Watch the scenes. Go to the Workshop. Watch the scene. Head to the Library
and follow the path until you reach the book stacks (with all the ladders).
Climb down one level and go all the way to the E to find a star icon. Search
there to trigger a scene. You will obtain the recipe <Special Present>, which
allows you to synthesize the Laughing Bag. Return to the Academy and head to
the Workshop. Time to synthesize!
_______________________
TERM 3 1ST HALF WEEK 6 \ [UT3W6]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
-----------------------------
GOTO CQ4 - CHAIRWOMAN'S RUMOR
-----------------------------
Watch the scenes. Go to the Classroom Hallway, Dormitory Entrance, and Campus
Grounds to watch the respective scenes. Watch the scenes. Head for the
Campus Grounds again. Watch the scenes. Go to the Library. Watch the
scenes.
_______________________
TERM 3 1ST HALF WEEK 7 \ [UT3W7]
------------------------------------------------------------------------------
Watch the scenes. (I think Flay completely and totally lost whatever little
sanity he had in the first MK game.) When you regain control, you can now
access Calm Snow Mountain. Head there now.
------------------
CALM SNOW MOUNTAIN
------------------
Random Items: Steel Cedar Bark, Blonde Root, Pendelook, Dragon Scale
Gathering (Farm): Steel Cedar Bark, Snow Bug Silk, Wonder Radish, Blonde Root,
Frozen Fruit, Unyu
Gathering (Water): Never Freeze x10
Gathering (Fish): Steel Lobster, King Crab, King Tuna, Queen Tuna
Gathering (Mining): Chrome Crystal, Elemia Silver, Mysterious Gem,
Kaleidostone
Treasure Chests: 4900 cole, Forest Shoes, Dark Symbol, Laws of the World
Enemies: Yakuto Bear, Mini Yakuto, Ice Blade, Ice Shield, Basalt Wyrm, Scar
Breath, Scar Child, Azuresteel Demon, Zelius, Floater, Jewel Keeper, Frost
Mana, Azurecannon Soldier, Crimson Shrip
Enemy Spoils: Knot, Tuft, Beautiful Scale, Dragon Scale, Snow Bug Silk, Elemia
Silver, Black Feather, Pendelook, Kaleidostone, Grand Gear
Enemy Candies: Freeze Drop, Snowy Cracker, Heart Starch, Vanilla Syrup, Dry
Dessert, Gelatin Cake, Icicle Chocolate
Watch the quick scene. Begin zigzagging W up the path until you reach a pair
of farm gathering points, then continue W to the next screen.
Head W until the bend, then SE, then SW to the next screen.
Cross the bridge and make use of the water and fish gathering points to the S.
Once done there, continue the trek uphill to the W and enter the cave to reach
the next screen.
Whoa! Ice. You will slip and slide as you walk through the cave, which is a
big open area. Start by heading for the SE corner to find a chest containing
<4900 cole>, then slide your way to the center of the N wall for another chest
with a <Forest Shoes> inside. Go directly W from this chest to find another
chest just past the mining gathering point holding a <Dark Symbol>. Head S
then NW to maneuver past the icicles and out of the cave onto the next screen.
Back to the ascent. Continue W and climb the ladder. Head N at the top for
a chest containing the <Laws of the World> on the ledge, which allows you to
synthesize Seven Grimoire, Global Sphere, and Symbol of Uroborus, then head W
to find a much-needed save point. Past that to the W you'll find a pair of
mining points, then hike on to the next screen.
You can't win this battle. Just survive until you take off half of his HP.
******************************************************************************
Watch the scene. You will get to choose one character from Raze's party to
join you as a guest. Feel free to select whomever you like. You can now head
back W toward the mountain peak to find a pair of farm gathering points off a
path to the S, but there's nothing else up here and our target has moved all
the way back to the beginning, so when you're ready, either schlep your way
back down to the first screen (which should be easy if you've been battling on
your way up since the monsters don't respawn) or use the Wings of Icarus and
re-enter the Calm Snow Mountain from the World Map.
Watch the scene.
******************************************************************************
BOSS: KYOBOS II
You still can't win this battle, but this time you have to get his HP down to
0 only to have him run off again.
******************************************************************************
Watch the scene. Exit the mountain and go to the School Entrance from the
Campus Map.
---------------
SCHOOL ENTRANCE
---------------
Watch the scenes.
******************************************************************************
BOSS: KYOBOS III
Finally, the real deal. He has the same devastating Hellfire and Tri-Fang
attacks, so break out the best time and light-based attacks you have to fill
up the gauge quickly, then Intimate Strike him into oblivion. This is the
first battle in the game where you will almost certainly have to heal your
party, so make sure you know which skills/characters can do so.
******************************************************************************
After the battle, you'll receive the <Golden Fleece> recipe, which allows you
to synthesize Elixir, Super Pure Water, Time Stone Plate, Gold, Shining Grail,
Super Nectar, and Dark Water. (This is a duplicate from Raze's story.)
_______________________
TERM 3 2ND HALF WEEK 8 \ [UT3W8]
------------------------------------------------------------------------------
No new scenes, so we enter our usual routine. First, the stores.
Have Enna support the synthesis to open up the recipe for the [Globe].
[Globe]
- Steel Cedar Bark/Holy Branch/Adamant Pillar
- Global Sphere
- Zettel
Have Goto support the synthesis of Rainbow Chain Mail in order to open up the
recipe for the [Holy Chain] (which you can't synthesize yet).
[Symbol of Uroborus]
- Dragon Scale
- Ancient Pond
- Magical Dirt/Fiery Red Dirt/Original Dirt
Grow Books time. The following characters should have new cards unlocked.
{Ulrika}
Symbol of Uroborus, Globe
{Chloe}
Seven Grimoire
{Goto}
Global Sphere
Now, before we go enroll in our next class, we can open up another area via
synthesis. Even if you've already done so before, synthesize (don't mass
produce) an Air Drop.
[Air Drop]
- Super Pure Water
- Collected Air
- Ice Sugar
Watch the scene. Exit the Workshop to the Campus Map. You can now access
the Deep Sea Ruins from the World Map. (Note that it may be possible to do
this before this point, but this is the point at which Raze's team entered
this area, so it's as good a time as any.) Let's head there now.
--------------
DEEP SEA RUINS
--------------
Random Items: Cursed Bone, Fallen Sword, Pearl Ball
Treasure Chests: Space Conspiracy, Real Cos, Running Wheel, Dunkelhite, Good
and Evil, Beginning Seed, RES Fruit
Enemies: Night Walker, D Brown, Golden Pig, Blood Sword, Funny Lich, Black
Wing, Living Waterbomb, Necromancer, Spin Shrip
Enemy Spoils: Beast Skin, Golden Meat, Fallen Sword, Ghost Hat, Black Feather,
Tear of Light, Cursed Bone, Pearl Ball
Enemy Candies: Freeze Drop, Icicle Chocolate, Dry Dessert, Long Ice Cream,
Gelatin Cake
Swim to the NE. Just before the exit to the next screen, head NW to find a
chest holding the <Space Conspiracy> recipe, which allows you to synthesize
the Starry Chain, Aurora Whip, Cosmo Drive, and Meteorite Tights. Now swim
on to the next screen.
Head N then E around the corner. Continue E to the next screen.
Swim NE. On top of the columns just S of the exit is a chest holding the
<Real Cos> recipe, which allows you to synthesize the Ogre Gauntlet, Marine
Plate, and Platinum Glove. Head N to the next screen.
Head N along the long corridor. As you reach the end of the columns just
before the steps to the exit, search along the sea floor for a chest holding a
<Running Wheel>. Swim up the steps N to the next screen.
Head N along the sea floor until you see a chest in a small alcove containing
<Dunkelhite>. From there, swim slightly E and straight up to a chest on top
of a column containing the <Good and Evil>, which allows synthesis of the God
Fist, Angel Cloth, Dark Symbol, and Little Earth. Continue NE to the next
screen.
Follow the path NE then N to the end of the ruins. On the sea floor at the
end, there is a chest with a <Beginning Seed> inside. Swim to the top of
the ruins at the end for another chest holding a <RES Fruit>. That's it.
Let's return to the academy.
[Elixir]
- Beginning Seed
(Note that if you chose to make the Elixir in Raze's game, then you can -- and
should -- make either the Shining Grail or Goto's Little Earth here instead.)
- Dunkelhite
- Snow Bug Silk
[Starry Chain]
- Star Crystal
- White Steel
- Gold Shaft
Ulrika = 4 cards not opened
Chloe = 5 cards not opened
Pepperoni = 5 cards not opened
Enna = 4 cards not opened
Goto = 5 cards not opened
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Head to Student Affairs to enroll in your next class. Right now, there are
three possible class options.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT I ***RECOMMENDED***
Synthesis VII General
- Synthesize Elixir
Grade Req.
- Can you synthesize an Elixir?
Supplies: None
OK, now this is either the easiest assignment ever OR impossible to do. At
this point, you will have obtained 2 Beginning Seeds -- one during Raze's game
and one during Ulrika's game. If you used either of those Seeds to synthesize
an Elixir (AND have not used the Elixir itself yet), then just go visit the
instructor for your automatic "A". (The Ether Level does not matter.) On the
other hand, if you do not have any Beginning Seeds and/or you do not have an
Elixir in inventory, then you are out of luck and will be getting an "F". No,
really. Either an "A" if you have it or an "F" if you don't. That's it.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT II
Pharmacy IV General
- Defeat the target monster at Fruitful Hill
Grade Req.
- Battle time with the target monster
- Maximum damage during the battle
Supplies: Unyu x5, Heal All x5
If, for some reason, you have not (and cannot) synthesize an Elixir, then this
is the recommended assignment because the target is found on the second screen
of Fruitful Hill, so you don't have to go too far. The best way to take it
down is to poison and curse it using items such as Dark Water. Just be aware
that you MUST use status ailments; otherwise it'll just take too long since
normal attacks don't damage him much. The grading works as follows: 100
points less the number of spheres it took to beat him and 1 point per 20 HP of
maximum damage you cause. In my case, I took 15 spheres and caused 196 HP of
maximum damage, so I received 85 + 9 for 94 points. You need 90 points for an
"A".
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT III
Alchemy IV General
- Defeat the monster by only using items
Grade Req.
- Battle time with the target monster
- Maximum damage during the battle
Supplies: Tera Flame x3, Heal All x5
If you're having trouble with the second assignment, this can be a good
alternative. The only trouble is that the target is found all the way at the
end of the area (Calm Snow Mountain). The monster itself is super easy; if
you use the Tera Flames you were given and a couple of other decent items
(like Master Ceramics), you'll take it down before it even attacks once. The
grading works as follows: 70 points for taking it down in less than 15
spheres plus 1 point for every 20 HP in maximum damage you cause. In my case,
I took 7 spheres and caused 630 HP in maximum damage, so I received 70 + 31
for 101 points (capped at 100). You need 90 points for an "A".
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
_______________________
TERM 3 2ND HALF WEEK 9 \ [UT3W9]
------------------------------------------------------------------------------
Watch the scene.
Watch the scene. Take Chloe's advice and begin by asking the teachers about
their preferences. You should interview Zokka, Basshum, and Miranda.
Zokka - Flavorful Pumpotatokin Pie
Basshum - Small Ceramic Plate
Miranda - Masterful Globe
Now, if you've been doing all of the Bring Me jobs along the way, then you
know how this works. You need to synthesize each of these three items with
the designated ether effect.
First, the Pumpotatokin Pie is Flavorful at ether levels 80-100. (If you've
been synthesizing everything at level 100 to open up your Grow Book, then you
probably already have this one.)
Next, the Ceramic Plate is Small at ether levels 0-30. Use Enna's Reverse
skill to easily drop the ether level down to the necessary point.
Finally, the Globe is Masterful at ether levels 90-100. (Again, if you've
been synthesizing everything at level 100 to open up your Grow Book, then you
probably already have this one.)
When you've got all three items, it's time to play Santa Claus and deliver the
gifts. Once done, head for Mr. Tony's Room.
---------------
MR. TONY'S ROOM
---------------
Speak to him to begin the grading. You receive an "A" for getting all 3
gifts right, a "B" for getting 2 gifts right, and so on. (Note that it IS
possible to fail by not getting any gifts right at all.)
________________________
TERM 3 2ND HALF WEEK 10 \ [UT3W10]
------------------------------------------------------------------------------
If you've been following this walkthrough, then you should have received "A"s
in both of the first two weeks, which means this will be Free Time. If not,
then you may have to take another of the classes that were outlined in the
first week of this term (Week 8).
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: GOOD GRADES REQUIRED TO COMPLETE ALL CHARACTER QUESTS
In order to have enough Free Time to complete everyone's Character Quests in
one playthrough, you MUST get all "A"s on your assignments in this chapter,
otherwise you just won't have enough time.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Free Time. Jobs first. Head to Student Affairs.
---------------
STUDENT AFFAIRS
---------------
There are 9 jobs in this chapter -- 4 of which are unique to the second cycle.
Portable Weapon
- Bring Unyu x10 to Keith on the Roof Top
Reward
- 15500 cole
How to Complete
- Unyu can be found at farm gathering points on Eternal Frozen Peak and Calm
Snow Mountain. Gather 10 and take them to Keith for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Summertime Must Haves!
- Bring Coolster x2 with Precise ether effect to Mimisuke at the Campus
Grounds
Reward
- 10700 cole
How to Complete
- The Precise ether effect appears for ether levels between 85-95. Mass
produce the second one and take them to Mimisuke for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Protection for Journey
- Bring Mysterious Ring x1 with Artistic ether effect to Yuka at the Student
Store
Reward
- 14000 cole
How to Complete
- The Artistic ether effect appears for ether levels between 0-15. Take it
to Yuka for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 023
- Defeat the Hell Basalt Wyrm in the Deep Sea Ruins
Reward
- 7500 cole
- The Nature's Law = synthesis of Nature Vine, Great Fairy Staff, and Forest
Spirit Armor
How to Complete
- The target is found 2/3 of the way into the area along the long aqueduct
corridor headed N. This might be the toughest fight of the game so far for
two reasons: (1) The enemy uses the Impulse attack you've seen before that
can delay your party's turns and (2) he also has an attack called Absolute
Zero that can reduce the currently active party's HP to...0. As in all
three die. Seriously. I only had three deaths in my party during the
entire game up until this point (mainly due to laziness and/or carelessness)
and I had more than that in this one battle. Aside from those wrinkles, you
beat him the same way as any other boss -- use your most powerful skills and
fill up the gauge with time attacks. Also, make good use of Ulrika's
Elemental Barrier and Enna's Advanced Interceptor skills.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 024
- Defeat the Snow Maiden at the Calm Snow Mountain
Reward
- 7500 cole
How to Complete
- The target is a little more than halfway into the level in the ice cave
just past the mining gathering point to the N. This CAN be an easy battle,
but there's a catch: If you don't press your attacks hard and give her too
many turns, she'll call in a twin...with the same HP as the original and
same skills as well. And each one will continue to do this anytime their HP
gets too low. So don't hesitate. Take her down fast.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Cafeteria Thermometer
- Bring Galilean Scope x1 with Low-Class ether effect to Shizuka at the
Cafeteria
Reward
- 10000 cole
How to Complete
- The Low-Class ether effect appears for ether levels between 28-30. Since
this is a royal pain, here's how I did it: Use Never Freeze, Ancient Pond,
and Metal Glass Sheet (at ether level 100) as the ingredients. Have
Pepperoni assist the synthesis. Match the wheel to Fire first, then
activate Pepperoni's Gift from the Earth skill, then match the wheel to the
Null symbol. This should get you to a 48 ether level. Finally, match the
wheel to Earth again to get the level down to 28. Take it to Shizuka for
your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Class Material?
- Bring White Steel x2 with Incomparable ether effect to Miranda in her room
at the Faculty Building
Reward
- 24000 cole
How to Complete
- The Incomparable ether effect appears for ether levels between 90-92.
Again, since this is a royal pain, here's how I did it: Use Rune Amber,
Never Freeze, and Holy Crest Paper (at ether level 100) as the ingredients.
Have Pepperoni assist the synthesis. Match the wheel to Earth, Water, and
Null to get the level to 92. Mass produce the second one and take them to
Miranda for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 025
- Defeat the New Leader in the Dumpster
Reward
- 14000 cole
How to Complete
- The target is found on the second screen of the area as you come around the
curve. This is a rough battle. You actually face off against three
enemies: The New Leader, Super Leader, and a Delinquent. If you'll recall,
the Super Leader was a job of his own a while back, so it's like facing two
bosses at the same time. They all have multi-hit skills and love to load
the gauge with time attacks. Make good use of Enna's Interceptor ability to
neutralize that tactic, then use your most powerful attacks to take them
down one at a time. Don't be afraid to use Ulrika's Healing Echo if needed.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 026
- Defeat the Flame Vargo at the Cruise Ship of Time
Reward
- 14000 cole
How to Complete
- The target is on the third screen in at the bow of the first ship you cross
after climbing the ladder. Like the Snow Maiden, she'll call on twins if
you give her the chance, so don't let her. Use your most powerful skills to
keep the pressure on.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Pepperoni will have a new Grow Book card unlocked when you synthesize this.
Work done. It's CQ time! These are the final 4 character quests. As usual,
from top to bottom.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: REMINDER - NEW CHARACTER CLASSES REVEALED
When you finish all 5 character quests for a given character, you will unlock
a new Class in their Grow Book. It won't show up until the next time you go
to that character's Grow Book entry, however, so be sure to do so if you want
to see what skill the new Class can provide.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
-------------------------------
CHLOE CQ5 - UNLUCKY INCANTATION
-------------------------------
Watch the scenes. When you regain control, exit the Workshop. Watch the
scene. Next stop: Broken Plank Bridge. Watch the scene. OK, we're headed
all the way in. When you reach the last screen of the area, go all the way N
to the clearing. Watch the scenes.
________________________
TERM 3 2ND HALF WEEK 11 \ [UT3W11]
------------------------------------------------------------------------------
Watch the scene. More Free Time. No new jobs in subsequent Free Time weeks,
so another CQ is in order.
----------------------------------
PEPPERONI CQ5 - PEPPERONI'S STRIKE
----------------------------------
Watch the scenes. When you regain control, head for the Workshop. Watch the
scene. Go to the Fairy's Tree and head for the Master's house. Watch the
scenes. Head back through the area three screens. Watch the scene.
You can take him out using skills before he even takes a turn.
******************************************************************************
Watch the scenes.
________________________
TERM 3 2ND HALF WEEK 12 \ [UT3W12]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
----------------------------
ENNA CQ5 - BRAINWASHED? ENNA
----------------------------
Watch the scene. Go to VP Flay's Room. Watch the scenes. When you regain
control, speak to Enna with an Eternal Turnkey in your inventory. Watch the
scenes. Head to the Auditorium. Watch the scene.
******************************************************************************
BOSS: TONY CLONE
You can take him out using just one round of the Voltage Shot skill.
******************************************************************************
Watch the scene.
________________________
TERM 3 2ND HALF WEEK 13 \ [UT3W13]
------------------------------------------------------------------------------
Free Time. No new jobs in subsequent Free Time weeks, so another CQ is in
order.
------------------------
GOTO CQ5 - PROTECT GOTO!
------------------------
Watch the scenes. Go to the Workshop. Watch the scene. Head to the Dumpster
and go to the second screen. There will be a new farm gathering point just
before the next screen. Gather there for the Antidotal Shrooms. Return to
the academy, head back to the Workshop, and speak to Chloe. Watch the scene.
Now go to the Faculty Hallway. Watch the scene. Finally, go to the Campus
Grounds. Watch the scenes. Quickly speak to the three soldiers. Watch the
scenes.
________________________
TERM 3 2ND HALF WEEK 14 \ [UT3W14]
------------------------------------------------------------------------------
Watch the scenes. You can now access the Windy Field. Head there now.
Follow the only path generally NE until you reach the next screen.
Continue NE until you reach a ladder heading down to a pair of mining
gathering spots, then climb back up and turn N until you reach the next
screen.
There is a save point as soon as you enter. Open the nearby chest for <6400
cole>. Head N until you reach a square platform. You can jump off the
platform from the far NE corner, then head E to find a fish gathering point.
From there, head N, then NE to the next screen.
Follow the path until you reach a clearing. Watch the scene.
She is by FAR the toughest enemy you've faced yet. She has a number of tricks
up her sleeve. First, she has two forms: Falling Leaves and Swordedge. The
first is entirely resistant to magic while the latter is resistant to physical
attacks. She will alternate back and forth between the two throughout the
battle. Next, she will sprout groups of 3 minions to help her. As long as 2
of the 3 are alive, you will be unable to use support actions (but you can
still switch characters in on a party member's turn if you like). Finally,
she has the same Falling Leaves time attack that Raze has, so break out Enna's
Interceptor ability. As long as you pay close attention to her current
weakness, you should eventually whittle down her HP. Thank goodness she
doesn't heal herself.
******************************************************************************
_____________________
AFTER THE FINAL EXAM \
------------------------------------------------------------------------------
You begin a little further into the Windy Field.
Continue S down the hill, then SW past the mining gathering points to the next
screen.
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NOTE: YOU CAN'T GO HOME AGAIN
Ulrika cannot return to the academy until you progress the story.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Watch the scenes. Raze joins as a guest character. When you regain control,
you are near another save point. Head S and follow the only path until you
reach the next screen.
Continue following the only path in a generally N direction until you reach
the next screen.
Watch the scene. Again, continue N along the path until you reach the next
screen.
Go N until you reach a field with a pair of farm gathering points and a pair
of fruit gathering points. From there, head N across the bridge to trigger a
scene.
It'll become quickly obvious that you can't win this battle, so don't bother
trying.
******************************************************************************
Watch the scenes.
__________________
BEFORE GRADUATION \
------------------------------------------------------------------------------
Watch the scenes.
WARNING!!! POINT OF NO RETURN FOR CHARACTER ENDINGS!!! SAVE YOUR GAME!!!
When you regain control, you now have an opportunity to speak with your party.
The FIRST character to whom you speak for which you have completed all of
his/her character quests (which is all of them if you've been following this
walkthrough) will be the ending you receive after the final battle. It is
also possible to leave without talking to anyone, which will get you yet
another ending for a total of 5.
If you would like to view all of the different endings without having to
replay the story again, then save your game here and DON'T OVERWRITE IT!
Next, we can pick up one last item at the Windy Field. Head all the way to
the end of the area past where you fought Reicher to find a chest containing
a <Phantom Ring>.
Now, whenever you're ready, head for the new area.
----------
DEEP RUINS
----------
Random Items: Alraune Root, Rainbow Feather, Mysterious Piece
Gathering (Water): Eternal Water x10
Gathering (Fish): Swirly Shell, Plasma Jelly, Sword Fish, Ancient Shark
Gathering (Farm): Cursed Bone, Beginning Seed, Ancient Pond, Alraune Root
Treasure Chests: MGK Fruit, DEF Fruit, Other Golden Fleece, Document of Truth,
ATK Fruit, RES Fruit
Enemies: Horned Puni, Puni Warrior, Kobold Ninja, Kobold Kuncichi, Orb, Death
Sprite, Orb Gem, Stone Puppet, Lich, Spin Shrip, Razor Fin
Enemy Spoils: Tear of Light, Shiny Moustache, Big Puniball, Mana Stone,
Mysterious Piece, Mysterious Gem, Cracked Fossil, Cursed Bone, Pearl Ball,
Clear Stream Moss
Enemy Candies: Snow Animal, Long Ice Cream, Vanilla Syrup, Heart Starch, Dry
Dessert, Icicle Chocolate, Ice Sugar
Watch the scene. Follow the path generally N until you see a chest just off
to the E. Open it for a <MGK Fruit>. Head N to the next screen.
Continue N until you reach an intersection. Take the SE path first for a
chest containing a <DEF Fruit>. Return to the intersection and head N for a
water gathering point just after you jump down the ledge. Go N, W, and N
along the railing, then turn E to find another water gathering point and past
that a fish gathering point. Return to the main path and head N to another
intersection. Hop up the path to the W for a chest containing the <Other
Golden Fleece> recipe, which allows you to synthesize Ocean Stew, Mana-eurism
Coat, Mana-eurism Ring, and Phantom Ring. Return to the main path and head N
to the next screen.
Follow the path NE around the loop, then take the E side branch for a chest
holding the <Document of Truth> recipe, which allows you to synthesize the
Aroma Material and Jade Tablet. Return to the main path and continue N then
W around the other side of the second loop. Take the W side branch here for
a chest containing an <ATK Fruit>. Return to the main path and go clockwise
around the loop until you see a path branching to the N. Take the path for
a pair of farm gathering points. Return again to the main path and continue
a little further clockwise until you reach the path headed E. Take it to the
next screen.
Continue E until you reach an intersection. Head N around the loop until you
reach a pair of fish gathering points. Now circle your way counterclockwise
around until you reach the path headed E. Take it to the next screen.
Head E until you reach a save point and yet another intersection. Take the
path directly E (there's only a few item bags on the S loop) past the next
intersection until you reach a chest holding a <RES Fruit>.
At this point, we have the ingredients to synthesize a host of new items, so
return to the academy and head to the Workshop.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
NOTE: ONLY FOR YOUR "FINAL" PLAYTHROUGH
You only have to return to the academy to do the following synthesis if you
intend to use this save as the basis for playing in Extra mode. If you're
simply playing through to see one of the endings, feel free to skip down to
the rest of the Deep Ruins walkthrough since you'll lose all of this progress
when you reset anyway.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Ulrika = 2 cards not opened
Chloe = 2 cards not opened
Pepperoni = 2 cards not opened
Enna = 2 cards not opened
Goto = 2 cards not opened
--
10 remaining
Yay! All that remains is each character's ultimate weapon and armor.
Everything else should be filled in.
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Once you've finished up, head back to the save point in the Deep Ruins.
----------
DEEP RUINS
----------
Head E from the save point until you reach the next intersection then turn N
for the path to the next screen.
All right. As you might expect, he's a tough little guy. Here's his bag of
tricks: First, he will summon a Gate that will cause 100 HP of damage to each
party member whenever its turn comes up. Then, he will shift his elemental
shield so that a particular element heals him (Barrier Shift). Finally,
he has attacks that cause both status ailments as well as SP loss. This is
just at the beginning. When you get his HP down to around a third, he will
summon a boatload of Gates that each have the same power as above. That's
your cue to unload everything you've got because your party will not survive
into the next round. If you load up the gauge properly and use your Intimate
and/or Finishing Strikes, you should emerge victorious.
******************************************************************************
Watch the scenes. Congratulations! You've completed Ulrika's story. Be sure
to save your Clear Data after the credits roll and your selected ending
finishes.
The game will immediately proceed to begin the Extra mode. You will be able
to use any combination of 6 characters and have all of your items and recipes
available. You can also use the Bazaar at any time to facilitate your
synthesis. For more on the story in Extra mode, keep reading.
------------------------------------------------------------------------------
Extra Mode [EXTRA]
------------------------------------------------------------------------------
________
OPENING \
------------------------------------------------------------------------------
Watch the scenes.
________________
NEAR GRADUATION \
------------------------------------------------------------------------------
Watch the scenes. When you regain control, you will be inside the Mana
Sanctuary. Before exploring any further, however, head back S to the school.
There is some preparation required.
First, pull Raze's team back into the party and update their Grow Books. You
should have all but their ultimate weapons and armor filled in. Thus, there
are 20 total cards remaining -- 2 per character. These recipes can be found
in the Mana Sanctuary. Once done, you can select the 6 characters that you'd
like to take into the new area.
Next, synthesize or buy any items you think you might want to help you in this
new area. You will have carried over anything you had at the end of Ulrika's
game, but if there is anything else you feel would be helpful to get you
through some tough battles, pick it up now. (Most importantly, pick up the
maximum load of Knowledge Soup. You'll want full SP at the start of every
battle.) Note that you can open a Bazaar at any time during the Extra mode if
you need extra cole, but it will not predictably affect the stores'
inventories (i.e. the inventories will eventually get updated, but not right
after the Bazaar closes).
Also, the treasure chests in every area have been reset, so feel free to go
back and collect them if you're so inclined. Most of them contain 10000 cole
or stat-increasing fruits.
Finally, be sure to adjust your characters' equipment. Raze's party has had
all of its accessories removed, so you'll want to at least add them back.
All set? Then on with the...jobs?!? Yes. Before heading into the new area,
let's take a look at the job board at Student Affairs.
---------------
STUDENT AFFAIRS
---------------
There are 10 brand new jobs awaiting you -- all of which are exclusive to
Extra Mode. (Remember that now that Yun is back in the party, you can receive
a 30% bonus if you use his Mercenary Mana class.)
Graduation Meal
- Bring Golden Meat x4 to Shizuka at the Cafeteria
Reward
- 20000 cole (26000 cole)
How to Complete
- Golden Meat can be found by defeating Golden Pigs in the Deep Sea Ruins or
Griphants in the Windy Field. It can also be found in item bags in the
Dragon Graveyard. Gather 4 and take them to Shizuka for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 027
- Defeat the Hell Fran Pfeil at the Dragon Graveyard
Reward
- 10000 cole (13000 cole)
How to Complete
- Guess where you'll find the target? If you said, "all the way at the end",
you win. He's not that complicated, but he does hit REALLY hard, so be
prepared to revive your characters. Luckily, he's also REALLY slow, so you
should get plenty of moves for your party in between his moves. Make good
use of time attacks and Ulrika's healing skill.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 028
- Defeat the Alraune in the Deep Sea Ruins
Reward
- 10000 cole (13000 cole)
How to Complete
- Guess where you'll find the target yet again? If you said, "all the way at
the end", you win yet again. He's pretty easy since he doesn't move that
fast and is vulnerable to Seal and Fire attacks. He does hit somewhat hard
and inflicts the Poison status, so be prepared to cure and/or equip
accessories that offer immunity to Poision. Finally, he is entirely
resistant to Earth attacks, so leave Pepperoni on the sidelines.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Bounty Head No. 029
- Defeat the Almighty Knight at the Windy Field
Reward
- 10000 cole (13000 cole)
How to Complete
- I don't even need to tell you where you'll find the target because you
already know. Here's the catch, however: This guy is entirely resistant to
both physical AND magical attacks. How then are you supposed to take him
down? Items, and not just any items either. Only Tera Flames, Long Bomb
Ices, and Thunder Rods do any significant damage. Just those three. Not
Globes or Ceramic Plates or anything else. Don't ask me why. So here's the
best way to take him down given the situation: Load up on Thunder Rods
(about 20 or so should do) because they give you the best bang for your
buck and make sure that Puniyo has her Trickster Class equipped in her Grow
Book. Carry a few Tera Flames and Long Bomb Ices for everyone else to get
involved, but Puniyo is the primary attacker here. Have her throw the
Thunder Rods at the enemy for two reasons: (1) Her Quick ability will
invoke often, so she'll get another chance to throw quickly and (2) her
Trickster Class means that about half the time when she uses an item it
doesn't deplete your inventory. Pretty sweet. Have everyone else keep her
healed and maybe take a shot with some other item now and then, but Puniyo
could theoretically take him out all by herself.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Soul Status
- Bring Blue Crystal x1 with Useful ether effect to Miranda in her room at the
Faculty Building
Reward
- 15000 cole (19500 cole)
How to Complete
- The Useful ether effect appears for ether levels between 90-100. Take it to
Miranda for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Incantation Tool
- Bring Star Crystal x1 with Artistic ether effect to Yuka at the Student
Store
Reward
- 18000 cole (23400 cole)
How to Complete
- The Artistic ether effect appears for ether levels between 10-20. Take it to
Yuka for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Luxurious Trend!
- Bring Platinum Cloth x2 with Royal ether effect to Mimisuke at the Campus
Grounds
Reward
- 20000 cole (26000 cole)
How to Complete
- The Royal ether effect appears for ether levels between 81-91. Mass
produce the second one and take them to Mimisuke for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Principal's Challenge
- Bring Gold x1 with Expensive ether effect to Zeppel in his room at the
Faculty Building
Reward
- 35000 cole (45500 cole)
How to Complete
- The Expensive ether effect appears for ether levels 84 & 85. Since
this range is ridiculous, here's how I did it: First, have Puniyo assist
in the synthesis of Original Dirt using Dragon Black Dirt, Forest Dew, and
Beginning Seed as ingredients. Stop the wheel on Earth each time to set the
ether level to 41. Now have Puniyo assist again on the Gold synthesis.
Select Water on the wheel, then invoke Puniyo's Positive Thinking active
support. Select Water on the wheel again. This sould set the level to 84.
Take it to Zeppel for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
The Last Courage Test
- Bring Super Pure Water x1 with Ultimate Taste ether effect to Keith on the
Roof Top
Reward
- 18000 cole (23400 cole)
How to Complete
- The Ultimate Taste ether effect appears for ether levels 92 & 93.
Since this range is ridiculous, here's how I did it: Have Puniyo assist.
Use Never Freeze, Glowing White Sand, and Clear Stream Moss as the
ingredients. Select Fire, Null, and Water on the wheel. This should set
the level to 92. Take it to Keith for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Life to the Sculpture
- Bring Original Dirt x1 with Hard ether effect to Yuri at the Student Store
Reward
- 25000 cole (32500 cole)
How to Complete
- The Hard ether effect appears for ether levels 22 & 23. Since this range is
ridiculous, here's how I did it: Have Puniyo assist. Use Dragon Black
Dirt, Forest Dew, and Beginning Seed as ingredients. Invoke Puniyo's
Positive Thinking active support and select Null, then Earth, then Null.
This should set the level to 22. Take it to Yuri for your payment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
OK, with everything else completed, all that's left is the final area. Head
for those double doors in Flay's office.
--------------
MANA SANCTUARY
--------------
Treasure Chests: Master's Ceramic x5, Night Berry x5, Snow Animal x5, Cold
Heaven x5, Heal All x5, Sunny Rose x3, Night Queen x5, Tear of Light x5,
Heal All x5, Morning Berry x5, Star Crystal x5, Forest Soup x5, Ancient
Meteorite x5, Elixir x5, Shining Grail x5, Globe x5, Super Nectar x5
Enemies: Puni General, Kill Puni, Kobold Ninja, Kobold Kuncichi, Sand Puppet,
Abyss Searcher, Adamantine Soldier, Fran Pfeil, Necrohydra, Hellion, Evil
Gaze, Apple Shooter, Barrel Barrel, Giant Horn, Scarlet Lady, Lich, Sword
Hunter, Nine Blaze
Enemy Spoils: Big Puniball, Shiny Moustache, Ancient Tablet, Fallen Sword,
Ancient Meteorite, Great Dragon Wing, Dragon Horn, Beast Skin, Tear of
Light, Ghost Hat, Broken Sword, Twilight Berry, Beginning Seed, Cursed
Bone, Mysterious Piece
Enemy Candies: Long Ice Cream, Heart Starch, Icicle Chocolate, Snow Animal,
Dry Dessert, Vanilla Syrup
Start by heading generally N along the path. When you come to the platform
with the first enemy icons on it, turn W and hop up the steps to find a chest
containing <Master's Ceramic x5>. Continue N until you reach the next screen.
Watch the scene. Head N up the path until you reach an intersection with a
save point. Take the W path first along the narrow railing until you reach
the next screen.
Watch the scene. Follow the winding path W and S until you see a flashing
light. This is the first of the dungeon mini-bosses. When you're ready to
go, touch it.
This can be rough. He likes to call on additional Kill Puni buddies, who all
can use the devastating Puni Strike attack, which can put your entire party to
sleep. The main boss is weak to Earth, so hopefully you have Pepperoni in the
gang. If not, this could take a while, as he is entirely resistant to Light &
Dark attacks. Puniyo double-dealing Choke is a nice alternative if she's in
your party.
******************************************************************************
You will receive the <Epic of a Hero> recipe after your victory, which allows
you to synthesize the Moon Trench, Peacock Dress, Fiery Martial Suit, Puni
King Crown, and Parade Star. These are Raze's party's ultimate armors.
Watch the scene. That chest is elsewhere in the dungeon. Don't worry; we'll
get there. First, back to the academy for some synthesis. Select either
Workshop.
--------
WORKSHOP
--------
[Moon Trench]
- Mana-eurism Coat
- Aroma Material
- Twilight Berry/Yubana Fruit
Each of Raze's party members will have a new Grow Book card.
Head back to where you fought the boss. It's time to journey onward.
From the boss fight point, head N up the steps along the path, then turn E
when you get to the top. When you reach the intersection, continue E, but be
careful not to jump off to the lower level where you started. Instead, when
you can't go any further E on the upper level, jump down to the N where you
can see a chest. Open it for <Night Berry x5>. Now jump down to the E and
retrace your steps back to the intersection. This time, hop up the steps to
the N and follow the path until you reach the next screen.
Head NE until you see some more steps. While it looks like there's a choice
of path, there really isn't because you can't jump up to the chest on the
right. Hop up the blocks to the W and follow the narrow path around until you
reach the N side where the paths overlap on the map. At this point, drop down
from the narrow path to the S. You can then head back W to the chest you saw
for <Snow Animal x5>. Go back E and keep going E until reach the next screen.
Watch the scene. Follow the path E, N, and E until you see a series of block
steps heading up on the N side of the path. Climb up those steps to the
second level walkway. Head slightly N along the walkway until you see a
narrow path to the W. Hop onto this narrow path and follow it to the end for
a chest holding <Cold Heaven x5>. Hop off the path to the S and head SW along
the platform to the next screen.
Continue along the path, hopping down the steps until you reach an
intersection. You should see the save point from before to your W. This time
head E along the lower path, going down the steps to the next screen.
On this screen, you need to keep changing levels to be able to get to the
chests you can see. Start by heading E as far as you can, then hop on the
curved block to your N. Continue N up the path until you reach the top, then
immediately jump up to your W. Head back S along this upper platform, then
walk off the right center of the S end to find a chest holding <Heal All x5>.
Jump off to the E and head up the curved path again. This time turn E when
you reach the top and follow the narrow rail. You should see a chest slightly
off the path to the N. Open it for <Sunny Rose x3>. Now head down the steps
to the S, but stay to the left. Follow this path all the way to its end for
two chests -- one with <Night Queen x5> and one with <Tear of Light x5>.
Return to the base of the steps and take the right path this time until you
reach the next screen.
Follow the path N under the bridge and up the steps, then curve around to the
E and S until you reach the intersection. Heading S will take you back to a
previously visited screen, so head E/NE to the next screen.
Watch the scene. Follow the only path up the steps and along the narrow rail
to an open plaza with a chest containing <Heal All x5>. Now head S and E from
the plaza down the stone steps to the lower level. Go W along the lower level
for a chest with <Morning Berry x5> inside. Return now the way you came to
the previous screen.
From the intersection, head S then W to go back to the previously visited
screen I mentioned.
From where you enter, hop up the blocks to the N to the next level, then head
N/NE to the next screen.
Watch the scene. Continue N for the next flashing light. This is the second
mini-boss.
This isn't too bad as long as you're properly prepared. The main boss is
resistant to magic, so have some physical attackers like Raze or Et in your
party. With that said, the minions she summons are resistant to physical
attacks AND, like one of our previous jobs, they can lock you from doing
support moves (which keeps you from doing Intimate or Finishing Strikes. As a
result, you'll want Puniyo or some other strong magic user around to wipe them
out whenever they show up. Other than that, she doesn't hit terribly hard or
often, so pile on the physical damage and she'll fall in less than 50 spheres.
******************************************************************************
You will receive the <Epic of Creation> recipe after your victory, which
allows you to synthesize the Stardust Guardia, Holy Witch Cloak, R Fairy
Costume, Full Metal Plate, and Wild Style. These are Ulrika's party's ultimate
armors.
Watch the scene. Another path opens. Now, back to the academy for some
synthesis. Select either Workshop.
--------
WORKSHOP
--------
[Stardust Guardia]
- Star Crystal
- Tear of Light
- Gothic Dress
[Holy Witch Cloak]
- Holy Symbol
- Bloody Magic Robe
- Ghost Hat
Each of Ulrika's party members will have a new Grow Book card. Now all that
remains is everyone's ultimate weapons. Head back to the save point in the
Mana Sanctuary.
From the save point, take the W path first along the narrow railing until
you reach the next screen.
Follow the winding path W and S until you reach the point where you fought
the first boss. Head N up the steps along the path, then turn E when you get
to the top. When you reach the intersection, hop up the steps to the N and
follow the path until you reach the next screen.
Head NE until you see some more steps. While it looks like there's a choice
of path, there really isn't because you can't jump up to the chest on the
right. Hop up the blocks to the W and follow the narrow path. This time, you
want to stay on the upper level, not drop down to any of the lower paths.
When you reach the point where the narrow railing path runs between two
blocks, jump up onto the S block and follow it E as it zigzags slightly. At
the E end, you can drop onto another narrow path to the S. Follow it E to a
set of steps up to the N. Hop up the steps to the top where yet another
narrow path awaits. Follow this path around a square in clockwise fashion
until you head NE to the next screen.
Watch the scene. Continue NE then E down the ramp. When another diagonal
ramp crosses the one you're on, jump down to the S and continue to the bottom
to find a chest containing <Star Crystal x5>. Return up to the intersection
and head E again down the ramp. Continue down the right, taking the right
side of the fork (the left leads to a dead end), then turn N when you reach
the bottom. When you can't go any further N, hop up the steps to the W until
the path wraps around to take you to the NE, then head that way until you
reach the next screen.
Follow the path up and then down again until you reach an intersection. Keep
going down to the E until you reach a platform with a chest containing <Forest
Soup x5>. Climb back up to the intersection, then head N. Follow the path
over the eaves clockwise around the square until you reach another NE facing
platform. There is a set of steps set into the platform to the S. Go down
the steps to the bottom to find a chest containing <Ancient Meteorite x5>. Go
back up the steps, then head NE to the next screen.
Watch the scene. Follow the path NE and N up the steps. For easier future
reference, we are going to call this Point A. As soon as you reach about
halfway up Point A, turn immediately S and follow the narrow railing path as
it zigzags all the way S to the next screen.
This is one of the more annoying fights simply because he has EXTREMELY high
defense values. I had Puniyo with a 999 magic attack stat and her dual magic
attacks would only take off 1000 HP. Everyone else would hit for less than
100 HP per hit. Needless to say, this takes a while. He also hits pretty
hard with his Snort Attack. Luckily, you get a trillion attacks in between,
especially if you load up the gauge with time attacks. Do so, and you'll
eventually whittle him down.
******************************************************************************
You will receive the <Godly Weapons> recipe after your victory, which allows
you to synthesize the Scorch Blazer, Diabolos, Anger-Rage, Lightning-Viper,
and Circle-Love Circle. These are Ulrika's party's ultimate weapons.
Watch the scene. Yet another path opens. Now, back to the academy for some
synthesis. Select either Workshop.
Each of Ulrika's party members will open their final Grow Book card and should
receive their final Class title. Now all that remains is Raze's party's
ultimate weapons. Head back to Point A (now you know why I made a point of it
to begin with) in the Mana Sanctuary.
From Point A, continue N up the steps this time. When you reach the top, head
E then N all the way to a platform with a chest holding <Elixir x5> inside.
Go back to the S then take the narrow path heading E to another platform with
a chest containing <Shining Grail x5>. Return all the way to the W. As you
approach the next screen, you'll trigger a scene. Watch the scenes.
When you regain control, you'll be on the next screen. Head W until you see
a blue ring on the ground. It's teleporter time! Step into the first
(A) teleporter (you can't reach the second one anyway).
Follow the only path and step into the next (B) teleporter.
Head W and you'll find two teleporters (C & D) to the N and S. Take the S
teleporter (D).
Follow the only path to the next (E) teleporter.
You'll find the fourth and final flashing light on this platform.
******************************************************************************
BOSS: ANCIENT DRAGON
He is BY FAR the easiest of the four mini-bosses, if only because Puniyo's
dual-wielded Choke spell does full normal damage. She can take him down by
herself in 4 or 5 turns. Just watch up for how many times he loads up the
Heaven's Gate time attack onto the gauge; it hits pretty hard.
******************************************************************************
You will receive the <Legendary Weapon> recipe after your victory, which
allows you to synthesize the Hell Moonlight, Southern Cross, Calm-Tranquil,
Tie-Families, and Dance-Linde Londe. These are Raze's party's ultimate
weapons and also the final recipes in the game.
Watch the scene. Yet another path opens. Now, back to the academy for the
final syntheses (yay!). Select either Workshop.
--------
WORKSHOP
--------
[Hell Moonlight]
- Ancient Meteorite
- Gold
- Brave Symbol
[Southern Cross]
- Pearl Ball/Star Crystal
- Original Charm
- Long Bomb Ice
[Calm-Tranquil]
- Ancient Meteorite
- Mysterious Piece
- Forest Dew
[Tie-Families]
- Big Puniball
- Gold Belt
- Puniball
Each of Raze's party members will open their final Grow Book card and should
receive their final Class title. Congratulations!! You have achieved a 100%
Item Gathering Rate. Now the absolute last thing left is to take down the
Light Mana. Return now to the teleporter room.
Enter the first (A) teleporter and continue through the next (B) teleporter
until you reach the platform with two (C & D) teleporters on it. This time,
take the N teleporter (C). Follow the path, ignoring the teleporter to the
N (it returns you to the beginning of the teleporter room), until you reach
the next screen.
Follow the only path until you reach a chest holding <Globe x5>. Continue
following the path until you reach a save point. Head W to the next screen.
Watch the scene. Head W up the path and around the square. Continue W up
the steps until you reach a path branching off to the S. Take it to find a
chest holding <Super Nectar x5>. Head back N past the first platform to the
W to the second. Hop W onto the platform and up the steps. Continue W to
a teleporter. Take the teleporter to the next screen.
Finally! Head N along the straight path. When you get to the end, watch
the scene.
OK. For the big bad last boss, he's not as difficult as he could be, but that
doesn't mean he's a pushover. First of all, if you have Puniyo double-dealing
magic, you'll be able to take down his health pretty quickly. He does have
Uryu's ability to change his weakness, however -- both in terms of elements
that heal him AND whether he is stronger against physical or magical attacks.
About halfway through the fight, he'll begin filling up the time gauge with
time attacks, so use either Enna's Interceptor or Ulrika's Intent to Destroy
skill to nullify those attacks. Other than that, just watch out for which
resistances he has at the moment and you should emerge victorious.
******************************************************************************
Watch the scenes and enjoy the true ending. You've earned it.
Note that if you saved a different character ending to each save file (except
for the playthrough that you used for the Extra mode, which has two endings,
of course), then you should have a 100% Ending Gathering Rate.
Well, that's all, folks! Until next time...
==============================================================================
----------------------------------[III. CREDITS]------------------------------
==============================================================================
Following the first rule of FAQ writing, credit is due to the following folks:
- GameCoder/Black Genesis, for his excellent walkthrough for the original Mana
Khemia. The format of this walkthrough is similar to his with a few minor
modifications, but the content is my own. I hope it is of similar high
quality.
- DoubleJump Books, for publishing a beautiful but very flawed strategy guide
for this game. In fact, there were so many omissions (I mean, no maps at
all???) that I decided I needed to write my first ever FAQ for a game. With
that said, there are a few things in the written guide that did prove
helpful, such as the item lists and a comment that helped me figure out how
to open up the Deep Sea Ruins in Ulrika's game.
- CJayC and GameFAQs for providing such a great forum for comprehensive FAQ
content. I hope this contribution is worthy of being added to that august
collection.
- And, of course, GUST and NIS America for developing and localizing the game.
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---------------------------------[IV. COPYRIGHT]------------------------------
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Copyright 2010 Brian Nathanson. For hosting on GameFAQs only.
This may be not be reproduced under any circumstances except for personal,
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violation of copyright.